Optical Margin Alignment was stored and set per text object, so the
frames of one thread could differ. Turning it on in the first frame of
a thread left the lines in the other frames flush with their margins.
Type › Optical Margin Alignment and type.opticalMarginAlignment now set
every frame of a selected frame's thread, in one undo step, and the
reply's ids list them all. After any edit to a thread, its frames take
the setting of the frame that the edit turned on or off, else the
first frame's. Threading frames gives the thread its first frame's
setting, and frames taken out of a thread keep it. A file whose frames
of one thread differ opens with the first frame's setting in all of
them. This holds for native files and for documents restored from the
editing copy that an EPS, SVG, PDF or .ai file carries.
Threading text from an out port into existing area type
(text.thread.add with to) now flows the story into that frame at once.
Before, the story reached it only at the next edit of one of the
thread's frames.
Docs: docs/mcp.md, docs/target-app-parity.md, docs/type-parity.md.
A .vectorcraft file's type opened with the character and paragraph
values it held. With a size of 0, the characters were not drawn. With
a size, leading, horizontal scale, left indent or space before of
1.797e308, point type's bounds were infinite or over 1e308 wide or
high, and moving or scaling it failed with "result would exceed the
canvas".
These values are now read into range when a file opens, in the type of
the layers, symbols, graph designs, patterns and the pattern definition
that Cancel puts back in pattern editing mode, and in character and
paragraph styles. A size, horizontal scale or vertical scale of 0 or
less becomes 12 pt or 100%, and a negative leading becomes Auto. A
size, leading or scale past 4,000,000 (MAX_COORD) becomes 4,000,000,
and a baseline shift, indent or space before or after past 4,000,000
either way becomes 4,000,000 or -4,000,000. A tab stop is kept to the
0 to 100,000 pt that text.tabs.set takes. A leading of 0, which legacy
.ai import stores, and the sizes, scales and indents within these
limits that SVG, PDF and .ai import keep outside the panels' ranges
open as saved.
Docs: docs/mcp.md (Paragraph attributes per paragraph).
document.setup accepts a superscript and subscript size of 1 to 500%
and a position of -500 to 500%, and a small caps size of 1 to 200%.
text.setFormat copies these proportions into the characters it
formats. A .vectorcraft file's characters, character styles and graph
label styles opened with the proportions they held. With a superscript
size of 0, the superscript characters were not drawn, and with a
superscript or small caps size of 1.797e308, moving the type failed
with "result would exceed the canvas".
These proportions are now read as the nearer end of each range when a
file opens: in the type of the layers, symbols, graph designs, patterns
and the pattern definition that Cancel puts back in pattern editing
mode, in graph label styles and in character styles. Proportions in
range and the other character attributes open as saved.
Docs: docs/mcp.md (Small Caps, Superscript and Subscript).
The task bar offers more next steps for each kind of selection:
- an open path: Join (closes it) and Edit Path (the Direct Selection
tool); a closed path: Edit Path;
- a compound path: Edit Path and Release Compound Path;
- a clipping group: Edit Clipping Path and Release Clipping Mask
instead of Ungroup and Isolate;
- an image selected with vector art: Make Clipping Mask instead of Unite;
- point or area type: Convert To Area Type / Convert To Point Type
beside Create Outlines.
Buttons may now carry command parameters. "Edit Path" is translated in
every catalog; the other labels reuse the menu's. cargo xtask ci passes
all 9 steps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add opaque RGB light color and up to ten independently adjustable lights to
Revolve, Extrude & Bevel, Inflate and Rotate. Keep light selection, Add/Delete,
selected-light gizmos and preview transactions on the existing command path.
Preserve legacy white-light Inflate polygons, paint composition and seam joins,
including the 0.05 seam minimum. Use shared smooth normals for colored Inflate,
and batch solid-fill RGB channel paths behind one surface clip. Keep source
paths editable and SVG/PDF output vector artwork.
Rebase onto main f7de3d6a, retaining both sides of progress docs and all 22
catalogs. Shade freeform points once through the shared paint mapper. Document
release measurements and a reproducible CLI fixture, including the remaining
source-gradient cost and the one-light timing tradeoff.
Validation: full cargo xtask ci passed all 10 steps; 7,978 tests passed, zero
failed and 11 ignored. Four legacy white-light PNGs match unchanged main byte
for byte. Three paired release bench/perf repetitions completed without busy
warnings; all six standard perf runs passed every budget. Two-light solid
Inflate improved from 136.2 to 96.8 ms/frame at 1200x1200, default eight threads.
- Prefer the anchor over a short handle within tolerance, like hit_handle.
- Pick the nearest eligible spine point and handle.
- Constrain Shift handle drags to 45-degree steps round the anchor.
- Hide spine handles with handles_multiple off, in overlays and picking.
Artboard Options showed Name, Width and Height only: the generic form
hides x and y, which in the shape dialogs are the click position. The
artboard's position could be dragged but not typed.
The dialog now draws its own rows after the form's, in the same grid:
the reference point locator the Transform panel, the Control bar and
Properties share, then X and Y. They show where the reference point
lies, counted from the ruler origin (#1212), as the Transform panel and
the Control bar show an artboard's position. A typed X or Y moves the
artboard so that its reference point lands there, and a new Width or
Height keeps the reference point in place. The fields still hold the
top-left corner in document points, so OK runs artboard.setProps as
before, in one undo step. The shape dialogs keep their x and y hidden.
form::grid_then lets a dialog add rows to the generic grid.
The Paragraph panel menu's Roman Hanging Punctuation was a disabled stub.
It is now a per-paragraph attribute: in a left-to-right paragraph of point
or area type with it on, the punctuation Optical Margin Alignment hangs
(quotation marks, hyphens, full stops and commas wholly; asterisks,
tildes, ellipses, en and em dashes, colons and semicolons by half) hangs
outside the margin when it starts or ends a line, on the same sides
(left-aligned lines at their left, right-aligned at their right, centered
and justified at both); letters don't hang. With Optical Margin Alignment
on as well, letters hang too. East Asian punctuation keeps hanging only
through burasagari. The layout shares Optical Margin Alignment's hanging
code, given the share of each glyph that hangs.
text.setFormat takes romanHangingPunctuation; it is off by default, saved
only when on, carried by paragraph styles (New and Redefine capture it)
and turned off by Reset Panel. The panel menu item is a checkbox enabled
with type selected.
Docs: docs/mcp.md, docs/type-parity.md, docs/gaps.md.
Closes#2756.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With anchor points selected with Direct Selection, the Contextual Task
Bar's anchor items were Remove Anchor Points and Cut Path. The
reference app's bar also offers to connect the selected end points and
to convert the selected anchors to corner or smooth.
The bar now offers Remove Anchor Points, Connect, Cut Path, Corner and
Smooth. Connect runs Join (path.join), and Corner and Smooth run
path.convertAnchors with `to` set to corner or smooth. These are the
commands of the Control bar's anchor buttons. "Connect" has a row in
every catalog; "Corner" and "Smooth" use the existing rows.
The reference app's Smooth item, which adjusts a path's curvature, is not
offered, because VectorCraft has no Object > Path > Smooth. Simplify,
which the reference app's bar also offers here, is still offered only
while no anchors are selected.
Docs: docs/target-app-parity.md.
path.reshapeSegment refused only a delta that was not finite. It moves
a segment's two handles by the delta divided by 3t(1-t), which is
0.1425 at t 0.05 or 0.95, so a finite delta above about 2.5e307 wrote
infinite handles into the path. object.blend.spine.reshapeSegment
refuses a delta of 1e9 pt or longer.
path.reshapeSegment now refuses a delta of 1e9 pt or longer, with its
"invalid delta" error. Two other path commands took a point with no
bound. path.convertAnchor with x, y at 1e308 put the two handles 2e308
apart, so the path's control box was infinitely wide, and path.freehand
through such points with keepSelected off fitted a path whose bounds
reached infinity. Both now refuse a point whose x or y is 1e9 pt or
more in size, with "x and y must be finite", the error
object.blend.spine.moveAnchor gives for the same bound.
Docs: docs/mcp.md, docs/target-app-parity.md.
VectorCraft listed a variable font's named instances as styles, but
type could not be set between or past them. The reference app's
Character panel has a Variable Font control that adjusts a variable
font's axes, such as Weight, Width and Slant.
Type now keeps Variable Font settings by axis tag
(CharStyle::font_axes, saved as fontAxes only when set). text.setFormat
and text.setRangeStyle take fontAxes: each value is clamped to its
axis's range, a tag the font has no axis for is left out, and null
goes back to the style's own setting. Another font or style clears
them, including one from a character style that does not set them. A
character style captured from type sets them, with {} for none.
text.fontList {family, style} lists a font's axes.
Layout, outlines, the substituted-glyph highlight and PDF export use
the font instanced at the settings, and neighboring runs at different
settings are shaped apart, as runs in different fonts are. SVG export
writes them as font-variation-settings, the wght setting as the weight
and the wdth setting as font-stretch, and embeds the font instanced
there; SVG import reads font-variation-settings back. Legacy .ai export
warns that the settings are left out.
The Character panel shows a Variable Font button for a variable font.
It opens a slider and a field for each axis the font does not hide,
labeled with the font's name for the axis, and screen readers get each
slider under that name. A drag is one undo step. Reset Panel leaves
the settings, as it leaves the font and style.
Missing Glyph Protection now keeps the settings and the font version
on the characters that keep their font; before, it kept only the
family and style. A character style applied or redefined with another
font now clears the old font's version, as text.setStyle does, unless
the style sets one. SVG export with embedded fonts warns when faces of
one weight, style and width share characters, which browsers then draw
in one of the faces.
Docs: docs/mcp.md, docs/target-app-parity.md, docs/type-parity.md.
The Automatic palette counts flat art's colours by area (a colour needs
about 1% of the picture, 0.5% at Colors 100) and fits that count with
median cut and area-weighted k-means. A stem, a highlight, or a near
white beside a pale background (within 24 levels, so in one box) was
averaged into a large neighbour; mixed-colour merging and Noise could
then remove what was left.
On the flat route only, after the count is fitted, rare_colours finds
the colours too rare or too close for it and keeps those that are
distinct (at least 2.5 in Oklab x 100 from every palette colour and from
the main colour each stands for), flat (mostly one histogram bin) and
drawn (a 4-connected region of their own unblended pixels of at least 8
pixels, or three of at least 4); a colour lying between two others, as
anti-aliasing mixes them, must also have an inside. At most six, largest
region first. They stay fixed while the other colours are refitted
around them; merge_mixed leaves them alone; denoise_keeping keeps their
regions of 4 pixels or more whatever Noise is (smaller specks still go).
Full Tone, Limited and Automatic's continuous-tone route are unchanged,
and denoise without kept labels is as before.
Methods cited in the code: median cut (Heckbert 1982), k-means (Lloyd
1982), Oklab (Ottosson 2020), salient-colour preservation (Fukuda et al.
2019, doi:10.1117/12.2521607). The rule and its numbers are VectorCraft's
own; Adobe does not document how its palettes are chosen.
Tests (code-drawn): a rare stem or patch over 2-8 flat colours, hard
and anti-aliased at 1x and 2x; near-white highlights on #FFF4E0 kept and
still paths at Noise 16; a 3 px #909090 stem on #808080; scattered
single pixels of the same areas add no colour; denoise_keeping at Noise
0-32.
Measured on 66 synthetic flat logos (22 designs x hard 1x, anti-aliased
1x and 2x; local inputs): every key colour and no spurious one in 66
(was 39); missing key colours 0 (was 43), spurious 0 (was 2), merged
pairs 0 (was 46); rendered dE00 0.348 -> 0.138. Four public-domain scan
crops take the continuous-tone route and are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018tBcdwNhptqtmX32JCGFzB
The public documentation says Image Trace warns about images larger
than 1500 pixels on a side but traces them, only more slowly. VectorCraft
traced them silently, and refused any trace of more than 2,000,000
anchors, which a 4000 x 3000 photo at High Fidelity Photo nearly reaches
(1.9 million on a code-drawn photo) and a noisier one passes.
- imageTrace.make and makeAndExpand return `warnings`: one for an image
over 1500 px on a side (traced, but more slowly; a lower-fidelity
preset or a smaller copy is quicker), one for an image over 64 MP
that was traced from a scaled-down copy. The app shows the first in
the status bar.
- MAX_TRACE_ANCHORS is 8,000,000 natively (2,000,000 on wasm, where a
page has at most 4 GB). Measured through imageTrace.make on
code-drawn photos: about 90 bytes an anchor kept in the document;
7.9 million anchors kept 685 MB with an 876 MB peak (4000 x 3000,
Full Tone at Colors 100, Paths 100, Noise 1, 37 s).
- The refusal keeps its translated advice: raise Noise, lower Paths or
Colors, or pick a lower-fidelity preset.
Tests: a_large_image_traces_with_a_warning (1600 x 40 and 1500 x 8
code-drawn images, make and make-and-expand),
trace_warnings_name_a_large_or_scaled_down_image, a compile-time check
of the limit's range, and a UI test that the status bar shows the note.
Source:
https://helpx.adobe.com/illustrator/using/image-trace-results-optimization.html
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018tBcdwNhptqtmX32JCGFzB
Raster::new checked its RGBA length with assert_eq!, so bytes of the
wrong length (from a file, a plug-in or a control message) would abort
instead of reporting an error. It now returns Result<Raster, TraceError>
and gives TraceError::Decode naming the byte count and the size (the
existing variant, whose text is already translated, instead of a new
message every language would need). The size product is checked for
overflow.
Raster::pixel indexed the bytes directly; it now gives transparent
black outside the raster, or past the end of a raster whose public
fields were set to a size its bytes don't have (which mosaic reads).
The public signature changes: every caller in the workspace was a test
(trace unit tests, Flat Logo tests and the quality harness), updated to
unwrap. No shipped code built a Raster with new; decode, decode_to_fit
and from_fn always make the right length, and trace_within already
refuses a raster whose fields disagree.
Test (code-drawn): a_raster_of_the_wrong_length_is_an_error_not_a_crash
(short, long, empty, zero-width and overflowing sizes; pixel, trace and
mosaic on a raster whose fields disagree).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018tBcdwNhptqtmX32JCGFzB
Place junction clusters at their deepest pixel and prune terminal branches
by significance beyond their maximal discs. Merge overlapping junctions
and split crossings with continuing outer arms, then join degree-two runs.
Bound nodes, branches and simplification work, using checked data access.
Keep whole-blob selection, ink refinement, cap detection and fitting rules.
Test junction degrees, crossings, 24-angle lines, pruning, graph caps and
random-blob determinism. Record improved junction degrees and remaining
spur and extra-junction limitations in the centre-lines measurements.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: OpenAI <noreply@openai.com>
Compute exact squared Euclidean distances per blob with separable parabola
lower envelopes. Thin with bounded Guo–Hall active sets and retain diagonal
ends during staircase cleanup. Keep the whole-blob width rule and existing
graph, ink, cap and fitting rules, with checked access in the moved module.
Verify EDT against brute force, active sets against plain rounds, and both
diagonal slopes for length and connectivity. Record the centre-lines rerun
and its remaining limitations without changing feature scores.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: OpenAI <noreply@openai.com>
Measure Create Strokes on exact code-drawn scenes in aa and hard variants,
including centre/width error, topology, ends, spurs and painted coverage.
Keep the existing allocator report in one ignored test and document the
current baseline without changing tracing behaviour or dependencies.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>