The planar map found each edge's source input by scanning every input
segment, and the face around each hole or merge point by scanning every
face, so it was quadratic in the segments; the Shape Builder therefore
gave up past 4096 segments (traced or type outlines) and offered whole
shapes. Index outline segments and faces by bounds on both axes
(RectIndex), walk an edge's segments lazily when finding its leaving
angle, and raise SHAPE_BUILDER_MAX_SEGMENTS to 65,536. Divide with open
paths shares the cap; its cap test now follows the constant.
Tests: a 20,000-segment blob cut by two lines, a 300-line hatch, the
index against a brute-force scan, and the existing cap test at the new
cap. Progress docs updated (G11, parity evidence, roadmap).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014gCpjL3yUhaH3jRp7ksufh
A chain of geometry effects makes at most 2 million anchors of a path (of a
type, symbol or image art's paths together) and about 8 million lines for the
renderer to draw at 1 px/pt, or what the path costs when that is more.
Roughen spaces its points further apart, Zig Zag makes fewer ridges a
segment, Free Distort, Twist and the warps split segments into longer pieces
(map_nonlinear_within) and Transform makes fewer copies where they would pass
it; a result drawn with too many lines is built again with fewer points, and
an effect that still doesn't fit is left out.
Three Roughens of a rectangle in a 25 KB file needed gigabytes of geometry,
and 2 million anchors of them flattened into 141 million lines (7 GB, past
vello's 2^27 lines a path); the file now opens in 0.4 s at about 450 MB.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator 30.0's Method choice in the Gradient panel
(https://helpx.adobe.com/illustrator/desktop/paint-and-fill/create-and-edit-gradients/control-perceptual-interpolation-in-gradients.html).
- paint.editGradient takes `method: classic|perceptual` (one undo step);
paint.setFill/setStroke take it in `gradient`, and gradient params (swatches,
copied paints) carry it when Perceptual. Anything else is refused without
editing. One edit can set `method` and `dither` together.
- The Gradient panel shows a Method menu (Classic, Perceptual) for linear and
radial gradients, dimmed without a gradient; the Dither box stays under the
stops.
- i18n: "Perceptual" where a complete catalog lacked it, and the `method`
error in all 24 catalogs.
- Docs: G13 (estimate 14–24 h → 13–23 h, after Dither's 15–25 h → 14–24 h),
target-app-parity (row and evidence), ui-parity, mcp.md, plugins.md.
Illustrator 30.0's gradient Dither, from the public documentation
(https://helpx.adobe.com/illustrator/desktop/paint-and-fill/create-and-edit-gradients/control-dither-in-gradients.html):
a Dither checkbox in the Gradient panel; dither converts the gradient into
pixels with subtle noise, works with gradient fills only, and follows the
Document Raster Effects resolution.
- Gradient gains `dither` (serde default false, written only when on, so
older files open unchanged and new files keep it).
- The renderer draws a dithered linear or radial fill as an image paint: the
gradient sampled a cell per device pixel or finer (quarter-octave steps,
cached per thread), each channel given seeded triangular noise of up to a
level before rounding. Same pixels every run; strokes and undithered fills
draw exactly as before. PNG and other raster exports go through it.
- SVG and PDF write a dithered fill as an image at the document's raster
effects resolution, clipped to the shape (the freeform-gradient path);
characters' fills stay vector gradients in SVG, with a warning.
- paint.editGradient and paint.setFill take `dither`; strokes refuse it.
The Gradient panel's Dither box is dimmed behind the Stroke proxy.
- i18n rows in all 24 catalogs; docs: G13, target-app-parity, ui-parity,
mcp.md, plugins.md.
Review follow-up (CodeRabbit): the two older G2 bullets counting 46 and 49
filters were superseded by Conté Crayon (57/57) and are folded into one
current bullet; the G2 row in the ranked table and the entry's estimate now
both say 4–6 h, as ROADMAP.md and roadmap.md do. ROADMAP.md's revision
history gains its 2026-10-22 row.
- One budget for the whole read (layers, pixels, characters, table
cells), shared with embedded documents and charged also when their
reading fails; the first reading is dropped before the second.
- Tables: at most 65 536 cells; lines and cell formats that don't
match the grid are left out instead of shifted.
- Paragraph formats matched to runs by binary search; font names
longer than 256 bytes are dropped.
- Overlays: one work budget per import; encoded originals decoded
within their layer's size; table cell outlines recoloured too.
- Engine: master page copies capped, each page's master found in
linear time, line gaps looked up once per font, the working CMYK
table built once, objects past MAX_COORD left out.
- Embedded content stays with its node; pixel masks under artistic
text are read whole and include stroke reach; gradient overlays on
hidden layers are kept.
- Render: contexts and raster effect images stay within
MAX_RASTER_SIDE per side (vello overflowed near u16::MAX; found by
the new fuzz target).
- Tests: affinity tests/import_limits.rs, feature samples in
import_fuzz.rs, shared builders in engine/tests/support/.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- Strokes set to None no longer import as black 1px strokes.
- Underline and strikethrough are kept.
- Frame text starts at cap height; lines hanging out of a frame make it taller;
mixed-alignment artistic text lines up within its longest line; line breaks
inside a paragraph get no paragraph spacing.
- Table cell text taller than its cell is centred and stays visible.
- Outline effects on stroked shapes are drawn around the stroke.
- CMYK pixel layers go through the document's embedded CMYK profile; without
one, opaque layers stay CMYK.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Exercise Selection-tool busy state before takeover and verify it is idle after tab activation, drop, Escape and outside release. Session::set_active already reconstructs the tool via reset_tool_for_doc_switch, so the reported missing-Up busy state does not reproduce and no additional synthetic release is needed.
Narrow documentation to the internal clipboard asserted by the regressions and correct the stationary-pointer sentence. All 10 cargo xtask ci gates pass.
Add the three Turkish catalog entries requested by the maintainer on #3479. Preserve upstream catalog additions and place existing tab-drag entries beside stable menu labels to avoid append conflicts. Update feature progress notes for all 24 catalogs.
Simplify an equivalent Effect Gallery selection predicate required by the Rust 1.95 clippy gate. Full cargo xtask ci passed all 10 checks, including tab-drag regressions and wasm.
Activate visible tabs after a delayed Selection drag and copy artwork through a document-scoped command without changing the clipboard or source. Cancel stale transfers, preserve pattern alignment and transparency, and insert into the editable destination context. Cover pointer gestures, resource rendering, input bounds and locked layers; translate the new labels and messages.
A filter could reshape and repaint objects, but not set the stroke's
join, cap or miter limit, nor the effects an object's appearance holds.
A tool that prepares objects for a live effect (a sheet of samples,
each with the effect at its own settings) had to leave the user to
apply the effect to each object by hand.
- Each input stroke has its join, cap and miterLimit beside its paint
and width (live effects get the same, through the shared encoder),
and each object its own effect records, {id, params, visible}.
- An output stroke may set them (miter limit clamped to 1-500), and an
output object's "effects" replaces its own effects.
- The host admits each record as effect.apply does: an effect that
effect.list lists or an installed live-effect plug-in, parameters it
takes (filled in to their defaults; a plug-in's checked against its
manifest), one 3D effect that fits the object (its fills' and
strokes' own effects counted), and the texture of an effect with
Load Texture (Glass, Texturizer) as the effect stores it, never a
file to read. A record the object already had stays as
it is, so a filter that hands its input back changes nothing. One
refused record refuses the whole output and the document stays as
it was.
The plug-ins crate checks the records' form; which effects exist is the
engine's to say (objects::AdmitEffects, engine plugin::admit_effects).
effects::validate_three_d is the one check of whether a 3D effect fits
an object, for effect.apply, effect.setParams and the filters.
A path handed back as it was now stays the live shape it was: write()
dropped a live rectangle's or ellipse's parameters whenever the output
held a path, changed or not, so a filter that returned its input
turned a live rectangle into a plain path.
objects/tests.rs checks the round trip, stroke styles on existing and
new strokes, the host's refusal, the bad forms refused, and a live
rectangle handed back unchanged (a plain path before the fix);
tests_plugins.rs runs filters that set a built-in and a plug-in effect,
an echo that changes nothing, and six refused outputs.
CRAFT_PLUGIN_FRAME_WASM=<folder> saves a test filter to try in the app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
With one clip group selected, the Properties panel has Edit Clipping
Path and Edit Contents at its top, under the Clip Group heading, as the
reference app does: "With the clip group selected, click the Edit
Clipping Path button at the top of the Properties panel to select and
edit the mask, or click the Edit Contents button to select and edit the
masked content"
(https://www.adobe.com/learn/illustrator/web/crop-using-masks). They
run the existing object.clippingMask.editMask and editContents, which
select the clipping path or the clipped art for the selection tools, as
Object > Clipping Mask does. Edit Contents shows only when the group
clips something. With several objects selected they don't show (the
tutorial describes one selected clip group); the Contextual Task Bar
does the same. Both labels are already in every catalog.
Test: panels::properties::tests::one_clip_group_has_edit_clipping_path_and_edit_contents_at_the_top
(first under the heading, each selecting its part; Edit Clipping Path
alone once the clipped art is deleted; neither for a clip group
selected with another object in either order, or for a plain group).
Documented in docs/target-app-parity.md, docs/ui-parity.md and
docs/gaps.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Users can pick an image in the Texturizer dialog; it is stored as relief heights and survives save/open like Glass textures.
Co-authored-by: Cursor <cursoragent@cursor.com>
A clip group answered a press only strictly inside its clipping path,
and there the art above the path came first in the hit test, so where
the clipped art extends past the mask's edge the clipping path's
segments could not be reached on the canvas.
With the new HitOptions::clip_outlines, which the Selection, Direct
Selection and Group Selection tools set
(ToolContext::selection_hit_options), a press within the selection
tolerance of a clipping path's outline, inside or just outside it,
hits the clipping path (HitKind::Outline) before the art it clips:
Direct Selection takes its segments and the Selection tool the clip
group. It applies to a clip group's clipping path and to a layer's
clipping mask, and only to one a click may hit (may_hit: visible,
editable, within reach). Inside the mask the art is hit as before.
The other tools, which act on what is drawn (the eyedropper, type,
gradients...), leave the option off, and hit_test_visible never
applies it, so they still take the art at the mask's edge rather
than the mask's empty appearance. Select Behind's one-pass walk takes
a layer mask's outline first too, so it lists what the repeated hit
test finds. Object Highlighting and a right-click's selection in the
canvas (selection_hit_at) take what those tools take; dropping a
swatch on art still hits what is drawn.
The reference app reshapes a clipping path with Direct Selection:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/edit-clipping-masks.html
Tests in doc: a_clipping_path_is_hit_on_its_outline_before_its_art,
only_the_selection_tools_hit_a_clipping_path_on_its_outline and
select_behind_takes_a_layer_masks_outline_first; the random Select
Behind test now clips layers and sublayers and sets clip_outlines,
and fails without the Select Behind change. In tools,
a_press_on_a_clipping_path_takes_its_segment_over_the_art fails
without the change; select::a_press_on_a_masks_edge_selects_its_clip_group
fails when the Selection tool uses the plain options; the eyedropper
copies the art on the edge. Recorded in docs/ui-parity.md,
docs/gaps.md and docs/target-app-parity.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A live-effect plug-in was given only its object's geometry. An effect
that draws as wide as the stroke it sits on, or tells its fills apart,
had to ask for them again as parameters, which then went stale when
the paint changed.
A live effect's input object now holds the object's fills and strokes
too, read only and in the form a filter gets them (one encoder,
objects::paint_lists, for both), and _context.item says where the
effect sits: "object", or {"fill": i} / {"stroke": i} for an effect in
a fill's or a stroke's own effects. effects::GeomContext carries the
object's appearance and the item, and the plug-in cache keys on the
paints, so a change of paint runs the plug-in again. Hosts from before
this give geometry only; nothing in the output changes.
Expand worked a fill's geometry effects out in the object's context, so
a plug-in effect there would be told "object" and a gradient fill was
expanded into a shape the canvas doesn't draw: fill_shape now gives them
the fill's context, as drawing does (expand.rs).
Siblings named with a declared prefix, the other half of such context,
are left out: the effected geometry is worked out from the object alone
wherever it is drawn, measured, hit-tested or expanded.
wat::when_given is a plug-in whose output depends on whether its input
or parameters hold a text. tests_plugins.rs uses it to check that an
effect sees the stroke's width and the fill, runs again for a thinner
stroke, and on a second stroke is told so; effect.rs checks the item
counting; a gradient fill under such an effect is drawn and expanded
into the same triangle. CRAFT_PLUGIN_PAINTS_WASM=<folder> saves a test
effect to try in the app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
A plug-in's dialog labelled each field with its parameter's name spaced
out ("Line_spacing_mm:"), showed numbers without their unit and listed
at most 64 parameters in one column. A plug-in with many settings, such
as a generator's or an exporter's, could neither explain nor sort them,
and its dialog showed settings that don't apply to the choices made.
Each parameter may now say how dialogs show it, in keys that hosts
from before them ignore (plugins::dialog):
- label; unit, after the value ("0.25 mm"); help, on the label; and
helpUrl, an https:// page opened from a button after the field.
- group: the parameters outside any group come first, then each group
as a section that folds, in the order the groups first appear, the
fields lined up down the dialog.
- visibleWhen: {"pattern": ["lines"]} shows a parameter only
while each checkbox or choice it names, declared before it, has one
of the values listed and is shown itself. Manifest::visible decides
every parameter in one pass, in declaration order. A hidden parameter
still goes to the plug-in with its value, so a run never depends on
what the dialog showed.
Two types join number, int, bool and choice: string, a text field cut
to maxLength, and numberList, numbers typed separated by commas or
spaces, each clamped, minItems to maxItems of them. A plug-in declares
up to 256 parameters, at most 64 outside groups. The filter, live-effect
and exporter dialogs use every key. The Appearance panel's editor of a
plug-in effect uses the labels, units, help and conditions, and reads a
typed number list as the dialog does.
dialog.rs tests parsing, the round trip of a manifest written out,
sections, visibility (also of 256 overlapping conditions, which a
recursive check would take forever on) and the keys refused;
manifest.rs the new types and limits. tests_plugin_fields.rs draws a
dialog with kittest: labels and units, sections in order with their
fields lined up, visibleWhen hiding and showing rows, and the help
button opening its page.
appearance.rs checks the editor's labels, units, conditions and a
typed number list, and form.rs units after numbers (a unit starting
with a digit is spaced from it) and typed lists.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
# Conflicts:
# docs/gaps.md
# docs/target-app-parity.md