mirror of
https://github.com/storytold/wordcraft.git
synced 2026-11-10 12:20:12 -06:00
The web shell queues the page's calls as control requests (the channel the desktop control server uses) and answers them on the next frame. The API is installed in every mode; opening, saving, the file name and the unsaved flag stay with the host messages.
187 lines
11 KiB
Markdown
187 lines
11 KiB
Markdown
# Hosting WordCraft for the web
|
||
|
||
`wordcraft-web-<version>.zip` (from the GitHub release, or `packaging/web/package.sh`) holds a
|
||
static site in `wordcraft-web-<version>/`:
|
||
|
||
| File | What it is |
|
||
|---|---|
|
||
| `index.html` | The page. It loads everything through relative URLs. |
|
||
| `wordcraft-web-<hash>.js` | wasm-bindgen glue (generated, ES module) |
|
||
| `wordcraft-web-<hash>_bg.wasm` | The app, about 13 MB, or 5 MB with compression |
|
||
| `_headers`, `.htaccess` | Sample header rules for Netlify/Cloudflare Pages and Apache |
|
||
|
||
There is no server-side code. Upload the folder's contents anywhere that serves static files.
|
||
|
||
## Any path works
|
||
|
||
All URLs in `index.html` are relative (`public_url = "./"` in `apps/wordcraft-web/Trunk.toml`),
|
||
so the site works at a domain root (`https://example.com/`), under a prefix
|
||
(`https://example.com/tools/wordcraft/`) and from a CDN bucket. The asset names carry a content
|
||
hash, so they can be cached forever. Only `index.html` needs revalidation.
|
||
|
||
## Required server settings
|
||
|
||
- **MIME type:** serve `.wasm` as `application/wasm`. Browsers refuse to stream-compile it under
|
||
any other type, and the app then loads slowly or not at all. Serve `.js` as `text/javascript`.
|
||
Most hosts already do both. For nginx, check that `mime.types` has `application/wasm wasm;`.
|
||
- **Compression:** turn on gzip or Brotli for `.wasm`, `.js` and `.html`. That takes the
|
||
download from about 13 MB to about 5 MB. You can also precompress (`brotli -k *.wasm`) and let
|
||
the server send `Content-Encoding: br`.
|
||
- **Caching:** `Cache-Control: public, max-age=31536000, immutable` on the hashed `.wasm` and
|
||
`.js` files, and `no-cache` on `index.html`.
|
||
- **HTTPS:** WebGPU (and the clipboard) only work in a secure context, which means `https://`
|
||
or `http://localhost`. Over plain HTTP elsewhere, the app falls back to WebGL2.
|
||
- **No special isolation headers:** WordCraft doesn't use `SharedArrayBuffer`, so it doesn't
|
||
need `Cross-Origin-Opener-Policy` or `Cross-Origin-Embedder-Policy`. If your site already sends
|
||
COEP `require-corp`, also send `Cross-Origin-Resource-Policy: same-origin` (or `cross-origin`
|
||
when the files live on a CDN) on the app's files.
|
||
|
||
nginx example:
|
||
|
||
```nginx
|
||
location /wordcraft/ {
|
||
types { application/wasm wasm; text/javascript js; text/html html; }
|
||
gzip on;
|
||
gzip_types application/wasm text/javascript text/html;
|
||
location ~* \.(wasm|js)$ { add_header Cache-Control "public, max-age=31536000, immutable"; }
|
||
location ~* index\.html$ { add_header Cache-Control "no-cache"; }
|
||
}
|
||
```
|
||
|
||
Local test: `python3 -m http.server 8765` inside the folder, then open http://localhost:8765/.
|
||
|
||
## Embedding in a page (iframe)
|
||
|
||
```html
|
||
<iframe
|
||
src="https://example.com/wordcraft/"
|
||
title="WordCraft image editor"
|
||
style="width: 100%; height: 720px; border: 0;"
|
||
allow="fullscreen; clipboard-read; clipboard-write"
|
||
allowfullscreen>
|
||
</iframe>
|
||
```
|
||
|
||
- The app fills the iframe and follows its size, so size the iframe and not the app.
|
||
- Keyboard shortcuts go to the iframe after the user clicks into it, as with any embedded app.
|
||
- **Cross-origin embeds** work. Preferences are kept in the iframe's `localStorage`. Browsers
|
||
that partition or block third-party storage may forget them between visits, and the app
|
||
then starts with defaults.
|
||
- **Sandboxed iframes** need at least
|
||
`sandbox="allow-scripts allow-same-origin allow-downloads allow-popups"`. Without
|
||
`allow-same-origin` there's no storage. Without `allow-downloads`, Save and Export (browser
|
||
downloads) are blocked.
|
||
- Don't send `X-Frame-Options: DENY` or a `frame-ancestors` CSP that excludes the embedding page.
|
||
|
||
## The parent bridge (`?host=parent`)
|
||
|
||
A page framing WordCraft in a **same-origin** iframe can add `?host=parent` to the iframe's URL
|
||
(`https://example.com/wordcraft/?host=parent`) and have WordCraft hand its files over instead of
|
||
downloading them. The two sides talk `postMessage` with plain window messages that carry a `type`:
|
||
|
||
| Message | Direction | Fields |
|
||
|---|---|---|
|
||
| `wordcraft:ready` | app → page | `version`, `appVersion`: the app is running and listening; send a file now |
|
||
| `wordcraft:open` | page → app | `name`, `bytes` (an `ArrayBuffer` or `Uint8Array`): open like File › Open |
|
||
| `wordcraft:save` | app → page | `name`, `saveAs`, `bytes` (a transferred `ArrayBuffer`): every file the app would otherwise download (Save, Save As, Export as PDF, Export Page as PNG). The page stores it and reports failures itself. `saveAs` says whether the file becomes the document's file: `false` after Save (the page's own file, written under its name) and for exports that are only copies (PDF, Markdown, plain text); `true` after Save As and for exports to a format that keeps everything (.docx, .odt, .rtf), after which the next Save carries that name with `false` |
|
||
| `wordcraft:dirty` | app → page | `dirty`: unsaved changes appeared or went away |
|
||
| `wordcraft:failed` | app → page | `error`: the app couldn't start (no WebGPU or WebGL2, for example) |
|
||
|
||
In host mode the app opens no sample document, so the framing page should send the file to edit
|
||
and guard leaving the page while changes are unsaved. `&author=` on the iframe's URL names the
|
||
user for the comments and tracked changes the app creates. Opening `?host=parent` outside an
|
||
iframe gives the normal app with downloads.
|
||
|
||
## Same-document host mode (no iframe)
|
||
|
||
A host application can also run WordCraft from its own document: it loads the wasm-bindgen module
|
||
itself and gives WordCraft one of its own canvases, so there is no iframe and no `?host=parent`.
|
||
It opts in with `data-host="page"` on that canvas — the exact value `page` — and the canvas keeps
|
||
the id the app looks up (`id="wordcraft_canvas"`).
|
||
|
||
```html
|
||
<canvas id="wordcraft_canvas" data-host="page" style="width: 100%; height: 720px; display: block;"></canvas>
|
||
```
|
||
|
||
The page and the app then talk with DOM `CustomEvent`s on the canvas instead of `postMessage`.
|
||
The app dispatches the same messages it would post to a parent — `wordcraft:ready`,
|
||
`wordcraft:save`, `wordcraft:dirty`, `wordcraft:failed` — with the message fields (without the
|
||
`type`) as the event's `detail`, and it opens a document when the page dispatches a
|
||
`wordcraft:open` event with `detail: { name, bytes }`. Events do not bubble, so listen on the
|
||
canvas itself (two editors on one page can't hear each other).
|
||
|
||
Add the listeners before `init`: the app announces itself with `wordcraft:ready` while `init` is
|
||
still running, and a file sent in reply would otherwise be missed.
|
||
|
||
```js
|
||
import init from "./wordcraft-web-<hash>.js"; // the wasm-bindgen glue shipped with the app
|
||
|
||
const canvas = document.getElementById("wordcraft_canvas");
|
||
|
||
canvas.addEventListener("wordcraft:ready", async () => {
|
||
// The app is listening; hand it a document now, if you have one.
|
||
const bytes = await documentBytes(); // an ArrayBuffer or Uint8Array
|
||
canvas.dispatchEvent(new CustomEvent("wordcraft:open", {
|
||
detail: { name: "Report.docx", bytes },
|
||
}));
|
||
});
|
||
|
||
// Every file WordCraft would otherwise download (Save, Save As, Export as PDF) arrives here.
|
||
canvas.addEventListener("wordcraft:save", (event) => {
|
||
const { name, saveAs, bytes } = event.detail; // bytes is an ArrayBuffer
|
||
// Store the file under `name`; `saveAs` says whether it becomes the document's file.
|
||
// Report your own errors.
|
||
storeFile(name, bytes, saveAs);
|
||
});
|
||
canvas.addEventListener("wordcraft:dirty", (event) => {
|
||
unsaved = event.detail.dirty; // warn before leaving, as you like
|
||
});
|
||
canvas.addEventListener("wordcraft:failed", (event) => {
|
||
showError(event.detail.error); // the app couldn't start
|
||
});
|
||
|
||
await init({ module_or_path: "./wordcraft-web-<hash>_bg.wasm" });
|
||
```
|
||
|
||
- Saves are not downloads in this mode: the `bytes` in `wordcraft:save` hold the saved document,
|
||
and the host decides where the file goes.
|
||
- `?author=` on the page's URL still names the user for new comments and tracked changes.
|
||
- An unframed page that uses `?host=parent` keeps the normal app with downloads.
|
||
`data-host="page"` turns this mode on only when `?host=parent` is absent: if `?host=parent` is
|
||
present it takes precedence, so a same-origin framed page uses the parent bridge, while an
|
||
unframed or cross-origin page gets no bridge and keeps normal downloads.
|
||
|
||
The messages and both transports are the shared contract of [`craft-web-host`](https://github.com/storytold/craft-libs/tree/main/crates/web-host) (storytold/craft-libs#420), the same for every Craft app: its README lists every message, including `saved`, with the compatibility notes. In `wordcraft:ready`, `version` is the contract's (`"1"`) and `appVersion` is this app's release. WordCraft reads bytes, so a host sends `bytes`, not a `File`.
|
||
|
||
### Trust and limits
|
||
|
||
- **Who is trusted.** In page host mode the page and WordCraft share one document, so any script on the page can drive the app: open files in it and receive what it saves. Use this mode only for a page you control. The iframe mode (`?host=parent`) answers only the parent window, on the page's own origin.
|
||
- **Files from the host are untrusted input.** An opened file goes through the same reading as one picked with File ▸ Open or dropped on the window, with the same format limits; before it is copied into the app's memory, its size is checked against the host open limit (512 MiB) and a larger file is refused, and a name is cut to 255 characters.
|
||
- **The event and message names are the interface.** `wordcraft:ready`, `wordcraft:open`, `wordcraft:save`, `wordcraft:dirty` and `wordcraft:failed`, and the fields they carry (the same as the `?host=parent` messages), stay stable; changing one is a breaking change.
|
||
|
||
### Driving it from the page (`window.wordcraft`)
|
||
|
||
Every WordCraft web build puts `window.wordcraft` on the page, from [`craft-web-api`](https://github.com/storytold/craft-libs/tree/main/crates/web-api) (storytold/craft-libs#413), the same shape in every Craft app. `wordcraft.request(method, params)` calls any method of the control channel the desktop app serves (`docs/control-protocol.md`), and `execute(command, params)`, `commands()`, `docInspect(params)`, `uiInspect(params)` and `screenshot(params)` are shortcuts for the common ones. Each returns a Promise that resolves with the method's result and rejects with an `Error`; a call the app does not answer within 30 seconds rejects. WordCraft's control requests cannot be withdrawn, so a call that times out in the page still runs when the app reaches it, as it does for a desktop client.
|
||
|
||
```js
|
||
const doc = await wordcraft.docInspect(); // a summary of the open document
|
||
await wordcraft.execute("text.insert", { text: "Hello" });
|
||
const { data } = await wordcraft.screenshot(); // the canvas as PNG (base64)
|
||
```
|
||
|
||
The API is there in every mode, with or without a host. Opening a file, handing a saved or exported file to the page, the file name and the unsaved flag stay with the host messages above.
|
||
|
||
## Renderer selection and fallback flags
|
||
|
||
WordCraft renders with wgpu. It uses **WebGPU** when the browser has it and falls back to
|
||
**WebGL2** on its own. URL query flags override this, and they work on the iframe `src` too:
|
||
|
||
| Flag | Effect |
|
||
|---|---|
|
||
| *(none)* | WebGPU if available, otherwise WebGL2 |
|
||
| `?webgl` | Force the WebGL2 backend (useful when a WebGPU driver misbehaves) |
|
||
|
||
For example: `<iframe src="https://example.com/wordcraft/?webgl" ...>`.
|
||
|
||
A browser with neither WebGPU nor WebGL2 gets a message in place of the app.
|