Make the slide show behave like PowerPoint for interactive decks.
- Hit testing resolves the topmost visible shape under the pointer.
Non-interactive shapes block shapes beneath them; the hand cursor
shows only over interactive shapes.
- Click-triggered animations (interactive sequences) play on shape
click, repeat after their last step, and apply in click order so
cycling "score ring" shapes work.
- Each slide keeps its own progress: returning to a slide through a
link or Back restores hidden shapes and animation state.
- A shape with a link and an animation follows the link immediately;
its animation clock only runs while the slide is shown and resumes
with the remaining time on return.
- With advance-on-click off, background clicks still play animation
steps but never change slide.
- A click on a playing step completes it at once.
Docs (gaps, animation and slide show parity, roadmap) are updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Radar and filled radar charts are drawn polar: spokes per category,
polygon gridlines and value labels up the first spoke. Stock charts
draw high-low lines with close dashes, or up/down bars between open
and close, and are saved as c:stockChart (hiLowLines, upDownBars)
instead of a line chart; c:upDownBars is read, and chart.options takes
upDownBars. New stock charts start as high-low-close and new combo
charts as columns with a line.
Co-authored-by: Cursor <cursoragent@cursor.com>
Read the regionMap chartEx layout as a RegionMap chart (regions and
their colour values), write the part back as read while unchanged, and
when edited rebuild it with the original geography (projection, culture
and cached boundaries) carried over. With no map data in the repo, the
renderer draws each region as a value-coloured tile with a colour scale
and a note that the map itself is not drawn.
Co-authored-by: Cursor <cursoragent@cursor.com>
sp3d extrusionH (with extrusionClr, srgb or scheme) under a camera that
turns the shape now draws the shape's sides: its outline swept from the
back face to the front along the camera's view of the depth axis, in the
side colour shaded, before the face. camera::project3 projects points
off the shape's plane.
Read, keep and write every cx:lvl of a chartEx category dimension,
build a category tree from runs of parent labels, and draw treemaps as
nested squarified groups with banners and sunbursts as one ring per
level. Box & whisker honours quartileMethod="inclusive" (QUARTILE.INC)
on import, render, save and the chart.options command.
Co-authored-by: Cursor <cursoragent@cursor.com>
Histograms and Paretos bin their observations (bin count, bin width or
Scott's rule) and draw as touching columns, a Pareto with its cumulative
line on a percentage axis. Box and whisker charts draw exclusive-quartile
boxes, 1.5 IQR whiskers, means and outliers per category group.
Edited and new Office 2016 charts are written as chartEx parts from the
model (with the plain-chart fallback), so a waterfall stays a waterfall.
The chart menus list all seven types, and chart.options sets bins and
waterfall totals.
Co-authored-by: Cursor <cursoragent@cursor.com>
An owned corpus of those element kinds survives open, save and reopen.
Paragraph default run properties, including a link, and action sounds
were dropped on save, so import and export now keep them.
These Office 2016 charts were drawn as plain columns. Now:
- waterfall: bars float from the running total, total points
(cx:subtotals, now read into Chart.subtotals) stand on the axis and
reset it, increases/decreases/totals take accents 1-3 with a matching
legend, and connectors join each bar to the next;
- funnel: centred bars as wide as their value, category labels on the
left and values inside;
- treemap: squarified tiles in proportion to their value, labelled;
- sunburst: the innermost level as a ring with an open centre.
Co-authored-by: Cursor <cursoragent@cursor.com>
ui_soak_tests.rs drives the app through the egui test harness with seeded
random clicks, drags, keys (plain, Ctrl, Shift), typing and scrolling over the
sample deck. Every ten actions it checks that every document validates, the
selection is in range, undo, journal, thumbnail and texture caches stay
bounded, and no command or render panic was caught; at the end, that input
really reached the editor and the mean frame stays under 250 ms. Two seeds x
150 actions run in CI; DECKCRAFT_UI_SOAK_STEPS/SEED run it long.
Panics swallowed by the guards were invisible to tests: Session now counts
them (panics_caught) and deckcraft_render::panics_caught() counts render
panics drawn as blank. Textures::thumb_count exposes the thumbnail cache size.
Co-authored-by: Cursor <cursoragent@cursor.com>
soak_tests.rs drives every non-file command with plausible and hostile
parameters over a ~100-slide deck, checking after each step that the
document validates, the selection is in range, the undo stack is bounded,
undo then redo restores the exact document, and every 100 steps that the
deck saves and reopens as .deckcraft and .pptx. Four seeds x 400 steps run
in CI (under a second); DECKCRAFT_SOAK_STEPS/SEED run it long.
The long soak found that a chart a few points wide panicked in f64::clamp
(label gutter min above max), and the render guard then blanked the whole
slide. chart.rs now uses a non-panicking clamp_soft for the gutters and the
zero line; a render test draws tiny charts next to a shape without the
guard.
Co-authored-by: Cursor <cursoragent@cursor.com>
Pie and doughnut data labels still went through fmt_num, which rounded
anything non-integral to one decimal (999.99 drew as "1000.0"). They now
use Chart::data_label like the other label paths (series format, else
axis format, else General), and fmt_num is gone.
Co-authored-by: Cursor <cursoragent@cursor.com>
decode_at accepted up to 400 million pixels and then called to_rgba8, which
the decoder's allocation limit doesn't cover (a grey image converts to four
times its decoded size), and every picture that failed to decode was kept,
bytes and all, for the life of the process.
- Raster decodes check the RGBA size (512 MiB cap) from the header before
decoding and again before the conversion.
- The failed-source cache keeps at most 256 entries and 64 MiB of encoded
bytes, oldest forgotten first; a larger failed input isn't kept, and a hit
must be the same Arc.
Co-authored-by: Cursor <cursoragent@cursor.com>
A shape path gradient tested every raster pixel against every flattened
outline edge, so an outline with tens of thousands of segments cost
billions of tests and stalled rendering. The outline is now simplified
before rasterising so pixels x edges stays under 64M: points closer than
a raster pixel are dropped first, then every k-th point is kept, with
each polygon left closed and at least 8 edges.
Co-authored-by: Cursor <cursoragent@cursor.com>
INTERSECTCLIPRECT, EXCLUDECLIPRECT and EXTSELECTCLIPRGN limit what later records paint, including a region made of several rectangles. A rotated map stores the bounds of the clip rectangle.
Co-authored-by: Cursor <cursoragent@cursor.com>
A read-only command, {slide?, x, y (slide units), scale?}: the slide is rendered and
the pixel at the point is returned as {color: "RRGGBB", alpha, x, y}. This is what the
Eyedropper takes, and what scripts and MCP use to read a colour off a slide. A point
outside the slide, a missing or non-numeric coordinate or an unknown slide is an error.
A shape with scene3d and sp3d but no bevelT was drawn in its flat fill
colour. PowerPoint lights the front face from the light rig whether or
not there is a bevel, so a plain 3-D rotated rectangle is lighter than
its fill. Model the face with the same threePt approximation as the
bevel (no rim), for solid fills.
Wild 3-D slides: s8 6.35 -> 4.26, s9 19.74 -> 17.68. Corpus unchanged
except lo tdf114848 s4 2.13 -> 1.94.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A shape seen through a 3-D camera preset (isometric, perspective...) or
turned with a:camera/a:rot drew flat and front-on. PowerPoint turns the
shape's plane in space and projects it. Fitted black-box to its exports
(a picture with coloured corner markers under every preset and several
rotations; every fit within half a point on a 100 x 75 pt shape): points
about the centre are turned Rz(-rev) Rx(lat) Ry(lon), perspective cameras
then dividing by D / (D - z) with D about 5-16 shape sizes; a:rot turns
the other way about the horizontal and vertical axes. DeckCraft now draws
the shape under the affine transform that best fits its turned corners:
exact for orthographic cameras, within 2% of the size for perspective
ones (an affine map can't foreshorten). Oblique cameras leave a flat
shape as it is; depth (extrusion) is not drawn.
Wild synthetic set: camera presets 15.02 -> 6.35, 3-D picture styles
16.00 -> 7.72, extruded cameras 21.41 -> 19.74.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A reflection on a picture (PowerPoint's "reflected" picture styles) drew
nothing: the reflection painted the shape's fill, and a picture has none.
It now mirrors the picture itself, clipped to its outline, under the same
fade.
Wild synthetic set: picture effects slide 16.77 -> 16.00 (the rest is
3-D camera rotation, not modelled).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A shape's picture fill marked not to rotate with the shape turned and
flipped with it (rotWithShape was neither kept nor written: always 1).
PowerPoint keeps such a picture upright, stretched (or tiled) over the
box the rotated shape covers on the slide and clipped to the shape. Now
read, written (PictureFill::upright) and drawn so.
Wild synthetic set: picture fills on rotated/flipped shapes 12.89 ->
3.87.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
An outline naming no join was always rounded. PowerPoint rounds most
presets but mitres some by default: classified per preset by comparing
its export (8 pt outline, no join) with round- and miter-joined renders:
the plus, right/up/down block arrows (not the left one), chevrons, stars
from five points up, the equation shapes, curved ribbons and the action
buttons. Miter joins also take PowerPoint's default limit of 8 widths
(kurbo's default was 4), so sharp star points no longer bevel off.
Wild synthetic set: joins slide 0.43 -> 0.21, outline-on-pattern slide
3.95 -> 3.76, preset galleries slightly better.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A gradient fill marked not to rotate with its shape turned and flipped
with it anyway. PowerPoint lays such a gradient out upright, over the box
the rotated or flipped shape covers on the slide (a 90 degree gradient on
a quarter-turned triangle still runs top to bottom). Linear and radial
gradients now do; rect and outline path gradients still follow the shape.
Wild synthetic set: gradients on rotated/flipped shapes 5.48 -> 1.34,
gradient angles slide 6.75 -> 1.95.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The shadow of a picture is the picture recoloured to the shadow colour,
but drawing the picture left its pixel-space transform set, so the
recolouring rectangle (sized in points) covered only part of a picture
whose bitmap is bigger than it is shown: a 400 px photo at 240 pt cast a
shadow of its top-left corner only. The shape's transform is restored
before recolouring.
Wild synthetic set: framed pictures with shadows 7.67 -> 5.95, rotated
picture with a shadow 10.67 -> 10.07.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>