Commit Graph
663 Commits
Author SHA1 Message Date
bflatastic daaeb45565 Docs: the ROADMAP's 2026-10-17 row includes the evening's landings 2026-10-17 20:03:16 +07:00
dotCooCoo 04b0be2c9f Merge main into feat/live-rasterize-effect 2026-10-17 04:09:12 -07:00
bflatastic 4417c4feb7 Docs: the ROADMAP's 2026-10-17 row includes the sixth batch 2026-10-17 17:13:04 +07:00
VictorandClaude Opus 5.5 d1a6e39b7e G2: Effect › Artistic › Cutout, Neon Glow and Poster Edges
Three original Artistic filters on the pixel pipeline, each with a
catalogue row, the generic live dialog, translations and tests.

- Cutout: colours softened by Edge Simplicity (less with Edge Fidelity),
  split into Number of Levels steps per channel and painted as flat
  pieces in their average colour; slivers along softened edges take the
  nearest large piece's colour.
- Poster Edges: channels posterized to Posterization + 2 levels, black
  lines on the edges of any channel and of the outline, widened by Edge
  Thickness and darkened by Edge Intensity.
- Neon Glow: dimmed greys screened with a glow colour from the light
  areas (positive Glow Size) or the dark ones (negative), as strong as
  Glow Brightness.

All keep coverage and work in document units at any Document Raster
Effects resolution. Photoshop filters 33/57; cargo xtask ci passes all
9 steps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 16:17:54 +07:00
dotCooCoo 84ccee71ef Merge main into feat/live-rasterize-effect 2026-10-17 01:25:27 -07:00
bflatastic b2586232ae Docs: the ROADMAP's 2026-10-17 row includes the fifth batch 2026-10-17 15:22:14 +07:00
bflatastic dc64a0c8e1 Docs: the ROADMAP's 2026-10-17 row includes the fourth batch 2026-10-17 14:47:17 +07:00
bflatastic ae82ed6500 Docs: the ROADMAP records the community PRs landed on 2026-10-17 2026-10-17 14:30:04 +07:00
Michael GiesonandClaude Opus 5.5 2d0da1472f Cursors: 36 more tool states get cursors of their own, listed in cursors.toml
Node editing as the public manual describes it: Direct Selection's anchor squares (hollow
or filled), Reshape Segment over a curved segment, Group Selection's plus (also Direct
Selection with Alt), the arrow hollow while a drag snaps, and Alt-copy arrowheads. The
Anchor Point caret, the Curvature pen and Free Transform's side-shear arrows (ShearH,
ShearV) are drawn in code. Lasso, the freehand, symbolism and other tools return cursors
of their own that borrow their old look until drawn (Cursor::stand_in).

crates/tools/src/cursors.toml lists every Cursor value, when it shows and its hotspot,
for whoever draws them; `cargo xtask cursors` (in ci) warns about a missing, unknown,
repeated or incomplete entry and never fails. The busy cursor is listed as missing (G1).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 12:26:12 +07:00
dotCooCoo fa46998006 Effects: Effect › Rasterize draws an object as pixels while its paths stay editable
The Effect menu had no Rasterize. Object › Rasterize replaces the
object with an image, so its paths can no longer be edited.

Effect › Rasterize… (`rasterize`) is a live effect with Object ›
Rasterize's options: color model, resolution (the document's raster
effects resolution by default), white or transparent background,
anti-aliasing, Create Clipping Mask and Add Around Object. The canvas
draws the object as square pixels over its bounds, and its paths, type
and other art stay as they are. The effects above it in the stack,
shadows included, are part of its image, and shadows below it are cast
by the image. When Rasterize is an object's only raster effect, Expand
Appearance and PDF and SVG export give the image Object › Rasterize
gives with the same options.

Object › Rasterize now measures the art as drawn, with its geometry
effects, brush art and raster effects, so a Transform effect that moves
the art no longer leaves the image empty. Its Create Clipping Mask
clips the image to the art as drawn. The canvas no longer panics
drawing a pixel effect such as Gaussian Blur on an object about 65,500
screen pixels wide: the raster of such an object is at most 32,768
pixels a side, and the object is drawn into it at a lower resolution.

Docs: docs/mcp.md, docs/effects-parity.md, docs/target-app-parity.md,
ROADMAP.
2026-10-16 05:24:14 -07:00
Marco Arnulfo 403b335039 Effects: Effect › Sketch › Halftone Pattern redraws an object through a halftone screen of dots, rings or lines 2026-10-16 15:27:53 +07:00
Fabio 38dd835af6 G5: Symbol Options Export Type (Graphic / Movie Clip)
Store Export Type on symbols for Animate handoff; New Symbol and Symbol Options set it, and symbol.list reports it.
2026-10-16 15:27:52 +07:00
bflatastic 080d90ed7f Docs: the landings of 2026-10-15/16 in the ROADMAP log, languages in the ROADMAP, README and localization parity 2026-10-16 05:56:27 +07:00
Patrik LermonandClaude Opus 5.5 a91129e422 Swedish interface translation (sv)
Adds Swedish (Svenska) as an interface language: 4770 strings, written from the English source.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 05:27:45 +07:00
Fabio William Conceição 671136fa66 G16: complete Brazilian Portuguese (pt-br) interface
Finish the partial pt-br catalog so menus, tl! literals and status/error
messages stay translated under the completeness tests (#1914).
2026-10-16 04:55:02 +07:00
sanyamsingh001andCodex 67f9d134ed G11: Preserve gaps when deleting open-path anchors
Keep surviving drawable runs separate when Delete or Backspace removes an open-path anchor. Preserve appearance, selection and one-step Undo.

Co-authored-by: Codex <noreply@openai.com>
2026-10-16 04:44:58 +07:00
IanHollow 83f40f135a Text: make every supplied font family available to documents
Assisted-by: GPT-6
Signed-off-by: IanHollow <72767437+IanHollow@users.noreply.github.com>
2026-10-16 04:19:05 +07:00
el-j 4913418d1c Type tool: Escape returns to the previous selection tool and preserves isolation mode
When entering text edit mode via double-click from a selection tool
(Selection or Direct Selection), pressing Escape now returns to the specific
tool used before double-clicking (rather than always falling back to
Selection).

Additionally, when editing text while in isolation mode (such as when drilling
into nested groups with the Selection tool), pressing Escape exits text editing
while keeping isolation mode active; a second Escape press is required to exit
isolation mode.

- Record the previous tool in TypeTool on double-click from canvas.
- Return to prev_tool on ToolKey::Escape, consuming the key in shortcuts when claimed.
- Add unit test in vectorcraft-tools verifying Escape returns to prev_tool.
- Add integration tests in vectorcraft-ui-egui verifying Escape returns to Direct
  Selection and that isolation mode persists until a second Escape.
- Update docs/target-app-parity.md and ROADMAP.md.
2026-10-16 04:19:05 +07:00
el-j 28daaf473c Canvas: double-clicking type with the direct selection tool puts the caret there
With the Direct Selection tool ("white arrow", shortcut 'a'), double-clicking
a text element (either standalone or nested inside a group) now switches to
the Type tool and immediately positions the caret at the clicked character,
matching the behavior previously introduced for the Selection tool in #284.

- In DirectSelectionTool::pointer, detect double-click hits on NodeKind::Text
  when !self.group and emit Action::SwitchTool("type").
- Group Selection (group: true) retains its existing group cycling behavior.
- Add unit test in vectorcraft-tools verifying tool switch on both standalone
  and grouped text.
- Add headless egui integration test in vectorcraft-ui-egui verifying tool switch,
  caret positioning, and inline editing without triggering shortcuts.
- Update docs/target-app-parity.md and ROADMAP.md.
2026-10-16 04:19:05 +07:00
skylar taylor-barrick 2ecba1fb9c PDF.R1: reconcile shared reader with current writer 2026-10-14 03:59:03 -06:00
skylar taylor-barrick 52960faf63 PDF.W1: reconcile shared writer with current main 2026-10-14 01:23:19 -06:00
bflatastic 0c0d2448da Docs: ROADMAP and parity docs for the later 2026-10-14 merges (#1630–#1875); gaps noted for reporters; macOS save sheet Format menu back to missing 2026-10-14 11:22:40 +07:00
skylar taylor-barrick e01a65d8a9 PDF.R1: integrate shared reader with bounded nesting checks 2026-10-13 21:58:01 -06:00
skylar taylor-barrick a699a26221 refactor(pdf): use shared writer for export and print (PDF.W1) 2026-10-13 20:41:14 -06:00
bflatastic 9c91c36e7e Docs: Image Trace Shapes rework, stroke caps, enhanced presets and gradients over noise (#1845 to #1848) 2026-10-14 07:19:49 +07:00
DWAA1660 dfb0ce36bd M14: verify and bound PngSuite corpus downloads (#1729) 2026-10-14 06:01:10 +07:00
DWAA1660 fdf6ba9c9d M1: bound synthetic control input expansion (#1709) 2026-10-14 06:01:10 +07:00
bflatastic f17ecf4f5c Docs: ROADMAP 2026-10-14 adds #1558–#1808 and Image Trace #1647, #1657; guide position in the Transform panel is a convenience, not a parity claim 2026-10-14 06:01:10 +07:00
Ayberk A. 043b446b94 3D and Materials: the light takes the documented settings
The public 3D and Materials panel options give the Light Settings as
Intensity (0–100 %), Rotation (-180° to 180°), Height (0° to 90°),
Softness (0–100 %) and Ambient Light (0–200 %), with the light moved to
the back or the front of the object. The 3D effects (Revolve included)
had Direction and Elevation (an azimuth and elevation), Intensity and
Ambient (0–100 %).

- Rotation turns the light round the object on the page (our reading:
  0° on its right, counterclockwise); Height raises it from beside the
  object (0°) to straight in front (90°); Light behind the object puts
  it at the back. The light gizmo's ring and line are Rotation and
  Height.
- Softness wraps the light round the object: at 0 % it falls off with
  the angle as before, at 100 % it reaches nothing only straight away.
- Ambient Light runs to 200 %; faces stay no brighter than the art.
- lightRotation, lightHeight, lightBehind and lightSoftness replace
  lightAzimuth and lightElevation. An earlier light is read as the same
  direction, so it shades exactly as before (old and new code give the
  same colours for the four effects and five lights); effect.setParams
  turns a stored one into the new form before applying new values, and
  the parameter description names lightAzimuth and lightElevation as the
  earlier form, so effect.apply and effect.setParams still take them. The
  default light is the earlier default's: Rotation 125.26°, Height 30°.
- The dialog's Lighting tab shows the settings in the documented order;
  Softness, Ambient Light and Light behind the object are in every
  catalog, and the unused Direction, Elevation and Ambient are gone.

Light colour, presets, several lights and shadows are not built.
2026-10-14 05:10:48 +07:00
Ayberk A. 39db6abfce 3D and Materials: Perspective runs 0° to 160°, as documented
The public 3D and Materials panel options give Perspective as 0° to 160°
("how close or far the object appears"); it was a 0–100 % strength, for
Revolve, Extrude & Bevel, Inflate and Rotate alike.

- The eye stands where a sphere about the object's centre, √3 times its
  half size (the box around it fits inside), fills that angle of the
  view: 0° is none, wider brings the eye nearer, and at 160° it is just
  outside the sphere, never inside the object. The documentation doesn't
  say how the angle places the eye; docs/three-d.md says this is our
  reading.
- `perspectiveAngle` (degrees) replaces `perspective` (%). A strength from
  an earlier file or script is read as the angle that shows exactly the
  same view: sin(angle / 2) = √3 × strength / 4, 100 % about 51.3°. An
  angle given too wins. effect.setParams turns a stored strength into the
  angle before applying new values. The parameter description names
  `perspective` as the earlier form, so effect.apply and effect.setParams
  still take it under the key check of #1592. Old and new code draw the four effects identically at 0, 25,
  60 and 100 % (bounds equal to 1e-9).
- The dialogs' Perspective fields run 0–160°.

# Conflicts:
#	docs/target-app-parity.md
2026-10-14 05:10:09 +07:00
DWAA1660 a0bd1fd16b M1: bound control connection transport waits
Fix #1726 with idle, absolute line and reply-write deadlines and connection-slot guards. Add real-loopback regressions and document reconnect behavior.

Validated with cargo xtask ci: all seven gates passed; 6156 tests passed, zero failed, seven existing ignored.
2026-10-14 04:31:43 +07:00
bflatastic 8a91be7983 Progress docs: Image Trace edges, strokes, memory and the Shapes, Auto Grouping and Gradients options 2026-10-13 12:25:31 +07:00
bflatastic d44615753a Docs: ROADMAP 2026-10-13 adds #1492–#1583; Average and Join corrected to missing, Polish row count 2026-10-13 10:52:37 +07:00
bflatastic 9dfa7bf931 Docs: ROADMAP 2026-10-12 adds #1474–#1525 (late merges of the day) 2026-10-13 06:56:37 +07:00
Ayberk A. 15cef94ba6 3D and Materials: Inflate takes Twist, Taper and Cap
The public 3D and Materials panel options list Depth, Twist, Taper and Cap
for every 3D type; Inflate had only Depth.

- Twist (0° to 360°) and Taper (1–100 %) turn and scale the back about the
  shape's centre, as Extrude & Bevel's do: a puffed back is turned and
  lowered in proportion, and the sides follow in slices.
- Cap: Solid closes the back; Hollow leaves it off, so the inflated front is
  a shell open behind. The documentation doesn't say what Cap means for
  Inflate; this reading is stated in docs/three-d.md.
- The dialog's Object tab shows them in the documented order (Depth, Twist,
  Taper, Cap), then Volume and Both sides.

At 0 % volume a twisted, tapered Inflate has the extrusion's outline from
every side (tested).

A twisted, tapered, hollow Inflate draws on the canvas exactly as it
exports, and expands to faces with their own ids (tested). ROADMAP and the
parity pages list the new options; the 3D score stays at ~25 %.
2026-10-13 05:22:00 +07:00
Trần Nhật Duy ec8dc0c2da i18n: add complete Vietnamese localization 2026-10-13 05:02:43 +07:00
bflatastic cf137c8c90 Docs: Image Trace's colour and photo presets, measured (ROADMAP log, parity evidence) 2026-10-13 04:42:29 +07:00
bflatastic c1be8b82db Docs: ROADMAP 2026-10-12 adds #1434–#1497 (later merges of the day)
Progress log, evidence, checklist rows and revision history for the
changes merged late on 2026-10-12 that the progress docs didn't have.
2026-10-13 03:25:37 +07:00
bflatastic fcd7e3b42d Image Trace: edges to a fraction of a pixel in Black and White, Grayscale and Color
Each crack between an inside and an outside pixel is moved to where the pixels across it say the edge is (the
blend of the two tones in the column of pixels across the crack; a thin line by the centroid and sum of its
tone; hard-edged images are read as staircases), and the outline is fitted as Flat Logo mode fits its own:
corners put back, straight runs as lines, a round outline as a circle, the rest as few curves as Paths allows.
Snap Curves To Lines straightens slightly curved runs and makes arcs. A fit that strays from its outline
gives way to a plainer one, and at last to the outline's own points.

On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md):
- Default: outlines 0.313 -> 0.091 px off on average, largest 1.51 -> 1.02; edge error 17.2 -> 10.1;
  gaps between abutting paths 63.5 -> 22.2 px, overlaps 67.0 -> 22.4 px
- Black and White Logo: 0.270 -> 0.064 px off, kinks 15.3 -> 0.3, anchors 3.78 -> 2.73 times the art's
- Technical Drawing: 0.201 -> 0.086 px off; Line Art: 0.158 -> 0.093
- Worse: anchors on blurred and scanned thin lines (Line Art 25 -> 77 on average), High Fidelity Photo
  (colour error 2.30 -> 2.50, anchors 46,866 -> 81,597, 1 megapixel photo-like image 0.37 -> 1.98 s)
2026-10-13 01:55:17 +07:00
bflatastic 2cf2b972f5 3D and Materials: the bevel and rotation options take their documented names, and the new messages are in every catalog
Bevel Shape, Space, Bevel Inside, Bevel both sides and Presets, as the public 3D and Materials panel
options page names them. The 3D effects' error messages get rows in the twelve complete catalogs.
2026-10-13 00:52:40 +07:00
Ayberk A. 8a3458a974 Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate
The three 3D types besides Revolve, as live effects in the three-d crate,
drawn as shaded vector faces by the canvas, SVG/PDF export and Expand
Appearance alike, from the public 3D and Materials documentation:

- Extrude & Bevel: depth (0-2000 pt), twist, taper, solid or hollow caps,
  and bevels in six original cross-sections (classic, rounded, cove, step,
  ogee) with width, height, repeat, spacing, inside and both sides.
- Inflate: the shape as a membrane under pressure (a Poisson solve held at
  zero along the outline and holes), so it rises vertically from the edge
  and rounds without creases; volume, depth and both sides. Steep cells
  near the outline are refined without cracks.
- Rotate: every fill and stroke turned in 3D and shaded as one plane.

All three share Revolve's view and lighting parameters, the rotation and
light gizmos (turning about the art's centre) and a dialog with Object,
Rotation and Lighting tabs, with Position presets (Front ... Isometric
Bottom, our own values). An object takes one 3D effect. Inflate cuts the
grid cells that straddle a hole's edge with pathops, hence the new
pathops -> three-d layer order.

Docs: docs/three-d.md, mcp.md, and the 3D rows of the parity docs.
2026-10-13 00:35:07 +07:00
bflatastic 25c33b6927 Docs: ROADMAP 2026-10-12 adds #1397, #1402, #1404, #1409, #1413–#1415, #1418, #1426–#1428 2026-10-12 23:42:39 +07:00
EricKuck 42c923d62a .ai import: editingData "always" and convert --editing-data open a file from its editing data even where its page draws differently 2026-10-12 23:07:25 +07:00
EricKuck 939bc02f6b .ai import: art styles, a clipping path's own fill, compound paths of looks and a group's own transparency from the editing data 2026-10-12 23:07:05 +07:00
EricKuck 77120ada62 .ai import: radial and skewed gradient matrices, focal points and stop order, gradient meshes and artboard names from the editing data 2026-10-12 23:06:51 +07:00
bflatastic 106925c74b Docs: ROADMAP 2026-10-12 adds #1375, #1376, #1379, #1382, #1383, #1386, #1390–#1392, #1395 2026-10-12 19:36:41 +07:00
bflatastic ddebe5e479 Part of #1377: Rectangular Grid and Polar Grid tool options (skew, frame, compound path, fill) 2026-10-12 19:22:36 +07:00
bflatastic 39c14abd35 Fix #1264: placed (linked) files in a .ai file's editing data come in as linked images
A .ai file with placed files opened from its PDF part (no guides, no sublayers,
no hidden objects), because the editing-data reader stopped at them.

- Lexer: a placed file's preview section is one token (it was skipped).
- Reader: %AI5_BeginPlace ... ~ becomes a linked image with the file's path,
  showing the preview the data keeps of it (premultiplied ARGB, capped at
  MAX_PIXELS, its rows checked against the bytes there), in its place: the
  matrix takes the file's pixels from the canvas, where they start at the point
  of art space's origin. A placed file without a preview, a path or a matrix
  still makes the file open from its PDF part.
- The open result lists one warning saying linked pictures show the
  low-resolution preview until their files are found (rows in the catalogs).
- Engine: a link nothing is known of whose image shows a preview is read where
  it is found as the document opens, into the image's bounds, and isn't
  reported as modified.
- Tests: lexer, reader (hand-written data), engine open with the link missing
  and found, fuzz tokens.
- Docs: file-format-parity, target-app-parity, gaps, ROADMAP.
2026-10-12 17:46:01 +07:00
bflatastic 2cf0452beb Docs: ROADMAP 2026-10-12 adds #1239, #1250, #1252, #1308, #1318, #1335, #1339, #1345–#1359 2026-10-12 16:44:16 +07:00
Johau91andClaude Opus 5.5 976d1bb428 G16: Korean interface (ko)
Add a Korean catalog (crates/ui-egui/src/i18n/ko.tsv, 4,151 rows) covering
every menu string, every tl! literal and the status and error messages, and
register `ko` in i18n::LANGUAGES (plural_none; every ko-* locale resolves).

- tests: korean_reads_as_korean, ko locale tags, ko in KEEPS_MENU_NAMES and
  COMPLETE_MESSAGES; is_cjk covers Hangul so the bundled-font glyph check
  leaves Hangul to installed fonts, as it does CJK without craft-fonts.
- Hangul is drawn with an installed system font on the desktop; the web
  build still needs a Korean UI face in craft-fonts.
- docs: localization-parity (Korean row, 12-language score 54% -> 63%,
  60-100 h), ROADMAP, README, development.md, gaps.md G16,
  target-app-parity.

Clean-room: written from the meaning of the English strings in ordinary
Korean vocabulary; no other product's Korean localisation was used.
AI-drafted; native-speaker review welcome.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:44:39 +07:00