Minher0
5b2f305f72
instance3d: a dedicated 3D Layer Instance effect, and the copy is cached
...
CC Composite stays After Effects-pure: its Layer parameter is gone, so
parameter indices match AE again (scripts and expressions that address
parameters by index). The model reference lives in its own effect,
ec.3d.instance3d (3D Channel, CPU, one layer parameter), which replaces
the layer's pixels with the referenced layer's render — alpha included.
A referenced model's solo render is now hashed into the owner's cache key
instead of declining the entry (Bflat, review of #2410 ): the layer, its
animated values and transform, the mesh item, the comp camera and lights,
draft 3D, the renderer setting and the in/out gate. Covered by a render
test: the copy is cached, served on the second render, and re-rendered
when the camera pans or the model leaves its in/out range.
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M13.9: gpu noise, blurs and time (median, dust & scratches, remove grain, turbulent / fractal noise modes, noise alpha / HLS, smart / bilateral / channel / compound blur, sharpen, unsharp mask, minimax, echo, posterize time)
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M13.22: GPU transitions and perspective (Block Dissolve, CC Glass/Grid/Image Wipe, CC Jaws, CC Line Sweep, CC Radial ScaleWipe, CC Scale Wipe, CC Twister, CC WarpoMatic, Radial Shadow, CC Bender, CC Blobbylize, CC Cylinder, CC Sphere, CC Spotlight, CC Environment, 3D Glasses) and text (Numbers, Timecode: CPU glyph coverage, GPU composite)
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M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
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