The policy check now reads the compiled AppSearch and RegLocator rows for the
remembered-folder properties (registry root, key, value name and type for both
scopes) and runs the DIR, FOLDER, PATH and legacy exe actions in sequence order
against seeded values, so their precedence and the preset-folder guard cannot
regress. It also replays the wizard folder actions in sequence order (a
remembered folder beats the new-install default, a typed folder beats both) and
requires the machine restore action between the scope page and costing.
The pre-signing check matched any folder named Program Files, so it rejected
a valid MSI when Windows resolves Program Files elsewhere, accepted the 64-bit
root for an x86 package and accepted a different app name. Build the expected
folder from the package architecture's resolved root and the policy name.
Group lockstep crate families into one PR each and batch only patch bumps of everything else, so a crate that needs code changes no longer blocks the rest. No ignore rules; security updates unchanged. open-pull-requests-limit 10.
Real msiexec runs (per-user and all-users, silent and wizard) found two defects
that the metadata fixtures cannot see:
- "Only for me" published ALLUSERS=2, so FindRelatedProducts treated the run as
per-machine and skipped the existing per-user copy. An interactive upgrade
left two registered products and uninstall left files behind. The page now
leaves ALLUSERS unset for a per-user choice.
- Windows Installer resolves Program Files once, for the context it started in,
so choosing "Everyone" in the wizard installed into the user profile with a
machine-wide registration. The wizard now sets the new-install folder itself
after the choice (Program Files, Program Files (x86) for 32-bit, or the
per-user Programs folder). Silent installs are unchanged.
check-install-policy.ps1 now fails if either regresses.
* chore(deps): pin craft-libs to 62bb0e1d (shared combo box)
* fix(ui-egui): dropdown menus grow back after their contents shrink
Every combo box is craft_ui::ComboBox, whose menu follows its contents'
height while it is open (egui#5225); clippy.toml bans egui::ComboBox.
The font family menu is a craft_ui::combo::Menu under its field, with the
search field and filters in its header and the family rows scrolling under
them, still laid out only in view. The menu keeps to the room on its side
of the field, so the list's minimum height and the popup's room are gone.
* fix(ui-egui): the shortcut import's target picker grows back after a search
Its search field, "No equivalent" and the row's choices are the header of
a craft_ui::combo::Menu, and Keyboard Shortcuts' entries scroll under
them. That was the last menu on the popup path that capped itself at the
room left, so that path and combo's `searchable` flag are gone.
* chore(deps): craft-libs 60d60d48 (dropdown fixes)
* chore(deps): craft-libs 4d7b82f7 (dropdown fixes)
* chore(deps): craft-libs 92d392cf (#387 merged)
* chore(xtask): pdf-deps expects craft-libs 92d392cf
Writer::fresh_id probed prefix-1, prefix-2, ... from 1 on every call,
formatting and hashing each candidate, so writing N gradients, clip
paths or masks cost O(N^2). Ids are never released, so every number
below the last one handed out for a prefix is taken: remember where
the search for each prefix stopped and resume there. The ids written
are the same as before.
examples/still-life.vectorcraft (12k gradients, 6.3 MB SVG) exported
in about 8.6 s (median); it now takes about 0.15 s. Output is byte-identical
for every document in examples/.
Add crates/engine/examples/export_bench.rs to time document.export
on the example documents, and a test pinning the generated id
sequence when object names already take some of the numbers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review follow-ups:
- items_per_target maps each requested row on its own. Rows deleted or
duplicated together, one shared and one not, fell back to the literal
indices in every object, so the other objects could lose the wrong
items. The first object takes its own rows; each other object takes
its copies of the shared ones only.
- effect.dialog takes `aligned` (the panel passes it on a mixed
selection's shared effect row), and its OK and preview run
effect.setParams with it, so the dialog edits each object's own copy
of the effect instead of the first object's index in every object.
Tests: removing a shared stroke with an unshared fill leaves the other
object's fills; an aligned dialog's command carries `aligned`.
With several objects selected whose appearances differ in anything (two
circles whose fills differ but whose stroke and effect are the same),
the Appearance panel showed only "Mixed Appearances": no stroke, effect
or opacity row, so attributes the objects share couldn't be edited
together. It now lists what they share, as the issue describes:
- `vectorcraft_doc::appearance::SharedStack` (with `align`, a stacking-
order longest-common-subsequence match) gives the fills, strokes and
object-level effects every object has an equal copy of, and where each
is in every object's own stack.
- The panel's object row names the objects' common kind ("Path",
"Ellipse"; "Mixed Objects" only when kinds differ, as the Control bar
does), with an italic "Mixed Appearances" row under it when they
differ, then only the shared rows with their usual controls. The
Opacity row reads "Mixed" when opacity or blend mode differ (an edit
sets them all). The object row shows no fill chip when the fills
differ. Rows aren't dragged in a mixed selection: where a row would go
in each of several different stacks isn't one place.
- The engine maps a shared row to each object's own item: the active
item (a row of the first selected object's stack) always does, so the
Color, Stroke and Transparency panels edit every object's matching
item, and the item and effect commands do with `aligned: true`
(appearance.setItem / removeItem / duplicateItem, effect.remove /
duplicate / setParams / lightingPreset, transparency.set), each as
one undo step. moveItem and effect.move refuse aligned rows of
differing stacks. Without `aligned`, explicit indices keep their
meaning for single objects and scripts.
- "Mixed" is added to every catalog.
Tests: the shared stack of the issue's case, of a stroke at another
index, of nothing alike and of equal stacks, and that matches never
cross; editing the shared stroke edits both strokes (at index 1 and 2)
in one undo step that restores both, also through stroke.set on the
active row; removing a shared effect and adding a fill reach both, and
reordering differing stacks is refused; the panel lists kind, note,
Stroke, Feather and Opacity, not Fill, the full stack for alike objects
and "Mixed Objects" for a path and type. The existing object-row test
now expects the kind for two rectangles and the shared rows when their
opacity differs.
An auto-hidden taskbar reserves no work area, so the guard that keeps
the custom title bar's window borderless left a maximize covering the
whole monitor. The shell treats a caption-less window that covers its
monitor as a full-screen app, and in PhotoCraft, which has the same
guard, the hidden taskbar then did not show when the pointer reached
its edge (storytold/photocraft#4845).
While a maximized window covers its whole monitor, the guard now finds
the taskbars (the Shell_TrayWnd and Shell_SecondaryTrayWnd windows),
takes the monitor edge nearest each one's center, and stops the window
one pixel short of the monitor on each of those edges where the work
area reaches the monitor's edge. A taskbar that reserves a work area
is still cleared by the move into the work area. This ports
Higgs32584's fix in PhotoCraft (storytold/photocraft#6878).
Docs: docs/target-app-parity.md.
Co-authored-by: Higgs32584 <mhiggins217@gmail.com>
With the taskbar on the top edge, a maximize, a restore from the
taskbar or a drag to the top of the screen showed a classic title bar
above the app bar (#3242, #3723, #2072). The guard that keeps the
custom title bar's window borderless trimmed only the bottom of a
parked maximize to the work area, so with the taskbar on the top or a
side the window still covered it, and the strip between the window's
edge and the client area, which winit keeps on the work area, was
drawn as an old-style caption.
The guard now moves a parked maximize inside the work area on every
edge, keeping the resize border it was parked with, which it reads
from an edge without a taskbar. A rect it already moved, a dragged or
snapped window and a monitor with no reserved taskbar are left alone.
The move uses SWP_FRAMECHANGED and SWP_NOCOPYBITS and invalidates the
window, so the whole window is drawn again, and the style strip uses
SWP_NOCOPYBITS too. This ports FredApps's fix in PhotoCraft
(storytold/photocraft#5237).
Docs: docs/target-app-parity.md.
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
The parity doc's line on Create Outlines, Expand and Expand Appearance
on a frame of threaded text gave no source. It now links the public
help pages on creating and removing text threads, and says that they do
not describe outlining a threaded frame, so the handling is VectorCraft's
own behavior.
OK in a new scatter, art or pattern brush's Brush Options ran brush.new
without the art the dialog had captured for its preview, so brush.new
read the selection again. A selection changed while the dialog was open
gave the brush other art than the preview showed, and a cleared
selection made OK fail. OK now passes the captured art (the side tile
for a pattern brush) to brush.new.
Found while testing crates/mcp/src/resources.rs:169 (decode)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Found while testing crates/engine/src/cmd/create.rs:344 (polygon) and :358 (star; shape.spiral `segments` at :507 reads the same way)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
proxy_png decoded with image's default limits and no header check, while
every other decode path in the project uses MAX_RASTER_ALLOC counted as
RGBA. The header now decides first, and the decoder gets the same budget,
so an image too large to draw gets no preview by header alone, and a
large-but-in-cap image the app itself can open now gets its preview.
Co-authored-by: rahul05ranjan <11793455+rahul05ranjan@users.noreply.github.com>
MAX_JSON was 1 GiB on every target, but on wasm32 the 4 GiB address space
also holds the document the JSON deserializes into, several times its size.
The cap is now a quarter of the native one there, mirroring MAX_BLOBS,
and Unpacked::within makes the cap exercisable wherever a test runs.
Co-authored-by: rahul05ranjan <11793455+rahul05ranjan@users.noreply.github.com>
MAX_JSON was 1 GiB on every target, but on wasm32 the 4 GiB address space
also holds the document the JSON deserializes into, several times its size.
The cap is now a quarter of the native one there, mirroring MAX_BLOBS,
and Unpacked::within makes the cap exercisable wherever a test runs.
Co-authored-by: rahul05ranjan <11793455+rahul05ranjan@users.noreply.github.com>