In the side-by-side and top/bottom Before/After layouts a click in the
Before view was mapped to image coordinates through the After view's
rectangle, so the White Balance Selector sampled the wrong point (at Fit,
the photo's edge). The click tools in general_interaction now use the
Before view's image rectangle when the pointer is in the Before view's
pane; the pane decides, since zoomed in an image reaches past its pane.
New headless test tests_before_after.rs clicks the same image point in
the After and Before views (side by side, top/bottom; Fit and 100 %) and
expects the same white balance. Without the fix: Before 8202 K / +116,
After 2710 K / +33.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
In Compare a filmstrip click made the clicked photo active without
showing it, so the Edit panel and the rating keys acted on a photo on
neither side (a headless test rated the hidden photo 2 -> 3 stars). The
click now puts the photo into the active side (the candidate after
entering Compare, the select after clicking the select's photo); a photo
already on the other side swaps the two. The active photo is always one
of the two shown. Other views keep the usual selection clicks.
New UI command compare.set {id, side?: "select" | "candidate"} for the
same through the control channel and MCP.
New headless tests in tests_compare.rs: the active photo stays on screen
and no hidden photo is rated (Fit and 100 %), and replace / swap /
explicit side / unknown side.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
lightcraft-web-<version>.zip carried Cargo host build output next to the site: deps/ (81 files, 90.6 MB), build/ (149 files, 22.4 MB) and .fingerprint/ (297 files), ~113 MB that the app never references and that leaked build paths and crate names to anyone hosting the zip.
Cause: xtask wrote the bundle to <target>/web (SITE in packaging/web/package.sh) while building with --profile web. Cross-compiling with --target wasm32-unknown-unknown makes Cargo write the selected profile host artifacts (build scripts, proc-macros, deps/, build/, .fingerprint/) to <target>/<profile>/, so they landed in the bundle directory and package.sh copied the whole tree into the zip.
Fix: write the bundle to <target>/web-site, a directory that is not a Cargo profile name, and point SITE at it. The wasm32/web/ target artifacts and the web profile are unchanged, so the rust-cache keys and the CI web job keep working.
Guard: package.sh now fails if deps/, build/ or .fingerprint/ exists in $SITE, and a unit test asserts the bundle directory is not a Cargo profile name, so the collision cannot come back silently.
Reference (#793)
The White Balance Selector button in the Edit panel only armed the tool,
so in Compare (which doesn't handle on-image tools) it did nothing while
W opened the photo in Detail with the selector armed. The button now runs
tool.wbPicker like W; a second click still disarms it.
New headless test tests_wb_selector.rs clicks the button in Compare and
expects Detail with the selector armed on the photo that was active; it
fails without the fix (the view stays Compare).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Color Grading gets 3-Way / Shadows / Midtones / Highlights tabs (3-Way by
default). 3-Way shows three equal wheels; a range tab shows one large wheel
with that range's Hue, Saturation and Luminance sliders. Blending and Balance
are in every tab.
Precision (#559):
- Shift-drag on a wheel locks the hue and changes saturation only; the whole
spoke is drawn as a guide. Shift can be pressed or released mid-drag.
- A white dot marks each wheel's neutral centre.
- The large wheel has dashed 25/50/75 % saturation rings.
- 3-Way shows the hovered wheel's hue and saturation above it.
Each wheel has an eye (bottom-left, on hover) that hides its effect for
viewing only: RenderJob::with_hidden_grading renders those wheels neutral
under their own key, never cached as the photo's preview. Not an edit, not
saved, reset on another photo; export is unaffected.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Canon EOS R50 C-RAW files reach QP 168 (quant 44, step 102, measured about 100). The quantization step and the adaptive QP map range accept it; anything above stays rejected. Bumps RENDER_CACHE_VERSION since such files change from the embedded preview to a raw decode.
view.back (Esc) closed dialogs, the keyword painter, full screen and an
armed on-image tool, but not the crop tool (a right panel, not
app.ui.tool), so Esc with the crop tool open went straight to the grid.
It now closes the crop tool like C does (the crop stays); the next Esc
goes back to the grid.
Esc that ends an edit in a text field (the crop tool's Angle field) also
ran Back: egui drops the field's focus as Esc arrives, before
shortcuts::handle checks egui_wants_keyboard_input(). The app now
records whether a text field had the keyboard at the end of the last
frame (LightcraftApp::text_focus); that Esc is then left to the field,
like one that closes a popup.
New headless tests in tests_crop_tool.rs; both fail without the fix
(the existing escape_in_the_angle_field_keeps_the_angle fails with only
the crop step).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The frame dropped the flips together with the crop (flip_h: apply_crop &&
...), so the crop tool's uncropped view (render and screen <-> image
mapping) ignored Flip H / Flip V until the tool was closed. A flip isn't
part of the crop: the frame now keeps it without the crop. Cropped
renders and exports are unchanged.
The crop overlay's dimming paired the photo's corners with the crop
box's corners in data order; flipped, the box reaches the screen
mirrored and the photo was dimmed inside the box. It now takes the box's
corners in screen order (flipped_corners). Box, handles, drags and guides
already go through the frame's mapping.
Tests: geometry uncropped_frame_keeps_the_flips (fails without the fix)
and detail flipped_crop_box_corners_come_in_screen_order; headless
screenshots for H, V and H+V checked.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Measured with RawNIND on a 20.8 MP raw: an Apple M3 does a tile in 116 ms, an
RTX 3060 Ti over Tailscale 345 ms there and back; sharing blindly made the
export take 34 s instead of 6.4 s while the photo waited for the server's last
tiles. The greeting now times a check tile there and back, and tiles are
shared only when that beats this computer's own time per tile (the card's, or
the CPU's with its threads counted as `card_is_faster` does). Otherwise
`denoise.status` → `device.remote` says `slower` with both times. With the
server configured but slower the export takes 7.2 s (greeting + check tile).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Zoomed in, each view's photo reaches past its pane. The whole-frame renders
were drawn unclipped (only the window renders were clipped to their pane),
so the After's magnified whole-frame render covered the Before pane's margins
and the gap between the panes with a blurred picture, and the Before side
looked like it didn't fill its pane. Both whole-frame renders are now clipped
to their pane, like the windows over them; the Before / After labels stay
under the pane instead of moving off screen with the photo's bottom edge.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Preserve Target-aware sidecar operations, add French/Ukrainian warnings, and ensure omitted diagnostic fields decode in the native UI.
Generated with Codex.
- `lightcraft_denoise::remote`: protocol v1 over TCP (JSON lines + byte-shuffled,
deflated half-float tiles), a `Remote` client (connection pool, four slots,
greeting checks the model's SHA-256 and tile size, gives up after three failed
tiles) and `serve` (shared token compared in constant time, size caps including
payloads that inflate past their tile, connection limit, timeouts).
- Engine: with LIGHTCRAFT_DENOISE_URL / LIGHTCRAFT_DENOISE_TOKEN set, the loaded
model greets the server on first use and adds its slots to this computer's
tiles at once; a tile goes to a free server slot, else runs here, and a tile
the server fails runs here too. `denoise.status` → `device.remote` says where.
- `lightcraft-cli denoise-serve` serves the installed, selected model on this
computer's card (checked against the CPU, as in the app) or CPU.
- docs/denoise.md: setup, safety (unencrypted: VPN/LAN only) and the protocol.
Tested: protocol round trips, refusals (token, model, tile size, hostile
payloads), fallback and give-up; the engine model with a live, a mismatched
and a dead server; the CLI binary serving a synthetic model end to end.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The 2668-entry table read off the black-box oracle's output is gone.
arw6_curve.rs now builds the 4096-entry table at first use from our own
measurement: piecewise linear through knots u_k = 128 k, c_k = u_k for
k <= 11 and 356.89 + 655.646 ln(k - 6) above, rounded half up, fitted to
the 7 same-exposure lossless (LJ92) / ARW6 pairs of the CC0 ILCE-7RM6 set.
A unit test pins the whole table (sum 27776336, weighted 92792980288),
its anchors, the identity through 1408 and strict monotonicity.
The corpus sums become regression values of the new output; the 12-bit
codes before the curve stay verified against the oracle (Phase 0).
docs/arw6-compression.md describes the curve, how it was measured, its
uncertainty, the structure and x2-scale evidence, why it is not in the
file, and the after-the-fact comparison with the oracle's curve; the
tracker and docs no longer call the output bit-exact against LibRaw.
Co-Authored-By: Claude <noreply@anthropic.com>
docs/superpowers/ held the working spec and plan, which pointed at the
local plan/ folder. The ARW6 module docs now cite the sections of
docs/arw6-compression.md, which gains the facts they relied on from the
spec: the NP field of word 0, the stream header word layout and how the
first half's residual lines are counted.
Co-Authored-By: Claude <noreply@anthropic.com>
`cargo xtask corpus --download` now fetches one full-frame Compressed and
one APS-C Compressed HQ file (about 94 MB) instead of all 12 (about
630 MB); the corpus test checks those two and the lossless-sibling
regression test is gone, since nothing would download those files.
docs/arw6-compression.md keeps the full table with source paths and
SHA-256, says which two xtask fetches and how to fetch the rest with
`curl -L`, and records the CC0 1.0 statement of RawDB's set record
(accessed 2026-10-10).
Co-Authored-By: Claude <noreply@anthropic.com>
The RawDB entries in xtask carry their SHA-256 as the third field, which
`cargo xtask corpus --download` checks; the corpus test keeps only the
sensor sum checks.
Co-Authored-By: Claude <noreply@anthropic.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, model-by-model RAW coverage against Adobe's camera list (docs/raw/), and format, hardware, UI and localization parity docs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Previews looked more saturated than the exported files on Mac screens. The
pixels are the same: preview and export match to within one level on the CPU
and GPU paths, and exports embed a correct sRGB profile. But wgpu leaves the
window's Metal layer without a colour space for sRGB surfaces, and Core
Animation shows such a layer without colour matching ("If nil, no
colormatching occurs", CAMetalLayer.h). On a P3 screen the sRGB previews
were therefore shown too saturated, while Preview and Photos convert the
exports properly.
While no monitor profile is chosen in Settings > Display, the desktop app now
shows previews through the profile of the screen the window is on
(NSWindow.screen.colorSpace.ICCProfileData, safe objc2 calls), through the
existing display-profile path. It is read again about once a second, so
moving the window to another screen is followed. A chosen profile still wins;
"Use Screen Profile" goes back to it. app.displayProfile reports it as
path: null, screen: true. Other platforms and headless sessions are
unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The highlights/shadows base (fast guided filter of log luminance, eps 0.35)
followed thin high-contrast detail, so the per-pixel shift flattened twigs,
lines and texture in bright areas (and dark ones under Shadows); Exposure
kept them.
This changes how every existing edit with Highlights or Shadows renders, so
it ships as a new rendering process (docs/process-versions.md):
- Process::V2 (version 2) is added and made LATEST. New photos and Reset get
it; existing edits stay on V1 until Update to Current Process. Settings
saved without the field still load as V1.
- From V2 the base is the same guided filter of a separable median of log
luminance (radius 0.15 % of the long edge, <= 24 px): fine detail takes its
surroundings' shift and keeps its contrast, region steps stay put (no new
halos). V1's base is untouched: local::tone_base_detail is 0 under V1 and
tone_base then is exactly guided_fast(l, sigma, BASE_EPS), as before.
- CPU (local::prepare) and GPU prepare (median_h / median_v kernels, bit for
bit with the CPU median) both branch on it via PlaneSigmas::base_detail.
- The base plane's cache key is now (sigma, process, median radius)
(local::BaseKey), so a warm cache never serves one process the other's
base. plane_at is shared with the GPU crate.
- finish::base_tone: V2 uses V1's tone map.
Tests: V2 keeps twig/local contrast (>= 0.9 of Exposure's) with no halo; V1
plane sigmas have no median and its base equals guided_fast bit for bit; V1
and V2 render alike without Highlights/Shadows; warm-cache renders across
V1/V2 switches equal fresh ones (fails if the key drops the process); GPU
matches CPU on both processes at 720 and 2400 px, cached and not.
Pentax 645D 2401 at 4000 px: main and V1 renders bit-identical (plain,
Highlights -100, Shadows +100). Highlights -100 bright rel. detail
0.095 (V1) -> 0.147 (V2), Exposure -1: 0.124; Shadows +100 dark rel. detail
0.126 -> 0.148.
RENDER_CACHE_VERSION 54 (adjust at merge).
A keyword made from Keywords' + is shown (the section and its parents open); a
press on a header button never starts a section drag; a section dragged to the
top edge scrolls past a pinned header again (only a drag picked up by the
pinned header waits until it has left it). Tests that could not fail are
replaced, and the parity rows say what the code does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Albums' + is no longer a special case of the header: header_button says which
section has a button and whether it acts or opens a menu, and the frame draws
it in the header and its pinned copy.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every dialog but Import draws its options in a vertical scroll area capped at the
window height minus the title bar, frame and button row (measured on the previous
frame), so on a 1366x768 screen the Export dialog's title and Cancel / OK stay on
screen. Dialogs that fit keep their size. Lists that scroll on their own (What's
New, All Metadata, shortcuts, smart-album rules, credits) get shorter first rather
than scrolling inside a scrolling dialog. Import keeps its resizable window.