Commit Graph
230 Commits
Author SHA1 Message Date
dotCooCoo 2fafe25c27 Asset Export: Import Preset and Export Preset read and write preset files
Squashed from #5032 onto main.
2026-11-02 14:33:29 +07:00
dotCooCoo b1c98821d6 Clipboard: a bitmap pasted from another app is decoded off the UI thread
Squashed from #4277 onto main.
2026-11-02 14:33:02 +07:00
dotCooCoo 6d369d013c Toolbars: New Toolbar makes a named toolbar filled from the All Tools drawer
Squashed from #5038 onto main.
2026-11-02 14:33:01 +07:00
dotCooCoo bad34b7115 Pathfinder: direct commands set the operation Cmd+4 repeats
Every successful Shape Mode or Pathfinder operation now sets the
operation that Repeat Pathfinder runs, including direct
object.pathfinder.* commands, not only the panel's buttons. Trap,
compound-shape edits and live effects leave it unchanged, and a failed
operation keeps the earlier one. The panel menu names the remembered
operation, and Repeat runs it on the current selection with the current
Pathfinder Options.

With too few objects selected, Cmd/Ctrl+4 leaves the art as it is and
shows the panel's selection message in the status bar. Adds the
"no Pathfinder operation applied yet" rows to the Catalan and Turkish
catalogs, and tests for direct and failed operations, Trap, compound
shapes, current options, a one-path selection and the default keys.
2026-10-30 23:52:26 +07:00
dotCooCoo 9b3e2d873b Pathfinder: Cmd+4 repeats the last Pathfinder operation 2026-10-30 23:52:26 +07:00
bflatastic 70512352bf Full Screen and Presentation Mode fill the screen (#4365) 2026-10-30 17:49:01 +07:00
bflatastic ac85b529fe Add-ons: Artwork Cleanup — simplify keeping shape, health check, deep ungroup, rejoin
A built-in add-on under Object › Plug-ins › Artwork Cleanup:
- Simplify Anchors (Keep Shape) removes anchors while the outline stays
  within a tolerance, optionally keeping sharp corners.
- Document Health Check finds and fixes 16 kinds of problems in the
  selection or the document (stray points, duplicate and collinear
  anchors, tiny handles, nearly closed paths, needless groups, compound
  paths and clipping groups, unpainted and invisible objects, duplicate
  objects, art off every artboard, empty artboards…), with Show, Fix
  Selected and Fix All, each fix one undo step.
- Deep Ungroup and Rejoin Path Pieces.

The add-on lives in its own modules (pathops, engine and ui-egui
addons folders) and leaves the existing commands, tools and menus as
they were.
2026-10-30 13:11:20 +07:00
Dylan M. Taylor a24d811c7b Update prompt shows the app icon and accent color instead of a letter (#4671)
UPDATE_APP (native builds; craft-update is a native-only dependency) carries our 128 px icon and accent (#e8573f, its colour in ArtCraft Launcher). The updater, the self-update
helper and craft-update's startup prompt all get them through crate::UPDATE_APP; the
prompt draws the icon, the accent and "by ArtCraft" (craft-update's default developer).

craft-update is pinned to storytold/craft-libs main at 1065653e7 (#434).
Clippy fixes for Rust 1.99 in untouched code (same logic):
- crates/svg/src/import/fx.rs
- crates/tools/src/text/tool.rs
2026-10-30 01:27:35 -04:00
VoiceLessQ 1411a821c1 Fix #3098: Image Trace traces off the UI thread, with progress and Cancel
Tracing a photo or a large image ran inside imageTrace.make on the UI
thread, so the window froze for as long as the trace took, with nothing
to say it was working.

A trace the user asks for (Object > Image Trace > Make and Make and
Expand, the task bar's Image Trace, the Image Trace panel's Trace and
presets) now runs on a thread of its own, as heavy plug-in filters do.
The status bar says so, and after 0.4 s a progress window shows how
many of the image's colors are traced, with Cancel and Continue in
Background (imageTrace.cancelRuns, imageTrace.hideRuns).

The result goes back to the command it was prepared for
(cmd::TraceRun, Traced::hand_in), which takes it only for the same
object, image and settings, so the edit is one undo step as before. A
newer trace of the same object replaces one still running, and a trace
whose image or settings changed meanwhile changes nothing. The control
channel, MCP, scripts and the web trace at once, as before.

The tracer reports its stages and color layers to a callback and stops
when it says so (trace_watched).
2026-10-29 22:39:34 +07:00
dotCooCoo 41dda1029f Character: Cmd/Ctrl+Alt+K highlights the kerning and Cmd/Ctrl+Alt+Shift+F highlights the font name
Squashed from #4390 onto main.
2026-10-29 20:48:21 +07:00
aiongg c50026fc86 refactor(ui-egui): move lib.rs items to {app,app/clipboard,app/commands,app/control,app/files,app/fonts,app/frame,app/ime,app/input,app/links,app/prefs,app/screenshot,app/view,caches,clock,services,state}.rs 2026-10-26 21:45:33 +00:00
aiongg f1d427762b style: cargo fmt on files moved without formatting 2026-10-26 19:32:10 +00:00
aiongg e5451f1579 refactor(ui-egui): move tests_*.rs to tests/<topic>.rs 2026-10-26 18:33:15 +00:00
nrq6993-a11y c38185f79c ci: Rust 1.95 clippy and flaky Arabic PDF test after upstream merge
Co-authored-by: nrq6993-a11y <nrq6993-a11y@users.noreply.github.com>
2026-10-26 18:40:47 +07:00
heojunfoandClaude Opus 5.5 452c034329 Tab overflow list scrolls to every open document (#4017)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-26 11:22:54 +07:00
skylar taylor-barrick 581c79dcb1 M14: distinguish qualification from publication (#4173) 2026-10-25 23:47:58 -04:00
dotCooCoo ad75ea5d06 Type: Highlight Substituted Fonts moves to Preferences › Type and applies to every document
Highlight Substituted Fonts is now a preference in Preferences › Type,
next to Highlight Alternate Glyphs, on by default and saved with the
other preferences (`prefs.set highlightSubstitutedFonts`). The canvas
reads it through `RenderOptions::highlight_substituted_fonts` for every
open document; a document's own setup no longer decides it. File ›
Document Setup no longer shows the checkbox and keeps Highlight
Substituted Glyphs.

A file saved with Document Setup's Highlight Substituted Fonts off now
shows the pink highlight when it opens, while the preference is on.
The file still opens with the stored value, and saving it again keeps
that value.

`document.setup` no longer reports `highlightSubstitutedFonts`. It
ignores the key and adds a `warnings` entry that names `prefs.set` to
its reply, so an older reply passed back still applies its other keys.

The raster cache of type under a raster effect now also redraws when
Highlight Alternate Glyphs changes.
2026-10-26 09:09:47 +07:00
dotCooCoo dbc446329f Pen tablets: a pen's eraser end selects the Eraser on Windows
With Windows Ink, winit reports a pen as a touch and drops its pen
flags, so on Windows the eraser end of a pen draws with the current
tool. The message hook that reads the barrel button now also reads
each pen pointer message's POINTER_PEN_INFO and writes the pen's
pressure and end into the canvas's pen feed: PEN_FLAG_INVERTED or
PEN_FLAG_ERASER is the eraser end. The canvas then selects the Eraser
tool and the tip brings back the tool used before, as on Linux and
macOS. A pen leaving detection range or the window, another pointer,
or a mouse message that Windows did not make from a pen or a touch
clears the feed, so a mouse presses fully.
2026-10-26 09:09:47 +07:00
Dylan M. Taylor caef923806 feat: startup update prompt modal and direct self-updating (#4138)
* feat: startup update prompt modal and direct self-updating

The update flow (check at start or on request, the startup prompt, the self-update worker) is craft-update's Updater; the app only supplies the suite, its close path and its status window. The check at start is opt-in for the desktop app, and the Windows update helper runs before argument parsing.

Ref: storytold/craft-libs#319

* refactor(updates): hold the install back while documents are unsaved

* fix(updates): drop the manual window's custom id; pin craft-update to craft-libs main (db19c37)

* fix(updates): address review feedback

Wake the UI when a manual check is queued from a menu callback; the update prompt owns the keyboard while it is open (LightCraft); Download opens through the desktop URL hook (FilmCraft); the Help menu dispatches through menus::invoke (FigCraft); print jobs and comment drafts hold an install back (WordCraft); Check for Updates is a registered command (GridCraft); an install holds back while documents are unsaved.

* fix(updates): localize the update status messages

* build: resolve the craft-update pin after rebasing
2026-10-25 16:22:52 -04:00
aiongg 714434527e Docking: panels on craft-ui's shared docking, floating panels in OS windows (#4135)
* Build: craft-libs at 2869b8cc

Pin craft-pdf, craft-print, craft-docpath, craft-ui, craft-keymap,
craft-window and the patched hayro/krilla backends to craft-libs
2869b8cc1077530bd07a7e192fb2b0e1304a1354, with the pdf-deps gate,
NOTICE, ASSETS.md and docs/pdf-backend.md at the same revision.

PDF: no modification date beyond the creation date, DeviceN images
are not JPEG-encoded, and clipping text draws nothing (its outlines
arrive as a clip path).

* Docking: compile against craft-ui at 2869b8cc

Floating windows are trees of groups: window_panels and window_active
read one as a flat group, and windows rebuilt from the legacy groups
keep their ids. Unknown dock actions are rejected, the new ones are
checked like the old, and every panel a close action removes keeps its
return location.

* Docking: panels and canvas on craft-ui's docking area

* Docking: tests for the dock area, flyouts, floating panels and the Tools panel

* Docking: catalogs without the old dock's strings

* Build: craft-libs at 8a503cfe

* Docking: floating panels in OS windows of their own on the desktop

* Docking: modal dialogs block panel windows; their keys and dropped files reach the main window

* Docking: art dragged onto a panel in its own window drops there

* Docking: module doc names the OS windows

* Build: craft-libs at a042cf26

* Docking: onto, above, below, collapsed, icon and column places on Float and Dock Panel; ui.docking

* Docking: command descriptions of Float, Dock, Move and Collapse Panel for the craft-ui layout

* Docking: control protocol describes the craft-ui layout, its commands and ui.docking

* Docking: rustfmt

* Docking: layouts saved before the canvas joined convert on load

Saved ui.json files and workspaces from before the shared layout held the
canvas (a dock-only tree plus floating_panels, docking_icons,
docking_collapsed, dock_collapsed and dock_width) convert into one layout:
the dock tree's groups in the main column, the icon column with the panels
dropped on it, floating groups and sets, sets docked as columns, collapsed
groups, the dock width and the places of closed panels. The legacy fields
are read, never written. A ui.json read only in part is copied to
ui.unreadable.json before anything saves over it.

* Docking: catalogs without the old collapse message

* Docking: converted floating sets start at most 720 points tall

* Docking: closed icon panels convert into the icon column; old floating rects, set heights and a copy of the file before conversion

* Build: craft-libs at 27e60765

* Docking: dock column places and icon count from the icon column; a docked column moves to a later place

* Build: craft-libs at d24e4bcc

* Build: craft-libs at 5bbe9f62

* Docs: floating panels in OS windows of their own close the other-monitor gap

* Docking: keys forwarded from a floating panel's OS window run shortcuts while the main window is unfocused
2026-10-25 15:25:35 -04:00
skylartaylor 340e3495d8 egui037: migrate VectorCraft UI and reconcile current main 2026-10-25 03:27:29 +01:00
aiongg 8bf090b253 Shortcuts: use the shared craft-keymap crate for the catalogue, overrides, dispatch and .kys import (#3119)
* Shortcuts: the keymap, overrides and dispatch come from craft-keymap

The editor's catalogue (commands, UI commands, panels, tools; one tool
group per tool; show/hide commands marked as toggles) builds a
craft-keymap Keymap. UiState::shortcut_overrides is a craft_keymap
Overrides stored through keymap::stored, which writes the same map of
entry key -> one string as before, with panel: keys and VectorCraft's
spellings, so earlier versions read the file; a value that is not text
drops that entry instead of every preference.

Key presses run through craft_keymap's Dispatcher with accept filters:
keys that type text go to the one-key text path, and while the Type
tool edits only command-key chords run. Held keys repeat. Conflicts
and assignment use the crate's conflicts and set_bindings. Extra Shift
no longer falls back to the chord without it.

* Shortcuts: .kys import matches and applies through craft-keymap

The review proposes targets with craft_keymap's namematch, and Apply
hands the ready rows to craft_keymap::plan as one set, each row's
target passed as the remembered answer for its entry. The later row
takes a chord, and commands outside the set lose the chords the set
gives. Rows with one name in one block keep their own targets.
The engine's own namematch module is removed.

* Shortcuts: Cmd+, beside other hits, web Mac platform, cached dialog view

- Pin craft-keymap at 362eb59f.
- Cmd+, opens Settings on a Mac after the frame's other shortcuts run, with the
  Mac read from egui's OS; drop settings_chord, which dispatch no longer used.
- The web build follows the browser's OS, so Ctrl stays Ctrl on a Mac.
- The Keyboard Shortcuts dialog keeps its keymap, row texts and conflict count
  between frames while the working set is unchanged.
- Every default shortcut text becomes its entry's binding (test).
- craft-keymap counts as a UI crate for the layer check.
- Translate "too many changed shortcuts"; the parse error reuses the existing
  "can't parse shortcut `{c}`" message.

* Shortcuts: the chords the operating system takes can't be assigned

The keymap reserves craft_keymap::reserved::system for its platform:
window switching and closing, and the virtual consoles off the Mac.
The Keyboard Shortcuts dialog and shortcuts.set refuse them with
"<chord> is reserved by the system", and a saved override on one keeps
the entry's default. No default shortcut uses a reserved chord.

* Shortcuts: craft-keymap at craft-libs 2eca9b3a

craft-keymap comes from storytold/craft-libs (craft-libs #164 and #186), at the rev craft-pdf
already uses. The web build keeps the browser's full platform, so Windows browsers get Windows'
reserved chords, and each platform caches its own default keymap.
2026-10-24 15:01:26 -04:00
dotCooCoo 2ff8699989 Image Trace: pressing and holding the eye button shows the source image
The Image Trace panel had no way to compare a trace with its source
image except changing View and changing it back.

The panel now has an eye button to the right of View, enabled with an
Image Trace object selected. While it is held down, the canvas draws the
selected Image Trace objects with their source image, whatever their
View, and draws their View again on release. The document, its View and
the undo history are unchanged. The renderer takes the objects in
RenderOptions::trace_source, which is also part of the canvas frame key
and the raster-effect cache key.
2026-10-24 19:02:08 +07:00
dotCooCoo 8fa918b30b Pen tablets: a pen's eraser end selects the Eraser on Linux under X11 and XWayland
On Linux under X11, and under XWayland, the X server lists a pen's
eraser end as a pointer device of its own, and winit 0.30 hands it to
the window as a mouse. Turning the pen over and dragging the eraser
end drew with the active tool, for example a Paintbrush stroke.

The tablet reader now marks a pen device whose name or XInput type
contains "eraser", and Services::stylus carries the pen's end with
its pressure. Once a frame while no press is held and the pointer is
in the window, the canvas selects the Eraser when the eraser end
moves, and it selects the tool used before when the tip moves again.
The return goes through Session::switch_tool, so a perspective grid
hidden meanwhile stays hidden. A tool chosen while the eraser end
stands in stays when the tip comes back. The feed starts afresh when
the pen turns over, so a press of one end does not take the pressure
the other end last touched with. Native Wayland is unchanged.

The switch follows PhotoCraft's sync_eraser_tool
(storytold/photocraft#255, and storytold/photocraft#5043 for the
cleared tool).

Docs: docs/development.md, docs/gaps.md, docs/hardware-parity.md,
docs/target-app-parity.md.
2026-10-24 03:09:06 +07:00
dotCooCoo 44b1310f49 Linux: a tablet pen's pressure reaches the tools under X11 and XWayland
On Linux under X11, and under XWayland, winit 0.30 hands a drawing
tablet's pen to the window as a mouse without its pressure. Every pen
stroke reached the tools at full pressure: a Calligraphic brush with
Size on Pressure drew one width, and the Liquify tools' Use Pressure
Pen applied full intensity.

When the window is on X11, the desktop app now reads XInput2 raw
events on a second X connection (x11rb's RustConnection, without
unsafe). A device with an "Abs Pressure" valuator is a pen, unless
its XInput type is TOUCHPAD or TOUCHSCREEN. Its pressure, scaled from
the valuator's range to 0..1, goes into Services::stylus, and another
pointer moving clears it. The canvas uses that pressure when a frame
has no touch force. A press takes the highest pressure of the pen's
latest touch since the canvas last read the feed, and waits up to
5 ms for the touch of a hovering pen. The moves and the release of a
held press keep the pressure the pen last touched with when its lift
has already arrived. Native Wayland is unchanged.

The valuator mapping and the reader come from PhotoCraft's tablet
crate (storytold/photocraft#255), with the pressure axis only.

Docs: README.md, docs/development.md, docs/hardware-parity.md,
docs/target-app-parity.md.
2026-10-23 11:31:17 +07:00
dotCooCoo 5fe4f3ead1 Place: files are read and decoded on a background thread
Squashed from #3740 onto main.
2026-10-23 09:07:55 +07:00
Louise FoxandClaude Opus 5.5 79cb38f678 Plug-ins: heavy filters, allowed at install and run in the background (G17)
A filter plug-in gets 50 M instructions and a minute for each run.
Filters that order a plotter's paths, pack shapes or run a simulation
need minutes, and the app shouldn't freeze while they compute.

A filter's manifest may now ask for "budget": "heavy" (Budget): each run
gets HEAVY_FUEL (1 G instructions) and HEAVY_WALL_TIME_MS (300 s). Only a
filter may ask. plugin.install refuses such a filter without allowHeavy:
true, and plugin.inspect returns the entry a module would have without
installing it. Install Plug-in… and File › Open ask the user and install
on OK; the plug-in store keeps the answer, and folder loads skip heavy
filters with a note, since they ask nobody.

The app runs a heavy filter on a thread of its own (plugin_runs), not in
Background Save's queue, with the status bar and a progress window
(Cancel, Continue in Background) that it shares with Background Export
(export_progress::window). FilterRun splits plugin.run: prepared on the
session, run on any thread, its output handed in, and the next
plugin.run with the same params applies that output instead of running
the plug-in again, so the edit stays one guarded, journaled command. A
result whose document or plug-in changed meanwhile is dropped, and the
status bar says to run it again. A cancelled plug-in run is now
EngineError::Cancelled.

What a filter keeps with the document (#3720) goes with the run: it is
given _context.documentData when the run is prepared, and the
documentData of its output is applied with its objects, in the same undo
step, when the run is handed in (FilterRun::finish).

Tests: plugins/tests/abi.rs (100 M loop steps out of a light budget,
within a heavy one; folders skip heavy filters), manifest.rs, engine
tests_plugins.rs (consent, inspect, the store, hand-in, a handed-in
run's document data, cancel) and
ui-egui tests_plugin_runs.rs (installing asks, no Preview, a background
run as one undo step, a stale result kept out, the progress window).
CRAFT_UI_HEAVY_FILTER_WASM=<folder> writes a test filter to try in the
app. Its strings and messages have rows in each complete catalog
(COMPLETE_MESSAGES).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HhvnnnD5fTFupK8WWq35un
2026-10-23 08:18:47 +07:00
dotCooCoo 44c306f142 Artboards: an action or Batch… that reverts or switches documents keeps the active artboard
With the Artboard tool, File › Revert kept the active artboard, but a
command.batch with a file.revert step made artboard 1 the active one.
A batch that switched to another document and back, and the Actions
panel menu's Batch… over a folder whose files it closes or over data
sets with a Revert step, did the same. Each of them starts the tool
afresh and ends in the document it started in, and the app moved the
view to the fresh tool's artboard 1. Only a plain file.revert was
handled, by its command id.

The engine now counts the times switching or closing documents, or
replacing the active one, starts the tool afresh (Session::tool_resets),
and records whether the tool's options were set after that
(Session::tool_set_since_reset). When the count changes during a
command and nothing set the tool's options after it, the app starts
the tool on the active artboard, as it does when a command chooses
another document. When a later step chose the tool's artboards (a
Paste or Cut after the revert), the artboard the tool then has active
becomes the active one.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-23 00:20:54 +07:00
dotCooCoo 5d4cac31cf Artboards: the active artboard follows the Artboard tool after Paste, Cut and tool.setOption
With the Artboard tool, Paste and Paste in Place select the pasted
artboards, Cut gives the tool the artboard before the first cut one
(the new first artboard when artboard 1 is cut), and tool.setOption
sets its selected or active artboard. The active artboard, the view's,
stayed where it was, so the navigator showed another artboard than the
tool and the Artboards panel. document.activate and File › Revert
started the tool on artboard 1, while choosing a document's tab starts
it on that document's active artboard.

After a command that changes the artboards the Artboard tool has
selected, the app now makes the tool's active artboard the active one,
as a click with the tool does. After a command that chooses another
document, and after Revert, the tool starts on the document's active
artboard.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-22 16:59:38 +07:00
Taha-Mahmoodi 6ee972c4da Fix #2452: panning or zooming over detailed art no longer hit-tests it every frame
With the pointer resting over art while the view moves (trackpad or wheel
scrolling, pinch zoom, a Hand/space pan), the document point under the
pointer changes every frame, and the canvas hit-tested the art there on
each one, up to three times: Object Highlighting (canvas.rs
hover_highlight -> selection_hit_at) and the Selection tool's cursor
(select.rs cursor: hit_test, and with Snap to Point the nearest-anchor
search). Over a detailed engraving in a clip group (the reporter's
PhotoCraft icon: one path of tens of thousands of segments) each of those
costs roughly 3-6 ms, so every frame of the move took 12-15 ms of UI time;
off the art they return at once.

- canvas.rs: the canvas notes when its view (rect, zoom, centre,
  rotation) last changed. Until it has been still for HOVER_STILL_SECS
  (0.15 s) it draws no hover highlight and keeps the cursor the tool last
  gave for the same tool and modifier keys instead of asking again; it
  asks for a repaint then, so both come back without the pointer moving.
  Pointer moves still reach the tool as before.
- test: a_moving_view_leaves_the_art_under_the_pointer_unhighlighted_until_it_stops
  (wheel frames draw no hover outline and keep the cursor; once still,
  the outline returns and the cursor follows the art). It fails on main
  at the first wheel frame.

Measured on an Apple M4 (release build, 1440x900 window, the PhotoCraft
app icon SVG fitted at 138%, Selection tool, Smart Guides and Snap to
Point on), median UI frame time over 60 wheel-pan frames with the pointer
resting:
  before: over the art 12.3-15.0 ms, off the art 1.0 ms
  after:  over the art 0.4-1.0 ms,  off the art 0.6 ms
The render readout is the art's own raster time on the render worker,
which this change doesn't touch.
2026-10-22 16:06:55 +07:00
MorningFrog 4ae1b3d51a #3515: show recent fonts in font pickers 2026-10-22 14:35:57 +07:00
Don Omondi 490c8da696 M1: reconcile tab drag with upstream and document transfer contracts 2026-10-22 03:08:30 +03:00
Don Omondi 84e76c1d70 M1: support dragging editable artwork between document tabs
Activate visible tabs after a delayed Selection drag and copy artwork through a document-scoped command without changing the clipboard or source. Cancel stale transfers, preserve pattern alignment and transparency, and insert into the editable destination context. Cover pointer gestures, resource rendering, input bounds and locked layers; translate the new labels and messages.
2026-10-22 00:48:57 +03:00
Jürg Lehni ede08590a0 Canvas: an edit redraws only the area it changed
Wide effect rasters cropped to the frame also serve parts of it.
2026-10-22 04:45:43 +07:00
nrq6993-a11yandCursor 1c7b02a6fe G12: honor Enable Touch Workspace preference
Switch to the Touch built-in workspace when the preference is on and a touch
screen is present; restore the prior workspace when it is turned off.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-21 23:38:03 +07:00
dotCooCoo 1267efbcf9 Use Preview Bounds: objects are measured with their geometry effects
With Use Preview Bounds on, the bounding box, the Transform panel,
Align, Distribute, Distribute Spacing and object.setBounds measured
each object without its geometry effects. A square with Offset Path
10 measured as the square, and type with Outline Object measured by
its layout box instead of its glyphs.

The new vectorcraft_effects::preview module measures objects as they
are drawn. A path is measured by its effected shape, with the
geometry effects of each fill and stroke that paints. Type, images,
live objects and symbol instances are measured by their reshaped art.
A group or layer with geometry or Pathfinder effects, or with a fill
or stroke of its own that has geometry effects or paints members with
geometry effects, is measured by its evaluated art. A blend, envelope
or repeat whose objects have geometry effects is measured by its
evaluated art, with those objects measured after their effects. Raster
effects are not measured. In one object, the art of at most 4,096 symbol
instances is measured with its geometry effects, and the other
instances are measured without them. With Use Preview Bounds off, the
measures are unchanged.

object.setBounds sizes objects with geometry effects by measuring
them after each scale it tries, so type with Outline Object set to
100 pt wide gets a glyph box 100 pt wide.

Selection::anchors_box is split out of Selection::anchor_bounds. The
doc comment of VectorcraftApp::selection_bounds said that it includes
effects; it now says that it leaves them out.
2026-10-21 17:11:08 +07:00
dotCooCoo 9acfd1ea8a Web: a pan or zoom of a heavy document moves the last frame and renders once the view is still
The web build has no render worker, so every frame of a pan, zoom or
rotation of the view rendered the whole canvas on the browser's main
thread before it was shown. In Chrome, each of the 20 steps of a
Space-drag over a document of 50,000 paths took a frame of 533 to
900 ms.

In the web build the canvas now waits while only the view changes on
a document whose last render took more than 8 ms. It draws the last
frame moved, scaled or turned with the view, as the desktop app does
while its worker renders, and it renders once the view has been still
for 0.2 s. The same Space-drag now keeps every frame within 17 ms and
renders once, in 667 to 767 ms, after the view stops. After an edit, a
preview or an option change the canvas renders at once. The desktop
app renders as before, with or without its worker.

Docs: docs/target-app-parity.md.
2026-10-21 17:11:08 +07:00
Taha-Mahmoodi d4df4646ee Build: the wasm check is warning-free; one file-dialog check instead of two
- ui-egui: the font-install poll (#2576) only runs on native builds, but its
  timestamp field, its initializer and FONT_INSTALL_POLL were compiled for
  wasm too, where nothing read them. They're gated like the code that reads
  them.
- engine: `Session::store_profile` is only called by the native Load
  Profile (cmd/colormgmt.rs); gated the same way.
- app (macOS): `App::logic_frame` checked `!file_dialog_open()` twice, one
  `if` nested in an identical one, with the comment repeated. One check.

`cargo xtask wasm` runs `cargo check` without `-D warnings`, so these
warnings didn't fail CI; after this change it prints none.
2026-10-21 16:46:41 +07:00
dotCooCoo ae41ddb9a5 Undo groups: library styles and field scrubs close only the group they open
Using a library's character or paragraph style, and scrubbing a
numeric field, closed their undo step with Session::end_undo_group,
which closes the open undo group of every document. An undo group open
in another document, such as one begun with edit.undoGroup.begin for
an MCP command_batch with atomic, was closed too, and that document's
next edits became undo steps of their own. When the style failed to
apply, or Escape ended the scrub, the other document's group was
canceled as well and the edits made in it were undone. Inside an undo
group already open in the same document, a scrub closed that group,
Escape undid the edits made in it before the drag, and a style that
failed to apply left the style it had added.

Session::begin_undo_scope and end_undo_scope make the edits in between
one undo step of the active document: the scope opens an undo group
there, or joins the one already open. Ending a scope closes only the
group it opened, in its own document, even when another document
became active in the meantime, and a canceled scope undoes only its
own edits, also inside a group that was already open. library.use and
the scrub use the scope, so Escape inside an open group also takes
back a scrub of the Transform panel's Shear field. edit.undoGroup.end
still closes the open group of every document.
2026-10-21 16:46:19 +07:00
Jürg Lehni 3f729b6481 FilePick filters own their text, so a dialog's file types can be made at run time: FileFilter is (String, Vec<String>), FilePick::filter makes one from literals and FilePick::filters converts the engine's lists; the macOS save panel, the Linux portal and the rfd dialogs take the owned lists. No behaviour changes. 2026-10-21 16:46:10 +07:00
Ashsajal fbdfe5fc82 G1: a move over a panel waits and resumes on the canvas (#2826)
The Selection tool ended its Move interaction as soon as the pointer left
the canvas, so the art jumped back to where it started while the pointer
was over a toolbar or panel. As #2826 describes, the art should wait where
it last moved and the move should continue when the pointer returns.

Keep the interaction live while the pointer is off the canvas: Drag::Art
holds the art where it last moved, and coming back clears the panel-drop
payload and sends a Drag so the move goes on with the pointer. A release
over a panel ends the move before the panels draw (release_over_panel,
called from ui_frame), so a drop that takes art still gets it as it was
and no interaction is left open.

Tests: art_moved_off_the_canvas_waits_and_drops_on_the_panel,
art_moved_off_the_canvas_resumes_when_the_pointer_returns and
a_move_released_over_a_panel_ends_before_the_panels_draw cover the canvas
states; a_move_dragged_onto_a_panel_reads_the_menus checks the full app
waits over a panel and ends on release. cargo xtask ci: all 10 steps pass.
2026-10-21 15:42:37 +07:00
dotCooCoo 5660a15b75 Variables: the nothing-applied message clears when a later data set applies
After "nothing in data set A was applied: no object is bound to a
variable it has a value for" showed in the status bar, choosing a data
set that did apply, or stepping to one, left that message in place.
`run_now` set the status from a command's `warning` and cleared it only
for `file.new`, and the Variables panel test cleared the status by hand
before its last check.

`dataset.select`, `dataset.next` and `dataset.prev` now clear the status
bar when they succeed, and the warning shows when no object is bound to
a variable the new data set has a value for. The test no longer clears
the status by hand and checks all three commands.
2026-10-21 15:42:37 +07:00
dotCooCoo d80024eff6 View: Show Live Paint Gaps highlights the gaps of the selected Live Paint groups
The reference app's View menu has Show Live Paint Gaps, which
highlights the gaps in the selected Live Paint group based on the gap
options set for that group. VectorCraft had no such item.

View > Show Live Paint Gaps (view.livePaintGaps) turns the highlight
on or off, and the item reads Hide Live Paint Gaps while it is on.
While it is on and edges show, the canvas draws the gaps of each
selected Live Paint group up to its Paint Stops At size, the gaps that
livePaint.info lists. It draws them as the Gap Options preview does,
as lines in the group's Gap Preview Color. The setting works as View >
Hide Text Threads does: one setting covers every document, it is saved
with the interface state, and Hide Edges hides the gaps. It is off by
default.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-21 15:42:36 +07:00
Taha-Mahmoodi fc644b9a9e Fix #3198: the status bar's fps is the rate the window draws at, not an average of idle bursts
The readout was a moving average of 1/dt over any two consecutive frames.
An idle window wakes now and then (a timer, a control request, a repaint
after input) and each wake-up draws two frames about 4 ms apart, the second
one not waiting for vsync because the swapchain has a free image. Every
wake-up pushed the average up by 0.1 x 240 and the idle gap pulled it down
by only 0.1 x 2, so at rest it climbed past the display's refresh rate
(105 fps on a 30 Hz monitor that was drawing 4 frames a second). As soon as
the pointer moved and frames became vsync-paced, it fell back to the real
rate, which looked like a slowdown.

- frame_rate: frames counted over the last second of continuous drawing.
  A gap more than 100 ms longer than the previous frame's own work means
  the window was idle and starts a new count. The readout changes only
  after half a second of drawing, so a wake-up's frames keep the last
  rate. Slow frames still read slow, because their gap is their own work.
- chrome: "– fps" until the window has drawn continuously, instead of 0.

Measured on an Apple M4 driving a 30 Hz 4K display: drawing continuously
reads 30; at rest with a wake-up every 0.5 s it stays 30 (before: 45 -> 105).
2026-10-21 15:42:35 +07:00
Mirko Kerezovic 2305ebb931 Fix Show and Hide Guides (#3219) 2026-10-21 15:42:35 +07:00
MarekSpodBiedry ef99948cd5 Draw the isolation bar over the canvas instead of squeezing it (#3126) 2026-10-20 03:42:11 +07:00
nrq6993-a11yandCursor 1c1fd57b33 G1: Warp Options remembers last confirmed slider values
New warp effect dialogs seed bend, distortion and orientation from the
previous OK instead of catalog defaults; editing an applied warp is unchanged.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-20 02:23:34 +07:00
nrq6993-a11yandCursor 0c62d9c02c G4: View › Snap to Glyph snaps new type to live-text guides
Wire the View menu toggle and add glyph baselines and bounds to drawing snap targets so point type placement lines up with existing text when Smart Guides are on.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-20 02:23:34 +07:00
Ari MarkowitzandClaude Opus 5.5 be7fd07562 #2558: a drag over a wide blur draws it from the still frame's raster
An effect raster too large to keep whole (a wide blur, a shadow or glow,
or any blur zoomed in) is cropped to what can show in the view, or made
at a lower resolution and resampled to the view's pixels, and kept while
the view stays the same. Dragging other art over the object then draws
its effects from the still frame instead of previewing them at the
drag's lower resolution on every frame. An interaction's frames stay on
the render worker once it drew the frame shown, since only its renderer
holds those rasters.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 22:19:57 +07:00
nrq6993-a11yandCursor 49f7f5d7d8 G1: busy cursor during background open, save and export
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-19 00:26:27 +07:00