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https://github.com/storytold/cadcraft.git
synced 2026-11-09 03:50:04 -06:00
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3
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
38bf0300fe | ||
|
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24cd02feb3 | ||
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27f3a18cc9 |
+1
-31
@@ -204,23 +204,6 @@ impl ArrayParams {
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self.replaced.iter().rev().find(|r| (r.i, r.j, r.level) == (i, j, level)).map_or(self.source.as_str(), |r| r.block.as_str())
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}
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/// [`block_for`](Self::block_for) for many items: the replacements are indexed once (the last
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/// entry for a place wins, as there), so each lookup is O(1) instead of a scan of `replaced`.
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pub fn block_lookup<'a>(&'a self) -> impl Fn(u32, u32, u32) -> &'a str + 'a {
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// Only places `items()` generates are indexed, so stray out-of-range records cost nothing.
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let (cols, rows) = match &self.kind {
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ArrayKind::Rect(r) => (r.cols, r.rows),
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ArrayKind::Polar(p) => (p.items, p.rows),
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};
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let index: std::collections::HashMap<(u32, u32, u32), &str> = self
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.replaced
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.iter()
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.filter(|r| r.i < cols && r.j < rows && r.level < self.levels)
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.map(|r| ((r.i, r.j, r.level), r.block.as_str()))
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.collect();
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move |i, j, level| index.get(&(i, j, level)).copied().unwrap_or(self.source.as_str())
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}
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/// The block references that make up the array block: one per item, on layer 0 with ByBlock
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/// properties so they take the array's. Handles are allocated from `d`. `None` when the
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/// parameters are not [valid](Self::is_valid).
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@@ -234,10 +217,9 @@ impl ArrayParams {
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..Common::default()
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};
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let mut out = Vec::with_capacity(items.len());
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let block_for = self.block_lookup();
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for it in items {
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let ins = Insert {
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block: block_for(it.i, it.j, it.level).to_string(),
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block: self.block_for(it.i, it.j, it.level).to_string(),
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insert: it.insert,
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scale: Vec3::new(1.0, 1.0, 1.0),
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rotation: it.rotation,
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@@ -318,18 +300,6 @@ mod tests {
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}
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}
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#[test]
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fn block_lookup_agrees_with_block_for_and_the_last_replacement_wins() {
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let mut p = rect(3, 2);
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let r = |i, j, level, b: &str| ReplacedItem { i, j, level, block: b.into() };
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p.replaced = vec![r(1, 0, 0, "A"), r(1, 0, 0, "B"), r(2, 1, 1, "C")];
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let look = p.block_lookup();
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for (i, j, level) in [(0, 0, 0), (1, 0, 0), (2, 1, 1), (2, 1, 0)] {
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assert_eq!(look(i, j, level), p.block_for(i, j, level));
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}
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assert_eq!((look(1, 0, 0), look(0, 0, 0)), ("B", "*U1"));
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}
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#[test]
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fn rect_items_go_column_row_level() {
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let items = rect(3, 2).items().unwrap_or_default();
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@@ -674,10 +674,6 @@ fn apply(
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/// Associative hatches of block `b` whose loop is one closed polyline of the block take its
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/// outline again (it may have been stretched).
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fn refill_hatches(b: &mut Block) {
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// Each loop gets its own copy of the outline, so many small loops on one big outline multiply it;
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// past this many vertices in all, the remaining loops keep the outline they have.
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const MAX_REFILLED_VERTICES: usize = 4_000_000;
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let mut budget = MAX_REFILLED_VERTICES;
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let outlines: HashMap<Handle, Vec<cadcraft_geom::PolyVertex>> = b
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.entities
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.iter()
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@@ -693,9 +689,7 @@ fn refill_hatches(b: &mut Block) {
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for l in &mut hh.loops {
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if let [s] = l.sources.as_slice()
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&& let Some(vs) = outlines.get(s)
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&& let Some(left) = budget.checked_sub(vs.len())
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{
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budget = left;
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l.vertices.clone_from(vs);
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}
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}
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@@ -491,18 +491,11 @@ impl DimStyle {
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use serde_json::Value;
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let mut rejected = Vec::new();
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let Ok(mut cur) = serde_json::to_value(&*self) else { return src.keys().cloned().collect() };
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// Spellings of one field (`DIMPOST`, `dimpost`, `textPrefix`…): only the last is applied, so
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// the style is checked once per field, not once per spelling (each check copies its strings).
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let last_spelling: std::collections::HashMap<&str, &String> =
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src.keys().filter_map(|k| DimStyle::field_name(k).filter(|f| *f != "name").map(|f| (f, k))).collect();
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for (k, v) in src {
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let Some(field) = DimStyle::field_name(k).filter(|f| *f != "name") else {
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rejected.push(k.clone());
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continue;
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};
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if last_spelling.get(field) != Some(&k) {
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continue;
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}
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let Some(obj) = cur.as_object_mut() else { break };
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let Some(old) = obj.get(field).cloned() else {
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rejected.push(k.clone());
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@@ -709,14 +709,3 @@ fn space_names_its_tab() {
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assert_eq!(p.layout(), Some("Sheet A"));
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assert_eq!(p.tab_name(), "Sheet A");
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}
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/// Several spellings of one DIM field apply once, the last in the map's order, and none is rejected.
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#[test]
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fn dim_style_spellings_of_one_field_apply_once() {
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let mut st = DimStyle::default();
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let m = serde_json::json!({ "textHeight": 2.5, "TEXTHEIGHT": 3.5, "DIMTXT": 4.5 });
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let m = m.as_object().unwrap();
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let want = m.values().next_back().and_then(serde_json::Value::as_f64).unwrap();
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assert!(st.apply_fields(m).is_empty());
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assert_eq!(st.text_height, want);
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}
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@@ -188,9 +188,8 @@ fn item_at(d: &Drawing, h: Handle, at: Vec2, tol: f64) -> Option<(u32, u32, u32)
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let mut best: Option<((u32, u32, u32), f64)> = None;
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// Each block's own extents, measured once.
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let mut extents: HashMap<String, (Vec2, Bounds2)> = HashMap::new();
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let block_for = p.block_lookup();
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for it in p.items()? {
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let name = block_for(it.i, it.j, it.level);
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let name = p.block_for(it.i, it.j, it.level);
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let (base, local) = match extents.get(name) {
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Some(x) => *x,
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None => {
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@@ -453,32 +453,14 @@ impl Chain {
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}
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/// Point and unit tangent at arc length `d` from the start (clamped).
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pub fn at_length(&self, d: f64) -> Option<(Vec2, Vec2)> {
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self.at_length_in(&self.end_lengths(), d)
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}
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/// The arc length from the chain's start to the end of each segment, for [`Self::at_length_in`].
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pub fn end_lengths(&self) -> Vec<f64> {
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self.segs
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.iter()
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.scan(0.0, |acc, s| {
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*acc += s.len();
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Some(*acc)
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})
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.collect()
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}
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/// [`Self::at_length`] with the segment end lengths computed once (`ends` from
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/// [`Self::end_lengths`]), so many samples along one chain each cost a binary search.
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pub fn at_length_in(&self, ends: &[f64], d: f64) -> Option<(Vec2, Vec2)> {
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let first = ends.partition_point(|e| d > e + 1e-12);
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// A segment of no length can't hold the point; the next one that has length does.
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// `ends` never decreases, so the first segment past `first` with length is found by search
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// (a run of zero-length segments can be long) instead of a scan.
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let base = first.checked_sub(1).and_then(|p| ends.get(p)).copied().unwrap_or(0.0);
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let i = first + ends.get(first..).unwrap_or_default().partition_point(|e| *e <= base);
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let i = (i < self.segs.len()).then_some(i);
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if let Some(s) = i.and_then(|i| self.segs.get(i)) {
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let start = i.and_then(|i| i.checked_sub(1)).and_then(|p| ends.get(p)).copied().unwrap_or(0.0);
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let t = ((d - start) / s.len()).clamp(0.0, 1.0);
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return Some((s.at(t), s.tangent(t)));
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let mut acc = 0.0;
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for s in &self.segs {
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let l = s.len();
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if d <= acc + l + 1e-12 && l > 0.0 {
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let t = ((d - acc) / l).clamp(0.0, 1.0);
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return Some((s.at(t), s.tangent(t)));
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}
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acc += l;
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}
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self.segs.last().map(|s| (s.end(), s.tangent(1.0)))
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}
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@@ -658,34 +640,6 @@ pub fn reverse_vertices(vs: &[PolyVertex], closed: bool) -> Vec<PolyVertex> {
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mod tests {
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use super::*;
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/// The indexed lookup gives the point and tangent a scan from the start gives, also past the
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/// ends and over a segment of no length.
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#[test]
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fn at_length_in_matches_a_scan() {
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let l = |a: (f64, f64), b: (f64, f64)| Segment::Line(Line::new(Vec2::new(a.0, a.1), Vec2::new(b.0, b.1)));
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let c = Chain {
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segs: vec![l((0.0, 0.0), (0.0, 0.0)), l((0.0, 0.0), (4.0, 0.0)), l((4.0, 0.0), (4.0, 0.0)), l((4.0, 0.0), (4.0, 3.0))],
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closed: false,
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};
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let ends = c.end_lengths();
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for d in [-1.0, 0.0, 1.5, 4.0, 4.0 + 1e-13, 5.0, 7.0, 9.0] {
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// The scan this replaced.
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let mut acc = 0.0;
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let mut want = c.segs.last().map(|s| (s.end(), s.tangent(1.0)));
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for s in &c.segs {
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let len = s.len();
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if d <= acc + len + 1e-12 && len > 0.0 {
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let t = ((d - acc) / len).clamp(0.0, 1.0);
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want = Some((s.at(t), s.tangent(t)));
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break;
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}
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acc += len;
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}
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assert_eq!(c.at_length_in(&ends, d), want, "d = {d}");
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assert_eq!(c.at_length(d), want);
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}
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}
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#[test]
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fn arc_builders() {
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let a = arc_sca(Vec2::new(1.0, 0.0), Vec2::ZERO, std::f64::consts::FRAC_PI_2).unwrap();
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@@ -36,18 +36,16 @@ fn check_block(s: &Session, b: Option<&str>) -> Result<()> {
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pub(crate) fn divide_points(c: &Chain, n: usize) -> Vec<(Vec2, Vec2)> {
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let l = c.len();
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let range = if c.closed { 0..n } else { 1..n };
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let ends = c.end_lengths();
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range.filter_map(|i| c.at_length_in(&ends, l * i as f64 / n as f64)).collect()
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range.filter_map(|i| c.at_length(l * i as f64 / n as f64)).collect()
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}
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pub(crate) fn measure_points(c: &Chain, step: f64) -> Vec<(Vec2, Vec2)> {
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let l = c.len();
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let ends = c.end_lengths();
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let mut out = Vec::new();
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let mut k = 1usize;
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while (k as f64) * step < l - 1e-9 && out.len() < MAX_GEN {
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let d = k as f64 * step;
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out.extend(c.at_length_in(&ends, d));
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out.extend(c.at_length(d));
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k += 1;
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}
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out
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@@ -58,9 +58,8 @@ pub(crate) fn cloud_vertices(boundary: &[Vec2], arc_len: f64, per_edge: bool, re
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closed: true,
|
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};
|
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let k = ((perim / arc_len).round() as usize).clamp(3, MAX_GEN);
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let ends = chain.end_lengths();
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for j in 0..k {
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out.extend(chain.at_length_in(&ends, perim * j as f64 / k as f64).map(|x| x.0));
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out.extend(chain.at_length(perim * j as f64 / k as f64).map(|x| x.0));
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}
|
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}
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let b = if reverse { -0.5 } else { 0.5 };
|
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|
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@@ -34,12 +34,10 @@ pub(crate) fn arraypath(
|
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_ => (6, if c.closed { l / 6.0 } else { l / 5.0 }),
|
||||
};
|
||||
crate::cmd::array::check_size(s, n as u64, objs.len())?;
|
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// Segment end lengths once: each sample is then a binary search, not a scan from the start.
|
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let ends = c.end_lengths();
|
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let Some((p0, t0)) = c.at_length_in(&ends, 0.0) else { return Ok(Vec::new()) };
|
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let Some((p0, t0)) = c.at_length(0.0) else { return Ok(Vec::new()) };
|
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let mut out = Vec::new();
|
||||
for i in 1..n {
|
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let Some((p, t)) = c.at_length_in(&ends, step * i as f64) else { continue };
|
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let Some((p, t)) = c.at_length(step * i as f64) else { continue };
|
||||
let mut m = Mat3::translate(p - p0);
|
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if align {
|
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m = Mat3::rotate_about(p, t.angle() - t0.angle()).then_before(m);
|
||||
|
||||
@@ -367,6 +367,7 @@ pub fn reads_solid(d: &Drawing, h: &Hatch, px: f64) -> bool {
|
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/// `px`: a pixel in the hatch's units for the level of detail (a dash or dot repeat under two
|
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/// pixels is one continuous run); 0 = full detail, as plots, exports and picks use. `view`: only
|
||||
/// the part of the hatch inside it is generated; `None` = all of it.
|
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#[cfg(test)]
|
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pub fn pattern_lines(d: &Drawing, h: &Hatch, loops: &[Vec<Vec2>], px: f64, view: Option<&Bounds2>) -> Vec<Vec<Vec2>> {
|
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pattern_lines_until(d, h, loops, px, view, None)
|
||||
}
|
||||
@@ -380,6 +381,21 @@ pub(crate) fn pattern_lines_until(
|
||||
px: f64,
|
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view: Option<&Bounds2>,
|
||||
cancel: Option<&AtomicBool>,
|
||||
) -> Vec<Vec<Vec2>> {
|
||||
pattern_lines_within(d, h, loops, px, view, cancel, MAX_RUNS, MAX_HATCH_WORK)
|
||||
}
|
||||
|
||||
/// [`pattern_lines_until`] with the most runs and the dash-work allowance given.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn pattern_lines_within(
|
||||
d: &Drawing,
|
||||
h: &Hatch,
|
||||
loops: &[Vec<Vec2>],
|
||||
px: f64,
|
||||
view: Option<&Bounds2>,
|
||||
cancel: Option<&AtomicBool>,
|
||||
max_runs: usize,
|
||||
work_limit: u64,
|
||||
) -> Vec<Vec<Vec2>> {
|
||||
let lines = lines_of(d, h);
|
||||
let scale = scale_of(h);
|
||||
@@ -388,7 +404,7 @@ pub(crate) fn pattern_lines_until(
|
||||
// Shared work budget across all families and spans, counting dash-processing steps even when
|
||||
// they emit no geometry: gap-only families produce no runs, so `out.len()` alone cannot bound
|
||||
// their cost (CWE-400).
|
||||
let mut work: u64 = MAX_HATCH_WORK;
|
||||
let mut work: u64 = work_limit;
|
||||
for fam in &lines {
|
||||
// A family with dashes but no positive (ink) element can never draw: skip it so its gaps
|
||||
// are not swept at all.
|
||||
@@ -403,8 +419,8 @@ pub(crate) fn pattern_lines_until(
|
||||
continue;
|
||||
}
|
||||
let dashes: Vec<f64> = fam.dashes.iter().map(|d| d * scale).collect();
|
||||
Family { origin, ang, delta, spacing, dashes: &dashes }.sweep(loops, px, view, cancel, &mut out, &mut work);
|
||||
if out.len() >= MAX_RUNS || work == 0 || is_set(cancel) {
|
||||
Family { max_runs, origin, ang, delta, spacing, dashes: &dashes }.sweep(loops, px, view, cancel, &mut out, &mut work);
|
||||
if out.len() >= max_runs || work == 0 || is_set(cancel) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -415,6 +431,8 @@ pub(crate) fn pattern_lines_until(
|
||||
const SWATCH_REPEATS: f64 = 6.0;
|
||||
/// Most runs a swatch holds.
|
||||
const MAX_SWATCH_RUNS: usize = 4000;
|
||||
/// The dash-work allowance of a swatch (a hatch's is [`MAX_HATCH_WORK`]).
|
||||
const MAX_SWATCH_WORK: u64 = 2_000_000;
|
||||
|
||||
/// A preview of a pattern for a pattern picker: the runs of its line families `lines` inside the
|
||||
/// `side` × `side` square with a corner at the origin, at a scale that shows a few repeats of the
|
||||
@@ -441,14 +459,19 @@ pub fn pattern_swatch(lines: &[PatternLine], side: f64) -> Vec<Vec<Vec2>> {
|
||||
pattern_lines: lines.to_vec(),
|
||||
};
|
||||
let square = vec![Vec2::new(0.0, 0.0), Vec2::new(side, 0.0), Vec2::new(side, side), Vec2::new(0.0, side)];
|
||||
let mut runs = pattern_lines(&Drawing::default(), &h, &[square], 0.0, None);
|
||||
// The generator stops at the swatch's own limits, so a compact pattern is never made in full
|
||||
// (about a million runs) to keep a few thousand.
|
||||
let mut runs = pattern_lines_within(&Drawing::default(), &h, &[square], 0.0, None, None, MAX_SWATCH_RUNS, MAX_SWATCH_WORK);
|
||||
runs.truncate(MAX_SWATCH_RUNS);
|
||||
runs.shrink_to_fit();
|
||||
runs
|
||||
}
|
||||
|
||||
/// One pattern line family, scaled and placed: parallel lines `spacing` apart through `origin`
|
||||
/// at angle `ang`, each shifted along itself by `delta`'s along-line part from the last.
|
||||
struct Family<'a> {
|
||||
/// Most runs the hatch may hold in all ([`MAX_RUNS`], less for a swatch).
|
||||
max_runs: usize,
|
||||
origin: Vec2,
|
||||
ang: f64,
|
||||
delta: Vec2,
|
||||
@@ -487,6 +510,13 @@ impl Family<'_> {
|
||||
|
||||
/// Intersect a pattern family with boundary loops, respecting view, output, cancellation, and shared dash-work limits.
|
||||
fn sweep(&self, loops: &[Vec<Vec2>], px: f64, view: Option<&Bounds2>, cancel: Option<&AtomicBool>, out: &mut Vec<Vec<Vec2>>, work: &mut u64) {
|
||||
// Transforming the boundary is charged before it is done, at the scanline rate (one unit per 8 vertices).
|
||||
let verts: u64 = loops.iter().map(|l| l.len() as u64).sum();
|
||||
let transform_charge = verts / 8 + 1;
|
||||
if transform_charge > *work {
|
||||
return;
|
||||
}
|
||||
*work -= transform_charge;
|
||||
let local: Vec<Vec<Vec2>> = loops.iter().map(|l| l.iter().map(|p| self.to_local(*p)).collect()).collect();
|
||||
let bb = Bounds2::from_points(local.iter().flatten().copied());
|
||||
if bb.is_empty() {
|
||||
@@ -505,10 +535,17 @@ impl Family<'_> {
|
||||
// family draws anything at all).
|
||||
let draws = self.dashes.iter().any(|d| *d >= 0.0);
|
||||
let solid_line = self.dashes.is_empty() || pat_len < 1e-12 || (px > 0.0 && pat_len < 2.0 * px && draws);
|
||||
// Each scanline visits every boundary edge and sorts the intersections. Charge both the
|
||||
// traversal and an n*ceil(log2(n)) upper bound for sorting, scaled to one unit per eight
|
||||
// operations, whether or not any dash is made.
|
||||
let edges: u64 = local.iter().map(|l| l.len() as u64).sum();
|
||||
let sort_levels = if edges > 1 { (u64::BITS - (edges - 1).leading_zeros()) as u64 } else { 0 };
|
||||
let crossings_charge = edges.saturating_add(edges.saturating_mul(sort_levels)) / 8 + 1;
|
||||
for k in k0..=k1 {
|
||||
if out.len() >= MAX_RUNS || *work == 0 || is_set(cancel) {
|
||||
if out.len() >= self.max_runs || crossings_charge > *work || is_set(cancel) {
|
||||
return;
|
||||
}
|
||||
*work -= crossings_charge;
|
||||
let y = k as f64 * self.spacing;
|
||||
let xs = crossings(&local, y);
|
||||
let offset = shift_per_line * k as f64;
|
||||
@@ -538,10 +575,10 @@ impl Family<'_> {
|
||||
'outer: while x < x1 {
|
||||
for d in self.dashes {
|
||||
guard += 1;
|
||||
*work = work.saturating_sub(1);
|
||||
if guard > 100_000 || out.len() >= MAX_RUNS || *work == 0 {
|
||||
if guard > 100_000 || out.len() >= self.max_runs || *work == 0 {
|
||||
break 'outer;
|
||||
}
|
||||
*work -= 1;
|
||||
let len = d.abs();
|
||||
if *d > 0.0 {
|
||||
let a = x.max(x0);
|
||||
|
||||
@@ -21,11 +21,17 @@ use cadcraft_geom::Vec2;
|
||||
/// Upper bound on the texts drawn along one run (hostile scales; `apply` caps the dashes).
|
||||
const MAX_TEXTS: usize = 10_000;
|
||||
|
||||
/// Upper bound on the points of all the texts of one run: each placement keeps its own copy of the
|
||||
/// label's outline, so a long label times [`MAX_TEXTS`] would otherwise be too much to hold.
|
||||
const MAX_TEXT_POINTS: usize = 4_000_000;
|
||||
|
||||
/// One text element of the pattern, shaped once at the origin.
|
||||
struct Element {
|
||||
/// Distance from the start of a pattern repeat to the anchor (where the element ends).
|
||||
at: f64,
|
||||
local: Shaped,
|
||||
/// Points in `local`, each placement's cost against [`MAX_TEXT_POINTS`].
|
||||
points: usize,
|
||||
rotation: f64,
|
||||
absolute: bool,
|
||||
offset: Vec2,
|
||||
@@ -50,6 +56,7 @@ pub fn texts(d: &Drawing, pts: &[Vec2], lt: &Linetype, scale: f64, min_pattern:
|
||||
return out;
|
||||
}
|
||||
let mut walk = Walk { pts, i: 0, start: 0.0 };
|
||||
let mut points_left = MAX_TEXT_POINTS;
|
||||
let mut base = 0.0;
|
||||
'repeats: while base <= len {
|
||||
for el in &elements {
|
||||
@@ -57,6 +64,8 @@ pub fn texts(d: &Drawing, pts: &[Vec2], lt: &Linetype, scale: f64, min_pattern:
|
||||
if s > len + 1e-9 || out.len() >= MAX_TEXTS {
|
||||
break 'repeats;
|
||||
}
|
||||
let Some(left) = points_left.checked_sub(el.points) else { break 'repeats };
|
||||
points_left = left;
|
||||
let Some((p, dir)) = walk.at(s) else { break 'repeats };
|
||||
let origin = p + dir * el.offset.x + dir.perp() * el.offset.y;
|
||||
let rot = if el.absolute { el.rotation } else { dir.angle() + el.rotation };
|
||||
@@ -93,8 +102,16 @@ fn elements(d: &Drawing, lt: &Linetype, scale: f64) -> Vec<Element> {
|
||||
};
|
||||
let (local, _) = cadcraft_fonts::place(&font, text, ¶ms);
|
||||
let finite = |v: f64| if v.is_finite() { v } else { 0.0 };
|
||||
// Points plus one per stroke and glyph slot, and one for the label itself, so a label of empty
|
||||
// glyphs still has a cost proportional to its size.
|
||||
let points = local.strokes.iter().map(Vec::len).sum::<usize>()
|
||||
+ local.glyphs.iter().flatten().map(Vec::len).sum::<usize>()
|
||||
+ local.strokes.len()
|
||||
+ local.glyphs.len()
|
||||
+ 1;
|
||||
out.push(Element {
|
||||
at,
|
||||
points,
|
||||
local,
|
||||
rotation: finite(el.rotation),
|
||||
absolute: el.absolute,
|
||||
@@ -175,6 +192,20 @@ mod tests {
|
||||
assert!(texts(&d, &[Vec2::ZERO, Vec2::new(2.0, 0.0)], &plain, 1.0, 0.0).is_empty());
|
||||
}
|
||||
|
||||
/// A long label repeated along a long run stops at the point allowance, well before MAX_TEXTS.
|
||||
#[test]
|
||||
fn placed_labels_stop_at_the_point_allowance() {
|
||||
let d = Drawing::new_imperial();
|
||||
let mut lt = gas();
|
||||
lt.pattern[1].text = Some("MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM".into());
|
||||
// 0.95 per repeat over 9,000: about 9,500 repeats, under the 50,000 the run is drawn for.
|
||||
let t = texts(&d, &[Vec2::ZERO, Vec2::new(9_000.0, 0.0)], <, 1.0, 0.0);
|
||||
let points: usize =
|
||||
t.iter().map(|s| s.strokes.iter().map(Vec::len).sum::<usize>() + s.glyphs.iter().flatten().map(Vec::len).sum::<usize>()).sum();
|
||||
assert!(!t.is_empty() && t.len() < MAX_TEXTS, "{}", t.len());
|
||||
assert!(points <= MAX_TEXT_POINTS, "{points}");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hostile_values_never_panic() {
|
||||
let d = Drawing::new_imperial();
|
||||
|
||||
+13
-45
@@ -133,20 +133,6 @@ pub fn table_geometry(d: &Drawing, t: &Table) -> TableGeom {
|
||||
if parts.len() <= 1 {
|
||||
return layout(d, t);
|
||||
}
|
||||
// Every part is laid out and kept, so the cells of all of them count together (a header repeated
|
||||
// on each part adds to each); past the limit only the table's outline is drawn.
|
||||
let cols = t.col_widths.len().min(10_000);
|
||||
let total: usize = parts.iter().map(|p| p.rows.len().min(10_000).saturating_mul(cols)).fold(0, usize::saturating_add);
|
||||
if total > MAX_LAYOUT_CELLS {
|
||||
// One outline per part, at the part's origin and as tall as its displayed rows.
|
||||
let w = edges(&t.col_widths, cols).last().copied().unwrap_or(0.0);
|
||||
let mut g = TableGeom::default();
|
||||
for p in parts {
|
||||
let h: f64 = p.rows.iter().take(10_000).map(|r| t.row_heights.get(*r).copied().filter(|v| v.is_finite()).unwrap_or(0.0)).sum();
|
||||
outline_box(&mut g, p.origin, w, h);
|
||||
}
|
||||
return g;
|
||||
}
|
||||
let mut g = TableGeom::default();
|
||||
for p in parts {
|
||||
let mut pg = layout(d, &part_table(t, &p.rows, p.origin));
|
||||
@@ -170,20 +156,16 @@ fn part_table(t: &Table, rows: &[usize], origin: Vec2) -> Table {
|
||||
// Otherwise `layout` renders an outline, so materialising millions of empty cells here would be
|
||||
// wasted work an attacker can trigger with a compact dimension array (CWE-789).
|
||||
if rows.len().min(10_000).saturating_mul(cols) <= MAX_LAYOUT_CELLS {
|
||||
// `run[i]`: how many rows from part row `i` follow one another in the table, found once so a
|
||||
// merge is cut by a lookup, not by walking the rows it spans.
|
||||
let mut run = vec![1u32; rows.len()];
|
||||
for i in (0..rows.len().saturating_sub(1)).rev() {
|
||||
if rows.get(i + 1).zip(rows.get(i)).is_some_and(|(next, this)| *next == this + 1) {
|
||||
run[i] = run.get(i + 1).copied().unwrap_or(0).saturating_add(1);
|
||||
}
|
||||
}
|
||||
for (i, row) in cells.iter_mut().enumerate() {
|
||||
row.resize_with(cols, Default::default);
|
||||
for cell in row.iter_mut() {
|
||||
if let Some((rs, cs)) = cell.merged {
|
||||
// Rows of the merge that follow in this part.
|
||||
let n = rs.max(1).min(run.get(i).copied().unwrap_or(1));
|
||||
let start = rows.get(i).copied().unwrap_or(0);
|
||||
let mut n = 1u32;
|
||||
while n < rs && rows.get(i + n as usize).is_some_and(|r| *r == start + n as usize) {
|
||||
n += 1;
|
||||
}
|
||||
cell.merged = (n > 1 || cs > 1).then_some((n, cs));
|
||||
}
|
||||
}
|
||||
@@ -204,27 +186,6 @@ fn part_table(t: &Table, rows: &[usize], origin: Vec2) -> Table {
|
||||
}
|
||||
}
|
||||
|
||||
/// The table's outline alone, for a table too large to lay out.
|
||||
fn outline(t: &Table) -> TableGeom {
|
||||
let rows = t.row_heights.len().min(10_000);
|
||||
let cols = t.col_widths.len().min(10_000);
|
||||
let (w, h) = (edges(&t.col_widths, cols).last().copied().unwrap_or(0.0), edges(&t.row_heights, rows).last().copied().unwrap_or(0.0));
|
||||
let mut g = TableGeom::default();
|
||||
outline_box(&mut g, t.insert.xy(), w, h);
|
||||
g
|
||||
}
|
||||
|
||||
/// The four sides of a `w` by `h` box hanging down from `o`.
|
||||
fn outline_box(g: &mut TableGeom, o: Vec2, w: f64, h: f64) {
|
||||
let p = |x: f64, y: f64| o + Vec2::new(x, -y);
|
||||
let corners = [p(0.0, 0.0), p(w, 0.0), p(w, h), p(0.0, h), p(0.0, 0.0)];
|
||||
for s in corners.windows(2) {
|
||||
if let [a, b] = s {
|
||||
g.lines.push(TableLine { a: *a, b: *b, color: Color::ByBlock, lineweight: Lineweight::ByBlock });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Lay out one part.
|
||||
fn layout(d: &Drawing, t: &Table) -> TableGeom {
|
||||
let st = table_style_of(d, t);
|
||||
@@ -242,7 +203,14 @@ fn layout(d: &Drawing, t: &Table) -> TableGeom {
|
||||
}
|
||||
let cov = coverage(t);
|
||||
if rows.saturating_mul(cols) > MAX_LAYOUT_CELLS || cov.is_err() {
|
||||
return outline(t);
|
||||
let (w, h) = (x_at(cols), y_at(rows));
|
||||
let corners = [p(0.0, 0.0), p(w, 0.0), p(w, h), p(0.0, h), p(0.0, 0.0)];
|
||||
for s in corners.windows(2) {
|
||||
if let [a, b] = s {
|
||||
g.lines.push(TableLine { a: *a, b: *b, color: Color::ByBlock, lineweight: Lineweight::ByBlock });
|
||||
}
|
||||
}
|
||||
return g;
|
||||
}
|
||||
let k = style_scale(&st, t);
|
||||
// Cell styles by name, scaled to the table.
|
||||
|
||||
@@ -1148,25 +1148,3 @@ fn without_linetypes_every_line_is_drawn_whole() {
|
||||
let drawn = build(&drawing("DASHED"), &Space::Model, &Options::default());
|
||||
assert!(drawn.prims.len() > 2 * continuous.prims.len(), "drawn with its linetype: {} primitives", drawn.prims.len());
|
||||
}
|
||||
|
||||
/// A broken table whose parts, with their repeated labels, together hold more cells than a table may
|
||||
/// lay out is drawn as its outline, though the table's own cells are within the limit.
|
||||
#[test]
|
||||
fn broken_table_cells_count_across_its_parts() {
|
||||
let d = Drawing::new_imperial();
|
||||
let t = cadcraft_doc::Table {
|
||||
col_widths: vec![1.0; 600],
|
||||
row_heights: vec![1.0; 1000],
|
||||
title: true,
|
||||
header: true,
|
||||
breaks: Some(cadcraft_doc::TableBreak { enabled: true, height: 3.0, ..Default::default() }),
|
||||
..Default::default()
|
||||
};
|
||||
assert!(t.parts().len() > 500 && 1000 * 600 <= crate::MAX_LAYOUT_CELLS);
|
||||
let g = crate::table_geometry(&d, &t);
|
||||
let parts = t.parts();
|
||||
assert_eq!((g.lines.len(), g.texts.len(), g.fills.len()), (4 * parts.len(), 0, 0));
|
||||
// Each part's box starts at its own origin.
|
||||
let top = |i: usize| g.lines[4 * i].a;
|
||||
assert!((0..parts.len()).all(|i| top(i) == parts[i].origin));
|
||||
}
|
||||
|
||||
@@ -211,3 +211,14 @@ fn brick_joints_are_drawn_once_half_a_brick_apart_course_to_course() {
|
||||
assert!(next.iter().all(|nx| (nx - x[0]).rem_euclid(500) == 250), "courses {course}/{}: {x:?} {next:?}", course + 1);
|
||||
}
|
||||
}
|
||||
|
||||
/// A pattern with a huge number of tiny dashes makes a swatch of a few thousand runs, stopping
|
||||
/// there; and many scanlines over a many-edged boundary are charged to the hatch's work allowance.
|
||||
#[test]
|
||||
fn compact_patterns_stop_at_the_swatch_limits() {
|
||||
let lines = vec![PatternLine { angle: 0.0, origin: (0.0, 0.0), delta: (0.0, 1.0), dashes: vec![1e-6, -1e-6] }];
|
||||
let started = std::time::Instant::now();
|
||||
let runs = cadcraft_render::pattern_swatch(&lines, 1.0);
|
||||
assert!(!runs.is_empty() && runs.len() <= 4000, "{}", runs.len());
|
||||
assert!(started.elapsed() < std::time::Duration::from_secs(20));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user