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vectorcraft/crates/render/src/tests_setup.rs
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bflatasticandClaude Opus 5.5 d527349f5a M4.20: Document Setup with bleed, transparency grid, paper and type options
File > Document Setup is a tabbed dialog over one engine command,
document.setup (no params: a query; any keys: one undo step;
document.setUnits stays as the units alias).

- General: units, bleed (four sides with a link toggle), Edit Artboards,
  Show Images in Outline Mode (greyscale pixels under the frame),
  Highlight Substituted Fonts/Glyphs (pink boxes on screen only).
- Transparency: grid size and colour presets or custom colours, Simulate
  Colored Paper, the flattener preset (built-in or saved) and Discard
  White Overprint (Overprint Preview keeps white overprints visible).
- Type: language with its quotes, Use Typographer's Quotes for the Type
  tool and Smart Punctuation, superscript/subscript size and position and
  small caps size (Character panel position/smallCaps; changing the
  setup restyles the text in the same undo step), text export (SVG text
  as text or outlines by default).
- The canvas draws a red bleed outline and the grid in the document's
  colours and cell size as one textured quad, also in rotated views; a
  white Background Contents exports raster formats opaque.

Model: Document.setup (DocSetup, defaulted, skipped when default) and
CharStyle position/small_caps; old files load unchanged.
tests_transparencygrid's helper now finds the grid by its texture (the
grid is one textured mesh instead of per-cell rectangles).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 08:28:16 +07:00

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//! Document Setup options the renderer honours.
use std::sync::Arc;
use vectorcraft_doc::{Document, ImageBlob, ImageObject, Node, NodeKind};
use super::*;
fn doc_with_red_image() -> Document {
let mut d = Document::new(40.0, 40.0);
let mut png = Vec::new();
image::RgbaImage::from_pixel(4, 4, image::Rgba([255, 0, 0, 255])).write_to(&mut std::io::Cursor::new(&mut png), image::ImageFormat::Png).unwrap();
d.images.insert("red".into(), ImageBlob { mime: "image/png".into(), bytes: Arc::new(png) });
let (id, layer) = (d.alloc_id(), d.layers[0].id);
let im = ImageObject { key: "red".into(), width: 40, height: 40, xf: Affine::IDENTITY, link: None };
d.insert(Some(layer), 0, Node::new(id, NodeKind::Image(im))).unwrap();
d
}
#[test]
fn outline_mode_draws_images_in_grey_only_when_the_setup_asks() {
let mut d = doc_with_red_image();
let outline = RenderOptions { outline: true, ..Default::default() };
let centre = |d: &Document| Renderer::new().render(d, 40, 40, Affine::IDENTITY, &outline).pixel(20, 20);
assert_eq!(centre(&d)[3], 0, "outline mode draws only the image frame");
d.setup.outline_images = true;
let [r, g, b, a] = centre(&d);
// Red's luma (0.2126 × 255 ≈ 54) in every channel.
assert_eq!(a, 255);
assert!(r == g && g == b && (50..=58).contains(&r), "{:?}", [r, g, b]);
// Preview mode keeps the colours.
assert_eq!(Renderer::new().render(&d, 40, 40, Affine::IDENTITY, &RenderOptions::default()).pixel(20, 20), [255, 0, 0, 255]);
}