mirror of
https://github.com/storytold/wordcraft.git
synced 2026-10-29 12:57:09 -06:00
* M15: Polish interface, and Polish spelling, grammar and hyphenation
Interface
- Polish is the tenth interface language ("Polski", pl.tsv, 1,045 entries);
pl, pl-PL and pl_PL.UTF-8 system locales select it automatically.
- Right-click menu labels now go through translation in every language.
- Review > Language is a menu (English US/UK, Polski, Do not check spelling
or grammar); the status bar shows the language at the caret.
- With a Polish interface, new blank documents and opened .txt/.md files
default to pl-PL.
Proofing
- Each run is checked in its own language (w:lang, resolved through
styles): squiggles, F7, review.issues, suggestions and hyphenation.
Text in languages without proofing tools is no longer flagged as English.
- Polish spelling from the SJP.PL Hunspell dictionary (Apache-2.0 option),
read by a new Rust affix engine (crates/proof/src/affix.rs); 875 KB asset,
~4.5M word forms. Regenerate with the pl_dictionary example.
- Polish suggestions: case, missing diacritics, rz/ż, ó/u, ch/h confusions,
missing spaces (napewno -> na pewno), edit distance.
- Conservative Polish grammar rules: repeated words, spacing, doubled
punctuation, sentence capitals, missing comma before że/który/ponieważ/
aby/żeby/jeśli…, we/ze forms.
- Polish hyphenation with the hyph-utf8 hyph-pl.tex patterns (MIT option);
pattern keys widened to 20 letters, TeX exceptions parsed; the heuristic
no longer treats ł, ż, ś… as vowels.
review.language validates and normalizes tags, can set noProof alone and
the document default; format.state reports lang and noProof.
Tests for every part, docs and ATTRIBUTION.md/NOTICE updated;
cargo xtask ci passes (fmt, clippy, test, assets, layers, wasm).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Layout: rustfmt the test module order left unformatted by #391
cargo fmt --check failed on main after #391 added mod tests_grid.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Review fixes for #346: read Polish spelling from the installed Hunspell dictionary
- Polish spelling uses the Hunspell pl_PL dictionary installed on the
system (OS packages, Homebrew, LibreOffice, ~/.local/share/hunspell, or
WORDCRAFT_DICTIONARIES) instead of a bundled 870 KB SJP.PL file;
without one, Polish text gets no spelling marks, like Word without the
language's proofing tools. .aff/.dic are size-capped and decoded from
UTF-8 or ISO 8859-2 (crates/proof/src/hunspell.rs).
- The dictionary can be replaced at runtime (install_dictionary) or
re-searched (reload_dictionary); an empty one accepts every word.
- Tests use small synthetic dictionaries written for them, so they don't
depend on what the machine has installed.
- The bundled pl.dic, its ATTRIBUTION/NOTICE entries and the generator
example are removed; docs describe the installed dictionary.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* M15: Polish catalog covers the interface text merged from main
The merge of main (98456ac) brought ~575 new interface strings (charts,
SmartArt, content controls, Developer tab, AutoCorrect, outline view,
protection, compare, print, accessibility, references and Language/
Hyphenation dialogs, Draw additions). pl.tsv lacked them, so
polish_covers_every_key_of_every_other_catalog and
every_tab_and_command_is_translated failed. All are now translated.
cargo xtask ci: all 6 steps pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
71 lines
5.7 KiB
Markdown
71 lines
5.7 KiB
Markdown
# Control protocol
|
||
|
||
Start the app with a control port: `wordcraft --control 7981` (or `WORDCRAFT_CONTROL_PORT=7981`).
|
||
It listens on `127.0.0.1` only. Send one JSON object per line, with the window's key (see
|
||
[Keys](#keys)); each gets one reply line:
|
||
|
||
```json
|
||
{"id": 1, "key": "…", "method": "engine.execute", "params": {"command": "text.insert", "params": {"text": "Hello"}}}
|
||
{"id": 1, "ok": true, "result": {"anchor": {...}, "focus": {...}}}
|
||
```
|
||
|
||
Errors come back as `{"id": …, "ok": false, "error": "message"}`. A failed command leaves the
|
||
document unchanged. A line that isn't valid JSON gets one error reply, then the server closes the
|
||
connection (so an HTTP request sent to the port can't run a command); reconnect to continue.
|
||
|
||
## Keys
|
||
|
||
Any local program (and possibly a web page) can reach a loopback port, so every request needs the
|
||
window's key. Once the port is bound, the app writes a random key (256 bits, as hex) to
|
||
`<settings>/control-key.<instance>` and removes the file when the window closes; a new start
|
||
writes a new key. `<settings>` is the folder that holds the preferences: on Linux
|
||
`$XDG_CONFIG_HOME/wordcraft` (by default `~/.config/wordcraft`), on macOS
|
||
`~/Library/Application Support/WordCraft`, on Windows `%APPDATA%\WordCraft`. `<instance>` is the
|
||
Flatpak instance id inside Flatpak, and `local-<port>` otherwise. On Unix the file has mode 0600.
|
||
|
||
```sh
|
||
cat ~/.config/wordcraft/control-key.local-7981 # Linux, outside Flatpak, port 7981
|
||
```
|
||
|
||
- Send the key as top-level `"key"` with every request, or once per connection with
|
||
`{"method": "auth", "key": "…"}` (reply `{"ok": true, "result": {}}`); later requests on that
|
||
connection may leave `key` out. Only `auth` reads `params.key`; for other methods `params.key`
|
||
is an ordinary parameter (`ui.key {"key": "Enter"}` presses Enter).
|
||
- The key is checked on every request. A missing or wrong key gets
|
||
`{"ok": false, "error": "unauthorized"}`, and the app closes the connection.
|
||
- A line over 1 MiB gets `{"ok": false, "error": "line too long"}`, and the app closes the
|
||
connection.
|
||
- A connection that sends no authorised request within 30 s of being accepted is closed. That is
|
||
one limit: blank lines and bad JSON do not extend it. After an authorised request the
|
||
connection may stay idle.
|
||
|
||
`wordcraft-cli mcp --connect` takes the key from `WORDCRAFT_CONTROL_KEY`, or else from the key
|
||
file for the port it connects to, and reads it again on every new connection (the app may have
|
||
restarted). It sends the key only to loopback addresses (`127.0.0.0/8`, `::1`, `localhost`). For
|
||
any other host it sends no key, says so, and the app refuses its requests: to drive an app on
|
||
another machine, forward its port to `127.0.0.1` (for example `ssh -L 7981:127.0.0.1:7981 host`)
|
||
and set `WORDCRAFT_CONTROL_KEY` to that app's key.
|
||
|
||
## Methods
|
||
|
||
| Method | Params | Result |
|
||
|---|---|---|
|
||
| `engine.execute` | `command`, `params` | the command's result (any id from `engine.commands`, including UI commands `ui.tab`, `ui.dialog`, `ui.backstage`, `ui.zotero.*` (see `docs/zotero.md`), `ui.language` (`{"value": "auto"|"en"|"zh-hans"|"zh-hant"|"ja"|"pt-br"|"es"|"uk"|"sr"|"sr-latn"|"et"|"tr"|"ru"|"pl"|"de"|"it"}`), `ui.theme` (`{"value": "system"|"light"|"dark"}`; `system` follows the OS appearance, light when it reports none), `ui.interfaceSize` (`{"percent": 80–200}`, clamped; no value reads it; scales the interface on top of the system display scale, document zoom stays `view.zoom`), `ui.animations` (`{"value": "system"|"on"|"off"}`; no value reads it; `system` follows the system's animation setting, which the desktop app reads on Windows, macOS, Linux and the BSDs and the web app from `prefers-reduced-motion`, and means on where the system doesn't say; the result's `enabled` is what the setting comes to and `system` what the system reports, `null` when it doesn't say), `ui.fileBrowser` (desktop: `{"purpose": "document"|"picture"|"recipients"|"save"}` opens WordCraft's own file browser, for when the system file dialog doesn't show up, #576), `ui.caretAnimation` (`{"value": true|false}`; no value reads it; off, the caret jumps and blinks on and off instead of gliding and fading)…) |
|
||
| `engine.commands` | — | every command: id, label, location, shortcut, params, enabled |
|
||
| `document.inspect` | `text?` | blocks (text, style, runs, lists, tables), parts, sections, selection, pages |
|
||
| `ui.inspect` | — | UI state, view, dialog, window size, page rects on screen, caret, comment balloons (`balloons`: id + screen rect; `balloon`: the selected one), perf |
|
||
| `ui.click` | `x`, `y`, `button?`, `count?`, `shift?`, `cmd?`, `alt?` | real pointer input at window coordinates |
|
||
| `ui.clickText` | `page` (0-based), `x`, `y` (points from the page's top-left), `count?` | click inside a page |
|
||
| `ui.move` / `ui.drag` | `x`,`y` / `x`,`y`,`toX`,`toY`,`steps?` | pointer move / drag |
|
||
| `ui.press` / `ui.release` | `x`,`y`, modifiers | primary button down / up there (with `ui.move` between: a drag you can screenshot halfway) |
|
||
| `ui.key` | `key` (`B`, `Enter`, `Left`…), `shift?`, `alt?`, `cmd?` | key press through egui (shortcuts apply) |
|
||
| `ui.text` | `text` | typed text through egui |
|
||
| `ui.screenshot` | `path?` | PNG of the window: written to `path`, or without one returned as base64 `png` in the reply |
|
||
| `ui.render` | `path?`, `page?` (1-based), `scale?` | PNG of a page, rendered by the engine: written to `path`, or without one returned as base64 `png` in the reply (never a fixed name in the shared temporary folder) |
|
||
| `ui.parity` | — | feature-catalog parity |
|
||
| `ui.resize` / `ui.focus` / `app.quit` | | window control |
|
||
|
||
Any other method name is treated as a command id: `{"method": "format.bold"}` works.
|
||
|
||
Positions are `{"story": "body" | {"part": n}, "path": [block, row, cell, block, …], "off": byteOffset}`.
|