Commit Graph
78 Commits
Author SHA1 Message Date
Daniel 050f68a030 fix(linux): enable font-free Wayland window controls 2026-10-20 07:34:46 +07:00
dotCooCoo 89986d01bf Clipboard: a copied .ai or .ait file pastes the objects of its editing data (#2408) 2026-10-20 07:23:40 +07:00
dotCooCoo 157679c1a8 Linux: file managers offer VectorCraft for .ai, EPS and every other format Finder offers it for
Squashed from #2821 (its merges of main dropped).
2026-10-19 22:08:38 +07:00
dotCooCoo 841fc0cd51 i18n: Traditional Chinese translates status-bar and error messages
Squashed from #2784 (its merge of main dropped).
2026-10-18 23:50:58 +07:00
Davit Matchakhelidze 7cf8dd4764 i18n: Georgian (ka) interface language
Squashed from #2045 (merge commits from main dropped).
2026-10-18 18:09:14 +07:00
dotCooCoo 20590e778c Linux Display Server: XWayland when a pen is attached, where a drawing tablet's pen draws
On a Wayland session a drawing tablet's pen could not draw or click:
winit 0.30 does not bind the Wayland tablet protocol, and neither KWin
(since Plasma 6.3) nor GNOME's Mutter turns tablet input into pointer
input. Linux Display Server's X11 (XWayland) choice let the pen work as
a mouse, but it opened the window through XWayland on every start, also
without a tablet.

Linux Display Server has a third choice, X11 (XWayland) When a Pen Is
Attached (x11WithPen). It opens the window through XWayland on a
Wayland session only when /proc/bus/input/devices lists a pen as the
app starts: a device with the BTN_TOOL_PEN key and the ABS_X and ABS_Y
axes, the check PhotoCraft's tablet.rs makes. Automatic stays the
default. On Linux the Performance page shows a note for tablet pens
that don't draw.

README.md named KDE alone; the KWin commit's message says Mutter does
not emulate tablet events either, so README.md and docs/development.md
now name GNOME. The Pen pressure row of docs/hardware-parity.md said
Linux has pressure through XWayland; winit 0.30 reports none on X11
either.

Docs: README.md, docs/development.md, docs/hardware-parity.md,
docs/target-app-parity.md.
2026-10-18 01:27:14 +07:00
dotCooCoo 1e87e85ab7 i18n: Simplified Chinese translates status-bar and error messages
The Simplified Chinese catalog had 20 `@msg` rows, against 714 to 718
in each catalog listed in COMPLETE_MESSAGES, so with the interface in
Simplified Chinese most status-bar and error messages showed in
English.

- zh-hans.tsv gains the 694 missing `@msg` rows in one block with a
  header comment on its conventions: no final 。 unless the English
  ends with a period, a space between Chinese and adjacent Latin
  text, numbers or placeholders, and 、 between list items. The rows
  use the catalog's existing terms (画板, 图稿, 编组, 描边, 色板, 实时上色,
  图像描摹, 增效工具 ...).
- zh-hans joins COMPLETE_MESSAGES, so
  complete_languages_translate_every_message and the narrower message
  tests fail when a zh-hans message row is missing, and a new message
  needs a zh-hans row.
- The registry comment, docs/development.md (which also gains Greek,
  already in COMPLETE_MESSAGES), the zh-hans row of
  docs/localization-parity.md, and the interface-languages line of
  docs/target-app-parity.md (which also gains Czech, Greek, Hungarian,
  Swedish and Finnish) list Simplified Chinese among the languages
  that translate messages.
2026-10-17 13:52:05 +07:00
vangel76andClaude Opus 5.5 a8e45f0e2d Persistence: saved PDF presets and loaded ICC profiles survive a restart (#2168, #2174)
PDF presets are kept one file each in a PDF Presets folder, ICC profiles as copies in a Color Profiles folder, next to the preferences; the desktop app and vectorcraft-cli use them. Adds color.removeProfile.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 13:49:48 +07:00
Michael GiesonandClaude Opus 5.5 2d0da1472f Cursors: 36 more tool states get cursors of their own, listed in cursors.toml
Node editing as the public manual describes it: Direct Selection's anchor squares (hollow
or filled), Reshape Segment over a curved segment, Group Selection's plus (also Direct
Selection with Alt), the arrow hollow while a drag snaps, and Alt-copy arrowheads. The
Anchor Point caret, the Curvature pen and Free Transform's side-shear arrows (ShearH,
ShearV) are drawn in code. Lasso, the freehand, symbolism and other tools return cursors
of their own that borrow their old look until drawn (Cursor::stand_in).

crates/tools/src/cursors.toml lists every Cursor value, when it shows and its hotspot,
for whoever draws them; `cargo xtask cursors` (in ci) warns about a missing, unknown,
repeated or incomplete entry and never fails. The busy cursor is listed as missing (G1).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 12:26:12 +07:00
dotCooCoo ee5b0938aa Windows: after a graphics driver crash, the next start leaves that adapter out
When a graphics driver crashed the process while the window started,
as Intel's Direct3D 12 driver (igd12umd64.dll) did on an Intel UHD
Graphics 605 (#2243), the next start picked the same adapter again. The
restart without a failing adapter and the first-frame watch run inside
the process, so the crash ended them along with it.

Each start now writes graphics-start.json in the log folder before the
graphics start, adds the adapter once one is picked, and clears both
when the first frame reaches the screen or the app ends without
crashing. A start that finds an earlier start still recorded there
leaves that adapter out, as a restart does, logs it and shows a note in
the status bar. When the crash came while the adapters were being
listed (wgpu's Direct3D 12 backend creates a device on each GPU to list
it), the next starts list OpenGL's adapters alone, except on macOS. The
adapters stay left out until the app version or the Graphics Processor
preference changes, a start shows its first frame on one, or no adapter
is left. WGPU_BACKEND and WGPU_ADAPTER_NAME choose regardless of the
record.

Docs: docs/development.md, docs/target-app-parity.md.
2026-10-16 06:16:34 +07:00
Janiz-zzzandClaude Opus 5.5 280de29c86 Add Finnish interface language
Adds a Finnish (Suomi, `fi`) catalog with 4,770 entries, written in
sentence case from the English labels with ordinary Finnish
vector-illustration vocabulary. It covers menus, `tl!` literals and the
668 `@msg` status and error messages: `fi` is in KEEPS_MENU_NAMES and
COMPLETE_MESSAGES. Like the other complete catalogs, it leaves the
product, workspace and perspective preset names in English.

Plurals are one/other with the partitive singular after any number but
1 (1 taso, 2 tasoa). Any fi-* locale selects Finnish; sv-FI does not.

Tests: `cargo test -p vectorcraft-ui-egui --lib i18n` passes (47),
including the new finnish_reads_as_finnish and the bundled-font glyph
check.

Clean-room, AI-assisted (Claude Code) translation; a native speaker
checked it in the running app, but it has not been proofread line by
line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 05:44:50 +07:00
Patrik LermonandClaude Opus 5.5 a91129e422 Swedish interface translation (sv)
Adds Swedish (Svenska) as an interface language: 4770 strings, written from the English source.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 05:27:45 +07:00
Fabio William Conceição 671136fa66 G16: complete Brazilian Portuguese (pt-br) interface
Finish the partial pt-br catalog so menus, tl! literals and status/error
messages stay translated under the completeness tests (#1914).
2026-10-16 04:55:02 +07:00
Lucas LerouxandClaude Opus 5.5 55fadb6afe Text: a bundled-fonts feature (on by default) lets embedders that bring their own fonts leave ours out
The nine OFL faces in `assets/fonts` are compiled into every build of
vectorcraft-text: 3.4 MB of the binary, about 1.6 MB of a gzipped wasm.
An embedder that loads every font at run time with `FontDb::add_font`
(a web app serving its own font catalogue, say) ships them twice and
can't turn them off.

- vectorcraft-text: `bundled-fonts`, a default feature, holds the
  `include_bytes!` list. Off, a database starts without them (craft-fonts
  and system fonts are unaffected) and text has no glyphs until a font
  is added, as when the bundled fonts fail to parse.
- vectorcraft-engine: a `bundled-fonts` default feature forwards to it,
  so the apps and any embedder using the engine keep the fonts unless
  they build it with `default-features = false`.
- The workspace declares vectorcraft-text without default features, so
  no library crate turns the fonts back on. The tests of cad, metafile
  and tools, which lay type out, ask for the feature in their
  dev-dependencies; the other crates' tests get it through testkit.

`cargo test --workspace` builds with the fonts, as before. A new
integration test, `without_bundled_fonts`, covers the configuration
without them (`cargo test -p vectorcraft-text --no-default-features
--test without_bundled_fonts`): the database starts without them, text
in no font lays out with no glyphs, and a font added later is used and
is the fallback for families the database lacks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 04:19:05 +07:00
IanHollow 83f40f135a Text: make every supplied font family available to documents
Assisted-by: GPT-6
Signed-off-by: IanHollow <72767437+IanHollow@users.noreply.github.com>
2026-10-16 04:19:05 +07:00
dotCooCoo c5a1504e99 Clipboard: a .ai or .ait file copied in a file manager pastes as its art
Paste takes a file copied in a file manager by its flavor, which
file_flavour tells from the file's first 4,096 bytes through
fileio::detect. detect names PDF or PostScript bytes in a file called
.ai or .ait by that extension, and file_flavour gave no flavor for
the format ids ai and ait. So a copied .ai or .ait file did not paste
as its art, while the same bytes in a .pdf or .eps file did.

A copied .ai or .ait file whose bytes are a PDF now pastes through the
PDF flavor (clipboard.importPdf), and one whose bytes are PostScript
pastes through the EPS flavor (clipboard.importEps). Other files
with those extensions paste as before. A .ai saved without its PDF
part also gets the PDF flavor, and Paste answers it with
clipboard.importPdf's error, as it does for the same file named .pdf.

Docs: docs/control-protocol.md, docs/development.md,
docs/target-app-parity.md.
2026-10-16 03:36:20 +07:00
gniax 6f23190925 fix(web): preserve pen buttons and touch-only input 2026-10-16 01:36:24 +07:00
gniax c2d832ebc0 docs: pen and touch input on the web in development and hardware parity 2026-10-16 01:36:24 +07:00
dotCooCoo 8c14609370 Keyboard Shortcuts: Import… and File › Open read text shortcut sets (.kys)
A shortcut set another app saved as slash-name text (a .kys file whose
text starts with a slash name and "{", such as "/Menus {") opens in
Import Shortcut Set from File › Open, from Edit › Keyboard Shortcuts ›
Import… in the desktop app, or from a drop on the window, whether or
not a document is open. The dialog proposes a target for an entry when
an earlier import kept one for that name, or else when one tool,
command or panel matches the name clearly by its id or by one of its
labels. It decodes the file's key and modifier codes from the codes
earlier imports kept, from the example in the AiCommandPalette README
(/Key 48 for the 0 key, with /Modifiers 0 taken as no modifiers), and
from VectorCraft's default shortcuts where at least two entries vote and
four votes in five agree. The user picks the remaining targets, presses
the key for each unknown key code or marks it No equivalent, and chooses
the modifiers for each unknown modifier code. Apply assigns the ready
rows with the Keyboard Shortcuts rules: a tool takes a single key,
optionally with Shift. It goes through the rows from the last one back
and leaves a row out when a later row it applies has the same shortcut
or the same tool, command or panel. Keyboard Shortcuts then shows the
result as unsaved changes until the user clicks OK. Copy Report copies
the set's name, the rows Apply leaves out and the parts of the file that
weren't read.

- shortcutSet.read is a query command: it reads a set and does not
  modify the document or the preferences. It returns each entry with
  its section, codes and line, and up to 1,000 skipped tokens, each cut
  to 80 characters. It reads at most 4 MiB of text and 20,000 entries,
  skips blocks nested more than 16 deep and cuts names at 1,024 bytes.
  With a path it reads at most 4 MiB and 4 bytes of the file, and with
  --automation-read-root (#832) the path must lie inside the read root.
  A file whose text starts with "<", such as an XML shortcut file saved
  as UTF-8, fails with "This shortcut file is in a form VectorCraft
  can't read."
- importMatches.list, importMatches.set and importMatches.reset read
  and change the matches kept with the preferences; resetting the
  preferences keeps them. With Remember My Choices on (the default),
  Apply keeps the targets and codes the user chose, and for the rows it
  assigns, it also keeps the matched targets and the codes decoded by
  agreement. A later import proposes them.
- The name matcher compares a name with ids by exact match and shared
  words. It compares the name with labels, in English and in the
  interface language, by exact match, shared words and character
  pairs. It proposes a match only when one tool, command or panel
  scores at least 0.6 and at least 0.1 more than the next one.
- When Import Shortcut Set is opened from Keyboard Shortcuts, Cancel,
  Escape and ui.dialog.cancel close it and return to Keyboard Shortcuts
  as it was (dialogs::PARENT). A document's queued Missing Fonts dialog
  (#792) opens after Keyboard Shortcuts closes.
- File › Open has a "Shortcut sets" filter, and in the desktop app
  Keyboard Shortcuts' Import… shows .json and .kys files.

Docs: docs/mcp.md, docs/control-protocol.md, docs/development.md,
docs/target-app-parity.md, docs/roadmap.md.
2026-10-14 13:22:07 +07:00
DWAA1660 dfb0ce36bd M14: verify and bound PngSuite corpus downloads (#1729) 2026-10-14 06:01:10 +07:00
Tomasz LewandowskiandClaude Opus 5.5 db54eefeae i18n: add Polish (pl) interface language
Complete Polish catalog (4,492 rows): every menu string, tl! literal,
plural and status/error message, enforced by the existing completeness
tests (complete_menus, KEEPS_MENU_NAMES, COMPLETE_MESSAGES).

- pl.tsv: clean-room translation from the English meaning, following
  common Polish desktop-software conventions (obszar kompozycji for
  artboard, obszar roboczy for workspace, obrys, wypełnienie, próbki…)
- plural_polish: one / few (2–4, not 12–14) / many (0, 5–21, 25…)
- every pl-* locale (pl-PL, pl_PL.UTF-8) resolves to it
- tests: Polish plural forms, vocabulary, nested message translation;
  Polish letters in the bundled-font coverage test
- docs: README, development.md, localization-parity.md

Drafted with AI assistance; native review welcome.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DukHNvUY45rjRnvtz91x33
2026-10-13 06:34:12 +07:00
dotCooCoo fb2089aaf5 macOS: the app no longer reads the menus at every step of a move, scale or shape drag
On macOS, native_menu::sync reads every row of the menus (each
command's enabled and checked state, and each label) whenever
state_hash changes, and the macOS backend updates the AppKit items
whose label, enabled or checked state changed. The hash included the
active document's revision, and Session::preview makes a new revision
at each step of a drag, so the app read every row again at each step
of a move, scale or shape drag. In a release build on an M2 Max, that
took about 1.5 ms a step with one object selected, and 13.8 ms a step
with 5,001 objects selected.

While an interaction is open, state_hash leaves the revision out.
Move, scale and shape drags, dialog previews and the font menu's
preview are interactions. The menus are read when an interaction
begins and again on the frame it ends: when a drag's button is
released, when Escape cancels a drag, when a move is dragged onto a
panel, when a dialog's preview is applied or canceled, when the font
menu's preview ends, or when a control request such as
ui.dialog.cancel ends it. They are still read on a click or a key
press during an interaction.

docs/development.md says when the menus are updated during an
interaction.
2026-10-13 05:21:32 +07:00
Trần Nhật Duy ec8dc0c2da i18n: add complete Vietnamese localization 2026-10-13 05:02:43 +07:00
RealtaNuaandClaude Opus 5.5 4744c2f04b Fix #1373: --control without a valid port stops the desktop before it starts
--control took the next argument as its port and dropped it when it wasn't a number, so the app
started without a control server and `--control --automation-read-root DIR` opened DIR as a
document. automation_args::ControlArg now reads --control <port> or --control=<port> once and
requires a port from 1 to 65535; VECTORCRAFT_CONTROL_PORT must be one too, checked only when
--control isn't given so --control and --version win over a bad value. Errors go through the
same exit as the root flags (#1157).

Tests: unit tests in automation_args.rs; tests/automation_args.rs runs the binary for each bad
form and checks the exact message and a prompt failing exit.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 18:56:36 +07:00
Johau91andClaude Opus 5.5 976d1bb428 G16: Korean interface (ko)
Add a Korean catalog (crates/ui-egui/src/i18n/ko.tsv, 4,151 rows) covering
every menu string, every tl! literal and the status and error messages, and
register `ko` in i18n::LANGUAGES (plural_none; every ko-* locale resolves).

- tests: korean_reads_as_korean, ko locale tags, ko in KEEPS_MENU_NAMES and
  COMPLETE_MESSAGES; is_cjk covers Hangul so the bundled-font glyph check
  leaves Hangul to installed fonts, as it does CJK without craft-fonts.
- Hangul is drawn with an installed system font on the desktop; the web
  build still needs a Korean UI face in craft-fonts.
- docs: localization-parity (Korean row, 12-language score 54% -> 63%,
  60-100 h), ROADMAP, README, development.md, gaps.md G16,
  target-app-parity.

Clean-room: written from the meaning of the English strings in ordinary
Korean vocabulary; no other product's Korean localisation was used.
AI-drafted; native-speaker review welcome.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:44:39 +07:00
Skaywalker b9716366bf i18n: add Hungarian (hu) UI translation
Add the Hungarian catalog (4,524 rows): every menu string, every `tl!`
literal, the contextual and `@id` rows, the plurals and the status and
error messages, written from the meaning of the English labels in
general Hungarian vector-illustration vocabulary. Conventions are in the
header of `hu.tsv`.

- Register `hu` ("Magyar") in `i18n::LANGUAGES` as a complete language
  with `plural_none` (a count takes the singular); every `hu-*` locale
  resolves to it.
- Tests: Hungarian joins the menu-label, menu-string, `tl!`-literal and
  message coverage checks; `hungarian_reads_as_hungarian` pins the core
  vocabulary, the plural, the `file.close` override and a nested
  message; ő ű Ő Ű are checked in the bundled UI fonts.
- README, ROADMAP, docs/development.md and docs/localization-parity.md
  list Hungarian.
2026-10-12 08:18:45 +07:00
Atos Lins 9c40a2643f Linux: Automatic draws on the GPU the Wayland compositor draws with
On a hybrid laptop whose Wayland compositor runs on the discrete GPU
(Hyprland with AQ_DRM_DEVICES naming the NVIDIA card first), the built-in
panel still hangs off the integrated GPU, so the display rule put it first,
and the window stayed empty: the compositor took the frames and showed
nothing, with no error, so neither the restart on a failed adapter (#502)
nor the first-frame watch (#964) noticed.

Which GPU drives a display stands in for which GPU the compositor draws
with. Under Wayland the compositor says so itself: the main_device of its
linux-dmabuf feedback (version 4), the device it imports client buffers on,
which Mesa's Vulkan device-select layer reads for the same purpose.
compositor_gpu.rs asks for it on a short-lived connection, maps the dev_t
to PCI ids through /sys/dev/char, and under Automatic adapter_order ranks
that adapter ahead of the display GPUs. No answer (X11, an older compositor,
a GPU no adapter matches) leaves the existing rules in charge; a user's own
choice, WGPU_ADAPTER_NAME and the restart skip list still come first.

wayland-client and wayland-protocols are already in the tree through winit;
they become direct Linux-only dependencies.
2026-10-11 22:18:06 +07:00
bflatasticandClaude Opus 5.5 70e99987e9 Type: Noto Sans Thai from craft-fonts is the Thai fallback, on the web too
The web build has no installed fonts, so Thai there showed as empty
boxes. With a craft-fonts checkout that has Noto Sans Thai, its Thai
font joins the document font database after the Arabic ones (the
fallback for Thai where no Thai font is installed) and the web build
fetches it before the app starts, as it does Noto Sans Arabic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:52:08 +07:00
bflatasticandClaude Opus 5.5 a809f270eb #1151: Preferences › Performance › Linux display server opens the window through Xwayland, where file drops work
winit 0.30 delivers no file drops on native Wayland. The new Linux Display
Server preference (Automatic / X11 (XWayland), shown on Linux only, read at
startup) has winit open the window on X11 when the session is Wayland,
DISPLAY is set and the X11 libraries winit loads are installed (ldconfig
check ported from PhotoCraft); otherwise the window opens on Wayland and
the log says why. README, development notes, parity docs, ROADMAP and the
complete catalogs updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:29:23 +07:00
dotCooCoo 05bc89827b Drops: libraries, presets and plug-ins open on a drop, as File › Open opens them
With a document open, the desktop app ran File › Place on a swatch or
graphic style library, a Libraries panel file, a presets file or a
plug-in dropped on it. A desktop drop has no position, and without one
the app opened only documents and ran File › Place on every other file.
On the web, the app also ran File › Place on these files when they were
dropped on the canvas. File › Place can't read them, and the drop
failed with "Couldn't place X: ... not a format VectorCraft reads".

VectorcraftApp::drop_target now returns Open for these files, with or
without a drop position, and they open as File › Open opens them:
plug-ins are installed, presets are imported, swatch and graphic style
libraries open in the library panel, and a Libraries panel file is
added to the Libraries panel as a new library. A dropped library,
presets file or plug-in that has a path is added to Open Recent Files
when it opens, as File › Open adds it. io::opens_as returns the kind of
each of these files from its extension, and drop_target and
io::open_bytes both call it. The rules from #472 still apply to
documents, pictures and text. On the web the browser gives no file name
before the drop, so the app still outlines the canvas while such a file
is dragged over it.

Tests: drop_target returns Open for each of the eleven extensions, with
no position and with a position on the canvas. A .gpl dropped through
the desktop drop path loads in the library panel and is added to Open
Recent Files, and a .vclibrary dropped the same way becomes a new
library in the Libraries panel.

Docs: docs/control-protocol.md (file.place), docs/development.md
(Drag-and-drop), docs/target-app-parity.md (Evidence, UI).
2026-10-11 11:32:58 +07:00
bflatasticandClaude Opus 5.5 199a464140 #964: start again when the first frame never reaches the screen
With High Performance chosen on a hybrid laptop, the window's first
frame never reached the screen: no error, no panic, the app stayed in
the background without a window and the log stopped after "rendering
with". The start-up recovery of #502 only saw failures.

A watch thread now gives the first frame 20 seconds from the app's
creation (after the files named at the start opened). When the second
frame hasn't begun by then, so the first was never presented, the app
starts again without that adapter, as it does after a graphics failure,
and this process ends. A window minimized at the start isn't counted.
When the hung processor was chosen in Preferences, the status bar's
note after the restart points to Automatic.

docs/development.md explains it and how to recover from a Graphics
Processor choice that doesn't work; ROADMAP Last updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 23:38:58 +07:00
dwetscherandClaude Opus 5.5 194968bc27 German interface language (de)
Add the German catalog: every menu string, every `tl!` literal, the plural
forms and the status and error messages (3,818 rows), written from the meaning
of the English labels in the vocabulary German-speaking users of vector
illustration software know (Zeichenfläche, Farbfelder, Kontur, Fläche, Pfad,
Ankerpunkt, Ebene, Verlauf, Deckkraft). Conventions are in the header of
`de.tsv`.

- Register `de` ("Deutsch") in `i18n::LANGUAGES` as a complete language; every
  `de-*` locale (`de-DE`, `de-AT`, `de-CH` …) resolves to it.
- Tests: German joins the menu-label, menu-string, `tl!`-literal and message
  coverage checks; `german_reads_as_german` pins the core vocabulary, the
  plurals, a nested message, the joined "…format" style names and the theme
  context ("Erscheinungsbild" vs the Appearance panel's "Aussehen"); ä ö Ä Ö ß
  are checked in the bundled UI fonts. The "unsupported locale" cases use
  Dutch now that German is supported.
- README, ROADMAP and docs/development.md list German.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:28:15 +07:00
bflatasticandClaude Opus 5.5 6315086f96 Review: System Title Bar only where it applies, docs, title repaint
- Preferences hides System Title Bar on macOS and the web, where it did
  nothing (it fell through to the plain checkbox row), and lists it with
  the window options instead of under Language.
- The next-launch note reuses "Applies the next time VectorCraft starts."
  instead of a second wording in every catalog.
- A new window title asks for one more frame: AppKit lays the title bar
  out again for it, and the next frame centres the window buttons (#968).
- The menu bar drops the bold branch for the VectorCraft menu it no
  longer shows; theme is imported where the tests use it.
- Docs: Language is Preferences › User Interface › Language (VectorCraft
  › Language on macOS); the control protocol describes System Title Bar;
  ROADMAP Last updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:15:21 +07:00
rafi612 bd895a1de7 Remove the in-window VectorCraft menu (File first, Exit quits, Mac unchanged) 2026-10-10 21:01:38 +07:00
bflatasticandClaude Opus 5.5 de564bc24f Fix #806: Windows doesn't load Vulkan drivers unless asked
Creating a Vulkan instance loads every installed Vulkan driver into the
process, and a faulty one (Intel's igvk64.dll) crashed VectorCraft
before its window appeared. On Windows the window now starts with
Direct3D 12, falling back to OpenGL, as PdfCraft does; WGPU_BACKEND
(e.g. vulkan) still chooses others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:51 +07:00
Reinhard SchuererandClaude Fable 5.1 77a3cef4d1 Draw on the GPU that drives the primary display on Windows and Linux
On a desktop with a Ryzen integrated GPU without a monitor and an NVIDIA
card driving both monitors, Automatic (power saving on Windows) picked
the integrated GPU; Windows presented every frame across adapters and
the integrated GPU's driver reset, losing the graphics device or taking
every monitor down for minutes (same bug as pdfcraft#378).

Automatic now asks the system which GPU drives which display (Windows:
EnumDisplayDevices through winsafe; Linux: /sys/class/drm) and ranks the
GPU driving a display, and among those the primary display's, ahead of
the power preference. Where the system can't say, or no adapter's PCI
ids match (OpenGL, Metal), the order is the power preference's as
before, so nothing gets worse. Power Saving and High Performance chosen
by the user, and WGPU_POWER_PREF, keep ordering by kind alone.

The log now lists the display GPUs, which adapters drive a display, and
the adapter drawn on with the reason, the first question in every
black-window report. Tests cover the device-id parser, the rankings
(desktop with all monitors on the discrete GPU, hybrid laptop, a monitor
on each GPU, no match), the sysfs reader and a live EnumDisplayDevices
call.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017ZwZjADUZP4VzvrFGpiZch
2026-10-10 01:08:33 +02:00
bflatastic 8c1be41e08 Merge remote-tracking branch 'origin/main' into HEAD
# Conflicts:
#	ROADMAP.md
2026-10-10 01:56:46 +07:00
Ikki NishiharaandClaude Sonnet 5.5 cee9feea2e i18n: Japanese translations for error and status-bar messages
Japanese now translates the status-bar and error messages (`@msg`
templates) like Spanish, French, Italian, Russian and Ukrainian do:
556 rows at the end of ja.tsv, the 498 message literals the test scan
finds plus the 58 that the other catalogs also carry (web start-up,
relinking, export notes, PostScript read errors).

`ja` joins COMPLETE_MESSAGES, so complete_languages_translate_every_message
keeps it complete. The registry comment, docs/development.md and the
ROADMAP line now list Japanese with the other five. The messages
themselves stay English for agents and MCP.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-10 02:53:14 +09:00
Matthew FarrowandClaude Sonnet 5.5 75151bd79a Clippy 1.99: use as_chunks for constant-size chunks, and say the gate targets the latest stable
Clippy 1.99.0 added `chunks_exact_to_as_chunks`, which fails `cargo xtask ci`
at its clippy step. Eight uses of `chunks_exact(_mut)` with a constant size now
use `as_chunks(_mut)` (stable since 1.88, within the 1.95 minimum): four in
crates/affinity, three in crates/effects and crates/engine tests, and two in
xtask's sha256. docs/development.md says the gate targets the current stable.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 10:43:23 -04:00
Ahmed Moussa 3e20c2cf29 build(web): copy web fonts with cargo xtask, not sh
Replace the Trunk post_build hook packaging/web/copy-fonts.sh with `cargo xtask web-fonts` (xtask/src/web_fonts.rs), so the web build only needs trunk, the wasm32 target and cargo, with no POSIX shell, and works the same on Windows.

The new task reuses crates/text/build/web_fonts.rs for list parsing and URLs, so build.rs and the copier can't disagree on fonts/<sha16>/<file>. It still does nothing without CRAFT_FONTS_DIR, checks each file's SHA-256 against the manifest, and copies the licence next to each face. A listed face that an older craft-fonts checkout lacks is now skipped with a warning, as build.rs does, instead of failing the build. A relative CRAFT_FONTS_DIR is resolved from the workspace root.

Update the references in Trunk.toml, fonts.rs, build.rs, craft_fonts.rs and web-fonts.txt, and document the web build's requirements in docs/development.md. Add tests for the copy, a hash mismatch and the no-op case.

Signed-off-by: Ahmed Moussa <moussa.ahmed95@gmail.com>
2026-10-09 17:18:54 +03:00
Ahmed Moussa 3c85f3f9e3 feat(text): load craft-fonts' Arabic families, fetch them on web
Desktop builds made with CRAFT_FONTS_DIR now load craft-fonts' 12 Arabic families into the document font database. Noto Sans Arabic comes first and is the fallback for Arabic text. Cairo, Tajawal, Almarai, IBM Plex Sans Arabic, Noto Kufi Arabic, Amiri, Alexandria, Fustat, Reem Kufi, Aref Ruqaa and Gulzar can be picked by name from the font menus.

The web build doesn't embed these fonts because they would make the wasm too large. It fetches them from beside the wasm instead:
- crates/text/web-fonts.txt lists each face as startup or background.
- build.rs turns that list into vectorcraft_text::WEB_FONTS, with each face's URL (fonts/<sha16>/<file>) and SRI hash taken from the craft-fonts manifest.
- packaging/web/copy-fonts.sh, a Trunk post_build hook, copies the font files and their OFL licences there.
- apps/vectorcraft-web/src/fonts.rs fetches Noto Sans Arabic before the app starts, so Arabic text never shows as boxes. It loads the other faces in the background and logs `web font …` for any that fail.

Because fonts can now arrive after startup, the Type tool's layout cache also checks the font database's generation, so text lays out again when new fonts arrive.

_headers and .htaccess serve fonts/* as font/ttf and cache it as immutable. packaging/web/README.md and docs/development.md explain the fonts folder, and ROADMAP.md lists the Arabic typefaces under Type. Also adds Ahmed Moussa to contributors/people.toml.

Signed-off-by: Ahmed Moussa <moussa.ahmed95@gmail.com>
2026-10-09 16:09:34 +03:00
Dmytro Matviichuk 8a19490ea0 i18n: add Ukrainian interface translation (#747) 2026-10-09 14:15:12 +02:00
bflatasticandClaude Opus 5.5 dc39146d0d Fix #651: a dual-GPU Mac falls back to its other GPU
Metal reports no PCI ids, so both GPUs of a dual-GPU Mac had the adapter key
Metal:0000:0000. When the integrated GPU failed at start-up, the restart left
out both and the app quit, although the discrete GPU works. An adapter without
ids is now keyed by its name, so the restart leaves out only the one that
failed.

The failure itself was wgpu's indirect-call validation compute shader, which
OCLP-patched Metal on an Iris Pro can't compile. Nothing in VectorCraft or
egui draws indirectly, so that validation is off (WGPU_VALIDATION_INDIRECT_CALL=1
turns it back on).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:26:55 +07:00
BFlat 771981e2b1 Merge pull request #644 from dotCooCoo/feat/ase-import
Swatches: swatch exchange (.ase) files open as swatch libraries
2026-10-09 08:50:50 +07:00
Simon LeblancandClaude Opus 5.5 e22d22a4ce Order the French code and docs alphabetically by language code
French now sits between Spanish and Italian (es, fr, it, ru): the
plural rule, the LANGUAGES registry entry (so the Language menu lists
Français before Italiano), the locale tests, the fr() helper and
french_reads_as_french. README, ROADMAP and docs/development.md list
the languages in the same order.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 01:18:25 +02:00
Simon LeblancandClaude Opus 5.5 9ec940222b Add French (fr) interface translation
Add fr.tsv with the full interface coverage: every menu string, every
tl! literal, the plurals and the status/error messages (@msg).
Registered as complete_menus with the French plural rule (0 and 1 are
singular); every fr-* locale (fr-FR, fr-BE, fr-CA, fr-CH …) resolves
to it. Keeps the product, workspace and perspective preset names in
English like the other complete catalogs.

Tests: french_reads_as_french; fr added to KEEPS_MENU_NAMES and
COMPLETE_MESSAGES; the Latin-script glyph test covers French letters
and the no-break space; locale tests use de-DE as the unsupported case.

Clean-room: written from the meaning of the English labels in the
vocabulary French-speaking users of vector illustration software know
(Plan de travail, Nuancier, Contour, Fond, Tracé, Calque). No other
application's localisation was copied.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 01:18:14 +02:00
dotCooCoo e0b1f55250 Swatches: swatch exchange (.ase) files open as swatch libraries
File › Open, Other Library… and the User Defined library folder read
.ase files. Colors keep their model, global and spot colors stay global
and spot, and color groups stay groups. The library readers take a
file's bytes. On the web, File › Open passes a swatch library file to
swatch.library.load as dataBase64 instead of as lossy UTF-8 text.

Swatch and group names in a library are now unique, in .gpl files too.
Add to Swatches puts each color group of a library into one document
group when the document already has a swatch with the group's name.
The library fuzz helpers fail when a command panics.
2026-10-08 15:18:57 -07:00
MaksPV 89b10cce52 Add Russian (ru) interface translation
Add ru.tsv with the full interface coverage: every menu string, every
tl! literal, the plurals (one/few/many) and the status/error messages
(@msg). Registered as complete_menus with the Russian plural rule;
every ru-* locale resolves to it. Keeps the product, workspace and
perspective preset names in English like the other complete catalogs.

Tests: russian_reads_as_russian, russian_plurals_have_three_forms,
russian_glyphs_are_available_without_system_fonts; ru added to
KEEPS_MENU_NAMES and COMPLETE_MESSAGES.

Clean-room: written from the meaning of the English labels in the
vocabulary Russian-speaking users of vector illustration software know
(Слой, Образцы, Обработка контуров, Монтажная область, Обводка,
Заливка), matching the Russian catalog of the sibling app PhotoCraft.
No other application's localisation was copied.
2026-10-08 23:44:45 +03:00
bflatasticandClaude Opus 5.5 ac043129c8 Fix #545: Windows renders through DX12 before Vulkan
Windows lists each GPU under both backends, and Vulkan came first. On an
Intel GPU its driver made the whole window flicker black while the
pointer moved; the same machine was fine with WGPU_BACKEND=dx12 or gl.
adapter_order now ranks a GPU's DX12 adapter before its Vulkan one, after
the power preference, so the GPU chosen doesn't change, only how it is
driven. Vulkan stays the fallback (a failed DX12 start restarts on it)
and WGPU_BACKEND=vulkan still picks it. Elsewhere there is no DX12
adapter, so nothing changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:56:49 +07:00
bflatasticandClaude Opus 5.5 ab65474044 macOS: the menus live in the system menu bar, settings in the VectorCraft menu
On macOS the menus are in the system menu bar, laid out as a Mac app's (Illustrator on the Mac as
the reference), and the app settings sit in the VectorCraft menu: About, Settings ▸ (one item per
Preferences page, General… ⌘K), Language ▸, Appearance ▸ (UI brightness), Services, Hide
VectorCraft ⌃⌘H (⌘H stays View › Hide Edges), Hide Others ⌥⌘H, Show All and Quit ⌘Q (the app's own
quit, so unsaved documents are asked about); they leave Edit and Help. Window gets Minimize ⌃⌘M,
Zoom and Bring All to Front; Help is the system's Help menu. Windows, Linux and the web keep the
in-window menu bar unchanged; --in-window-menus or VECTORCRAFT_IN_WINDOW_MENUS keeps it on macOS
too, and so does a menu bar AppKit refuses to build.

One menu model: the in-window menus and the native bar draw the same rows (menus::entry), and the
platform-free native_menu module lays them out, decides when to update (a cheap state hash; labels,
enabled and checked in place, a rebuild only when the structure changes) and hands key equivalents
back to egui as the key presses they were, so shortcuts, user overrides and focused text fields
behave as in the window and nothing fires twice. The muda backend (pinned =0.21.1, macOS only, no
unsafe) is apps/vectorcraft/src/mac_menu.rs, mirroring PhotoCraft's. ui.inspect reports
nativeMenuBar. Translations for the new labels in ja, es, zh-hans, zh-hant, cs and pt-br.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:45:31 +07:00