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The reference app's Flare tool rotates the rays as the center is dragged out, Shift constrains them to their original orientation, and Space held moves the shape being drawn. VectorCraft's Flare tool drew the rays in one fixed orientation and ignored Shift and Space. shape.flare takes rotation (degrees, clockwise), which turns the rays about the center and leaves the halo, the center and the rings as they are. While the center is dragged out, the rays turn with the pointer, as a polygon's first corner does, and a drag straight up leaves them unturned. Shift keeps them unturned, or turned by General › Constrain Angle as a polygon drawn with Shift is. Space held during the center drag or the drag that places the rings' end point moves the flare at its current size, and the drag goes on from there when Space is let go, as with the shape tools. Docs: docs/mcp.md, docs/target-app-parity.md.
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