- finish(): a viewer-fired link opens directly (notice skipped) only while
no notice shows; any other link that fires while one shows is dropped.
- finish(): raising a notice ends the press under way, so its release
doesn't fire the prototype's mouse-up actions (a link, a navigation)
behind the notice, which takes no input while it shows.
- The mail notice says the link opens the mail app to write a message
(opening a mailto: link doesn't send anything).
- Tests: nothing_opens_while_a_notice_shows_with_the_notice_skipped,
a_press_that_raised_a_notice_doesnt_release_behind_it.
- docs/prototyping-parity.md row and revision history.
An Open link action carries a URL from the document and fires from whatever
trigger the prototype sets, so an unattended presentation could open web links
and mail messages one after another: a mail link bypassed the leaving-the-
prototype notice entirely, and a skipped notice let any trigger open any
number of links.
- finish() routes every openable URL, mail included, through the notice.
- Skipping the notice ("Don't show this again") opens at once only a link the
viewer's own click, press, drag or key fired, one per frame. A delay, the
pointer passing over a layer (enter, leave, hover) and a timed mouse
trigger that fires after the gesture is over still show the notice, which
then offers no checkbox: it couldn't skip that notice anyway.
- The player tags each queued link with whether the viewer fired it
(Presenter::fire_from); an OpenUrl outside an interaction defaults to not.
- The notice covers mail links (new locale string, mail wording).
- Engine prefs/command doc text follows the rule; behavior untouched there.
- present_links_tests: shared setup helpers for the link tests; new
tests for the skip rule (delay, hover, delayed mouse-up, key, one link per
click, checkbox only for clicked links); the scheme-filter test now clicks
with the notice skipped so the filter alone keeps those URLs out.
- docs/prototyping-parity.md row, status line and revision history updated.
A page kept its ruler guides in `NodeKind::Page`, and since frame guides
(#70) every layer also has its own `guides` field. Both are written as
`guides`, and on reading the layer's own field takes the key, so:
- a reopened page's guides landed in the layer field and were not drawn;
- saving that page wrote `guides` twice (the page kind's list, always
written, then the layer's), and the file no longer opened ("duplicate
field `guides`").
Every layer, pages included, now keeps its guides in the one layer field;
the key in the file is unchanged, so existing files open with their guides.
The field reads every `guides` list a layer has, so files already saved
with the key twice open again with both lists, in file order. This also
covers collab `Create` payloads from older peers.
Regressions: JSON round trips of page and frame guides, a page with two
lists, a bad list still refused (doc); save, reopen, save, reopen through
`.figcraft` and a document.json with the key twice (format). Checked in the
app over the control channel: guides drawn after two save/reopen cycles, and
a file with the key twice opens with all its guides.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6Dyzof21BCrUsByhx2w
The Scale tool (and `transform.scale`) scales a layer's children whatever
their constraints. After the edit, overrides are recorded by diffing the
changed layers, and a size or place that changed while an ancestor resized
is read as what constraints give, so it isn't an override. For a scaled
instance that left its layers' scaled size and points unrecorded: the next
rebuild of the instance (a layer added to its main, say) put a 14 px
icon's triangle back at the main's 24 px size. Strokes already kept their
scaled weight, as a separate override group.
`scale_node` now marks `size` and `position` overrides on the layers it
scales below the scaled layer when they are layers of an instance and the
value changed. Undo takes them back with the rest of the edit.
The report's own sequence (clearing effects on the component holding the
icon) no longer reproduces on main; this covers the rebuild path that
still did. Regressions: a scaled instance through value edits and a
rebuild of its main; one scaled with the tool, with undo; a scaled icon
nested in a component and in an instance of that component, through edits
of both mains.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6Dyzof21BCrUsByhx2w
Session::execute ran a command under guard::run but normalised what it
changed afterwards, outside it: a panic in normalisation escaped execute
instead of becoming EngineError::Internal with the edit rolled back. Inside
a batch it unwound through Session::grouped, which then never restored the
undo limit it had lifted or ended the group. Normalising is now the last
step of the guarded result chain, so a panic there fails the command like
one in the command itself (and a batch step fails like any other failed
step); live text previews normalise under the guard too.
The other half of #1085, restoring grouped()'s state when its closure
panics, is left alone: #1419 rewrites that function.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6E2qDnjtMzfPVuEP7iH
The stroke's position dropdown took half the row and the weight field what
was left after the per-side and Advanced buttons: about 40 pt at the
panel's default width, so the variable button sat on the weight's icon and
hid its value, and the row ran 3 pt past the panel's edge. The position
and the weight now share what the buttons leave: the panel's two columns
for layers without per-side strokes, and about 66 pt each with them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6E2qDnjtMzfPVuEP7iH
Repair re-listed unlisted pages with a scan of the page list per page, and
reading a published library kept manifest styles, collections and variables
with a scan of the snapshot's lists per entry: a file with many pages or a
long manifest made both quadratic. Both now look ids up in a set built once.
validate() already indexed its parent/child edges and page list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6E2qDnjtMzfPVuEP7iH
Resolve host-tuple to the host triple, pass --target to cargo build when
CARGO_BUILD_TARGET is set, and skip the --version smoke run for cross
builds (they cannot run on the x86_64 VM); cross builds get an ELF check
instead. Archive names carry the arch from the target triple.
Co-authored-by: Claude <noreply@anthropic.com>
The 0.12.0 release's Web job failed at 25,319,327 bytes against the 24 MiB (25,165,824-byte) gate. opt-level z, fat LTO and wasm-opt -Oz are already in place and extra wasm-opt passes save only ~20 KB, so the gate moves to 25,690,112 bytes, still under Cloudflare's 25 MiB per-file cap. The wasm grew ~2 MB in three days (egui 0.37, new features); bringing it back down is follow-up work.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The pre-signing check matched any folder named Program Files, so it rejected
a valid MSI when Windows resolves Program Files elsewhere, accepted the 64-bit
root for an x86 package and accepted a different app name. Build the expected
folder from the package architecture's resolved root and the policy name.
Shadows and layer blurs dominated PNG/JPG/WebP export time (gdb stack
sampling of the example files: about 45% in fx::box_blur_h, 13% in
fx::morph). Both now produce the same bytes, faster:
- fx::blur runs its three box passes per row while the row is in cache,
works on whole pixels instead of bounds-checked bytes, skips fully
transparent rows, transposes in cache-friendly column blocks, and
splits rows and transposes across rayon on desktop for pixmaps of
64K pixels and more, only when not already on a rayon worker (a band
of render_view stays on its thread: no nested parallelism).
- fx::morph (shadow spread on layers that aren't one outline) uses the
van Herk / Gil-Werman running max/min: constant work per pixel instead
of 2r + 1.
Integer arithmetic and pass order are unchanged; new tests compare both
against the previous implementations byte for byte, including sizes on
the parallel path.
An ignored timing test exports every top-level frame of examples/ as
PNG, JPG and WebP at 2x through export_file:
cargo test --release -p figcraft-engine --lib export_timings -- --ignored --nocapture
Ryzen, 16 threads, Linux; median of 7 (min):
PNG 2195 ms (2182) -> 992 ms (989) -55%
JPG 2880 ms (2560) -> 1550 ms (1535) -46%
WebP 1964 ms (1901) -> 1022 ms (1018) -48%
total 7035 ms (6677) -> 3567 ms (3555) -49%
All 80 exported files (PNG, JPG, WebP, PDF, SVG) are byte-identical.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Real msiexec runs (per-user and all-users, silent and wizard) found two defects
that the metadata fixtures cannot see:
- "Only for me" published ALLUSERS=2, so FindRelatedProducts treated the run as
per-machine and skipped the existing per-user copy. An interactive upgrade
left two registered products and uninstall left files behind. The page now
leaves ALLUSERS unset for a per-user choice.
- Windows Installer resolves Program Files once, for the context it started in,
so choosing "Everyone" in the wizard installed into the user profile with a
machine-wide registration. The wizard now sets the new-install folder itself
after the choice (Program Files, Program Files (x86) for 32-bit, or the
per-user Programs folder). Silent installs are unchanged.
check-install-policy.ps1 now fails if either regresses.
* feat(ui-egui): font family menu keeps its search field and grows back after a filter clears
Repin craft-libs to the shared dropdown (craft-ui), move the font family menu to
craft_ui::combo::Menu with the search in a fixed header, and use craft_ui::ComboBox
for the credits sort. clippy bans egui::ComboBox.
* chore(deps): craft-libs 60d60d48 (dropdown fixes)
* chore(deps): craft-libs 4d7b82f7 (dropdown fixes)
* chore(deps): craft-libs 92d392cf (#387 merged)
* fix(ui-egui): craft-ui on every target (wasm uses the shared ComboBox too)