In effect dialogs (like Color Halftone), length fields with defined bounds
(e.g. Max Radius 4..127 pt) were previously checked only after num_field
returned, leaving the field's temporary buffer holding the un-clamped string
(e.g. '0.5 px'). Subsequently entering invalid text caused the field to
fall back to that sub-minimum buffer.
- Added num_field_within to pass effect parameter bounds directly to unit_field.
- When committed, clamp the parsed value within bounds and update the field
buffer to the formatted clamped value so the UI reflects what is applied.
- When invalid text is committed, clear the invalid buffer and trigger a
one-frame border highlight so invalid input is rejected visibly.
A built-in add-on under Object › Plug-ins › Smart Pen:
- The Smart Pen Tool draws and edits Bézier paths without switching
tools: a click adds the next segment straight or curved (a panel
toggle; Tab flips the segment being placed or the last one), a drag
makes a smooth point (Alt breaks the handle, Shift snaps to 45°, Space
moves the point), a curve after a straight segment joins it tangent.
- On existing paths it selects and moves points, removes a point keeping
the shape (Alt-click), toggles smooth/corner (double-click), drags
handles, reshapes a segment by dragging it and inserts a point on it
(Alt-click); it closes, continues and joins open paths.
- The Smart Pen panel: next segment straight or curved, remove points
keeping shape, make smooth, make corner, retract handles, close or
join.
The tool stays out of both toolbars as shipped; the All Tools drawer
lists it under the add-on's heading. Commands are addon.pen.*; the
existing Pen tool, commands and menus are unchanged.
A built-in add-on under Object › Plug-ins › Path Precision Tools:
- Anchor Eraser Brush: painting over selected paths removes the anchors
under the brush that the outline can do without within a tolerance,
refitting the handles beside them (Alt ignores the tolerance, Cmd/Ctrl
deletes without refitting, pen pressure can scale the brush); one undo
step per stroke.
- Extend Path tool: dragging an end of an open path carries it on
straight, by stretching its last curve or along the circle it curves
on, or shortens it back along itself.
- Measure & Inspect tool: drag to measure distance and angle; hover a
path to read segment and path length, area, curvature, tangent and
anchor angles and handles, in the document's units.
- Anchor Inspector panel: the selected anchor's position and handles as
numbers, with Make Smooth (auto-smooth rule), Make Corner, Equalize
Handles, Remove Points Keep Shape, Add Points and three ways to close.
- Add Points at Crossings and Split at Crossings.
The tools stay out of both toolbars as shipped; the All Tools drawer
lists them under the add-on's heading. Commands are addon.pathtools.*;
the existing commands, tools and menus are unchanged.
A built-in add-on in Effect › Color Effects and Object › Plug-ins › Color Effects:
- Exposure (stops of linear light, offset and gamma), Desaturate and
Invert Colors as live colour adjustments, evaluated in stack order with
those of Effect › Color Adjustments.
- addon.color.filter applies any colour adjustment to the colours
themselves, through the Edit Colors pass, as one undo step.
- A panel picks an adjustment and its values, then adds it as a live
effect or applies it as a filter.
The add-on lives in its own modules (effects, engine and ui-egui addons
folders) and leaves the existing effects, commands and menus as they
were.
A built-in add-on under Object › Plug-ins › Artwork Cleanup:
- Simplify Anchors (Keep Shape) removes anchors while the outline stays
within a tolerance, optionally keeping sharp corners.
- Document Health Check finds and fixes 16 kinds of problems in the
selection or the document (stray points, duplicate and collinear
anchors, tiny handles, nearly closed paths, needless groups, compound
paths and clipping groups, unpainted and invisible objects, duplicate
objects, art off every artboard, empty artboards…), with Show, Fix
Selected and Fix All, each fix one undo step.
- Deep Ungroup and Rejoin Path Pieces.
The add-on lives in its own modules (pathops, engine and ui-egui
addons folders) and leaves the existing commands, tools and menus as
they were.
With Preferences > Performance > Real-time Drawing and Editing off, tool
previews are deferred to the release, so a guide dragged out of a ruler
(guide.add) or moved with a selection tool (guide.move) showed only its
position label until the button was released. Guide previews now always
apply as the guide is dragged: the guide is all such a drag shows.
#4646's units and guides lost on reopen don't reproduce for a native
file: a new millimetre document's ruler guides and units survive Save,
Close and Open in .vectorcraft, PDF, .ai and EPS (new regression test,
and live in the app with Background Save). An SVG saved without Preserve
Editing reopens in pixels with no guides, as the reporter saw.
Every Preferences dialog option is read by shipped code, by its field or
its key, except five, each waiting on a subsystem of its own: Open
Documents As Tabs (documents in floating windows, G7), Units > East Asian
Type, Hyphenation > Default Language, Scratch Disks, and the legacy vector
clipboard. Highlight Alternate Glyphs, Real-time Drawing and the Devices
options, still listed as stored-only, act. Docs only.
Merges kept prepending each side's whole summary as "previously: …", so
target-app-parity.md's status line had grown to 66 MB (839 copies of its
Target clause), gaps.md's and ui-parity.md's to over 1 MB. Each status
line now names its latest change only, as the progress-docs standard has
it; the revision histories keep the earlier ones.
In Affinity Designer, Recolor Adjustment layers (RcRA) can be attached to
vector groups/shapes via AdCh. Lightness 1.0 recolors target elements to
white. Import visible RcRA layers as ColorOverlay effects and apply them
during node appearance evaluation.
A new reader, written from the ZSoft PCX Technical Reference Manual, decodes
the run-length encoded scan lines of 1-bit images in the header palette's
first two colors (black and white when the version has no palette or the two
colors are the same), 1-bit images in two to four planes and 4-bit images
with the header's palette (the EGA colors for versions 0 and 3), 2-bit CGA
images in the colors that the header's CGA background and palette settings
pick, 8-bit images with the 256-color palette after the image data (gray
levels without one) and 24-bit images in three planes. The image is stored as PNG at the resolution of the header's HDpi and
VDpi fields.
Open and Place list PCX, and pasting a copied .pcx file and Glass's Load
Texture… read it by its header. A file of another depth or plane count, one
cut short and one whose pixels as RGBA pass the pixel allowance are refused
with a message before its pixels are decoded. The desktop packaging does not
associate .pcx files, and no export writes them.
Docs: docs/file-format-parity.md, docs/target-app-parity.md, docs/mcp.md,
docs/releasing.md.
While the center was dragged out, the rays pointed at the pointer, as a
polygon's first corner does, and Shift put them back in their original
orientation. In the reference app they turn by a step for each update
of the drag as the pointer moves up or down, and Shift stops the turn
where it is.
Each update of the center drag in which the pointer's document y grows
now adds 0.1 radian (about 5.73°) to the rays' turn, one in which it
falls takes 0.1 radian away, and one at the same y leaves the turn as
it is. Shift held keeps the turn, and turning goes on from there once
Shift is let go. Space held moves the flare without turning the rays.
General › Constrain Angle no longer sets the turn under Shift.
Docs: docs/mcp.md, docs/target-app-parity.md.
The release that places the rings' end point applied the pointer's last
movement to the end point only, so with Space held the flare changed
shape instead of moving. The release now moves the center by that
movement as well. The progress doc says how Shift and General >
Constrain Angle set the rays' orientation.
The reference app's Flare tool rotates the rays as the center is dragged
out, Shift constrains them to their original orientation, and Space
held moves the shape being drawn. VectorCraft's Flare tool drew the
rays in one fixed orientation and ignored Shift and Space.
shape.flare takes rotation (degrees, clockwise), which turns the rays
about the center and leaves the halo, the center and the rings as they
are. While the center is dragged out, the rays turn with the pointer,
as a polygon's first corner does, and a drag straight up leaves them
unturned. Shift keeps them unturned, or turned by General › Constrain
Angle as a polygon drawn with Shift is. Space held during the center
drag or the drag that places the rings' end point moves the flare at
its current size, and the drag goes on from there when Space is let
go, as with the shape tools.
Docs: docs/mcp.md, docs/target-app-parity.md.
In typography and Illustrator, Shift+Enter inserts a soft return (forced
line break) rather than ending the paragraph. Text wraps to the next line
without applying paragraph-level spacing (space before/after, first-line
indents), list continuation lines keep their parent item without repeating
markers, and justified text does not stretch lines ending with a soft return.
- Forward active modifier keys for Enter in ui-egui shortcuts so the tool
detects Shift+Enter.
- Type tool inserts U+2028 (LINE SEPARATOR) on Shift+Enter.
- Text shaping and layout treat U+2028 as an invisible zero-advance control
character, breaking the line in point and area type.
- Paragraph spacing and list markers apply once per paragraph as intended.