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3 changed files with 86 additions and 7 deletions
+44 -7
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@@ -367,6 +367,7 @@ pub fn reads_solid(d: &Drawing, h: &Hatch, px: f64) -> bool {
/// `px`: a pixel in the hatch's units for the level of detail (a dash or dot repeat under two
/// pixels is one continuous run); 0 = full detail, as plots, exports and picks use. `view`: only
/// the part of the hatch inside it is generated; `None` = all of it.
#[cfg(test)]
pub fn pattern_lines(d: &Drawing, h: &Hatch, loops: &[Vec<Vec2>], px: f64, view: Option<&Bounds2>) -> Vec<Vec<Vec2>> {
pattern_lines_until(d, h, loops, px, view, None)
}
@@ -380,6 +381,21 @@ pub(crate) fn pattern_lines_until(
px: f64,
view: Option<&Bounds2>,
cancel: Option<&AtomicBool>,
) -> Vec<Vec<Vec2>> {
pattern_lines_within(d, h, loops, px, view, cancel, MAX_RUNS, MAX_HATCH_WORK)
}
/// [`pattern_lines_until`] with the most runs and the dash-work allowance given.
#[allow(clippy::too_many_arguments)]
fn pattern_lines_within(
d: &Drawing,
h: &Hatch,
loops: &[Vec<Vec2>],
px: f64,
view: Option<&Bounds2>,
cancel: Option<&AtomicBool>,
max_runs: usize,
work_limit: u64,
) -> Vec<Vec<Vec2>> {
let lines = lines_of(d, h);
let scale = scale_of(h);
@@ -388,7 +404,7 @@ pub(crate) fn pattern_lines_until(
// Shared work budget across all families and spans, counting dash-processing steps even when
// they emit no geometry: gap-only families produce no runs, so `out.len()` alone cannot bound
// their cost (CWE-400).
let mut work: u64 = MAX_HATCH_WORK;
let mut work: u64 = work_limit;
for fam in &lines {
// A family with dashes but no positive (ink) element can never draw: skip it so its gaps
// are not swept at all.
@@ -403,8 +419,8 @@ pub(crate) fn pattern_lines_until(
continue;
}
let dashes: Vec<f64> = fam.dashes.iter().map(|d| d * scale).collect();
Family { origin, ang, delta, spacing, dashes: &dashes }.sweep(loops, px, view, cancel, &mut out, &mut work);
if out.len() >= MAX_RUNS || work == 0 || is_set(cancel) {
Family { max_runs, origin, ang, delta, spacing, dashes: &dashes }.sweep(loops, px, view, cancel, &mut out, &mut work);
if out.len() >= max_runs || work == 0 || is_set(cancel) {
break;
}
}
@@ -415,6 +431,8 @@ pub(crate) fn pattern_lines_until(
const SWATCH_REPEATS: f64 = 6.0;
/// Most runs a swatch holds.
const MAX_SWATCH_RUNS: usize = 4000;
/// The dash-work allowance of a swatch (a hatch's is [`MAX_HATCH_WORK`]).
const MAX_SWATCH_WORK: u64 = 2_000_000;
/// A preview of a pattern for a pattern picker: the runs of its line families `lines` inside the
/// `side` × `side` square with a corner at the origin, at a scale that shows a few repeats of the
@@ -441,14 +459,19 @@ pub fn pattern_swatch(lines: &[PatternLine], side: f64) -> Vec<Vec<Vec2>> {
pattern_lines: lines.to_vec(),
};
let square = vec![Vec2::new(0.0, 0.0), Vec2::new(side, 0.0), Vec2::new(side, side), Vec2::new(0.0, side)];
let mut runs = pattern_lines(&Drawing::default(), &h, &[square], 0.0, None);
// The generator stops at the swatch's own limits, so a compact pattern is never made in full
// (about a million runs) to keep a few thousand.
let mut runs = pattern_lines_within(&Drawing::default(), &h, &[square], 0.0, None, None, MAX_SWATCH_RUNS, MAX_SWATCH_WORK);
runs.truncate(MAX_SWATCH_RUNS);
runs.shrink_to_fit();
runs
}
/// One pattern line family, scaled and placed: parallel lines `spacing` apart through `origin`
/// at angle `ang`, each shifted along itself by `delta`'s along-line part from the last.
struct Family<'a> {
/// Most runs the hatch may hold in all ([`MAX_RUNS`], less for a swatch).
max_runs: usize,
origin: Vec2,
ang: f64,
delta: Vec2,
@@ -487,6 +510,13 @@ impl Family<'_> {
/// Intersect a pattern family with boundary loops, respecting view, output, cancellation, and shared dash-work limits.
fn sweep(&self, loops: &[Vec<Vec2>], px: f64, view: Option<&Bounds2>, cancel: Option<&AtomicBool>, out: &mut Vec<Vec<Vec2>>, work: &mut u64) {
// Transforming the boundary is charged before it is done, at the scanline rate (one unit per 8 vertices).
let verts: u64 = loops.iter().map(|l| l.len() as u64).sum();
let transform_charge = verts / 8 + 1;
if transform_charge > *work {
return;
}
*work -= transform_charge;
let local: Vec<Vec<Vec2>> = loops.iter().map(|l| l.iter().map(|p| self.to_local(*p)).collect()).collect();
let bb = Bounds2::from_points(local.iter().flatten().copied());
if bb.is_empty() {
@@ -505,10 +535,17 @@ impl Family<'_> {
// family draws anything at all).
let draws = self.dashes.iter().any(|d| *d >= 0.0);
let solid_line = self.dashes.is_empty() || pat_len < 1e-12 || (px > 0.0 && pat_len < 2.0 * px && draws);
// Each scanline visits every boundary edge and sorts the intersections. Charge both the
// traversal and an n*ceil(log2(n)) upper bound for sorting, scaled to one unit per eight
// operations, whether or not any dash is made.
let edges: u64 = local.iter().map(|l| l.len() as u64).sum();
let sort_levels = if edges > 1 { (u64::BITS - (edges - 1).leading_zeros()) as u64 } else { 0 };
let crossings_charge = edges.saturating_add(edges.saturating_mul(sort_levels)) / 8 + 1;
for k in k0..=k1 {
if out.len() >= MAX_RUNS || *work == 0 || is_set(cancel) {
if out.len() >= self.max_runs || crossings_charge > *work || is_set(cancel) {
return;
}
*work -= crossings_charge;
let y = k as f64 * self.spacing;
let xs = crossings(&local, y);
let offset = shift_per_line * k as f64;
@@ -538,10 +575,10 @@ impl Family<'_> {
'outer: while x < x1 {
for d in self.dashes {
guard += 1;
*work = work.saturating_sub(1);
if guard > 100_000 || out.len() >= MAX_RUNS || *work == 0 {
if guard > 100_000 || out.len() >= self.max_runs || *work == 0 {
break 'outer;
}
*work -= 1;
let len = d.abs();
if *d > 0.0 {
let a = x.max(x0);
+31
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@@ -21,11 +21,17 @@ use cadcraft_geom::Vec2;
/// Upper bound on the texts drawn along one run (hostile scales; `apply` caps the dashes).
const MAX_TEXTS: usize = 10_000;
/// Upper bound on the points of all the texts of one run: each placement keeps its own copy of the
/// label's outline, so a long label times [`MAX_TEXTS`] would otherwise be too much to hold.
const MAX_TEXT_POINTS: usize = 4_000_000;
/// One text element of the pattern, shaped once at the origin.
struct Element {
/// Distance from the start of a pattern repeat to the anchor (where the element ends).
at: f64,
local: Shaped,
/// Points in `local`, each placement's cost against [`MAX_TEXT_POINTS`].
points: usize,
rotation: f64,
absolute: bool,
offset: Vec2,
@@ -50,6 +56,7 @@ pub fn texts(d: &Drawing, pts: &[Vec2], lt: &Linetype, scale: f64, min_pattern:
return out;
}
let mut walk = Walk { pts, i: 0, start: 0.0 };
let mut points_left = MAX_TEXT_POINTS;
let mut base = 0.0;
'repeats: while base <= len {
for el in &elements {
@@ -57,6 +64,8 @@ pub fn texts(d: &Drawing, pts: &[Vec2], lt: &Linetype, scale: f64, min_pattern:
if s > len + 1e-9 || out.len() >= MAX_TEXTS {
break 'repeats;
}
let Some(left) = points_left.checked_sub(el.points) else { break 'repeats };
points_left = left;
let Some((p, dir)) = walk.at(s) else { break 'repeats };
let origin = p + dir * el.offset.x + dir.perp() * el.offset.y;
let rot = if el.absolute { el.rotation } else { dir.angle() + el.rotation };
@@ -93,8 +102,16 @@ fn elements(d: &Drawing, lt: &Linetype, scale: f64) -> Vec<Element> {
};
let (local, _) = cadcraft_fonts::place(&font, text, &params);
let finite = |v: f64| if v.is_finite() { v } else { 0.0 };
// Points plus one per stroke and glyph slot, and one for the label itself, so a label of empty
// glyphs still has a cost proportional to its size.
let points = local.strokes.iter().map(Vec::len).sum::<usize>()
+ local.glyphs.iter().flatten().map(Vec::len).sum::<usize>()
+ local.strokes.len()
+ local.glyphs.len()
+ 1;
out.push(Element {
at,
points,
local,
rotation: finite(el.rotation),
absolute: el.absolute,
@@ -175,6 +192,20 @@ mod tests {
assert!(texts(&d, &[Vec2::ZERO, Vec2::new(2.0, 0.0)], &plain, 1.0, 0.0).is_empty());
}
/// A long label repeated along a long run stops at the point allowance, well before MAX_TEXTS.
#[test]
fn placed_labels_stop_at_the_point_allowance() {
let d = Drawing::new_imperial();
let mut lt = gas();
lt.pattern[1].text = Some("MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM".into());
// 0.95 per repeat over 9,000: about 9,500 repeats, under the 50,000 the run is drawn for.
let t = texts(&d, &[Vec2::ZERO, Vec2::new(9_000.0, 0.0)], &lt, 1.0, 0.0);
let points: usize =
t.iter().map(|s| s.strokes.iter().map(Vec::len).sum::<usize>() + s.glyphs.iter().flatten().map(Vec::len).sum::<usize>()).sum();
assert!(!t.is_empty() && t.len() < MAX_TEXTS, "{}", t.len());
assert!(points <= MAX_TEXT_POINTS, "{points}");
}
#[test]
fn hostile_values_never_panic() {
let d = Drawing::new_imperial();
+11
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@@ -211,3 +211,14 @@ fn brick_joints_are_drawn_once_half_a_brick_apart_course_to_course() {
assert!(next.iter().all(|nx| (nx - x[0]).rem_euclid(500) == 250), "courses {course}/{}: {x:?} {next:?}", course + 1);
}
}
/// A pattern with a huge number of tiny dashes makes a swatch of a few thousand runs, stopping
/// there; and many scanlines over a many-edged boundary are charged to the hatch's work allowance.
#[test]
fn compact_patterns_stop_at_the_swatch_limits() {
let lines = vec![PatternLine { angle: 0.0, origin: (0.0, 0.0), delta: (0.0, 1.0), dashes: vec![1e-6, -1e-6] }];
let started = std::time::Instant::now();
let runs = cadcraft_render::pattern_swatch(&lines, 1.0);
assert!(!runs.is_empty() && runs.len() <= 4000, "{}", runs.len());
assert!(started.elapsed() < std::time::Duration::from_secs(20));
}