Files
vectorcraft/crates/ui-egui/src/tests_nativemenu.rs
T
dotCooCoo fb2089aaf5 macOS: the app no longer reads the menus at every step of a move, scale or shape drag
On macOS, native_menu::sync reads every row of the menus (each
command's enabled and checked state, and each label) whenever
state_hash changes, and the macOS backend updates the AppKit items
whose label, enabled or checked state changed. The hash included the
active document's revision, and Session::preview makes a new revision
at each step of a drag, so the app read every row again at each step
of a move, scale or shape drag. In a release build on an M2 Max, that
took about 1.5 ms a step with one object selected, and 13.8 ms a step
with 5,001 objects selected.

While an interaction is open, state_hash leaves the revision out.
Move, scale and shape drags, dialog previews and the font menu's
preview are interactions. The menus are read when an interaction
begins and again on the frame it ends: when a drag's button is
released, when Escape cancels a drag, when a move is dragged onto a
panel, when a dialog's preview is applied or canceled, when the font
menu's preview ends, or when a control request such as
ui.dialog.cancel ends it. They are still read on a click or a key
press during an interaction.

docs/development.md says when the menus are updated during an
interaction.
2026-10-13 05:21:32 +07:00

668 lines
31 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! The macOS menu bar's model ([`crate::native_menu`]), tested on every platform with a fake
//! backend: the Mac layout of the in-window menus, the keys it hands back to egui, the clicks it
//! runs and when it reads the menus again.
use std::cell::RefCell;
use std::collections::HashMap;
use std::rc::Rc;
use egui::{Event, Key, KeyboardShortcut, Modifiers, PointerButton, Pos2, Rect, vec2};
use serde_json::{Value, json};
use vectorcraft_engine::Session;
use vectorcraft_engine::cmd::prefscmds::PREF_CATEGORIES;
use crate::i18n::Lang;
use crate::native_menu::{self, Backend, MenuBar, MenuRole, NativeMenu, Node, Standard};
use crate::{VectorcraftApp, menus};
fn app(doc: bool) -> VectorcraftApp {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
if doc {
app.run("file.new", json!({"width": 400, "height": 300})).unwrap();
app.run("shape.rectangle", json!({"x": 20, "y": 20, "width": 37, "height": 40})).unwrap();
}
app
}
fn bar(app: &VectorcraftApp) -> MenuBar {
native_menu::mac_layout(app, &native_menu::from_tree(app, &menus::menu_tree()), Lang::EN).bar
}
/// A level's nodes as short names: an item's command (`---` a separator, `[label]` a submenu,
/// `<Standard>` an AppKit item).
fn ids(nodes: &[Node]) -> Vec<String> {
nodes
.iter()
.map(|n| match n {
Node::Item(it) => it.command.unwrap_or("").to_string(),
Node::Separator => "---".into(),
Node::Header(h) => format!("#{h}"),
Node::Submenu { label, .. } => format!("[{label}]"),
Node::Standard(s) => format!("<{s:?}>"),
})
.collect()
}
fn menu<'a>(bar: &'a MenuBar, title: &str) -> &'a [Node] {
&bar.menus.iter().find(|m| m.title == title).unwrap_or_else(|| panic!("no {title} menu")).children
}
fn submenu<'a>(nodes: &'a [Node], name: &str) -> &'a [Node] {
nodes
.iter()
.find_map(|n| match n {
Node::Submenu { label, children } if label == name => Some(children.as_slice()),
_ => None,
})
.unwrap_or_else(|| panic!("no {name} submenu in {:?}", ids(nodes)))
}
fn items(nodes: &[Node]) -> Vec<&native_menu::Item> {
nodes.iter().filter_map(|n| if let Node::Item(it) = n { Some(it) } else { None }).collect()
}
fn find<'a>(bar: &'a MenuBar, command: &str) -> &'a native_menu::Item {
bar.items().into_iter().find(|it| it.command == Some(command)).unwrap_or_else(|| panic!("no {command} item"))
}
#[test]
fn vectorcraft_gets_a_mac_app_menu() {
let bar = bar(&app(true));
let titles: Vec<&str> = bar.menus.iter().map(|m| m.title.as_str()).collect();
assert_eq!(titles, ["VectorCraft", "File", "Edit", "Object", "Type", "Select", "Effect", "View", "Window", "Help"]);
let app_menu = &bar.menus[0];
assert_eq!(app_menu.role, MenuRole::App);
assert_eq!(
ids(&app_menu.children),
[
"help.about",
"---",
"[Settings]",
"[Language]",
"[Appearance]",
"---",
"<Services>",
"---",
native_menu::HIDE,
native_menu::HIDE_OTHERS,
"<ShowAll>",
"---",
"app.quit"
]
);
let shown = |command: &str| {
let it = find(&bar, command);
(it.label.as_str(), it.shortcut)
};
assert_eq!(shown("help.about"), ("About VectorCraft", None));
assert_eq!(shown("app.quit"), ("Quit VectorCraft", Some("Cmd+Q")), "Quit is the app's own, so unsaved documents are asked about");
// ⌘H stays View › Hide Edges (Illustrator's); Hide takes ⌃⌘H.
assert_eq!(shown(native_menu::HIDE), ("Hide VectorCraft", Some("Ctrl+Cmd+H")));
assert_eq!(shown(native_menu::HIDE_OTHERS), ("Hide Others", Some("Cmd+Alt+H")));
assert_eq!(find(&bar, "view.edges").shortcut, Some("Cmd+H"));
assert_eq!(bar.menu(MenuRole::Help).map(|m| m.title.as_str()), Some("Help"));
}
/// Settings ▸ lists the Preferences dialog's own pages, General… with ⌘K, and each opens the
/// dialog on its page.
#[test]
fn settings_lists_every_preferences_page() {
let mut app = app(true);
let bar = bar(&app);
let pages = items(submenu(&bar.menus[0].children, "Settings"));
assert_eq!(pages.len(), PREF_CATEGORIES.len());
assert_eq!((pages[0].label.as_str(), pages[0].shortcut), ("General…", Some("Cmd+K")));
assert!(pages[1..].iter().all(|it| it.shortcut.is_none()));
for (it, page) in pages.iter().zip(PREF_CATEGORIES) {
assert_eq!((it.command, &it.params, it.label.clone()), (Some("edit.preferences"), &json!({"category": page}), format!("{page}…")));
}
let units = pages.iter().find(|it| it.source == "Units").unwrap();
let (id, p) = menus::click_target(units.source, units.command.unwrap(), &units.params);
assert_eq!(id, "edit.preferences", "a page opens the dialog, not a parameter form");
menus::invoke(&mut app, &id, p);
let dialog = app.ui.dialog.as_ref().expect("Preferences open");
assert_eq!((dialog.kind.as_str(), dialog.fields.get("__category")), ("preferences", Some(&json!("Units"))));
}
/// Language ▸: Automatic, then each language in its own name (in any UI language), the
/// preference checked; Appearance ▸: the UI brightness choices, the current one checked.
#[test]
fn language_and_appearance_are_in_the_app_menu() {
let mut app = app(false);
app.session.prefs.interface_language = "ja".into();
let bar = bar(&app);
let app_menu = &bar.menus[0].children;
assert_eq!(ids(submenu(app_menu, "Language"))[..2], ["app.language", "---"], "Automatic, then the languages");
let langs: Vec<(String, Option<bool>)> = items(submenu(app_menu, "Language")).iter().map(|it| (it.label.clone(), it.checked)).collect();
let mut want = vec![("Automatic".to_string(), Some(false))];
want.extend(Lang::all().map(|l| (l.name().to_string(), Some(l.code() == "ja"))));
assert_eq!(langs, want);
// In every UI language the languages keep their own names.
for ui in Lang::all() {
for l in Lang::all() {
assert_eq!(crate::i18n::tr_id(ui, "app.language", l.name()), l.name(), "{} in {}", l.name(), ui.code());
}
}
let appearance: Vec<(&'static str, Option<bool>)> = items(submenu(app_menu, "Appearance")).iter().map(|it| (it.source, it.checked)).collect();
assert_eq!(appearance.len(), crate::theme::Brightness::ALL.len());
assert_eq!(appearance.iter().filter(|(_, c)| *c == Some(true)).count(), 1, "{appearance:?}");
assert!(appearance.iter().all(|(_, c)| c.is_some()));
assert_eq!(crate::i18n::tr_ctx(Lang::from_code("ja").unwrap(), "theme", "Appearance"), "外観", "the theme, not the Appearance panel");
}
/// Everything the in-window bar lists is in the Mac menu bar, once: what moved to the app menu
/// (About, Settings, Quit, Language, UI Brightness) leaves its other places, and Join Our Discord
/// stays under Help.
#[test]
fn every_in_window_item_is_in_the_mac_menu_bar_once() {
let app = app(true);
let count = |bar: &MenuBar| {
let mut n: HashMap<(String, String), usize> = HashMap::new();
for it in bar.items() {
if let Some(c) = it.command {
// Settings ▸ opens Preferences on each page: one item per page instead of one.
let params = if c == "edit.preferences" { String::new() } else { it.params.to_string() };
*n.entry((c.to_string(), params)).or_default() += 1;
}
}
n
};
let in_window = native_menu::from_tree(&app, &menus::menu_tree());
let mac = bar(&app);
let (a, b) = (count(&in_window), count(&mac));
// The in-window application menu's commands, its submenus' included.
let moved: Vec<&str> = MenuBar { menus: vec![in_window.menus[0].clone()] }.items().iter().filter_map(|it| it.command).collect();
for (key, n) in &a {
let m = b.get(key).copied().unwrap_or(0);
let want = match key.0.as_str() {
"edit.preferences" => PREF_CATEGORIES.len(),
c if moved.contains(&c) => 1,
_ => *n,
};
assert_eq!(m, want, "{key:?} is listed {m} times on the Mac, {n} in the window");
}
let system = [native_menu::HIDE, native_menu::HIDE_OTHERS, native_menu::MINIMIZE];
// Language and Appearance have no in-window menu (synthesized in the App menu, as in PhotoCraft).
let synthesized = ["app.language", "window.brightness"];
for key in b.keys() {
assert!(a.contains_key(key) || system.contains(&key.0.as_str()) || synthesized.contains(&key.0.as_str()), "{key:?} isn't an in-window item");
}
let help = ids(menu(&mac, "Help"));
assert!(help.contains(&"help.discord".to_string()) && !help.contains(&"help.about".to_string()), "{help:?}");
let edit = ids(menu(&mac, "Edit"));
assert!(!edit.contains(&"edit.preferences".to_string()) && edit.contains(&"edit.keyboardShortcuts".to_string()), "{edit:?}");
assert!(ids(menu(&mac, "Window")).contains(&"[Workspace]".to_string()));
}
#[test]
fn the_window_menu_has_the_system_items() {
let bar = bar(&app(true));
let window = ids(&bar.menu(MenuRole::Window).unwrap().children);
assert_eq!(window[..3], [native_menu::MINIMIZE.to_string(), "<Zoom>".into(), "---".into()]);
assert_eq!(window[window.len() - 2..], ["---".to_string(), "<BringAllToFront>".into()]);
assert_eq!(window[3], "window.newWindow", "then VectorCraft's own items");
assert_eq!(find(&bar, native_menu::MINIMIZE).shortcut, Some("Ctrl+Cmd+M"));
assert!(!window.iter().any(|i| i == "window.brightness"), "the theme is only in the app menu");
assert_eq!(Standard::Zoom.label(), "Zoom");
}
/// A system key a command already has stays the command's: the system item goes without. The
/// user's shortcuts show in the menus.
#[test]
fn a_command_keeps_a_system_key_it_is_bound_to() {
let mut app = app(true);
app.ui.shortcut_overrides.insert("view.grid".into(), "Ctrl+Cmd+H".into());
crate::shortcut_editor::sync(&app.ui);
let layout = native_menu::mac_layout(&app, &native_menu::from_tree(&app, &menus::menu_tree()), Lang::EN);
app.ui.shortcut_overrides.clear();
crate::shortcut_editor::sync(&app.ui);
assert_eq!(find(&layout.bar, native_menu::HIDE).shortcut, None);
assert_eq!(find(&layout.bar, "view.grid").shortcut, Some("Ctrl+Cmd+H"), "the user's override shows in the menu");
assert_eq!(layout.clashes.iter().map(|c| (c.shortcut, c.command)).collect::<Vec<_>>(), [("Ctrl+Cmd+H", "view.grid")]);
}
/// A native menu can't turn a plain item into a check item in place: opening a document or
/// selecting must not change the menus' structure, or every change rebuilds them.
#[test]
fn documents_and_selections_change_state_not_structure() {
let empty = native_menu::structure_key(&bar(&app(false)));
let mut a = app(true);
assert_eq!(native_menu::structure_key(&bar(&a)), empty, "a document with a selected rectangle");
a.run("select.none", json!({})).unwrap();
a.run("text.create", json!({"x": 50, "y": 50, "text": "Hi"})).unwrap();
assert!(!a.session.active().unwrap().selection.objects.is_empty());
assert_eq!(native_menu::structure_key(&bar(&a)), empty, "type selected");
// A recent file is a new item: the menus are rebuilt.
crate::io::note_recent(&mut a, "/art/a.svg");
assert_ne!(native_menu::structure_key(&bar(&a)), empty);
}
#[test]
fn key_equivalents_are_command_and_function_keys_only() {
let ok = |s| crate::shortcuts::parse(s).is_some_and(|k| native_menu::native_ok(&k));
assert!(ok("Cmd+B") && ok("F7") && ok("Ctrl+Cmd+M") && ok("Shift+F7"));
assert!(!ok("B") && !ok("Alt+F") && !ok("Shift+X"));
}
/// What a key equivalent becomes: the press and release egui's window integration sends, or for
/// ⌘X, ⌘C and ⌘V its clipboard events (a paste's release comes from the window).
#[test]
fn key_equivalents_become_the_input_their_keys_make() {
let cmd = |key| KeyboardShortcut::new(Modifiers::COMMAND, key);
let key = |key, pressed| Event::Key { key, physical_key: None, pressed, repeat: false, modifiers: Modifiers::COMMAND };
assert_eq!(native_menu::key_events(cmd(Key::A), || None), [key(Key::A, true), key(Key::A, false)]);
assert_eq!(native_menu::key_events(cmd(Key::C), || None), [Event::Copy, key(Key::C, false)]);
assert_eq!(native_menu::key_events(cmd(Key::X), || None), [Event::Cut, key(Key::X, false)]);
assert_eq!(native_menu::key_events(cmd(Key::V), || Some("a\r\nb".into())), [Event::Paste("a\nb".into())]);
assert_eq!(native_menu::key_events(cmd(Key::V), || None), [], "a picture: the release tells the paste");
}
/// The fake backend: the menus the app synced, and events to report.
#[derive(Clone, Default)]
struct Fake(Rc<RefCell<(Vec<MenuBar>, Vec<native_menu::Event>)>>);
impl Backend for Fake {
fn sync(&mut self, bar: &MenuBar) {
self.0.borrow_mut().0.push(bar.clone());
}
fn drain(&mut self) -> Vec<native_menu::Event> {
std::mem::take(&mut self.0.borrow_mut().1)
}
}
impl Fake {
fn synced(&self) -> usize {
self.0.borrow().0.len()
}
fn last(&self) -> MenuBar {
self.0.borrow().0.last().cloned().unwrap()
}
fn report(&self, e: native_menu::Event) {
self.0.borrow_mut().1.push(e);
}
}
/// The app with the fake native menu (or none), driven a whole frame at a time like the desktop
/// app.
struct Mac {
app: VectorcraftApp,
fake: Fake,
ctx: egui::Context,
time: f64,
}
impl Mac {
fn new(native: bool) -> Self {
let mut app = app(true);
let fake = Fake::default();
if native {
app.services.native_menu = Some(NativeMenu::new(Box::new(fake.clone())));
}
let mut m = Mac { app, fake, ctx: egui::Context::default(), time: 0.0 };
for _ in 0..3 {
m.frame(vec![]);
}
m
}
fn frame(&mut self, events: Vec<Event>) -> egui::FullOutput {
self.time += 0.1;
let mut raw = egui::RawInput {
events,
time: Some(self.time),
screen_rect: Some(Rect::from_min_size(Pos2::ZERO, vec2(1600.0, 850.0))),
..Default::default()
};
self.app.raw_input_hook(&mut raw);
let app = &mut self.app;
let mut out = self.ctx.run_ui(raw, |ui| {
app.logic(ui.ctx());
app.ui(ui);
});
out.textures_delta.clear();
out
}
/// AppKit chose an item by its key equivalent `sc` (⌘ held).
fn key_equivalent(&mut self, sc: &str) -> egui::FullOutput {
let mut k = crate::shortcuts::parse(sc).unwrap();
k.modifiers.mac_cmd = k.modifiers.command;
self.fake.report(native_menu::Event::Key(k));
self.frame(vec![])
}
fn selected(&self) -> usize {
self.app.session.active().unwrap().selection.objects.len()
}
/// Where the document's point (`x`, `y`) is on the screen.
fn on_canvas(&self, x: f64, y: f64) -> Pos2 {
crate::canvas::Xf::new(self.app.canvas_rect.unwrap(), self.app.view().unwrap()).to_screen(vectorcraft_geom::Point::new(x, y))
}
/// Run `n` frames, each with the events that `step` returns (`step` may act on the app first),
/// and return the number of frames in which the app read the menus.
fn reads(&mut self, n: usize, mut step: impl FnMut(&mut Mac, usize) -> Vec<Event>) -> usize {
let synced = self.fake.synced();
for i in 0..n {
let events = step(self, i);
self.frame(events);
}
self.fake.synced() - synced
}
/// Press on the selected rectangle and move the pointer 8 points to the right: the Selection
/// tool's move begins. Returns where the press was.
fn start_move(&mut self) -> Pos2 {
let start = self.on_canvas(38.5, 40.0);
self.frame(vec![Event::PointerMoved(start), click(start, true)]);
self.frame(vec![Event::PointerMoved(start + vec2(8.0, 0.0))]);
assert!(self.app.session.in_interaction(), "the move began");
start
}
/// Open the Rotate dialog with Preview on: the rotation previews on the canvas.
fn rotate_preview(&mut self) {
menus::invoke(&mut self.app, "object.rotate", json!({}));
self.frame(vec![]);
self.app.ui.dialog.as_mut().unwrap().fields.insert("preview".into(), json!(true));
self.frame(vec![]);
assert!(self.app.session.in_interaction(), "the rotation previews");
}
/// Set `n` new angles in the open dialog through the control port, one a frame, and return the
/// number of frames in which the app read the menus.
fn angles(&mut self, n: usize) -> usize {
self.reads(n, |m, i| {
crate::tests_synthetic::control(&mut m.app, &m.ctx, "ui.dialog.set", json!({"field": "angle", "value": 10 * (i + 1)}));
vec![]
})
}
}
fn click(at: Pos2, pressed: bool) -> Event {
Event::PointerButton { pos: at, button: PointerButton::Primary, pressed, modifiers: Modifiers::NONE }
}
/// Run `drag` on a new app with the fake native menu, and run it again on another new app until
/// the shortcut and plug-in generations hold still through a run (at most 20 runs). Return that app
/// and what `drag` returned. The generations are process-wide and only grow. A test running
/// alongside can bump them, and the app then reads the menus again.
fn undisturbed<R>(drag: impl Fn(&mut Mac) -> R) -> (Mac, R) {
let generations = || (crate::shortcut_editor::GENERATION.load(std::sync::atomic::Ordering::Relaxed), crate::menus::plugin_revision());
for _ in 0..20 {
let mut m = Mac::new(true);
let before = generations();
let r = drag(&mut m);
if generations() == before {
return (m, r);
}
}
panic!("tests running alongside kept bumping the generations");
}
/// A key equivalent runs through the app's own key handling, once: ⌘A selects every object, ⌘Z
/// undoes one step; and frames where nothing changed don't read the menus again.
#[test]
fn key_equivalents_run_through_the_normal_shortcut_path_once() {
let mut m = Mac::new(true);
m.app.run("shape.rectangle", json!({"x": 200, "y": 150, "width": 20, "height": 20})).unwrap();
m.app.run("select.none", json!({})).unwrap();
m.frame(vec![]);
m.key_equivalent("Cmd+A");
assert_eq!(m.selected(), 2, "⌘A selected every object");
let undo = |m: &Mac| m.app.session.active().unwrap().history.undo.len();
let before = undo(&m);
m.key_equivalent("Cmd+Z");
assert_eq!(undo(&m), before - 1, "⌘Z undid one step");
assert!(m.fake.synced() >= 1, "the menus were built");
// Idle frames don't read the menus again. The shortcut and plug-in generations are
// process-wide, and tests running alongside with other shortcuts bump them (rightly reading
// the menus again), so judge two idle frames in which they held still.
let globals = || (crate::shortcut_editor::GENERATION.load(std::sync::atomic::Ordering::Relaxed), crate::menus::plugin_revision());
let quiet = (0..50).any(|_| {
let (before, synced) = (globals(), m.fake.synced());
m.frame(vec![]);
m.frame(vec![]);
globals() == before && m.fake.synced() == synced
});
assert!(quiet, "nothing changed: the menus weren't read again");
assert_eq!(crate::control::inspect(&m.app, &m.ctx)["nativeMenuBar"], json!(true));
}
/// Each step of a drag previews the move as a new revision: the menus aren't read again for it
/// while the button is held, and are read when the button is released, with Undo naming the move.
#[test]
fn a_drag_reads_the_menus_when_it_is_released() {
let (mut m, (start, read)) = undisturbed(|m| {
let start = m.start_move();
(start, m.reads(6, |_, i| vec![Event::PointerMoved(start + vec2(8.0 * (i + 2) as f32, 0.0))]))
});
assert_eq!(read, 0, "the menus weren't read at any step of the drag");
let synced = m.fake.synced();
m.frame(vec![click(start + vec2(56.0, 0.0), false)]);
assert!(!m.app.session.in_interaction());
assert_eq!(m.fake.synced(), synced + 1, "the menus were read on the release");
assert_eq!(find(&m.fake.last(), "edit.undo").label, "Undo Move");
}
/// Escape ends a Rectangle tool drag while its button is still held: the menus are read then, with
/// the preview's rectangle gone (nothing selected, so Cut is off), and not at the steps before.
#[test]
fn escape_during_a_drag_reads_the_menus() {
let (mut m, read) = undisturbed(|m| {
m.app.run("select.none", json!({})).unwrap();
m.app.run("tool.select", json!({"tool": "rectangle"})).unwrap();
let start = m.on_canvas(200.0, 150.0);
m.frame(vec![Event::PointerMoved(start), click(start, true)]);
m.frame(vec![Event::PointerMoved(start + vec2(10.0, 10.0))]);
assert!(m.app.session.in_interaction(), "the rectangle is being drawn");
m.reads(6, |_, i| vec![Event::PointerMoved(start + vec2(10.0, 10.0) * (i + 2) as f32)])
});
assert_eq!(read, 0, "the menus weren't read at any step of the drag");
assert!(find(&m.fake.last(), "edit.cut").enabled, "the preview's rectangle is selected");
let synced = m.fake.synced();
m.frame(vec![Event::Key { key: Key::Escape, physical_key: None, pressed: true, repeat: false, modifiers: Modifiers::NONE }]);
assert!(!m.app.session.in_interaction(), "Escape dropped the rectangle");
assert_eq!(m.fake.synced(), synced + 1, "the menus were read");
assert!(!find(&m.fake.last(), "edit.cut").enabled, "nothing is selected");
}
/// A move dragged off the canvas onto a panel stops being a move with its button still held
/// (`canvas::drag_art_out`): the menus are read then, without a release or a key, and Undo still
/// names the step before the drag.
#[test]
fn a_move_dragged_onto_a_panel_reads_the_menus() {
let (mut m, (start, undo, read)) = undisturbed(|m| {
let undo = find(&m.fake.last(), "edit.undo").label.clone();
let start = m.start_move();
(start, undo, m.reads(4, |_, i| vec![Event::PointerMoved(start + vec2(8.0 * (i + 2) as f32, 0.0))]))
});
assert_eq!(read, 0, "the menus weren't read at any step of the drag");
let synced = m.fake.synced();
let panel = Pos2::new(m.app.canvas_rect.unwrap().right() + 40.0, start.y);
m.frame(vec![Event::PointerMoved(panel)]);
assert!(!m.app.session.in_interaction(), "the move was dropped");
assert_eq!(m.fake.synced(), synced + 1, "the menus were read");
assert_eq!(find(&m.fake.last(), "edit.undo").label, undo);
}
/// A dialog previews each angle that the control port sets, and the menus aren't read for the
/// angles: `ui.dialog.cancel` on the control port ends the preview, and the menus are read then,
/// without a release or a key.
#[test]
fn a_control_port_cancel_of_a_dialog_preview_reads_the_menus() {
let (mut m, read) = undisturbed(|m| {
m.rotate_preview();
m.angles(4)
});
assert_eq!(read, 0, "the menus weren't read while the dialog previewed the angles");
let synced = m.fake.synced();
crate::tests_synthetic::control(&mut m.app, &m.ctx, "ui.dialog.cancel", json!({}));
m.frame(vec![]);
assert!(!m.app.session.in_interaction() && m.app.ui.dialog.is_none());
assert_eq!(m.fake.synced(), synced + 1, "the menus were read");
}
/// OK applies the rotation a dialog previews as one undo step: the menus are read then, with Undo
/// naming it, and not for the angles previewed before.
#[test]
fn applying_a_dialog_preview_reads_the_menus() {
let (mut m, read) = undisturbed(|m| {
m.rotate_preview();
m.angles(4)
});
assert_eq!(read, 0, "the menus weren't read while the dialog previewed the angles");
let synced = m.fake.synced();
crate::tests_synthetic::control(&mut m.app, &m.ctx, "ui.dialog.confirm", json!({}));
m.frame(vec![]);
assert!(!m.app.session.in_interaction() && m.app.ui.dialog.is_none());
assert_eq!(m.fake.synced(), synced + 1, "the menus were read");
assert_eq!(find(&m.fake.last(), "edit.undo").label, "Undo Rotate");
}
/// The font menu previews each font it highlights on the selected type, in one interaction: the
/// menus are read as the preview begins and as it ends, and not for the fonts between.
#[test]
fn the_font_menu_preview_reads_the_menus_when_it_ends() {
use crate::font_menu::FontPick;
// The app reads the menus after each pick as at the end of a frame. A whole frame would start
// with `font_menu::end_stale_preview`, which ends a preview whose menu isn't drawn.
let apply = |m: &mut Mac, pick: FontPick| {
let synced = m.fake.synced();
crate::font_menu::apply(&mut m.app, &m.ctx, pick);
native_menu::sync(&mut m.app, &m.ctx);
m.fake.synced() - synced
};
let (mut m, read) = undisturbed(|m| {
m.app.run("select.none", json!({})).unwrap();
m.app.run("text.create", json!({"x": 50, "y": 50, "text": "Hi"})).unwrap();
m.frame(vec![]);
assert_eq!(apply(m, FontPick::Preview("Source Serif 4".into(), None)), 1, "the menus were read as the preview began");
apply(m, FontPick::Preview("Source Sans 3".into(), None)) + apply(m, FontPick::Preview("Inter".into(), None))
});
assert_eq!(read, 0, "the menus weren't read for the fonts after the first");
assert_eq!(apply(&mut m, FontPick::EndPreview), 1, "the menus were read as the preview ended");
assert!(!m.app.session.in_interaction());
}
/// A click runs its command like an in-window click, and the menus follow: View › Show Rulers
/// reads Hide Rulers afterwards; the app menu's Appearance items run with their params.
#[test]
fn clicks_run_their_command_and_the_menus_follow() {
let mut m = Mac::new(true);
let rulers = find(&m.fake.last(), "view.rulers").clone();
let before = m.app.ui.view.rulers;
m.fake.report(native_menu::Event::Click(rulers.clone()));
m.frame(vec![]);
assert_eq!(m.app.ui.view.rulers, !before);
assert_ne!(find(&m.fake.last(), "view.rulers").label, rulers.label, "the label flipped");
let other = m.fake.last().items().into_iter().find(|it| it.command == Some("window.brightness") && it.checked == Some(false)).cloned().unwrap();
m.fake.report(native_menu::Event::Click(other.clone()));
m.frame(vec![]);
assert_eq!(Some(m.app.ui.brightness.id()), other.params.get("brightness").and_then(Value::as_str));
let now = m.fake.last().items().into_iter().find(|it| it.params == other.params).cloned().unwrap();
assert_eq!(now.checked, Some(true), "the checkmark moved");
}
/// With a text field focused, the menu's ⌘A and ⌘C act on the field, as the keys do without the
/// native menu.
#[test]
fn a_focused_field_keeps_select_all_and_copy() {
let mut m = Mac::new(true);
let (id, rect) = m
.ctx
.viewport(|vp| vp.prev_pass.widgets.layers().flat_map(|(_, w)| w.iter()).map(|w| (w.id, w.rect)).collect::<Vec<_>>())
.into_iter()
.find(|&(id, _)| m.ctx.data(|d| d.get_temp::<String>(id)).is_some_and(|t| t == "37 pt") && egui::TextEdit::load_state(&m.ctx, id).is_some())
.expect("the W field");
let click = |pressed| Event::PointerButton { pos: rect.center(), button: PointerButton::Primary, pressed, modifiers: Modifiers::NONE };
m.frame(vec![Event::PointerMoved(rect.center()), click(true)]);
m.frame(vec![click(false)]);
m.frame(vec![Event::Key { key: Key::End, physical_key: None, pressed: true, repeat: false, modifiers: Modifiers::NONE }]);
assert!(m.ctx.text_edit_focused());
m.key_equivalent("Cmd+A");
let r = egui::TextEdit::load_state(&m.ctx, id).and_then(|s| s.cursor.char_range()).unwrap();
let (a, b): (usize, usize) = (r.primary.index.into(), r.secondary.index.into());
assert_eq!((a.min(b), a.max(b)), (0, 5), "⌘A selected the field's text");
assert_eq!(m.selected(), 1, "not the art");
let out = m.key_equivalent("Cmd+C");
let copied: Vec<_> =
out.platform_output.commands.iter().filter_map(|c| if let egui::OutputCommand::CopyText(t) = c { Some(t.as_str()) } else { None }).collect();
assert_eq!(copied, ["37 pt"]);
assert!(m.app.session.clipboard.is_empty(), "no art copied");
}
/// With the macOS menu bar the app bar draws no menu titles: each shows once fewer.
#[test]
fn the_app_bar_hides_its_menus_with_the_mac_menu_bar() {
let texts = |native: bool| {
let mut m = Mac::new(native);
let out = m.frame(vec![]);
out.shapes
.iter()
.filter_map(|s| if let egui::Shape::Text(t) = &s.shape { Some(t.galley.text().to_string()) } else { None })
.collect::<Vec<_>>()
};
let (in_window, native) = (texts(false), texts(true));
for (title, _) in menus::menu_tree().iter().skip(1) {
let n = |t: &[String]| t.iter().filter(|s| s == title).count();
assert_eq!(n(&native) + 1, n(&in_window), "{title}");
}
}
/// While a file dialog's sheet is on the window the menu bar does nothing, as under the modal
/// dialog before: every item is disabled but Hide, Hide Others and Minimize, a click that raced it
/// isn't run (Minimize still is), and a key equivalent doesn't reach the app. Once the dialog
/// answers, the menus are as before and work again.
#[test]
fn the_menu_bar_is_inert_while_a_file_dialog_is_open() {
let mut m = Mac::new(true);
m.app.services.dialogs_are_sheets = true;
let (shown, _) = crate::tests_picks::off_the_ui_thread(&mut m.app.services);
m.app.run("shape.rectangle", json!({"x": 200, "y": 150, "width": 20, "height": 20})).unwrap();
m.app.run("select.none", json!({})).unwrap();
m.frame(vec![]);
let rows = |bar: &MenuBar| bar.items().iter().map(|it| (it.command, it.params.clone(), it.enabled)).collect::<Vec<_>>();
let before = m.fake.last();
let system = [native_menu::HIDE, native_menu::HIDE_OTHERS, native_menu::MINIMIZE];
assert!(system.iter().all(|c| find(&before, c).enabled));
assert!(m.app.run("file.open", json!({})).is_err());
assert!(m.app.file_dialog_open());
m.frame(vec![]);
let inert = m.fake.last();
for it in inert.items() {
let kept = it.command.is_some_and(|c| system.contains(&c));
assert_eq!(it.enabled, kept, "{:?} {} while the dialog is open", it.command, it.label);
}
// A click that raced the menu going inert isn't run; Minimize is.
let rulers = (m.app.ui.view.rulers, find(&before, "view.rulers").clone());
m.fake.report(native_menu::Event::Click(rulers.1.clone()));
m.frame(vec![]);
assert_eq!(m.app.ui.view.rulers, rulers.0);
m.fake.report(native_menu::Event::Click(find(&inert, native_menu::MINIMIZE).clone()));
assert!(m.frame(vec![]).viewport_output[&egui::ViewportId::ROOT].commands.contains(&egui::ViewportCommand::Minimized(true)));
// A key equivalent that raced it doesn't reach egui.
let mut k = crate::shortcuts::parse("Cmd+A").unwrap();
k.modifiers.mac_cmd = k.modifiers.command;
m.fake.report(native_menu::Event::Key(k));
let mut raw = egui::RawInput::default();
m.app.raw_input_hook(&mut raw);
assert!(!raw.events.iter().any(|e| matches!(e, Event::Key { .. })), "{:?}", raw.events);
m.key_equivalent("Cmd+A");
assert_eq!(m.selected(), 0, "⌘A selected nothing");
// Cancelled: the menus are as before, and work again.
shown.answer(&[]);
m.frame(vec![]);
m.frame(vec![]);
assert!(!m.app.file_dialog_open());
// Every row from before is back as it was (tests running alongside may add plug-in rows).
let after = rows(&m.fake.last());
assert!(rows(&before).iter().all(|r| after.contains(r)), "the menus are as before");
m.fake.report(native_menu::Event::Click(rulers.1));
m.frame(vec![]);
assert_eq!(m.app.ui.view.rulers, !rulers.0);
m.key_equivalent("Cmd+A");
assert_eq!(m.selected(), 2, "⌘A selected every object");
}