Files
deckcraft/crates/render
Nikita RakitinandCursor 201ab63c48 Render: cap RGBA conversion and bound the failed-image cache (#402)
decode_at accepted up to 400 million pixels and then called to_rgba8, which
the decoder's allocation limit doesn't cover (a grey image converts to four
times its decoded size), and every picture that failed to decode was kept,
bytes and all, for the life of the process.

- Raster decodes check the RGBA size (512 MiB cap) from the header before
  decoding and again before the conversion.
- The failed-source cache keeps at most 256 entries and 64 MiB of encoded
  bytes, oldest forgotten first; a larger failed input isn't kept, and a hit
  must be the same Arc.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-13 20:52:20 +03:00
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