Merge main into feat/tool-213-7-live-retouch

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
David Mann
2026-10-16 22:42:01 +02:00
co-authored by Claude Opus 5.5
122 changed files with 6373 additions and 619 deletions
+11 -2
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@@ -1,5 +1,6 @@
# cargo-nextest (https://nexte.st): runs every test in its own process, in parallel across test
# binaries. Optional for local runs; `cargo test` keeps working and stays what CI runs (#2204).
# binaries. CI runs it with the `ci` profile below (#6117); locally it is optional and `cargo test`
# keeps working (#2204).
#
# cargo nextest run --workspace # all tests except doctests
# cargo test --doc --workspace # nextest does not run doctests
@@ -11,5 +12,13 @@
gpu = { max-threads = 4 }
[[profile.default.overrides]]
filter = 'package(photocraft-gpu) | (package(photocraft-ui-egui) & (kind(test) | test(/canvas|gpu|mip|type_tool/)))'
filter = 'package(photocraft-gpu) | (package(photocraft-ui-egui) & (kind(test) | test(/canvas|gpu|mip|type_tool|background_redraw::|floating_group_titles|swap_arrow::tests::rendered_glyph/)))'
test-group = 'gpu'
# CI (`--profile ci`, .github/workflows/ci.yml). Stops at the first failure so a red PR frees its
# runner, fails a test that hangs instead of letting it hold the runner, and repeats every failure
# at the end of the log. The default profile's GPU override still applies.
[profile.ci]
fail-fast = true
slow-timeout = { period = "60s", terminate-after = 10 }
failure-output = "immediate-final"
+166 -40
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@@ -4,6 +4,7 @@ on:
push:
branches: [main]
pull_request:
types: [opened, synchronize, reopened, ready_for_review]
workflow_dispatch:
inputs:
fuzz:
@@ -22,8 +23,8 @@ env:
PHOTOCRAFT_NO_PRINT: "1"
LPDEST: photocraft-no-such-printer
# Debug and test builds keep line tables (file:line in panic backtraces) but drop the rest of the
# debug info: faster codegen and links (Windows PDBs most of all), and a target dir small enough
# for the Linux job's second, craft-fonts build (it ran out of disk with full debug info).
# debug info: faster codegen and links, and a smaller target dir (the Linux test job ran out of
# disk with full debug info). The Windows test legs drop debuginfo entirely (see the test job).
CARGO_PROFILE_DEV_DEBUG: line-tables-only
# A newer push to a PR branch cancels its older run. Runs on main are never cancelled: a merge
@@ -39,10 +40,11 @@ jobs:
# platform: the app shell, UI, text and fonts, GPU, pen input, build scripts or the lockfile.
# macOS is tested only by release.yml.
platforms:
timeout-minutes: 10
name: select platforms
runs-on: ubuntu-latest
outputs:
os: ${{ steps.pick.outputs.os }}
legs: ${{ steps.pick.outputs.legs }}
web: ${{ steps.pick.outputs.web }}
steps:
- uses: actions/checkout@v4
@@ -56,9 +58,15 @@ jobs:
run: |
# No macOS on PRs or main: the org's 5 macOS slots are kept for release builds, and
# release.yml builds and tests macOS (a failing release is fixed and rebuilt).
all='["ubuntu-latest","windows-latest"]'
# Windows tests run as two legs in parallel: the unit tests and the integration tests. As
# one job they took ~28 min on the Windows runner; the legs take ~13 and ~15. Splitting
# the integration tests over a third runner (nextest --partition) saved ~2 min of wall
# time but cost ~7 runner-minutes and one more Windows slot per PR.
linux='{"os":"ubuntu-latest","part":"all"}'
win() { printf '{"os":"windows-latest","part":"%s"}' "$1"; }
all="[$linux,$(win unit),$(win integration)]"
if [ "$EVENT" != pull_request ] || [ "$FULL" = true ]; then
echo "os=$all" >> "$GITHUB_OUTPUT"
echo "legs=$all" >> "$GITHUB_OUTPUT"
echo "web=true" >> "$GITHUB_OUTPUT"
exit 0
fi
@@ -71,19 +79,25 @@ jobs:
echo "web=false" >> "$GITHUB_OUTPUT"
fi
if git diff --name-only "$BASE" HEAD | grep -Eq '^(apps/|crates/(ui-egui|text|gpu|tablet|heif)/|Cargo\.lock$|(.*/)?build\.rs$|\.github/workflows/ci\.yml$)'; then
echo "os=$all" >> "$GITHUB_OUTPUT"
echo "legs=$all" >> "$GITHUB_OUTPUT"
else
echo 'os=["ubuntu-latest"]' >> "$GITHUB_OUTPUT"
echo "legs=[$linux]" >> "$GITHUB_OUTPUT"
fi
test:
name: test (${{ matrix.os }})
timeout-minutes: 100
name: test (${{ matrix.os }}${{ matrix.part != 'all' && format(', {0}', matrix.part) || '' }})
needs: platforms
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: ${{ fromJSON(needs.platforms.outputs.os) }}
include: ${{ fromJSON(needs.platforms.outputs.legs) }}
env:
# No debuginfo on Windows: writing PDBs for ~200 test binaries cost 2.2 of ~21 build minutes.
# A panic still names its file and line; only backtrace frames lose theirs (Linux keeps
# line-tables-only, so a backtrace with lines is one OS away).
CARGO_PROFILE_DEV_DEBUG: ${{ startsWith(matrix.os, 'windows') && '0' || 'line-tables-only' }}
steps:
- uses: actions/checkout@v4
@@ -106,49 +120,44 @@ jobs:
# Only main saves caches; PRs restore main's. Every PR used to save its own set (up to
# 3.8 GB), usable by that PR only, so the repo's 10 GB cache budget kept evicting main's.
# A failing test still saves: the cache holds compiled dependencies, not test results.
# The Windows legs share one key (same dependencies); the integration leg saves it,
# because it also runs Clippy and so leaves Clippy's dependency metadata in it.
- uses: Swatinem/rust-cache@v2
with:
save-if: ${{ github.ref == 'refs/heads/main' }}
save-if: ${{ github.ref == 'refs/heads/main' && (matrix.part == 'all' || matrix.part == 'integration') }}
cache-on-failure: true
# sccache caches the workspace crates' compiled libraries, which rust-cache leaves out:
# warm, each Windows leg built 4.5 min faster. Like rust-cache, only main writes (PRs read
# main's entries); a full set is ~90 MB, so it barely touches the 10 GB budget (#2688).
# Test executables can't be cached, so a PR still links its tests.
- name: Install sccache (Windows)
if: runner.os == 'Windows'
uses: Mozilla-Actions/sccache-action@fc920bf0ec8de6ee65d409111f7ec508035751ba # v0.0.11
with:
version: v0.18.0
- name: Use sccache (Windows)
if: runner.os == 'Windows'
env:
MAIN: ${{ github.ref == 'refs/heads/main' }}
run: |
echo "SCCACHE_GHA_ENABLED=true" >> "$GITHUB_ENV"
echo "RUSTC_WRAPPER=sccache" >> "$GITHUB_ENV"
if [ "$MAIN" != true ]; then echo "SCCACHE_GHA_RW_MODE=READ_ONLY" >> "$GITHUB_ENV"; fi
shell: bash
- name: Format
if: runner.os == 'Linux'
run: cargo fmt --all -- --check
# `--features heif`: official builds open HEIC photos via the optional photocraft-heif crate.
- name: Test
run: cargo test --workspace --locked --features heif
# The same codecs without the optional decoder: HEIC must stay a clear "not in this build"
# error for distributors who leave it out.
- name: Test without heif
if: runner.os == 'Linux'
run: cargo test -p photocraft-heif -p photocraft-codecs -p photocraft-io --locked
# The same tests built with the optional craft-fonts input (crates/text/build.rs), so the
# Japanese font tests that skip without it run here. Linux only. Keep the exact `--workspace
# --features heif` of the Test step: any other package or feature selection resolves a
# different feature set, recompiles the whole dependency graph into the same target dir and
# runs the runner out of disk (as `-p photocraft-text -p photocraft-ui-egui` did after #800).
- name: Check out craft-fonts
if: runner.os == 'Linux'
uses: actions/checkout@11d5960a326750d5838078e36cf38b85af677262 # v4
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
path: craft-fonts
- name: Test with craft-fonts
if: runner.os == 'Linux'
env:
CRAFT_FONTS_DIR: ${{ github.workspace }}/craft-fonts
CRAFT_FONTS_REQUIRED: "1"
run: cargo test --workspace --locked --features heif
# Keep formatting, strict Clippy, layering and scorecard checks ahead of tests.
- name: Clippy
if: matrix.part == 'all' || matrix.part == 'integration'
run: cargo clippy --workspace --all-targets --locked --features heif -- -D warnings
- name: Dependency layering
if: matrix.part == 'all' || matrix.part == 'integration'
run: cargo xtask layers
# docs/scorecard.md must match its sources (checklists, budgets, baseline, corpus floors,
@@ -157,7 +166,121 @@ jobs:
if: runner.os == 'Linux'
run: cargo xtask scorecard --check
# nextest runs the test binaries in parallel (cargo test runs them one at a time), with the
# GPU tests capped by the `gpu` group in .config/nextest.toml (#2204).
- uses: taiki-e/install-action@83ac0ad63c0167e6f06796fab0fce28db1bf3db0 # v2.87.22
with:
tool: cargo-nextest@0.9.146
# `--features heif`: official builds open HEIC photos via the optional photocraft-heif crate.
# `--lib --bins --tests` leaves out the examples, which cargo test would build and link but
# never run (Clippy's `--all-targets` still checks they compile). nextest skips doctests, so
# they get their own step.
#
# On Windows the unit leg runs `--lib --bins` and the integration leg `--test '*'` (every
# integration-test target); the feature selection stays the same, so both legs share the
# dependency cache. The `ci` profile fails fast and terminates hung tests
# (.config/nextest.toml); assertion failures are not retried.
- name: Test
env:
PART: ${{ matrix.part }}
run: |
case "$PART" in
unit) targets=(--lib --bins) ;;
integration) targets=(--test '*') ;;
*) targets=(--lib --bins --tests) ;;
esac
cargo nextest run --profile ci --workspace --locked --features heif "${targets[@]}"
shell: bash
- name: Doctests
if: matrix.part == 'all' || matrix.part == 'unit'
run: cargo test --workspace --locked --features heif --doc
# The Windows tests used to be one job named `test (windows-latest)`; they're now legs named
# `test (windows-latest, unit)` and `test (windows-latest, integration)`. This job keeps the old
# name reporting, so a required status check on it (none today) would keep working. It fails
# unless the whole test matrix and both Linux variants passed. `needs` reports one result
# for all matrix legs; when a PR runs no Windows legs it still checks every Linux result.
windows-gate:
timeout-minutes: 5
name: test (windows-latest)
needs: [platforms, test, test-variants]
if: ${{ !cancelled() }}
runs-on: ubuntu-latest
steps:
- env:
PLATFORMS: ${{ needs.platforms.result }}
TEST: ${{ needs.test.result }}
VARIANTS: ${{ needs.test-variants.result }}
run: |
echo "platforms: $PLATFORMS, test: $TEST, variants: $VARIANTS"
[ "$PLATFORMS" = success ] && [ "$TEST" = success ] && [ "$VARIANTS" = success ]
# The two other builds of the Linux tests, in parallel with the test job instead of after it (they
# added ~10 min to its critical path). Each restores the test job's cache (`shared-key: test` is
# that job's key) and saves none: the dependencies are the same, and the 10 GB cache budget is
# tight (#2688).
test-variants:
timeout-minutes: 100
name: test (${{ matrix.variant }})
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
variant: [without heif, with craft-fonts]
steps:
- uses: actions/checkout@v4
- name: Install Linux system dependencies (egui/winit/rfd)
run: |
nohup sudo rm -rf /usr/local/lib/android /usr/share/dotnet /opt/ghc /usr/local/.ghcup \
/opt/hostedtoolcache/CodeQL </dev/null >/dev/null 2>&1 &
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
libxkbcommon-dev libwayland-dev libx11-dev libxrandr-dev libxi-dev \
libgl1-mesa-dev libgtk-3-dev
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@v2
with:
shared-key: test
save-if: false
- uses: taiki-e/install-action@83ac0ad63c0167e6f06796fab0fce28db1bf3db0 # v2.87.22
with:
tool: cargo-nextest@0.9.146
# The same codecs without the optional decoder: HEIC must stay a clear "not in this build"
# error for distributors who leave it out.
- name: Test without heif
if: matrix.variant == 'without heif'
run: cargo nextest run -p photocraft-heif -p photocraft-codecs -p photocraft-io --locked --profile ci
# The tests built with the optional craft-fonts input (crates/text/build.rs), so the Japanese
# font tests that skip without it run. Keep the test job's exact `--workspace --features heif
# --lib --bins --tests`, so the restored dependencies match and only the workspace rebuilds.
# Filter execution to the three crates that read the optional font input (#6127).
- name: Check out craft-fonts
if: matrix.variant == 'with craft-fonts'
uses: actions/checkout@11d5960a326750d5838078e36cf38b85af677262 # v4
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
path: craft-fonts
- name: Test with craft-fonts
if: matrix.variant == 'with craft-fonts'
env:
CRAFT_FONTS_DIR: ${{ github.workspace }}/craft-fonts
CRAFT_FONTS_REQUIRED: "1"
run: >-
cargo nextest run --profile ci --workspace --locked --features heif --lib --bins --tests
-E 'package(photocraft-text) | package(photocraft-io) | package(photocraft-ui-egui)'
corpus:
timeout-minutes: 30
# Real-file corpus tests (cargo feature `corpus`), on every PR and on main. The corpora are
# pinned in xtask/src/corpus_pins.rs and sha256-verified (xtask/*.sha256) after both a cache
# restore and a download; a missing corpus fails the tests. The cache key changes only when a
@@ -190,6 +313,7 @@ jobs:
run: cargo xtask test-corpus
wasm:
timeout-minutes: 30
name: wasm32 check
runs-on: ubuntu-latest
steps:
@@ -206,6 +330,7 @@ jobs:
run: cargo xtask wasm
web:
timeout-minutes: 60
name: web build and wasm size gate
# PRs run it only when web-relevant files change (see `platforms`); main always does.
needs: platforms
@@ -253,6 +378,7 @@ jobs:
} >> "$GITHUB_STEP_SUMMARY"
fuzz:
timeout-minutes: 60
name: fuzz (${{ matrix.target.crate }}/${{ matrix.target.name }})
# Placeholder: manual trigger only until a nightly schedule is enabled.
if: github.event_name == 'workflow_dispatch' && inputs.fuzz
+1
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@@ -27,6 +27,7 @@ concurrency:
jobs:
build:
timeout-minutes: 15
name: mdBook build
runs-on: ubuntu-latest
steps:
+7 -35
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@@ -27,38 +27,10 @@ permissions:
jobs:
freebsd:
name: FreeBSD 14 (build + test + package)
runs-on: ubuntu-latest
timeout-minutes: 300
steps:
- uses: actions/checkout@v4
- name: Build, test and package in a FreeBSD VM
uses: vmactions/freebsd-vm@c46abacb49f09938ca4e1702d15d836285d694cc # v1
with:
release: "14.3"
usesh: true
cpu: 4
mem: 12288
# Nothing to bring back; copying the target dir out of the VM fails on large builds.
copyback: false
prepare: |
pkg install -y bash git curl pkgconf cmake python3 libxkbcommon wayland libX11 libXcursor libXrandr libXi libxcb mesa-libs vulkan-loader gtk3 fontconfig freetype2 alsa-lib
curl -fsSL https://sh.rustup.rs | sh -s -- -y --profile minimal
run: |
set -e
. "$HOME/.cargo/env"
# The checkout is synced in under another owner; let tests that call git read it.
git config --global --add safe.directory "*"
rustc --version
CARGO_PROFILE_DEV_DEBUG=0 cargo build --workspace --all-targets --locked --features heif
CARGO_PROFILE_DEV_DEBUG=0 cargo test --workspace --locked --features heif --exclude photocraft-ui-egui
CARGO_PROFILE_DEV_DEBUG=0 cargo test -p photocraft-ui-egui --locked --lib
CARGO_PROFILE_DEV_DEBUG=0 cargo test -p photocraft-ui-egui --locked --doc
# The VM's software Vulkan driver crashes (SIGSEGV) when several tests set up a GPU
# device at once, so the GPU integration tests run one at a time here.
CARGO_PROFILE_DEV_DEBUG=0 cargo test -p photocraft-ui-egui --locked --test '*' -- --test-threads=1
# The release package, as release.yml builds it. Free the debug build's disk first.
rm -rf target/debug
CARGO_BUILD_JOBS=4 bash packaging/freebsd/package.sh
tar -tzf dist/release/photocraft-*-freebsd-x86_64.tar.gz \
| grep -E '/bin/photocraft$|/bin/photocraft-cli$|/share/applications/ai\.storyteller\.photocraft\.desktop$|/share/doc/photocraft/LICENSE-MIT$'
# Intentionally tracked at @main (not SHA-pinned) so org-wide CI improvements, security fixes, and build optimizations propagate without PR churn across all craftapp repos.
uses: storytold/craft-common-actions/.github/workflows/freebsd.yml@main
with:
craft-fonts-ref: abb83316d96aa59c1cf64784289e378fe9fa5695
cargo-build-extra-args: "--features heif"
custom-test-command: "CARGO_PROFILE_DEV_DEBUG=0 cargo test --workspace --locked --features heif --exclude photocraft-ui-egui && CARGO_PROFILE_DEV_DEBUG=0 cargo test -p photocraft-ui-egui --locked --lib && CARGO_PROFILE_DEV_DEBUG=0 cargo test -p photocraft-ui-egui --locked --doc && CARGO_PROFILE_DEV_DEBUG=0 cargo test -p photocraft-ui-egui --locked --test '*' -- --test-threads=1"
run-package-check: true
+33
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@@ -0,0 +1,33 @@
# Evaluates the Nix flake (no build, about a minute): `nix build` / `nix develop` stop at evaluation
# when Cargo.lock gains something nix/package.nix can't vendor, and nothing else would notice.
name: Nix
on:
push:
branches: [main]
paths: ["flake.nix", "flake.lock", "nix/**", "Cargo.lock", ".github/workflows/nix.yml"]
pull_request:
paths: ["flake.nix", "flake.lock", "nix/**", "Cargo.lock", ".github/workflows/nix.yml"]
workflow_dispatch:
permissions:
contents: read
concurrency:
group: nix-${{ github.ref }}
cancel-in-progress: true
jobs:
eval:
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: cachix/install-nix-action@13d8dd58da0234aa297dedd986986ccb8e7f3e24 # v31.11.1
- name: nix flake check --no-build
run: |
if [ -f flake.nix ]; then
nix flake check --no-build --all-systems
else
echo "No flake.nix present in this repository; skipping check."
fi
+1
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@@ -23,6 +23,7 @@ jobs:
uses: storytold/craft-common-actions/.github/workflows/packaging-lint.yml@main
verified-appimage-inputs:
timeout-minutes: 10
name: Verified AppImage inputs
runs-on: ubuntu-latest
steps:
Generated
+2 -2
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@@ -6113,9 +6113,9 @@ dependencies = [
[[package]]
name = "ruzstd"
version = "0.9.0"
version = "0.9.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a252f5e20f038fe7b4ea53e073e65398d652c864cc162fc77c56c2f13717b888"
checksum = "69e4ce4a039f42bf25920b95667e4d789e98749ab11bbb8d2c2936f788421bb5"
dependencies = [
"twox-hash",
]
+21 -5
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@@ -75,9 +75,18 @@ opt-level = 2
opt-level = 1
# Line tables keep file:line in panic backtraces but drop variable info, which roughly halves link
# time and PDB size for the ~260 test binaries (#2204). CI sets the same through
# CARGO_PROFILE_DEV_DEBUG. To inspect locals in a debugger, build with CARGO_PROFILE_DEV_DEBUG=true.
# CARGO_PROFILE_DEV_DEBUG (and no debuginfo at all for the Windows tests). To inspect locals in a
# debugger, build with CARGO_PROFILE_DEV_DEBUG=true.
debug = "line-tables-only"
# Test builds compile ui-egui without optimization: its library and unit tests were the biggest
# test-build units after engine's (12.6 of ~63 compile minutes on the Windows CI runner), and its
# tests run no heavier pixel code of their own (that lives in the crates that stay optimized).
# Measured on CI: Windows build 18.9 -> 15.4 min, test run 10.0 -> 10.5. `cargo run` and
# `cargo build` use the dev profile and are unaffected.
[profile.test.package.photocraft-ui-egui]
opt-level = 0
[profile.release]
lto = "thin"
codegen-units = 1
@@ -127,17 +136,24 @@ opt-level = "z"
[profile.wasm-release.package.naga]
opt-level = "z"
# Pixel processing keeps its speed-oriented optimization level.
# Pixel processing keeps its speed-oriented optimization level, with two exceptions.
# Colour-management transforms are built once and cached (`transform::cached`), so "z" costs
# little runtime. The browser app composites per frame on the GPU (`crates/gpu`, WebGPU/WebGL2),
# so the CPU compositor is not the browser's hot path there; "z" for compose keeps the wasm
# under the 24 MiB gate (measured −122 KB vs opt-level 3). algo's filters run per pixel on
# every interactive filter application; "z" there is the size lever of last resort (−331 KB),
# taken because the gate is enforced in CI: if browser filters feel too slow, restore 3 here
# and reclaim the bytes from a feature-gated decoder instead.
[profile.wasm-release.package.photocraft-raster]
opt-level = 3
[profile.wasm-release.package.photocraft-color]
opt-level = 3
[profile.wasm-release.package.photocraft-cms]
opt-level = 3
opt-level = "z"
[profile.wasm-release.package.photocraft-compose]
opt-level = 3
opt-level = "z"
[profile.wasm-release.package.photocraft-algo]
opt-level = 3
opt-level = "z"
[profile.wasm-release.package.photocraft-paint]
opt-level = 3
+41 -4
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@@ -5,11 +5,12 @@ use std::io::{BufReader, Write};
use std::net::{TcpListener, TcpStream};
use std::sync::Arc;
use std::sync::mpsc::{Receiver, Sender, channel};
use std::time::Instant;
use std::time::{Duration, Instant};
use photocraft_automation::budgets::write_reply;
use photocraft_automation::security::{
ConnectionLimiter, LineRead, MAX_CONNECTIONS, MAX_REQUEST_BYTES, authentication_reply, configure_stream, read_bounded_line, repeat_auth_reply,
AUTH_DEADLINE, AuthDeadlineStream, ConnectionLimiter, LineRead, MAX_CONNECTIONS, MAX_REQUEST_BYTES, authentication_reply, configure_stream,
read_bounded_line, repeat_auth_reply,
};
use photocraft_ui_egui::ControlRequest;
use photocraft_ui_egui::control::REPLY_DEADLINE;
@@ -47,11 +48,17 @@ pub fn start(port: u16, token: String, ctx: egui::Context) -> Receiver<ControlRe
}
fn serve(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::Context) {
serve_with_auth_deadline(stream, token, tx, ctx, AUTH_DEADLINE);
}
/// [`serve`] for a connection that must complete `auth` within `auth_deadline` of connecting,
/// however much it sends meanwhile (#4965); after that only the idle timeout applies.
fn serve_with_auth_deadline(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::Context, auth_deadline: Duration) {
if configure_stream(&stream).is_err() {
return;
}
let Ok(read) = stream.try_clone() else { return };
let mut reader = BufReader::new(read);
let mut reader = BufReader::new(AuthDeadlineStream::new(read, auth_deadline));
let mut out = stream;
let mut line = String::new();
let mut authenticated = false;
@@ -74,6 +81,9 @@ fn serve(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::
if !authenticated {
let (reply, ok) = authentication_reply(&line, token);
authenticated = ok;
if ok && reader.get_mut().authenticated().is_err() {
break;
}
if write_reply(&mut out, &reply).is_err() || out.flush().is_err() || !authenticated {
break;
}
@@ -120,7 +130,34 @@ fn serve(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::
mod tests {
use super::*;
use std::io::BufRead;
use std::time::Duration;
/// #4965: a connection that keeps sending without authenticating is closed at the deadline
/// (releasing its connection permit), and nothing it sent is dispatched.
#[test]
fn an_unauthenticated_connection_is_closed_at_the_deadline_whatever_it_sends() {
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let addr = listener.local_addr().unwrap();
let (tx, rx) = channel::<ControlRequest>();
let server = std::thread::spawn(move || {
let (stream, _) = listener.accept().unwrap();
let started = Instant::now();
serve_with_auth_deadline(stream, "unused", tx, egui::Context::default(), Duration::from_millis(300));
started.elapsed()
});
// Blank lines and partial frames, one byte every 20 ms: each read succeeds long before
// the idle timeout.
let mut stream = TcpStream::connect(addr).unwrap();
for i in 0..150 {
let byte: &[u8] = if i % 5 == 0 { b"\n" } else { b" " };
if stream.write_all(byte).is_err() {
break;
}
std::thread::sleep(Duration::from_millis(20));
}
let served = server.join().unwrap();
assert!(served < Duration::from_secs(3), "the trickle did not extend the deadline: {served:?}");
assert!(rx.try_recv().is_err(), "nothing was dispatched");
}
#[test]
fn oversized_reply_preserves_framing_id_and_the_next_control_request() {
+25
View File
@@ -443,6 +443,14 @@ pub fn read_display_server(path: Option<&Path>) -> photocraft_engine::prefs::Lin
.unwrap_or_default()
}
/// Preferences › Performance › Low-Latency Drawing (`performance.lowLatencyDrawing`, off unless
/// turned on), read before the window opens: it picks the surface's present mode.
pub fn read_low_latency(path: Option<&Path>) -> bool {
let v: Value = path.and_then(|p| std::fs::read_to_string(p).ok()).and_then(|t| serde_json::from_str(&t).ok()).unwrap_or(Value::Null);
let default = photocraft_engine::prefs::Preferences::default().performance.low_latency_drawing;
v.get("performance").and_then(|p| p.get("lowLatencyDrawing")).and_then(Value::as_bool).unwrap_or(default)
}
/// Read the policy leniently at startup, including old settings without renderingMode.
pub fn read_rendering_prefs(path: Option<&Path>) -> (GpuBackend, RenderingMode) {
let v: Value = path.and_then(|p| std::fs::read_to_string(p).ok()).and_then(|t| serde_json::from_str(&t).ok()).unwrap_or(Value::Null);
@@ -463,6 +471,23 @@ mod tests {
Marker { backend: backend.into(), adapter: "Intel(R) UHD Graphics".into(), adapter_backend: adapter_backend.into(), ..Default::default() }
}
#[test]
fn low_latency_drawing_is_read_before_the_window_opens_and_defaults_off() {
let dir = std::env::temp_dir().join(format!("photocraft-low-latency-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let file = dir.join("preferences.json");
let read = |json: &str| {
std::fs::write(&file, json).unwrap();
read_low_latency(Some(&file))
};
assert!(read(r#"{"performance":{"lowLatencyDrawing":true}}"#));
assert!(!read(r#"{"performance":{"lowLatencyDrawing":false}}"#));
assert!(!read(r#"{"performance":{"lowLatencyDrawing":"nope"}}"#), "garbage keeps the default (off)");
assert!(!read("not json"));
assert!(!read_low_latency(None), "no settings file: the default (off)");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn display_server_preference_is_read_before_the_window_opens() {
use photocraft_engine::prefs::LinuxDisplayServer;
+130 -5
View File
@@ -2,7 +2,17 @@
//!
//! Usage: `photocraft [--control <port>] [--control-token <64-hex> |
//! --control-token-file <path>] [--automation-read-root <dir>]
//! [--automation-write-root <dir>] [--safe-gpu] [--in-window-menus] [files…]`
//! [--automation-write-root <dir>] [--safe-gpu] [--in-window-menus] [--present-mode <mode>]
//! [--frame-latency <n>] [--stroke-trace <stderr|file.csv>] [--new-instance] [files…]`
//!
//! On Windows and Linux a launch hands its files to the PhotoCraft that is already running (new
//! tabs in its window) and exits; `--new-instance` starts a separate copy instead, as does any
//! `--control` launch (see `single_instance`).
//!
//! `--present-mode` (`fifo`, `autovsync`, `novsync`) and `--frame-latency` (1–3) override how
//! frames reach the display for this launch (`PHOTOCRAFT_PRESENT_MODE` / `…_FRAME_LATENCY`;
//! `presentation`); `--stroke-trace` times each brush stroke's frames (`PHOTOCRAFT_STROKE_TRACE`;
//! `photocraft_ui_egui::stroke_trace`).
//!
//! `--safe-gpu` starts with the CPU renderer (no GPU canvas; a software adapter for the window
//! where the platform has one) for this launch, e.g. after a graphics driver crash. A start that
@@ -44,8 +54,15 @@ mod linux_libs;
mod logging;
mod monitor_profile;
mod photoshop_settings;
// Save As through the desktop portal, which reports the file type picked (#6121).
#[cfg(target_os = "linux")]
mod portal_save;
mod presentation;
mod screen_color;
mod services;
// macOS gets one instance from LaunchServices (open-documents Apple events).
#[cfg(any(not(target_os = "macos"), test))]
mod single_instance;
// Windows gets pen pressure from winit (WM_POINTER); the web runner has its own listener.
#[cfg(any(target_os = "macos", target_os = "linux", test))]
mod tablet;
@@ -191,6 +208,10 @@ fn main() -> eframe::Result {
// reported in a notice once the app is up; a control token is a usage error like a bad port.
let mut unreadable_paths: Vec<String> = Vec::new();
let mut safe_gpu = false;
let mut new_instance = false;
// Options that apply only to the process they're given to; a launch with any keeps its own.
let mut launch_options: Vec<&'static str> = Vec::new();
let (mut present_mode_arg, mut frame_latency_arg, mut stroke_trace_arg): (Option<String>, Option<String>, Option<String>) = (None, None, None);
let mut in_window_menus = std::env::var_os("PHOTOCRAFT_IN_WINDOW_MENUS").is_some_and(|v| !v.is_empty() && v != "0");
let mut args = std::env::args_os().skip(1);
while let Some(a) = args.next() {
@@ -208,10 +229,40 @@ fn main() -> eframe::Result {
None => control_token = None,
},
Some("--control-token-file") => control_token_file = args.next().map(std::path::PathBuf::from),
Some("--automation-read-root") => automation_read_root = args.next().map(std::path::PathBuf::from),
Some("--automation-write-root") => automation_write_root = args.next().map(std::path::PathBuf::from),
Some("--safe-gpu") => safe_gpu = true,
Some("--in-window-menus") => in_window_menus = true,
Some("--automation-read-root") => {
launch_options.push("--automation-read-root");
automation_read_root = args.next().map(std::path::PathBuf::from);
}
Some("--automation-write-root") => {
launch_options.push("--automation-write-root");
automation_write_root = args.next().map(std::path::PathBuf::from);
}
Some("--safe-gpu") => {
launch_options.push("--safe-gpu");
safe_gpu = true;
}
Some(flag @ ("--present-mode" | "--frame-latency" | "--stroke-trace")) => {
launch_options.push(match flag {
"--present-mode" => "--present-mode",
"--frame-latency" => "--frame-latency",
_ => "--stroke-trace",
});
let flag = flag.to_string();
match args.next().map(std::ffi::OsString::into_string) {
Some(Ok(v)) => match flag.as_str() {
"--present-mode" => present_mode_arg = Some(v),
"--frame-latency" => frame_latency_arg = Some(v),
_ => stroke_trace_arg = Some(v),
},
// A bad value is reported and ignored; it never fails the launch.
_ => eprintln!("photocraft: {flag}: missing or unreadable value; ignored"),
}
}
Some("--in-window-menus") => {
launch_options.push("--in-window-menus");
in_window_menus = true;
}
Some("--new-instance") => new_instance = true,
Some("--version") => {
println!("photocraft {}", photocraft_engine::build_info::long_version());
return Ok(());
@@ -243,6 +294,48 @@ fn main() -> eframe::Result {
}
}
// One PhotoCraft per user (#3708): files opened from Explorer or a file manager while it runs
// become tabs in its window. Only with the per-user settings folder (a portable copy's may be
// shared between users), and not for automation, `--new-instance` or per-process options.
#[cfg(not(target_os = "macos"))]
let single_instance = {
let new_instance_env = std::env::var("PHOTOCRAFT_NEW_INSTANCE").ok();
let context = single_instance::LaunchContext {
per_user_settings: app_dirs::current().mode == app_dirs::Mode::Platform,
new_instance_flag: new_instance,
new_instance_env: new_instance_env.as_deref(),
control: control_port.is_some(),
unreadable_paths: !unreadable_paths.is_empty(),
launch_options: &launch_options,
};
match (single_instance::skip_reason(&context), services::config_dir()) {
(Some(reason), _) => {
log::info!("running as a separate PhotoCraft: {reason}");
None
}
(None, None) => None,
(None, Some(dir)) => {
let paths: Vec<String> = files.iter().map(|f| single_instance::absolute(f)).collect();
match single_instance::claim(&dir, &paths) {
single_instance::Launch::Forwarded => {
log::info!("handed {} file(s) to the running PhotoCraft", paths.len());
return Ok(());
}
single_instance::Launch::Primary(primary) => Some(primary),
single_instance::Launch::Standalone(reason) => {
log::warn!("starting a separate PhotoCraft: {reason}");
None
}
}
}
}
};
// Lives until the event loop returns, then `shutdown` lets the next launch become the primary.
#[cfg(not(target_os = "macos"))]
let single_instance = &single_instance;
#[cfg(target_os = "macos")]
let _ = (new_instance, &launch_options);
// The display server to open the window on: Xwayland for a pen on Wayland, which gives this
// app no pen input (#639).
#[cfg(target_os = "linux")]
@@ -364,6 +457,21 @@ fn main() -> eframe::Result {
let gpu_note: std::sync::Arc<std::sync::Mutex<Option<String>>> = Default::default();
// The adapter's real texture limits (egui asks for 8192 px), so big documents stay on the GPU.
gpu_startup::configure(&mut options.wgpu_options.wgpu_setup, &plan, os, sentinel.clone(), gpu_note.clone());
// Preferences › Performance › Low-Latency Drawing (#1343): without vsync a stroke shows about
// 50 ms sooner; wgpu picks Immediate, else Mailbox, else Fifo by what the driver offers.
if gpu_startup::read_low_latency(services::prefs_file().as_deref()) {
options.wgpu_options.surface.present_mode = eframe::wgpu::PresentMode::AutoNoVsync;
}
// Testers' present mode and frame latency overrides (#1343), after the preference.
let present = presentation::Overrides::from_args_or_env(present_mode_arg.as_deref(), frame_latency_arg.as_deref());
options.wgpu_options.surface = present.apply(options.wgpu_options.surface);
let present_desc = presentation::describe(&options.wgpu_options.surface, &present);
// Without vsync, frames are capped at 240 fps (#4472) so repaint loops don't spin flat out.
let uncapped = !matches!(
options.wgpu_options.surface.present_mode,
eframe::wgpu::PresentMode::Fifo | eframe::wgpu::PresentMode::FifoRelaxed | eframe::wgpu::PresentMode::AutoVsync
);
log::info!("presentation: {present_desc}");
let sentinel_ms = t_sentinel.elapsed().as_secs_f64() * 1000.0;
log::info!("GPU startup: {:?} ({sentinel_ms:.2} ms)", plan);
let retry_cpu = !safe_gpu && plan.backend != photocraft_engine::prefs::GpuBackend::Cpu;
@@ -392,6 +500,7 @@ fn main() -> eframe::Result {
}
}
let mut app = PhotocraftApp::new(Session::new(), services);
app.min_frame_ms = uncapped.then_some(1000.0 / 240.0);
app.integrated_titlebar = cfg!(target_os = "macos");
app.custom_titlebar = custom_titlebar;
// Only the title bar's free gap drags the window, never the menus (mac_window.rs).
@@ -423,6 +532,10 @@ fn main() -> eframe::Result {
// composites on the CPU).
let info = &mut app.perf.gpu_info;
info.preference = pref.name().to_string();
info.present = present_desc.clone();
if let Some(v) = &stroke_trace_arg {
app.stroke_trace.set(v);
}
info.selected = if plan.env.is_some() { "env".into() } else { plan.backend.name().to_string() };
info.fallback = match (plan.reason.clone(), gpu_note.lock().unwrap_or_else(std::sync::PoisonError::into_inner).clone()) {
(Some(reason), Some(note)) => Some(format!("{reason}. {note}")),
@@ -485,6 +598,11 @@ fn main() -> eframe::Result {
}
#[cfg(not(target_os = "macos"))]
let _ = in_window_menus;
// Files from later launches (Explorer, file managers) open here as new tabs.
#[cfg(not(target_os = "macos"))]
if let Some(primary) = single_instance {
app.services.os_events = Some(primary.connect(&cc.egui_ctx));
}
// Where file drags and drops are (winit 0.30 doesn't say).
app.services.cursor_pos = cursor::service(cc);
// The custom title bar's undecorated window must stay borderless, or its caption and
@@ -522,6 +640,13 @@ fn main() -> eframe::Result {
Ok(Box::new(app))
}),
);
// The window is gone: refuse further files and free the lock, so a launch that is waiting (or
// the CPU-compatibility relaunch below) becomes the primary instead of handing its files to a
// process that is exiting.
#[cfg(not(target_os = "macos"))]
if let Some(primary) = single_instance {
primary.shutdown();
}
// Closed or failed outside graphics initialization: not a driver crash. A renderer error
// keeps the marker, so the next start tries a safer backend, unless there is no safer one:
// a failed CPU start would otherwise pin every later start to CPU.
+183
View File
@@ -0,0 +1,183 @@
//! File › Save As through the XDG desktop portal on Linux (#6121, #4328, #4394).
//!
//! The GTK file chooser behind the portal keeps the typed name when the user picks another file
//! type, and rfd 0.17 reads only the file name from the portal's answer, so `image.psd` with PNG
//! picked came back as `image.psd` and was written as a PSD. The answer does say which type was
//! picked (`current_filter`), so Save As asks the portal itself and gives a name the dialog left
//! alone that type's extension ([`crate::services::with_chosen_type`]). rfd stays the fallback
//! (zenity, or no portal), and this can go once an rfd release reads the picked type
//! (PolyMeilex/rfd#341).
//!
//! The dialog is attached to the window on X11. On Wayland it has no parent: naming the window to
//! the portal needs an xdg-foreign handle, which takes `unsafe` code the workspace forbids.
use std::collections::HashMap;
use std::path::{Path, PathBuf};
use zbus::zvariant::{OwnedObjectPath, OwnedValue, Value};
/// One file type in the dialog: its label and extensions (`("PNG", ["png"])`).
pub type Filter = (String, Vec<String>);
/// A Save dialog to show.
#[derive(Clone, Debug, Default, PartialEq, Eq)]
pub struct SaveRequest {
/// The portal's parent window identifier (`x11:<xid>`), or empty.
pub parent: String,
/// The name the dialog shows: the stem of the suggested file (`test`), see
/// `services::dialog_file_name`.
pub name: Option<String>,
/// The suggested file's name (`test.psd`): a name that comes back with its extension still
/// takes the extension of the type picked ([`crate::services::with_chosen_type`]).
pub suggested: Option<String>,
pub folder: Option<PathBuf>,
pub filters: Vec<Filter>,
/// The filter the dialog starts on.
pub current: Option<usize>,
}
/// What the user chose: the path, as typed, and the label of the file type picked.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Saved {
pub path: PathBuf,
pub filter: Option<String>,
}
/// The portal's parent window identifier for `window`: `x11:<xid>` on X11, empty elsewhere.
pub fn parent_id(window: Option<eframe::wgpu::rwh::RawWindowHandle>) -> String {
use eframe::wgpu::rwh::RawWindowHandle;
match window {
Some(RawWindowHandle::Xlib(h)) => format!("x11:{:x}", h.window),
Some(RawWindowHandle::Xcb(h)) => format!("x11:{:x}", h.window.get()),
_ => String::new(),
}
}
/// Shows the portal's Save dialog and waits for it. `Ok(None)` is Cancel; `Err` means the portal
/// couldn't show it (no portal, no FileChooser), so the caller falls back to rfd.
pub fn save_file(conn: &zbus::blocking::Connection, req: &SaveRequest) -> Result<Option<Saved>, String> {
use futures_lite::StreamExt;
use zbus::blocking::Proxy;
let unique = conn.unique_name().ok_or("Portal connection has no unique name")?.as_str().trim_start_matches(':').replace('.', "_");
static NEXT: std::sync::atomic::AtomicU32 = std::sync::atomic::AtomicU32::new(0);
let token = format!("photocraft_save_{}_{}", std::process::id(), NEXT.fetch_add(1, std::sync::atomic::Ordering::Relaxed));
let path = format!("/org/freedesktop/portal/desktop/request/{unique}/{token}");
// Listen before asking, so a quick answer isn't missed.
let request = Proxy::new(conn, "org.freedesktop.portal.Desktop", path.as_str(), "org.freedesktop.portal.Request").map_err(|e| e.to_string())?;
let mut replies = futures_lite::future::block_on(request.inner().receive_signal("Response")).map_err(|e| e.to_string())?;
let chooser = Proxy::new(conn, "org.freedesktop.portal.Desktop", "/org/freedesktop/portal/desktop", "org.freedesktop.portal.FileChooser")
.map_err(|e| e.to_string())?;
let handle: OwnedObjectPath = chooser.call("SaveFile", &(req.parent.as_str(), "Save As", options(req, &token))).map_err(|e| e.to_string())?;
// A portal older than 0.9 ignores `handle_token` and answers on a request path of its own,
// which it returns: listen there instead, as the Request documentation asks.
let reply = if handle.as_str() == path {
futures_lite::future::block_on(replies.next())
} else {
let request = Proxy::new(conn, "org.freedesktop.portal.Desktop", handle.as_str(), "org.freedesktop.portal.Request").map_err(|e| e.to_string())?;
let mut replies = futures_lite::future::block_on(request.inner().receive_signal("Response")).map_err(|e| e.to_string())?;
futures_lite::future::block_on(replies.next())
}
.ok_or("The save dialog closed without an answer")?;
let (code, results): (u32, HashMap<String, OwnedValue>) = reply.body().deserialize().map_err(|e| e.to_string())?;
answer(code, &results)
}
/// The `SaveFile` options for `req`.
fn options<'a>(req: &'a SaveRequest, token: &'a str) -> HashMap<&'static str, Value<'a>> {
let mut o: HashMap<&'static str, Value<'a>> = HashMap::from([("handle_token", Value::from(token)), ("modal", Value::from(true))]);
if let Some(name) = &req.name {
o.insert("current_name", Value::from(name.as_str()));
}
if let Some(folder) = &req.folder {
// A byte string with its terminating NUL, as the portal specifies.
use std::os::unix::ffi::OsStrExt;
let mut bytes = folder.as_os_str().as_bytes().to_vec();
bytes.push(0);
o.insert("current_folder", Value::from(bytes));
}
let wire = |(label, exts): &Filter| (label.clone(), exts.iter().map(|e| (0u32, format!("*.{e}"))).collect::<Vec<_>>());
if !req.filters.is_empty() {
o.insert("filters", Value::from(req.filters.iter().map(wire).collect::<Vec<_>>()));
}
if let Some(f) = req.current.and_then(|i| req.filters.get(i)) {
o.insert("current_filter", Value::from(wire(f)));
}
o
}
/// Reads the portal's `Response`: code 0 with the first `uris` entry. 1 is Cancel, and 2 a dialog
/// closed some other way, such as with Esc in GNOME's: no file either, and not a reason to show
/// rfd's dialog instead (it did, so Esc opened a second Save As).
fn answer(code: u32, results: &HashMap<String, OwnedValue>) -> Result<Option<Saved>, String> {
match code {
0 => {}
1 | 2 => return Ok(None),
_ => return Err(format!("the save dialog failed (portal response {code})")),
}
let uris: Vec<String> = results
.get("uris")
.ok_or("no file in the portal's answer")?
.try_clone()
.map_err(|e| e.to_string())?
.try_into()
.map_err(|e: zbus::zvariant::Error| e.to_string())?;
let uri = uris.first().ok_or("no file in the portal's answer")?;
let path = file_uri_path(uri).ok_or_else(|| format!("not a local file: {uri}"))?;
let filter = results.get("current_filter").and_then(|v| {
let (label, _globs): (String, Vec<(u32, String)>) = v.try_clone().ok()?.try_into().ok()?;
Some(label)
});
Ok(Some(Saved { path, filter }))
}
/// `file:///home/me/A%20b.psd` → `/home/me/A b.psd`; `None` for other schemes.
fn file_uri_path(uri: &str) -> Option<PathBuf> {
let rest = uri.strip_prefix("file://")?;
// Only local files: `file:///…` or `file://localhost/…`.
let rest = rest.strip_prefix("localhost").unwrap_or(rest);
if !rest.starts_with('/') {
return None;
}
let bytes = rest.as_bytes();
let mut out = Vec::with_capacity(bytes.len());
let mut i = 0;
while i < bytes.len() {
if bytes[i] == b'%'
&& let Some(b) = bytes.get(i + 1..i + 3).and_then(|h| std::str::from_utf8(h).ok()).and_then(|h| u8::from_str_radix(h, 16).ok())
{
out.push(b);
i += 3;
} else {
out.push(bytes[i]);
i += 1;
}
}
use std::os::unix::ffi::OsStringExt;
Some(PathBuf::from(std::ffi::OsString::from_vec(out)))
}
/// Save As on Linux: the portal's dialog, with the name given the extension of the file type
/// picked. When that changes the name to one that already exists, the dialog opens again under
/// the new name, so the portal asks before replacing it (it asked only about the typed name).
pub fn save_as(conn: &zbus::blocking::Connection, mut req: SaveRequest) -> Result<Option<PathBuf>, String> {
loop {
let Some(saved) = save_file(conn, &req)? else { return Ok(None) };
let picked = saved.filter.as_deref().and_then(|label| req.filters.iter().position(|(l, _)| l == label));
// With one type offered there is nothing to pick, and a typed extension is the user's.
let exts: &[String] = match picked {
Some(i) if req.filters.len() > 1 => &req.filters[i].1,
_ => &[],
};
let path = crate::services::with_chosen_type(&saved.path, req.suggested.as_deref(), exts);
if path == saved.path || !path.exists() {
return Ok(Some(path));
}
req.name = path.file_name().map(|n| n.to_string_lossy().into_owned());
req.suggested = req.name.clone();
req.folder = path.parent().map(Path::to_path_buf);
req.current = picked;
}
}
#[cfg(test)]
mod tests;
+232
View File
@@ -0,0 +1,232 @@
use super::*;
use std::sync::{Arc, Mutex};
#[test]
fn file_uris_become_local_paths() {
assert_eq!(file_uri_path("file:///home/me/Untitled-1.psd"), Some(PathBuf::from("/home/me/Untitled-1.psd")));
assert_eq!(file_uri_path("file:///home/me/A%20b%C3%A9.png"), Some(PathBuf::from("/home/me/A bé.png")));
assert_eq!(file_uri_path("file://localhost/tmp/x.png"), Some(PathBuf::from("/tmp/x.png")));
assert_eq!(file_uri_path("sftp://host/x.png"), None);
assert_eq!(file_uri_path("file://host/x.png"), None);
}
#[test]
fn x11_windows_are_named_to_the_portal() {
use eframe::wgpu::rwh::{RawWindowHandle, XlibWindowHandle};
assert_eq!(parent_id(Some(RawWindowHandle::Xlib(XlibWindowHandle::new(0x3a0000f)))), "x11:3a0000f");
assert_eq!(parent_id(None), "");
}
/// What the mock portal answers to one `SaveFile` call: the response code, and the file and
/// filter label the user "picked".
type Script = Vec<(u32, Option<(&'static str, &'static str)>)>;
/// The options of each `SaveFile` call the mock portal received: current_name and the label of
/// current_filter.
type Seen = Arc<Mutex<Vec<(Option<String>, Option<String>)>>>;
/// A private session bus (`dbus-daemon`) with a mock `org.freedesktop.portal.FileChooser` that
/// answers `SaveFile` from `script`. `None` when there is no `dbus-daemon` to run.
fn mock_portal(script: Script) -> Option<(zbus::blocking::Connection, Seen, std::process::Child)> {
mock_portal_with(script, false)
}
/// [`mock_portal`]; with `own_paths` it is a portal older than 0.9, which ignores `handle_token`,
/// answers on a request path of its own and returns that from `SaveFile`, as a real dialog does
/// once the user is done with it (here after 300 ms).
fn mock_portal_with(script: Script, own_paths: bool) -> Option<(zbus::blocking::Connection, Seen, std::process::Child)> {
use std::io::BufRead;
let mut daemon =
std::process::Command::new("dbus-daemon").args(["--session", "--nofork", "--print-address=1"]).stdout(std::process::Stdio::piped()).spawn().ok()?;
let mut address = String::new();
std::io::BufReader::new(daemon.stdout.take()?).read_line(&mut address).ok()?;
let address = address.trim().to_string();
let server = zbus::blocking::connection::Builder::address(address.as_str()).unwrap().name("org.freedesktop.portal.Desktop").unwrap().build().unwrap();
let seen: Seen = Arc::default();
let log = seen.clone();
std::thread::spawn(move || {
let mut script = script.into_iter();
for msg in zbus::blocking::MessageIterator::from(&server) {
let Ok(msg) = msg else { break };
let header = msg.header();
if header.message_type() != zbus::message::Type::MethodCall || header.member().map(|m| m.as_str()) != Some("SaveFile") {
continue;
}
let (_parent, _title, options): (String, String, HashMap<String, OwnedValue>) = msg.body().deserialize().unwrap();
let text = |key: &str| options.get(key).and_then(|v| String::try_from(v.try_clone().ok()?).ok());
let filter = options.get("current_filter").and_then(|v| {
let (label, _): (String, Vec<(u32, String)>) = v.try_clone().ok()?.try_into().ok()?;
Some(label)
});
log.lock().unwrap().push((text("current_name"), filter));
let sender = header.sender().unwrap().as_str().trim_start_matches(':').replace('.', "_");
let token = if own_paths { format!("old{}", log.lock().unwrap().len()) } else { text("handle_token").unwrap() };
let path = format!("/org/freedesktop/portal/desktop/request/{sender}/{token}");
server.reply(&header, &OwnedObjectPath::try_from(path.as_str()).unwrap()).unwrap();
if own_paths {
std::thread::sleep(std::time::Duration::from_millis(300));
}
let (code, pick) = script.next().unwrap_or((2, None));
let mut results: HashMap<&str, Value<'_>> = HashMap::new();
if let Some((uri, label)) = pick {
results.insert("uris", Value::from(vec![uri.to_string()]));
results.insert("current_filter", Value::from((label.to_string(), vec![(0u32, "*.x".to_string())])));
}
server
.emit_signal(
header.sender().cloned().map(zbus::names::BusName::from),
path.as_str(),
"org.freedesktop.portal.Request",
"Response",
&(code, results),
)
.unwrap();
}
});
let client = zbus::blocking::connection::Builder::address(address.as_str()).unwrap().build().unwrap();
Some((client, seen, daemon))
}
fn request(name: &str) -> SaveRequest {
let filters = [("PSD Document", &["psd", "psb"][..]), ("PNG", &["png"]), ("JPEG", &["jpg"])];
SaveRequest {
parent: String::new(),
name: Some(name.into()),
suggested: Some(name.into()),
folder: Some(PathBuf::from("/tmp")),
filters: filters.iter().map(|(l, e)| (l.to_string(), e.iter().map(|s| s.to_string()).collect())).collect(),
current: Some(0),
}
}
/// #6121 end to end through a real D-Bus: the name comes back as typed with the type picked,
/// and Save As writes it with that type's extension.
#[test]
fn save_as_follows_the_file_type_picked_in_the_portal_dialog() {
let dir = std::env::temp_dir().join(format!("photocraft-portal-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let typed = format!("file://{}/Untitled-1.psd", dir.display());
let typed: &'static str = Box::leak(typed.into_boxed_str());
let Some((conn, seen, mut daemon)) = mock_portal(vec![(0, Some((typed, "PNG"))), (1, None), (0, Some((typed, "PSD Document")))]) else {
eprintln!("no dbus-daemon: skipped");
return;
};
// PNG picked with `Untitled-1.psd` still in the name: written as Untitled-1.png.
assert_eq!(save_as(&conn, request("Untitled-1.psd")).unwrap(), Some(dir.join("Untitled-1.png")));
assert_eq!(seen.lock().unwrap()[0], (Some("Untitled-1.psd".into()), Some("PSD Document".into())), "the request carried the name and type");
// Cancel.
assert_eq!(save_as(&conn, request("Untitled-1.psd")).unwrap(), None);
// The type the name already has: unchanged.
assert_eq!(save_as(&conn, request("Untitled-1.psd")).unwrap(), Some(dir.join("Untitled-1.psd")));
daemon.kill().ok();
std::fs::remove_dir_all(&dir).ok();
}
/// The dialog opens on the bare name (`test`, see `services::dialog_file_name`), so GTK doesn't
/// ask to replace test.psd when PNG is picked: the type picked gives the extension, and a name
/// that then exists is asked about under that name.
#[test]
fn a_bare_name_takes_the_picked_type_and_an_existing_target_is_asked_about() {
let dir = std::env::temp_dir().join(format!("photocraft-portal-bare-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
std::fs::write(dir.join("test.psd"), b"open document").unwrap();
let uri = |name: &str| -> &'static str { Box::leak(format!("file://{}/{name}", dir.display()).into_boxed_str()) };
let Some((conn, seen, mut daemon)) = mock_portal(vec![
(0, Some((uri("test"), "PNG"))),
(0, Some((uri("test.psd"), "PNG"))),
(0, Some((uri("test"), "PSD Document"))),
(0, Some((uri("test.psd"), "PSD Document"))),
]) else {
eprintln!("no dbus-daemon: skipped");
return;
};
// As File › Save As opens it: `test` shown, `test.psd` suggested.
let opened = || SaveRequest { suggested: Some("test.psd".into()), ..request("test") };
// PNG picked: test.png, and nothing was asked about test.psd.
assert_eq!(save_as(&conn, opened()).unwrap(), Some(dir.join("test.png")));
// The suggested extension back in the name (typed again, or GTK's completion) with PNG
// picked: test.png too, not a PSD written over test.psd.
assert_eq!(save_as(&conn, opened()).unwrap(), Some(dir.join("test.png")));
// The type untouched: test.psd, which exists, so the dialog asks again as test.psd (the
// portal's replace prompt is then about the file that is written).
assert_eq!(save_as(&conn, opened()).unwrap(), Some(dir.join("test.psd")));
let seen = seen.lock().unwrap().clone();
let names: Vec<_> = seen.iter().map(|(name, _)| name.as_deref()).collect();
assert_eq!(names, [Some("test"), Some("test"), Some("test"), Some("test.psd")], "{seen:?}");
assert_eq!(seen[3].1.as_deref(), Some("PSD Document"));
daemon.kill().ok();
std::fs::remove_dir_all(&dir).ok();
}
/// GNOME's dialog closed with Esc answers 2 ("ended some other way"): no file, like Cancel, and
/// no fallback to rfd, which opened a second Save As.
#[test]
fn a_dialog_closed_some_other_way_is_a_cancel() {
let Some((conn, _seen, mut daemon)) = mock_portal(vec![(2, None)]) else {
eprintln!("no dbus-daemon: skipped");
return;
};
assert_eq!(save_as(&conn, request("test")), Ok(None));
daemon.kill().ok();
}
/// An extension the user typed is theirs: `art.png` with the PSD type left as the dialog opened
/// saves a PNG, as it did before the type was read.
#[test]
fn a_typed_extension_wins_over_an_untouched_file_type() {
let typed: &'static str = "file:///tmp/photocraft-none/art.png";
let Some((conn, _seen, mut daemon)) = mock_portal(vec![(0, Some((typed, "PSD Document")))]) else {
eprintln!("no dbus-daemon: skipped");
return;
};
assert_eq!(save_as(&conn, request("Untitled-1.psd")).unwrap(), Some(PathBuf::from("/tmp/photocraft-none/art.png")));
daemon.kill().ok();
}
/// A portal older than 0.9 answers on a request path of its own: the wait follows the handle
/// `SaveFile` returns, as the Request documentation asks, instead of the predicted path.
#[test]
fn the_answer_is_awaited_on_the_handle_the_portal_returns() {
let typed: &'static str = "file:///tmp/photocraft-none/Untitled-1.psd";
let Some((conn, _seen, mut daemon)) = mock_portal_with(vec![(0, Some((typed, "PNG")))], true) else {
eprintln!("no dbus-daemon: skipped");
return;
};
assert_eq!(save_as(&conn, request("Untitled-1.psd")).unwrap(), Some(PathBuf::from("/tmp/photocraft-none/Untitled-1.png")));
daemon.kill().ok();
}
/// When the extension the type gives names a file that exists, the dialog opens again under that
/// name (so the portal asks before replacing it) instead of overwriting it unasked.
#[test]
fn a_renamed_file_that_exists_is_confirmed_in_the_dialog() {
let dir = std::env::temp_dir().join(format!("photocraft-portal-exists-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
std::fs::write(dir.join("art.png"), b"old").unwrap();
let typed: &'static str = Box::leak(format!("file://{}/art.psd", dir.display()).into_boxed_str());
let confirmed: &'static str = Box::leak(format!("file://{}/art.png", dir.display()).into_boxed_str());
let Some((conn, seen, mut daemon)) = mock_portal(vec![(0, Some((typed, "PNG"))), (0, Some((confirmed, "PNG")))]) else {
eprintln!("no dbus-daemon: skipped");
return;
};
assert_eq!(save_as(&conn, request("art.psd")).unwrap(), Some(dir.join("art.png")));
let seen = seen.lock().unwrap().clone();
assert_eq!(seen.len(), 2, "asked again: {seen:?}");
assert_eq!(seen[1], (Some("art.png".into()), Some("PNG".into())), "under the new name, on the picked type");
assert_eq!(std::fs::read(dir.join("art.png")).unwrap(), b"old", "nothing written by the dialog");
daemon.kill().ok();
std::fs::remove_dir_all(&dir).ok();
}
/// With only one type offered (the Swatches panel's .aco) a typed extension is kept.
#[test]
fn a_single_file_type_keeps_the_typed_extension() {
let typed: &'static str = "file:///tmp/photocraft-none/Swatches.ase";
let Some((conn, _seen, mut daemon)) = mock_portal(vec![(0, Some((typed, "Color Swatches")))]) else {
eprintln!("no dbus-daemon: skipped");
return;
};
let req = SaveRequest { filters: vec![("Color Swatches".into(), vec!["aco".into()])], ..request("Swatches.aco") };
assert_eq!(save_as(&conn, req).unwrap(), Some(PathBuf::from("/tmp/photocraft-none/Swatches.ase")));
daemon.kill().ok();
}
+121
View File
@@ -0,0 +1,121 @@
//! Launch overrides for how frames reach the display, so testers can compare input-to-pixel
//! latency without a rebuild (#1343): `PHOTOCRAFT_PRESENT_MODE` (`fifo`, `autovsync`, or `novsync`,
//! also spelled `immediate`, `mailbox` or `autonovsync`: no vsync, wgpu's Immediate → Mailbox → Fifo
//! by what the driver offers) and `PHOTOCRAFT_FRAME_LATENCY` (`1` to `3`, frames the swap chain may
//! queue). Unset, the platform default applies. A value that isn't one of these is ignored with a
//! warning in the log, never a failed start; a mode the driver may not offer is never requested.
//! The result is logged at start and shown in the stroke trace.
use eframe::egui_wgpu::SurfaceConfig;
use eframe::wgpu::PresentMode;
/// The present mode and frame latency this launch asked for (`None`: the default).
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct Overrides {
pub mode: Option<PresentMode>,
pub latency: Option<u32>,
}
/// Parse the two variables' values. Returns the overrides and a warning per rejected value.
pub fn parse(mode: Option<&str>, latency: Option<&str>) -> (Overrides, Vec<String>) {
let mut warnings = Vec::new();
let mode = mode.map(str::trim).filter(|v| !v.is_empty()).and_then(|v| {
let m = match v.to_ascii_lowercase().as_str() {
// Only modes every surface takes: wgpu crashes on an explicit Immediate, Mailbox or
// FifoRelaxed the driver doesn't offer (X11/NVIDIA has no Mailbox, #1343). Without
// vsync, wgpu picks Immediate, else Mailbox, else Fifo.
"fifo" | "vsync" => PresentMode::Fifo,
"autovsync" => PresentMode::AutoVsync,
"novsync" | "immediate" | "mailbox" | "autonovsync" => PresentMode::AutoNoVsync,
_ => {
warnings.push(format!("PHOTOCRAFT_PRESENT_MODE={v:?} isn't fifo, autovsync or novsync (immediate, mailbox); ignored"));
return None;
}
};
Some(m)
});
let latency = latency.map(str::trim).filter(|v| !v.is_empty()).and_then(|v| match v.parse::<u32>() {
Ok(n @ 1..=3) => Some(n),
_ => {
warnings.push(format!("PHOTOCRAFT_FRAME_LATENCY={v:?} isn't 1, 2 or 3; ignored"));
None
}
});
(Overrides { mode, latency }, warnings)
}
impl Overrides {
/// `--present-mode` / `--frame-latency` when given, else `PHOTOCRAFT_PRESENT_MODE` /
/// `PHOTOCRAFT_FRAME_LATENCY`; rejected values are logged.
pub fn from_args_or_env(mode: Option<&str>, latency: Option<&str>) -> Self {
let env_mode = std::env::var("PHOTOCRAFT_PRESENT_MODE").ok();
let env_latency = std::env::var("PHOTOCRAFT_FRAME_LATENCY").ok();
let (o, warnings) = parse(mode.or(env_mode.as_deref()), latency.or(env_latency.as_deref()));
for w in warnings {
log::warn!("{w}");
}
o
}
/// `surface` with the overrides applied.
pub fn apply(&self, surface: SurfaceConfig) -> SurfaceConfig {
SurfaceConfig {
present_mode: self.mode.unwrap_or(surface.present_mode),
desired_maximum_frame_latency: self.latency.or(surface.desired_maximum_frame_latency),
}
}
}
/// How `surface` presents, for the stroke trace and System Info: "fifo, latency 2", with
/// "(override)" after a value an environment variable set. wgpu's GL backend ignores the latency.
pub fn describe(surface: &SurfaceConfig, overrides: &Overrides) -> String {
let mode = match surface.present_mode {
PresentMode::AutoVsync => "autovsync",
PresentMode::AutoNoVsync => "autonovsync",
PresentMode::Fifo => "fifo",
PresentMode::FifoRelaxed => "fiforelaxed",
PresentMode::Immediate => "immediate",
PresentMode::Mailbox => "mailbox",
};
let latency = surface.desired_maximum_frame_latency.map_or("default".to_string(), |n| n.to_string());
let tag = |set: bool| if set { " (override)" } else { "" };
format!("{mode}{}, latency {latency}{}", tag(overrides.mode.is_some()), tag(overrides.latency.is_some()))
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn values_parse_and_bad_ones_are_ignored_with_a_warning() {
assert_eq!(parse(None, None), (Overrides::default(), vec![]));
assert_eq!(parse(Some(""), Some(" ")), (Overrides::default(), vec![]));
let (o, w) = parse(Some(" Mailbox "), Some("1"));
assert_eq!((o.mode, o.latency, w.len()), (Some(PresentMode::AutoNoVsync), Some(1), 0));
assert_eq!(parse(Some("vsync"), None).0.mode, Some(PresentMode::Fifo));
// Never a mode a driver may lack (wgpu crashes on it): no vsync falls back by support.
for v in ["IMMEDIATE", "mailbox", "novsync", "autonovsync"] {
assert_eq!(parse(Some(v), None).0.mode, Some(PresentMode::AutoNoVsync), "{v}");
}
for (mode, latency) in
[(Some("fast"), None), (None, Some("0")), (None, Some("4")), (None, Some("-1")), (None, Some("one")), (None, Some("99999999999"))]
{
let (o, w) = parse(mode, latency);
assert_eq!((o, w.len()), (Overrides::default(), 1), "{mode:?} {latency:?}");
}
}
#[test]
fn overrides_replace_only_what_they_set_and_are_described() {
let default = SurfaceConfig::HIGH_THROUGHPUT;
assert_eq!(Overrides::default().apply(default), default);
let latency_only = Overrides { mode: None, latency: Some(1) };
let s = latency_only.apply(default);
assert_eq!((s.present_mode, s.desired_maximum_frame_latency), (PresentMode::AutoVsync, Some(1)));
assert_eq!(describe(&s, &latency_only), "autovsync, latency 1 (override)");
let novsync = Overrides { mode: Some(PresentMode::AutoNoVsync), latency: None };
assert_eq!(describe(&novsync.apply(default), &novsync), "autonovsync (override), latency 2");
let none = SurfaceConfig { present_mode: PresentMode::Fifo, desired_maximum_frame_latency: None };
assert_eq!(describe(&none, &Overrides::default()), "fifo, latency default");
}
}
+117 -14
View File
@@ -95,18 +95,51 @@ fn save_filters(suggested: &str) -> Vec<(String, Vec<String>)> {
v
}
/// The name the save dialog starts with. On Windows a visible extension stays put when the user
/// picks another type (with File name extensions shown, `image.psd` saved as PhotoCraft stayed
/// `image.psd`, #4394), while a bare name gets the chosen type's extension, so there the dialog
/// gets the stem and the suggested type (listed first by [`save_filters`]) supplies `.psd`. A
/// stem that still has a dot (`scan.jpg.psd`: Windows could keep `scan.jpg`) or an upper-case
/// `path` with the extension of the file type picked in the save dialog (`chosen`), where the
/// dialog left the name alone (#6121): the format follows the extension, and the GTK file chooser
/// keeps the typed name when another type is picked. Only a name that still has the extension the
/// dialog opened with (`opened_with`, `Untitled-1.psd` with PNG picked) or none gets the type's
/// extension, as PolyMeilex/rfd#341 does. An extension the user typed that PhotoCraft saves
/// (`art.png` with the PSD type untouched, the way to save a PNG before this) is theirs and stays,
/// and so does one of the type's own (`.psb` for PSD). One PhotoCraft doesn't save (`scan.2024`)
/// is part of the name, and the type's extension is added after it.
#[cfg(any(target_os = "linux", test))]
pub(crate) fn with_chosen_type(path: &Path, opened_with: Option<&str>, chosen: &[String]) -> PathBuf {
let Some(first) = chosen.first() else { return path.to_path_buf() };
let ext = path.extension().and_then(|e| e.to_str()).map(str::to_ascii_lowercase);
let opened_ext = opened_with.and_then(|n| Path::new(n).extension()).and_then(|e| e.to_str()).map(str::to_ascii_lowercase);
match ext {
Some(ext) if chosen.contains(&ext) => path.to_path_buf(),
Some(ext) if opened_ext.as_ref() == Some(&ext) => path.with_extension(first),
Some(ext) if SAVE_FILTERS.iter().chain(OTHER_SAVE_FILTERS).any(|(_, exts)| exts.contains(&ext.as_str())) => path.to_path_buf(),
_ => {
let mut name = path.as_os_str().to_owned();
name.push(".");
name.push(first);
PathBuf::from(name)
}
}
}
/// The name the save dialog starts with. Where the type picked gives a bare name its extension
/// (`adds_extension`), the dialog gets the stem and the suggested type (listed first by
/// [`save_filters`]) supplies `.psd`:
/// - On Windows a visible extension stays put when the user picks another type (with File name
/// extensions shown, `image.psd` saved as PhotoCraft stayed `image.psd`, #4394).
/// - On Linux the portal's dialog keeps the name as typed, and before returning asks whether to
/// replace a file of that name, so `test.psd` with PNG picked asked to replace test.psd, which
/// the save leaves alone (#6121). From the stem [`with_chosen_type`] gives the picked type's
/// extension, and a name that then exists is asked about under that name
/// (`portal_save::save_as`).
///
/// A stem that still has a dot (`scan.jpg.psd`: Windows could keep `scan.jpg`) or an upper-case
/// extension (the user's spelling) keeps the whole name. Elsewhere the whole name is kept: the
/// macOS panel has no type list, and on Linux rfd doesn't report which type was picked.
fn dialog_file_name(suggested: &str, windows: bool) -> Option<String> {
/// macOS panel has no type list, and rfd's Linux dialogs don't say which type was picked.
fn dialog_file_name(suggested: &str, adds_extension: bool) -> Option<String> {
let path = Path::new(suggested);
let name = path.file_name()?.to_string_lossy().into_owned();
let (Some(stem), Some(ext)) = (path.file_stem(), path.extension().and_then(|e| e.to_str())) else { return Some(name) };
let bare = windows && Path::new(stem).extension().is_none() && !ext.is_empty() && ext == ext.to_ascii_lowercase();
let bare = adds_extension && Path::new(stem).extension().is_none() && !ext.is_empty() && ext == ext.to_ascii_lowercase();
Some(if bare { stem.to_string_lossy().into_owned() } else { name })
}
@@ -148,17 +181,52 @@ fn show_file_dialog(request: FileDialogRequest, parent: Option<&eframe::Frame>,
Box::pin(async move { picked.await.map(|folder| FileDialogAnswer::FolderTo(path_of(&folder))) })
}
FileDialogRequest::Save { suggested } => {
for (name, exts) in save_filters(&suggested) {
dialog = dialog.add_filter(name, &exts);
let filters = save_filters(&suggested);
let name = dialog_file_name(&suggested, cfg!(windows));
let dir = Path::new(&suggested).parent().filter(|p| !p.as_os_str().is_empty()).map(Path::to_path_buf);
for (name, exts) in &filters {
dialog = dialog.add_filter(name, exts);
}
if let Some(name) = dialog_file_name(&suggested, cfg!(windows)) {
if let Some(name) = &name {
dialog = dialog.set_file_name(name);
}
if let Some(dir) = Path::new(&suggested).parent().filter(|p| !p.as_os_str().is_empty()) {
if let Some(dir) = &dir {
dialog = dialog.set_directory(dir);
}
let picked = dialog.save_file();
Box::pin(async move { picked.await.map(|file| FileDialogAnswer::SaveTo(path_of(&file))) })
// On Linux the portal's own dialog, which reports the file type picked (#6121); rfd if
// the portal can't show it.
#[cfg(target_os = "linux")]
{
use eframe::wgpu::rwh::HasWindowHandle;
let parent = crate::portal_save::parent_id(parent.and_then(|p| p.window_handle().ok()).map(|h| h.as_raw()));
let req = crate::portal_save::SaveRequest {
parent,
name: dialog_file_name(&suggested, true),
suggested: Path::new(&suggested).file_name().map(|n| n.to_string_lossy().into_owned()),
folder: dir,
filters,
current: Some(0),
};
Box::pin(async move {
let portal = zbus::blocking::connection::Builder::session()
.and_then(|b| b.build())
.map_err(|e| e.to_string())
.and_then(|conn| crate::portal_save::save_as(&conn, req));
match portal {
Ok(path) => path.map(|p| FileDialogAnswer::SaveTo(p.to_string_lossy().into_owned())),
Err(e) => {
log::info!("portal save dialog unavailable ({e}), using rfd");
dialog.save_file().await.map(|file| FileDialogAnswer::SaveTo(path_of(&file)))
}
}
})
}
#[cfg(not(target_os = "linux"))]
{
let _ = filters;
let picked = dialog.save_file();
Box::pin(async move { picked.await.map(|file| FileDialogAnswer::SaveTo(path_of(&file))) })
}
}
};
// Without the thread the reply is dropped unanswered, which the app takes as Cancel.
@@ -585,6 +653,41 @@ mod tests {
use photocraft_ui_egui::{PhotocraftApp, prefs_ui};
use serde_json::{Value, json};
/// #6121: the file type picked in the save dialog gives the name its extension where the
/// dialog left the one it opened with, and only there.
#[test]
fn the_picked_file_type_gives_the_name_its_extension() {
let exts = |e: &[&str]| e.iter().map(|s| s.to_string()).collect::<Vec<_>>();
let (png, psd) = (exts(&["png"]), exts(&["psd", "psb"]));
let opened = Some("Untitled-1.psd");
let cases = [
// PNG picked, the name as the dialog opened (or renamed, its extension kept).
("/pics/Untitled-1.psd", opened, &png, "/pics/Untitled-1.png"),
("/pics/art.psd", opened, &png, "/pics/art.png"),
("/pics/ART.PSD", opened, &png, "/pics/ART.png"),
// No extension: the type's. One PhotoCraft doesn't save is part of the name.
("/pics/art", opened, &png, "/pics/art.png"),
("/pics/scan.2024", opened, &png, "/pics/scan.2024.png"),
// Typed, an extension PhotoCraft saves is the user's: kept, whatever the type says
// (the PSD type untouched, or PNG picked and .jpg typed).
("/pics/art.png", opened, &psd, "/pics/art.png"),
("/pics/art.jpg", opened, &png, "/pics/art.jpg"),
("/pics/art.pcraft", opened, &png, "/pics/art.pcraft"),
// Already the type's: kept, including its other extensions.
("/pics/art.png", opened, &png, "/pics/art.png"),
("/pics/art.PNG", opened, &png, "/pics/art.PNG"),
("/pics/big.psb", opened, &psd, "/pics/big.psb"),
// The dialog opened on a .pcraft: that is the extension the type replaces.
("/pics/art.pcraft", Some("art.pcraft"), &png, "/pics/art.png"),
("/pics/art.psd", Some("art.pcraft"), &png, "/pics/art.psd"),
];
for (typed, opened, chosen, want) in cases {
assert_eq!(with_chosen_type(Path::new(typed), opened, chosen), PathBuf::from(want), "{typed} (opened {opened:?})");
}
// No type picked: the name as typed.
assert_eq!(with_chosen_type(Path::new("/pics/art.psd"), opened, &[]), PathBuf::from("/pics/art.psd"));
}
#[cfg(all(unix, not(target_os = "macos")))]
#[test]
fn open_filters_cover_uppercase_and_mixed_case_extensions() {
+648
View File
@@ -0,0 +1,648 @@
//! One PhotoCraft per user on Windows and Linux (#3708): a file opened from Explorer or a file
//! manager lands as a new tab in the running window, like Photoshop, instead of starting a second
//! copy of the program.
//!
//! The first launch takes an exclusive OS lock on `instance.lock` in the settings directory (the OS
//! drops it when the process ends, crash included), listens on a loopback port and writes the port
//! plus a fresh 256-bit token to `instance.json`. A later launch that finds the lock taken sends its
//! paths there; the primary queues them for the UI as [`OsEvent::Open`], which opens each one and
//! brings the window forward. Explorer starts one process per file when several are opened at once;
//! the lock decides the race, so they all end up as tabs in one window.
//!
//! The primary answers `ok` only once the UI has taken the paths. A launch that hears anything else
//! (the primary is still starting, hung, or quitting) keeps retrying the lock, so it becomes the
//! primary itself as soon as the old one lets go, and when its time runs out it starts a separate
//! instance: a file is never acknowledged and then dropped. [`Primary::shutdown`] runs when the
//! event loop ends (and before the CPU-compatibility relaunch), so a closing PhotoCraft refuses new
//! files and frees the lock.
//!
//! Only for the per-user settings folder ([`skip_reason`]): a portable copy's folder beside the
//! executable, or a `PHOTOCRAFT_CONFIG_DIR`, may be shared between users.
//! macOS doesn't need this: LaunchServices already sends a running app an open-documents event.
// Only the tests use it on macOS.
#![cfg_attr(target_os = "macos", allow(dead_code))]
use std::fs::{File, OpenOptions};
use std::io::{BufReader, Read, Write};
use std::net::{Ipv4Addr, SocketAddr, TcpListener, TcpStream};
use std::path::Path;
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::mpsc::{SyncSender, sync_channel};
use std::sync::{Arc, Mutex, PoisonError};
use std::time::{Duration, Instant};
use photocraft_automation::security::{LineRead, generate_token, read_bounded_line, token_matches};
use photocraft_ui_egui::{OsEvent, OsEventsFn};
use serde_json::{Value, json};
const LOCK_FILE: &str = "instance.lock";
const INFO_FILE: &str = "instance.json";
/// More paths than this in one request is not a file manager.
const MAX_PATHS: usize = 4096;
/// Launches served at once; a stalled client holds only its own slot, never the next launch.
const MAX_CLIENTS: usize = 8;
/// Kept out of the hand-off's budget, so the primary answers before the launch gives up on it.
const REPLY_MARGIN: Duration = Duration::from_millis(500);
/// How long each side waits (shortened in tests).
#[derive(Clone, Copy, Debug)]
pub struct Timing {
/// A later launch's whole budget for handing its paths over (or taking the lock over).
pub handoff: Duration,
/// How long the primary waits for its UI to take a launch's paths before refusing them.
pub ack: Duration,
/// Total time a connection gets to send its request line.
pub request: Duration,
}
/// Generous enough for a primary that is still opening its window.
pub const TIMING: Timing = Timing { handoff: Duration::from_secs(10), ack: Duration::from_secs(8), request: Duration::from_secs(5) };
/// Outcome of [`claim`].
pub enum Launch {
/// This process is the running instance; keep [`Primary`] alive and attach it to the app.
Primary(Primary),
/// The running instance took the paths; this process should exit.
Forwarded,
/// Couldn't do either (reason given): run as an independent instance.
Standalone(String),
}
/// What decides whether a launch takes part (see [`skip_reason`]).
#[derive(Clone, Copy)]
pub struct LaunchContext<'a> {
/// The settings folder is the platform's per-user one (not portable, not an override).
pub per_user_settings: bool,
/// `--new-instance`.
pub new_instance_flag: bool,
/// `PHOTOCRAFT_NEW_INSTANCE`, if set.
pub new_instance_env: Option<&'a str>,
/// `--control` or `PHOTOCRAFT_CONTROL_PORT`: automation gets its own process.
pub control: bool,
/// Paths that aren't valid Unicode: this launch reports them.
pub unreadable_paths: bool,
/// Options that only apply to the process they're given to (`--safe-gpu`, …).
pub launch_options: &'a [&'static str],
}
/// Why this launch runs as its own instance, or `None` to take part in single-instance.
pub fn skip_reason(c: &LaunchContext) -> Option<String> {
if !c.per_user_settings {
return Some("the settings folder isn't the per-user one (portable or PHOTOCRAFT_CONFIG_DIR)".into());
}
if c.new_instance_flag || c.new_instance_env.is_some_and(|v| !v.is_empty() && v != "0") {
return Some("--new-instance".into());
}
if c.control {
return Some("automation (--control) runs its own process".into());
}
if c.unreadable_paths {
return Some("some paths aren't valid Unicode".into());
}
if !c.launch_options.is_empty() {
return Some(format!("{} only applies to a new process", c.launch_options.join(", ")));
}
None
}
/// The running instance: holds the lock and receives other launches' paths.
pub struct Primary {
lock: Mutex<Option<File>>,
shared: Arc<Shared>,
}
struct Shared {
inbox: Mutex<Inbox>,
/// Set by [`Primary::shutdown`]: new connections are dropped, waiting ones refused.
closed: AtomicBool,
}
#[derive(Default)]
struct Inbox {
pending: Vec<Pending>,
ctx: Option<egui::Context>,
next_id: u64,
}
/// Paths waiting for the UI; `taken` tells the connection that sent them.
struct Pending {
id: u64,
paths: Vec<String>,
taken: SyncSender<()>,
}
impl Primary {
/// The queue the UI drains (see `Services::os_events`); a later launch wakes `ctx`.
pub fn connect(&self, ctx: &egui::Context) -> OsEventsFn {
let mut inbox = self.shared.inbox.lock().unwrap_or_else(PoisonError::into_inner);
if !inbox.pending.is_empty() {
ctx.request_repaint();
}
inbox.ctx = Some(ctx.clone());
drop(inbox);
let shared = Arc::clone(&self.shared);
Box::new(move || shared.take())
}
/// Stop taking files and release the lock: launches waiting on this one are refused and take
/// the lock over themselves. Call when the event loop has ended, and before relaunching.
pub fn shutdown(&self) {
self.shared.closed.store(true, Ordering::Release);
// Dropping the senders refuses every connection still waiting for the UI.
self.shared.inbox.lock().unwrap_or_else(PoisonError::into_inner).pending.clear();
drop(self.lock.lock().unwrap_or_else(PoisonError::into_inner).take());
}
}
impl Drop for Primary {
fn drop(&mut self) {
self.shutdown();
}
}
impl Shared {
/// Everything queued, acknowledged to the senders while the inbox is locked (see `hand_over`).
fn take(&self) -> Vec<OsEvent> {
let mut inbox = self.inbox.lock().unwrap_or_else(PoisonError::into_inner);
inbox
.pending
.drain(..)
.map(|p| {
let _ = p.taken.try_send(());
OsEvent::Open(p.paths)
})
.collect()
}
/// Queue `paths` for the UI and wait up to `wait` for it to take them. False (and nothing left
/// queued) when it didn't: the sender then retries or starts its own instance.
fn hand_over(&self, paths: Vec<String>, wait: Duration) -> bool {
let (taken, rx) = sync_channel(1);
let id = {
let mut inbox = self.inbox.lock().unwrap_or_else(PoisonError::into_inner);
if self.closed.load(Ordering::Acquire) {
return false;
}
let id = inbox.next_id;
inbox.next_id = id.wrapping_add(1);
inbox.pending.push(Pending { id, paths, taken });
if let Some(ctx) = &inbox.ctx {
ctx.request_repaint();
}
id
};
if rx.recv_timeout(wait).is_ok() {
return true;
}
// Timed out or refused: withdraw, unless the UI took them in the meantime (it acknowledges
// while holding the lock, so the answer is settled here).
let mut inbox = self.inbox.lock().unwrap_or_else(PoisonError::into_inner);
if rx.try_recv().is_ok() {
return true;
}
inbox.pending.retain(|p| p.id != id);
false
}
}
/// Become the running instance under `dir` or hand `paths` (absolute) to the one that is.
pub fn claim(dir: &Path, paths: &[String]) -> Launch {
claim_with(dir, paths, TIMING)
}
/// [`claim`] with explicit timeouts. Until `timing.handoff` runs out, each round tries the lock
/// (free once a quitting or crashed primary is gone) and then the running primary.
pub fn claim_with(dir: &Path, paths: &[String], timing: Timing) -> Launch {
if let Err(e) = std::fs::create_dir_all(dir) {
return Launch::Standalone(format!("{}: {e}", dir.display()));
}
let lock_path = dir.join(LOCK_FILE);
let lock = match OpenOptions::new().read(true).write(true).create(true).truncate(false).open(&lock_path) {
Ok(lock) => lock,
Err(e) => return Launch::Standalone(format!("{}: {e}", lock_path.display())),
};
let deadline = Instant::now() + timing.handoff;
let mut last = "no instance.json".to_string();
loop {
match lock.try_lock() {
Ok(()) => {
return match serve(dir, lock, timing) {
Ok(primary) => Launch::Primary(primary),
Err(e) => Launch::Standalone(e),
};
}
Err(std::fs::TryLockError::WouldBlock) => {}
Err(std::fs::TryLockError::Error(e)) => return Launch::Standalone(format!("{}: {e}", lock_path.display())),
}
if let Some((port, token)) = read_info(dir) {
match send(port, &token, paths, deadline) {
Ok(()) => return Launch::Forwarded,
Err(e) => last = e,
}
}
if Instant::now() >= deadline {
return Launch::Standalone(format!("the running PhotoCraft didn't take the files ({last})"));
}
std::thread::sleep(Duration::from_millis(100));
}
}
fn serve(dir: &Path, lock: File, timing: Timing) -> Result<Primary, String> {
let listener = TcpListener::bind((Ipv4Addr::LOCALHOST, 0)).map_err(|e| format!("loopback listener: {e}"))?;
let port = listener.local_addr().map_err(|e| format!("loopback listener: {e}"))?.port();
let token = generate_token().map_err(|e| e.to_string())?;
write_info(dir, port, &token)?;
let shared = Arc::new(Shared { inbox: Mutex::default(), closed: AtomicBool::new(false) });
let listening = Arc::clone(&shared);
let spawned = std::thread::Builder::new().name("single-instance".into()).spawn(move || {
let token = Arc::new(token);
let clients = Arc::new(AtomicUsize::new(0));
loop {
let stream = match listener.accept() {
Ok((stream, _)) => stream,
// Back off instead of spinning when accept keeps failing (e.g. out of descriptors).
Err(_) => {
std::thread::sleep(Duration::from_millis(100));
continue;
}
};
// Closing: the sender sees the connection drop and takes the lock over.
if listening.closed.load(Ordering::Acquire) {
continue;
}
// Each launch on its own thread, so one that connects and stalls doesn't hold the
// ones after it; past the cap a connection is dropped and that launch retries.
if clients.fetch_add(1, Ordering::AcqRel) >= MAX_CLIENTS {
clients.fetch_sub(1, Ordering::AcqRel);
continue;
}
let (token, shared, slot) = (Arc::clone(&token), Arc::clone(&listening), Arc::clone(&clients));
let spawned = std::thread::Builder::new().name("single-instance-client".into()).spawn(move || {
serve_client(stream, &token, &shared, timing);
slot.fetch_sub(1, Ordering::AcqRel);
});
if spawned.is_err() {
clients.fetch_sub(1, Ordering::AcqRel);
}
}
});
spawned.map_err(|e| format!("single-instance listener thread: {e}"))?;
Ok(Primary { lock: Mutex::new(Some(lock)), shared })
}
/// Read one request, hand its paths to the UI and answer `ok` only if the UI took them.
fn serve_client(stream: TcpStream, token: &str, shared: &Shared, timing: Timing) {
let taken = match read_request(&stream, timing.request) {
Some(line) => match parse_request(&line, token) {
Some((paths, wait)) => shared.hand_over(paths, wait.min(timing.ack)),
None => false,
},
None => return,
};
let reply = if taken { json!({"ok": true}) } else { json!({"ok": false, "error": "not taken"}) };
let mut out = stream;
let _ = out.set_write_timeout(Some(timing.request));
let _ = writeln!(out, "{reply}").and_then(|()| out.flush());
}
/// A reader that fails once `until` passes, however slowly the bytes trickle in.
struct Deadline<'a> {
stream: &'a TcpStream,
until: Instant,
}
impl Read for Deadline<'_> {
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
let left = self.until.checked_duration_since(Instant::now()).filter(|d| !d.is_zero());
let left = left.ok_or_else(|| std::io::Error::new(std::io::ErrorKind::TimedOut, "request deadline passed"))?;
self.stream.set_read_timeout(Some(left))?;
let mut stream = self.stream;
stream.read(buf)
}
}
/// The request line, if it arrives complete within `total`.
fn read_request(stream: &TcpStream, total: Duration) -> Option<String> {
let mut reader = BufReader::new(Deadline { stream, until: Instant::now() + total });
let mut line = String::new();
matches!(read_bounded_line(&mut reader, &mut line), Ok(LineRead::Line)).then_some(line)
}
/// Port and token, written to a temporary file and renamed so a reader never sees half of it.
/// On Unix the file is the user's alone (0600): another local user who read the token could make
/// this app open any path. (Windows keeps the per-user ACL of the settings folder.)
fn write_info(dir: &Path, port: u16, token: &str) -> Result<(), String> {
let path = dir.join(INFO_FILE);
let tmp = dir.join(format!("{INFO_FILE}.{}.tmp", std::process::id()));
let body = json!({"port": port, "token": token, "pid": std::process::id()}).to_string();
// A leftover from a crash could carry wider permissions; the mode applies only on create.
let _ = std::fs::remove_file(&tmp);
let mut options = OpenOptions::new();
options.write(true).create_new(true);
#[cfg(unix)]
std::os::unix::fs::OpenOptionsExt::mode(&mut options, 0o600);
let written = options.open(&tmp).and_then(|mut f| f.write_all(body.as_bytes())).and_then(|()| std::fs::rename(&tmp, &path));
written.map_err(|e| {
let _ = std::fs::remove_file(&tmp);
format!("{}: {e}", path.display())
})
}
fn read_info(dir: &Path) -> Option<(u16, String)> {
let v: Value = serde_json::from_slice(&std::fs::read(dir.join(INFO_FILE)).ok()?).ok()?;
let port = u16::try_from(v.get("port")?.as_u64()?).ok()?;
Some((port, v.get("token")?.as_str()?.to_string()))
}
/// `{"token":…,"open":[…],"wait_ms":…}`: the paths, and how long the sender will wait for the UI.
fn parse_request(line: &str, token: &str) -> Option<(Vec<String>, Duration)> {
let v: Value = serde_json::from_str(line).ok()?;
if !token_matches(token, v.get("token")?.as_str()?) {
return None;
}
let open = v.get("open")?.as_array()?;
if open.len() > MAX_PATHS {
return None;
}
let paths = open.iter().map(|p| p.as_str().map(str::to_string)).collect::<Option<Vec<_>>>()?;
let wait = Duration::from_millis(v.get("wait_ms").and_then(Value::as_u64).unwrap_or(0));
Some((paths, wait))
}
/// Offer `paths` to the primary on `port`; `Ok` once its UI has taken them.
fn send(port: u16, token: &str, paths: &[String], deadline: Instant) -> Result<(), String> {
let left = deadline.checked_duration_since(Instant::now()).filter(|d| !d.is_zero()).ok_or("out of time")?;
let addr = SocketAddr::from((Ipv4Addr::LOCALHOST, port));
let mut stream = TcpStream::connect_timeout(&addr, left).map_err(|e| e.to_string())?;
// The primary must answer before our deadline, so it waits a little less than we do.
let wait_ms = u64::try_from(left.saturating_sub(REPLY_MARGIN).as_millis()).unwrap_or(u64::MAX);
let request = json!({"token": token, "open": paths, "wait_ms": wait_ms});
stream.set_write_timeout(Some(left)).map_err(|e| e.to_string())?;
writeln!(stream, "{request}").and_then(|()| stream.flush()).map_err(|e| e.to_string())?;
let mut reader = BufReader::new(Deadline { stream: &stream, until: deadline });
let mut line = String::new();
match read_bounded_line(&mut reader, &mut line) {
Ok(LineRead::Line) => {}
Ok(_) => return Err("no reply".into()),
Err(e) => return Err(e.to_string()),
}
let ok = serde_json::from_str::<Value>(&line).ok().and_then(|v| v.get("ok")?.as_bool()) == Some(true);
if ok { Ok(()) } else { Err("not taken".into()) }
}
/// Absolute form of a command-line path, so the running instance (another working directory)
/// opens the same file.
pub fn absolute(path: &str) -> String {
std::path::absolute(path).map(|p| p.to_string_lossy().into_owned()).unwrap_or_else(|_| path.to_string())
}
#[cfg(test)]
mod tests {
use super::*;
use std::path::PathBuf;
use std::sync::mpsc::channel;
const FAST: Timing = Timing { handoff: Duration::from_millis(1500), ack: Duration::from_millis(500), request: Duration::from_millis(800) };
fn temp_dir(name: &str) -> PathBuf {
let dir = std::env::temp_dir().join(format!("photocraft-single-instance-{name}-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
dir
}
/// Launch with `paths` on another thread (it blocks until the primary's UI takes them).
fn launch(dir: &Path, paths: &[&str], timing: Timing) -> std::thread::JoinHandle<Launch> {
let (dir, paths): (PathBuf, Vec<String>) = (dir.to_path_buf(), paths.iter().map(|p| p.to_string()).collect());
std::thread::spawn(move || claim_with(&dir, &paths, timing))
}
/// Play the UI: drain until `n` events arrived (or 5 s passed).
fn drain(ui: &mut OsEventsFn, n: usize) -> Vec<OsEvent> {
let mut got = Vec::new();
let deadline = Instant::now() + Duration::from_secs(5);
while got.len() < n && Instant::now() < deadline {
got.extend(ui());
std::thread::sleep(Duration::from_millis(10));
}
got
}
fn primary(dir: &Path) -> Primary {
match claim_with(dir, &[], FAST) {
Launch::Primary(p) => p,
_ => panic!("first launch should be primary"),
}
}
#[test]
fn second_launch_hands_its_paths_to_the_first() {
let dir = temp_dir("handoff");
let primary = primary(&dir);
let mut ui = primary.connect(&egui::Context::default());
let paths = ["C:\\art\\one.psd", "/home/a/two é.png"];
let second = launch(&dir, &paths, TIMING);
assert_eq!(drain(&mut ui, 1), vec![OsEvent::Open(paths.iter().map(|p| p.to_string()).collect())]);
assert!(matches!(second.join().unwrap(), Launch::Forwarded));
// A plain second start (no files) just brings the window forward.
let third = launch(&dir, &[], TIMING);
assert_eq!(drain(&mut ui, 1), vec![OsEvent::Open(Vec::new())]);
assert!(matches!(third.join().unwrap(), Launch::Forwarded));
drop(primary);
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn simultaneous_launches_all_land_in_one_instance() {
let dir = temp_dir("race");
let (tx, rx) = channel();
for i in 0..6 {
let (dir, tx) = (dir.clone(), tx.clone());
std::thread::spawn(move || {
let _ = tx.send(claim(&dir, &[format!("file{i}.psd")]));
});
}
drop(tx);
let (mut primaries, mut forwarded, mut events) = (Vec::new(), 0, Vec::new());
let mut ui: Option<OsEventsFn> = None;
let deadline = Instant::now() + Duration::from_secs(10);
while primaries.len() + forwarded < 6 && Instant::now() < deadline {
while let Ok(launch) = rx.try_recv() {
match launch {
Launch::Primary(p) => primaries.push(p),
Launch::Forwarded => forwarded += 1,
Launch::Standalone(reason) => panic!("standalone: {reason}"),
}
}
if ui.is_none()
&& let Some(p) = primaries.first()
{
ui = Some(p.connect(&egui::Context::default()));
}
if let Some(ui) = ui.as_mut() {
events.extend(ui());
}
std::thread::sleep(Duration::from_millis(10));
}
assert_eq!((primaries.len(), forwarded, events.len()), (1, 5, 5));
drop(primaries);
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn a_crashed_instance_leaves_nothing_in_the_way() {
let dir = temp_dir("stale");
std::fs::create_dir_all(&dir).unwrap();
// instance.json from a process that is gone; the lock is free.
std::fs::write(dir.join(INFO_FILE), r#"{"port":1,"token":"x","pid":1}"#).unwrap();
let primary = primary(&dir);
assert!(read_info(&dir).is_some_and(|(port, _)| port != 1));
drop(primary);
// Released with the handle, as on process exit.
assert!(matches!(claim_with(&dir, &[], FAST), Launch::Primary(_)));
let _ = std::fs::remove_dir_all(&dir);
}
/// Review of #3755, point 1 (and the quitting half of point 3): a launch waiting on a primary
/// that shuts down (closing, or about to relaunch itself in CPU mode) isn't told `ok`; it takes
/// the lock over and opens the file itself.
#[test]
fn a_launch_waiting_on_a_closing_instance_takes_over() {
let dir = temp_dir("closing");
let primary = primary(&dir);
// The UI never drains (it is shutting down, or never came up).
let waiting = launch(&dir, &["a.psd"], FAST);
std::thread::sleep(Duration::from_millis(200));
primary.shutdown();
assert!(matches!(waiting.join().unwrap(), Launch::Primary(_)), "the waiting launch becomes the primary");
// After shutdown new connections are refused too.
let (port, token) = read_info(&dir).unwrap();
drop(primary);
let short = Instant::now() + Duration::from_millis(300);
assert!(send(port, &token, &["b.psd".into()], short).is_err());
let _ = std::fs::remove_dir_all(&dir);
}
/// Review of #3755, point 3: a primary whose UI never takes the paths (hung) doesn't
/// acknowledge them, and doesn't keep them queued to open later as well.
#[test]
fn a_hung_instance_never_swallows_a_file() {
let dir = temp_dir("hung-ui");
let primary = primary(&dir);
let mut ui = primary.connect(&egui::Context::default());
let started = Instant::now();
assert!(matches!(claim_with(&dir, &["a.psd".into()], FAST), Launch::Standalone(_)));
assert!(started.elapsed() < FAST.handoff + Duration::from_secs(1), "{:?}", started.elapsed());
assert!(ui().is_empty(), "withdrawn, not opened later");
drop(primary);
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn requests_without_the_token_or_malformed_are_rejected() {
let token = generate_token().unwrap();
let ok = parse_request(&json!({"token": token, "open": ["a"], "wait_ms": 250}).to_string(), &token);
assert_eq!(ok, Some((vec!["a".to_string()], Duration::from_millis(250))));
let wrong = generate_token().unwrap();
assert_eq!(parse_request(&json!({"token": wrong, "open": ["a"]}).to_string(), &token), None);
for bad in ["", "not json", "{}", r#"{"token":5}"#, &json!({"token": token}).to_string(), &json!({"token": token, "open": [1]}).to_string()] {
assert_eq!(parse_request(bad, &token), None, "{bad:?}");
}
let many: Vec<String> = (0..=MAX_PATHS).map(|i| i.to_string()).collect();
assert_eq!(parse_request(&json!({"token": token, "open": many}).to_string(), &token), None);
}
#[test]
fn a_stalled_client_does_not_hold_up_the_next_launch() {
let dir = temp_dir("stalled");
let primary = primary(&dir);
let mut ui = primary.connect(&egui::Context::default());
let (port, _) = read_info(&dir).unwrap();
// Connects and never sends a line (each would otherwise hold the listener).
let stalled: Vec<TcpStream> = (0..3).map(|_| TcpStream::connect((Ipv4Addr::LOCALHOST, port)).unwrap()).collect();
let started = Instant::now();
let next = launch(&dir, &["b.psd"], FAST);
assert_eq!(drain(&mut ui, 1), vec![OsEvent::Open(vec!["b.psd".into()])]);
assert!(matches!(next.join().unwrap(), Launch::Forwarded));
assert!(started.elapsed() < FAST.request, "took {:?}", started.elapsed());
drop(stalled);
drop(primary);
let _ = std::fs::remove_dir_all(&dir);
}
/// A client that trickles a byte at a time can't keep its slot past the request deadline.
#[test]
fn a_trickling_client_is_cut_off_at_the_request_deadline() {
let dir = temp_dir("trickle");
let primary = primary(&dir);
let (port, _) = read_info(&dir).unwrap();
let mut slow = TcpStream::connect((Ipv4Addr::LOCALHOST, port)).unwrap();
let started = Instant::now();
let mut cut_off = false;
while started.elapsed() < FAST.request * 4 {
if slow.write_all(b"{").is_err() {
cut_off = true;
break;
}
std::thread::sleep(Duration::from_millis(100));
}
assert!(cut_off, "still connected after {:?}", started.elapsed());
assert!(started.elapsed() < FAST.request * 3, "{:?}", started.elapsed());
drop(primary);
let _ = std::fs::remove_dir_all(&dir);
}
#[cfg(unix)]
#[test]
fn the_token_file_is_private_to_the_user() {
use std::os::unix::fs::PermissionsExt;
let dir = temp_dir("mode");
std::fs::create_dir_all(&dir).unwrap();
// A wide leftover temporary file from a crashed start doesn't widen the new one.
let tmp = dir.join(format!("{INFO_FILE}.{}.tmp", std::process::id()));
std::fs::write(&tmp, "{}").unwrap();
std::fs::set_permissions(&tmp, std::fs::Permissions::from_mode(0o644)).unwrap();
write_info(&dir, 1, &generate_token().unwrap()).unwrap();
let mode = std::fs::metadata(dir.join(INFO_FILE)).unwrap().permissions().mode() & 0o777;
assert_eq!(mode, 0o600);
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn an_unreachable_instance_falls_back_to_a_standalone_launch() {
let dir = temp_dir("unreachable");
std::fs::create_dir_all(&dir).unwrap();
// Someone holds the lock but nothing listens on the advertised port.
let held = File::create(dir.join(LOCK_FILE)).unwrap();
held.lock().unwrap();
let closed = TcpListener::bind((Ipv4Addr::LOCALHOST, 0)).unwrap().local_addr().unwrap().port();
write_info(&dir, closed, &generate_token().unwrap()).unwrap();
assert!(matches!(claim_with(&dir, &["a.psd".into()], FAST), Launch::Standalone(_)));
drop(held);
let _ = std::fs::remove_dir_all(&dir);
}
/// Review of #3755, point 2 and the smaller points: who takes part in single-instance.
#[test]
fn only_per_user_launches_without_process_options_take_part() {
let base = LaunchContext {
per_user_settings: true,
new_instance_flag: false,
new_instance_env: None,
control: false,
unreadable_paths: false,
launch_options: &[],
};
assert_eq!(skip_reason(&base), None);
// A portable copy's folder or a PHOTOCRAFT_CONFIG_DIR may be shared between users.
assert!(skip_reason(&LaunchContext { per_user_settings: false, ..base }).is_some());
assert!(skip_reason(&LaunchContext { new_instance_flag: true, ..base }).is_some());
assert!(skip_reason(&LaunchContext { new_instance_env: Some("1"), ..base }).is_some());
assert_eq!(skip_reason(&LaunchContext { new_instance_env: Some("0"), ..base }), None);
assert_eq!(skip_reason(&LaunchContext { new_instance_env: Some(""), ..base }), None);
assert!(skip_reason(&LaunchContext { control: true, ..base }).is_some());
assert!(skip_reason(&LaunchContext { unreadable_paths: true, ..base }).is_some());
let reason = skip_reason(&LaunchContext { launch_options: &["--safe-gpu"], ..base });
assert!(reason.is_some_and(|r| r.contains("--safe-gpu")));
}
}
+12
View File
@@ -22,6 +22,18 @@ fn main() {
use photocraft_ui_egui::native_menu;
use serde_json::json;
// Without a harness nothing answers cargo-nextest's `--list`, so it ran the whole test as its
// listing and failed on the output. List the one test, as libtest's terse format would, and
// nothing for `--ignored` (nextest asks twice). Running it passes `<name> --exact`, which falls
// through to the test below.
let args: Vec<String> = std::env::args().collect();
if args.iter().any(|a| a == "--list") {
if !args.iter().any(|a| a == "--ignored") {
println!("mac_menu_appkit: test");
}
return;
}
let mtm = MainThreadMarker::new().expect("harness = false runs on the main thread");
let nsapp = NSApplication::sharedApplication(mtm);
nsapp.finishLaunching();
+1 -1
View File
@@ -16,7 +16,7 @@ synth = []
[dependencies]
crc32fast = "1.5"
flate2 = { workspace = true }
ruzstd = "0.9"
ruzstd = "0.9.1"
[dev-dependencies]
proptest = { workspace = true }
+64 -5
View File
@@ -29,8 +29,8 @@ use serde_json::{Value, json};
use crate::budgets::{BatchReplyBudget, write_reply};
use crate::security::{
ConnectionLimiter, LineRead, MAX_BATCH_STEPS, MAX_CONNECTIONS, MAX_REQUEST_BYTES, authentication_reply, configure_stream, discard_rest_of_line,
read_bounded_line, repeat_auth_reply,
AUTH_DEADLINE, AuthDeadlineStream, ConnectionLimiter, LineRead, MAX_BATCH_STEPS, MAX_CONNECTIONS, MAX_REQUEST_BYTES, authentication_reply,
configure_stream, discard_rest_of_line, read_bounded_line, repeat_auth_reply,
};
use crate::{AutomationError, Headless};
@@ -262,10 +262,12 @@ pub fn serve_lines(h: &Mutex<Headless>, mut r: impl BufRead, mut w: impl Write)
}
}
fn serve_tcp_connection(h: &Mutex<Headless>, stream: std::net::TcpStream, token: &str) -> std::io::Result<()> {
/// Serve one connection. It must complete `auth` within `auth_deadline` of connecting, however
/// much it sends meanwhile (#4965); after that only the idle timeout applies.
fn serve_tcp_connection(h: &Mutex<Headless>, stream: std::net::TcpStream, token: &str, auth_deadline: std::time::Duration) -> std::io::Result<()> {
configure_stream(&stream)?;
let read = stream.try_clone()?;
let mut reader = std::io::BufReader::new(read);
let mut reader = std::io::BufReader::new(AuthDeadlineStream::new(read, auth_deadline));
let mut out = stream;
let mut line = String::new();
let mut authenticated = false;
@@ -290,6 +292,9 @@ fn serve_tcp_connection(h: &Mutex<Headless>, stream: std::net::TcpStream, token:
} else {
let (reply, ok) = authentication_reply(&line, token);
authenticated = ok;
if ok {
reader.get_mut().authenticated()?;
}
reply
};
write_reply(&mut out, &reply)?;
@@ -322,7 +327,7 @@ pub fn serve_tcp(addr: &str, h: Arc<Mutex<Headless>>, token: String, ready: impl
let token = Arc::clone(&token);
std::thread::spawn(move || {
let _permit = permit;
let _ = serve_tcp_connection(&h, stream, &token);
let _ = serve_tcp_connection(&h, stream, &token, AUTH_DEADLINE);
});
}
Ok(())
@@ -814,6 +819,60 @@ mod tests {
assert!(v["result"].as_array().unwrap().iter().any(|m| m == "batch"));
}
/// #4965: a connection that keeps sending without authenticating is closed at the deadline,
/// and one that authenticated in time keeps being served after it.
#[test]
fn tcp_connections_must_authenticate_before_the_deadline_whatever_they_send() {
use std::io::{BufReader, Write as _};
use std::time::{Duration, Instant};
const TOKEN: &str = "0123456789abcdef0123456789abcdef0123456789abcdef0123456789abcdef";
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let addr = listener.local_addr().unwrap();
let server = std::thread::spawn(move || {
let h = Mutex::new(Headless::new());
let mut results = Vec::new();
for _ in 0..2 {
let (stream, _) = listener.accept().unwrap();
let started = Instant::now();
let r = serve_tcp_connection(&h, stream, TOKEN, Duration::from_millis(300));
results.push((r.map_err(|e| e.kind()), started.elapsed()));
}
results
});
// Never a newline, a byte every 20 ms: each read succeeds long before the idle timeout.
let mut slow = std::net::TcpStream::connect(addr).unwrap();
for _ in 0..150 {
if slow.write_all(b" ").is_err() {
break;
}
std::thread::sleep(Duration::from_millis(20));
}
drop(slow);
// Authenticates at once, then asks again 300 ms after the deadline.
let mut s = std::net::TcpStream::connect(addr).unwrap();
s.set_read_timeout(Some(Duration::from_secs(5))).unwrap();
writeln!(s, r#"{{"id":"auth","method":"auth","params":{{"token":"{TOKEN}"}}}}"#).unwrap();
let mut reader = BufReader::new(s.try_clone().unwrap());
let mut line = String::new();
reader.read_line(&mut line).unwrap();
assert_eq!(serde_json::from_str::<Value>(&line).unwrap()["result"]["authenticated"], true);
std::thread::sleep(Duration::from_millis(600));
writeln!(s, r#"{{"id":"a","method":"methods"}}"#).unwrap();
line.clear();
reader.read_line(&mut line).unwrap();
assert_eq!(serde_json::from_str::<Value>(&line).unwrap()["id"], "a");
drop(reader);
drop(s);
let results = server.join().unwrap();
let (slow_result, slow_time) = &results[0];
assert!(matches!(slow_result, Err(std::io::ErrorKind::TimedOut | std::io::ErrorKind::WouldBlock)), "{slow_result:?}");
assert!(*slow_time < Duration::from_secs(3), "the trickle did not extend the deadline: {slow_time:?}");
assert_eq!(results[1].0, Ok(()), "the authenticated connection ended with its client");
}
#[test]
fn tcp_repeat_auth_reports_already_authenticated_and_keeps_serving() {
use std::io::{BufReader, Write as _};
+108 -2
View File
@@ -1,11 +1,11 @@
//! Shared security primitives for the loopback JSON control transports.
use std::fs::OpenOptions;
use std::io::{BufRead, Write};
use std::io::{BufRead, Read, Write};
use std::path::{Path, PathBuf};
use std::sync::Arc;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::time::Duration;
use std::time::{Duration, Instant};
use serde_json::{Value, json};
@@ -21,6 +21,10 @@ pub const MAX_CONNECTIONS: usize = 16;
pub const MAX_BATCH_STEPS: usize = 256;
/// Idle/read and write timeout for loopback TCP connections.
pub const IO_TIMEOUT: Duration = Duration::from_secs(30);
/// How long a new TCP connection has to authenticate, however active it is. [`IO_TIMEOUT`] starts
/// again with every read, so a client that kept sending without ever completing `auth` held one
/// of the [`MAX_CONNECTIONS`] permits for as long as it liked (#4965).
pub const AUTH_DEADLINE: Duration = Duration::from_secs(10);
const TOKEN_BYTES: usize = 32;
const TOKEN_HEX_LEN: usize = TOKEN_BYTES * 2;
@@ -242,6 +246,44 @@ pub fn configure_stream(stream: &std::net::TcpStream) -> std::io::Result<()> {
stream.set_write_timeout(Some(IO_TIMEOUT))
}
/// The read half of a control connection. Until [`Self::authenticated`] is called, reads fail
/// with `TimedOut` once the authentication deadline has passed, whatever arrived in the meantime;
/// the caller then drops the connection and its [`ConnectionPermit`].
pub struct AuthDeadlineStream {
stream: std::net::TcpStream,
/// `None` once authenticated.
deadline: Option<Instant>,
}
impl AuthDeadlineStream {
/// `stream` must authenticate within `limit` from now (normally [`AUTH_DEADLINE`]).
pub fn new(stream: std::net::TcpStream, limit: Duration) -> Self {
// A limit too large to represent expires at once rather than never.
let now = Instant::now();
Self { stream, deadline: Some(now.checked_add(limit).unwrap_or(now)) }
}
/// The connection authenticated: only the idle timeout applies from here on.
pub fn authenticated(&mut self) -> std::io::Result<()> {
self.deadline = None;
self.stream.set_read_timeout(Some(IO_TIMEOUT))
}
}
impl Read for AuthDeadlineStream {
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
if let Some(deadline) = self.deadline {
let left = deadline.saturating_duration_since(Instant::now());
if left.is_zero() {
return Err(std::io::Error::new(std::io::ErrorKind::TimedOut, "not authenticated in time"));
}
// Wait no longer than what is left, so a silent client is dropped at the deadline too.
self.stream.set_read_timeout(Some(left.min(IO_TIMEOUT)))?;
}
self.stream.read(buf)
}
}
/// Environment-aware token inputs shared by the desktop app and CLI.
pub fn token_inputs(supplied: Option<String>, token_file: Option<PathBuf>) -> (Option<String>, Option<PathBuf>) {
let supplied = supplied.or_else(|| std::env::var("PHOTOCRAFT_CONTROL_TOKEN").ok());
@@ -327,6 +369,70 @@ mod tests {
std::fs::remove_file(path).unwrap();
}
/// A connected loopback pair: the accepted (server) end and the client end.
fn tcp_pair() -> (std::net::TcpStream, std::net::TcpStream) {
let listener = std::net::TcpListener::bind("127.0.0.1:0").unwrap();
let client = std::net::TcpStream::connect(listener.local_addr().unwrap()).unwrap();
let (server, _) = listener.accept().unwrap();
configure_stream(&server).unwrap();
(server, client)
}
/// #4965: activity must not extend the time a connection may stay unauthenticated.
#[test]
fn an_active_connection_is_dropped_at_the_authentication_deadline() {
let (server, mut client) = tcp_pair();
// A byte every 20 ms and never a newline: each read succeeds long before the idle timeout.
let trickle = std::thread::spawn(move || {
for _ in 0..150 {
if client.write_all(b"x").is_err() {
break;
}
std::thread::sleep(Duration::from_millis(20));
}
});
let mut reader = std::io::BufReader::new(AuthDeadlineStream::new(server, Duration::from_millis(300)));
let mut line = String::new();
let started = Instant::now();
let err = read_bounded_line(&mut reader, &mut line).unwrap_err();
assert!(matches!(err.kind(), std::io::ErrorKind::TimedOut | std::io::ErrorKind::WouldBlock), "{err}");
assert!(started.elapsed() >= Duration::from_millis(250), "not before the deadline: {:?}", started.elapsed());
assert!(started.elapsed() < Duration::from_secs(3), "the trickle did not extend it: {:?}", started.elapsed());
// It stays expired.
assert!(read_bounded_line(&mut reader, &mut line).is_err());
drop(reader);
trickle.join().unwrap();
}
#[test]
fn a_silent_connection_is_dropped_at_the_authentication_deadline() {
let (server, _client) = tcp_pair();
let mut reader = std::io::BufReader::new(AuthDeadlineStream::new(server, Duration::from_millis(200)));
let mut line = String::new();
let started = Instant::now();
assert!(read_bounded_line(&mut reader, &mut line).is_err());
assert!(started.elapsed() < Duration::from_secs(3), "{:?}", started.elapsed());
}
#[test]
fn an_authenticated_connection_outlives_the_authentication_deadline() {
let (server, mut client) = tcp_pair();
let sender = std::thread::spawn(move || {
client.write_all(b"one\n").unwrap();
std::thread::sleep(Duration::from_millis(500));
client.write_all(b"two\n").unwrap();
});
let mut reader = std::io::BufReader::new(AuthDeadlineStream::new(server, Duration::from_millis(200)));
let mut line = String::new();
assert_eq!(read_bounded_line(&mut reader, &mut line).unwrap(), LineRead::Line);
assert_eq!(line, "one\n");
reader.get_mut().authenticated().unwrap();
// Sent 300 ms after the deadline: only the idle timeout applies now.
assert_eq!(read_bounded_line(&mut reader, &mut line).unwrap(), LineRead::Line);
assert_eq!(line, "two\n");
sender.join().unwrap();
}
#[test]
fn connection_limiter_releases_capacity() {
let limiter = ConnectionLimiter::new(1);
+5 -4
View File
@@ -325,10 +325,11 @@ pub struct UiSetParams {
/// dashes, dashOffset and opacity; null disables the stroke). Shape stroke fields use
/// `shape.edit` names and units; colour comes from `tools.setColors`. camTransformOnDrop (bool,
/// the Content-Aware Move tool's Transform On Drop). tileGrid (bool, a developer overlay of the
/// active layer's storage tiles). layerFilter (an object patching the Layers panel filter:
/// by: kind/name/mode; kinds: a list of pixel/adjustment/type/shape/smart; name: a string;
/// mode: a blend mode name such as Multiply or Pass Through). Omitted filter fields keep
/// their current values. Other fields are an error.
/// active layer's storage tiles). layerFilter (an object patching by ("kind", "name" or
/// "mode"), kinds (a list of layer kinds), name (matches part of the layer name) and mode (a
/// blend mode name) for the Layers panel filter). strokeTrace (true, false, "stderr" or "off":
/// the stroke latency trace at runtime; a CSV file is set at launch with --stroke-trace, not
/// over this channel). Other fields are an error.
pub fields: Value,
}
+10
View File
@@ -369,6 +369,10 @@ fn command_uses_ambient_path(id: &str, params: &Value) -> bool {
}
// With a `path` the file is written there; without one the bytes come back as `data`.
"actions.save" | "swatches.export" => params.get("path").is_some(),
// Shortcut sets: a .kys read or written by path, or a Summarize page written by path.
"edit.keyboardShortcuts" => {
params.get("path").is_some() || ["importKys", "exportKys", "summarize"].iter().any(|k| params.get(*k).and_then(|v| v.get("path")).is_some())
}
"plugin.reload" => true,
_ => false,
}
@@ -712,6 +716,12 @@ mod tests {
assert!(authorize_desktop_engine_command("image.mode.cmyk", &serde_json::json!({})).is_err());
assert!(authorize_engine_command("image.mode.rgb", &serde_json::json!({"profile": "/outside/profile.icc"})).is_err());
assert!(authorize_engine_command("image.mode.rgb", &serde_json::json!({"profile": "srgb"})).is_ok());
// Shortcut sets: text in and out is fine; a path reads or writes the filesystem.
let ks = |p: serde_json::Value| authorize_engine_command("edit.keyboardShortcuts", &p);
assert!(ks(serde_json::json!({"exportKys": true, "summarize": true, "importKys": "<photoshop-keyboard-shortcuts/>"})).is_ok());
for key in ["importKys", "exportKys", "summarize"] {
assert!(ks(serde_json::json!({ key: {"path": "/outside/set.kys"} })).is_err(), "{key}");
}
assert!(authorize_engine_command("filter.distort.displace", &serde_json::json!({"mapPath": "outside.png"})).is_err());
assert!(authorize_engine_command("layer.setAdjustment", &serde_json::json!({"file": "outside.cube"})).is_err());
assert!(authorize_engine_command("prefs.set", &serde_json::json!({"path": "colorSettings.workingRgb", "value": "outside.icc"})).is_err());
@@ -0,0 +1,259 @@
//! Stored smart-filter parameters must not grant automation ambient filesystem access.
use std::path::{Path, PathBuf};
use std::sync::{
Arc,
atomic::{AtomicU64, Ordering},
};
use photocraft_automation::{AuthorizedWorkspace, Headless, workspace::authorize_desktop_engine_step};
use photocraft_doc::{Document, LayerContent, LayerId};
use photocraft_engine::{Session, actions_cmds::Action, jobs::Started, smart_cmds};
use serde_json::{Value, json};
struct Fixture(PathBuf);
impl Fixture {
fn new() -> Self {
static NEXT: AtomicU64 = AtomicU64::new(0);
let stamp = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).unwrap().as_nanos();
let base = std::env::temp_dir().join(format!("pc-filter-auth-{}-{stamp}-{}", std::process::id(), NEXT.fetch_add(1, Ordering::Relaxed)));
std::fs::create_dir(&base).unwrap();
std::fs::create_dir(base.join("workspace")).unwrap();
std::fs::create_dir(base.join("outside")).unwrap();
let f = Self(base);
std::fs::write(f.root().join("stripes.png"), png(|x| if (x / 2) % 2 == 0 { 0 } else { 255 })).unwrap();
std::fs::write(f.outside("black.png"), png(|_| 0)).unwrap();
std::fs::write(f.outside("white.png"), png(|_| 255)).unwrap();
std::fs::write(f.outside("black.cube"), cube(0)).unwrap();
std::fs::write(f.outside("white.cube"), cube(1)).unwrap();
f
}
fn root(&self) -> PathBuf {
self.0.join("workspace")
}
fn outside(&self, name: &str) -> PathBuf {
self.0.join("outside").join(name)
}
fn headless(&self) -> Headless {
Headless::with_workspace(AuthorizedWorkspace::new(Some(&self.root()), Some(&self.root())).unwrap())
}
fn setup(&self, lookup: bool) -> (Headless, LayerId) {
let mut h = self.headless();
h.handle("doc.new", json!({"width": 32, "height": 32, "background": "#808080"})).unwrap();
h.handle("doc.new", json!({"width": 32, "height": 32})).unwrap();
let layer = LayerId(h.handle("doc.place", json!({"path": "stripes.png"})).unwrap()["layer"].as_u64().unwrap());
let (id, params) = if lookup {
("image.adjustments.colorLookup", json!({"layer": layer.0, "lut": "none"}))
} else {
("filter.distort.displace", json!({"layer": layer.0, "mapDocument": 0, "horizontal": 50, "vertical": 0}))
};
h.session.execute(id, params).unwrap();
(h, layer)
}
fn saved_filter(&self, lookup: bool) -> (Document, LayerId) {
let (h, layer) = self.setup(lookup);
let mut doc = (*h.session.active().unwrap().doc).clone();
let LayerContent::Smart(sm) = &mut doc.layer_mut(layer).unwrap().content else { panic!("smart object") };
sm.smart_filters[0].params = path_params(lookup, &self.outside(if lookup { "white.cube" } else { "white.png" }));
let bytes = photocraft_format::save_to_bytes(&doc, &Default::default()).unwrap();
std::fs::write(self.root().join("stored.pcraft"), bytes).unwrap();
(doc, layer)
}
}
impl Drop for Fixture {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.0);
}
}
fn png(value: impl Fn(u32) -> u8) -> Vec<u8> {
let mut pixels = Vec::new();
for _ in 0..32 {
for x in 0..32 {
pixels.extend([value(x); 3]);
}
}
let image = photocraft_codecs::Image::from_u8(32, 32, photocraft_codecs::ChannelLayout::Rgb, pixels).unwrap();
photocraft_codecs::encode(&image, photocraft_codecs::Format::Png, &Default::default()).unwrap()
}
fn cube(value: u8) -> String {
format!("LUT_3D_SIZE 2\n{}", format!("{value} {value} {value}\n").repeat(8))
}
fn path_params(lookup: bool, path: &Path) -> Value {
if lookup { json!({"file": path}) } else { json!({"mapPath": path, "mapDocument": null}) }
}
fn assert_denied<T: std::fmt::Debug>(result: Result<T, impl std::fmt::Display>) {
match result {
Err(error) => assert!(error.to_string().contains("ambient filesystem"), "{error}"),
Ok(value) => panic!("ambient file access was accepted: {value:?}"),
}
}
#[test]
fn parameter_edits_reject_outside_images_and_luts_without_changing_the_document() {
for lookup in [false, true] {
let f = Fixture::new();
let (mut h, layer) = f.setup(lookup);
let before = h.render_png(None, 64).unwrap();
let doc = h.session.active().unwrap().doc.clone();
let journal = h.session.journal.len();
for name in if lookup { ["black.cube", "white.cube"] } else { ["black.png", "white.png"] } {
let params = path_params(lookup, &f.outside(name));
let id = if lookup { "image.adjustments.colorLookup" } else { "filter.distort.displace" };
assert_denied(h.session.execute(id, params.clone()));
assert_denied(h.handle("engine.execute", json!({"command": "layer.smartFilter.setParams", "params": {"layer": layer.0, "params": params}})));
assert!(Arc::ptr_eq(&doc, &h.session.active().unwrap().doc));
assert_eq!(h.session.journal.len(), journal);
assert_eq!(h.render_png(None, 64).unwrap(), before);
}
// Safe numeric and embedded-data edits remain usable.
let safe = if lookup { json!({"data": cube(0), "fileName": "embedded.cube"}) } else { json!({"horizontal": 10}) };
h.session.execute("layer.smartFilter.setParams", json!({"layer": layer.0, "params": safe})).unwrap();
}
}
#[test]
fn action_playback_cannot_hide_a_smart_filter_path_edit() {
let f = Fixture::new();
let (mut h, layer) = f.setup(false);
let doc = h.session.active().unwrap().doc.clone();
h.session.actions.list.push(Action::new(
"edit filter",
vec![("layer.smartFilter.setParams".into(), json!({"layer": layer.0, "params": path_params(false, &f.outside("white.png"))}))],
));
let result = h.session.execute("actions.play", json!({"action": "edit filter"})).unwrap();
assert!(result["failed"]["error"].as_str().unwrap().contains("ambient filesystem"), "{result}");
assert!(Arc::ptr_eq(&doc, &h.session.active().unwrap().doc));
}
#[test]
fn loaded_filters_are_checked_after_merging_even_when_the_edit_contains_no_path() {
for lookup in [false, true] {
let f = Fixture::new();
let (_, layer) = f.saved_filter(lookup);
let mut h = f.headless();
h.open(Path::new("stored.pcraft")).unwrap();
let doc = h.session.active().unwrap().doc.clone();
assert_denied(h.session.execute("layer.smartFilter.setParams", json!({"layer": layer.0, "params": {"horizontal": 10, "dither": false}})));
assert!(Arc::ptr_eq(&doc, &h.session.active().unwrap().doc));
// Removing an ambient input makes the filter usable again.
let safe = if lookup { json!({"file": "", "lut": "none"}) } else { json!({"mapPath": ""}) };
h.session.execute("layer.smartFilter.setParams", json!({"layer": layer.0, "params": safe})).unwrap();
}
}
#[test]
fn loaded_filters_cannot_read_on_rerender_or_reuse_a_trusted_cached_stage() {
for lookup in [false, true] {
let f = Fixture::new();
let (doc, layer) = f.saved_filter(lookup);
for warm_cache in [false, true] {
if warm_cache {
let mut trusted = doc.clone();
assert!(smart_cmds::refresh(&mut trusted, layer).unwrap());
}
let mut h = f.headless();
h.open(Path::new("stored.pcraft")).unwrap();
let before = h.session.active().unwrap().doc.clone();
assert_denied(h.session.execute("layer.smartFilter.setVisible", json!({"layer": layer.0, "visible": true})));
assert!(Arc::ptr_eq(&before, &h.session.active().unwrap().doc));
}
}
}
#[test]
fn background_rerender_keeps_the_desktop_request_authority() {
for lookup in [false, true] {
let f = Fixture::new();
let (doc, layer) = f.saved_filter(lookup);
let mut s = Session::new();
s.add_document(doc, None);
s.authorize = Some(authorize_desktop_engine_step);
let before = s.active().unwrap().doc.clone();
let started = s.start("layer.smartFilter.setVisible", json!({"layer": layer.0, "visible": true})).unwrap();
// The desktop restores UI authority as soon as the automation request returns.
s.authorize = None;
let Started::Job(job) = started else { panic!("expected a background render") };
assert_denied(s.wait_job(job));
assert!(Arc::ptr_eq(&before, &s.active().unwrap().doc));
// The worker's restriction must not leak into subsequent trusted UI work.
s.execute("layer.smartFilter.setVisible", json!({"layer": layer.0, "visible": true})).unwrap();
}
}
#[test]
fn transferring_stored_filters_cannot_read_outside_files() {
for lookup in [false, true] {
let f = Fixture::new();
let (_, from) = f.saved_filter(lookup);
let mut h = f.headless();
h.open(Path::new("stored.pcraft")).unwrap();
let to = h.handle("doc.place", json!({"path": "stripes.png"})).unwrap()["layer"].as_u64().unwrap();
let before = h.session.active().unwrap().doc.clone();
for copy in [false, true] {
assert_denied(h.session.execute("layer.smartFilter.transfer", json!({"from": from.0, "to": to, "copy": copy})));
assert!(Arc::ptr_eq(&before, &h.session.active().unwrap().doc));
}
}
}
#[test]
fn trusted_parameter_edits_still_read_maps_and_luts_after_a_denied_request() {
for lookup in [false, true] {
let f = Fixture::new();
let (mut h, layer) = f.setup(lookup);
let edit = |path: &Path| json!({"layer": layer.0, "params": path_params(lookup, path)});
assert_denied(h.session.execute("layer.smartFilter.setParams", edit(&f.outside("white.png"))));
let mut trusted = Headless::trusted_local();
trusted.session.add_document((*h.session.active().unwrap().doc).clone(), None);
let mut renders = Vec::new();
for name in if lookup { ["black.cube", "white.cube", "black.cube"] } else { ["black.png", "white.png", "black.png"] } {
trusted.session.execute("layer.smartFilter.setParams", edit(&f.outside(name))).unwrap();
renders.push(trusted.render_png(None, 64).unwrap());
}
assert_ne!(renders[0], renders[1], "trusted path-based filter still works");
assert_eq!(renders[0], renders[2], "trusted rendering remains deterministic");
}
}
#[test]
fn a_refresh_outside_command_execution_surfaces_the_denial_instead_of_rendering_unfiltered() {
// link-watch and transform paths re-render through Session::edit, not Session::execute or
// jobs::run; the gate must reach them and the denial must not silently pass pixels through
// into the process-wide stack cache.
for lookup in [false, true] {
let f = Fixture::new();
let (doc, layer) = f.saved_filter(lookup);
let mut h = f.headless();
h.open(Path::new("stored.pcraft")).unwrap();
let before = h.session.active().unwrap().doc.clone();
// Session::edit is the outside-execute mutation path (an edit closure the UI or a
// linked-file change runs); the stored filter must be denied there too.
assert_denied(h.session.edit("Re-render", |d, _| match smart_cmds::refresh(d, layer) {
Ok(_) => Ok(()),
Err(e) => Err(e),
}));
assert!(Arc::ptr_eq(&before, &h.session.active().unwrap().doc));
// A trusted session (no gate) still renders the same document.
let mut trusted = Session::new();
trusted.add_document(doc, None);
let mut d = (*trusted.active().unwrap().doc).clone();
assert!(smart_cmds::refresh(&mut d, layer).is_ok());
}
}
#[test]
fn an_ambient_map_or_lut_never_renders_unfiltered_pixels_into_the_stack_cache() {
// The denial path must fail the render before any stage is cached process-wide.
for lookup in [false, true] {
let f = Fixture::new();
let (doc, layer) = f.saved_filter(lookup);
let mut s = Session::new();
s.add_document(doc, None);
s.authorize = Some(authorize_desktop_engine_step);
let bytes = smart_cmds::stack_cache_bytes();
assert_denied(s.execute("layer.smartFilter.setVisible", json!({"layer": layer.0, "visible": true})));
assert_eq!(bytes, smart_cmds::stack_cache_bytes(), "a denied render cached no stage");
}
}
+174 -21
View File
@@ -23,7 +23,7 @@ use half::f16;
use crate::Format;
use crate::error::CodecError;
use crate::image::{ChannelLayout, DecodeWarning, DeepChannel, DeepImage, Image, SampleType};
use crate::options::Limits;
use crate::options::{Limits, alloc_zeroed};
const F: Format = Format::OpenExr;
@@ -39,9 +39,15 @@ fn unsup(reason: impl Into<String>) -> CodecError {
// Every length and offset comes from the file, so every read is bounds-checked and a short
// read is a malformed file, never a panic.
fn read_exact(cur: &mut Cursor<&[u8]>, n: usize, what: &str) -> Result<Vec<u8>, CodecError> {
let mut v = vec![0u8; n];
cur.read_exact(&mut v).map_err(|_| err(format!("truncated file while reading {what}")))?;
fn read_exact<'a>(cur: &mut Cursor<&'a [u8]>, n: usize, what: &str) -> Result<&'a [u8], CodecError> {
// Borrow packed payloads from the input. Copying them here allocates before count-table
// admission and needlessly duplicates the table even when the second pass just skips it.
let truncated = || err(format!("truncated file while reading {what}"));
let start = usize::try_from(cur.position()).map_err(|_| truncated())?;
let end = start.checked_add(n).ok_or_else(truncated)?;
let bytes = *cur.get_ref();
let v = bytes.get(start..end).ok_or_else(truncated)?;
cur.set_position(end as u64);
Ok(v)
}
@@ -81,10 +87,11 @@ fn differences_to_samples(buf: &mut [u8]) {
}
/// Undo the ZIP half-split: the stream is `[first half][second half]` with the second half
/// holding every second byte of the original; weave them back together.
fn interleave_byte_blocks(buf: &mut [u8]) {
/// holding every second byte of the original; weave them back together. The scratch copy is
/// allocated fallibly, so a buffer that passed `max_alloc` but not the allocator is an error.
fn interleave_byte_blocks(buf: &mut [u8]) -> Result<(), CodecError> {
let half = buf.len().div_ceil(2);
let mut out = vec![0u8; buf.len()];
let mut out = alloc_zeroed::<u8>(buf.len())?;
let mut k = 0usize;
for i in 0..buf.len() / 2 {
let (a, b) = (buf.get(i).copied(), buf.get(half + i).copied());
@@ -105,12 +112,29 @@ fn interleave_byte_blocks(buf: &mut [u8]) {
}
}
buf.copy_from_slice(&out);
Ok(())
}
/// Make room in `out` for `extra` more bytes, `limit` in all. Grows by doubling like `Vec`,
/// but never reserves past `limit`: callers admit exactly that size against `max_alloc`, and
/// plain doubling reserved up to twice as much. Fallible, so a failed allocation is an error.
fn reserve_up_to(out: &mut Vec<u8>, extra: usize, limit: usize, what: &str) -> Result<(), CodecError> {
let need = out.len().saturating_add(extra);
if need > limit {
return Err(err(format!("{what}: data expands past {limit} bytes")));
}
if need > out.capacity() {
let target = out.capacity().saturating_mul(2).max(need).min(limit);
out.try_reserve_exact(target.saturating_sub(out.len())).map_err(|_| CodecError::LimitExceeded(format!("cannot allocate {target} bytes for {what}")))?;
}
Ok(())
}
/// OpenEXR RLE tokens: a negative byte `n` means `-n` literal bytes follow, a non-negative
/// byte `n` means the next byte repeats `n + 1` times (as `ImfRle.cpp` and the `exr` crate).
fn rle_decode(src: &[u8], expected: usize, what: &str) -> Result<Vec<u8>, CodecError> {
let mut out = Vec::with_capacity(expected.min(1 << 20));
let mut out = Vec::new();
reserve_up_to(&mut out, expected.min(1 << 20), expected, what)?;
let mut i = 0;
while i < src.len() {
let count = src[i] as i8;
@@ -119,6 +143,7 @@ fn rle_decode(src: &[u8], expected: usize, what: &str) -> Result<Vec<u8>, CodecE
if out.len().saturating_add(n) > expected {
return Err(err(format!("{what}: RLE data expands past {expected} bytes")));
}
reserve_up_to(&mut out, n, expected, what)?;
if count < 0 {
let end = i.saturating_add(n);
let run = src.get(i..end.min(src.len())).ok_or_else(|| err(format!("{what}: RLE run points past the compressed data")))?;
@@ -143,7 +168,10 @@ fn rle_decode(src: &[u8], expected: usize, what: &str) -> Result<Vec<u8>, CodecE
/// has the uncompressed length is stored raw whatever the declared compression.
fn decompress(compression: Compression, packed: &[u8], expected: usize, what: &str) -> Result<Vec<u8>, CodecError> {
if packed.len() == expected {
return Ok(packed.to_vec());
let mut out = Vec::new();
reserve_up_to(&mut out, expected, expected, what)?;
out.extend_from_slice(packed);
return Ok(out);
}
match compression {
Compression::Uncompressed => Err(err(format!("{what}: expected {expected} uncompressed bytes, found {}", packed.len()))),
@@ -151,20 +179,38 @@ fn decompress(compression: Compression, packed: &[u8], expected: usize, what: &s
// Like ZIPS, RLE runs over the predicted, byte-split stream.
let mut out = rle_decode(packed, expected, what)?;
differences_to_samples(&mut out);
interleave_byte_blocks(&mut out);
interleave_byte_blocks(&mut out)?;
Ok(out)
}
Compression::ZIP1 => {
let mut out = Vec::with_capacity(expected.min(1 << 20));
flate2::read::ZlibDecoder::new(packed)
.take(expected as u64 + 1)
.read_to_end(&mut out)
.map_err(|_| err(format!("{what}: zlib data is malformed")))?;
// Inflate straight into `out`, grown with `reserve_up_to` rather than by
// `read_to_end`, whose doubling reserves past `expected`. Once `expected` bytes are
// in, a one-byte read checks that the stream ends there.
let malformed = || err(format!("{what}: zlib data is malformed"));
let mut zlib = flate2::read::ZlibDecoder::new(packed);
let mut out = Vec::new();
let mut filled = 0;
while filled < expected {
if filled == out.len() {
let grow = out.len().max(1 << 13).min(expected - filled);
reserve_up_to(&mut out, grow, expected, what)?;
out.resize(filled + grow, 0);
}
let n = zlib.read(out.get_mut(filled..).unwrap_or_default()).map_err(|_| malformed())?;
if n == 0 {
break;
}
filled += n;
}
out.truncate(filled);
if filled == expected && zlib.read(&mut [0u8; 1]).map_err(|_| malformed())? != 0 {
return Err(err(format!("{what}: zlib data expands past {expected} bytes")));
}
if out.len() != expected {
return Err(err(format!("{what}: zlib data expands to {} bytes, expected {expected}", out.len())));
}
differences_to_samples(&mut out);
interleave_byte_blocks(&mut out);
interleave_byte_blocks(&mut out)?;
Ok(out)
}
other => Err(unsup(format!("deep data with {other:?} compression (NONE, RLE and ZIPS are supported)"))),
@@ -340,13 +386,41 @@ pub(crate) fn decode_deep(meta: &MetaData, bytes: &[u8], limits: &Limits) -> Res
if packed_table > remaining || packed_data > remaining.saturating_sub(packed_table) {
return Err(err("deep chunk sizes point past the end of the file"));
}
let table_bytes = read_exact(&mut cur, packed_table as usize, "the sample-count table")?;
let what = "the sample-count table";
let table_bytes = read_exact(&mut cur, packed_table as usize, what)?;
let expected_table = block_pixels.len().checked_mul(4).ok_or_else(|| err("count table overflows"))?;
// A compressed clipped table also needs its scratch copy. The data-window check only
// budgets four bytes per channel per pixel, insufficient for a one-channel image.
// An equal-sized payload takes decompress's raw path, which allocates no scratch.
let buffers = if table_bytes.len() == expected_table { 1 } else { 2 };
let clipped_need = (expected_table as u64).saturating_mul(buffers);
if clipped_need > limits.max_alloc {
return Err(CodecError::LimitExceeded(format!(
"{what} needs {clipped_need} bytes including decompression scratch, exceeding max_alloc {}",
limits.max_alloc
)));
}
// An edge tile's table may still be stored at the full tile size (its pixels first, in
// rows of the clipped width, then unused entries), as the OpenEXR library writes it.
let full_table = tile_w.saturating_mul(tile_h).saturating_mul(4).max(expected_table);
let raw = decompress(compression, &table_bytes, full_table, "the sample-count table")
.or_else(|_| decompress(compression, &table_bytes, expected_table, "the sample-count table"))?;
// That size comes from the header's tile size alone, which nothing ties to the data
// window, so it is tried only when `max_alloc` has room for the table and for the copy
// that undoes its byte split. Otherwise only the clipped size is read.
let full_table = tile_w.checked_mul(tile_h).and_then(|n| n.checked_mul(4));
let raw = match full_table {
// Scan lines and interior tiles: the full size is the clipped size.
Some(full) if full <= expected_table => decompress(compression, table_bytes, expected_table, what)?,
Some(full) if (full as u64).saturating_mul(2) <= limits.max_alloc => {
decompress(compression, table_bytes, full, what).or_else(|_| decompress(compression, table_bytes, expected_table, what))?
}
_ => decompress(compression, table_bytes, expected_table, what).map_err(|_| {
// Four bytes per pixel of the tile, twice: the table and its scratch copy.
let need = (tile_w as u64).saturating_mul(tile_h as u64).saturating_mul(8);
CodecError::LimitExceeded(format!(
"{what} of a {tile_w}x{tile_h} deep tile does not decode at the clipped size, and at the full tile size it needs {need} bytes with its scratch copy, exceeding max_alloc {}",
limits.max_alloc
))
})?,
};
// The table is cumulative within each row of the block (a tile restarts at every row);
// `prefix` is cumulative over the whole block, and each pixel's own count is the difference.
@@ -423,7 +497,7 @@ pub(crate) fn decode_deep(meta: &MetaData, bytes: &[u8], limits: &Limits) -> Res
// The count table sits between the sizes and the sample data; skip its bytes.
read_exact(&mut cur, packed_table as usize, "the sample-count table")?;
let data_bytes = read_exact(&mut cur, chunk.packed_data as usize, "the deep sample data")?;
let raw = decompress(compression, &data_bytes, chunk.unpacked_data as usize, "the deep sample data")?;
let raw = decompress(compression, data_bytes, chunk.unpacked_data as usize, "the deep sample data")?;
// Row by row (a scan line block is one row), and within a row channel by channel, as
// flat tiles are laid out: each pixel's samples are contiguous within its channel.
let mut in_off = 0usize;
@@ -611,3 +685,82 @@ pub(crate) fn flatten(deep: &DeepImage) -> Result<Image, CodecError> {
img.warnings.push(DecodeWarning::DeepFlattened { format: F, max_samples_per_pixel: max_samples });
Ok(img)
}
#[cfg(test)]
mod tests {
use super::*;
use std::io::Write as _;
#[test]
fn packed_reads_borrow_input_and_reject_bad_sizes_before_allocation() {
let bytes = [1u8, 2, 3, 4];
let mut cur = Cursor::new(bytes.as_slice());
let prefix = read_exact(&mut cur, 3, "x").expect("three input bytes");
assert_eq!(prefix, &[1, 2, 3]);
assert_eq!(prefix.as_ptr(), bytes.as_ptr());
assert_eq!(cur.position(), 3);
assert!(matches!(read_exact(&mut cur, usize::MAX, "x"), Err(CodecError::Malformed { .. })));
assert_eq!(cur.position(), 3);
assert_eq!(read_exact(&mut cur, 1, "x").expect("last byte"), &[4]);
assert!(matches!(read_exact(&mut cur, 1, "x"), Err(CodecError::Malformed { .. })));
cur.set_position(u64::MAX);
assert!(matches!(read_exact(&mut cur, 1, "x"), Err(CodecError::Malformed { .. })));
}
/// What the writer stores before compressing: the byte split, then the +128 predictor.
fn predicted(raw: &[u8]) -> Vec<u8> {
let half = raw.len().div_ceil(2);
let mut out = vec![0u8; raw.len()];
for (i, &v) in raw.iter().enumerate() {
out[if i % 2 == 0 { i / 2 } else { half + i / 2 }] = v;
}
let mut prev = 0i16;
for (i, b) in out.iter_mut().enumerate() {
let v = i16::from(*b);
if i > 0 {
*b = (v - prev + 128) as u8;
}
prev = v;
}
out
}
/// #4958: callers admit `expected` bytes for a decompressed buffer (twice that for a count
/// table, with the copy that undoes its byte split), so decompression must not reserve
/// more. `Vec`'s doubling gave a 4 MiB ZIPS table 8 MiB of capacity and a 3 MiB RLE table
/// 4 MiB, so the "admitted" table and its copy took up to three times the table size.
#[test]
fn decompressed_buffers_reserve_no_more_than_expected() {
for n in [1usize << 20, 2 << 20, (3 << 20) + 1, 4 << 20, 5 << 20] {
let raw = vec![0u8; n];
let p = predicted(&raw);
let mut z = flate2::write::ZlibEncoder::new(Vec::new(), flate2::Compression::fast());
z.write_all(&p).expect("write to a Vec");
let zips = z.finish().expect("finish a Vec");
// RLE: the first byte as a literal, then runs of up to 128 copies of the next.
let mut rle = vec![0xFF, p[0]];
for run in p[1..].chunks(128) {
rle.extend_from_slice(&[(run.len() - 1) as u8, run[0]]);
}
for (compression, packed) in [(Compression::ZIP1, &zips), (Compression::RLE, &rle)] {
let out = decompress(compression, packed, n, "the table").expect("decompresses");
assert_eq!(out, raw, "{compression:?}, {n} bytes");
assert!(out.capacity() <= n, "{compression:?}: a {n} byte buffer reserved {} bytes", out.capacity());
}
// One byte short, the same data expands past the expected size and is refused.
for (compression, packed) in [(Compression::ZIP1, &zips), (Compression::RLE, &rle)] {
assert!(decompress(compression, packed, n - 1, "the table").is_err(), "{compression:?}, {n} bytes");
}
}
}
/// A size past the limit is malformed data, and a reservation the allocator refuses is an
/// error rather than an abort.
#[test]
fn reservations_past_the_limit_or_the_allocator_are_errors() {
let mut v = Vec::new();
assert!(matches!(reserve_up_to(&mut v, 2, 1, "x"), Err(CodecError::Malformed { .. })));
assert!(matches!(reserve_up_to(&mut v, isize::MAX as usize + 1, usize::MAX, "x"), Err(CodecError::LimitExceeded(_))));
assert_eq!(v.capacity(), 0);
}
}
+151 -1
View File
@@ -118,6 +118,23 @@ fn gen_deep(
tile: Option<(usize, usize)>,
counts: &[u32],
sample: &dyn Fn(usize, usize) -> Vec<f32>,
) -> Vec<u8> {
gen_deep_tables(w, h, channels, compression, tile, counts, sample, false)
}
/// [`gen_deep`]; with `full_tile_tables` every tile's count table is stored at the full tile
/// size, as the OpenEXR library writes edge tiles: the block's entries first (in rows of its
/// clipped width), then zeros.
#[allow(clippy::too_many_arguments)]
fn gen_deep_tables(
w: usize,
h: usize,
channels: &[Chan],
compression: u8,
tile: Option<(usize, usize)>,
counts: &[u32],
sample: &dyn Fn(usize, usize) -> Vec<f32>,
full_tile_tables: bool,
) -> Vec<u8> {
let mut out = Vec::new();
out.extend_from_slice(&0x0131_2f76u32.to_le_bytes());
@@ -216,6 +233,10 @@ fn gen_deep(
table.extend_from_slice(&acc.to_le_bytes());
}
}
assert_eq!(table.len(), table_len(b));
if let (true, Some((tw, th))) = (full_tile_tables, tile) {
table.resize(tw * th * 4, 0);
}
let mut data = Vec::new();
for row in b.pixels.chunks(b.row_w) {
for (ci, ch) in channels.iter().enumerate() {
@@ -237,7 +258,6 @@ fn gen_deep(
c.extend_from_slice(&(data.len() as u64).to_le_bytes());
c.extend_from_slice(&ct);
c.extend_from_slice(&cd);
assert_eq!(table.len(), table_len(b));
assert_eq!(data.len(), data_len(b));
chunks.push((bi, c));
}
@@ -608,6 +628,136 @@ fn hostile_sizes_and_offsets_error() {
assert!(matches!(decode_deep_exr(&far, &Limits::none()), Err(CodecError::Malformed { .. })));
}
/// #4958: a deep tile's count table may be stored at the full tile size, and that size comes
/// from the header alone: nothing ties it to the data window. One 1024×1024 tile over a 4×4
/// image, its table stored at that size, makes a compressed file of tens of KB whose table
/// inflates to 4 MiB, plus as much again for the copy that undoes the byte split. Under a
/// budget smaller than both the table must be refused before it is allocated; with room for
/// both it decodes. Tables stored at the clipped size, and the full-size edge tables of
/// ordinary tiles, still decode under a small budget.
#[test]
fn deep_tile_count_table_is_admitted_against_max_alloc() {
let budget = |max_alloc: u64| Limits { max_alloc, ..Limits::none() };
let tight = budget(1 << 20);
let table: u64 = 1024 * 1024 * 4; // the full tile's count table, in bytes
let scan = decode_deep_exr(&gen_deep(4, 4, &RGBAZ, 0, None, COUNTS_ONE, &sample_rgba), &Limits::none()).expect("scan lines");
for compression in [0u8, 1, 2] {
let big = gen_deep_tables(4, 4, &RGBAZ, compression, Some((1024, 1024)), COUNTS_ONE, &sample_rgba, true);
assert_eq!(decode_deep_exr(&big, &Limits::none()).expect("full-size table, no limits"), scan, "compression {compression}");
let got = decode_deep_exr(&big, &tight);
assert!(
matches!(got, Err(CodecError::LimitExceeded(_))),
"compression {compression}: a 4 MiB count table under a 1 MiB budget gave {:?}",
got.map(|d| d.total_samples())
);
let flat = photocraft_codecs::decode_with(&big, &photocraft_codecs::DecodeOptions { limits: tight, ..Default::default() });
assert!(matches!(flat, Err(CodecError::LimitExceeded(_))), "compression {compression}: the flat decode gave {:?}", flat.map(|i| i.width()));
// The same tile with its table stored at the clipped size fits the small budget.
let clipped = gen_deep(4, 4, &RGBAZ, compression, Some((1024, 1024)), COUNTS_ONE, &sample_rgba);
assert_eq!(decode_deep_exr(&clipped, &tight).expect("clipped table, 1 MiB budget"), scan, "compression {compression}");
if compression != 0 {
assert!(big.len() < 1 << 20, "compression {compression}: the file is {} bytes", big.len());
}
// The table and its scratch copy are admitted together: 8 MiB.
assert_eq!(decode_deep_exr(&big, &budget(2 * table)).expect("room for the table and its copy"), scan, "compression {compression}");
let got = decode_deep_exr(&big, &budget(2 * table - 1));
assert!(matches!(got, Err(CodecError::LimitExceeded(_))), "compression {compression}: one byte short gave {:?}", got.map(|d| d.total_samples()));
}
// Ordinary tiles: full-size edge tables decode under the small budget, like clipped ones.
let counts: Vec<u32> = (0..35).map(|p| (p * 3) % 4).collect();
let sample = |p: usize, ci: usize| -> Vec<f32> { (0..counts[p]).map(|k| [0.5, 0.25, 0.125 * k as f32, 1.0, 10.0 - k as f32][ci]).collect() };
for compression in [0u8, 1, 2] {
let full = gen_deep_tables(7, 5, &RGBAZ, compression, Some((3, 2)), &counts, &sample, true);
let clipped = gen_deep(7, 5, &RGBAZ, compression, Some((3, 2)), &counts, &sample);
assert_eq!(
decode_deep_exr(&full, &tight).expect("full-size edge tables"),
decode_deep_exr(&clipped, &tight).expect("clipped edge tables"),
"compression {compression}"
);
}
}
/// #4958, the edges of that admission. A tile of the largest size exr accepts (2^30 - 2 a side,
/// a 2^62 byte count table) decodes from a clipped table under every budget, including no limits,
/// where its full size passes the check and is only tried as the data arrives. Each tile is
/// admitted on its own, because its table is freed before the next chunk: three 16×16 tiles over
/// a 48×1 image are all edge tiles, so every full-size table reaches the check (an interior tile's
/// full size equals its clipped size, so it uses the clipped check). They need 2 KiB each for
/// the table and its copy, 6 KiB in all, and decode under a budget of 4096 bytes. Half and uint
/// channels decode after full-size tables like float ones.
#[test]
fn deep_tile_table_admission_edges() {
let budget = |max_alloc: u64| Limits { max_alloc, ..Limits::none() };
let scan = decode_deep_exr(&gen_deep(4, 4, &RGBAZ, 0, None, COUNTS_ONE, &sample_rgba), &Limits::none()).expect("scan lines");
let side = (1 << 30) - 2;
for compression in [0u8, 1, 2] {
let bytes = gen_deep(4, 4, &RGBAZ, compression, Some((side, side)), COUNTS_ONE, &sample_rgba);
for limits in [Limits::none(), Limits::default(), budget(1 << 20)] {
assert_eq!(decode_deep_exr(&bytes, &limits).expect("the largest tile, clipped table"), scan, "compression {compression}, {limits:?}");
}
}
let counts: Vec<u32> = (0..48).map(|p| (p % 3) as u32).collect();
let half: [Chan; 5] = RGBAZ.map(|c| Chan { ty: 1, ..c });
let [a, b, g, r, z] = RGBAZ;
let with_id = [a, b, g, r, z, Chan { name: "id", ty: 0 }];
for channels in [&RGBAZ[..], &half[..], &with_id[..]] {
let sample = |p: usize, ci: usize| -> Vec<f32> { (0..counts[p]).map(|k| [0.5, 0.25, 0.125, 1.0, 2.0 + k as f32, 7.0][ci]).collect() };
for compression in [0u8, 1, 2] {
let full = gen_deep_tables(48, 1, channels, compression, Some((16, 16)), &counts, &sample, true);
let clipped = gen_deep(48, 1, channels, compression, Some((16, 16)), &counts, &sample);
let what = format!("{} channels, compression {compression}", channels.len());
let want = decode_deep_exr(&clipped, &Limits::none()).expect("clipped tables");
assert_eq!(decode_deep_exr(&full, &budget(4096)).expect("full-size tables, admitted one at a time"), want, "{what}");
}
}
}
/// A one-channel data-window check admits only four bytes per pixel, but a compressed count
/// table and its scratch copy need eight. Cover scanlines, interior tiles and the clipped fallback;
/// the existing multichannel cases have enough pixel allowance to hide this gap.
#[test]
fn clipped_count_tables_include_scratch_in_the_budget() {
let channels = [Chan { name: "Y", ty: 2 }];
let counts = vec![0u32; 64];
let sample = |_: usize, _: usize| Vec::new();
let budget = |max_alloc: u64| Limits { max_alloc, ..Limits::none() };
for tile in [None, Some((64, 1)), Some((128, 2))] {
for compression in [0u8, 1, 2] {
let bytes = gen_deep(64, 1, &channels, compression, tile, &counts, &sample);
let what = format!("tile {tile:?}, compression {compression}");
let want = decode_deep_exr(&bytes, &Limits::none()).expect("unlimited decode");
let required = if compression == 0 { 256 } else { 512 };
assert_eq!(decode_deep_exr(&bytes, &budget(required)).expect("table and any scratch fit exactly"), want, "{what}");
assert!(matches!(decode_deep_exr(&bytes, &budget(required - 1)), Err(CodecError::LimitExceeded(_))), "{what}");
let flat = photocraft_codecs::decode_with(&bytes, &photocraft_codecs::DecodeOptions { limits: budget(required - 1), ..Default::default() });
assert!(matches!(flat, Err(CodecError::LimitExceeded(_))), "{what}");
if compression == 0 {
assert_eq!(decode_deep_exr(&bytes, &budget(511)).expect("raw table needs no scratch"), want, "{what}");
}
}
}
}
/// RLE and ZIPS store incompressible tables raw too. Their actual payload, not the header's
/// compression tag, decides whether a scratch buffer is needed.
#[test]
fn raw_count_tables_need_no_scratch_even_with_compression() {
let channels = [Chan { name: "Y", ty: 2 }];
let limits = Limits { max_alloc: 4, ..Limits::none() };
for tile in [None, Some((1, 1)), Some((2, 2))] {
for compression in [0u8, 1, 2] {
let bytes = gen_deep(1, 1, &channels, compression, tile, &[0], &|_, _| Vec::new());
let header_end = header_end_of(&bytes);
let chunk = u64::from_le_bytes(bytes[header_end..header_end + 8].try_into().expect("chunk offset")) as usize;
let table_size = chunk + if tile.is_some() { 16 } else { 4 };
let packed = u64::from_le_bytes(bytes[table_size..table_size + 8].try_into().expect("table size"));
assert_eq!(packed, 4, "the four-byte count table is stored raw");
let want = decode_deep_exr(&bytes, &Limits::none()).expect("unlimited decode");
assert_eq!(decode_deep_exr(&bytes, &limits).expect("raw table fits"), want, "tile {tile:?}, compression {compression}");
}
}
}
/// Walk the attributes like the format prescribes: the offset table starts after the
/// header's terminating zero byte.
fn header_end_of(bytes: &[u8]) -> usize {
+6 -6
View File
@@ -563,14 +563,14 @@ impl LayerKeys {
fn identity(&self, layer: &Layer, doc: Option<&Document>) -> u64 {
let addr = std::ptr::from_ref(layer) as usize;
let in_doc = doc.is_some_and(|d| self.in_doc.get_or_init(|| doc_layer_addresses(d)).contains(&addr));
if in_doc && let Some(id) = self.ids.lock().unwrap_or_else(|e| e.into_inner()).get(&addr) {
return *id;
}
let id = self.compute(layer);
if in_doc {
self.ids.lock().unwrap_or_else(|e| e.into_inner()).insert(addr, id);
let mut ids = self.ids.lock().unwrap_or_else(|e| e.into_inner());
// Computing an identity only hashes immutable layer data; it does not run Rayon
// work or re-enter this memo. Keep the miss and insertion atomic across callers.
*ids.entry(addr).or_insert_with(|| self.compute(layer))
} else {
self.compute(layer)
}
id
}
fn compute(&self, layer: &Layer) -> u64 {
+24
View File
@@ -3190,3 +3190,27 @@ fn effect_cache_keeps_no_pixels_of_a_dropped_layer() {
assert_eq!(std::sync::Arc::strong_count(&own), 1);
assert_eq!(std::sync::Arc::strong_count(&child), 1);
}
// Concurrent callers share one memoized effect identity.
#[test]
fn concurrent_effect_identity_misses_compute_once() {
let mut doc = identity_doc(SampleType::U8);
// Make the existing pure identity hash long enough to expose overlapping misses.
doc.layers[1].effects.items = vec![Effect::DropShadow(shadow(4.0, 120.0)); 512];
let layer = &doc.layers[1];
let keys = LayerKeys::default();
let start = std::sync::Barrier::new(8);
std::thread::scope(|scope| {
let handles: Vec<_> = (0..8)
.map(|_| {
scope.spawn(|| {
start.wait();
keys.identity(layer, Some(&doc))
})
})
.collect();
let ids: Vec<_> = handles.into_iter().map(|h| h.join().unwrap()).collect();
assert!(ids.iter().all(|id| *id == ids[0]));
});
assert_eq!(keys.built.load(std::sync::atomic::Ordering::Relaxed), 1, "concurrent cache misses must compute one memoized identity");
}
+50
View File
@@ -661,3 +661,53 @@ fn replace_color_localized_clusters_only_change_the_colour_near_the_sample() {
let err = s.execute("image.adjustments.replaceColor", json!({"points": [[1]]})).unwrap_err();
assert!(err.to_string().contains("bad point"), "{err}");
}
/// #6095: ⌘I in Quick Mask inverts the whole mask, not only where it was white, so leaving Quick
/// Mask selects everything but the original rectangle, whichever way the colour reads. With
/// Color Indicates Selected Areas and nothing selected, it selects everything. A black alpha
/// channel inverts to white.
#[test]
fn invert_turns_the_black_of_quick_mask_and_alpha_channels_white() {
for depth in DEPTHS {
let mut s = session(depth, "rgb");
let pixels = rgba(&s, 2, 2);
s.execute("select.rect", json!({"x": 10, "y": 8, "width": 20, "height": 10})).unwrap();
s.execute("select.editInQuickMaskMode", json!({"on": true})).unwrap();
s.execute("image.adjustments.invert", json!({"target": "quickMask"})).unwrap();
let q = &doc(&s).quick_mask.as_ref().unwrap().surface;
let (inside, outside) = (q.sample_channel(15, 12, 0), q.sample_channel(2, 2, 0));
assert!(inside < 0.01 && outside > 0.99, "{depth}-bit Quick Mask inverted: inside {inside}, outside {outside}");
s.execute("select.editInQuickMaskMode", json!({"on": false})).unwrap();
let sel = doc(&s).selection.as_ref().expect("an inverse selection after Quick Mask");
let (inside, outside) = (sel.sample_channel(15, 12, 0), sel.sample_channel(2, 2, 0));
assert!(inside < 0.01 && outside > 0.99, "{depth}-bit selection: inside {inside}, outside {outside}");
assert_eq!(rgba(&s, 2, 2), pixels, "{depth}-bit: the layer is untouched");
s.execute("select.deselect", json!({})).unwrap();
s.execute("channel.new", json!({"name": "Black", "fill": "black"})).unwrap();
s.execute("image.adjustments.invert", json!({"target": {"channel": 0}})).unwrap();
let a = doc(&s).channels[0].surface.sample_channel(40, 30, 0);
assert!(a > 0.99, "{depth}-bit black alpha channel inverts to white ({a})");
s.undo();
assert!(doc(&s).channels[0].surface.sample_channel(40, 30, 0) < 0.01, "{depth}-bit: undo restores the black");
// Color Indicates Selected Areas: a rectangle comes back inverted, and nothing selected
// comes back as everything selected.
for (start, inside, outside) in [("rectangle", 0.0, 1.0), ("nothing", 1.0, 1.0)] {
let mut s = session(depth, "rgb");
s.execute("channel.options", json!({"channel": "quickMask", "indicates": "selected"})).unwrap();
if start == "rectangle" {
s.execute("select.rect", json!({"x": 10, "y": 8, "width": 20, "height": 10})).unwrap();
}
s.execute("select.editInQuickMaskMode", json!({"on": true})).unwrap();
s.execute("image.adjustments.invert", json!({"target": "quickMask"})).unwrap();
s.execute("select.editInQuickMaskMode", json!({"on": false})).unwrap();
let sel = doc(&s).selection.as_ref().unwrap_or_else(|| panic!("{depth}-bit Selected Areas, {start}: a selection after Quick Mask"));
let got = (sel.sample_channel(15, 12, 0), sel.sample_channel(2, 2, 0));
assert!(
(got.0 - inside).abs() < 0.01 && (got.1 - outside).abs() < 0.01,
"{depth}-bit Selected Areas, {start}: selection (inside, outside) {got:?}"
);
}
}
}
+13
View File
@@ -42,6 +42,11 @@ fn group_of(doc: &Document, id: LayerId) -> Vec<LayerId> {
if group.len() > 1 { group } else { Vec::new() }
}
/// The base `id` clips to (itself when it is a base), when it is in a clip group.
pub(crate) fn base_of(doc: &Document, id: LayerId) -> Option<LayerId> {
group_of(doc, id).first().copied()
}
/// The layers clipped to `id`: the clipped run directly above it. Empty when `id` is itself
/// clipped (it is not a base) or nothing is clipped to it.
fn clipped_to(doc: &Document, id: LayerId) -> Vec<LayerId> {
@@ -51,6 +56,14 @@ fn clipped_to(doc: &Document, id: LayerId) -> Vec<LayerId> {
}
}
/// The clipped layers directly above `id` among its siblings (Release Clipping Mask releases them
/// with it).
pub(crate) fn clipped_above(doc: &Document, id: LayerId) -> Vec<LayerId> {
let Some(path) = doc.path_of(id) else { return Vec::new() };
let Some((list, idx)) = siblings(doc, &path) else { return Vec::new() };
list.iter().skip(idx.saturating_add(1)).take_while(|l| l.clipped).map(|l| l.id).collect()
}
/// The clip groups of layers about to move or be deleted, read before they leave their slots.
#[derive(Default)]
pub(crate) struct Before {
+100 -44
View File
@@ -253,7 +253,10 @@ pub(crate) fn parse_hex(s: &str) -> Option<[f32; 4]> {
}
/// Layer › Create / Release Clipping Mask. With a `layer` param, just that layer. Otherwise, as in
/// Photoshop, the selection (#1248): Create clips every selected layer except the lowest, which
/// becomes the base; Release releases every selected layer. One history step either way.
/// becomes the base; Release releases every selected layer. Releasing a clipped layer also
/// releases the clipped layers above it in its group, as Adobe documents ("removes the selected
/// layer and any layers above it from the clipping mask"), so none is left clipped to a layer
/// that is no longer clipped. One history step either way.
fn set_clipped(s: &mut Session, p: &Value, clip: bool) -> Result<Value> {
let label = if clip { "Create Clipping Mask" } else { "Release Clipping Mask" };
let ids: Vec<LayerId> = if p.get("layer").is_some() {
@@ -267,6 +270,20 @@ fn set_clipped(s: &mut Session, p: &Value, clip: bool) -> Result<Value> {
(false, all) => all.to_vec(),
}
};
let ids = if clip {
ids
} else {
let doc = &s.active().ok_or(EngineError::NoDocument)?.doc;
let mut all = ids.clone();
for id in ids.iter().filter(|id| doc.layer(**id).is_some_and(|l| l.clipped)) {
for above in crate::clip_group::clipped_above(doc, *id) {
if !all.contains(&above) {
all.push(above);
}
}
}
all
};
s.edit(label, |doc, _| {
for id in &ids {
doc.layer_mut(*id).ok_or(EngineError::NoLayer(*id))?.clipped = clip;
@@ -381,12 +398,12 @@ fn destructive_adjust(s: &mut Session, label: &str, adj: Adjustment, p: &Value)
});
}
if crate::channel_cmds::is_channel_target(p) {
// Alpha channel / Quick Mask target: the adjustment runs on the grayscale channel.
// Alpha channel / Quick Mask target: the adjustment runs on the grayscale channel as on
// a layer mask, its unstored black included, so ⌘I in Quick Mask inverts it all (#6095).
return s.edit(label, |doc, _| {
let sel = doc.selection.clone();
if let Some(surf) = crate::channel_cmds::channel_surface_for_filter(doc, None, p)? {
pixels::adjust_surface(surf, &adj, sel.as_ref(), ColorMode::Grayscale);
surf.prune();
pixels::adjust_mask(surf, &adj, sel.as_ref());
}
Ok(Value::Null)
});
@@ -724,10 +741,32 @@ fn build() -> Vec<CommandSpec> {
"Layer Properties",
[],
None,
r##"{"layer":id?,"name":str?,"visible":bool?,"opacity":0..1?,"fill":0..1?,"blend":"Multiply|…"?,"clipped":bool?,"locked":bool?,"locks":{"transparency","pixels","position","artboard","all":bool}?,"channels":[bool,…]? (Advanced Blending: which colour channels blend, R G B / C M Y K / L a b)}"##,
r##"{"layer":id?,"layers":[id,…]? (the same change to each, one step: the Layers panel's controls with several layers selected),"name":str? (one layer only),"visible":bool?,"opacity":0..1?,"fill":0..1?,"blend":"Multiply|…"?,"clipped":bool?,"locked":bool?,"locks":{"transparency","pixels","position","artboard","all":bool}?,"channels":[bool,…]? (Advanced Blending: which colour channels blend, R G B / C M Y K / L a b)}"##,
has_layer,
|s, p| {
let id = layer_param(s, p)?;
// Several layers at once (the Layers panel with several selected, as in Photoshop),
// else the given or active one.
let ids: Vec<LayerId> = match p.get("layers") {
None | Some(Value::Null) => vec![layer_param(s, p)?],
Some(Value::Array(a)) if !a.is_empty() && a.len() <= 10_000 => {
let doc = &s.active().ok_or(EngineError::NoDocument)?.doc;
let mut ids = Vec::with_capacity(a.len());
for v in a {
let id = v.as_u64().map(LayerId).ok_or_else(|| bad("layer.setProps", format!("`layers` holds layer ids, got {v}")))?;
if doc.layer(id).is_none() {
return Err(EngineError::NoLayer(id));
}
if !ids.contains(&id) {
ids.push(id);
}
}
ids
}
Some(v) => return Err(bad("layer.setProps", format!("`layers` is a non-empty list of layer ids, got {v}"))),
};
if ids.len() > 1 && p.get("name").is_some() {
return Err(bad("layer.setProps", "`name` renames one layer, not several"));
}
// Opacity and Fill are fractions here, while the Layer Style commands take
// percentages: a value outside 0..1 is refused, never clamped to 100 % (#5242).
let unit = |key: &str| -> Result<Option<f32>> {
@@ -738,9 +777,19 @@ fn build() -> Vec<CommandSpec> {
}
};
let (opacity, fill) = (unit("opacity")?, unit("fill")?);
let only_visibility =
p.as_object().is_some_and(|o| o.contains_key("visible") && o.keys().all(|k| matches!(k.as_str(), "layer" | "visible" | "coalesce")));
let label = if only_visibility { "Layer Visibility" } else { "Layer Properties" };
// Photoshop's History names for a single kind of change; a mix is "Layer Properties".
let changed: Vec<&str> = p
.as_object()
.map(|o| o.keys().map(String::as_str).filter(|k| !matches!(*k, "layer" | "layers" | "coalesce")).collect())
.unwrap_or_default();
let label = match changed.as_slice() {
["visible"] => "Layer Visibility",
["opacity"] => "Opacity Change",
["fill"] => "Fill Opacity Change",
["blend"] => "Blending Change",
["name"] => "Rename Layer",
_ => "Layer Properties",
};
let before = s.active().ok_or(EngineError::NoDocument)?.doc.clone();
// Clipping and channel changes reach the layers around it: recomposite everything.
let local = p.get("clipped").is_none() && p.get("channels").is_none();
@@ -749,47 +798,54 @@ fn build() -> Vec<CommandSpec> {
// one that changes its look turns it into a normal layer ("Layer 0") first.
let num = |k: &str| p.get(k).and_then(Value::as_f64).is_some_and(|v| v < 1.0);
let blends = p.get("blend").and_then(Value::as_str).and_then(blend_from_str).is_some_and(|b| b != photocraft_color::BlendMode::Normal);
if num("opacity") || num("fill") || blends {
crate::extra_cmds::background_to_layer(doc, id);
}
let l = doc.layer_mut(id).ok_or(EngineError::NoLayer(id))?;
if let Some(v) = p.get("name").and_then(Value::as_str) {
l.name = v.to_string();
}
if let Some(v) = p.get("visible").and_then(Value::as_bool) {
l.visible = v;
}
if let Some(v) = opacity {
l.opacity = v;
}
if let Some(v) = fill {
l.fill_opacity = v;
}
if let Some(v) = p.get("blend").and_then(Value::as_str) {
l.blend = blend_from_str(v).ok_or_else(|| bad("layer.setProps", format!("unknown blend mode `{v}`")))?;
}
if let Some(v) = p.get("clipped").and_then(Value::as_bool) {
l.clipped = v;
}
if let Some(v) = p.get("locked").and_then(Value::as_bool) {
l.locks.all = v;
}
if let Some(Value::Array(ch)) = p.get("channels") {
// Blending Options › Advanced Blending › Channels: unchecked = left out.
l.excluded_channels = ch.iter().take(32).enumerate().filter(|(_, v)| v.as_bool() == Some(false)).fold(0, |m, (i, _)| m | 1 << i);
}
if let Some(Value::Object(m)) = p.get("locks") {
for (k, v) in m {
let v = v.as_bool().unwrap_or(false);
if !l.locks.set(k, v) {
return Err(bad("layer.setProps", format!("unknown lock `{k}`")));
for &id in &ids {
if num("opacity") || num("fill") || blends {
crate::extra_cmds::background_to_layer(doc, id);
}
let l = doc.layer_mut(id).ok_or(EngineError::NoLayer(id))?;
if let Some(v) = p.get("name").and_then(Value::as_str) {
l.name = v.to_string();
}
if let Some(v) = p.get("visible").and_then(Value::as_bool) {
l.visible = v;
}
if let Some(v) = opacity {
l.opacity = v;
}
if let Some(v) = fill {
l.fill_opacity = v;
}
if let Some(v) = p.get("blend").and_then(Value::as_str) {
let b = blend_from_str(v).ok_or_else(|| bad("layer.setProps", format!("unknown blend mode `{v}`")))?;
// Pass Through is a group's mode only, as in Photoshop.
if b == photocraft_color::BlendMode::PassThrough && !l.is_group() {
return Err(bad("layer.setProps", format!("Pass Through applies to groups only; layer {} isn't one", l.id.0)));
}
l.blend = b;
}
if let Some(v) = p.get("clipped").and_then(Value::as_bool) {
l.clipped = v;
}
if let Some(v) = p.get("locked").and_then(Value::as_bool) {
l.locks.all = v;
}
if let Some(Value::Array(ch)) = p.get("channels") {
// Blending Options › Advanced Blending › Channels: unchecked = left out.
l.excluded_channels = ch.iter().take(32).enumerate().filter(|(_, v)| v.as_bool() == Some(false)).fold(0, |m, (i, _)| m | 1 << i);
}
if let Some(Value::Object(m)) = p.get("locks") {
for (k, v) in m {
let v = v.as_bool().unwrap_or(false);
if !l.locks.set(k, v) {
return Err(bad("layer.setProps", format!("unknown lock `{k}`")));
}
}
}
}
Ok(())
})?;
if local {
crate::layer_multi_cmds::note_damage(s, &before, &[id]);
crate::layer_multi_cmds::note_damage(s, &before, &ids);
}
Ok(Value::Null)
}
+41 -6
View File
@@ -522,11 +522,16 @@ fn delete_where(s: &mut Session, label: &str, pred: fn(&Layer) -> bool) -> Resul
n
}
let backup = doc.layers.clone();
// The clip groups of the doomed layers, read before they go (clip_group rule 3: layers
// clipped to a deleted base are released).
let doomed: Vec<LayerId> = doc.walk().into_iter().filter(|(_, _, l)| pred(l)).map(|(_, _, l)| l.id).collect();
let before = crate::clip_group::Before::read(doc, &doomed);
let n = rec(&mut doc.layers, pred);
if doc.layers.is_empty() {
doc.layers = backup;
return Err(EngineError::Other("a document must keep at least one layer".into()));
}
crate::clip_group::settle(doc, &[], &before, false);
if active.is_none_or(|id| doc.layer(id).is_none()) {
*active = doc.top_layer();
}
@@ -878,8 +883,17 @@ pub fn specs() -> Vec<CommandSpec> {
),
spec!("layer.layerStyle.copyLayerStyle", "Copy Layer Style", &["Layer", "Layer Style"], None, r##"{"layer":id?}"##, has_layer, |s, p| {
let id = layer_param(s, p)?;
let l = s.active().and_then(|d| d.doc.layer(id)).ok_or(EngineError::NoLayer(id))?;
let style = (l.effects.clone(), l.blend, l.fill_opacity, l.advanced);
let d = s.active().ok_or(EngineError::NoDocument)?;
let l = d.doc.layer(id).ok_or(EngineError::NoLayer(id))?;
let style = crate::CopiedStyle {
effects: l.effects.clone(),
blend: l.blend,
fill: l.fill_opacity,
advanced: l.advanced,
blend_if: l.blend_if.clone(),
excluded_channels: l.excluded_channels,
mode: d.doc.mode,
};
s.style_clipboard = Some(style);
Ok(Value::Null)
}),
@@ -895,17 +909,38 @@ pub fn specs() -> Vec<CommandSpec> {
},
|s, p| {
let ids = style_targets(s, p, |_| true)?;
let (mut fx, blend, fill, advanced) = s.style_clipboard.clone().ok_or(EngineError::Other("no layer style has been copied".into()))?;
let style = s.style_clipboard.clone().ok_or(EngineError::Other("no layer style has been copied".into()))?;
let mut fx = style.effects;
s.edit("Paste Layer Style", |doc, _| {
// A style copied from a document in another mode takes this one's colours.
let mode = doc.mode;
fx.items = std::mem::take(&mut fx.items).into_iter().map(|e| e.in_mode(mode)).collect();
// Blend If's Gray range carries over to any mode; its channel ranges and the
// channel restrictions only to the mode they were set in.
let same_mode = style.mode == mode;
let blend_if = if same_mode {
style.blend_if.clone()
} else {
// Through `set`, which keeps the normalised form (no trailing full
// entries), so a full Gray range pastes as the default.
let mut gray = photocraft_doc::BlendIf::default();
gray.set(0, style.blend_if.get(0));
gray
};
for id in ids {
let l = doc.layer_mut(id).ok_or(EngineError::NoLayer(id))?;
l.effects = fx.clone();
l.blend = blend;
l.fill_opacity = fill;
l.advanced = advanced;
// Pass Through is a group's mode: a group's style pastes onto other layers as
// Normal, as a merged group's Pass Through becomes Normal.
l.blend = if style.blend == photocraft_color::BlendMode::PassThrough && !l.is_group() {
photocraft_color::BlendMode::Normal
} else {
style.blend
};
l.fill_opacity = style.fill;
l.advanced = style.advanced;
l.blend_if = blend_if.clone();
l.excluded_channels = if same_mode { style.excluded_channels } else { 0 };
}
Ok(())
})?;
+16 -10
View File
@@ -174,8 +174,9 @@ pub fn params_for(id: &str, p: &Value) -> Option<FilterParams> {
/// Runs filter command `id` with JSON `params` on `surf` (the pixel function behind every
/// `filter.*` command; smart filters re-run it on re-render). `bounds` frames distortions;
/// `selection` limits the result. Like layer filters, neighbourhood filters repeat the edge pixels
/// of `canvas` ∪ the surface's content instead of fading in transparency, and the output is
/// clipped to it. `None` for ids that aren't pixel filters.
/// `None` for ids that aren't pixel filters. `Err` when the requesting session's authority denies
/// the filter's params (an ambient path the session may not read): the caller must surface the
/// error rather than render unfiltered pixels.
pub fn apply_filter_to_surface(
id: &str,
params: &Value,
@@ -183,31 +184,36 @@ pub fn apply_filter_to_surface(
bounds: photocraft_geom::Rect,
selection: Option<&photocraft_raster::Surface>,
canvas: photocraft_geom::Rect,
) -> Option<photocraft_raster::Surface> {
) -> Result<Option<photocraft_raster::Surface>> {
// Replays bypass command dispatch; nested paths must still obey the requesting session's
// authority, including adjustment LUTs and plug-ins, before any resolver can read them.
crate::jobs::authorize_render_command(id, params)?;
// Liquify / Puppet Warp / Perspective Warp smart filters (distort_cmds).
if let Some(out) = crate::distort_cmds::apply_to_surface(id, params, surf, canvas) {
return Some(out);
return Ok(Some(out));
}
// Lens Correction / Adaptive Wide Angle / Camera Raw smart filters (lens_cmds).
if let Some(out) = crate::lens_cmds::apply_to_surface(id, params, surf, canvas) {
return Some(out);
return Ok(Some(out));
}
// Image › Adjustments recorded as smart filters (Levels, Curves, Shadows/Highlights… from PSD).
if let Some(kind) = id.strip_prefix("image.adjustments.") {
return crate::adjust_cmds::adjust_as_filter(kind, params, surf);
return Ok(crate::adjust_cmds::adjust_as_filter(kind, params, surf));
}
// WebAssembly plug-in smart filters (plugin_cmds).
if id == crate::plugin_cmds::RUN {
return crate::plugin_cmds::apply_to_surface(id, params, surf, selection, canvas);
return Ok(crate::plugin_cmds::apply_to_surface(id, params, surf, selection, canvas));
}
let mut fp = params_for(id, params)?;
let Some(mut fp) = params_for(id, params) else { return Ok(None) };
// A map that can no longer be read (moved or deleted since) leaves the pixels alone, like an
// unknown filter; the command itself already refused an unreadable map when it was added.
crate::filters_ext::resolve_map_path(&mut fp, params).ok()?;
if crate::filters_ext::resolve_map_path(&mut fp, params).is_err() {
return Ok(None);
}
let sel_bounds = selection.map(photocraft_raster::Surface::content_bounds);
let content = surf.content_bounds();
let area = algo::output_area(&fp, content, bounds, sel_bounds);
Some(algo::apply_in(surf, &fp, area, bounds, selection, canvas.union(&content)))
Ok(Some(algo::apply_in(surf, &fp, area, bounds, selection, canvas.union(&content))))
}
pub(crate) fn has_filterable_layer(s: &Session) -> std::result::Result<(), String> {
+43 -11
View File
@@ -29,6 +29,43 @@ use serde_json::{Value, json};
use crate::{EngineError, Result, Session};
type Authorization = fn(&str, &Value) -> Result<()>;
thread_local! {
// Smart-filter rendering has no Session argument. Carry the requesting session's gate
// through synchronous rendering and explicitly reinstall it on background workers.
static RENDER_AUTHORIZATION: std::cell::Cell<Option<Authorization>> = const { std::cell::Cell::new(None) };
}
pub(crate) struct AuthorizationScope(Option<Authorization>);
impl AuthorizationScope {
fn enter(gate: Option<Authorization>) -> Self {
Self(RENDER_AUTHORIZATION.with(|current| current.replace(gate.or(current.get()))))
}
}
impl Drop for AuthorizationScope {
fn drop(&mut self) {
RENDER_AUTHORIZATION.with(|current| current.set(self.0));
}
}
/// [`AuthorizationScope`] entered with `gate` (or the one already installed, so trusted work on
/// this thread keeps ambient paths usable). [`Session::edit`] and the job paths use this to carry
/// the requesting session's authority into every smart-object re-render.
pub(crate) fn render_authorization_scope(gate: Option<Authorization>) -> AuthorizationScope {
AuthorizationScope::enter(gate)
}
/// Recheck a stored filter's command and parameters before evaluating it or using its cache.
pub(crate) fn authorize_render_command(id: &str, params: &Value) -> Result<()> {
match RENDER_AUTHORIZATION.with(std::cell::Cell::get) {
Some(gate) => gate(id, params),
None => Ok(()),
}
}
/// Identifies one background job for the session's lifetime.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, serde::Deserialize)]
pub struct JobId(pub u64);
@@ -284,6 +321,8 @@ pub fn run<T: Send + 'static>(
work: impl FnOnce(&JobCtx) -> Result<T> + Send + 'static,
apply: impl FnOnce(&mut Session, T) -> Result<Value> + Send + 'static,
) -> Result<Value> {
let authorization = s.authorize.or_else(|| RENDER_AUTHORIZATION.with(std::cell::Cell::get));
let _authorization = AuthorizationScope::enter(authorization);
if !s.jobs.spawn || cfg!(target_arch = "wasm32") {
let t = work(&s.jobs.inline.clone().unwrap_or_default())?;
return apply(s, t);
@@ -299,6 +338,7 @@ pub fn run<T: Send + 'static>(
let ctx = JobCtx::new();
let (tx, rx) = std::sync::mpsc::channel::<Result<Payload>>();
let erased: Apply = Box::new(move |s, any| {
let _authorization = AuthorizationScope::enter(authorization);
let t = any.downcast::<T>().map_err(|_| EngineError::Other("internal error: job result type mismatch".into()))?;
apply(s, *t)
});
@@ -311,6 +351,7 @@ pub fn run<T: Send + 'static>(
// The work closure is moved into the thread. If spawning fails (thread limits), there is
// no way to get it back, so the error is reported instead.
let spawned = std::thread::Builder::new().name(format!("photocraft-job-{}", id.0)).spawn(move || {
let _authorization = AuthorizationScope::enter(authorization);
let r = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| work(&wctx).map(|t| Box::new(t) as Payload)))
.unwrap_or_else(|_| Err(EngineError::Other(format!("`{label_w}` failed with an internal error (logged); the document is unchanged"))));
// The receiver is gone when the job was cancelled: nothing to report.
@@ -652,6 +693,7 @@ impl Session {
if let Some(gate) = self.authorize {
gate(id, &params)?;
}
let _authorization = AuthorizationScope::enter(self.authorize);
// Last Filter runs as the filter it repeats: journaled, recorded in an action, faded and
// run as a job like that filter, so a recorded step replays the same filter anywhere
// (#3089), as Transform Again records its transform (#1440). With no filter yet it falls
@@ -671,17 +713,7 @@ impl Session {
return Ok(Started::Done(v));
}
// Pixel commands follow the Channels panel target unless the caller names one.
let run_params = crate::channel_cmds::inject_target(self, id, crate::commands::inject_kind(id, params.clone()));
if let Err(why) = self.explicit_layer_enabled(spec, &params).unwrap_or_else(|| self.precondition(spec, &run_params)) {
return Err(EngineError::Disabled(id.to_string(), why));
}
if let Some(why) = self.job_conflict(id, spec.journal) {
return Err(EngineError::Disabled(id.to_string(), why));
}
// Painting on or moving a hidden layer is refused, as in Photoshop (#571).
if let Some(why) = crate::hidden_target::refusal(self, id, &params) {
return Err(EngineError::Other(why.into()));
}
let run_params = self.admit(id, spec, &params)?;
self.coalesce_request = params.get("coalesce").and_then(Value::as_str).map(str::to_string);
self.color_restrict = crate::channel_cmds::color_restriction(self, id, &run_params);
self.jobs.spawn = background;
+14 -13
View File
@@ -160,12 +160,14 @@ fn key(label: &str) -> String {
l.trim_end_matches('…').trim().to_lowercase()
}
/// The engine's own candidates: every command in a menu, in command order.
/// The engine's own candidates: every command in a menu (the engine's, then the shell's), in
/// command order.
pub fn command_candidates() -> Vec<Candidate> {
crate::command_specs()
.iter()
.filter(|c| !c.menu.is_empty())
.map(|c| Candidate { id: c.id.to_string(), label: c.label.to_string(), default: c.shortcut.map(str::to_string) })
let engine = crate::command_specs().iter().map(|c| (c.id, c.label, c.menu, c.shortcut));
engine
.chain(crate::shell_commands::SHELL_COMMANDS.iter().copied())
.filter(|c| !c.2.is_empty())
.map(|(id, label, _, default)| Candidate { id: id.to_string(), label: label.to_string(), default: default.map(str::to_string) })
.collect()
}
@@ -219,8 +221,8 @@ pub fn plan(candidates: impl IntoIterator<Item = Candidate>, set: &KysSet) -> Pl
}
/// The tool keys of `set` matched to `tools` (our tool id and Photoshop's name for it, which is
/// ours too: "Move Tool"): tool id → key (a single letter, upper case), and the names with no
/// tool here. A row PhotoCraft wrote names the tool by id. A key that isn't one letter is skipped.
/// ours too: "Move Tool"): tool id → key (normalised: a letter, or an F-key), and the names with no
/// tool here. A row PhotoCraft wrote names the tool by id. A key with modifiers is skipped.
pub fn plan_tools<'a>(tools: impl IntoIterator<Item = (&'a str, &'a str)>, set: &KysSet) -> (BTreeMap<String, String>, Vec<String>) {
let tools: Vec<(&str, &str)> = tools.into_iter().collect();
let mut keys = BTreeMap::new();
@@ -232,11 +234,10 @@ pub fn plan_tools<'a>(tools: impl IntoIterator<Item = (&'a str, &'a str)>, set:
unknown.push(row.name.clone());
continue;
};
let mut letters = row.shortcuts.first().map(|k| k.trim()).unwrap_or_default().chars();
if let (Some(c), None) = (letters.next(), letters.next())
&& c.is_ascii_alphanumeric()
{
keys.insert((*id).to_string(), c.to_ascii_uppercase().to_string());
// One key without modifiers (Photoshop's letters; our tools may also take an F-key).
let key = row.shortcuts.first().and_then(|k| normalize_shortcut(k.trim()));
if let Some(k) = key.filter(|k| !k.contains('+') || k == "+") {
keys.insert((*id).to_string(), k);
}
}
(keys, unknown)
@@ -448,7 +449,7 @@ mod tests {
assert_eq!(keys.get("tools.select.move").map(String::as_str), Some("V"));
assert_eq!(keys.get("tools.select.pencil").map(String::as_str), Some("N"), "case-insensitive, upper-cased");
assert_eq!(keys.get("tools.select.brush").map(String::as_str), Some("B"), "by pc-id");
assert!(!keys.contains_key("tools.select.lasso"), "a tool key is one letter");
assert!(!keys.contains_key("tools.select.lasso"), "a tool key has no modifiers");
assert_eq!(unknown, vec!["Imaginary Tool".to_string()]);
// Our own export reads back by id.
let out = write("T", &[Entry { id: "tools.select.pencil".into(), label: "Pencil Tool".into(), tool: true, keys: vec!["F".into()] }]);
+21 -5
View File
@@ -263,7 +263,8 @@ fn can_align(s: &Session) -> std::result::Result<(), String> {
let d = doc_state(s)?;
match d.selected_layers().len() {
0 => Err("no layer selected".into()),
// Photoshop aligns a single layer to the canvas (or to an active selection); 2+ align to each other.
// Photoshop aligns to an active selection however many layers are selected; without one,
// a single layer aligns to the canvas and 2+ align to each other.
_ => Ok(()),
}
}
@@ -961,8 +962,9 @@ fn align(s: &mut Session, p: &Value, kind: &str) -> Result<Value> {
"canvas" => doc.bounds(),
"selection" => doc.selection.as_ref().map(|m| m.content_bounds()).ok_or_else(|| EngineError::Other("there is no selection to align to".into()))?,
"auto" | "layers" => match (&doc.selection, sel.len()) {
// Photoshop: one layer plus an active selection aligns to the selection bounds.
(Some(m), 1) if to == "auto" => m.content_bounds(),
// Photoshop: with an active selection, the layers align to its bounds (Layer › Align
// Layers to Selection), however many are selected.
(Some(m), _) if to == "auto" && !m.content_bounds().is_empty() => m.content_bounds(),
// One layer with no selection aligns to the canvas (otherwise it would align to itself).
(None, 1) if to == "auto" => doc.bounds(),
_ => items.iter().fold(Rect::EMPTY, |a, (_, b)| a.union(b)),
@@ -1312,6 +1314,12 @@ fn merge_layers(s: &mut Session) -> Result<Value> {
let fmt = PixelFormat::new(fmt.mode, fmt.sample, true);
let mut merged = Layer::raster(top.name.clone(), fmt);
merged.locks = top.locks;
merged.label = top.label;
// Clipped layers of one chain merge into a layer still clipped to their base. Clipped
// layers of different chains don't: the result, at the top one's slot, would clip the
// lower chain's pixels to the upper chain's base.
let base = crate::clip_group::base_of(doc, top_id);
merged.clipped = base.is_some() && solo.layers.iter().all(|l| l.clipped && crate::clip_group::base_of(doc, l.id) == base);
*crate::pixels_mut(&mut merged)? = crate::pixels::composite_layers_uncropped(&solo, fmt);
let mid = merged.id;
// Hidden selected layers are discarded, as in Photoshop.
@@ -1431,7 +1439,7 @@ pub fn specs() -> Vec<CommandSpec> {
CommandSpec { id: $id, label: $label, menu: $menu, shortcut: $sc, params: $params, enabled: $enabled, journal: true, run: $run }
};
}
const ALIGN: &str = r##"{"to":"auto|layers|selection|canvas"="auto"} (auto: the selection bounds with one layer and an active selection, else the selected layers' bounds)"##;
const ALIGN: &str = r##"{"to":"auto|layers|selection|canvas"="auto"} (auto: the active selection's bounds when there is one, however many layers are selected; else one layer aligns to the canvas and several to their combined bounds)"##;
vec![
spec!("select.allLayers", "All Layers", &["Select"], Some("Cmd+Alt+A"), "{}", has_doc, |s, _| select_all_layers(s)),
spec!("select.deselectLayers", "Deselect Layers", &["Select"], None, "{}", has_doc, |s, _| {
@@ -1479,7 +1487,15 @@ pub fn specs() -> Vec<CommandSpec> {
link_layers(s)
}),
spec!("layer.mergeLayers", "Merge Layers", &["Layer"], Some("Cmd+E"), "{} (one layer selected: Merge Down)", has_layer, |s, _| merge_layers(s)),
spec!("layer.new.groupFromLayers", "Group from Layers…", &["Layer", "New"], None, r##"{"name":str?}"##, has_layer, group_layers),
spec!(
"layer.new.groupFromLayers",
"Group from Layers…",
&["Layer", "New"],
None,
r##"{"layer":id?,"name":str?} (no layer: every selected layer)"##,
has_layer,
group_layers
),
spec!("layer.arrange.reverse", "Reverse", &["Layer", "Arrange"], None, "{}", two_plus, |s, _| reverse(s)),
spec!(
"layer.lockLayers",
+77 -3
View File
@@ -103,6 +103,7 @@ pub mod sample_cmds;
pub mod sampler_cmds;
pub mod select_extra_cmds;
pub mod selection_cmds;
pub mod shell_commands;
pub mod shortcut_sets;
pub mod slice_cmds;
pub mod smart_cmds;
@@ -406,6 +407,29 @@ impl Default for ToolState {
}
}
/// Layer › Layer Style › Copy Layer Style: the effects and the Blending Options, as Photoshop
/// copies them (Paste Layer Style puts them all on each target).
#[derive(Clone, Debug)]
pub struct CopiedStyle {
pub effects: photocraft_doc::Effects,
pub blend: photocraft_color::BlendMode,
pub fill: f32,
pub advanced: photocraft_doc::AdvancedBlending,
pub blend_if: photocraft_doc::BlendIf,
pub excluded_channels: u32,
/// The colour mode it was copied in: Blend If's channel ranges and the channel restrictions
/// only carry over to a document in the same mode.
pub mode: photocraft_color::ColorMode,
}
/// The commands whose [`Session::precheck`] is complete: it accepts what `execute` does (Free
/// Transform applies its box before these, and only when they will run), but for the group
/// nesting limit ([`photocraft_doc::MAX_GROUP_DEPTH`]): grouping layers already that deep is
/// refused only as the edit is made. Layer via Copy and
/// Cut aren't: whether they have anything to copy (a selection over transparent pixels, a group
/// or fill layer) is known only when they run.
pub const PRECHECKED: &[&str] = &["layer.new.layer", "layer.new.group", "layer.new.groupFromLayers", "layer.new.layerFromBackground"];
#[derive(Default)]
pub struct Session {
docs: Vec<DocState>,
@@ -417,9 +441,9 @@ pub struct Session {
coalesce_request: Option<String>,
/// Pixels copied with Edit › Copy / Cut (shared by all documents, like Photoshop).
pub clipboard: Option<edit_cmds::Clip>,
/// Layer › Layer Style › Copy Layer Style: effects, blend mode, fill opacity and the Advanced
/// Blending switches.
pub style_clipboard: Option<(photocraft_doc::Effects, photocraft_color::BlendMode, f32, photocraft_doc::AdvancedBlending)>,
/// Layer › Layer Style › Copy Layer Style: the effects and the Blending Options
/// ([`CopiedStyle`]: blend mode, fill opacity, Advanced Blending, Blend If, channels).
pub style_clipboard: Option<CopiedStyle>,
/// Shape path context menu: copied vector fill and stroke styles.
pub path_fill_clipboard: Option<photocraft_doc::Fill>,
pub path_stroke_clipboard: Option<photocraft_doc::ShapeStroke>,
@@ -644,6 +668,53 @@ impl Session {
self.live_commit = None;
}
/// Check a call without running it: the command exists, its params have the shape
/// [`Self::execute`] requires (New Layer's fully), and it can run now. For a caller that does
/// something first only when the command will go through: Free Transform applies its box
/// before a new layer is made.
///
/// Complete for the commands in [`PRECHECKED`]: there it accepts what `execute` accepts, but
/// for the group nesting limit (a test holds the two together). For others it checks only what they share.
pub fn precheck(&mut self, id: &str, params: &Value) -> Result<()> {
let spec = crate::commands::find(id).ok_or_else(|| EngineError::UnknownCommand(id.to_string()))?;
if !(params.is_object() || params.is_null()) {
return Err(EngineError::BadParams { cmd: id.to_string(), msg: "params must be a JSON object".into() });
}
crate::param_check::check(spec, params)?;
crate::filters::validate_params(id, params)?;
if id == "layer.new.layer" {
crate::new_layer::parse(params)?;
}
// A command that takes `"layer"` (an id or a name, as it resolves it) fails on one the
// document doesn't have.
if spec.params.contains("\"layer\":id")
&& let Some(l) = commands::explicit_layer(self, params)?
&& self.active().is_none_or(|st| st.doc.layer(l).is_none())
{
return Err(EngineError::BadParams { cmd: id.to_string(), msg: format!("no layer {}", l.0) });
}
self.admit(id, spec, params).map(|_| ())
}
/// What `dispatch` checks once the params are valid and a floating selection has dropped:
/// the precondition (on a named layer for commands that take one), a job running on the
/// document, a hidden target. The run params (the Channels panel's target filled in) when it
/// may run.
pub(crate) fn admit(&mut self, id: &str, spec: &commands::CommandSpec, params: &Value) -> Result<Value> {
let run_params = channel_cmds::inject_target(self, id, commands::inject_kind(id, params.clone()));
if let Err(why) = self.explicit_layer_enabled(spec, params).unwrap_or_else(|| self.precondition(spec, &run_params)) {
return Err(EngineError::Disabled(id.to_string(), why));
}
if let Some(why) = self.job_conflict(id, spec.journal) {
return Err(EngineError::Disabled(id.to_string(), why));
}
// Painting on or moving a hidden layer is refused, as in Photoshop (#571).
if let Some(why) = hidden_target::refusal(self, id, params) {
return Err(EngineError::Other(why.into()));
}
Ok(run_params)
}
/// Is the command currently runnable? (drives menu enablement)
pub fn is_enabled(&self, id: &str) -> bool {
self.is_enabled_with(id, &Value::Null)
@@ -708,6 +779,9 @@ impl Session {
/// Apply an undoable edit to the active document.
pub fn edit<R>(&mut self, label: &str, f: impl FnOnce(&mut Document, &mut Option<LayerId>) -> Result<R>) -> Result<R> {
// Every mutation path (linked-file refresh, transform, place) re-renders smart objects
// through this entry; the requesting session's authority must reach those renders.
let _authorization = crate::jobs::render_authorization_scope(self.authorize);
let restrict = self.color_restrict;
let sampler_map = self.sampler_map.take();
let st = self.active_mut().ok_or(EngineError::NoDocument)?;
+41 -23
View File
@@ -24,9 +24,49 @@ pub fn neutral_color(mode: BlendMode) -> Option<([f32; 3], &'static str)> {
}
}
/// A New Layer call's params, checked.
pub(crate) struct NewLayer {
clip: bool,
mode: BlendMode,
opacity: f32,
label: LabelColor,
neutral: Option<[f32; 3]>,
below: bool,
name: Option<String>,
}
/// `layer.new.layer`: a pixel layer above the active one (below it with `position: below`, the
/// Layers panel's ⌘/Ctrl-click), joining the clip group it lands in.
pub fn run(s: &mut Session, p: &Value) -> Result<Value> {
let NewLayer { clip, mode, opacity, label, neutral, below, name } = parse(p)?;
let id = s.edit("New Layer", |doc, active| {
let name = name.clone().unwrap_or_else(|| doc.next_layer_name("Layer"));
let mut layer = Layer::raster(name, doc.pixel_format());
layer.blend = mode;
layer.opacity = opacity;
layer.label = label;
if let Some(rgb) = neutral {
let bounds = doc.bounds();
let surface = layer.surface_mut().ok_or_else(|| bad("a new pixel layer has no pixels"))?;
let px = photocraft_raster::from_rgba(&surface.format(), [rgb[0], rgb[1], rgb[2], 1.0]);
surface.fill_rect(bounds, &px);
}
// Nothing may sit under the Background: below it the layer lands above it instead.
let id = match *active {
Some(a) if below && doc.layer(a).is_some() && !doc.is_background(a) => doc.insert_below(Some(a), layer),
_ => doc.insert_above(*active, layer),
};
crate::clip_group::settle(doc, &[id], &Default::default(), clip);
*active = Some(id);
Ok(id)
})?;
crate::layer_multi_cmds::note_inert_insert(s, id);
Ok(json!({ "layer": id.0 }))
}
/// Check a New Layer call's params without running it (Free Transform applies its box before a
/// new layer only when the new layer can be made).
pub(crate) fn parse(p: &Value) -> Result<NewLayer> {
let flag = |k: &str| match p.get(k) {
None | Some(Value::Null) => Ok(false),
Some(v) => v.as_bool().ok_or_else(|| bad(format!("`{k}` must be true or false"))),
@@ -62,29 +102,7 @@ pub fn run(s: &mut Session, p: &Value) -> Result<Value> {
None | Some(Value::Null) => None,
Some(v) => Some(v.as_str().ok_or_else(|| bad("`name` must be a string"))?.to_string()),
};
let id = s.edit("New Layer", |doc, active| {
let name = name.clone().unwrap_or_else(|| doc.next_layer_name("Layer"));
let mut layer = Layer::raster(name, doc.pixel_format());
layer.blend = mode;
layer.opacity = opacity;
layer.label = label;
if let Some(rgb) = neutral {
let bounds = doc.bounds();
let surface = layer.surface_mut().ok_or_else(|| bad("a new pixel layer has no pixels"))?;
let px = photocraft_raster::from_rgba(&surface.format(), [rgb[0], rgb[1], rgb[2], 1.0]);
surface.fill_rect(bounds, &px);
}
// Nothing may sit under the Background: below it the layer lands above it instead.
let id = match *active {
Some(a) if below && doc.layer(a).is_some() && !doc.is_background(a) => doc.insert_below(Some(a), layer),
_ => doc.insert_above(*active, layer),
};
crate::clip_group::settle(doc, &[id], &Default::default(), clip);
*active = Some(id);
Ok(id)
})?;
crate::layer_multi_cmds::note_inert_insert(s, id);
Ok(json!({ "layer": id.0 }))
Ok(NewLayer { clip, mode, opacity, label, neutral, below, name })
}
#[cfg(test)]
+5
View File
@@ -415,5 +415,10 @@ pub fn merge_down(doc: &Document, lower: &Layer, upper: &Layer) -> Layer {
// Merge Down replaces the lower layer, so keep its editing restrictions.
// In particular, a merged Background must remain opaque and position-locked.
merged.locks = lower.locks;
// And its place: two layers clipped in one chain merge into a layer still clipped to the base,
// with the lower layer's colour label and link.
merged.clipped = lower.clipped && upper.clipped;
merged.label = lower.label;
merged.link_group = lower.link_group;
merged
}
+367 -31
View File
@@ -529,8 +529,19 @@ pub struct Performance {
/// sliders while they drag) render on a reduced copy: fast, but blocky when zoomed in. Off:
/// they render at full resolution.
pub low_resolution_previews: bool,
/// Low-latency drawing (applies at next launch): frames reach the screen without waiting for
/// vsync, so a stroke follows the pen about 50 ms sooner (the swap chain's wait, #1343). wgpu
/// picks Immediate where the driver has it (most Vulkan and DX12 drivers on Windows and X11),
/// so the canvas usually tears while it changes; Mailbox (no tearing) only where Immediate is
/// missing. Frames are capped at 240 fps. Off (the default): vsync, smooth but late. Desktop
/// only.
pub low_latency_drawing: bool,
/// Linux display server (applies at next launch; see [`LinuxDisplayServer`]).
pub linux_display_server: LinuxDisplayServer,
/// GPU memory the canvas compositor may hold for layer pages and effect maps, in MB; 0 is
/// automatic (a graphics card's own memory isn't charged for the document's pixels, memory
/// shared with the system is). Layers that don't fit redraw the whole document on the CPU.
pub gpu_memory_mb: u32,
/// Memory budget of the layer-effect cache, in MB.
pub effect_cache_mb: u32,
pub legacy_compositing: bool,
@@ -560,7 +571,9 @@ impl Default for Performance {
rendering_mode: None,
gpu_backend: GpuBackend::Auto,
low_resolution_previews: true,
low_latency_drawing: false,
linux_display_server: LinuxDisplayServer::Auto,
gpu_memory_mb: 0,
effect_cache_mb: 768,
legacy_compositing: false,
}
@@ -1099,6 +1112,7 @@ pub fn range(path: &str) -> Option<(f64, f64)> {
"interface.notificationDurationSeconds" => (1.0, 120.0),
"export.jpegQuality" | "export.webpQuality" => (1.0, 100.0),
"performance.memoryUsageMb" => (256.0, 1_048_576.0),
"performance.gpuMemoryMb" => (0.0, 1_048_576.0),
"performance.historyStates" => (1.0, 1000.0),
"performance.cacheLevels" => (1.0, 8.0),
"performance.cacheTileSize" => (256.0, 16384.0),
@@ -1495,9 +1509,65 @@ pub fn default_alternates(id: &str) -> impl Iterator<Item = &'static str> + '_ {
ALTERNATE_SHORTCUTS.iter().filter(move |(c, _)| *c == id).map(|(_, sc)| *sc)
}
/// Every bindable id with its default: commands, then the temporary tools.
/// Keys the system takes before the app sees them (switching apps, closing the window, force
/// quit): `edit.keyboardShortcuts` won't bind them, as Photoshop won't. `sc` is in our notation,
/// where `Cmd` is Ctrl off the Mac.
pub fn reserved_shortcut(sc: &str) -> bool {
let Some(n) = normalize_shortcut(sc) else { return false };
let reserved: &[&str] = if cfg!(target_os = "macos") {
&["Cmd+Tab", "Cmd+Shift+Tab", "Cmd+Alt+Escape", "Cmd+`"]
} else if cfg!(target_os = "windows") {
&["Alt+Tab", "Alt+Shift+Tab", "Alt+F4", "Cmd+Alt+Delete", "Cmd+Escape", "Cmd+Shift+Escape"]
} else {
// Linux and the BSDs: window switching and closing, and the virtual consoles.
&[
"Alt+Tab",
"Alt+Shift+Tab",
"Alt+F4",
"Cmd+Alt+Delete",
"Cmd+Alt+F1",
"Cmd+Alt+F2",
"Cmd+Alt+F3",
"Cmd+Alt+F4",
"Cmd+Alt+F5",
"Cmd+Alt+F6",
"Cmd+Alt+F7",
"Cmd+Alt+F8",
"Cmd+Alt+F9",
"Cmd+Alt+F10",
"Cmd+Alt+F11",
"Cmd+Alt+F12",
]
};
reserved.iter().filter_map(|r| normalize_shortcut(r)).any(|r| r == n)
}
/// What a bindable id is: a command (the engine's or the shell's), a tool, or a held tool.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum BindKind {
Command,
Tool,
Hold,
}
/// Every bindable id: (id, label, menu path, default key, kind). The engine's commands, the
/// shell's ([`crate::shell_commands::SHELL_COMMANDS`]), the tools and the held temporary tools,
/// so Edit › Keyboard Shortcuts works the same with or without the app's UI.
pub fn bindable_items() -> impl Iterator<Item = (&'static str, &'static str, &'static [&'static str], Option<&'static str>, BindKind)> {
let engine = crate::command_specs().iter().map(|c| (c.id, c.label, c.menu, c.shortcut, BindKind::Command));
let shell = crate::shell_commands::SHELL_COMMANDS.iter().map(|c| (c.0, c.1, c.2, c.3, BindKind::Command));
let tools = crate::shell_commands::TOOLS.iter().map(|t| (t.0, t.1, &["Tools"][..], t.2, BindKind::Tool));
let hold = TEMPORARY_TOOLS.iter().map(|t| (t.0, t.1, &["Tools", "Temporary"][..], Some(t.2), BindKind::Hold));
engine.chain(shell).chain(tools).chain(hold)
}
/// Every bindable id with its default.
fn bindable() -> impl Iterator<Item = (&'static str, Option<&'static str>)> {
crate::command_specs().iter().map(|c| (c.id, c.shortcut)).chain(TEMPORARY_TOOLS.iter().map(|t| (t.0, Some(t.2))))
bindable_items().map(|i| (i.0, i.3))
}
fn is_tool(id: &str) -> bool {
crate::shell_commands::tool_default(id).is_some()
}
/// Shortcuts bound to more than one command: (shortcut, ids). `bindings` are (id, shortcut).
@@ -1866,18 +1936,45 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
let imported;
let mut import = None;
let p = match p.get("importKys") {
Some(xml) => {
let xml = xml.as_str().ok_or_else(|| bad(cmd, "`importKys` is the text of a .kys file"))?;
Some(v) => {
// The file's text, or {"path": …} to read it.
let read;
let xml = match v {
Value::String(s) => s.as_str(),
Value::Object(o) => {
let path =
o.get("path").and_then(Value::as_str).filter(|s| !s.trim().is_empty()).ok_or_else(|| bad(cmd, "`importKys.path` is a .kys file"))?;
read = read_text_file(path, crate::kys::MAX_BYTES).map_err(|e| bad(cmd, format!("{path}: {e}")))?;
read.as_str()
}
_ => return Err(bad(cmd, "`importKys` is the text of a .kys file, or {\"path\": …}")),
};
let set = crate::kys::parse(xml).map_err(|e| bad(cmd, e))?;
let plan = crate::kys::plan(crate::kys::command_candidates(), &set);
let mut merged = serde_json::Map::new();
for (id, sc) in &plan.set {
// A key the system reserves is left out (reported as `reserved`), not a failed import.
let mut skipped: Vec<String> = Vec::new();
for (id, sc) in plan.set.iter().filter(|(id, sc)| {
let bad = reserved_shortcut(sc);
if bad {
skipped.push(format!("{id}: {sc}"));
}
!bad
}) {
let default = crate::command_specs().iter().find(|c| c.id == id).and_then(|c| c.shortcut).and_then(normalize_shortcut);
merged.insert(id.clone(), if default.as_deref() == Some(sc.as_str()) { Value::Null } else { json!(sc) });
}
// Tool keys: a tool's own letter restores it (and its Shift cycling).
let tools = crate::shell_commands::TOOLS.iter().map(|t| (t.0, t.1));
let (tool_keys, unknown_tools) = crate::kys::plan_tools(tools, &set);
for (id, key) in &tool_keys {
let own = crate::shell_commands::tool_default(id).flatten().is_some_and(|d| d.eq_ignore_ascii_case(key));
merged.insert(id.clone(), if own { Value::Null } else { json!(key) });
}
merged.extend(p.get("set").and_then(Value::as_object).cloned().unwrap_or_default());
let mut alternates = serde_json::Map::new();
for (id, keys) in &plan.alternate_keys {
let keys: &Vec<String> = &keys.iter().filter(|k| !reserved_shortcut(k)).cloned().collect();
let main = plan.set.get(id).map(String::as_str);
let default = Preferences::default().alternates(id, main);
alternates.insert(id.clone(), if *keys == default { Value::Null } else { json!(keys) });
@@ -1892,6 +1989,9 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
"alternates": plan.alternates,
"alternateKeys": plan.alternate_keys,
"toolKeys": set.tool_keys,
"tools": tool_keys,
"unknownTools": unknown_tools,
"reserved": skipped,
"windows": set.windows,
}));
let mut with_import = p.clone();
@@ -1914,6 +2014,17 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
if !set.is_empty() || !alts.is_empty() {
let allow_unknown = p.get("allowUnknown").and_then(Value::as_bool).unwrap_or(false);
changed = true;
// Reserved system keys can't be bound, by hand or from a file.
let reserved = |v: &Value| -> Option<String> {
let keys = match v {
Value::String(s) => vec![s.clone()],
other => alternate_keys(other).unwrap_or_default(),
};
keys.into_iter().find(|k| reserved_shortcut(k))
};
if let Some((id, k)) = set.iter().chain(alts.iter()).find_map(|(id, v)| reserved(v).map(|k| (id, k))) {
return Err(bad(cmd, format!("`{k}` (for `{id}`) is reserved by the system and can't be assigned")));
}
for (id, v) in set {
if !bindable().any(|(b, _)| b == id) && !allow_unknown {
return Err(bad(cmd, format!("unknown command `{id}`")));
@@ -1935,9 +2046,11 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
.chain(alts.iter().flat_map(|(id, v)| alternate_keys(v).unwrap_or_default().into_iter().map(move |k| (id.as_str(), k))))
.collect();
for (id, sc) in assigned {
// Shell commands (View › Zoom In) have alternates but no engine default.
let shell = ALTERNATE_SHORTCUTS.iter().filter(|(c, _)| crate::commands::find(c).is_none()).map(|(c, _)| (*c, None));
for (c, def) in bindable().chain(shell) {
for (c, def) in bindable() {
// Tools may share a key: they cycle with Shift, as Photoshop's groups do.
if is_tool(id) && is_tool(c) {
continue;
}
// Never strip a command that this same call is assigning:
// two entries for one key are a clash inside the call, which
// the returned conflicts list reports (#719). Stripping
@@ -1959,16 +2072,11 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
}
// Then the sets are saved, deleted or switched, from the bindings as they now stand.
changed |= crate::shortcut_sets::store(&mut next, p).map_err(|e| bad(cmd, e))?;
if changed {
s.edit_prefs(|p| *p = next);
}
let prefs = s.prefs();
// The reply and the exports read the bindings as they will be; they are committed only once
// the exports are written, so a bad export target changes nothing.
let prefs = &next;
let filter = p.get("filter").and_then(Value::as_str).map(str::to_ascii_lowercase);
let temporary = TEMPORARY_TOOLS.iter().map(|t| (t.0, t.1, &["Tools", "Temporary"][..], Some(t.2), true));
let list: Vec<Value> = crate::command_specs()
.iter()
.map(|c| (c.id, c.label, c.menu, c.shortcut, false))
.chain(temporary)
let list: Vec<Value> = bindable_items()
.filter(|c| filter.as_ref().is_none_or(|f| c.0.to_ascii_lowercase().contains(f) || c.1.to_ascii_lowercase().contains(f)))
.filter(|c| {
p.get("list").and_then(Value::as_bool).unwrap_or(false)
@@ -1976,15 +2084,17 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
|| prefs.shortcuts.contains_key(c.0)
|| prefs.alternate_shortcuts.contains_key(c.0)
})
.map(|(id, label, menu, def, hold)| {
.map(|(id, label, menu, def, kind)| {
let main = prefs.shortcut(id, def);
let defaults: Vec<&str> = default_alternates(id).collect();
let mut v = json!({"id": id, "label": label, "menu": menu, "default": def, "shortcut": main, "alternates": prefs.alternates(id, main)});
if !defaults.is_empty() {
v["defaultAlternates"] = json!(defaults);
}
if hold {
v["hold"] = json!(true);
match kind {
BindKind::Hold => v["hold"] = json!(true),
BindKind::Tool => v["tool"] = json!(true),
BindKind::Command => {}
}
v
})
@@ -1995,30 +2105,59 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
bindings.extend(main.map(|m| (id, m.to_string())));
bindings.extend(prefs.alternates(id, main).into_iter().map(|k| (id, k)));
}
let conflicts: Vec<Value> =
conflicts(bindings.iter().map(|(id, k)| (*id, k.as_str()))).into_iter().map(|(sc, ids)| json!({"shortcut": sc, "commands": ids})).collect();
// Tools sharing a key are a cycling group, not a conflict.
let conflicts: Vec<Value> = conflicts(bindings.iter().map(|(id, k)| (*id, k.as_str())))
.into_iter()
.filter(|(_, ids)| !ids.iter().all(|id| is_tool(id)))
.map(|(sc, ids)| json!({"shortcut": sc, "commands": ids}))
.collect();
let mut out = json!({"overrides": prefs.shortcuts, "alternateOverrides": prefs.alternate_shortcuts, "commands": list, "conflicts": conflicts});
if let (Some(o), Value::Object(sets)) = (out.as_object_mut(), crate::shortcut_sets::describe(prefs)) {
o.extend(sets);
}
// The bindings as a `.kys` file, or Photoshop's Summarize page (the engine's commands; the
// app's dialog writes both with the shell's commands and tools added).
// The bindings as a `.kys` file, or Photoshop's Summarize page: every bindable item (the
// engine's commands, the shell's commands and the tools).
let set_name = if prefs.shortcut_set.is_empty() { crate::shortcut_sets::DEFAULTS_NAME } else { prefs.shortcut_set.as_str() };
if p.get("exportKys").and_then(Value::as_bool) == Some(true) {
// Both targets are resolved and their texts made before anything is written, and a path that
// can't be written is refused before either file is: a bad export changes nothing.
let kys_target = file_target(cmd, p.get("exportKys"))?;
let html_target = file_target(cmd, p.get("summarize"))?;
let mut files: Vec<(&str, String, String)> = Vec::new();
if let Some(target) = kys_target {
let entries: Vec<crate::kys::Entry> =
crate::shortcut_sets::bound(prefs).into_iter().map(|(id, label, _, keys)| crate::kys::Entry { id, label, tool: false, keys }).collect();
out["kys"] = json!(crate::kys::write(set_name, &entries));
crate::shortcut_sets::bound(prefs).into_iter().map(|b| crate::kys::Entry { id: b.id, label: b.label, tool: b.tool, keys: b.keys }).collect();
let text = crate::kys::write(set_name, &entries);
match target {
Some(path) => files.push(("kysPath", path, text)),
None => out["kys"] = json!(text),
}
}
if let Some(v) = p.get("summarize").filter(|v| !v.is_null() && *v != &json!(false)) {
if let Some(target) = html_target {
let v = p.get("summarize").cloned().unwrap_or(Value::Null);
let mac = v.get("mac").and_then(Value::as_bool).unwrap_or(cfg!(target_os = "macos"));
let mut sections: Vec<crate::shortcut_sets::Section> = Vec::new();
for (_, label, menu, keys) in crate::shortcut_sets::bound(prefs) {
for crate::shortcut_sets::Bound { label, menu, keys, .. } in crate::shortcut_sets::bound(prefs) {
match sections.iter_mut().find(|(m, _)| *m == menu) {
Some((_, rows)) => rows.push((label, keys)),
None => sections.push((menu, vec![(label, keys)])),
}
}
out["html"] = json!(crate::shortcut_sets::summarize(set_name, &sections, mac));
let html = crate::shortcut_sets::summarize(set_name, &sections, mac);
match target {
Some(path) => files.push(("htmlPath", path, html)),
None => out["html"] = json!(html),
}
}
for (_, path, _) in &files {
writable(path).map_err(|e| bad(cmd, format!("{path}: {e}")))?;
}
let list: Vec<(&str, &str)> = files.iter().map(|(_, path, text)| (path.as_str(), text.as_str())).collect();
write_files_atomically(&list, &rename_path).map_err(|e| bad(cmd, e))?;
for (key, path, _) in &files {
out[*key] = json!(path);
}
if changed {
s.edit_prefs(|p| *p = next);
}
if let Some(import) = import {
out["import"] = import;
@@ -2026,6 +2165,203 @@ fn keyboard_shortcuts(s: &mut Session, p: &Value) -> Result<Value> {
Ok(out)
}
/// An output parameter (`exportKys`, `summarize`): absent or false → `None`; true (or an object
/// without `path`) → `Some(None)`, the text comes back in the reply; `{"path": …}` →
/// `Some(Some(path))`, written there.
fn file_target(cmd: &str, v: Option<&Value>) -> Result<Option<Option<String>>> {
match v {
None | Some(Value::Null) | Some(Value::Bool(false)) => Ok(None),
Some(Value::Bool(true)) => Ok(Some(None)),
Some(Value::Object(o)) => match o.get("path") {
None | Some(Value::Null) => Ok(Some(None)),
Some(Value::String(s)) if !s.trim().is_empty() => Ok(Some(Some(s.clone()))),
Some(_) => Err(bad(cmd, "`path` must be a non-empty string")),
},
Some(_) => Err(bad(cmd, "expected true or {\"path\": …}")),
}
}
#[cfg(not(target_arch = "wasm32"))]
fn read_text_file(path: &str, max: usize) -> std::result::Result<String, String> {
let meta = std::fs::metadata(path).map_err(|e| e.to_string())?;
if !meta.is_file() || meta.len() > max as u64 {
return Err(format!("not a file of at most {} KiB", max / 1024));
}
std::fs::read_to_string(path).map_err(|e| e.to_string())
}
#[cfg(target_arch = "wasm32")]
fn read_text_file(_: &str, _: usize) -> std::result::Result<String, String> {
Err("paths can't be read on the web; pass the file's text instead".into())
}
/// Whether `path` can be written: not a folder, in a folder that exists.
#[cfg(not(target_arch = "wasm32"))]
fn writable(path: &str) -> std::result::Result<(), String> {
let p = std::path::Path::new(path);
if p.is_dir() {
return Err("is a folder".into());
}
if std::fs::metadata(p).is_ok_and(|m| m.permissions().readonly()) {
return Err("is read-only".into());
}
match p.parent().filter(|d| !d.as_os_str().is_empty()) {
Some(d) if !d.is_dir() => Err("its folder doesn't exist".into()),
_ => Ok(()),
}
}
#[cfg(target_arch = "wasm32")]
fn writable(_: &str) -> std::result::Result<(), String> {
Err("paths can't be written on the web; omit `path` to get the text back".into())
}
#[cfg(not(target_arch = "wasm32"))]
fn rename_path(from: &std::path::Path, to: &std::path::Path) -> std::io::Result<()> {
std::fs::rename(from, to)
}
#[cfg(target_arch = "wasm32")]
fn rename_path(_: &std::path::Path, _: &std::path::Path) -> std::io::Result<()> {
Err(std::io::Error::other("paths can't be written on the web"))
}
/// Where `path` points, for telling whether two targets are one file: its folder resolved, its
/// name compared without case where the file system ignores it.
#[cfg(not(target_arch = "wasm32"))]
fn path_key(path: &str) -> String {
let p = std::path::Path::new(path);
let dir = p.parent().filter(|d| !d.as_os_str().is_empty()).unwrap_or(std::path::Path::new("."));
let dir = dir.canonicalize().unwrap_or_else(|_| dir.to_path_buf());
let key = dir.join(p.file_name().unwrap_or_default()).to_string_lossy().into_owned();
if cfg!(any(target_os = "windows", target_os = "macos")) { key.to_lowercase() } else { key }
}
/// A new, empty file beside `path` with a name nothing else uses (`create_new`), for staging
/// (`kind` "tmp") or a backup ("bak").
#[cfg(not(target_arch = "wasm32"))]
fn sibling(path: &str, kind: &str) -> std::io::Result<(std::path::PathBuf, std::fs::File)> {
for n in 0..1000u32 {
let p = std::path::PathBuf::from(format!("{path}.{}-{n}.photocraft-{kind}", std::process::id()));
match std::fs::OpenOptions::new().write(true).create_new(true).open(&p) {
Ok(f) => return Ok((p, f)),
Err(e) if e.kind() == std::io::ErrorKind::AlreadyExists => continue,
Err(e) => return Err(e),
}
}
Err(std::io::Error::other("no free name beside it"))
}
/// Write `files` ((path, text)) all or nothing. Each text is staged in a new file beside its
/// target; once every one is written, each existing target is moved aside to a backup and the
/// staged file moved in. Any failure moves the backups back and removes what was staged, so the
/// user's files end as they began; on success the backups go. Two targets naming one file are
/// refused. `rename` is `std::fs::rename` (a test fails it on purpose).
#[cfg(not(target_arch = "wasm32"))]
pub(crate) fn write_files_atomically(
files: &[(&str, &str)],
rename: &dyn Fn(&std::path::Path, &std::path::Path) -> std::io::Result<()>,
) -> std::result::Result<(), String> {
use std::io::Write;
use std::path::{Path, PathBuf};
for (i, (a, _)) in files.iter().enumerate() {
if files.iter().skip(i + 1).any(|(b, _)| path_key(a) == path_key(b)) {
return Err(format!("{a}: two exports to the same file"));
}
}
let mut staged: Vec<PathBuf> = Vec::new();
let drop_all = |paths: &[PathBuf]| {
for p in paths {
let _ = std::fs::remove_file(p);
}
};
for (path, text) in files {
let (tmp, mut f) = match sibling(path, "tmp") {
Ok(v) => v,
Err(e) => {
drop_all(&staged);
return Err(format!("{path}: {e}"));
}
};
staged.push(tmp);
if let Err(e) = f.write_all(text.as_bytes()).and_then(|()| f.sync_all()) {
drop_all(&staged);
return Err(format!("{path}: {e}"));
}
}
// (target, its backup) of each file moved in so far.
let mut moved: Vec<(&Path, Option<PathBuf>)> = Vec::new();
// Put each backup back over its target (a target that had none is removed). What couldn't be
// put back is named, so the user can find their previous file.
let undo = |moved: &[(&Path, Option<PathBuf>)]| -> String {
let mut stranded = Vec::new();
for (target, backup) in moved.iter().rev() {
match backup {
Some(b) => {
if rename(b, target).is_err() {
stranded.push(format!("the previous {} is at {}", target.display(), b.display()));
}
}
None => {
let _ = std::fs::remove_file(target);
}
}
}
if stranded.is_empty() { String::new() } else { format!(" ({})", stranded.join("; ")) }
};
for ((path, _), tmp) in files.iter().zip(&staged) {
let target = Path::new(*path);
let backup = if target.exists() {
let moved_aside = sibling(path, "bak").and_then(|(b, f)| {
drop(f);
match rename(target, &b) {
Ok(()) => Ok(b),
Err(e) => {
// The placeholder the backup name reserved goes too.
let _ = std::fs::remove_file(&b);
Err(e)
}
}
});
match moved_aside {
Ok(b) => Some(b),
Err(e) => {
let stranded = undo(&moved);
drop_all(&staged);
return Err(format!("{path}: {e}{stranded}"));
}
}
} else {
None
};
if let Err(e) = rename(tmp, target) {
let mut stranded = undo(&moved);
if let Some(b) = &backup
&& rename(b, target).is_err()
{
stranded = format!("{stranded} (the previous {path} is at {})", b.display());
}
drop_all(&staged);
return Err(format!("{path}: {e}{stranded}"));
}
moved.push((target, backup));
}
for (_, backup) in moved {
if let Some(b) = backup {
let _ = std::fs::remove_file(b);
}
}
Ok(())
}
#[cfg(target_arch = "wasm32")]
pub(crate) fn write_files_atomically(
files: &[(&str, &str)],
_: &dyn Fn(&std::path::Path, &std::path::Path) -> std::io::Result<()>,
) -> std::result::Result<(), String> {
if files.is_empty() { Ok(()) } else { Err("paths can't be written on the web; omit `path` to get the text back".into()) }
}
/// Edit › Menus: hide/show items and give them colours.
fn menus(s: &mut Session, p: &Value) -> Result<Value> {
let ids = |k: &str| -> Vec<String> {
@@ -2151,7 +2487,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Keyboard Shortcuts…",
["Edit"],
Some("Cmd+Alt+Shift+K"),
r##"{"set":{"<command id>|tools.temporary.hand|zoomIn|zoomOut":"Cmd+Shift+X"|""(remove)|null(default)}?,"alternates":{"<command id>":["F3",…]|[](none)|null(default)}?,"reset":true|["<id>",…]?,"removeConflicts":bool=true,"filter":str?,"list":bool=false,"importKys":"<.kys XML>"?,"useSet":"<name>"|""(defaults)?,"saveSet":"<name>"?,"deleteSet":"<name>"?,"sets":{"<name>":{"shortcuts":{…},"alternateShortcuts":{…}}}?,"activeSet":"<name>"|""?,"exportKys":bool?,"summarize":bool|{"mac":bool}?}"##,
r##"{"set":{"<command id>|tools.temporary.hand|zoomIn|zoomOut":"Cmd+Shift+X"|""(remove)|null(default)}?,"alternates":{"<command id>":["F3",…]|[](none)|null(default)}?,"reset":true|["<id>",…]?,"removeConflicts":bool=true,"filter":str?,"list":bool=false,"importKys":"<.kys XML>"|{"path":".kys"}?,"useSet":"<name>"|""(defaults)?,"saveSet":"<name>"?,"deleteSet":"<name>"?,"sets":{"<name>":{"shortcuts":{…},"alternateShortcuts":{…}}}?,"activeSet":"<name>"|""?,"exportKys":true|{"path":".kys"}?,"summarize":true|{"mac":bool,"path":".html"}?} (with a path the file is written and the reply has kysPath/htmlPath instead of kys/html)"##,
keyboard_shortcuts,
true
),
+88
View File
@@ -827,3 +827,91 @@ fn shift_key_tool_switch_is_on_by_default_and_a_stored_false_is_kept() {
let stored: Tools = serde_json::from_value(json!({"useShiftKeyForToolSwitch": false})).unwrap();
assert!(!stored.use_shift_key_for_tool_switch);
}
/// Shortcut exports are all or nothing (#5801): a rename that fails after the first file was
/// moved in puts the user's files back as they were and leaves nothing staged.
#[test]
fn exports_are_written_all_or_nothing() {
use super::write_files_atomically;
let dir = std::env::temp_dir().join(format!("photocraft-atomic-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let (a, b) = (dir.join("a.kys"), dir.join("b.html"));
std::fs::write(&a, "old A").unwrap();
std::fs::write(&b, "old B").unwrap();
let (pa, pb) = (a.to_str().unwrap(), b.to_str().unwrap());
let staged_moves = std::cell::Cell::new(0);
let failing = |from: &std::path::Path, to: &std::path::Path| {
if from.to_string_lossy().ends_with("photocraft-tmp") {
staged_moves.set(staged_moves.get() + 1);
if staged_moves.get() == 2 {
return Err(std::io::Error::other("disk gone"));
}
}
std::fs::rename(from, to)
};
assert!(write_files_atomically(&[(pa, "new A"), (pb, "new B")], &failing).is_err());
assert_eq!((std::fs::read_to_string(&a).unwrap(), std::fs::read_to_string(&b).unwrap()), ("old A".into(), "old B".into()));
let leftovers = || std::fs::read_dir(&dir).unwrap().filter_map(|e| e.ok()).filter(|e| e.file_name().to_string_lossy().contains(".photocraft-")).count();
assert_eq!(leftovers(), 0);
// A backup move that fails leaves no empty placeholder behind.
let backups = std::cell::Cell::new(0);
let failing_backup = |from: &std::path::Path, to: &std::path::Path| {
if to.to_string_lossy().ends_with("photocraft-bak") {
backups.set(backups.get() + 1);
if backups.get() == 2 {
return Err(std::io::Error::other("locked"));
}
}
std::fs::rename(from, to)
};
assert!(write_files_atomically(&[(pa, "new A"), (pb, "new B")], &failing_backup).is_err());
assert_eq!((std::fs::read_to_string(&a).unwrap(), std::fs::read_to_string(&b).unwrap()), ("old A".into(), "old B".into()));
assert_eq!(leftovers(), 0);
// The same target twice is refused before anything is written.
assert!(write_files_atomically(&[(pa, "x"), (pa, "y")], &|f, t| std::fs::rename(f, t)).is_err());
assert_eq!(std::fs::read_to_string(&a).unwrap(), "old A");
// A target named like a staging file is just a file.
let odd = dir.join("c.kys.photocraft-tmp");
std::fs::write(&odd, "old C").unwrap();
write_files_atomically(&[(pa, "new A"), (odd.to_str().unwrap(), "new C")], &|f, t| std::fs::rename(f, t)).unwrap();
assert_eq!((std::fs::read_to_string(&a).unwrap(), std::fs::read_to_string(&odd).unwrap()), ("new A".into(), "new C".into()));
assert_eq!(leftovers(), 1, "only c.kys.photocraft-tmp itself");
let _ = std::fs::remove_dir_all(&dir);
}
/// A backup that can't be put back after a failed export is named in the error, and stays where
/// it is with the user's previous text.
#[test]
fn a_stranded_backup_is_named_in_the_error() {
use super::write_files_atomically;
let dir = std::env::temp_dir().join(format!("photocraft-stranded-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let (a, b) = (dir.join("a.kys"), dir.join("b.html"));
std::fs::write(&a, "old A").unwrap();
std::fs::write(&b, "old B").unwrap();
let (pa, pb) = (a.to_str().unwrap(), b.to_str().unwrap());
let staged = std::cell::Cell::new(0);
// The second staged move fails, and so does putting a.kys's backup back.
let rename = |from: &std::path::Path, to: &std::path::Path| {
let f = from.to_string_lossy();
if f.ends_with("photocraft-tmp") {
staged.set(staged.get() + 1);
if staged.get() == 2 {
return Err(std::io::Error::other("disk gone"));
}
}
if f.ends_with("photocraft-bak") && to == a.as_path() {
return Err(std::io::Error::other("locked"));
}
std::fs::rename(from, to)
};
let e = write_files_atomically(&[(pa, "new A"), (pb, "new B")], &rename).unwrap_err();
assert!(e.contains(&format!("the previous {} is at", a.display())), "{e}");
let backup: Vec<_> =
std::fs::read_dir(&dir).unwrap().filter_map(|e| e.ok()).map(|e| e.path()).filter(|p| p.to_string_lossy().ends_with("photocraft-bak")).collect();
assert_eq!(backup.len(), 1, "{backup:?}");
assert!(e.contains(&backup[0].display().to_string()), "{e}");
assert_eq!(std::fs::read_to_string(&backup[0]).unwrap(), "old A");
assert_eq!(std::fs::read_to_string(&b).unwrap(), "old B");
let _ = std::fs::remove_dir_all(&dir);
}
+194
View File
@@ -0,0 +1,194 @@
//! The commands the app's shell carries out itself (view, panels, windows: they change no
//! document), and the tools, as data: what they're called and which keys they have by default.
//! The shell implements them (`photocraft_ui_egui::menus::UI_COMMANDS`, its `Tool`); the engine
//! knows them so a headless session sees every bindable command: Edit › Keyboard Shortcuts'
//! list, conflicts, `.kys` import and export all work without the UI (the UI is a layer on
//! top). The app's tests keep these tables equal to its own.
/// Shell commands: id, label, menu path, default shortcut.
pub const SHELL_COMMANDS: &[(&str, &str, &[&str], Option<&str>)] = &[
("ui.symmetryTransform", "Transform Symmetry", &[], None),
// Right-click the options bar's tool icon (#2825); `tool.resetAll` asks first.
("tool.reset", "Reset Tool", &[], None),
("tool.resetAll", "Reset All Tools", &[], None),
("window.panel.group", "Change Panel Group", &[], None),
("window.panel.layout", "Change Panel Layout", &[], None),
("window.panel.move", "Move Panel", &[], None),
("window.panel.float", "Float Panel", &[], None),
("window.panel.dock", "Dock Panel", &[], None),
("window.panel.activate", "Activate Panel", &[], None),
("window.panel.close", "Close Panel", &[], None),
("file.open", "Open…", &["File"], Some("Cmd+O")),
("file.save", "Save", &["File"], Some("Cmd+S")),
("file.saveAs", "Save As…", &["File"], Some("Cmd+Shift+S")),
("file.exit", "Exit", &["File"], Some("Cmd+Q")),
("edit.freeTransform", "Free Transform", &["Edit"], Some("Cmd+T")),
("file.export.exportAs", "Export As…", &["File", "Export"], Some("Cmd+Alt+Shift+W")),
("file.export.quickExportAsPng", "Quick Export as PNG", &["File", "Export"], None),
("edit.transform.scale", "Scale", &["Edit", "Transform"], None),
("edit.transform.rotate", "Rotate", &["Edit", "Transform"], None),
("edit.transform.skew", "Skew", &["Edit", "Transform"], None),
("edit.transform.distort", "Distort", &["Edit", "Transform"], None),
("edit.transform.perspective", "Perspective", &["Edit", "Transform"], None),
("select.selectAndMask", "Select and Mask…", &["Select"], Some("Cmd+Alt+R")),
("view.rulers", "Rulers", &["View"], Some("Cmd+R")),
("view.show.grid", "Grid", &["View", "Show"], Some("Cmd+'")),
("view.show.guides", "Guides", &["View", "Show"], Some("Cmd+;")),
("view.snap", "Snap", &["View"], Some("Cmd+Shift+;")),
("view.lockGuides", "Lock Guides", &["View"], Some("Cmd+Alt+;")),
("view.extras", "Extras", &["View"], Some("Cmd+H")),
("view.show.targetPath", "Target Path", &["View", "Show"], Some("Cmd+Shift+H")),
("view.screenMode.cycle", "Cycle Screen Mode", &[], Some("F")),
// Photoshop's interface brightness shortcuts: step through the four Pro themes.
("view.darkenInterface", "Darken Interface", &[], Some("Cmd+Shift+F1")),
("view.lightenInterface", "Lighten Interface", &[], Some("Cmd+Shift+F2")),
("edit.freeTransformCopy", "Free Transform a Copy", &[], Some("Cmd+Alt+T")),
("type.editText", "Edit Type", &[], None),
("view.zoomIn", "Zoom In", &["View"], Some("Cmd+=")),
("view.zoomOut", "Zoom Out", &["View"], Some("Cmd+-")),
("view.fitOnScreen", "Fit on Screen", &["View"], Some("Cmd+0")),
("view.actualPixels", "100%", &["View"], Some("Cmd+1")),
("view.rotateView", "Rotate View", &[], None),
("view.resetView", "Reset View", &["View"], None),
("window.newWindowForDocument", "New Window for Document", &["Window", "Arrange"], None),
("window.toggle.layers", "Layers", &["Window"], Some("F7")),
("window.toggle.history", "History", &["Window"], None),
("window.toggle.properties", "Properties", &["Window"], None),
("window.toggle.color", "Color", &["Window"], Some("F6")),
("window.toggle.brushSettings", "Brush Settings", &["Window"], Some("F5")),
("window.toggle.brushes", "Brushes", &["Window"], None),
("window.toggle.navigator", "Navigator", &["Window"], None),
("window.toggle.toolbar", "Tools", &["Window"], None),
// Photoshop's Tab and ⇧Tab: all panels (Tools, options bar and the dock), or only the dock.
("window.togglePanels", "Show/Hide All Panels", &[], Some("Tab")),
("window.toggle.dock", "Show/Hide Panels", &[], Some("Shift+Tab")),
("window.toggle.options", "Options", &["Window"], None),
// Photoshop's Ctrl+Tab and Ctrl+Shift+Tab, on macOS too (⌘Tab belongs to the system, #2340).
("window.nextDocument", "Next Document", &[], Some("Ctrl+Tab")),
("window.previousDocument", "Previous Document", &[], Some("Ctrl+Shift+Tab")),
("window.theme.toggle", "Next Appearance Mode", &["Window"], None),
("window.theme.pro", "Pro Theme", &["Window", "Theme"], None),
("window.theme.proMedium", "Pro Medium Gray Theme", &["Window", "Theme"], None),
("window.theme.proLightGray", "Pro Light Gray Theme", &["Window", "Theme"], None),
("window.theme.proLight", "Pro Light Theme", &["Window", "Theme"], None),
("window.theme.studio", "Studio Theme", &["Window", "Theme"], None),
("window.theme.studioLight", "Studio Light Theme", &["Window", "Theme"], None),
("window.theme.classic", "Classic Theme", &["Window", "Theme"], None),
("window.theme.solarizedDark", "Solarized Dark Theme", &["Window", "Theme"], None),
("window.theme.adwaita", "Adwaita Light Theme", &["Window", "Theme"], None),
("window.theme.adwaitaDark", "Adwaita Dark Theme", &["Window", "Theme"], None),
("window.theme.breezeLight", "Breeze Light Theme", &["Window", "Theme"], None),
("window.theme.breezeDark", "Breeze Dark Theme", &["Window", "Theme"], None),
("window.theme.softLight", "Soft Light Theme", &["Window", "Theme"], None),
("window.theme.softDark", "Soft Dark Theme", &["Window", "Theme"], None),
("window.theme.system", "Sync with system", &["Window", "Theme"], None),
("edit.search", "Search…", &["Edit"], Some("Cmd+F")),
("help.discord", "Join the ArtCraft Discord…", &["Help"], None),
("help.website", "PhotoCraft Website", &["Help"], None),
("help.artcraftWebsite", "ArtCraft Website", &["Help"], None),
("help.github", "PhotoCraft on GitHub", &["Help"], None),
("help.reportIssue", "Report an Issue…", &["Help"], None),
("help.systemInfo", "System Info…", &["Help"], None),
("help.about", "About PhotoCraft", &["Help"], None),
];
/// The tools, in toolbar order: shortcut id (`tools.select.<tool>`), Photoshop's name for it
/// (ours too), and its default key. Tools that share a key cycle with Shift (Photoshop's
/// tool groups), so a shared default letter isn't a conflict.
pub const TOOLS: &[(&str, &str, Option<&str>)] = &[
("tools.select.move", "Move Tool", Some("V")),
("tools.select.artboard", "Artboard Tool", Some("V")),
("tools.select.rectMarquee", "Rectangular Marquee Tool", Some("M")),
("tools.select.ellipseMarquee", "Elliptical Marquee Tool", Some("M")),
("tools.select.singleRowMarquee", "Single Row Marquee Tool", None),
("tools.select.singleColumnMarquee", "Single Column Marquee Tool", None),
("tools.select.lasso", "Lasso Tool", Some("L")),
("tools.select.polygonLasso", "Polygonal Lasso Tool", Some("L")),
("tools.select.magneticLasso", "Magnetic Lasso Tool", Some("L")),
("tools.select.magicWand", "Magic Wand Tool", Some("W")),
("tools.select.crop", "Crop Tool", Some("C")),
("tools.select.perspectiveCrop", "Perspective Crop Tool", Some("C")),
("tools.select.eyedropper", "Eyedropper Tool", Some("I")),
("tools.select.colorSampler", "Color Sampler Tool", Some("I")),
("tools.select.ruler", "Ruler Tool", Some("I")),
("tools.select.note", "Note Tool", Some("I")),
("tools.select.count", "Count Tool", Some("I")),
("tools.select.brush", "Brush Tool", Some("B")),
("tools.select.pencil", "Pencil Tool", Some("B")),
("tools.select.mixerBrush", "Mixer Brush Tool", Some("B")),
("tools.select.colorReplacement", "Color Replacement Tool", Some("B")),
("tools.select.eraser", "Eraser Tool", Some("E")),
("tools.select.backgroundEraser", "Background Eraser Tool", Some("E")),
("tools.select.magicEraser", "Magic Eraser Tool", Some("E")),
("tools.select.gradient", "Gradient Tool", Some("G")),
("tools.select.paintBucket", "Paint Bucket Tool", Some("G")),
("tools.select.type", "Horizontal Type Tool", Some("T")),
("tools.select.verticalType", "Vertical Type Tool", Some("T")),
("tools.select.horizontalTypeMask", "Horizontal Type Mask Tool", Some("T")),
("tools.select.verticalTypeMask", "Vertical Type Mask Tool", Some("T")),
("tools.select.hand", "Hand Tool", Some("H")),
("tools.select.rotateView", "Rotate View Tool", Some("R")),
("tools.select.zoom", "Zoom Tool", Some("Z")),
("tools.select.remove", "Remove Tool", Some("J")),
("tools.select.spotHealing", "Spot Healing Brush Tool", Some("J")),
("tools.select.healing", "Healing Brush Tool", Some("J")),
("tools.select.patch", "Patch Tool", Some("J")),
("tools.select.contentAwareMove", "Content-Aware Move Tool", Some("J")),
("tools.select.redEye", "Red Eye Tool", Some("J")),
("tools.select.cloneStamp", "Clone Stamp Tool", Some("S")),
("tools.select.patternStamp", "Pattern Stamp Tool", Some("S")),
("tools.select.historyBrush", "History Brush Tool", Some("Y")),
("tools.select.blur", "Blur Tool", None),
("tools.select.sharpen", "Sharpen Tool", None),
("tools.select.smudge", "Smudge Tool", None),
("tools.select.dodge", "Dodge Tool", Some("O")),
("tools.select.burn", "Burn Tool", Some("O")),
("tools.select.sponge", "Sponge Tool", Some("O")),
("tools.select.quickSelection", "Quick Selection Tool", Some("W")),
("tools.select.objectSelection", "Object Selection Tool", Some("W")),
("tools.select.pen", "Pen Tool", Some("P")),
("tools.select.freeformPen", "Freeform Pen Tool", Some("P")),
("tools.select.curvaturePen", "Curvature Pen Tool", Some("P")),
("tools.select.addAnchorPoint", "Add Anchor Point Tool", Some("P")),
("tools.select.deleteAnchorPoint", "Delete Anchor Point Tool", Some("P")),
("tools.select.convertPoint", "Convert Point Tool", Some("P")),
("tools.select.pathSelection", "Path Selection Tool", Some("A")),
("tools.select.directSelection", "Direct Selection Tool", Some("A")),
("tools.select.rectangle", "Rectangle Tool", Some("U")),
("tools.select.ellipseShape", "Ellipse Tool", Some("U")),
("tools.select.triangle", "Triangle Tool", Some("U")),
("tools.select.polygon", "Polygon Tool", Some("U")),
("tools.select.line", "Line Tool", Some("U")),
("tools.select.customShape", "Custom Shape Tool", Some("U")),
("tools.select.slice", "Slice Tool", Some("C")),
("tools.select.sliceSelect", "Slice Select Tool", Some("C")),
("tools.select.frame", "Frame Tool", Some("K")),
];
/// The default key of tool shortcut `id`, if it's a tool.
pub fn tool_default(id: &str) -> Option<Option<&'static str>> {
TOOLS.iter().find(|t| t.0 == id).map(|t| t.2)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn ids_are_unique_and_keys_are_valid() {
let mut ids: Vec<&str> = SHELL_COMMANDS.iter().map(|c| c.0).chain(TOOLS.iter().map(|t| t.0)).collect();
let n = ids.len();
ids.sort_unstable();
ids.dedup();
assert_eq!(ids.len(), n, "duplicate ids");
for (id, _, _, sc) in SHELL_COMMANDS {
assert!(sc.is_none_or(|k| crate::prefs::normalize_shortcut(k).is_some()), "{id}: {sc:?}");
}
for (id, name, key) in TOOLS {
assert!(id.starts_with("tools.select.") && name.ends_with("Tool"), "{id} {name}");
assert!(key.is_none_or(|k| k.len() == 1), "{id}: {key:?}");
}
assert_eq!(tool_default("tools.select.move"), Some(Some("V")));
assert_eq!(tool_default("edit.copy"), None);
}
}
+26 -14
View File
@@ -234,20 +234,28 @@ pub fn summarize(set: &str, sections: &[Section], mac: bool) -> String {
out
}
/// Every engine command (and temporary tool) with a key under the bindings of `p`: (id,
/// label, top-level menu, keys with the main one first). The app's dialog adds the commands
/// only the shell knows (View › Zoom In, the tools).
pub fn bound(p: &Preferences) -> Vec<(String, String, String, Vec<String>)> {
let temporary = crate::prefs::TEMPORARY_TOOLS.iter().map(|t| (t.0, t.1, "Tools", Some(t.2)));
crate::command_specs()
.iter()
.map(|c| (c.id, c.label, c.menu.first().copied().unwrap_or("Other"), c.shortcut))
.chain(temporary)
.filter_map(|(id, label, menu, def)| {
/// A command (or tool) with a key under some bindings.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Bound {
pub id: String,
pub label: String,
/// Its top-level menu ("Tools" for tools).
pub menu: String,
/// Main key first, then the further keys.
pub keys: Vec<String>,
pub tool: bool,
}
/// Every bindable command with a key under the bindings of `p`: the engine's and the shell's
/// commands, the tools and the temporary tools ([`crate::prefs::bindable_items`]).
pub fn bound(p: &Preferences) -> Vec<Bound> {
crate::prefs::bindable_items()
.filter_map(|(id, label, menu, def, kind)| {
let main = p.shortcut(id, def);
let mut keys: Vec<String> = main.and_then(normalize_shortcut).into_iter().collect();
keys.extend(p.alternates(id, main));
(!keys.is_empty()).then(|| (id.to_string(), label.to_string(), menu.to_string(), keys))
let menu = menu.first().copied().unwrap_or("Other").to_string();
(!keys.is_empty()).then(|| Bound { id: id.to_string(), label: label.to_string(), menu, keys, tool: kind == crate::prefs::BindKind::Tool })
})
.collect()
}
@@ -340,8 +348,12 @@ mod tests {
fn bound_lists_main_keys_then_alternates() {
let p = prefs();
let b = bound(&p);
let copy = b.iter().find(|(id, ..)| id == "edit.copy").expect("Copy has keys");
assert_eq!(copy.3, vec!["Cmd+C".to_string(), "F3".to_string()]);
assert!(b.iter().any(|(id, ..)| id == "tools.temporary.hand"));
let copy = b.iter().find(|x| x.id == "edit.copy").expect("Copy has keys");
assert_eq!(copy.keys, vec!["Cmd+C".to_string(), "F3".to_string()]);
assert!(b.iter().any(|x| x.id == "tools.temporary.hand"));
// The shell's commands and the tools too: a set saved headless is the whole set.
assert!(b.iter().any(|x| x.id == "view.zoomIn" && x.keys.len() >= 2), "Zoom In with its Cmd++");
let mv = b.iter().find(|x| x.id == "tools.select.move").expect("Move Tool");
assert!(mv.tool && mv.keys == ["V"] && mv.menu == "Tools");
}
}
+31 -13
View File
@@ -298,28 +298,35 @@ fn blend_surfaces(base: &Surface, top: &Surface, mode: BlendMode, opacity: f32)
out
}
/// Runs the smart filter stack on the placed (unfiltered) content.
pub fn apply_smart_filters(placed: &Surface, sm: &SmartObject, canvas: Rect) -> Surface {
/// Runs the smart filter stack on the placed (unfiltered) content. A filter the session's
/// authority denies surfaces its error (the trusted compositor path has no gate installed, so
/// this reads ambiently only when the caller established one and it refuses).
pub fn apply_smart_filters(placed: &Surface, sm: &SmartObject, canvas: Rect) -> Result<Surface> {
if !sm.filters_enabled || !sm.smart_filters.iter().any(|f| f.visible) {
return placed.clone();
return Ok(placed.clone());
}
let mut cur = placed.clone();
// Edge pixels repeat at the canvas ∪ placed-content edge, as for layer filters.
let extent = canvas.union(&placed.content_bounds());
for f in sm.smart_filters.iter().filter(|f| f.visible) {
cur = apply_smart_filter(f, &cur, canvas, extent);
cur = apply_smart_filter(f, &cur, canvas, extent)?;
}
match sm.filter_mask.as_ref().filter(|m| m.enabled) {
Ok(match sm.filter_mask.as_ref().filter(|m| m.enabled) {
Some(m) => photocraft_compose::filter_mask::mix(placed, &cur, m),
None => cur,
}
})
}
/// One visible smart filter over `cur`, blended with its blend mode and opacity.
fn apply_smart_filter(f: &SmartFilter, cur: &Surface, canvas: Rect, extent: Rect) -> Surface {
// Unknown ids (e.g. Photoshop filters we don't implement) leave the pixels alone.
let Some(out) = crate::filters::apply_filter_to_surface(&f.command, &f.params, cur, canvas, None, extent) else { return cur.clone() };
if f.blend == BlendMode::Normal && f.opacity >= 1.0 { out } else { blend_surfaces(cur, &out, f.blend, f.opacity.clamp(0.0, 1.0)) }
/// One visible smart filter over `cur`, blended with its blend mode and opacity. `Err` when the
/// requesting session's authority denies the filter's params: callers surface the error instead of
/// rendering (and caching) unfiltered pixels.
fn apply_smart_filter(f: &SmartFilter, cur: &Surface, canvas: Rect, extent: Rect) -> Result<Surface> {
let out = match crate::filters::apply_filter_to_surface(&f.command, &f.params, cur, canvas, None, extent)? {
// Unknown ids (e.g. Photoshop filters we don't implement) leave the pixels alone.
Some(out) => out,
None => cur.clone(),
};
if f.blend == BlendMode::Normal && f.opacity >= 1.0 { Ok(out) } else { Ok(blend_surfaces(cur, &out, f.blend, f.opacity.clamp(0.0, 1.0))) }
}
/// The source placed in document pixels, before any smart filter.
@@ -377,6 +384,11 @@ pub fn render(doc: &Document, sm: &SmartObject) -> Result<Option<Surface>> {
/// is cancelled. Gives the same pixels as [`apply_smart_filters`] on the placed source, but
/// starts from the deepest stage of the stack already rendered (see [`stack_cache`]).
fn render_in(doc: &Document, sm: &SmartObject, ctx: &JobCtx) -> Result<Option<Surface>> {
// Stored filters can come from a file or another layer. Check before looking up cached
// stages too: a trusted UI render may have populated this process-wide cache earlier.
for filter in sm.smart_filters.iter().filter(|f| sm.filters_enabled && f.visible) {
crate::jobs::authorize_render_command(&filter.command, &filter.params)?;
}
let Some((name, bytes)) = source_bytes(&doc.metadata, &sm.source) else { return Ok(None) };
let (fmt, canvas) = (doc.pixel_format(), doc.bounds());
let placed_key = stack_cache::placed_key(&bytes, fmt, sm, canvas);
@@ -410,7 +422,7 @@ fn render_in(doc: &Document, sm: &SmartObject, ctx: &JobCtx) -> Result<Option<Su
for (i, (f, key)) in filters.iter().zip(&keys).enumerate().skip(done) {
ctx.check()?;
ctx.progress(i as f32 / n, "");
cur = Stage { surface: apply_smart_filter(f, &cur.surface, canvas, cur.extent), extent: cur.extent };
cur = Stage { surface: apply_smart_filter(f, &cur.surface, canvas, cur.extent)?, extent: cur.extent };
stack_cache::put(*key, &cur);
}
ctx.progress(1.0, "");
@@ -522,7 +534,7 @@ pub(crate) fn add_smart_filter(doc: &mut Document, id: LayerId, sf: photocraft_d
}
let bounds = selection.map(Surface::content_bounds).filter(|b| !b.is_empty()).unwrap_or(canvas);
let cache = sm.cache.as_ref().ok_or_else(|| other("smart object has no pixels"))?;
let out = crate::filters::apply_filter_to_surface(&sf.command, &sf.params, cache, bounds, selection, canvas)
let out = crate::filters::apply_filter_to_surface(&sf.command, &sf.params, cache, bounds, selection, canvas)?
.ok_or_else(|| other(format!("unknown filter {}", sf.command)))?;
sm.cache = Some(out);
sm.smart_filters.push(sf);
@@ -1000,6 +1012,7 @@ fn set_filter_visible(s: &mut Session, p: &Value) -> Result<Value> {
fn set_filter_params(s: &mut Session, p: &Value) -> Result<Value> {
const CMD: &str = "layer.smartFilter.setParams";
let new = p.get("params").cloned().ok_or_else(|| bad(CMD, "pass `params` (merged into the filter's parameters)"))?;
let authorize = s.authorize;
edit_filters(s, p, "Edit Smart Filter", |sm| {
let i = filter_index(CMD, p, sm)?;
let f = &mut sm.smart_filters[i];
@@ -1010,6 +1023,11 @@ fn set_filter_params(s: &mut Session, p: &Value) -> Result<Value> {
(Value::Object(old), Value::Object(n)) => old.extend(n),
(slot, n) => *slot = n,
}
// Authorize the underlying command with the complete merged params, including paths
// already stored in the document, before committing the edit or starting a worker.
if let Some(gate) = authorize {
gate(&f.command, &f.params)?;
}
Ok(())
})
}
@@ -17,7 +17,7 @@ fn uncached(s: &Session) -> Surface {
let doc = &s.active().unwrap().doc;
let sm = active_smart(s);
let (name, bytes) = source_bytes(&doc.metadata, &sm.source).unwrap();
apply_smart_filters(&place(&name, &bytes, doc.pixel_format(), &sm).unwrap(), &sm, doc.bounds())
apply_smart_filters(&place(&name, &bytes, doc.pixel_format(), &sm).unwrap(), &sm, doc.bounds()).unwrap()
}
#[test]
+75
View File
@@ -0,0 +1,75 @@
//! Clip groups through Release Clipping Mask, Merge Down, Merge Layers and Delete Hidden Layers,
//! as in Photoshop (layers audit L2). The stack: Background, B, C1*, C2* (C1 and C2 clipped to B).
use photocraft_engine::Session;
use serde_json::json;
fn stack() -> (Session, [u64; 3]) {
let mut s = Session::new();
s.execute("file.new", json!({"width": 32, "height": 32, "background": "white"})).unwrap();
let mut ids = [0u64; 3];
for (i, color) in ["#ff0000", "#00ff00", "#0000ff"].iter().enumerate() {
ids[i] = s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
s.execute("select.rect", json!({"x": 4 * i, "y": 4, "width": 12, "height": 12})).unwrap();
s.execute("edit.fill", json!({"color": color})).unwrap();
s.execute("select.deselect", json!({})).unwrap();
}
for c in &ids[1..] {
s.execute("layer.setProps", json!({"layer": c, "clipped": true})).unwrap();
}
(s, ids)
}
fn clipped(s: &Session, id: u64) -> bool {
s.active().unwrap().doc.layer(photocraft_doc::LayerId(id)).unwrap().clipped
}
#[test]
fn releasing_a_middle_layer_releases_the_ones_above_it() {
let (mut s, [_, c1, c2]) = stack();
let r = s.execute("layer.releaseClippingMask", json!({"layer": c1})).unwrap();
assert!(!clipped(&s, c1) && !clipped(&s, c2), "C2 isn't left clipped to the released C1: {r}");
// Releasing the top one leaves the one below it alone.
let (mut s, [_, c1, c2]) = stack();
s.execute("layer.releaseClippingMask", json!({"layer": c2})).unwrap();
assert!(clipped(&s, c1) && !clipped(&s, c2));
}
#[test]
fn merging_clipped_layers_keeps_the_result_clipped() {
let (mut s, [_, c1, c2]) = stack();
s.execute("layer.select", json!({"layer": c2})).unwrap();
let r = s.execute("layer.mergeDown", json!({})).unwrap();
let merged = r["layer"].as_u64().unwrap_or(c1);
assert!(clipped(&s, merged), "C2 merged down into C1 stays clipped to B");
let (mut s, [_, c1, c2]) = stack();
s.execute("layer.select", json!({"layer": c1})).unwrap();
s.execute("layer.select", json!({"layer": c2, "mode": "add"})).unwrap();
let r = s.execute("layer.mergeLayers", json!({})).unwrap();
assert!(clipped(&s, r["layer"].as_u64().unwrap()), "C1 + C2 merged stay clipped");
// Clipped layers of two chains (Background, B, C1*, E, D*: C1 clipped to B, D to E) merge
// into an ordinary layer: kept clipped at D's slot, C1's pixels would clip to E.
let (mut s, [_, c1, e]) = stack();
s.execute("layer.setProps", json!({"layer": e, "clipped": false})).unwrap();
let d = s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
s.execute("edit.fill", json!({"color": "#808080"})).unwrap();
s.execute("layer.setProps", json!({"layer": d, "clipped": true})).unwrap();
s.execute("layer.select", json!({"layer": c1})).unwrap();
s.execute("layer.select", json!({"layer": d, "mode": "add"})).unwrap();
let r = s.execute("layer.mergeLayers", json!({})).unwrap();
assert!(!clipped(&s, r["layer"].as_u64().unwrap()), "C1 + D come from two clip chains");
// Merging the base with its clipped layers gives an ordinary layer.
let (mut s, [b, _, c2]) = stack();
s.execute("layer.select", json!({"layer": b})).unwrap();
s.execute("layer.select", json!({"layer": c2, "mode": "add"})).unwrap();
let r = s.execute("layer.mergeLayers", json!({})).unwrap();
assert!(!clipped(&s, r["layer"].as_u64().unwrap()));
}
#[test]
fn deleting_a_hidden_base_releases_its_clipped_layers() {
let (mut s, [b, c1, c2]) = stack();
s.execute("layer.setProps", json!({"layer": b, "visible": false})).unwrap();
s.execute("layer.delete.hiddenLayers", json!({})).unwrap();
assert!(!clipped(&s, c1) && !clipped(&s, c2), "they don't clip to the layer below the deleted base");
}
@@ -0,0 +1,72 @@
//! `layer.setProps` on several layers at once (the Layers panel with several selected, as in
//! Photoshop), and Photoshop's History names for each kind of change.
use photocraft_engine::Session;
use serde_json::json;
fn doc() -> (Session, Vec<u64>) {
let mut s = Session::new();
s.execute("file.new", json!({"width": 32, "height": 32, "background": "white"})).unwrap();
let ids = (0..3).map(|_| s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap()).collect();
(s, ids)
}
fn layer(s: &Session, id: u64) -> photocraft_doc::Layer {
s.active().unwrap().doc.layer(photocraft_doc::LayerId(id)).unwrap().clone()
}
fn last_step(s: &Session) -> String {
s.active().unwrap().history.entries().last().cloned().unwrap_or_default()
}
#[test]
fn one_change_reaches_every_listed_layer_in_one_step() {
let (mut s, ids) = doc();
let steps = s.active().unwrap().history.entries().len();
s.execute("layer.setProps", json!({"layers": [ids[0], ids[2]], "opacity": 0.4})).unwrap();
assert_eq!(s.active().unwrap().history.entries().len(), steps + 1, "one step");
assert_eq!(last_step(&s), "Opacity Change");
assert_eq!((layer(&s, ids[0]).opacity, layer(&s, ids[1]).opacity, layer(&s, ids[2]).opacity), (0.4, 1.0, 0.4));
s.execute("layer.setProps", json!({"layers": ids, "blend": "Multiply"})).unwrap();
assert_eq!(last_step(&s), "Blending Change");
assert!(ids.iter().all(|id| layer(&s, *id).blend == photocraft_color::BlendMode::Multiply));
s.execute("layer.setProps", json!({"layers": [ids[1], ids[1], ids[2]], "locks": {"all": true}})).unwrap();
assert!(layer(&s, ids[1]).locks.all && layer(&s, ids[2]).locks.all && !layer(&s, ids[0]).locks.all, "duplicates are harmless");
s.execute("layer.setProps", json!({"layers": [ids[0]], "fill": 0.5})).unwrap();
assert_eq!(last_step(&s), "Fill Opacity Change");
s.execute("layer.setProps", json!({"layer": ids[0], "name": "Sky"})).unwrap();
assert_eq!(last_step(&s), "Rename Layer");
s.execute("layer.setProps", json!({"layer": ids[0], "opacity": 0.3, "fill": 0.3})).unwrap();
assert_eq!(last_step(&s), "Layer Properties", "a mix keeps the general name");
}
#[test]
fn bad_layer_lists_change_nothing() {
let (mut s, ids) = doc();
let before = s.active().unwrap().doc.clone();
for p in [
json!({"layers": [], "opacity": 0.5}),
json!({"layers": "all", "opacity": 0.5}),
json!({"layers": ["x"], "opacity": 0.5}),
json!({"layers": [ids[0], 999_999], "opacity": 0.5}),
json!({"layers": [ids[0], ids[1]], "name": "Both"}),
json!({"layers": [ids[0], ids[1]], "opacity": 2.0}),
] {
assert!(s.execute("layer.setProps", p.clone()).is_err(), "{p}");
assert_eq!(s.active().unwrap().doc.layers, before.layers, "{p}");
}
}
#[test]
fn pass_through_is_for_groups_only() {
let (mut s, ids) = doc();
let g = s.execute("layer.new.group", json!({})).unwrap()["layer"].as_u64().unwrap();
// A pixel layer, alone or with a group, can't take Pass Through; nothing changes.
assert!(s.execute("layer.setProps", json!({"layer": ids[0], "blend": "Pass Through"})).is_err());
let before = (layer(&s, ids[0]).blend, layer(&s, g).blend);
assert!(s.execute("layer.setProps", json!({"layers": [g, ids[0]], "blend": "Pass Through"})).is_err());
assert_eq!((layer(&s, ids[0]).blend, layer(&s, g).blend), before);
s.execute("layer.setProps", json!({"layers": [g], "blend": "Normal"})).unwrap();
s.execute("layer.setProps", json!({"layer": g, "blend": "Pass Through"})).unwrap();
assert_eq!(layer(&s, g).blend, photocraft_color::BlendMode::PassThrough);
}
+78
View File
@@ -0,0 +1,78 @@
//! `Session::precheck` accepts what `execute` accepts for the commands it covers (all but the
//! group nesting limit, which only the edit checks)
//! (`PRECHECKED`): Free Transform applies its box before them only when they will run (#5859).
use photocraft_engine::{PRECHECKED, Session};
use serde_json::{Value, json};
/// Documents in different states: a Background only, a pixel layer active, a group active, a
/// selection, no document.
fn states() -> Vec<(&'static str, Session)> {
let mut out = Vec::new();
out.push(("no document", Session::new()));
let mut s = Session::new();
s.execute("file.new", json!({"width": 40, "height": 30, "background": "white"})).unwrap();
out.push(("background only", s));
let mut s = Session::new();
s.execute("file.new", json!({"width": 40, "height": 30, "background": "white"})).unwrap();
s.execute("layer.new.layer", json!({})).unwrap();
s.execute("edit.fill", json!({"color": "#ff0000"})).unwrap();
out.push(("pixel layer", s));
let mut s = Session::new();
s.execute("file.new", json!({"width": 40, "height": 30, "background": "transparent"})).unwrap();
s.execute("layer.new.group", json!({})).unwrap();
out.push(("group, no background", s));
let mut s = Session::new();
s.execute("file.new", json!({"width": 40, "height": 30, "background": "white"})).unwrap();
s.execute("layer.new.layer", json!({})).unwrap();
s.execute("edit.fill", json!({"color": "#00ff00"})).unwrap();
s.execute("select.rect", json!({"x": 2, "y": 2, "width": 10, "height": 10})).unwrap();
out.push(("selection", s));
out
}
fn params() -> Vec<Value> {
vec![
Value::Null,
json!({}),
json!([1]),
json!("x"),
json!({"mode": "Bogus"}),
json!({"mode": "Multiply"}),
json!({"fillNeutral": true}),
json!({"mode": "Overlay", "fillNeutral": true}),
json!({"position": "x"}),
json!({"position": "below"}),
json!({"opacity": "half"}),
json!({"name": 5}),
json!({"name": "ok"}),
json!({"color": "chartreuse"}),
json!({"layer": 999_999}),
json!({"layer": 1}),
json!({"layer": 2}),
json!({"layer": null}),
json!({"layer": "Layer 1"}),
json!({"layer": "no such layer"}),
json!({"layer": true}),
json!({"ifPresent": true}),
]
}
#[test]
fn precheck_agrees_with_execute() {
let mut disagreements = Vec::new();
for id in PRECHECKED {
for p in params() {
for (state, _) in states() {
// A fresh copy of the state for each call: execute changes it.
let mut s = states().into_iter().find(|(n, _)| *n == state).map(|(_, s)| s).unwrap();
let pre = s.precheck(id, &p).is_ok();
let ran = s.execute(id, p.clone()).is_ok();
if pre != ran {
disagreements.push(format!("{id} {p} on {state}: precheck {pre}, execute {ran}"));
}
}
}
}
assert!(disagreements.is_empty(), "{disagreements:#?}");
}
+146
View File
@@ -0,0 +1,146 @@
//! Edit › Keyboard Shortcuts without the UI: the shell's commands and the tools are bindable,
//! listed, imported and exported; tools share keys without conflicts; system keys are refused;
//! sets read and write files by path.
use photocraft_engine::Session;
use serde_json::{Value, json};
fn ks(s: &mut Session, p: Value) -> Value {
s.execute("edit.keyboardShortcuts", p).expect("edit.keyboardShortcuts")
}
fn listed<'a>(r: &'a Value, id: &str) -> &'a Value {
r["commands"].as_array().unwrap().iter().find(|c| c["id"] == id).unwrap_or_else(|| panic!("{id} listed"))
}
#[test]
fn shell_commands_and_tools_are_bindable_without_the_ui() {
let mut s = Session::new();
let r = ks(&mut s, json!({"list": true}));
assert_eq!(listed(&r, "view.zoomIn")["alternates"], json!(["Cmd++"]), "the shell's View › Zoom In");
let mv = listed(&r, "tools.select.move");
assert_eq!((mv["tool"].clone(), mv["shortcut"].clone(), mv["menu"].clone()), (json!(true), json!("V"), json!(["Tools"])));
assert!(
r["conflicts"].as_array().unwrap().iter().all(|c| c["commands"]
.as_array()
.unwrap()
.iter()
.any(|id| !id.as_str().unwrap().starts_with("tools.select."))),
"tools sharing a letter cycle, they don't conflict: {}",
r["conflicts"]
);
// No allowUnknown needed any more.
let r = ks(&mut s, json!({"set": {"tools.select.pencil": "F6", "view.zoomIn": "Cmd+Shift+Z"}}));
assert_eq!((r["overrides"]["tools.select.pencil"].clone(), r["overrides"]["view.zoomIn"].clone()), (json!("F6"), json!("Cmd+Shift+Z")));
}
#[test]
fn tools_may_share_a_key_but_a_command_takes_it() {
let mut s = Session::new();
// Pencil joins the V group: Move and Artboard keep V.
let r = ks(&mut s, json!({"set": {"tools.select.pencil": "V"}}));
assert!(r["overrides"].get("tools.select.move").is_none(), "{}", r["overrides"]);
// A command taking V removes it from every tool that held it.
let r = ks(&mut s, json!({"set": {"edit.copy": "V"}}));
for t in ["tools.select.move", "tools.select.artboard", "tools.select.pencil"] {
assert_eq!(r["overrides"][t], json!(""), "{t}: {}", r["overrides"]);
}
}
#[test]
fn system_keys_are_refused_and_dropped_from_imports() {
let mut s = Session::new();
let key = if cfg!(target_os = "macos") { "Cmd+Tab" } else { "Alt+F4" };
let before = s.prefs().clone();
assert!(s.execute("edit.keyboardShortcuts", json!({"set": {"edit.copy": key}})).is_err());
assert!(s.execute("edit.keyboardShortcuts", json!({"alternates": {"edit.copy": ["F9", key]}})).is_err());
assert_eq!(s.prefs(), &before);
let set = format!(
"<photoshop-keyboard-shortcuts><command name=\"Copy\"><shortcut>F9</shortcut><shortcut>{key}</shortcut></command><command name=\"Cut\"><shortcut>{key}</shortcut></command><tool name=\"Pencil Tool\">N</tool><tool name=\"Move Tool\">V</tool></photoshop-keyboard-shortcuts>"
);
let r = ks(&mut s, json!({"importKys": set}));
assert_eq!(r["overrides"]["edit.copy"], json!("F9"));
assert!(r["overrides"].get("edit.cut").is_none(), "the reserved key is left out: {}", r["overrides"]);
assert_eq!(r["import"]["reserved"].as_array().map(Vec::len), Some(1));
assert_eq!(r["overrides"]["tools.select.pencil"], json!("N"), "tool keys import headless");
assert!(r["overrides"].get("tools.select.move").is_none(), "Move's own V keeps its cycling");
}
#[test]
fn sets_read_and_write_files_and_export_everything() {
let dir = std::env::temp_dir().join(format!("photocraft-shortcuts-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let kys = dir.join("mine.kys");
let html = dir.join("mine.html");
let mut s = Session::new();
ks(&mut s, json!({"set": {"tools.select.pencil": "F6", "edit.copy": "F9"}, "saveSet": "Mine"}));
let r = ks(&mut s, json!({"exportKys": {"path": kys.to_str().unwrap()}, "summarize": {"path": html.to_str().unwrap(), "mac": false}}));
assert!(r.get("kys").is_none() && r["kysPath"].is_string() && r["htmlPath"].is_string(), "{r}");
let text = std::fs::read_to_string(&kys).unwrap();
assert!(text.contains("pc-id=\"tools.select.pencil\">F6</tool>") && text.contains("pc-id=\"view.zoomIn\""), "the whole set: {text}");
assert!(std::fs::read_to_string(&html).unwrap().contains("<h2>Tools</h2>"));
// Back to the defaults, then the file restores the set, tools included.
ks(&mut s, json!({"useSet": ""}));
let r = ks(&mut s, json!({"reset": true, "importKys": {"path": kys.to_str().unwrap()}}));
assert_eq!((r["overrides"]["tools.select.pencil"].clone(), r["overrides"]["edit.copy"].clone()), (json!("F6"), json!("F9")));
// Bad paths and shapes are errors, not panics.
for p in [
json!({"importKys": {"path": dir.join("missing.kys").to_str().unwrap()}}),
json!({"importKys": {"path": ""}}),
json!({"importKys": 5}),
json!({"exportKys": "yes"}),
json!({"exportKys": {"path": 3}}),
json!({"summarize": {"path": ""}}),
] {
assert!(s.execute("edit.keyboardShortcuts", p.clone()).is_err(), "{p}");
}
// A change paired with an export that fails (a folder that doesn't exist, a bad summarize
// value) changes nothing.
let before = ks(&mut s, json!({}))["overrides"].clone();
for p in [
json!({"set": {"edit.copy": "F10"}, "exportKys": {"path": dir.join("no").join("such").join("x.kys").to_str().unwrap()}}),
json!({"set": {"edit.copy": "F10"}, "summarize": 7}),
json!({"set": {"edit.copy": "F10"}, "saveSet": "Other", "summarize": {"path": dir.join("no").join("x.html").to_str().unwrap()}}),
// A good .kys path with a bad summarize: neither file is written.
json!({"set": {"edit.copy": "F10"}, "exportKys": {"path": dir.join("both.kys").to_str().unwrap()}, "summarize": {"path": dir.join("no").join("x.html").to_str().unwrap()}}),
json!({"exportKys": {"path": dir.join("both.kys").to_str().unwrap()}, "summarize": 7}),
json!({"exportKys": {"path": dir.join("both.kys").to_str().unwrap()}, "summarize": {"path": dir.to_str().unwrap()}}),
] {
assert!(s.execute("edit.keyboardShortcuts", p.clone()).is_err(), "{p}");
let r = ks(&mut s, json!({}));
assert_eq!(r["overrides"], before, "{p}");
assert!(r["sets"].get("Other").is_none(), "{p}: {r}");
assert!(!dir.join("both.kys").exists(), "{p}: no file written");
}
// A second file that passes the checks but can't be written (a NUL in its name): the user's
// existing first file is left exactly as it was, and no staged file stays behind.
let mine = dir.join("existing.kys");
std::fs::write(&mine, "the user's own file").unwrap();
let html = format!("{}/a\u{0}.html", dir.to_str().unwrap());
let p = json!({"exportKys": {"path": mine.to_str().unwrap()}, "summarize": {"path": html}});
assert!(s.execute("edit.keyboardShortcuts", p.clone()).is_err(), "{p}");
assert_eq!(std::fs::read_to_string(&mine).unwrap(), "the user's own file");
let left: Vec<_> =
std::fs::read_dir(&dir).unwrap().filter_map(|e| e.ok()).map(|e| e.file_name()).filter(|n| n.to_string_lossy().contains("photocraft-tmp")).collect();
assert!(left.is_empty(), "{left:?}");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn a_read_only_target_is_refused_before_anything_is_written() {
let dir = std::env::temp_dir().join(format!("photocraft-readonly-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let ro = dir.join("locked.kys");
std::fs::write(&ro, "locked").unwrap();
let mut perms = std::fs::metadata(&ro).unwrap().permissions();
perms.set_readonly(true);
std::fs::set_permissions(&ro, perms.clone()).unwrap();
let mut s = Session::new();
let r = s.execute("edit.keyboardShortcuts", json!({"set": {"edit.copy": "F10"}, "exportKys": {"path": ro.to_str().unwrap()}}));
assert!(r.as_ref().is_err_and(|e| e.to_string().contains("read-only")), "{r:?}");
assert_eq!(std::fs::read_to_string(&ro).unwrap(), "locked");
#[allow(clippy::permissions_set_readonly_false)]
perms.set_readonly(false);
let _ = std::fs::set_permissions(&ro, perms);
let _ = std::fs::remove_dir_all(&dir);
}
+115
View File
@@ -0,0 +1,115 @@
//! Copy / Paste Layer Style carries the whole style, Blending Options included (Blend If and the
//! channel restrictions); align with an active selection aligns to it however many layers are
//! selected (layers audit L2).
use photocraft_engine::Session;
use serde_json::json;
fn layer(s: &Session, id: u64) -> photocraft_doc::Layer {
s.active().unwrap().doc.layer(photocraft_doc::LayerId(id)).unwrap().clone()
}
fn new_doc(s: &mut Session, mode: &str) -> (u64, u64) {
s.execute("file.new", json!({"width": 64, "height": 64, "mode": mode, "background": "white"})).unwrap();
let a = s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
let b = s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
(a, b)
}
#[test]
fn paste_layer_style_carries_blend_if_and_channels() {
let mut s = Session::new();
let (a, b) = new_doc(&mut s, "rgb");
s.execute(
"layer.layerStyle.blendingOptions",
json!({"layer": a, "blendIf": [{"channel": "gray", "underlying": [0, 128]}, {"channel": "red", "thisLayer": [10, 200]}]}),
)
.unwrap();
s.execute("layer.setProps", json!({"layer": a, "channels": [true, false, true]})).unwrap();
s.execute("layer.layerStyle.copyLayerStyle", json!({"layer": a})).unwrap();
s.execute("layer.layerStyle.pasteLayerStyle", json!({"layer": b})).unwrap();
let (la, lb) = (layer(&s, a), layer(&s, b));
assert_eq!(lb.blend_if, la.blend_if, "Blend If, Gray and channel ranges");
assert_eq!(lb.excluded_channels, la.excluded_channels, "the unchecked G channel");
// Into a CMYK document: only the Gray range carries over; channels reset to all.
let (c, _) = new_doc(&mut s, "cmyk");
s.execute("layer.layerStyle.pasteLayerStyle", json!({"layer": c})).unwrap();
let lc = layer(&s, c);
assert_eq!(lc.blend_if.get(0), la.blend_if.get(0));
assert_eq!(lc.blend_if.ranges.len(), 1, "no RGB channel range on CMYK");
assert_eq!(lc.excluded_channels, 0);
}
#[test]
fn paste_layer_style_into_another_mode_keeps_blend_if_normalised() {
// A full Gray range and only a Red range: in CMYK nothing is left, so it is the default
// (which compares equal, so the paste isn't seen as a Blend If change).
let mut s = Session::new();
let (a, _) = new_doc(&mut s, "rgb");
s.execute("layer.layerStyle.blendingOptions", json!({"layer": a, "blendIf": [{"channel": "red", "thisLayer": [10, 200]}]})).unwrap();
s.execute("layer.layerStyle.copyLayerStyle", json!({"layer": a})).unwrap();
let (c, _) = new_doc(&mut s, "cmyk");
s.execute("layer.layerStyle.pasteLayerStyle", json!({"layer": c})).unwrap();
assert_eq!(layer(&s, c).blend_if, photocraft_doc::BlendIf::default());
}
#[test]
fn paste_layer_style_on_several_layers_is_one_undo_step() {
// 16-bit, onto a pixel layer and a group: one History step, and one Undo restores both.
let mut s = Session::new();
s.execute("file.new", json!({"width": 64, "height": 64, "depth": 16, "background": "white"})).unwrap();
let a = s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
s.execute("layer.layerStyle.blendingOptions", json!({"layer": a, "blendIf": [{"channel": "gray", "underlying": [0, 128]}]})).unwrap();
s.execute("layer.setProps", json!({"layer": a, "fill": 0.5, "blend": "multiply"})).unwrap();
s.execute("layer.layerStyle.copyLayerStyle", json!({"layer": a})).unwrap();
let b = s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
let g = s.execute("layer.new.group", json!({})).unwrap()["layer"].as_u64().unwrap();
let before = (layer(&s, b), layer(&s, g));
s.execute("layer.select", json!({"layer": b})).unwrap();
s.execute("layer.select", json!({"layer": g, "mode": "add"})).unwrap();
s.execute("layer.layerStyle.pasteLayerStyle", json!({})).unwrap();
let la = layer(&s, a);
for id in [b, g] {
let l = layer(&s, id);
assert_eq!((l.blend_if.clone(), l.fill_opacity, l.blend), (la.blend_if.clone(), la.fill_opacity, la.blend), "layer {id}");
}
s.execute("edit.undo", json!({})).unwrap();
let after = (layer(&s, b), layer(&s, g));
assert_eq!((after.0.blend_if, after.0.blend, after.1.blend_if, after.1.blend), (before.0.blend_if, before.0.blend, before.1.blend_if, before.1.blend));
assert_eq!((after.0.fill_opacity, after.1.fill_opacity), (before.0.fill_opacity, before.1.fill_opacity));
}
#[test]
fn several_layers_align_to_an_active_selection() {
let mut s = Session::new();
let (a, b) = new_doc(&mut s, "rgb");
for (id, x) in [(a, 4), (b, 30)] {
s.execute("layer.select", json!({"layer": id})).unwrap();
s.execute("select.rect", json!({"x": x, "y": 10, "width": 8, "height": 8})).unwrap();
s.execute("edit.fill", json!({"color": "#ff0000"})).unwrap();
}
s.execute("select.rect", json!({"x": 40, "y": 40, "width": 20, "height": 20})).unwrap();
s.execute("layer.select", json!({"layer": a})).unwrap();
s.execute("layer.select", json!({"layer": b, "mode": "add"})).unwrap();
s.execute("layer.align.leftEdges", json!({})).unwrap();
for id in [a, b] {
let x0 = layer(&s, id).surface().unwrap().content_bounds().x0;
assert_eq!(x0, 40, "layer {id} aligned to the selection's left edge");
}
}
#[test]
fn a_groups_pass_through_pastes_onto_a_pixel_layer_as_normal() {
let mut s = Session::new();
let (a, _) = new_doc(&mut s, "rgb");
let g = s.execute("layer.new.group", json!({})).unwrap()["layer"].as_u64().unwrap();
assert_eq!(layer(&s, g).blend, photocraft_color::BlendMode::PassThrough);
s.execute("layer.layerStyle.copyLayerStyle", json!({"layer": g})).unwrap();
s.execute("layer.layerStyle.pasteLayerStyle", json!({"layer": a})).unwrap();
assert_eq!(layer(&s, a).blend, photocraft_color::BlendMode::Normal, "Pass Through isn't a pixel layer's mode");
// Onto another group it stays Pass Through.
let g2 = s.execute("layer.new.group", json!({})).unwrap()["layer"].as_u64().unwrap();
s.execute("layer.setProps", json!({"layer": g2, "blend": "Multiply"})).unwrap();
s.execute("layer.layerStyle.pasteLayerStyle", json!({"layer": g2})).unwrap();
assert_eq!(layer(&s, g2).blend, photocraft_color::BlendMode::PassThrough);
}
+1 -1
View File
@@ -22,7 +22,7 @@ flate2 = { workspace = true }
# Same IEEE CRC-32 the ZIP container needs; already in Cargo.lock through flate2.
crc32fast = "1.5"
blake3 = { version = "1.8", default-features = false, features = ["pure"] }
ruzstd = "0.9"
ruzstd = "0.9.1"
# Unix directory cleanup uses no-follow descriptor-relative operations; the same
# dependency provides the plain-fsync fallback on Apple file systems.
+5
View File
@@ -794,6 +794,11 @@ impl Compositor {
total
}
/// The GPU memory resident layer pages may hold (bytes; see [`Compositor::set_memory_budget`]).
pub fn resident_budget(&self) -> u64 {
self.resident_budget
}
/// Whether a render of `region` keeps every layer page it needs within the budget; when it
/// doesn't, each render re-uploads what was evicted.
pub fn fits_budget(&self, doc: &Document, region: Rect) -> bool {
+5 -1
View File
@@ -275,7 +275,11 @@ fn import_stages(name: &str, bytes: &[u8], ctl: &photocraft_raster::Interrupt, m
}
if is_psd(bytes) {
// A merged image the import reads is decoded with the parse: a ZIP one is inflated once.
let (file, merged) = PsdFile::from_bytes_and_merged(bytes, |f| psd_import::check_group_depth(f).is_ok() && psd_import::merged_needed(f))?;
let (file, merged) = PsdFile::from_bytes_and_merged_recovering(
bytes,
|f| psd_import::check_group_depth(f).is_ok() && psd_import::merged_needed(f),
psd_import::can_recover_layers,
)?;
// Nesting past the document model's cap could never be saved; reject the file with the
// actionable limit.
psd_import::check_group_depth(&file)?;
+12
View File
@@ -764,6 +764,12 @@ pub(crate) fn merged_needed(file: &PsdFile) -> bool {
!layered || file.layers().is_empty() || usize::from(h.channels) > mode.color_channels() + usize::from(file.merged_has_alpha())
}
/// A damaged merged preview need not prevent opening independently stored layers (#6152).
/// Other modes are imported flattened, so their merged image cannot be discarded.
pub(crate) fn can_recover_layers(file: &PsdFile) -> bool {
matches!(file.header.color_mode, PsdMode::Grayscale | PsdMode::Rgb | PsdMode::Cmyk | PsdMode::Lab) && file.header.depth != 1 && !file.layers().is_empty()
}
/// [`psd_to_document_with`] with the merged image already decoded (by
/// [`PsdFile::from_bytes_and_merged`] with [`merged_needed`]), so it is not decoded again.
pub(crate) fn psd_to_document_decoded(
@@ -901,9 +907,15 @@ pub(crate) fn psd_to_document_decoded(
ctl.progress(0.1);
if let Err(e) = &m {
cx.warn(format!("merged image could not be decoded: {e}"));
if can_recover_layers(file) {
cx.warn("extra alpha/spot channels in the merged image could not be recovered");
}
}
Some(m)
} else {
if let Some(Err(e)) = decoded {
cx.warn(format!("merged image could not be decoded; opened the available layers instead: {e}"));
}
None
};
+1 -1
View File
@@ -132,7 +132,7 @@ thread_local! {
}
/// Files known to be invalid upstream: their parse error is expected.
const KNOWN_BAD: &[(&str, &str)] = &[("group-divider-blend-mode.psd", "psd-tools fixture stripped to 1906 bytes: merged image data missing")];
const KNOWN_BAD: &[(&str, &str)] = &[("group-divider-blend-mode.psd", "malformed merged image data; recovery is tested in psd_damaged_merged.rs (#6152)")];
/// One corpus directory with its own floors.
struct Source {
+125
View File
@@ -0,0 +1,125 @@
//! #6152: intact layers can be recovered when only the merged preview is damaged.
use photocraft_color::{ColorMode, SampleType};
use photocraft_doc::{Document, Layer};
use photocraft_geom::Size;
use photocraft_io::{ExportOptions, export, import};
use photocraft_psd::{Compression, GroupSpec, PsdBuilder, PsdFile};
fn layered(depth: SampleType, extension: &str) -> PsdFile {
layered_in_mode(ColorMode::Rgb, depth, extension)
}
fn layered_in_mode(mode: ColorMode, depth: SampleType, extension: &str) -> PsdFile {
let mut doc = Document::new("recovery", Size::new(3, 2), mode, depth);
let format = doc.pixel_format();
let mut layer = Layer::raster("red pixels", doc.pixel_format());
let mut pixel = vec![0.0; format.channels()];
photocraft_raster::from_rgba_into(&format, [1.0, 0.0, 0.0, 1.0], &mut pixel);
layer.surface_mut().unwrap().fill_rect(doc.bounds(), &pixel);
doc.layers.push(layer);
PsdFile::from_bytes(&export(&doc, extension, &ExportOptions::default()).unwrap().bytes).unwrap()
}
#[test]
fn truncated_merged_image_keeps_layer_pixels_at_every_depth_and_compression() {
use ColorMode::{Cmyk, Grayscale, Lab, Rgb};
use SampleType::{F32, U8, U16};
for extension in ["x.psd", "x.psb"] {
for (mode, depth) in
[(Rgb, U8), (Rgb, U16), (Rgb, F32), (Grayscale, U8), (Grayscale, U16), (Grayscale, F32), (Cmyk, U8), (Cmyk, U16), (Lab, U8), (Lab, U16)]
{
for compression in Compression::ALL {
let mut file = layered_in_mode(mode, depth, extension);
let intact = import(extension, &file.to_bytes().unwrap()).unwrap();
let expected = photocraft_compose::flatten(&intact.document).px;
let pixels = file.decode_merged().unwrap();
file.image_data = photocraft_psd::ImageData::encode(compression, &pixels, &file.header).unwrap();
file.image_data.data.truncate(file.image_data.data.len() / 2);
let bytes = file.to_bytes().unwrap();
assert!(PsdFile::from_bytes(&bytes).is_err(), "strict parsing stays strict");
let result = import(extension, &bytes).expect("recover the intact layers");
assert_eq!(result.document.layer_count(), 1);
assert_eq!(result.document.depth, depth);
assert!(result.warnings.iter().any(|w| w.contains("merged image")), "{:?}", result.warnings);
let rendered = photocraft_compose::flatten(&result.document);
assert_eq!(rendered.px, expected, "{extension} {mode:?} {depth:?} {compression:?}");
// Saving the recovered document replaces the bad preview with a valid one.
let saved = export(&result.document, extension, &ExportOptions::default()).unwrap();
assert!(PsdFile::from_bytes(&saved.bytes).unwrap().decode_merged().is_ok());
}
}
}
}
#[test]
fn corrupt_zip_merged_image_keeps_the_layers() {
let mut file = layered(SampleType::U8, "x.psd");
file.image_data = photocraft_psd::ImageData::encode(Compression::Zip, &file.decode_merged().unwrap(), &file.header).unwrap();
*file.image_data.data.last_mut().unwrap() ^= 0xff;
let result = import("x.psd", &file.to_bytes().unwrap()).unwrap();
assert_eq!(result.document.layer_count(), 1);
assert!(result.warnings.iter().any(|w| w.contains("merged image")));
}
#[test]
fn an_empty_group_survives_a_truncated_preview() {
// The reported psd-tools fixture has only the two records of an empty group.
let mut builder = PsdBuilder::new(100, 100);
builder.begin_group(GroupSpec::new("empty group"));
builder.end_group().unwrap();
let mut file = builder.build().unwrap();
file.image_data.data.truncate(file.image_data.data.len() / 2);
let result = import("empty.psd", &file.to_bytes().unwrap()).unwrap();
assert_eq!(result.document.layer_count(), 1);
assert_eq!(result.document.layers[0].name, "empty group");
assert!(result.warnings.iter().any(|w| w.contains("merged image")));
}
#[test]
fn a_flattened_file_with_no_recoverable_layers_still_fails() {
let mut file = layered(SampleType::U8, "x.psd");
file.layer_info = None;
file.image_data.data.truncate(file.image_data.data.len() / 2);
assert!(import("flat.psd", &file.to_bytes().unwrap()).is_err());
}
#[test]
fn modes_imported_flattened_do_not_recover_from_unusable_layer_records() {
for mode in [photocraft_psd::ColorMode::Indexed, photocraft_psd::ColorMode::Multichannel, photocraft_psd::ColorMode::Duotone] {
let mut file = layered(SampleType::U8, "x.psd");
file.header.color_mode = mode;
file.image_data = photocraft_psd::ImageData { compression: Compression::Raw, data: Vec::new() };
assert!(import("flat-mode.psd", &file.to_bytes().unwrap()).is_err(), "{mode:?}");
}
}
#[test]
fn lost_extra_channels_are_reported_while_layers_remain_usable() {
let mut file = layered(SampleType::U8, "x.psd");
file.header.channels = 5;
file.image_data = photocraft_psd::ImageData { compression: Compression::Raw, data: Vec::new() };
let result = import("extra-channel.psd", &file.to_bytes().unwrap()).unwrap();
assert_eq!(result.document.layer_count(), 1);
assert!(result.document.channels.is_empty());
assert!(result.warnings.iter().any(|w| w.contains("alpha/spot channels")), "{:?}", result.warnings);
}
#[test]
fn truncated_layer_sections_are_not_recovered() {
let file = layered(SampleType::U8, "x.psd");
let mut bytes = file.to_bytes().unwrap();
bytes.truncate(bytes.len() - file.image_data.data.len() - 3);
assert!(import("broken-layers.psd", &bytes).is_err());
}
#[cfg(feature = "corpus")]
#[test]
fn reported_group_divider_fixture_opens_with_its_group() {
let path = std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("../../corpus/psd-tools/blend-modes/group-divider-blend-mode.psd");
let bytes = std::fs::read(path).expect("run cargo xtask corpus --psd-tools");
let result = import("group-divider-blend-mode.psd", &bytes).expect("#6152 opens");
assert_eq!(result.document.layer_count(), 1);
assert!(matches!(result.document.layers[0].content, photocraft_doc::LayerContent::Group(_)));
assert!(result.warnings.iter().any(|w| w.contains("merged image")));
}
+40 -4
View File
@@ -102,6 +102,22 @@ impl PsdFile {
/// Errors are those of [`Self::from_bytes`]; a merged image that passes the parse's check but
/// cannot be decoded is the inner `Err`, as [`Self::decode_merged`] would return it.
pub fn from_bytes_and_merged(data: &[u8], want: impl FnOnce(&PsdFile) -> bool) -> Result<(Self, Option<Result<Vec<u8>>>)> {
Self::from_bytes_and_merged_recovering(data, want, |_| false)
}
/// Parses like [`Self::from_bytes_and_merged`], but lets `recover` accept damage confined to
/// the merged image after all layer records and channel data have been read successfully.
/// Callers should opt in only when they can reconstruct the document from its layers.
///
/// The original encoded image bytes are preserved and its parse error is returned as
/// `Some(Err(..))`, even when `want` did not request a decode. The caller must report that
/// error rather than silently discarding the merged image (which may hold extra channels).
/// Header/layer errors, missing compression fields and parse safety-limit errors stay fatal.
pub fn from_bytes_and_merged_recovering(
data: &[u8],
want: impl FnOnce(&PsdFile) -> bool,
recover: impl FnOnce(&PsdFile) -> bool,
) -> Result<(Self, Option<Result<Vec<u8>>>)> {
let mut r = Reader::new(data);
let header = Header::read(&mut r)?;
let psb = header.version.is_psb();
@@ -161,10 +177,30 @@ impl PsdFile {
let image_data = ImageData { compression: Compression::Raw, data: Vec::new() };
let mut file =
PsdFile { header, color_mode_data, resources, layer_info, layer_info_placement, global_layer_mask, global_blocks, layer_mask_trailing, image_data };
let merged = if want(&file) { Some(file.read_merged_decoded(&mut r)?) } else { None };
if merged.is_none() {
file.image_data = ImageData::read(&mut r, &file.header)?;
}
let mut encoded = r.clone();
let merged = if want(&file) {
file.read_merged_decoded(&mut r).map(Some)
} else {
ImageData::read(&mut r, &file.header).map(|image| {
file.image_data = image;
None
})
};
let merged = match merged {
Ok(merged) => merged,
Err(error) => {
if matches!(error, PsdError::LimitExceeded(_)) || !recover(&file) {
return Err(error);
}
let compression = Compression::from_u16(encoded.u16()?);
let source = encoded.peek_rest();
let mut data = Vec::new();
data.try_reserve_exact(source.len()).map_err(|_| PsdError::LimitExceeded("not enough memory to retain the damaged merged image"))?;
data.extend_from_slice(source);
file.image_data = ImageData { compression, data };
Some(Err(error))
}
};
Ok((file, merged))
}
+25 -7
View File
@@ -681,13 +681,12 @@ pub mod transcode {
if !self.from.is_little() && TaggedBlock::is_foreign_order_signature(self.r.peek_rest()) {
let sig = self.r.array::<4>()?;
let mut key = self.r.array::<4>()?;
let long = uses_long_length(self.version, &{
let mut k = key;
if self.to.is_little() {
k.reverse();
}
k
});
// Only reached with `from == Big`: the key is canonical here whatever the
// target order. `TaggedBlock::write` sizes the length field from that same key.
// Reversing it for the target order before the check
// asked about a key `PSB_LONG_KEYS` never contains, so a PSB long key's 8-byte
// length was read as 4 and every later block was copied unconverted.
let long = uses_long_length(self.version, &key);
let len = self.r.len_field(long)?;
let data = self.r.bytes_u64(len)?;
if self.to.is_little() {
@@ -2211,6 +2210,25 @@ mod tests {
assert_eq!(ImageSourceData::from_bytes(&big).unwrap().0.global_blocks, back.global_blocks);
}
/// A PSB keeps `Mt16`/`Mt32`/`Mtrn`/`Alph` blocks of unknown layout verbatim, and their
/// length field is 8 bytes (a PSB long key). Writing them into a little-endian TIFF must
/// read that width; the old code looked the key up after reversing it for the target
/// order, which never matches `PSB_LONG_KEYS`.
#[test]
fn psb_foreign_order_long_key_roundtrips() {
let d = ImageSourceData {
version: Version::Psb,
byte_order: ByteOrder::Little,
global_blocks: vec![TaggedBlock { signature: *b"MIB8", key: *b"Mt16", data: vec![9, 8, 7, 6, 5, 4], padding: None }],
..Default::default()
};
let (little, w) = d.to_bytes(ByteOrder::Little).unwrap();
assert!(w.is_empty(), "{w:?}");
let (back, w) = ImageSourceData::from_bytes(&little).unwrap();
assert!(w.is_empty(), "{w:?}");
assert_eq!(back.global_blocks, d.global_blocks, "the 8-byte length and the bytes survive");
}
#[test]
fn rle_counts_follow_the_container_and_samples_do_not() {
let file = testgen::layered(Version::Psd, ColorMode::Rgb, 16, Compression::Rle);
+2 -1
View File
@@ -21,7 +21,8 @@ fn collect(dir: &Path, out: &mut Vec<PathBuf>) {
/// Files known to be invalid upstream, with the reason. They are reported but
/// do not fail the test.
const KNOWN_BAD: &[(&str, &str)] = &[("group-divider-blend-mode.psd", "psd-tools fixture stripped to 1906 bytes: merged image data missing")];
const KNOWN_BAD: &[(&str, &str)] =
&[("group-divider-blend-mode.psd", "malformed merged image data; strict parsing rejects it, but the importer recovers its group (#6152)")];
#[test]
fn corpus_parse_and_byte_stable() {
+43
View File
@@ -0,0 +1,43 @@
//! Opt-in merged-image recovery must not weaken strict parsing or lose encoded bytes.
use photocraft_psd::{Compression, PsdError, PsdFile, Version, compression, testgen};
#[test]
fn recovery_is_explicit_and_preserves_the_original_file() {
for version in [Version::Psd, Version::Psb] {
for compression in Compression::ALL {
let mut original = testgen::small(version, compression);
original.image_data.data.pop();
let bytes = original.to_bytes().unwrap();
let strict_error = PsdFile::from_bytes(&bytes).unwrap_err();
for want in [false, true] {
let rejected = PsdFile::from_bytes_and_merged_recovering(&bytes, |_| want, |_| false).unwrap_err();
assert_eq!(rejected, strict_error);
let (file, merged) = PsdFile::from_bytes_and_merged_recovering(&bytes, |_| want, |_| true).unwrap();
assert_eq!(merged.unwrap().unwrap_err(), strict_error);
assert_eq!(file, original);
assert_eq!(file.to_bytes().unwrap(), bytes, "{version:?} {compression:?}");
}
}
}
}
#[test]
fn recovery_does_not_accept_missing_compression_or_incomplete_layers() {
let original = testgen::small(Version::Psd, Compression::Raw);
let bytes = original.to_bytes().unwrap();
let merged_offset = bytes.len() - original.image_data.data.len() - 2;
for cut in [merged_offset - 1, merged_offset, merged_offset + 1] {
assert!(PsdFile::from_bytes_and_merged_recovering(&bytes[..cut], |_| true, |_| true).is_err(), "cut {cut}");
}
}
#[test]
fn recovery_never_suppresses_a_merged_stream_limit_error() {
let mut original = testgen::small(Version::Psd, Compression::Zip);
original.image_data.data = compression::zip_compress(&vec![0; (1 << 20) + 4096]);
let bytes = original.to_bytes().unwrap();
for want in [false, true] {
assert!(matches!(PsdFile::from_bytes_and_merged_recovering(&bytes, |_| want, |_| true), Err(PsdError::LimitExceeded(_))));
}
}
+10
View File
@@ -14,6 +14,16 @@ fn main() {
use photocraft_tablet::Sample;
use photocraft_tablet::macos::Monitor;
// Answer cargo-nextest's `--list` (and nothing for `--ignored`), as tests/mac_menu_appkit.rs
// in apps/photocraft does; `monitor_macos --exact` falls through to the test.
let args: Vec<String> = std::env::args().collect();
if args.iter().any(|a| a == "--list") {
if !args.iter().any(|a| a == "--ignored") {
println!("monitor_macos: test");
}
return;
}
let mtm = MainThreadMarker::new().expect("harness = false runs on the main thread");
let app = NSApplication::sharedApplication(mtm);
let event = |kind: CGEventType, pressure: f64, tilt: (f64, f64), subtype: CGEventMouseSubtype| {
+1 -1
View File
@@ -47,7 +47,7 @@ sys-locale = "=0.3.2"
# Installed RAM for the GPU memory budget (`gpu_canvas::physical_memory`): the safe binding the
# desktop app already uses, pinned to the same version.
[target.'cfg(target_os = "windows")'.dependencies]
winsafe = { version = "=0.0.29", default-features = false, features = ["kernel"] }
winsafe = { version = "=0.0.29", default-features = false, features = ["kernel", "dxgi"] }
[dev-dependencies]
# egui's own default fonts in tests: the oracle for egui_fonts.rs, and contexts made with
+10 -2
View File
@@ -200,9 +200,17 @@ fn main() {
.map(|s| s.tiles().map(|(_, t)| t.bytes().len() as u64).sum::<u64>())
.sum();
let ram = photocraft_ui_egui::gpu_canvas::physical_memory();
let budget = photocraft_ui_egui::gpu_canvas::memory_budget(allowance, pixels, ram);
let vram = g.video_memory();
let budget = photocraft_ui_egui::gpu_canvas::memory_budget(allowance, pixels, ram, vram, 0);
g.set_memory_budget(budget);
println!("RAM {} MB, document pixels {} MB, Memory Usage {} MB -> GPU budget {} MB", ram.unwrap_or(0) >> 20, pixels >> 20, allowance >> 20, budget >> 20);
println!(
"RAM {} MB, VRAM {} MB, document pixels {} MB, Memory Usage {} MB -> GPU budget {} MB",
ram.unwrap_or(0) >> 20,
vram.unwrap_or(0) >> 20,
pixels >> 20,
allowance >> 20,
budget >> 20
);
let first_view = Rect::from_xywh((w as f32 * 0.1) as i32, (h as f32 * 0.1) as i32, 2560, 1440);
g.set_focus(Some(if op == "view" { first_view } else { doc.bounds() }));
+67 -1
View File
@@ -242,6 +242,8 @@ struct Sizes {
big_layer: (u32, u32),
/// Layers in the "150-layer document".
many_layers: usize,
/// The full-canvas layers document (L3): size and layer count.
full_layers: (u32, u32, usize),
/// The 16-bit document (15000 × 10000).
huge16: (u32, u32),
/// The 32-bit document with 20 layers.
@@ -258,6 +260,7 @@ const FULL: Sizes = Sizes {
layered: (5472, 3648),
big_layer: (4243, 2828),
many_layers: 150,
full_layers: (3000, 2000, 150),
huge16: (15000, 10000),
float32: (4000, 3000),
ten_mp: (3872, 2592),
@@ -269,6 +272,7 @@ const QUICK: Sizes = Sizes {
layered: (1600, 1066),
big_layer: (1200, 800),
many_layers: 40,
full_layers: (800, 600, 20),
huge16: (2400, 1600),
float32: (1200, 900),
ten_mp: (1200, 800),
@@ -357,9 +361,10 @@ fn main() {
// A panic in one group (a crash the scenario found) is reported against the row that was
// running, and the other groups still run.
type Group = fn(&mut Bench, &Sizes);
let groups: [(&str, Group); 5] = [
let groups: [(&str, Group); 6] = [
("layered", layered_scenarios),
("many layers", many_layer_scenarios),
("full-canvas layers", full_canvas_layer_scenarios),
("bit depths", depth_scenarios),
("long operations", job_scenarios),
("algorithms", algorithm_scenarios),
@@ -538,6 +543,67 @@ fn layered_scenarios(b: &mut Bench, sz: &Sizes) {
});
}
/// Layers overhaul L3: edits that redraw the whole document (a layer's opacity, hiding it) with
/// many full-canvas layers, under the app's own GPU memory budget (Memory Usage at its default,
/// the adapter's kind; `gpu_canvas::memory_budget`). Past what the budget holds, each one went to
/// the CPU compositor (2.6 s at 150 layers of 6 MP on a discrete card).
fn full_canvas_layer_scenarios(b: &mut Bench, sz: &Sizes) {
let opacity = "opacity of a layer among many full-canvas layers + refresh";
let hide = "hide a layer among many full-canvas layers + refresh";
if !b.wanted(opacity) && !b.wanted(hide) {
return;
}
b.current = Some(opacity.to_string());
let (w, h, n) = sz.full_layers;
let mut s = Session::new();
let built = (|| -> Res<u64> {
exec(&mut s, "file.new", json!({"width": w, "height": h, "background": "white"}))?;
let mut mid = 0;
for i in 0..n as u32 {
exec(&mut s, "layer.new.layer", json!({"name": format!("full {i}")}))?;
exec(&mut s, "edit.fill", json!({"color": format!("#{:02x}{:02x}80", (i * 37) % 256, (i * 91) % 256), "opacity": 3}))?;
if i % 7 == 3 {
exec(&mut s, "layer.layerStyle.dropShadow", json!({"distance": 6, "size": 8}))?;
}
if i as usize == n / 2 {
mid = active_layer(&s)?;
}
}
Ok(mid)
})();
let mid = match built {
Ok(v) => v,
Err(e) => {
b.errors.push((opacity.to_string(), e));
return;
}
};
if let (Some((g, _)), Some(st)) = (&b.gpu, s.active()) {
// As the app counts it (`canvas::gpu_budget`).
let pixels = st.memory_bytes() as u64;
let allowance = u64::from(photocraft_engine::prefs::Performance::default().memory_usage_mb) << 20;
g.set_memory_budget(photocraft_ui_egui::gpu_canvas::memory_budget(
allowance,
pixels,
photocraft_ui_egui::gpu_canvas::physical_memory(),
g.video_memory(),
0,
));
}
let _ = b.refresh(&s, true);
let reps = b.reps;
b.time(opacity, &mut s, reps, true, |b, s, i| {
let t = Instant::now();
exec(s, "layer.setProps", json!({"layer": mid, "opacity": if i % 2 == 0 { 0.5 } else { 1.0 }}))?;
Ok(ms(t) + b.refresh(s, false)?)
});
b.time(hide, &mut s, reps, true, |b, s, i| {
let t = Instant::now();
exec(s, "layer.setProps", json!({"layer": mid, "visible": i % 2 == 1}))?;
Ok(ms(t) + b.refresh(s, false)?)
});
}
/// #209: arrow-key nudge in the 150-layer document; #1771: a new layer there.
fn many_layer_scenarios(b: &mut Bench, sz: &Sizes) {
// Row names stay stable across modes: the layer count is in the mode, not the key.
+43 -23
View File
@@ -7,9 +7,10 @@
//! * Delete Anchor Point: hovering an anchor highlights it; a click removes it
//! (`path.deleteAnchor`), joining its neighbours.
//! * ⌥ swaps the two tools and ⌘/Ctrl is Direct Selection (`direct_select`) while held.
//! * The Pen does both with Auto Add/Delete on (its options bar, on by default, #4144), on the
//! active path only and while no path is being drawn: a click on a segment adds, a click on an
//! anchor deletes, except an open subpath's end points; ⇧ turns it off while held.
//! * The Pen does both with Auto Add/Delete on (its options bar, on by default, #4144): a click on
//! a segment adds, a click on an anchor deletes, except an open subpath's end points; ⇧ turns it
//! off while held. It edits the active path, or while a path is being drawn that path (#6140),
//! and drawing carries on from its last anchor.
//!
//! Each click is one command and one history step; a click on nothing it can edit does nothing.
@@ -48,16 +49,26 @@ fn target(app: &PhotocraftApp, tool: Tool, p: [f64; 2]) -> Option<(PathRef, Path
/// The Pen's Auto Add/Delete (#4144): what a Pen click at `p` does to the active path instead of
/// starting a new one, as the anchor tool that does it (Add Anchor Point on a segment, Delete
/// Anchor Point on an anchor), the path and the hit. `None` when the option is off, ⇧, ⌥ or ⌘ is
/// held, a path is being drawn, or the click hits nothing it edits. The end points of an open
/// subpath are left to the Pen, as in Photoshop.
/// Anchor Point on an anchor), the path and the hit. While a path is being drawn it edits that
/// path only (#6140): a click anywhere else places the next anchor. `None` when the option is off,
/// ⇧, ⌥ or ⌘ is held, an anchor's handles are being pulled out, or the click hits nothing it edits.
/// The end points of an open subpath are left to the Pen, as in Photoshop: on the path being
/// drawn, the first closes it and the last breaks its handle.
pub fn pen_auto(app: &PhotocraftApp, tool: Tool, mods: Modifiers, p: [f64; 2]) -> Option<(Tool, PathRef, Path, Hit)> {
if tool != Tool::Pen || !app.ui.tool_options.pen_auto_add_delete || app.ui.pen.is_some() || mods.shift || mods.alt || mods.command {
if tool != Tool::Pen || !app.ui.tool_options.pen_auto_add_delete || mods.shift || mods.alt || mods.command {
return None;
}
let tol = 6.0 / f64::from(app.point_zoom().max(0.01));
let (r, path, hit) =
crate::direct_select::active_paths(app).into_iter().find_map(|(r, path)| edit::hit(&path, Point::new(p[0], p[1]), tol, &[]).map(|h| (r, path, h)))?;
let at = Point::new(p[0], p[1]);
let (r, path, hit) = match app.ui.pen.as_ref() {
Some(pen) if pen.dragging || pen.curvature => return None,
Some(pen) => {
let path = crate::vector_ui::pen_path(pen);
let hit = edit::hit(&path, at, tol, &[])?;
(PathRef::Pen, path, hit)
}
None => crate::direct_select::active_paths(app).into_iter().find_map(|(r, path)| edit::hit(&path, at, tol, &[]).map(|h| (r, path, h)))?,
};
let tool = match hit {
Hit::Segment(..) => Tool::AddAnchorPoint,
Hit::Anchor([s, k]) => {
@@ -76,10 +87,14 @@ pub fn pen_auto(app: &PhotocraftApp, tool: Tool, mods: Modifiers, p: [f64; 2]) -
/// when they aren't theirs.
pub fn pointer(app: &mut PhotocraftApp, ev: ToolEvent, mods: Modifiers) -> bool {
if let ToolEvent::Down { x, y, .. } = ev
&& let Some((_, r, _, hit)) = pen_auto(app, app.ui.tool, mods, [x, y])
&& let Some((_, r, path, hit)) = pen_auto(app, app.ui.tool, mods, [x, y])
{
// The release finds no Pen path to finish, so the Pen draws nothing.
apply(app, r, hit);
// The release finds no Pen drag to finish, so the Pen draws nothing.
if r == PathRef::Pen {
edit_pen(app, path, hit);
} else {
apply(app, r, hit);
}
return true;
}
let Some(tool) = effective(app.ui.tool, mods) else { return false };
@@ -90,23 +105,28 @@ pub fn pointer(app: &mut PhotocraftApp, ev: ToolEvent, mods: Modifiers) -> bool
}
fn click(app: &mut PhotocraftApp, tool: Tool, p: [f64; 2]) {
let Some((r, mut path, hit)) = target(app, tool, p) else { return };
let Some((r, path, hit)) = target(app, tool, p) else { return };
if r == PathRef::Pen {
// The Pen path being drawn isn't in the document yet: it takes the edit directly.
let edited = match hit {
Hit::Segment(k, t) => edit::add_anchor(&mut path, k, t).is_ok(),
Hit::Anchor(k) => edit::delete_anchor(&mut path, k).is_ok(),
Hit::Handle(..) => false,
};
if edited {
app.ui.direct_selection = DirectSelection { target: Some(r), ..Default::default() };
crate::vector_ui::pen_replace(app, &path);
}
edit_pen(app, path, hit);
return;
}
apply(app, r, hit);
}
/// Add or delete an anchor of the Pen path being drawn (`path`, from `pen_path`). It isn't in the
/// document yet, so it takes the edit directly; drawing carries on from its last anchor.
fn edit_pen(app: &mut PhotocraftApp, mut path: Path, hit: Hit) {
let edited = match hit {
Hit::Segment(k, t) => edit::add_anchor(&mut path, k, t).is_ok(),
Hit::Anchor(k) => edit::delete_anchor(&mut path, k).is_ok(),
Hit::Handle(..) => false,
};
if edited {
app.ui.direct_selection = DirectSelection { target: Some(PathRef::Pen), ..Default::default() };
crate::vector_ui::pen_replace(app, &path);
}
}
/// Add an anchor where `hit` is on a segment of `r`, or delete the anchor it is on: one command.
fn apply(app: &mut PhotocraftApp, r: PathRef, hit: Hit) {
let (id, mut params) = match hit {
+64
View File
@@ -230,3 +230,67 @@ fn the_pen_cursor_shows_what_auto_add_delete_would_do() {
app.ui.tool_options.pen_auto_add_delete = false;
assert_eq!(badge(&app, Tool::Pen, Modifiers::NONE), None);
}
fn pen_anchors(app: &PhotocraftApp) -> Vec<[f64; 2]> {
app.ui.pen.as_ref().map(|p| p.knots.iter().map(|k| k[0]).collect()).unwrap_or_default()
}
/// #6140: while drawing, a Pen click on the path being drawn adds an anchor on a segment or
/// deletes a middle anchor, and drawing carries on from the last anchor. Nothing reaches History.
#[test]
fn the_pen_adds_and_deletes_anchors_on_the_path_being_drawn() {
let mut app = app(Tool::Pen);
let before = steps(&app);
for at in [[40.0, 40.0], [120.0, 40.0], [120.0, 120.0]] {
click(&mut app, at, Modifiers::NONE);
}
click(&mut app, [80.0, 40.0], Modifiers::NONE);
assert_eq!(pen_anchors(&app), vec![[40.0, 40.0], [80.0, 40.0], [120.0, 40.0], [120.0, 120.0]], "added on the first segment");
click(&mut app, [40.0, 120.0], Modifiers::NONE);
assert_eq!(pen_anchors(&app).last(), Some(&[40.0, 120.0]), "the next click carries on from the last anchor");
assert_eq!(pen_anchors(&app).len(), 5);
click(&mut app, [120.0, 40.0], Modifiers::NONE);
assert_eq!(pen_anchors(&app), vec![[40.0, 40.0], [80.0, 40.0], [120.0, 120.0], [40.0, 120.0]], "a middle anchor is deleted");
assert_eq!(steps(&app), before, "the path being drawn is not in the document yet");
}
/// The path being drawn keeps its end points (the first closes it, the last breaks its handle), ⇧
/// or the option turned off places an anchor on its segment, and another path takes no edit.
#[test]
fn the_pen_draws_on_the_path_being_drawn_where_auto_add_delete_does_not_apply() {
let mut app = app(Tool::Pen);
with_path(&mut app);
let work_before = work(&app);
for at in [[20.0, 160.0], [180.0, 160.0], [180.0, 180.0]] {
click(&mut app, at, Modifiers::NONE);
}
click(&mut app, [180.0, 180.0], Modifiers::NONE);
assert_eq!(pen_anchors(&app).len(), 3, "a click on the last anchor breaks its handle");
click(&mut app, [100.0, 160.0], Modifiers::SHIFT);
assert_eq!(pen_anchors(&app).len(), 4, "⇧ places an anchor");
app.ui.tool_options.pen_auto_add_delete = false;
click(&mut app, [100.0, 160.0], Modifiers::NONE);
assert_eq!(pen_anchors(&app).len(), 5, "with the option off the Pen places an anchor");
app.ui.tool_options.pen_auto_add_delete = true;
click(&mut app, [80.0, 120.0], Modifiers::NONE);
assert_eq!((pen_anchors(&app).len(), work(&app)), (6, work_before), "another path takes no edit while drawing");
click(&mut app, [20.0, 160.0], Modifiers::NONE);
assert!(app.ui.pen.is_none(), "the first anchor closes the path");
}
#[test]
fn the_pen_cursor_shows_auto_add_delete_on_the_path_being_drawn() {
use crate::tool_feedback::{Badge, badge};
let mut app = app(Tool::Pen);
for at in [[40.0, 40.0], [120.0, 40.0], [120.0, 120.0]] {
click(&mut app, at, Modifiers::NONE);
}
let cases = [([80.0, 40.0], Some(Badge::Add)), ([120.0, 40.0], Some(Badge::Subtract)), ([40.0, 40.0], None), ([120.0, 120.0], None), ([60.0, 100.0], None)];
for (at, want) in cases {
app.hover_doc = Some(at);
assert_eq!(badge(&app, Tool::Pen, Modifiers::NONE), want, "{at:?}");
}
app.hover_doc = Some([80.0, 40.0]);
assert_eq!(badge(&app, Tool::Pen, Modifiers::SHIFT), None);
}
+15 -10
View File
@@ -41,16 +41,21 @@ fn gpu_app() -> Option<Gpu> {
let observer = Arc::new(std::sync::Mutex::new(None));
let observer_out = observer.clone();
let built = std::panic::catch_unwind(std::panic::AssertUnwindSafe(move || {
egui_kittest::Harness::builder().with_size(egui::vec2(1000.0, 700.0)).with_pixels_per_point(1.0).with_max_steps(64).wgpu().build_eframe(move |cc| {
PhotocraftApp::setup_context(&cc.egui_ctx, Default::default());
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), Default::default());
if let Some(rs) = cc.wgpu_render_state.as_ref() {
*observer_out.lock().expect("observer") = Some(GpuCanvas::new(rs));
app.set_wgpu(rs.clone());
}
app.background_jobs = true;
app
})
egui_kittest::Harness::builder()
.with_size(egui::vec2(1000.0, 700.0))
.with_pixels_per_point(1.0)
.with_max_steps(64)
.wgpu_setup(crate::gpu_canvas::wgpu_setup())
.build_eframe(move |cc| {
PhotocraftApp::setup_context(&cc.egui_ctx, Default::default());
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), Default::default());
if let Some(rs) = cc.wgpu_render_state.as_ref() {
*observer_out.lock().expect("observer") = Some(GpuCanvas::new(rs));
app.set_wgpu(rs.clone());
}
app.background_jobs = true;
app
})
}));
let Ok(harness) = built else {
eprintln!("skipping: no GPU adapter");
+31 -15
View File
@@ -1,5 +1,5 @@
//! Layers panel: hovering a mode in the open blend-mode list previews it on the active layer
//! (Photoshop's live blend-mode preview, #970). Hovering records nothing: leaving the list, or
//! Layers panel: hovering a mode in the open blend-mode list previews it on the layers it would
//! change, the active one or every selected one (Photoshop's live blend-mode preview, #970). Hovering records nothing: leaving the list, or
//! closing it without a choice, shows the document again, and choosing a mode commits it through
//! `layer.setProps` (one history step). The canvas re-renders once per hovered mode, and only
//! where the layer's blending can change pixels.
@@ -15,17 +15,17 @@ use crate::PhotocraftApp;
/// Preview keys (`canvas::display_doc`) are `BASE` plus a hash of the revision and the mode.
const BASE: u64 = 1 << 37;
/// A blend mode hovered for a layer of a document at a revision.
/// A blend mode hovered for layers of a document at a revision.
pub(crate) struct BlendPreview {
doc: DocId,
revision: u64,
layer: LayerId,
layers: Vec<LayerId>,
/// The mode under the pointer; `None` once it left the list (the rest stays for the
/// canvas's damage on its way back to the document).
mode: Option<BlendMode>,
/// The frame the list was last drawn in: a list no longer drawn previews nothing.
frame: u64,
/// Where the layer's blending can change pixels; `None` for anywhere.
/// Where the layers' blending can change pixels; `None` for anywhere.
area: Option<Rect>,
/// The document shown for `mode`, with its key.
shown: Option<(u64, Arc<Document>)>,
@@ -33,11 +33,11 @@ pub(crate) struct BlendPreview {
/// The Layers panel, each frame it draws `layer`'s blend-mode dropdown: the mode under the
/// pointer in its open list, if any.
pub(crate) fn hover(app: &mut PhotocraftApp, layer: LayerId, mode: Option<BlendMode>) {
pub(crate) fn hover(app: &mut PhotocraftApp, layers: &[LayerId], mode: Option<BlendMode>) {
let frame = app.frame;
let Some(st) = app.session.active() else { return };
let (doc, revision) = (st.doc.id, st.revision);
if let Some(p) = app.blend_preview.as_mut().filter(|p| p.doc == doc && p.revision == revision && p.layer == layer) {
if let Some(p) = app.blend_preview.as_mut().filter(|p| p.doc == doc && p.revision == revision && p.layers == layers) {
p.frame = frame;
if mode.is_none() {
p.shown = None;
@@ -46,8 +46,15 @@ pub(crate) fn hover(app: &mut PhotocraftApp, layer: LayerId, mode: Option<BlendM
return;
}
app.blend_preview = mode.and_then(|mode| {
let area = photocraft_compose::change_bounds(st.doc.layer(layer)?, st.doc.bounds());
Some(BlendPreview { doc, revision, layer, mode: Some(mode), frame, area, shown: None })
// Anywhere when any layer can change anything; else the union of their areas.
let mut area: Option<Rect> = Some(Rect::EMPTY);
for &id in layers {
area = match (area, photocraft_compose::change_bounds(st.doc.layer(id)?, st.doc.bounds())) {
(Some(a), Some(b)) => Some(if a.is_empty() { b } else { a.union(&b) }),
_ => None,
};
}
Some(BlendPreview { doc, revision, layers: layers.to_vec(), mode: Some(mode), frame, area, shown: None })
});
}
@@ -57,15 +64,23 @@ pub(crate) fn display_doc(app: &mut PhotocraftApp, idx: usize) -> Option<(Arc<Do
let st = app.session.documents().get(idx)?;
let p = app.blend_preview.as_mut().filter(|p| p.doc == st.doc.id && p.revision == st.revision && p.frame + 1 >= frame)?;
let mode = p.mode?;
let key = preview_key(p.revision, p.layer, mode);
let key = preview_key(p.revision, &p.layers, mode);
if let Some((k, shown)) = &p.shown
&& *k == key
{
return Some((shown.clone(), key));
}
let mut doc = (*st.doc).clone();
let l = doc.layer_mut(p.layer).filter(|l| l.blend != mode)?;
l.blend = mode;
let mut changed = false;
for &id in &p.layers {
if let Some(l) = doc.layer_mut(id).filter(|l| l.blend != mode) {
l.blend = mode;
changed = true;
}
}
if !changed {
return None;
}
// Duotone documents display through their inks.
let doc = Arc::new(photocraft_engine::mode_cmds::display_document(&doc).unwrap_or(doc));
p.shown = Some((key, doc.clone()));
@@ -73,7 +88,7 @@ pub(crate) fn display_doc(app: &mut PhotocraftApp, idx: usize) -> Option<(Arc<Do
}
/// What changed between preview (or document) key `seen` and `now` of document `doc` at
/// `revision`: the hovered layer's area. `None` when either key is another kind of preview, or
/// `revision`: the hovered layers' area. `None` when either key is another kind of preview, or
/// the layer can change anything (the canvas then recomposites everything).
pub(crate) fn damage(app: &PhotocraftApp, doc: DocId, revision: u64, seen: u64, now: u64) -> Option<Rect> {
let p = app.blend_preview.as_ref().filter(|p| p.doc == doc && p.revision == revision)?;
@@ -85,8 +100,9 @@ fn is_preview_key(key: u64) -> bool {
(BASE..BASE << 1).contains(&key)
}
fn preview_key(revision: u64, layer: LayerId, mode: BlendMode) -> u64 {
let h = mode.label().bytes().fold(revision.wrapping_mul(0x9e37_79b9_7f4a_7c15) ^ layer.0, |h, b| h.wrapping_mul(31).wrapping_add(u64::from(b)));
fn preview_key(revision: u64, layers: &[LayerId], mode: BlendMode) -> u64 {
let seed = layers.iter().fold(revision.wrapping_mul(0x9e37_79b9_7f4a_7c15), |h, id| h.wrapping_mul(0x100_0000_01b3) ^ id.0);
let h = mode.label().bytes().fold(seed, |h, b| h.wrapping_mul(31).wrapping_add(u64::from(b)));
(h & (BASE - 1)) | BASE
}
+19 -5
View File
@@ -36,7 +36,7 @@ fn a_hovered_mode_shows_on_the_canvas_until_the_pointer_leaves() {
let (s, top) = session();
let mut app = PhotocraftApp::new(s, crate::Services::default());
let (undo, revision) = (steps(&app), app.session.active().unwrap().revision);
hover(&mut app, top, Some(BlendMode::Multiply));
hover(&mut app, &[top], Some(BlendMode::Multiply));
let (shown, key) = display_doc(&mut app, 0).expect("previewed");
assert_eq!(shown.layer(top).unwrap().blend, BlendMode::Multiply);
let (again, same) = display_doc(&mut app, 0).unwrap();
@@ -45,17 +45,17 @@ fn a_hovered_mode_shows_on_the_canvas_until_the_pointer_leaves() {
// From the document to the preview and between previews: only the layer's area redraws.
let doc = app.session.active().unwrap().doc.id;
assert_eq!(damage(&app, doc, revision, 0, key).map(|r| r.width()), Some(16));
hover(&mut app, top, Some(BlendMode::Screen));
hover(&mut app, &[top], Some(BlendMode::Screen));
let (_, screen) = display_doc(&mut app, 0).unwrap();
assert_ne!(screen, key);
assert!(damage(&app, doc, revision, key, screen).is_some());
// The current mode, or no mode, shows the document; and so does a list no longer drawn.
hover(&mut app, top, Some(BlendMode::Normal));
hover(&mut app, &[top], Some(BlendMode::Normal));
assert!(display_doc(&mut app, 0).is_none());
hover(&mut app, top, None);
hover(&mut app, &[top], None);
assert!(display_doc(&mut app, 0).is_none());
assert!(damage(&app, doc, revision, screen, 0).is_some(), "back to the document: the layer's area");
hover(&mut app, top, Some(BlendMode::Multiply));
hover(&mut app, &[top], Some(BlendMode::Multiply));
app.frame += 2;
assert!(display_doc(&mut app, 0).is_none(), "a stale hover previews nothing");
}
@@ -124,3 +124,17 @@ fn moving_between_modes_keeps_a_preview_across_the_gaps_between_them() {
}
assert_eq!(previewed(&mut h), Some(BlendMode::Multiply));
}
#[test]
fn a_hovered_mode_previews_on_every_selected_layer() {
let (mut s, top) = session();
let other = LayerId(s.execute("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap());
s.execute("edit.fill", json!({"color": "#3366cc"})).unwrap();
let mut app = PhotocraftApp::new(s, crate::Services::default());
hover(&mut app, &[top, other], Some(BlendMode::Multiply));
let (shown, key) = display_doc(&mut app, 0).expect("previewed");
assert_eq!((shown.layer(top).unwrap().blend, shown.layer(other).unwrap().blend), (BlendMode::Multiply, BlendMode::Multiply));
// A different set of layers is a different preview.
hover(&mut app, &[top], Some(BlendMode::Multiply));
assert_ne!(display_doc(&mut app, 0).unwrap().1, key);
}
+68 -10
View File
@@ -15,6 +15,13 @@ use crate::state::{Tool, View};
/// Largest texture side we upload; bigger documents display downsampled until the GPU path lands.
pub const MAX_TEXTURE: u32 = 4096;
/// The largest texture side to upload on this device: [`MAX_TEXTURE`], or less where the GPU
/// allows less (2048 on some older or low-end GPUs and WebGL contexts). Past the device's limit
/// egui asserts and the backend fails to create the texture.
fn texture_side(ctx: &egui::Context) -> u32 {
u32::try_from(ctx.input(|i| i.max_texture_side)).unwrap_or(MAX_TEXTURE).clamp(1, MAX_TEXTURE)
}
pub(crate) struct ClonePreviewCache {
key: String,
texture: egui::TextureHandle,
@@ -1442,7 +1449,7 @@ pub fn ensure_texture(app: &mut PhotocraftApp, ctx: &egui::Context, idx: usize,
if cache.tex_revision != revision || cache.texture.is_none() || cache.tex_preview_key != preview_key {
let t0 = crate::gpu_canvas::now_ms();
let longest = doc.size.width.max(doc.size.height);
let factor = longest.div_ceil(MAX_TEXTURE).max(1);
let factor = longest.div_ceil(texture_side(ctx)).max(1);
let (w, h) = ((doc.size.width / factor).max(1), (doc.size.height / factor).max(1));
let current = cache.texture.as_mut().filter(|t| t.size() == [w as usize, h as usize]);
if let (Some(d), Some(t)) = (damage, current) {
@@ -1629,7 +1636,21 @@ fn ensure_gpu(app: &mut PhotocraftApp, ctx: &egui::Context, idx: usize, visible:
grid: None,
});
let present = cache.on_gpu && gpu.has(id.0, size);
if present && cache.revision == revision && cache.preview_key == preview_key {
let current = cache.revision == revision && cache.preview_key == preview_key;
// GPU Memory or Memory Usage changed with nothing to redraw: the new budget, and whether the
// layers fit it, show at once (the status bar's GPU Memory Full).
if present && app.perf.gpu_budget_allowance != budget_allowance(app) {
gpu_budget(app, &gpu, idx, false, visible);
}
// Switched to a document whose canvas is already current: size the budget for it and measure
// whether its layers fit, so GPU Memory Full shows (or clears) at once rather than at its
// next full refresh. Once per switch: the fit then names this document.
if present && app.perf.gpu_layer_fit.is_none_or(|f| f.doc != id.0) {
gpu_budget(app, &gpu, idx, false, visible);
let fit = gpu.measure_fit(&doc).unwrap_or(crate::gpu_canvas::LayerFit { doc: id.0, needed: 0, budget: 0 });
app.perf.gpu_layer_fit = Some(fit);
}
if present && current {
// An adjustment preview composited where the view was: catch up where it moved to.
if let Some(r) = crate::adjust_preview::uncovered(app, id, raw_key, visible) {
let r = gpu.refresh(id.0, &doc, Some(r), display.as_deref());
@@ -1641,12 +1662,17 @@ fn ensure_gpu(app: &mut PhotocraftApp, ctx: &egui::Context, idx: usize, visible:
// draws it (checked before the memory budget, which walks the history, every frame).
if !gpu.fits_canvas(&doc) {
crate::background_redraw::cancel(app, id);
// Drawn on the CPU canvas: no layer budget applies to it.
if app.perf.gpu_layer_fit.is_some_and(|f| f.doc == id.0) {
app.perf.gpu_layer_fit = None;
}
return false;
}
let partial = present && damage.is_some();
gpu_budget(app, &gpu, idx, partial, visible);
let defer = crate::background_redraw::enabled(app);
let r = gpu.refresh_with(id.0, &doc, if partial { damage } else { None }, display.as_deref(), defer);
app.perf.gpu_layer_fit = gpu.layer_fit();
if r.kind == "lost" || r.kind == crate::gpu_canvas::REFRESH_OVER_BUDGET {
// The device is gone (`gpu_status` then drops the GPU canvas) or the canvas is over the
// texture budget: draw this frame on the CPU path.
@@ -1687,21 +1713,32 @@ fn ensure_gpu(app: &mut PhotocraftApp, ctx: &egui::Context, idx: usize, visible:
true
}
/// Point the wgpu compositor at what the view shows, and size its memory budget from Memory
/// Usage, the document's pixels and History, and physical memory: on full refreshes (pixels
/// counted once per structural change, not per brush dab) and whenever the preference changes.
/// Point the wgpu compositor at what the view shows, and size its memory budget from GPU Memory,
/// or Memory Usage, the document's pixels and History (charged where the GPU shares the system's
/// memory), physical memory and the GPU's own: on full refreshes (pixels counted once per
/// structural change, not per brush dab) and whenever either preference changes.
fn gpu_budget(app: &mut PhotocraftApp, gpu: &crate::gpu_canvas::GpuCanvas, idx: usize, partial: bool, visible: DRect) {
gpu.set_focus(Some(visible));
let allowance = u64::from(app.session.prefs().performance.memory_usage_mb).saturating_mul(1 << 20);
if partial && app.perf.gpu_budget_allowance == allowance && gpu.memory_budget().is_some() {
let allowance = budget_allowance(app);
let changed = app.perf.gpu_budget_allowance != allowance;
if partial && !changed && gpu.memory_budget().is_some() {
return;
}
let Some(st) = app.session.documents().get(idx) else { return };
let pixels = st.memory_bytes() as u64;
let budget = crate::gpu_canvas::memory_budget(allowance, pixels, crate::gpu_canvas::physical_memory());
let budget = crate::gpu_canvas::memory_budget(allowance.0, pixels, crate::gpu_canvas::physical_memory(), gpu.video_memory(), allowance.1);
gpu.set_memory_budget(budget);
app.perf.gpu_budget_mb = budget >> 20;
app.perf.gpu_budget_allowance = allowance;
if changed && let Some(fit) = gpu.measure_fit(&st.doc) {
app.perf.gpu_layer_fit = Some(fit);
}
}
/// Memory Usage and GPU Memory (Preferences › Performance), in bytes.
fn budget_allowance(app: &PhotocraftApp) -> (u64, u64) {
let performance = &app.session.prefs().performance;
(u64::from(performance.memory_usage_mb).saturating_mul(1 << 20), u64::from(performance.gpu_memory_mb).saturating_mul(1 << 20))
}
/// Live preview for an open filter dialog: run the filter on the proxy and upload it. With
@@ -4541,8 +4578,8 @@ fn draw_beyond_canvas(app: &mut PhotocraftApp, painter: &egui::Painter, xf: &Vie
None => {
let t0 = crate::gpu_canvas::now_ms();
let extent = photocraft_engine::extra_cmds::reveal_all_bounds(&doc);
// One texel per `k` document pixels keeps every texture within MAX_TEXTURE.
let k = extent.width().max(extent.height()).div_ceil(MAX_TEXTURE).max(1);
// One texel per `k` document pixels keeps every texture within the device's side.
let k = extent.width().max(extent.height()).div_ceil(texture_side(&ctx)).max(1);
let proxy = (k > 1).then(|| photocraft_compose::proxy::proxy_document(&doc, k));
let src = proxy.as_ref().unwrap_or(&*doc);
let k = k as i32;
@@ -6549,6 +6586,25 @@ mod tests {
assert_eq!(uploads(&ctx), vec![(true, crisp)], "a partial update keeps the crisp sampling");
}
/// A device that allows smaller textures than MAX_TEXTURE (2048 on some older GPUs and WebGL
/// contexts, and on the fallback adapter the GPU tests sometimes get under load): the canvas
/// texture is reduced to fit it. A 2600 px document was uploaded at full size, which egui
/// asserts on and the backend can't create.
#[test]
fn cpu_canvas_texture_fits_the_device_limit() {
for (side, (w, h), want) in [(2048, (2600, 1700), [1300, 850]), (2048, (5000, 2000), [1666, 666]), (8192, (5000, 2000), [2500, 1000])] {
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), Default::default());
app.run("file.new", json!({"width": w, "height": h})).unwrap();
let ctx = egui::Context::default();
ctx.input_mut(|i| i.max_texture_side = side);
let (tex, _) = ensure_texture(&mut app, &ctx, 0, None).unwrap();
let mut delta = ctx.tex_manager().write().take_delta();
let sizes: Vec<_> = delta.set.get(&tex).into_iter().flatten().map(|d| d.image.size()).collect();
delta.clear();
assert_eq!(sizes, vec![want], "{w}x{h} on a {side} px device");
}
}
#[test]
fn cpu_canvas_of_a_reduced_document_stays_bilinear() {
// Over MAX_TEXTURE the texture holds one texel per `factor` pixels: a texel is not a
@@ -6566,6 +6622,7 @@ mod tests {
#[test]
fn gpu_display_luts_are_per_display() {
let _gpu = photocraft_testkit::gpu_lock();
let Ok(rs) = std::panic::catch_unwind(|| egui_kittest::wgpu::create_render_state(crate::gpu_canvas::wgpu_setup(), Default::default())) else {
eprintln!("skipping: no GPU adapter");
return;
@@ -7484,6 +7541,7 @@ mod tests {
// must update only the reduced pixels it touched.
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), Default::default());
let ctx = egui::Context::default();
ctx.input_mut(|i| i.max_texture_side = 8192);
app.run("file.new", json!({"width": 4097, "height": 90, "background": "transparent"})).unwrap();
let tilt = json!({"size": 30, "hardness": 1.0, "spacing": 0.05, "shapeDynamics": {"enabled": true, "size": {"control": "penTilt"}}});
app.run("tools.setBrush", json!({ "brush": tilt })).unwrap();
+51
View File
@@ -183,6 +183,24 @@ pub fn status_bar_pro(app: &mut PhotocraftApp, ui: &mut egui::Ui) {
status_message(app, ui, &t);
}
/// The active document's layers don't fit the GPU memory budget (`perf.gpuLayerFit`): edits that
/// redraw the whole document do it on the CPU, so say so in the status bar until they fit again.
/// Clicking it opens Preferences › Performance, where GPU Memory raises the budget.
pub fn gpu_memory_status(app: &mut PhotocraftApp, ui: &mut egui::Ui) {
let Some(doc) = app.session.active().map(|st| st.doc.id.0) else { return };
let Some(fit) = app.perf.gpu_layer_fit.filter(|f| f.doc == doc && !f.fits()) else { return };
let t = Tokens::get(ui.ctx());
let resp = ui
.add(egui::Label::new(RichText::new(tl!("GPU Memory Full")).color(t.warning).size(12.0)).sense(Sense::click()))
.on_hover_text(crate::i18n::fmt(
tl!("The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory."),
&[("needed", &fmt_bytes(fit.needed)), ("budget", &fmt_bytes(fit.budget))],
));
if resp.clicked() {
crate::shortcut_dispatch::dispatch(app, ui.ctx(), "edit.preferences.performance");
}
}
/// The latest status message after a separator, in the warning colour when it is an error.
fn status_message(app: &PhotocraftApp, ui: &mut egui::Ui, t: &Tokens) {
if app.ui.status.is_empty() {
@@ -293,6 +311,39 @@ mod tests {
assert_eq!(status_info_text_with_units(&d, "dimensions", "", "", &units), "722.7 pt x 451.7 pt (240 ppi)");
}
/// L3: layers over the GPU memory budget show "GPU Memory Full" in the status bar, for that
/// document only, and clicking it opens Preferences › Performance (GPU Memory).
#[test]
fn status_bar_says_when_layers_dont_fit_gpu_memory() {
use egui_kittest::{Harness, kittest::Queryable};
for theme in [crate::theme::ThemeKind::Pro, crate::theme::ThemeKind::Studio] {
let mut h = Harness::builder().with_size(vec2(1200.0, 700.0)).with_max_steps(64).build_eframe(move |cc| {
PhotocraftApp::setup_context(&cc.egui_ctx, theme);
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), crate::Services::default());
app.ui.theme = theme;
app
});
h.state_mut().run("file.new", json!({"width": 800, "height": 600})).unwrap();
h.state_mut().sync_views();
h.run_steps(4);
let doc = h.state().session.active().unwrap().doc.id.0;
assert!(h.query_by_label("GPU Memory Full").is_none(), "{theme:?}: nothing measured yet");
let over = crate::gpu_canvas::LayerFit { doc, needed: 3 << 30, budget: 2 << 30 };
h.state_mut().perf.gpu_layer_fit = Some(crate::gpu_canvas::LayerFit { doc: doc + 1, ..over });
h.run_steps(2);
assert!(h.query_by_label("GPU Memory Full").is_none(), "{theme:?}: another document's layers");
h.state_mut().perf.gpu_layer_fit = Some(crate::gpu_canvas::LayerFit { budget: 4 << 30, ..over });
h.run_steps(2);
assert!(h.query_by_label("GPU Memory Full").is_none(), "{theme:?}: they fit");
h.state_mut().perf.gpu_layer_fit = Some(over);
h.run_steps(2);
h.get_by_label("GPU Memory Full").click();
h.run_steps(4);
let open = h.state().ui.dialogs.iter().any(|d| d.fields.get("section") == Some(&json!("performance")));
assert!(open, "{theme:?}: Preferences › Performance opens");
}
}
#[test]
fn status_bar_updates_dimensions_after_a_ruler_preference_change() {
use egui_kittest::{Harness, kittest::Queryable};
@@ -83,6 +83,7 @@ fn alt_click_clipping_still_creates_releases_and_undoes_without_moving_rows() {
#[test]
#[ignore = "writes synthetic English Layers-panel screenshots for before/after inspection"]
fn write_clipping_indicator_preview() {
let _gpu = photocraft_testkit::gpu_lock();
let output = std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("../../plan/evidence/clipping");
std::fs::create_dir_all(&output).unwrap();
for theme in crate::theme::ThemeKind::ALL {
+38 -1
View File
@@ -131,8 +131,9 @@ pub enum Outcome {
/// field's value is validated before the first one is applied, so a typo, an unknown field, a
/// bad value or a bad nested key can't reply with success while nothing — or only half of it —
/// changed (#412).
pub const UI_SET_FIELDS: [&str; 37] = [
pub const UI_SET_FIELDS: [&str; 38] = [
"tool",
"strokeTrace",
"panels",
"dock",
"dockTabs",
@@ -492,6 +493,19 @@ fn dispatch(app: &mut PhotocraftApp, ctx: &egui::Context, req: &ControlRequest)
None => None,
};
let gradient_classic = bool_field(p, "gradientClassic")?;
// The stroke latency trace (`stroke_trace`), at runtime: on (stderr) or off. A CSV
// file is only for the user's own launch (`--stroke-trace <path>`): a path over the
// control channel would write outside the automation write root.
let stroke_trace = match p.get("strokeTrace") {
None | Some(Value::Null) => None,
Some(Value::Bool(b)) => Some(if *b { "stderr" } else { "off" }),
Some(Value::String(v)) => match v.trim() {
"stderr" | "on" | "true" => Some("stderr"),
"off" | "false" => Some("off"),
_ => return Err("strokeTrace must be true, false, \"stderr\" or \"off\"; a CSV file is set at launch (--stroke-trace <path>)".into()),
},
Some(_) => return Err("strokeTrace must be true, false, \"stderr\" or \"off\"".into()),
};
// The Eyedropper's options bar (#1649): Sample Size, Sample, Show Sampling Ring.
let eyedropper_size = match p.get("eyedropperSampleSize") {
Some(v) => Some(
@@ -663,6 +677,9 @@ fn dispatch(app: &mut PhotocraftApp, ctx: &egui::Context, req: &ControlRequest)
if let Some(mode) = gradient_blend {
app.ui.tool_options.gradient_blend_mode = mode;
}
if let Some(v) = &stroke_trace {
app.stroke_trace.set(v);
}
if let Some(classic) = gradient_classic {
app.ui.tool_options.gradient_classic = classic;
}
@@ -1385,6 +1402,26 @@ mod tests {
}
}
#[test]
fn ui_set_turns_the_stroke_trace_on_and_off_at_runtime() {
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), crate::Services::default());
let ctx = egui::Context::default();
assert!(!app.stroke_trace.enabled());
assert_eq!(call(&mut app, &ctx, "ui.set", json!({"strokeTrace": true}))["ok"], true);
assert!(app.stroke_trace.enabled());
assert_eq!(call(&mut app, &ctx, "ui.set", json!({"strokeTrace": "off"}))["ok"], true);
assert!(!app.stroke_trace.enabled());
let bad = call(&mut app, &ctx, "ui.set", json!({"strokeTrace": 3, "tool": "Pencil"}));
assert_eq!(bad["ok"], false);
// A file path isn't accepted over the channel (it would write outside the automation
// write root); nothing is created.
let path = std::env::temp_dir().join(format!("photocraft-trace-{}.csv", std::process::id()));
let bad = call(&mut app, &ctx, "ui.set", json!({"strokeTrace": path.to_str().unwrap(), "tool": "Pencil"}));
assert_eq!(bad["ok"], false);
assert!(!path.exists());
assert!(!app.stroke_trace.enabled() && app.ui.tool != crate::state::Tool::Pencil, "a rejected call applies nothing");
}
#[test]
fn camera_raw_control_updates_and_commits_or_cancels_an_open_raw() {
use photocraft_raw::testgen::{DngSpec, mosaic, scene};
@@ -7,6 +7,7 @@ use std::{cell::RefCell, rc::Rc};
type Writes = Rc<RefCell<Vec<(String, Vec<u8>)>>>;
fn tiff_prompt(command: &str) -> (Prompted, Writes, DocId, DocId) {
let _gpu = photocraft_testkit::gpu_lock();
let mut app = app_with_docs(2);
make_dirty(&mut app, 0);
let (saved, other) = (doc_id(&app, 0), doc_id(&app, 1));
+15 -2
View File
@@ -262,8 +262,21 @@ impl PhotocraftApp {
match e {
OsEvent::Open(paths) => {
self.open_paths(&paths);
// Bring the window forward when another app (Finder, the Dock) asked us to open.
ctx.send_viewport_cmd(egui::ViewportCommand::Focus);
// Bring the window forward when another app (Finder, the Dock, Explorer via a
// second launch) asked us to open; restore it first if it was minimized.
if ctx.input(|i| i.viewport().minimized) == Some(true) {
ctx.send_viewport_cmd(egui::ViewportCommand::Minimized(false));
}
// Native Wayland lets a window come forward only with the launcher's activation
// token, which winit can't apply to an existing window (its focus is a no-op
// there): mark the window as wanting attention instead, so the taskbar
// highlights it rather than the file opening out of sight.
let raise = if self.services.is_wayland {
egui::ViewportCommand::RequestUserAttention(egui::UserAttentionType::Informational)
} else {
egui::ViewportCommand::Focus
};
ctx.send_viewport_cmd(raise);
ctx.request_repaint();
}
OsEvent::Quit => ctx.send_viewport_cmd(egui::ViewportCommand::Close),
+22
View File
@@ -317,6 +317,28 @@ fn os_open_events_open_files_with_paths() {
let _ = std::fs::remove_dir_all(&dir);
}
/// The viewport commands an `Open` event sends: focus, or an attention request on native Wayland
/// where winit can't focus (#3708).
fn raise_commands(is_wayland: bool) -> Vec<egui::ViewportCommand> {
let (mut app, _) = app_with(Vec::new());
app.services.is_wayland = is_wayland;
let mut queue = vec![OsEvent::Open(Vec::new())];
app.services.os_events = Some(Box::new(move || std::mem::take(&mut queue)));
let mut out = egui::Context::default().run_ui(egui::RawInput::default(), |ui| app.drain_os_events(ui.ctx()));
out.textures_delta.clear();
out.viewport_output.get(&egui::ViewportId::ROOT).map(|v| v.commands.clone()).unwrap_or_default()
}
#[test]
fn an_os_open_brings_the_window_forward_or_asks_for_attention_on_wayland() {
use egui::{UserAttentionType, ViewportCommand};
let attention = ViewportCommand::RequestUserAttention(UserAttentionType::Informational);
let x11 = raise_commands(false);
assert!(x11.contains(&ViewportCommand::Focus) && !x11.contains(&attention), "{x11:?}");
let wayland = raise_commands(true);
assert!(wayland.contains(&attention) && !wayland.contains(&ViewportCommand::Focus), "{wayland:?}");
}
#[test]
fn os_quit_and_empty_events_do_not_panic() {
let (mut app, _) = app_with(Vec::new());
+265 -39
View File
@@ -27,6 +27,7 @@
use std::collections::HashMap;
use std::num::NonZeroU64;
use std::sync::atomic::Ordering;
use eframe::egui_wgpu::{self, CallbackResources, CallbackTrait, RenderState, ScreenDescriptor};
use eframe::wgpu;
@@ -110,6 +111,11 @@ pub struct GpuCanvas {
tile: u32,
high: HighPolicy,
health: photocraft_gpu::DeviceHealth,
/// [`video_memory`] of the adapter, detected once.
vram: Option<u64>,
/// [`canvas_budget`], shared with the paint callback's resources: [`GpuCanvas::format_for`]
/// reads it while the renderer is locked.
canvas_budget: std::sync::Arc<std::sync::atomic::AtomicU64>,
}
/// Whether `regenerate_mips` builds each level in a scratch texture and copies it back: on
@@ -158,9 +164,16 @@ impl GpuCanvas {
res.health = health.clone();
let info = rs.adapter.get_info();
res.separate_mip_targets = separate_mip_targets(info.backend, info.vendor, std::env::var("PHOTOCRAFT_SEPARATE_MIPS").ok().as_deref());
let vram = video_memory(&info);
res.canvas_budget.store(canvas_budget(physical_memory(), vram), Ordering::Relaxed);
let budget = res.canvas_budget.clone();
rs.renderer.write().callback_resources.insert(res);
log::info!("gpu canvas: target {:?}, max texture {max}, tile {tile}, 16F canvas {high:?}", rs.target_format);
Self { rs: rs.clone(), tile, high, health }
log::info!(
"gpu canvas: target {:?}, max texture {max}, tile {tile}, 16F canvas {high:?}, video memory {}",
rs.target_format,
vram.map_or_else(|| "unknown".to_owned(), |b| format!("{} MB", b >> 20))
);
Self { rs: rs.clone(), tile, high, health, vram, canvas_budget: budget }
}
/// The device's health flag (shared with the wgpu compositor and the paint callback).
@@ -192,6 +205,12 @@ impl GpuCanvas {
self.rs.adapter.get_info()
}
/// The adapter's own memory where it has one and the platform reports it (see
/// [`video_memory`]); it caps [`memory_budget`] and [`canvas_budget`].
pub fn video_memory(&self) -> Option<u64> {
self.vram
}
/// The canvas texture format for a document of `depth` and `size`: `Rgba16Float` for 16/32-bit
/// documents when the adapter supports it and the document fits [`F16_BUDGET_PX`], else
/// `Rgba8Unorm`.
@@ -204,7 +223,11 @@ impl GpuCanvas {
let px = size[0] as u64 * size[1] as u64;
let high = match self.high {
HighPolicy::Off => false,
HighPolicy::Budget => px <= F16_BUDGET_PX,
// Within the canvas budget too: a 16-bit canvas a small card can't hold as floats
// stays on the GPU as `Rgba8Unorm` rather than falling back to the CPU canvas.
HighPolicy::Budget => {
px <= F16_BUDGET_PX && canvas_texture_bytes(size, self.tile, texel_bytes(FORMAT_HIGH)) <= self.canvas_budget.load(Ordering::Relaxed)
}
HighPolicy::Always => true,
};
if high && depth != photocraft_doc::SampleType::U8 { FORMAT_HIGH } else { FORMAT }
@@ -240,10 +263,7 @@ impl GpuCanvas {
/// Set the GPU bytes one document's display texture set may take (see [`canvas_budget`]).
pub fn set_canvas_budget(&self, bytes: u64) {
let mut r = self.rs.renderer.write();
if let Some(res) = r.callback_resources.get_mut::<Resources>() {
res.canvas_budget = bytes;
}
self.canvas_budget.store(bytes, Ordering::Relaxed);
}
/// Whether `doc`'s display textures fit [`canvas_budget`]; when they don't, nothing is
@@ -252,7 +272,7 @@ impl GpuCanvas {
let size = [doc.size.width, doc.size.height];
let bytes = canvas_texture_bytes(size, self.tile, texel_bytes(self.format_for(doc.depth, size)));
let r = self.rs.renderer.read();
r.callback_resources.get::<Resources>().is_some_and(|res| bytes <= res.canvas_budget)
r.callback_resources.get::<Resources>().is_some_and(|res| bytes <= res.canvas_budget.load(Ordering::Relaxed))
}
/// Cap lower-stack composite reuse; zero disables it for profiling the uncached path.
@@ -283,6 +303,28 @@ impl GpuCanvas {
Some((c.resident_bytes(), c.fx_cache_bytes().saturating_add(usize::try_from(c.composite_cache_bytes()).unwrap_or(usize::MAX))))
}
/// Whether `doc`'s layers fit the budget as it now stands, measured without a refresh (a GPU
/// Memory change shows in the status bar at once). `None` before the compositor exists.
pub fn measure_fit(&self, doc: &photocraft_doc::Document) -> Option<LayerFit> {
let mut r = self.rs.renderer.write();
let res = r.callback_resources.get_mut::<Resources>()?;
let budget = res.compositor_budget;
let comp = res.compositor.as_mut()?;
if let Some(b) = budget {
comp.set_memory_budget(b);
}
let fit = LayerFit { doc: doc.id.0, needed: comp.working_set(doc, doc.bounds()), budget: comp.resident_budget() };
res.layer_fit = Some(fit);
Some(fit)
}
/// Whether the layers of the last full (or large) refresh fit the GPU memory budget, and by
/// how much (`None` before the first one).
pub fn layer_fit(&self) -> Option<LayerFit> {
let r = self.rs.renderer.read();
r.callback_resources.get::<Resources>()?.layer_fit
}
/// Set the checkerboard and gamut warning colours.
pub fn set_style(&self, style: CanvasStyle) {
let mut r = self.rs.renderer.write();
@@ -451,9 +493,13 @@ impl GpuCanvas {
// compositor does it (in the background on desktop). So does a large damage rect, such
// as hiding a big layer (#4024); small edits in the view stay on the GPU.
let large = region.width() as u64 * region.height() as u64 >= DEFER_PX;
if (region == doc.bounds() || large) && !comp.fits_budget(doc, region) {
res.compositor = Some(comp);
return Err(photocraft_gpu::Unsupported(OVER_BUDGET.into()));
if region == doc.bounds() || large {
let fit = LayerFit { doc: doc.id.0, needed: comp.working_set(doc, region), budget: comp.resident_budget() };
res.layer_fit = Some(fit);
if !fit.fits() {
res.compositor = Some(comp);
return Err(photocraft_gpu::Unsupported(OVER_BUDGET.into()));
}
}
if fresh {
let Some(tex) = DocTextures::new(device, res, size, self.tile, format) else {
@@ -906,9 +952,13 @@ pub struct Perf {
/// GPU memory the compositor may hold for layer pages and effect maps (MB; see
/// [`memory_budget`]).
pub gpu_budget_mb: u64,
/// The Memory Usage allowance (bytes) `gpu_budget_mb` was computed from.
/// The Memory Usage allowance and the GPU Memory preference (bytes) `gpu_budget_mb` was
/// computed from.
#[serde(skip)]
pub gpu_budget_allowance: u64,
pub gpu_budget_allowance: (u64, u64),
/// The layer pages the last full refresh needed against the part of the budget they may
/// hold; when they don't fit, edits that redraw the whole document do it on the CPU.
pub gpu_layer_fit: Option<LayerFit>,
/// Last command run through the app and its duration (ms).
pub last_command: String,
pub command_ms: f64,
@@ -934,6 +984,9 @@ pub struct GpuInfo {
pub device_type: String,
/// Driver name and version as the driver reports them.
pub driver: String,
/// The adapter's own memory in MB ([`video_memory`]): discrete GPUs where the platform
/// reports it. It caps the GPU memory budgets.
pub video_memory_mb: Option<u64>,
/// `performance.gpuBackend` at launch.
pub preference: String,
/// The backend startup chose ("auto", "dx12", "cpu", …, or "env" for `WGPU_BACKEND`).
@@ -945,6 +998,9 @@ pub struct GpuInfo {
pub canvas: String,
/// Why the GPU canvas was dropped during this session (device lost or a GPU error).
pub lost: Option<String>,
/// Present mode and frame latency ("fifo, latency 2"; launch overrides marked, see the
/// app's `presentation`). Empty in hosts that don't set it.
pub present: String,
}
impl GpuInfo {
@@ -961,6 +1017,7 @@ impl GpuInfo {
}
.to_string();
self.driver = [info.driver.as_str(), info.driver_info.as_str()].iter().filter(|s| !s.is_empty()).copied().collect::<Vec<_>>().join(" ");
self.video_memory_mb = video_memory(info).map(|b| b >> 20);
}
/// Human-readable lines for Help › System Info.
@@ -1185,21 +1242,53 @@ fn texel_to_f32(format: wgpu::TextureFormat, b: &[u8]) -> [f32; 4] {
// ---------------------------------------------------------------------------------------------
// GPU resources
/// The GPU memory a refresh's layer pages need against what they may hold (bytes).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, serde::Serialize)]
#[serde(rename_all = "camelCase")]
pub struct LayerFit {
/// The document refreshed.
pub doc: u64,
pub needed: u64,
pub budget: u64,
}
impl LayerFit {
pub fn fits(&self) -> bool {
self.needed <= self.budget
}
}
/// Floor of the compositor's memory budget: enough for a viewport's pages of a dozen layers.
pub const MIN_GPU_BUDGET: u64 = 512 << 20;
/// Why a full refresh whose layer pages don't fit [`memory_budget`] goes to the CPU compositor.
pub const OVER_BUDGET: &str = "layers exceed the GPU memory budget; full refresh on the CPU";
/// GPU memory the wgpu compositor may hold for layer pages and effect maps: what Memory Usage
/// (`allowance`, Preferences › Performance) leaves after the document's pixels and History
/// (`pixels`), at most a quarter of physical memory (`ram`; 16 GB assumed when unknown), and at
/// least [`MIN_GPU_BUDGET`]. On unified-memory machines these textures share RAM with the
/// document, so a huge document keeps its layers on the GPU only as far as memory allows; the
/// rest is uploaded per refresh as the view needs it.
pub fn memory_budget(allowance: u64, pixels: u64, ram: Option<u64>) -> u64 {
/// GPU memory the wgpu compositor may hold for layer pages and effect maps.
///
/// `fixed` (Preferences › Performance › GPU Memory, bytes) sets it when it isn't 0, within
/// [`vram_share`] of a discrete GPU's own memory (`vram`, from [`video_memory`]). Otherwise it is
/// Memory Usage (`allowance`) within a quarter of physical memory (`ram`; 16 GB assumed when
/// unknown) and the VRAM share. The document's pixels and History (`pixels`) come off Memory Usage
/// unless the card's own memory is known: a discrete card doesn't hold them, while integrated and
/// software adapters (and a card whose memory can't be read) share the system's. Never below
/// [`MIN_GPU_BUDGET`]. Layers beyond it redraw full refreshes on the CPU ([`OVER_BUDGET`]).
pub fn memory_budget(allowance: u64, pixels: u64, ram: Option<u64>, vram: Option<u64>, fixed: u64) -> u64 {
let card = vram.map_or(u64::MAX, vram_share);
if fixed > 0 {
return fixed.min(card).max(MIN_GPU_BUDGET);
}
let ram = ram.unwrap_or(16 << 30);
allowance.saturating_sub(pixels).min(ram / 4).max(MIN_GPU_BUDGET)
let charged = if vram.is_some() { 0 } else { pixels };
allowance.saturating_sub(charged).min(ram / 4).min(card).max(MIN_GPU_BUDGET)
}
/// The share of a discrete GPU's memory each of [`memory_budget`] and [`canvas_budget`] may
/// plan for: three eighths, so the two together leave a quarter of the card to the window's
/// swapchain, egui and other applications instead of over-committing it and letting the driver
/// page (#4536).
pub fn vram_share(vram: u64) -> u64 {
vram / 8 * 3
}
/// Why a document whose display textures don't fit [`canvas_budget`] is drawn on the CPU canvas.
@@ -1217,11 +1306,12 @@ pub const REFRESH_DEFERRED: &str = "deferred";
pub const DEFER_PX: u64 = 1 << 22;
/// GPU bytes one document's display texture set (every tile and mip level) may take: a quarter
/// of physical memory (`ram`; 16 GB assumed when unknown), at least [`MIN_GPU_BUDGET`]. The set
/// covers the whole canvas at full resolution, so its size follows the declared canvas, not the
/// layer pixels; a larger canvas is drawn on the (reduced) CPU canvas instead (#2934).
pub fn canvas_budget(ram: Option<u64>) -> u64 {
(ram.unwrap_or(16 << 30) / 4).max(MIN_GPU_BUDGET)
/// of physical memory (`ram`; 16 GB assumed when unknown) and at most [`vram_share`] of a
/// discrete GPU's own memory (`vram`), at least [`MIN_GPU_BUDGET`]. The set covers the whole
/// canvas at full resolution, so its size follows the declared canvas, not the layer pixels; a
/// larger canvas is drawn on the (reduced) CPU canvas instead (#2934).
pub fn canvas_budget(ram: Option<u64>, vram: Option<u64>) -> u64 {
(ram.unwrap_or(16 << 30) / 4).min(vram.map_or(u64::MAX, vram_share)).max(MIN_GPU_BUDGET)
}
/// GPU bytes of a display texture set for a `size` canvas in `tile`-sided tiles of `bpp` bytes
@@ -1285,6 +1375,70 @@ fn detect_physical_memory() -> Option<u64> {
None
}
/// The memory of `adapter` itself, in bytes, when it is a discrete GPU and the platform reports
/// it: DXGI's dedicated video memory on Windows, amdgpu's VRAM size on Linux. `None` for
/// integrated and software adapters, whose textures live in system memory (the RAM-based
/// budgets already cover them), and where nothing reports it. `PHOTOCRAFT_VRAM_MB` overrides it
/// for any adapter, simulating a discrete card of that size: on an integrated GPU the budget then
/// stops charging the document's pixels too, as for a real card (a development switch).
pub fn video_memory(adapter: &wgpu::AdapterInfo) -> Option<u64> {
if let Some(mb) = std::env::var("PHOTOCRAFT_VRAM_MB").ok().and_then(|v| v.trim().parse::<u64>().ok()) {
return mb.checked_mul(1 << 20).filter(|b| *b > 0);
}
if adapter.device_type != wgpu::DeviceType::DiscreteGpu {
return None;
}
// Detected once per adapter, as `physical_memory` is: on Windows each detection builds a
// DXGI factory, and startup asks three times. Keyed by the adapter, since a GPU retry can
// pick another one.
/// (vendor, device) ids and the memory found for them.
type Seen = Vec<((u32, u32), Option<u64>)>;
static SEEN: std::sync::Mutex<Seen> = std::sync::Mutex::new(Vec::new());
let key = (adapter.vendor, adapter.device);
let mut seen = SEEN.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
if let Some((_, bytes)) = seen.iter().find(|(k, _)| *k == key) {
return *bytes;
}
let bytes = detect_video_memory(key.0, key.1).filter(|b| *b > 0);
seen.push((key, bytes));
bytes
}
#[cfg(windows)]
fn detect_video_memory(vendor: u32, device: u32) -> Option<u64> {
use winsafe::prelude::*;
let factory = winsafe::CreateDXGIFactory1().ok()?;
factory
.EnumAdapters1()
.filter_map(|a| a.ok()?.GetDesc1().ok())
.find(|d| d.VendorId == vendor && d.DeviceId == device)
.and_then(|d| u64::try_from(d.DedicatedVideoMemory).ok())
}
#[cfg(target_os = "linux")]
fn detect_video_memory(vendor: u32, device: u32) -> Option<u64> {
drm_video_memory(std::path::Path::new("/sys/class/drm"), vendor, device)
}
/// amdgpu's VRAM size (`<card>/device/mem_info_vram_total`, bytes) of the card under `drm` (the
/// sysfs `/sys/class/drm` folder) whose PCI `vendor` and `device` ids (hex files beside it) match.
#[cfg(any(target_os = "linux", test))]
fn drm_video_memory(drm: &std::path::Path, vendor: u32, device: u32) -> Option<u64> {
let hex = |p: std::path::PathBuf| u32::from_str_radix(std::fs::read_to_string(p).ok()?.trim().trim_start_matches("0x"), 16).ok();
std::fs::read_dir(drm).ok()?.flatten().find_map(|card| {
let dev = card.path().join("device");
if hex(dev.join("vendor"))? != vendor || hex(dev.join("device"))? != device {
return None;
}
std::fs::read_to_string(dev.join("mem_info_vram_total")).ok()?.trim().parse().ok()
})
}
#[cfg(not(any(target_os = "linux", windows)))]
fn detect_video_memory(_vendor: u32, _device: u32) -> Option<u64> {
None
}
struct Resources {
view_bgl: wgpu::BindGroupLayout,
tile_bgl: wgpu::BindGroupLayout,
@@ -1312,10 +1466,13 @@ struct Resources {
/// GPU memory the compositor may hold (`None`: its default), and the document area the
/// view shows; applied before every composite.
compositor_budget: Option<u64>,
/// The layer pages the last full (or large) refresh needed and the budget they had to fit
/// (bytes): when they don't fit, full refreshes go to the CPU ([`OVER_BUDGET`]).
layer_fit: Option<LayerFit>,
compositor_cache_budget: Option<u64>,
compositor_focus: Option<photocraft_geom::Rect>,
/// GPU bytes one document's display texture set may take (see [`canvas_budget`]).
canvas_budget: u64,
canvas_budget: std::sync::Arc<std::sync::atomic::AtomicU64>,
encode_bgl: wgpu::BindGroupLayout,
encode_pipeline: wgpu::RenderPipeline,
lut_bgl: wgpu::BindGroupLayout,
@@ -1579,9 +1736,10 @@ impl Resources {
compositor_failed: None,
health: photocraft_gpu::DeviceHealth::new(),
compositor_budget: None,
layer_fit: None,
compositor_cache_budget: None,
compositor_focus: None,
canvas_budget: canvas_budget(physical_memory()),
canvas_budget: std::sync::Arc::new(std::sync::atomic::AtomicU64::new(canvas_budget(physical_memory(), None))),
encode_bgl,
encode_pipeline,
}
@@ -1620,7 +1778,7 @@ impl DocTextures {
/// The texture set for a `size` canvas, or `None` (nothing created) when it doesn't fit
/// the canvas budget.
fn new(device: &wgpu::Device, res: &Resources, size: [u32; 2], tile: u32, format: wgpu::TextureFormat) -> Option<Self> {
if canvas_texture_bytes(size, tile, texel_bytes(format)) > res.canvas_budget {
if canvas_texture_bytes(size, tile, texel_bytes(format)) > res.canvas_budget.load(Ordering::Relaxed) {
return None;
}
let mut tiles = Vec::new();
@@ -2237,16 +2395,84 @@ mod tests {
#[test]
fn gpu_budget_follows_memory_usage_and_ram() {
const G: u64 = 1 << 30;
// What Memory Usage leaves after the document, within a quarter of RAM.
assert_eq!(memory_budget(8 * G, 3 * G, Some(48 * G)), 5 * G);
assert_eq!(memory_budget(8 * G, 3 * G, Some(16 * G)), 4 * G);
assert_eq!(memory_budget(64 * G, 3 * G, Some(16 * G)), 4 * G);
// Card memory unknown (integrated, software, or unreadable): what Memory Usage leaves
// after the document, within a quarter of RAM.
assert_eq!(memory_budget(8 * G, 3 * G, Some(48 * G), None, 0), 5 * G);
assert_eq!(memory_budget(8 * G, 3 * G, Some(16 * G), None, 0), 4 * G);
assert_eq!(memory_budget(64 * G, 3 * G, Some(16 * G), None, 0), 4 * G);
// Never below the floor, even with nothing left; 16 GB assumed when RAM is unknown.
assert_eq!(memory_budget(8 * G, 10 * G, Some(48 * G)), MIN_GPU_BUDGET);
assert_eq!(memory_budget(64 * G, 0, None), 4 * G);
assert_eq!(memory_budget(8 * G, 10 * G, Some(48 * G), None, 0), MIN_GPU_BUDGET);
assert_eq!(memory_budget(64 * G, 0, None, None, 0), 4 * G);
// A card's own memory, known, doesn't hold the document's pixels: 10 GB of layers no
// longer squeeze the budget, which stays within 3/8 of the card (#4536).
assert_eq!(memory_budget(8 * G, 10 * G, Some(32 * G), Some(32 * G), 0), 8 * G);
assert_eq!(memory_budget(8 * G, 10 * G, Some(32 * G), Some(16 * G), 0), 6 * G);
assert_eq!(memory_budget(8 * G, 10 * G, Some(16 * G), Some(32 * G), 0), 4 * G);
// GPU Memory set: that much, within the card's share, above the floor.
assert_eq!(memory_budget(8 * G, 10 * G, Some(16 * G), None, 12 * G), 12 * G);
assert_eq!(memory_budget(8 * G, 10 * G, Some(16 * G), Some(16 * G), 12 * G), 6 * G);
assert_eq!(memory_budget(8 * G, 0, None, Some(32 * G), 1 << 20), MIN_GPU_BUDGET);
assert!(physical_memory().is_none_or(|b| b >= 256 << 20));
}
/// An 8 GB card in a 64 GB machine: both budgets used to plan for 16 GB, twice the card (#4536).
#[test]
fn gpu_budgets_fit_a_discrete_gpus_own_memory() {
const G: u64 = 1 << 30;
let (ram, vram) = (Some(64 * G), Some(8 * G));
assert_eq!(memory_budget(64 * G, 3 * G, ram, vram, 0), 3 * G);
assert_eq!(canvas_budget(ram, vram), 3 * G);
assert!(memory_budget(64 * G, 0, ram, vram, 0) + canvas_budget(ram, vram) <= 6 * G, "a quarter of the card stays free");
// A card larger than a quarter of RAM caps nothing (its own memory isn't charged for the
// document's 3 GB); a tiny one keeps the floor.
assert_eq!(memory_budget(8 * G, 3 * G, Some(48 * G), Some(24 * G), 0), 8 * G);
assert_eq!(canvas_budget(Some(16 * G), Some(24 * G)), 4 * G);
assert_eq!(memory_budget(64 * G, 0, ram, Some(G), 0), MIN_GPU_BUDGET);
assert_eq!(canvas_budget(ram, Some(G)), MIN_GPU_BUDGET);
}
/// DXGI reports each adapter's dedicated memory, found by the vendor and device ids wgpu gives.
#[cfg(windows)]
#[test]
fn windows_reports_the_adapters_own_memory() {
use winsafe::prelude::*;
let descs: Vec<_> = winsafe::CreateDXGIFactory1().unwrap().EnumAdapters1().map(|a| a.unwrap().GetDesc1().unwrap()).collect();
assert!(!descs.is_empty(), "DXGI lists at least its software adapter");
for d in descs.iter().filter(|d| d.DedicatedVideoMemory > 0) {
// The first adapter with these ids is the one matched.
let first = descs.iter().find(|e| e.VendorId == d.VendorId && e.DeviceId == d.DeviceId).unwrap();
assert_eq!(detect_video_memory(d.VendorId, d.DeviceId), Some(first.DedicatedVideoMemory as u64));
}
assert_eq!(detect_video_memory(0xdead, 0xbeef), None, "no such adapter");
}
/// The Linux reader finds the card by its PCI ids in a `/sys/class/drm`-shaped folder and reads
/// amdgpu's VRAM size; a card without one, unreadable ids or a malformed size give nothing.
#[test]
fn drm_video_memory_reads_the_matching_cards_vram() {
let drm = std::env::temp_dir().join(format!("pc-drm-{}", std::process::id()));
let card = |name: &str, vendor: &str, device: &str, vram: Option<&str>| {
let dev = drm.join(name).join("device");
std::fs::create_dir_all(&dev).unwrap();
std::fs::write(dev.join("vendor"), vendor).unwrap();
std::fs::write(dev.join("device"), device).unwrap();
if let Some(v) = vram {
std::fs::write(dev.join("mem_info_vram_total"), v).unwrap();
}
};
// An Intel iGPU (no VRAM file), an AMD card, and an entry with garbage ids.
card("card0", "0x8086\n", "0x9a49\n", None);
card("card1", "0x1002\n", "0x73bf\n", Some("17163091968\n"));
card("card2", "not hex\n", "0x73bf\n", Some("1\n"));
card("card3", "0x10de\n", "0x2684\n", Some("lots\n"));
assert_eq!(drm_video_memory(&drm, 0x1002, 0x73bf), Some(17_163_091_968));
assert_eq!(drm_video_memory(&drm, 0x8086, 0x9a49), None, "no amdgpu VRAM file");
assert_eq!(drm_video_memory(&drm, 0x10de, 0x2684), None, "a malformed size");
assert_eq!(drm_video_memory(&drm, 0xdead, 0xbeef), None, "no such card");
assert_eq!(drm_video_memory(&drm.join("missing"), 0x1002, 0x73bf), None, "no drm folder");
std::fs::remove_dir_all(&drm).unwrap();
}
/// Windows used to report no RAM at all, so the budget assumed 16 GB on every machine.
#[cfg(windows)]
#[test]
@@ -2277,12 +2503,12 @@ mod tests {
assert_eq!(canvas_texture_bytes([0, 500], 64, 4), 0);
// A canvas declared in a few bytes of a file is priced without building (or looping over) it.
let huge = canvas_texture_bytes([300_000, 300_000], 8192, 4);
assert!(huge > 300_000u64 * 300_000 * 4 && huge > canvas_budget(Some(1 << 40)));
assert!(huge > 300_000u64 * 300_000 * 4 && huge > canvas_budget(Some(1 << 40), None));
assert_eq!(canvas_texture_bytes([u32::MAX, u32::MAX], 64, 8), u64::MAX, "saturates");
// A quarter of RAM (16 GB assumed), never below the compositor's floor.
assert_eq!(canvas_budget(None), 4 << 30);
assert_eq!(canvas_budget(Some(1 << 30)), MIN_GPU_BUDGET);
assert!(canvas_texture_bytes([12_000, 8_000], DEFAULT_TILE, 8) < canvas_budget(None), "a 96 MP 16-bit canvas stays on the GPU");
assert_eq!(canvas_budget(None, None), 4 << 30);
assert_eq!(canvas_budget(Some(1 << 30), None), MIN_GPU_BUDGET);
assert!(canvas_texture_bytes([12_000, 8_000], DEFAULT_TILE, 8) < canvas_budget(None, None), "a 96 MP 16-bit canvas stays on the GPU");
}
#[test]
@@ -51,6 +51,7 @@ fn read_mips(gpu: &GpuCanvas, key: u64) -> Vec<Vec<[f32; 4]>> {
#[test]
fn canvas_mips_preserve_opaque_pixels_and_partial_updates() {
let _gpu = photocraft_testkit::gpu_lock();
let rs = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| egui_kittest::wgpu::create_render_state(wgpu_setup(), Default::default())));
let Ok(rs) = rs else {
eprintln!("skipping mip readback: no GPU adapter");
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@@ -50,6 +50,8 @@ pub fn fall_back(app: &mut PhotocraftApp, fault: &photocraft_gpu::Fault) {
app.prefs_rt.gpu_style = None;
app.perf.gpu = false;
app.perf.gpu_fallback = Some(fault.to_string());
// The CPU canvas has no GPU memory budget: GPU Memory Full no longer applies.
app.perf.gpu_layer_fit = None;
app.perf.gpu_info.canvas = "cpu".into();
app.perf.gpu_info.lost = Some(fault.to_string());
let title = if fault.is_lost() { LOST_MESSAGE } else { ERROR_MESSAGE };
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@@ -2442,7 +2442,6 @@ cameraRaw Color Barvy
Redrawing Překreslování
This redraw took {seconds} s on the CPU. Toto překreslení na CPU trvalo {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Úpravy, které mění celý dokument, například režim prolnutí, krytí nebo viditelnost vrstvy, jej překreslí celý.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Vrstvy se nevejdou do rozpočtu paměti GPU. Zvýšením hodnoty Využití paměti v Předvolbách › Výkon se rozpočet zvětší, nejvýše na čtvrtinu paměti tohoto počítače.
The GPU compositor wasn't used: {reason} Kompozitor GPU nebyl použit: {reason}
fontWeight Thin Jemná
fontWeight ExtraLight Extrajemná
@@ -3797,3 +3796,23 @@ navigator Zoom Zvětšení
There are too many sets: delete one first. Sad je příliš mnoho: nejprve jednu smažte.
set name název sady
{set} (modified) {set} (změněno)
Accept and Go to Conflict Přijmout a přejít ke konfliktu
Changes undone. Změny vráceny.
Choose a new shortcut for this command, or leave it without one. Zvolte pro tento příkaz novou zkratku, nebo ho nechte bez ní.
Put this command's shortcuts back as they were Vrátit zkratky tohoto příkazu do původního stavu
Take the shortcut from the other command and select it Odebrat zkratku druhému příkazu a vybrat ho
Undo Changes Vrátit změny
{shortcut} is reserved by the system and can't be assigned. {shortcut} je vyhrazena systémem a nelze ji přiřadit.
Low-Latency Drawing (vsync off, applies at next launch) Kreslení s nízkou latencí (bez vertikální synchronizace, platí po dalším spuštění)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Volná transformace se stále použije; zkuste to znovu, až skončí.
The transform couldn't be applied. Transformaci nelze použít.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Vrstvy potřebují {needed} paměti GPU; rozpočet jim ponechává {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. V Předvolbách › Výkon nastavte Paměť GPU na tolik, kolik vaše grafická karta pojme, nejvýše 3/8 její paměti. Automaticky se řídí Využitím paměti, v rámci čtvrtiny paměti tohoto počítače a 3/8 paměti karty, a u karty se známou pamětí do ní dokument nezapočítává. Dokud se nevejdou, stavový řádek ukazuje Paměť GPU je plná.
GPU Memory Full Paměť GPU je plná
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Vrstvy potřebují {needed} paměti GPU a mohou zabrat {budget}, takže úpravy, které překreslují celý dokument, to dělají na CPU. Kliknutím nastavíte Paměť GPU.
GPU memory budget: {budget} Rozpočet paměti GPU: {budget}
This document's layers: {needed} of {budget} for layers Vrstvy tohoto dokumentu: {needed} z {budget} pro vrstvy
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Vrstvy tohoto dokumentu potřebují {needed}, ale mohou zabrat {budget}: překreslení celého dokumentu probíhá na CPU
GPU Memory (MB, 0 = Automatic) Paměť GPU (MB, 0 = Automaticky)
Can't render this file because it contains an unexpected character in line 6 and column 47.
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@@ -2481,7 +2481,6 @@ layerLabel No Color Keine Farbe
Redrawing Neuzeichnen
This redraw took {seconds} s on the CPU. Dieses Neuzeichnen auf der CPU dauerte {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Änderungen, die das ganze Dokument betreffen, etwa Füllmethode, Deckkraft oder Sichtbarkeit einer Ebene, zeichnen es vollständig neu.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Die Ebenen passen nicht in das GPU-Speicherbudget. Eine höhere Speichernutzung unter Voreinstellungen › Leistung erhöht das Budget, bis zu einem Viertel des Arbeitsspeichers dieses Computers.
The GPU compositor wasn't used: {reason} Der GPU-Compositor wurde nicht verwendet: {reason}
cameraRaw Light Licht
fontWeight Thin Haarfein
@@ -3191,3 +3190,23 @@ curves Smooth Glätten
There are too many sets: delete one first. Zu viele Sätze: Löschen Sie zuerst einen.
set name Name des Satzes
{set} (modified) {set} (geändert)
Accept and Go to Conflict Übernehmen und zum Konflikt
Changes undone. Änderungen rückgängig gemacht.
Choose a new shortcut for this command, or leave it without one. Wählen Sie einen neuen Kurzbefehl für diesen Befehl oder lassen Sie ihn ohne.
Put this command's shortcuts back as they were Die Kurzbefehle dieses Befehls wiederherstellen
Take the shortcut from the other command and select it Den Kurzbefehl dem anderen Befehl entziehen und diesen auswählen
Undo Changes Änderungen rückgängig machen
{shortcut} is reserved by the system and can't be assigned. {shortcut} ist vom System reserviert und kann nicht zugewiesen werden.
Low-Latency Drawing (vsync off, applies at next launch) Zeichnen mit geringer Latenz (ohne VSync, gilt ab dem nächsten Start)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Frei transformieren wird noch angewendet; versuchen Sie es erneut, wenn es fertig ist.
The transform couldn't be applied. Die Transformation konnte nicht angewendet werden.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Die Ebenen brauchen {needed} GPU-Speicher; das Budget lässt ihnen {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Stellen Sie unter Voreinstellungen › Leistung den GPU-Speicher auf das ein, was Ihre Grafikkarte fassen kann, höchstens 3/8 ihres Speichers. Automatisch folgt der Speichernutzung, innerhalb eines Viertels des Arbeitsspeichers dieses Computers und 3/8 des Kartenspeichers, und rechnet das Dokument bei einer Karte mit bekanntem Speicher nicht an. Solange sie nicht hineinpassen, zeigt die Statusleiste GPU-Speicher voll.
GPU Memory Full GPU-Speicher voll
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Die Ebenen brauchen {needed} GPU-Speicher und dürfen {budget} belegen, daher zeichnen Änderungen, die das ganze Dokument neu zeichnen, auf der CPU. Klicken, um den GPU-Speicher einzustellen.
GPU memory budget: {budget} GPU-Speicherbudget: {budget}
This document's layers: {needed} of {budget} for layers Ebenen dieses Dokuments: {needed} von {budget} für Ebenen
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Die Ebenen dieses Dokuments brauchen {needed}, dürfen aber {budget} belegen: Das ganze Dokument wird auf der CPU neu gezeichnet
GPU Memory (MB, 0 = Automatic) GPU-Speicher (MB, 0 = Automatisch)
Can't render this file because it contains an unexpected character in line 6 and column 47.
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@@ -3439,7 +3439,6 @@ cameraRaw Yellow Κίτρινο
HSB/HSL HSB/HSL
Import Swatches… Εισαγωγή δειγμάτων χρωμάτων…
Impressionist Ιμπρεσιονιστικό
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Τα επίπεδά του δεν χωρούν στο όριο μνήμης της GPU. Αυξάνοντας τη Χρήση μνήμης στις Προτιμήσεις › Επιδόσεις αυξάνεται το όριο, έως το ένα τέταρτο της μνήμης αυτού του υπολογιστή.
Knockout Διάτρηση
Large document: redrawing on the CPU Μεγάλο έγγραφο: επανασχεδίαση στη CPU
Redrawing Επανασχεδίαση
@@ -3889,3 +3888,23 @@ curves Smooth Εξομάλυνση
There are too many sets: delete one first. Υπάρχουν πάρα πολλά σύνολα: διαγράψτε πρώτα ένα.
set name όνομα συνόλου
{set} (modified) {set} (τροποποιημένο)
Accept and Go to Conflict Αποδοχή και μετάβαση στη σύγκρουση
Changes undone. Οι αλλαγές αναιρέθηκαν.
Choose a new shortcut for this command, or leave it without one. Επιλέξτε νέα συντόμευση για αυτήν την εντολή ή αφήστε την χωρίς.
Put this command's shortcuts back as they were Επαναφορά των συντομεύσεων αυτής της εντολής όπως ήταν
Take the shortcut from the other command and select it Αφαίρεση της συντόμευσης από την άλλη εντολή και επιλογή της
Undo Changes Αναίρεση αλλαγών
{shortcut} is reserved by the system and can't be assigned. Η συντόμευση {shortcut} δεσμεύεται από το σύστημα και δεν μπορεί να εκχωρηθεί.
Low-Latency Drawing (vsync off, applies at next launch) Σχεδίαση χαμηλής καθυστέρησης (χωρίς vsync, ισχύει στην επόμενη εκκίνηση)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Ο Ελεύθερος μετασχηματισμός εφαρμόζεται ακόμη· δοκιμάστε ξανά όταν ολοκληρωθεί.
The transform couldn't be applied. Δεν ήταν δυνατή η εφαρμογή του μετασχηματισμού.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Τα επίπεδά του χρειάζονται {needed} μνήμης GPU· το όριο τους αφήνει {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Ορίστε τη Μνήμη GPU στις Προτιμήσεις › Επιδόσεις σε όσο χωράει η κάρτα γραφικών σας, το πολύ στα 3/8 της μνήμης της. Το Αυτόματο ακολουθεί τη Χρήση μνήμης, εντός του ενός τετάρτου της μνήμης αυτού του υπολογιστή και των 3/8 της κάρτας, και δεν χρεώνει το έγγραφο σε κάρτα με γνωστή μνήμη. Όσο δεν χωρούν, η γραμμή κατάστασης δείχνει Η μνήμη GPU είναι πλήρης.
GPU Memory Full Η μνήμη GPU είναι πλήρης
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Τα επίπεδα χρειάζονται {needed} μνήμης GPU και μπορούν να καταλάβουν {budget}, οπότε οι αλλαγές που ξανασχεδιάζουν όλο το έγγραφο το κάνουν στη CPU. Κάντε κλικ για να ορίσετε τη Μνήμη GPU.
GPU memory budget: {budget} Όριο μνήμης GPU: {budget}
This document's layers: {needed} of {budget} for layers Επίπεδα αυτού του εγγράφου: {needed} από {budget} για επίπεδα
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Τα επίπεδα αυτού του εγγράφου χρειάζονται {needed} αλλά μπορούν να καταλάβουν {budget}: η επανασχεδίαση όλου του εγγράφου γίνεται στη CPU
GPU Memory (MB, 0 = Automatic) Μνήμη GPU (MB, 0 = Αυτόματο)
Can't render this file because it contains an unexpected character in line 1030 and column 18.
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@@ -2512,7 +2512,6 @@ cameraRaw Amount Cantidad
Redrawing Redibujando
This redraw took {seconds} s on the CPU. Este redibujado en la CPU tardó {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Las ediciones que cambian todo el documento, como el modo de fusión, la opacidad o la visibilidad de una capa, lo redibujan por completo.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Las capas no caben en el presupuesto de memoria de la GPU. Aumentar Uso de memoria en Preferencias › Rendimiento amplía el presupuesto, hasta una cuarta parte de la memoria de este equipo.
The GPU compositor wasn't used: {reason} No se usó el compositor de GPU: {reason}
fontWeight Thin Ultrafina
fontWeight ExtraLight Extrafina
@@ -4151,3 +4150,23 @@ navigator Zoom Zoom
There are too many sets: delete one first. Hay demasiados conjuntos: elimine uno primero.
set name nombre del conjunto
{set} (modified) {set} (modificado)
Accept and Go to Conflict Aceptar e ir al conflicto
Changes undone. Cambios deshechos.
Choose a new shortcut for this command, or leave it without one. Elija un nuevo método abreviado para este comando o déjelo sin ninguno.
Put this command's shortcuts back as they were Restaurar los métodos abreviados de este comando como estaban
Take the shortcut from the other command and select it Quitar el método abreviado al otro comando y seleccionarlo
Undo Changes Deshacer cambios
{shortcut} is reserved by the system and can't be assigned. {shortcut} está reservado por el sistema y no se puede asignar.
Low-Latency Drawing (vsync off, applies at next launch) Dibujo de baja latencia (sin sincronización vertical, se aplica al volver a iniciar)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Transformación libre aún se está aplicando; inténtelo de nuevo cuando termine.
The transform couldn't be applied. No se pudo aplicar la transformación.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Sus capas necesitan {needed} de memoria de GPU; el presupuesto les deja {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Ajuste Memoria de GPU en Preferencias › Rendimiento a lo que pueda alojar su tarjeta gráfica, como máximo 3/8 de su memoria. Automático sigue Uso de memoria, dentro de una cuarta parte de la memoria de este equipo y 3/8 de la de la tarjeta, y no descuenta el documento en una tarjeta cuya memoria se conoce. Mientras no quepan, la barra de estado muestra Memoria de GPU llena.
GPU Memory Full Memoria de GPU llena
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Las capas necesitan {needed} de memoria de GPU y pueden ocupar {budget}, así que las ediciones que redibujan todo el documento lo hacen en la CPU. Haga clic para ajustar Memoria de GPU.
GPU memory budget: {budget} Presupuesto de memoria de GPU: {budget}
This document's layers: {needed} of {budget} for layers Capas de este documento: {needed} de {budget} para capas
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Las capas de este documento necesitan {needed} pero pueden ocupar {budget}: los redibujados de todo el documento usan la CPU
GPU Memory (MB, 0 = Automatic) Memoria de GPU (MB, 0 = Automático)
Can't render this file because it contains an unexpected character in line 4 and column 47.
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@@ -2862,7 +2862,6 @@ cameraRaw Blending Fusion
Redrawing Redessin
This redraw took {seconds} s on the CPU. Ce redessin sur le CPU a pris {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Les modifications qui touchent tout le document, comme le mode de fusion, l'opacité ou la visibilité d'un calque, le redessinent entièrement.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Les calques dépassent le budget de mémoire GPU. Augmenter Utilisation de la mémoire dans Préférences › Performances relève ce budget, jusqu'au quart de la mémoire de cet ordinateur.
The GPU compositor wasn't used: {reason} Le compositeur GPU n'a pas été utilisé : {reason}
fontWeight Thin Ultrafin
fontWeight ExtraLight Extrafin
@@ -3194,3 +3193,23 @@ curves Smooth Lisser
set name nom du jeu
{set} (modified) {set} (modifié)
Random Aléatoire
Accept and Go to Conflict Accepter et aller au conflit
Changes undone. Modifications annulées.
Choose a new shortcut for this command, or leave it without one. Choisissez un nouveau raccourci pour cette commande ou laissez-la sans raccourci.
Put this command's shortcuts back as they were Rétablir les raccourcis de cette commande
Take the shortcut from the other command and select it Retirer le raccourci de l’autre commande et la sélectionner
Undo Changes Annuler les modifications
{shortcut} is reserved by the system and can't be assigned. {shortcut} est réservé par le système et ne peut pas être attribué.
Low-Latency Drawing (vsync off, applies at next launch) Dessin à faible latence (sans synchronisation verticale, au prochain lancement)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. La transformation manuelle est encore en cours d'application ; réessayez quand elle sera terminée.
The transform couldn't be applied. Impossible d'appliquer la transformation.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Ses calques ont besoin de {needed} de mémoire GPU ; le budget leur laisse {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Réglez Mémoire GPU dans Préférences › Performances sur ce que votre carte graphique peut contenir, au plus 3/8 de sa mémoire. Automatique suit Utilisation de la mémoire, dans la limite du quart de la mémoire de cet ordinateur et des 3/8 de celle de la carte, et ne compte pas le document sur une carte dont la mémoire est connue. Tant qu'ils ne tiennent pas, la barre d'état affiche Mémoire GPU pleine.
GPU Memory Full Mémoire GPU pleine
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Les calques ont besoin de {needed} de mémoire GPU et peuvent en occuper {budget} : les modifications qui redessinent tout le document le font sur le CPU. Cliquez pour régler Mémoire GPU.
GPU memory budget: {budget} Budget de mémoire GPU : {budget}
This document's layers: {needed} of {budget} for layers Calques de ce document : {needed} sur {budget} pour les calques
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Les calques de ce document ont besoin de {needed} mais peuvent occuper {budget} : le document entier se redessine sur le CPU
GPU Memory (MB, 0 = Automatic) Mémoire GPU (Mo, 0 = Automatique)
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@@ -3312,7 +3312,6 @@ cameraRaw Yellow Sárga
Interpret Footage Videoanyag értelmezése
Interval Intervallum
Invalid {mode} profile Érvénytelen profil ({mode})
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. A dokumentum rétegei nem férnek el a GPU memóriakeretében. Ha a Beállítások › Teljesítmény alatt növeled a memóriahasználatot, a keret is nő, legfeljebb a számítógép memóriájának negyedéig.
Join us on Discord Csatlakozz hozzánk a Discordon
Keep Using CPU Marad a CPU
Kernel Szűrőmag
@@ -4108,3 +4107,23 @@ cameraRaw Yellow Sárga
There are too many sets: delete one first. Túl sok készlet van: előbb töröljön egyet.
set name készlet neve
{set} (modified) {set} (módosítva)
Accept and Go to Conflict Elfogadás és ugrás az ütközéshez
Changes undone. Változások visszavonva.
Choose a new shortcut for this command, or leave it without one. Válasszon új billentyűparancsot ehhez a parancshoz, vagy hagyja nélküle.
Put this command's shortcuts back as they were A parancs billentyűparancsainak visszaállítása
Take the shortcut from the other command and select it A billentyűparancs elvétele a másik parancstól, és annak kijelölése
Undo Changes Változások visszavonása
{shortcut} is reserved by the system and can't be assigned. A(z) {shortcut} a rendszer számára fenntartott, nem rendelhető hozzá.
Low-Latency Drawing (vsync off, applies at next launch) Kis késleltetésű rajzolás (vsync nélkül, a következő indításkor lép életbe)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. A szabad alakítás alkalmazása még folyamatban van; próbáld újra, ha befejeződött.
The transform couldn't be applied. Az átalakítás nem alkalmazható.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. A rétegeknek {needed} GPU-memória kell; a keret {budget} hagy nekik.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. A Beállítások › Teljesítmény alatt állítsd a GPU-memóriát arra, amennyit a videokártyád elbír, legfeljebb a memóriája 3/8-ára. Az Automatikus a memóriahasználatot követi, a számítógép memóriájának negyedén és a kártya 3/8-án belül, és ismert memóriájú kártyánál nem számítja bele a dokumentumot. Amíg nem férnek el, az állapotsor a GPU-memória megtelt üzenetet mutatja.
GPU Memory Full GPU-memória megtelt
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. A rétegeknek {needed} GPU-memória kell, és {budget} foglalhatnak, ezért a teljes dokumentumot újrarajzoló szerkesztések a CPU-n futnak. Kattints a GPU-memória beállításához.
GPU memory budget: {budget} GPU-memóriakeret: {budget}
This document's layers: {needed} of {budget} for layers A dokumentum rétegei: {needed} / {budget} a rétegeknek
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU A dokumentum rétegeinek {needed} kell, de {budget} foglalhatnak: a teljes dokumentum újrarajzolása a CPU-n fut
GPU Memory (MB, 0 = Automatic) GPU-memória (MB, 0 = Automatikus)
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@@ -2849,7 +2849,6 @@ cameraRaw Blending Pembauran
Redrawing Menggambar ulang
This redraw took {seconds} s on the CPU. Penggambaran ulang di CPU ini memakan waktu {seconds} dtk.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Suntingan yang mengubah seluruh dokumen, seperti mode campuran, opasitas, atau visibilitas layer, menggambar ulang semuanya.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Layer tidak muat dalam anggaran memori GPU. Menaikkan Pemakaian memori di Preferensi › Performa menaikkan anggaran, hingga seperempat memori komputer ini.
The GPU compositor wasn't used: {reason} Kompositor GPU tidak digunakan: {reason}
fontWeight Thin Sangat Tipis
fontWeight ExtraLight Ekstra Tipis
@@ -3181,3 +3180,23 @@ curves Smooth Haluskan
set name nama set
{set} (modified) {set} (diubah)
Random Acak
Accept and Go to Conflict Terima dan Buka Konflik
Changes undone. Perubahan dibatalkan.
Choose a new shortcut for this command, or leave it without one. Pilih pintasan baru untuk perintah ini, atau biarkan tanpa pintasan.
Put this command's shortcuts back as they were Kembalikan pintasan perintah ini seperti semula
Take the shortcut from the other command and select it Ambil pintasan dari perintah lain dan pilih perintah itu
Undo Changes Batalkan Perubahan
{shortcut} is reserved by the system and can't be assigned. {shortcut} dicadangkan oleh sistem dan tidak dapat ditetapkan.
Low-Latency Drawing (vsync off, applies at next launch) Menggambar latensi rendah (tanpa vsync, berlaku saat peluncuran berikutnya)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Transformasi Bebas masih diterapkan; coba lagi setelah selesai.
The transform couldn't be applied. Transformasi tidak dapat diterapkan.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Layer-nya membutuhkan {needed} memori GPU; anggaran menyisakan {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Atur Memori GPU di Preferensi › Performa sesuai kapasitas kartu grafis Anda, paling banyak 3/8 memorinya. Otomatis mengikuti Pemakaian memori, dalam seperempat memori komputer ini dan 3/8 memori kartu, dan tidak membebankan dokumen pada kartu yang memorinya diketahui. Selama belum muat, bilah status menampilkan Memori GPU Penuh.
GPU Memory Full Memori GPU Penuh
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Layer membutuhkan {needed} memori GPU dan boleh memakai {budget}, sehingga suntingan yang menggambar ulang seluruh dokumen melakukannya di CPU. Klik untuk mengatur Memori GPU.
GPU memory budget: {budget} Anggaran memori GPU: {budget}
This document's layers: {needed} of {budget} for layers Layer dokumen ini: {needed} dari {budget} untuk layer
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Layer dokumen ini membutuhkan {needed} tetapi boleh memakai {budget}: penggambaran ulang seluruh dokumen memakai CPU
GPU Memory (MB, 0 = Automatic) Memori GPU (MB, 0 = Otomatis)
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@@ -2512,7 +2512,6 @@ cameraRaw Amount Quantità
Redrawing Ridisegno
This redraw took {seconds} s on the CPU. Questo ridisegno sulla CPU ha richiesto {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Le modifiche che cambiano tutto il documento, come metodo di fusione, opacità o visibilità di un livello, lo ridisegnano per intero.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. I livelli non rientrano nel budget di memoria della GPU. Aumentare Uso memoria in Preferenze › Prestazioni alza il budget, fino a un quarto della memoria di questo computer.
The GPU compositor wasn't used: {reason} Il compositore GPU non è stato usato: {reason}
fontWeight Thin Sottile
fontWeight ExtraLight Extraleggero
@@ -4310,3 +4309,23 @@ shape Appearance Aspetto
There are too many sets: delete one first. Ci sono troppi set: eliminane prima uno.
set name nome del set
{set} (modified) {set} (modificato)
Accept and Go to Conflict Accetta e vai al conflitto
Changes undone. Modifiche annullate.
Choose a new shortcut for this command, or leave it without one. Scegli una nuova scorciatoia per questo comando o lascialo senza.
Put this command's shortcuts back as they were Ripristina le scorciatoie di questo comando com'erano
Take the shortcut from the other command and select it Togli la scorciatoia all'altro comando e selezionalo
Undo Changes Annulla modifiche
{shortcut} is reserved by the system and can't be assigned. {shortcut} è riservata dal sistema e non può essere assegnata.
Low-Latency Drawing (vsync off, applies at next launch) Disegno a bassa latenza (senza vsync, si applica al prossimo avvio)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Trasformazione libera è ancora in corso di applicazione; riprova quando è terminata.
The transform couldn't be applied. Impossibile applicare la trasformazione.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. I livelli richiedono {needed} di memoria GPU; il budget ne lascia {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Imposta Memoria GPU in Preferenze › Prestazioni su quanto può contenere la tua scheda grafica, al massimo 3/8 della sua memoria. Automatico segue Uso memoria, entro un quarto della memoria di questo computer e 3/8 di quella della scheda, e non conta il documento su una scheda la cui memoria è nota. Finché non ci stanno, la barra di stato mostra Memoria GPU piena.
GPU Memory Full Memoria GPU piena
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. I livelli richiedono {needed} di memoria GPU e possono occuparne {budget}, quindi le modifiche che ridisegnano tutto il documento lo fanno sulla CPU. Fai clic per impostare Memoria GPU.
GPU memory budget: {budget} Budget di memoria GPU: {budget}
This document's layers: {needed} of {budget} for layers Livelli di questo documento: {needed} su {budget} per i livelli
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU I livelli di questo documento richiedono {needed} ma possono occupare {budget}: i ridisegni dell'intero documento usano la CPU
GPU Memory (MB, 0 = Automatic) Memoria GPU (MB, 0 = Automatico)
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@@ -2413,7 +2413,6 @@ cameraRaw Color カラー
Redrawing 再描画中
This redraw took {seconds} s on the CPU. この再描画は CPU で {seconds} 秒かかりました。
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. レイヤーの描画モード、不透明度、表示/非表示など、ドキュメント全体に関わる編集では全体が再描画されます。
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. レイヤーが GPU メモリの予算に収まりません。環境設定 › パフォーマンスのメモリ使用量を増やすと、このコンピューターのメモリの4分の1まで予算が増えます。
The GPU compositor wasn't used: {reason} GPU コンポジターは使用されませんでした: {reason}
fontWeight Thin 極細
fontWeight ExtraLight 特細
@@ -3865,3 +3864,23 @@ curves Smooth スムーズ
There are too many sets: delete one first. セットが多すぎます。先に 1 つ削除してください。
set name セット名
{set} (modified) {set}(変更あり)
Accept and Go to Conflict 適用して競合へ移動
Changes undone. 変更を取り消しました。
Choose a new shortcut for this command, or leave it without one. このコマンドに新しいショートカットを選択するか、なしのままにしてください。
Put this command's shortcuts back as they were このコマンドのショートカットを元に戻す
Take the shortcut from the other command and select it もう一方のコマンドからショートカットを外して選択
Undo Changes 変更を取り消し
{shortcut} is reserved by the system and can't be assigned. {shortcut} はシステムで予約されているため割り当てられません。
Low-Latency Drawing (vsync off, applies at next launch) 低遅延描画(垂直同期オフ、次回起動時に適用)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. 自由変形を適用中です。完了してからもう一度お試しください。
The transform couldn't be applied. 変形を適用できませんでした。
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. レイヤーには {needed} の GPU メモリが必要ですが、予算で使えるのは {budget} です。
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. 環境設定 › パフォーマンスの GPU メモリを、グラフィックカードが保持できる量(最大でメモリの 3/8)に設定してください。自動はメモリ使用量に従い、このコンピューターのメモリの4分の1とカードの 3/8 の範囲内で、メモリ量がわかるカードではドキュメント分を差し引きません。収まらない間、ステータスバーに「GPU メモリ不足」と表示されます。
GPU Memory Full GPU メモリ不足
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. レイヤーには {needed} の GPU メモリが必要ですが、使えるのは {budget} のため、ドキュメント全体を再描画する編集は CPU で行われます。クリックして GPU メモリを設定します。
GPU memory budget: {budget} GPU メモリ予算: {budget}
This document's layers: {needed} of {budget} for layers このドキュメントのレイヤー: レイヤー用 {budget} のうち {needed}
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU このドキュメントのレイヤーには {needed} が必要ですが、使えるのは {budget} です: ドキュメント全体の再描画は CPU で行われます
GPU Memory (MB, 0 = Automatic) GPU メモリ(MB、0 = 自動)
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@@ -3022,7 +3022,6 @@ cameraRaw Color 색상
Redrawing 다시 그리는 중
This redraw took {seconds} s on the CPU. 이번 다시 그리기는 CPU에서 {seconds}초 걸렸습니다.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. 레이어의 혼합 모드, 불투명도, 표시 여부처럼 문서 전체를 바꾸는 편집은 문서 전체를 다시 그립니다.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. 레이어가 GPU 메모리 예산에 맞지 않습니다. 환경 설정 › 성능에서 메모리 사용량을 늘리면 이 컴퓨터 메모리의 4분의 1까지 예산이 늘어납니다.
The GPU compositor wasn't used: {reason} GPU 합성기를 사용하지 않았습니다: {reason}
fontWeight Thin 아주 가늘게
fontWeight ExtraLight 더 가늘게
@@ -3367,3 +3366,23 @@ curves Smooth 매끄럽게
There are too many sets: delete one first. 세트가 너무 많습니다. 먼저 하나를 삭제하세요.
set name 세트 이름
{set} (modified) {set}(수정됨)
Accept and Go to Conflict 적용 후 충돌 항목으로 이동
Changes undone. 변경 사항을 취소했습니다.
Choose a new shortcut for this command, or leave it without one. 이 명령의 새 단축키를 선택하거나 단축키 없이 두세요.
Put this command's shortcuts back as they were 이 명령의 단축키를 원래대로 되돌리기
Take the shortcut from the other command and select it 다른 명령에서 단축키를 빼고 그 명령 선택
Undo Changes 변경 사항 취소
{shortcut} is reserved by the system and can't be assigned. {shortcut}은(는) 시스템에서 예약되어 할당할 수 없습니다.
Low-Latency Drawing (vsync off, applies at next launch) 저지연 그리기(수직 동기화 끔, 다음 실행 시 적용)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. 자유 변형을 아직 적용하는 중입니다. 완료된 후 다시 시도하세요.
The transform couldn't be applied. 변형을 적용할 수 없습니다.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. 레이어에 GPU 메모리 {needed}가 필요하지만 예산은 {budget}만 남겨 둡니다.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. 환경 설정 › 성능에서 GPU 메모리를 그래픽 카드가 감당할 수 있는 양으로 설정하세요(최대 카드 메모리의 3/8). 자동은 메모리 사용량을 따르며, 이 컴퓨터 메모리의 4분의 1과 카드 메모리의 3/8 이내이고, 메모리를 알 수 있는 카드에서는 문서를 차감하지 않습니다. 맞지 않는 동안 상태 표시줄에 GPU 메모리 부족이 표시됩니다.
GPU Memory Full GPU 메모리 부족
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. 레이어에 GPU 메모리 {needed}가 필요하지만 {budget}만 사용할 수 있어 문서 전체를 다시 그리는 편집은 CPU에서 처리됩니다. 클릭하여 GPU 메모리를 설정합니다.
GPU memory budget: {budget} GPU 메모리 예산: {budget}
This document's layers: {needed} of {budget} for layers 이 문서의 레이어: 레이어용 {budget} 중 {needed}
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU 이 문서의 레이어에 {needed}가 필요하지만 {budget}만 사용할 수 있습니다: 문서 전체 다시 그리기는 CPU를 사용합니다
GPU Memory (MB, 0 = Automatic) GPU 메모리(MB, 0 = 자동)
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@@ -2441,7 +2441,6 @@ layerLabel No Color Geen kleur
Redrawing Opnieuw tekenen
This redraw took {seconds} s on the CPU. Opnieuw tekenen duurde {seconds} s op de CPU.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Bewerkingen die het hele document veranderen, zoals de overvloeimodus, dekking of zichtbaarheid van een laag, tekenen alles opnieuw.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. De lagen passen niet binnen het GPU-geheugenbudget. Door Geheugengebruik te verhogen in Voorkeuren › Prestaties wordt het budget groter, tot een kwart van het geheugen van deze computer.
The GPU compositor wasn't used: {reason} De GPU-compositor is niet gebruikt: {reason}
cameraRaw Light Licht
fontWeight Thin Dun
@@ -3949,3 +3948,23 @@ curves Smooth Vloeiend maken
There are too many sets: delete one first. Er zijn te veel sets: verwijder er eerst een.
set name naam van de set
{set} (modified) {set} (gewijzigd)
Accept and Go to Conflict Accepteren en naar conflict
Changes undone. Wijzigingen ongedaan gemaakt.
Choose a new shortcut for this command, or leave it without one. Kies een nieuwe sneltoets voor deze opdracht of laat hem zonder.
Put this command's shortcuts back as they were De sneltoetsen van deze opdracht herstellen
Take the shortcut from the other command and select it De sneltoets van de andere opdracht afnemen en die selecteren
Undo Changes Wijzigingen ongedaan maken
{shortcut} is reserved by the system and can't be assigned. {shortcut} is door het systeem gereserveerd en kan niet worden toegewezen.
Low-Latency Drawing (vsync off, applies at next launch) Tekenen met lage latentie (zonder vsync, na de volgende start)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Vrije transformatie wordt nog toegepast; probeer het opnieuw als die klaar is.
The transform couldn't be applied. De transformatie kon niet worden toegepast.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. De lagen hebben {needed} GPU-geheugen nodig; het budget laat ze {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Stel GPU-geheugen in bij Voorkeuren › Prestaties op wat uw videokaart aankan, hooguit 3/8 van haar geheugen. Automatisch volgt Geheugengebruik, binnen een kwart van het geheugen van deze computer en 3/8 van dat van de kaart, en rekent het document niet af van een kaart waarvan het geheugen bekend is. Zolang ze niet passen, toont de statusbalk GPU-geheugen vol.
GPU Memory Full GPU-geheugen vol
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. De lagen hebben {needed} GPU-geheugen nodig en mogen {budget} gebruiken, dus bewerkingen die het hele document opnieuw tekenen doen dat op de CPU. Klik om GPU-geheugen in te stellen.
GPU memory budget: {budget} GPU-geheugenbudget: {budget}
This document's layers: {needed} of {budget} for layers Lagen van dit document: {needed} van {budget} voor lagen
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU De lagen van dit document hebben {needed} nodig maar mogen {budget} gebruiken: het hele document wordt op de CPU opnieuw getekend
GPU Memory (MB, 0 = Automatic) GPU-geheugen (MB, 0 = Automatisch)
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@@ -3471,7 +3471,6 @@ cameraRaw Roughness Chropowatość
Redrawing Odświeżanie
This redraw took {seconds} s on the CPU. To odświeżenie na CPU trwało {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Zmiany obejmujące cały dokument, takie jak tryb mieszania, krycie lub widoczność warstwy, odświeżają go w całości.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Warstwy nie mieszczą się w budżecie pamięci GPU. Zwiększenie wartości Użycie pamięci w Preferencje › Wydajność zwiększa budżet, maksymalnie do jednej czwartej pamięci tego komputera.
The GPU compositor wasn't used: {reason} Kompozytor GPU nie został użyty: {reason}
# Pattern Stamp tool
Pattern Stamp Tool Narzędzie Pieczątka wzoru
@@ -3787,3 +3786,23 @@ curves Smooth Wygładź
There are too many sets: delete one first. Zestawów jest za dużo: najpierw usuń jeden.
set name nazwa zestawu
{set} (modified) {set} (zmieniony)
Accept and Go to Conflict Akceptuj i przejdź do konfliktu
Changes undone. Zmiany cofnięte.
Choose a new shortcut for this command, or leave it without one. Wybierz nowy skrót dla tego polecenia lub zostaw je bez skrótu.
Put this command's shortcuts back as they were Przywróć skróty tego polecenia
Take the shortcut from the other command and select it Odbierz skrót drugiemu poleceniu i zaznacz je
Undo Changes Cofnij zmiany
{shortcut} is reserved by the system and can't be assigned. {shortcut} jest zarezerwowany przez system i nie można go przypisać.
Low-Latency Drawing (vsync off, applies at next launch) Rysowanie z małym opóźnieniem (bez synchronizacji pionowej, od następnego uruchomienia)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Przekształcanie swobodne jest nadal stosowane; spróbuj ponownie, gdy się zakończy.
The transform couldn't be applied. Nie można zastosować przekształcenia.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Warstwy potrzebują {needed} pamięci GPU; budżet zostawia im {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Ustaw Pamięć GPU w Preferencje › Wydajność na tyle, ile zmieści Twoja karta graficzna, najwyżej 3/8 jej pamięci. Automatycznie podąża za Użyciem pamięci, w granicach jednej czwartej pamięci tego komputera i 3/8 pamięci karty, i nie wlicza dokumentu przy karcie o znanej pamięci. Dopóki się nie mieszczą, pasek stanu pokazuje Pamięć GPU pełna.
GPU Memory Full Pamięć GPU pełna
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Warstwy potrzebują {needed} pamięci GPU i mogą zająć {budget}, więc edycje, które odświeżają cały dokument, robią to na CPU. Kliknij, aby ustawić Pamięć GPU.
GPU memory budget: {budget} Budżet pamięci GPU: {budget}
This document's layers: {needed} of {budget} for layers Warstwy tego dokumentu: {needed} z {budget} na warstwy
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Warstwy tego dokumentu potrzebują {needed}, ale mogą zająć {budget}: odświeżanie całego dokumentu używa CPU
GPU Memory (MB, 0 = Automatic) Pamięć GPU (MB, 0 = Automatycznie)
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@@ -2865,7 +2865,6 @@ cameraRaw Whites Brancos
Redrawing Redesenhando
This redraw took {seconds} s on the CPU. Este redesenho na CPU levou {seconds} s.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Edições que mudam o documento inteiro, como modo de mesclagem, opacidade ou visibilidade de uma camada, redesenham tudo.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. As camadas não cabem no orçamento de memória da GPU. Aumentar Uso de memória em Preferências › Desempenho eleva o orçamento, até um quarto da memória deste computador.
The GPU compositor wasn't used: {reason} O compositor de GPU não foi usado: {reason}
fontWeight Thin Fina
fontWeight ExtraLight Extrafina
@@ -3979,3 +3978,23 @@ layerLabel No Color Sem cor
There are too many sets: delete one first. Há conjuntos demais: exclua um primeiro.
set name nome do conjunto
{set} (modified) {set} (modificado)
Accept and Go to Conflict Aceitar e ir para o conflito
Changes undone. Alterações desfeitas.
Choose a new shortcut for this command, or leave it without one. Escolha um novo atalho para este comando ou deixe-o sem atalho.
Put this command's shortcuts back as they were Restaurar os atalhos deste comando como estavam
Take the shortcut from the other command and select it Tirar o atalho do outro comando e selecioná-lo
Undo Changes Desfazer alterações
{shortcut} is reserved by the system and can't be assigned. {shortcut} é reservado pelo sistema e não pode ser atribuído.
Low-Latency Drawing (vsync off, applies at next launch) Desenho de baixa latência (sem sincronização vertical, aplicado na próxima inicialização)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. A Transformação livre ainda está sendo aplicada; tente novamente quando terminar.
The transform couldn't be applied. Não foi possível aplicar a transformação.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. As camadas precisam de {needed} de memória da GPU; o orçamento lhes deixa {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Ajuste Memória da GPU em Preferências › Desempenho para o que sua placa de vídeo comporta, no máximo 3/8 da memória dela. Automático segue Uso de memória, dentro de um quarto da memória deste computador e 3/8 da memória da placa, e não desconta o documento de uma placa cuja memória é conhecida. Enquanto não couberem, a barra de status mostra Memória da GPU cheia.
GPU Memory Full Memória da GPU cheia
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. As camadas precisam de {needed} de memória da GPU e podem ocupar {budget}, então as edições que redesenham o documento inteiro fazem isso na CPU. Clique para ajustar Memória da GPU.
GPU memory budget: {budget} Orçamento de memória da GPU: {budget}
This document's layers: {needed} of {budget} for layers Camadas deste documento: {needed} de {budget} para camadas
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU As camadas deste documento precisam de {needed} mas podem ocupar {budget}: o documento inteiro é redesenhado na CPU
GPU Memory (MB, 0 = Automatic) Memória da GPU (MB, 0 = Automático)
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@@ -2712,7 +2712,6 @@ cameraRaw Roughness Неровность
Redrawing Перерисовка
This redraw took {seconds} s on the CPU. Эта перерисовка на CPU заняла {seconds} с.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Правки, затрагивающие весь документ, например режим наложения, непрозрачность или видимость слоя, перерисовывают его целиком.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Слои не помещаются в бюджет памяти GPU. Увеличение параметра «Память» в разделе Настройки › Производительность повышает бюджет, но не больше четверти памяти этого компьютера.
The GPU compositor wasn't used: {reason} Компоновщик GPU не использовался: {reason}
fontWeight Thin Тонкий
fontWeight ExtraLight Сверхтонкий
@@ -3159,3 +3158,23 @@ curves Smooth Сгладить
set name имя набора
{set} (modified) {set} (изменён)
Random Случайно
Accept and Go to Conflict Принять и перейти к конфликту
Changes undone. Изменения отменены.
Choose a new shortcut for this command, or leave it without one. Выберите новую комбинацию для этой команды или оставьте её без комбинации.
Put this command's shortcuts back as they were Вернуть комбинации этой команды
Take the shortcut from the other command and select it Снять комбинацию с другой команды и выбрать её
Undo Changes Отменить изменения
{shortcut} is reserved by the system and can't be assigned. Комбинация {shortcut} зарезервирована системой и не может быть назначена.
Low-Latency Drawing (vsync off, applies at next launch) Рисование с малой задержкой (без вертикальной синхронизации, после перезапуска)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Свободное трансформирование ещё применяется; повторите попытку, когда оно завершится.
The transform couldn't be applied. Не удалось применить трансформирование.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Слоям нужно {needed} памяти GPU; бюджет оставляет им {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Задайте «Память GPU» в разделе Настройки › Производительность по объёму, который вмещает ваша видеокарта, не больше 3/8 её памяти. «Автоматически» следует параметру «Память», в пределах четверти памяти этого компьютера и 3/8 памяти видеокарты, и не учитывает документ на видеокарте с известным объёмом памяти. Пока слои не помещаются, в строке состояния показано «Память GPU заполнена».
GPU Memory Full Память GPU заполнена
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Слоям нужно {needed} памяти GPU, а занимать они могут {budget}, поэтому правки, перерисовывающие весь документ, выполняются на CPU. Нажмите, чтобы задать «Память GPU».
GPU memory budget: {budget} Бюджет памяти GPU: {budget}
This document's layers: {needed} of {budget} for layers Слои этого документа: {needed} из {budget} для слоёв
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Слоям этого документа нужно {needed}, но занимать они могут {budget}: весь документ перерисовывается на CPU
GPU Memory (MB, 0 = Automatic) Память GPU (МБ, 0 = автоматически)
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Large document: redrawing on the CPU Veliki dokument: ponovno iscrtavanje procesorom
This redraw took {seconds} s on the CPU. Ovo iscrtavanje je trajalo {seconds} s na procesoru.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Izmene koje menjaju ceo dokument, kao što su režim stapanja, neprozirnost ili vidljivost sloja, ponovo iscrtavaju ceo dokument.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Njegovi slojevi ne staju u budžet GPU memorije. Povećanje vrednosti Korišćenje memorije u Podešavanja › Performanse povećava budžet, do četvrtine memorije ovog računara.
The GPU compositor wasn't used: {reason} GPU kompozitor nije korišćen: {reason}
fontWeight Thin Tanko
fontWeight ExtraLight Ekstra lagano
@@ -4262,3 +4261,23 @@ shape Appearance Izgled
There are too many sets: delete one first. Previše skupova: prvo obrišite jedan.
set name ime skupa
{set} (modified) {set} (izmenjen)
Accept and Go to Conflict Prihvati i idi na sukob
Changes undone. Izmene su poništene.
Choose a new shortcut for this command, or leave it without one. Izaberite novu prečicu za ovu komandu ili je ostavite bez prečice.
Put this command's shortcuts back as they were Vrati prečice ove komande kakve su bile
Take the shortcut from the other command and select it Uzmi prečicu drugoj komandi i izaberi je
Undo Changes Poništi izmene
{shortcut} is reserved by the system and can't be assigned. {shortcut} je rezervisana od strane sistema i ne može se dodeliti.
Low-Latency Drawing (vsync off, applies at next launch) Crtanje sa malim kašnjenjem (bez vsync-a, primenjuje se pri sledećem pokretanju)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Slobodna transformacija se još primenjuje; pokušajte ponovo kad se završi.
The transform couldn't be applied. Transformacija nije mogla da se primeni.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Njegovim slojevima treba {needed} GPU memorije; budžet im ostavlja {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Podesite GPU memoriju u Podešavanja › Performanse na onoliko koliko vaša grafička kartica može da primi, najviše 3/8 njene memorije. Automatski prati Korišćenje memorije, u okviru četvrtine memorije ovog računara i 3/8 memorije kartice, i ne računa dokument kod kartice čija je memorija poznata. Dok ne staju, statusna traka prikazuje GPU memorija je puna.
GPU Memory Full GPU memorija je puna
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Slojevima treba {needed} GPU memorije, a smeju da zauzmu {budget}, pa izmene koje ponovo iscrtavaju ceo dokument to rade na CPU-u. Kliknite da podesite GPU memoriju.
GPU memory budget: {budget} Budžet GPU memorije: {budget}
This document's layers: {needed} of {budget} for layers Slojevi ovog dokumenta: {needed} od {budget} za slojeve
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Slojevima ovog dokumenta treba {needed}, a smeju da zauzmu {budget}: ceo dokument se ponovo iscrtava na CPU-u
GPU Memory (MB, 0 = Automatic) GPU memorija (MB, 0 = Automatski)
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Large document: redrawing on the CPU Büyük belge: CPU'da yeniden çizim
This redraw took {seconds} s on the CPU. Bu yeniden çizim CPU'da {seconds} saniye sürdü.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Bir katmanın karışım modu, opaklığı veya görünürlüğü gibi belgenin tamamını değiştiren düzenlemeler, belgenin tamamını yeniden çizer.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Katmanları GPU bellek bütçesine uymuyor. Tercihler'de Bellek kullanımını artırma › Performans, bütçeyi bu bilgisayarın belleğinin dörtte birine kadar artırır.
The GPU compositor wasn't used: {reason} GPU dizgicisi kullanılmadı: {reason}
cameraRaw Light Açık Tonlar
fontWeight Thin İnce
@@ -3919,3 +3918,23 @@ cameraData Lens Lens
There are too many sets: delete one first. Çok fazla küme var: önce birini silin.
set name küme adı
{set} (modified) {set} (değiştirildi)
Accept and Go to Conflict Kabul Et ve Çakışmaya Git
Changes undone. Değişiklikler geri alındı.
Choose a new shortcut for this command, or leave it without one. Bu komut için yeni bir kısayol seçin veya kısayolsuz bırakın.
Put this command's shortcuts back as they were Bu komutun kısayollarını eski haline getir
Take the shortcut from the other command and select it Kısayolu diğer komuttan al ve o komutu seç
Undo Changes Değişiklikleri Geri Al
{shortcut} is reserved by the system and can't be assigned. {shortcut} sistem tarafından ayrılmıştır ve atanamaz.
Low-Latency Drawing (vsync off, applies at next launch) Düşük gecikmeli çizim (dikey eşitleme kapalı, sonraki açılışta geçerli)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Serbest Dönüştürme hâlâ uygulanıyor; bittiğinde yeniden deneyin.
The transform couldn't be applied. Dönüştürme uygulanamadı.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Katmanlarının {needed} GPU belleğine ihtiyacı var; bütçe onlara {budget} bırakıyor.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Tercihler › Performans içindeki GPU Belleği'ni ekran kartınızın kaldırabileceği miktara, en fazla belleğinin 3/8'ine ayarlayın. Otomatik, Bellek kullanımını izler; bu bilgisayarın belleğinin dörtte biri ve kartın belleğinin 3/8'i içinde kalır, belleği bilinen bir kartta belgeyi hesaba katmaz. Sığmadıkları sürece durum çubuğu GPU Belleği Dolu gösterir.
GPU Memory Full GPU Belleği Dolu
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Katmanların {needed} GPU belleğine ihtiyacı var ve en fazla {budget} kullanabilirler; bu yüzden tüm belgeyi yeniden çizen düzenlemeler bunu CPU'da yapar. GPU Belleği'ni ayarlamak için tıklayın.
GPU memory budget: {budget} GPU bellek bütçesi: {budget}
This document's layers: {needed} of {budget} for layers Bu belgenin katmanları: katmanlar için {budget} içinden {needed}
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Bu belgenin katmanlarının {needed} belleğe ihtiyacı var ama en fazla {budget} kullanabilirler: tüm belgenin yeniden çizimi CPU'yu kullanır
GPU Memory (MB, 0 = Automatic) GPU Belleği (MB, 0 = Otomatik)
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Redrawing Перемальовування
This redraw took {seconds} s on the CPU. Це перемальовування на CPU тривало {seconds} с.
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. Зміни, що впливають на весь документ, як-от режим накладання, непрозорість чи видимість шару, перемальовують його повністю.
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Його шари не вміщуються в бюджет пам'яті GPU. Збільшення використання пам'яті в Налаштування › Продуктивність підвищує бюджет до чверті пам'яті цього комп'ютера.
The GPU compositor wasn't used: {reason} Компонувальник GPU не використовувався: {reason}
fontWeight Thin Тонкий
fontWeight ExtraLight Екстралегкий
@@ -3888,3 +3887,23 @@ curves Smooth Згладити
There are too many sets: delete one first. Забагато наборів: спершу видаліть один.
set name назва набору
{set} (modified) {set} (змінено)
Accept and Go to Conflict Прийняти й перейти до конфлікту
Changes undone. Зміни скасовано.
Choose a new shortcut for this command, or leave it without one. Виберіть нове клавіатурне скорочення для цієї команди або залиште її без нього.
Put this command's shortcuts back as they were Повернути клавіатурні скорочення цієї команди
Take the shortcut from the other command and select it Забрати скорочення в іншої команди й вибрати її
Undo Changes Скасувати зміни
{shortcut} is reserved by the system and can't be assigned. {shortcut} зарезервовано системою, його не можна призначити.
Low-Latency Drawing (vsync off, applies at next launch) Малювання з малою затримкою (без вертикальної синхронізації, після перезапуску)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Вільне трансформування ще застосовується; спробуйте знову, коли воно завершиться.
The transform couldn't be applied. Не вдалося застосувати трансформування.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Його шарам потрібно {needed} пам'яті GPU; бюджет залишає їм {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Задайте «Пам'ять GPU» в Налаштування › Продуктивність відповідно до того, скільки вміщує ваша відеокарта, не більше 3/8 її пам'яті. «Автоматично» стежить за використанням пам'яті, у межах чверті пам'яті цього комп'ютера й 3/8 пам'яті відеокарти, і не враховує документ на відеокарті з відомим обсягом пам'яті. Поки шари не вміщуються, рядок стану показує «Пам'ять GPU заповнена».
GPU Memory Full Пам'ять GPU заповнена
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Шарам потрібно {needed} пам'яті GPU, а займати вони можуть {budget}, тому зміни, що перемальовують увесь документ, виконуються на CPU. Натисніть, щоб задати «Пам'ять GPU».
GPU memory budget: {budget} Бюджет пам'яті GPU: {budget}
This document's layers: {needed} of {budget} for layers Шари цього документа: {needed} з {budget} для шарів
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Шарам цього документа потрібно {needed}, але займати вони можуть {budget}: увесь документ перемальовується на CPU
GPU Memory (MB, 0 = Automatic) Пам'ять GPU (МБ, 0 = автоматично)
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@@ -2156,7 +2156,6 @@ layers Fill: Độ tô:
Imported {n} shortcuts from {file}. Click OK to keep them. Đã nhập {n} phím tắt từ {file}. Nhấp OK để giữ.
Indexed Color… Màu lập chỉ mục…
Install Plug-in… Cài plug-in…
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. Các lớp không vừa ngân sách bộ nhớ GPU. Tăng mức sử dụng bộ nhớ trong Tùy chọn › Hiệu năng sẽ nâng ngân sách, tối đa một phần tư bộ nhớ máy này.
Labels Nhãn
Large document: redrawing on the CPU Tài liệu lớn: đang vẽ lại trên CPU
Redrawing Đang vẽ lại
@@ -3675,3 +3674,23 @@ curves Smooth Làm mượt
There are too many sets: delete one first. Có quá nhiều bộ: hãy xóa một bộ trước.
set name tên bộ
{set} (modified) {set} (đã sửa đổi)
Accept and Go to Conflict Chấp nhận và đến xung đột
Changes undone. Đã hoàn tác thay đổi.
Choose a new shortcut for this command, or leave it without one. Chọn phím tắt mới cho lệnh này, hoặc để lệnh không có phím tắt.
Put this command's shortcuts back as they were Khôi phục phím tắt của lệnh này như cũ
Take the shortcut from the other command and select it Lấy phím tắt khỏi lệnh kia và chọn lệnh đó
Undo Changes Hoàn tác thay đổi
{shortcut} is reserved by the system and can't be assigned. {shortcut} được hệ thống dành riêng và không thể gán.
Low-Latency Drawing (vsync off, applies at next launch) Vẽ độ trễ thấp (tắt vsync, áp dụng ở lần khởi động sau)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. Biến đổi tự do vẫn đang được áp dụng; hãy thử lại khi hoàn tất.
The transform couldn't be applied. Không thể áp dụng phép biến đổi.
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. Các lớp cần {needed} bộ nhớ GPU; ngân sách chỉ dành cho chúng {budget}.
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. Đặt Bộ nhớ GPU trong Tùy chọn › Hiệu năng bằng mức card đồ họa của bạn chứa được, tối đa 3/8 bộ nhớ của card. Tự động theo mức sử dụng bộ nhớ, trong giới hạn một phần tư bộ nhớ máy này và 3/8 bộ nhớ card, và không tính tài liệu vào card đã biết dung lượng bộ nhớ. Khi chúng chưa vừa, thanh trạng thái hiện Bộ nhớ GPU đầy.
GPU Memory Full Bộ nhớ GPU đầy
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. Các lớp cần {needed} bộ nhớ GPU và chỉ được dùng {budget}, nên những chỉnh sửa vẽ lại toàn bộ tài liệu sẽ làm trên CPU. Nhấp để đặt Bộ nhớ GPU.
GPU memory budget: {budget} Ngân sách bộ nhớ GPU: {budget}
This document's layers: {needed} of {budget} for layers Các lớp của tài liệu này: {needed} trên {budget} dành cho lớp
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU Các lớp của tài liệu này cần {needed} nhưng chỉ được dùng {budget}: vẽ lại toàn bộ tài liệu dùng CPU
GPU Memory (MB, 0 = Automatic) Bộ nhớ GPU (MB, 0 = Tự động)
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@@ -2454,7 +2454,6 @@ cameraRaw Blending 混合
Redrawing 正在重绘
This redraw took {seconds} s on the CPU. 此次 CPU 重绘耗时 {seconds} 秒。
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. 更改整个文档的编辑(如图层的混合模式、不透明度或可见性)会重绘整个文档。
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. 图层超出 GPU 内存预算。在 首选项 › 性能 中提高内存使用量可增加预算,最多为本机内存的四分之一。
The GPU compositor wasn't used: {reason} 未使用 GPU 合成器:{reason}
fontWeight Thin 极细
fontWeight ExtraLight 特细
@@ -2805,3 +2804,23 @@ curves Smooth 平滑
set name 组名称
{set} (modified) {set}(已修改)
Random 随机
Accept and Go to Conflict 接受并转到冲突
Changes undone. 已撤消更改。
Choose a new shortcut for this command, or leave it without one. 为此命令选择新的快捷键,或保留为无快捷键。
Put this command's shortcuts back as they were 将此命令的快捷键恢复原样
Take the shortcut from the other command and select it 从另一个命令移除该快捷键并选中它
Undo Changes 撤消更改
{shortcut} is reserved by the system and can't be assigned. {shortcut} 由系统保留,无法指定。
Low-Latency Drawing (vsync off, applies at next launch) 低延迟绘画(关闭垂直同步,下次启动时生效)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. 自由变换仍在应用中;请在完成后重试。
The transform couldn't be applied. 无法应用变换。
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. 其图层需要 {needed} GPU 内存;预算只留给它们 {budget}。
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. 在 首选项 › 性能 中将 GPU 内存设置为显卡能容纳的大小,最多为其显存的 3/8。自动跟随内存使用量,不超过本机内存的四分之一和显卡显存的 3/8,且在显存已知的显卡上不把文档计入。在图层放不下期间,状态栏显示“GPU 内存已满”。
GPU Memory Full GPU 内存已满
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. 图层需要 {needed} GPU 内存,但只能占用 {budget},因此重绘整个文档的编辑会在 CPU 上进行。点击以设置 GPU 内存。
GPU memory budget: {budget} GPU 内存预算:{budget}
This document's layers: {needed} of {budget} for layers 此文档的图层:图层可用 {budget} 中的 {needed}
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU 此文档的图层需要 {needed},但只能占用 {budget}:整个文档的重绘使用 CPU
GPU Memory (MB, 0 = Automatic) GPU 内存(MB,0 = 自动)
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@@ -2424,7 +2424,6 @@ cameraRaw Blending 混合
Redrawing 正在重繪
This redraw took {seconds} s on the CPU. 此次 CPU 重繪耗時 {seconds} 秒。
Edits that change the whole document, such as a layer's blend mode, opacity or visibility, redraw all of it. 變更整份文件的編輯(例如圖層的混合模式、不透明度或可見度)會重繪整份文件。
Its layers don't fit the GPU memory budget. Raising Memory usage in Preferences › Performance raises the budget, up to a quarter of this computer's memory. 圖層超出 GPU 記憶體預算。在 偏好設定 › 效能 中提高記憶體使用量可增加預算,最多為本機記憶體的四分之一。
The GPU compositor wasn't used: {reason} 未使用 GPU 合成器:{reason}
fontWeight Thin 極細
fontWeight ExtraLight 特細
@@ -2790,3 +2789,23 @@ curves Smooth 平滑
set name 組合名稱
{set} (modified) {set}(已修改)
Random 隨機
Accept and Go to Conflict 接受並前往衝突
Changes undone. 已還原變更。
Choose a new shortcut for this command, or leave it without one. 為此指令選擇新的快速鍵,或保持沒有快速鍵。
Put this command's shortcuts back as they were 將此指令的快速鍵恢復原狀
Take the shortcut from the other command and select it 從另一個指令移除該快速鍵並選取它
Undo Changes 還原變更
{shortcut} is reserved by the system and can't be assigned. {shortcut} 由系統保留,無法指定。
Low-Latency Drawing (vsync off, applies at next launch) 低延遲繪圖(關閉垂直同步,下次啟動時生效)
# Free Transform: a new layer while the box is open (#5859)
Free Transform is still being applied; try again when it has finished. 任意變形仍在套用中;請在完成後再試一次。
The transform couldn't be applied. 無法套用變形。
# Preferences › Performance › GPU Memory; the status bar and slow-redraw notice
Its layers need {needed} of GPU memory; the budget leaves them {budget}. 其圖層需要 {needed} GPU 記憶體;預算只留給它們 {budget}。
Set GPU Memory in Preferences › Performance to what your graphics card can hold, at most 3/8 of its memory. Automatic follows Memory Usage, within a quarter of this computer's memory and 3/8 of the card's, and doesn't count the document against a card whose memory is known. The status bar shows GPU Memory Full while they don't fit. 在 偏好設定 › 效能 中將 GPU 記憶體設為顯示卡能容納的大小,最多為其記憶體的 3/8。自動會跟隨記憶體使用量,不超過本機記憶體的四分之一和顯示卡記憶體的 3/8,且在記憶體已知的顯示卡上不把文件計入。在圖層放不下期間,狀態列會顯示「GPU 記憶體已滿」。
GPU Memory Full GPU 記憶體已滿
The layers need {needed} of GPU memory and may hold {budget}, so edits that redraw the whole document do it on the CPU. Click to set GPU Memory. 圖層需要 {needed} GPU 記憶體,但只能佔用 {budget},因此重繪整份文件的編輯會在 CPU 上進行。按一下以設定 GPU 記憶體。
GPU memory budget: {budget} GPU 記憶體預算:{budget}
This document's layers: {needed} of {budget} for layers 此文件的圖層:圖層可用 {budget} 中的 {needed}
This document's layers need {needed} but may hold {budget}: whole-document redraws use the CPU 此文件的圖層需要 {needed},但只能佔用 {budget}:整份文件的重繪使用 CPU
GPU Memory (MB, 0 = Automatic) GPU 記憶體(MB,0 = 自動)
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@@ -35,8 +35,7 @@ pub fn plan(app: &PhotocraftApp, set: &KysSet) -> Plan {
/// The set's tool keys matched to our tools by name (Photoshop's names are ours): tool
/// shortcut id (`tools.select.move`) → letter, and the tools PhotoCraft doesn't have.
pub fn plan_tools(set: &KysSet) -> (BTreeMap<String, String>, Vec<String>) {
let tools: Vec<(String, &str)> = crate::state::Tool::ALL.into_iter().map(|t| (crate::tool_shortcuts::id(t), t.label())).collect();
photocraft_engine::kys::plan_tools(tools.iter().map(|(id, name)| (id.as_str(), *name)), set)
photocraft_engine::kys::plan_tools(photocraft_engine::shell_commands::TOOLS.iter().map(|t| (t.0, t.1)), set)
}
/// Put the plan into the open Keyboard Shortcuts dialog (opening one when none is), as
@@ -0,0 +1,78 @@
//! The Layers panel's blend mode, Opacity, Fill and lock controls change every selected layer,
//! as in Photoshop, not only the active one.
use egui_kittest::Harness;
use egui_kittest::kittest::Queryable;
use serde_json::json;
use crate::PhotocraftApp;
fn app() -> Harness<'static, PhotocraftApp> {
let mut h = Harness::builder().with_size(egui::vec2(1400.0, 900.0)).with_max_steps(64).build_eframe(|cc| {
PhotocraftApp::setup_context(&cc.egui_ctx, Default::default());
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), crate::Services::default());
app.run("file.new", json!({"width": 64, "height": 64, "background": "white"})).unwrap();
app.run("layer.new.layer", json!({})).unwrap();
app
});
h.run_steps(6);
h
}
/// The Layers panel's lock buttons change every selected layer (as do blend mode, Opacity and
/// Fill), not only the active one.
#[test]
fn the_layers_panel_locks_every_selected_layer() {
let mut h = app();
let ids: Vec<u64> = h.state().session.active().unwrap().doc.layers.iter().map(|l| l.id.0).collect();
let extra = h.state_mut().run("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
h.state_mut().run("layer.select", json!({"layer": ids[1], "mode": "add"})).unwrap();
h.run_steps(3);
assert_eq!(h.state().session.active().unwrap().selected_layers().len(), 2);
h.query_by_label_contains("Lock all").expect("the Lock all button").click();
h.run_steps(3);
let st = h.state().session.active().unwrap();
let locked = |id: u64| st.doc.layer(photocraft_doc::LayerId(id)).unwrap().locks.all;
assert!(locked(extra) && locked(ids[1]), "both selected layers lock");
assert!(!locked(ids[0]), "the unselected Background doesn't");
}
/// The Basic layout's single lock toggle also locks every selected layer.
#[test]
fn the_basic_lock_toggle_locks_every_selected_layer() {
let mut h = Harness::builder().with_size(egui::vec2(1400.0, 900.0)).with_max_steps(64).build_eframe(|cc| {
PhotocraftApp::setup_context(&cc.egui_ctx, crate::theme::ThemeKind::Studio);
let mut app = PhotocraftApp::new(photocraft_engine::Session::new(), crate::Services::default());
app.run("prefs.set", json!({"path": "interface.theme", "value": crate::theme::ThemeKind::Studio.id()})).unwrap();
app.ui.theme = crate::theme::ThemeKind::Studio;
app.run("file.new", json!({"width": 64, "height": 64, "background": "white"})).unwrap();
app
});
let a = h.state_mut().run("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
let b = h.state_mut().run("layer.new.layer", json!({})).unwrap()["layer"].as_u64().unwrap();
h.state_mut().run("layer.select", json!({"layer": a, "mode": "add"})).unwrap();
h.run_steps(4);
h.get_by_label("Lock layer").click();
h.run_steps(3);
let st = h.state().session.active().unwrap();
let locked = |id: u64| st.doc.layer(photocraft_doc::LayerId(id)).unwrap().locks.all;
assert!(locked(a) && locked(b), "both selected layers lock");
}
/// The Background, selected with other layers, is left out of their change (Opacity here)
/// until Photoshop's behaviour is confirmed (#5856): it stays the Background.
#[test]
fn a_selected_background_is_left_out_of_a_several_layer_change() {
let mut h = app();
let st = h.state().session.active().unwrap();
let (bg, top) = (st.doc.layers[0].id.0, st.active_layer.unwrap().0);
h.state_mut().run("layer.select", json!({"layer": bg})).unwrap();
h.state_mut().run("layer.select", json!({"layer": top, "mode": "add"})).unwrap();
h.run_steps(3);
h.get_by_label("Lock all").click();
h.run_steps(3);
let st = h.state().session.active().unwrap();
let l = |id: u64| st.doc.layer(photocraft_doc::LayerId(id)).unwrap().clone();
assert!(l(top).locks.all, "the layer locks");
assert!(st.doc.is_background(photocraft_doc::LayerId(bg)) && !l(bg).locks.all, "the Background is left as it was");
}

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