A Pencil or Paintbrush stroke released within Close Paths When Ends Are
Within of its start closes, but the cursor gave no sign of it. While the
pointer is where a release would close the stroke, the cursor is now
PencilClose (PaintbrushClose for the Paintbrush), the crosshair with a
ring, as Draw straight lines with the Pencil tool describes:
https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/draw-straight-lines-with-the-pencil-tool.html
The check is the one the release makes, on the end the stroke would
take (snapped for the Pencil). A straight line (Shift or Alt held at the
press), a stroke that continues a selected path, a stroke that redraws
one and a smoothing drag show no ring.
Docs: docs/target-app-parity.md, docs/ui-parity.md.
Live Paint builds its faces and edges from path outlines alone. Make,
Merge and the Live Paint Bucket put every selected object among the
group's hidden sources, so type, an image, a symbol, a blend or a group
holding one of them vanished from the canvas. They now refuse such a
selection before changing anything ("Live Paint takes paths and compound
paths: convert type, images and other objects to paths first"), as type
and raster images can't go into a Live Paint group directly
(https://helpx.adobe.com/illustrator/desktop/paint-and-fill/learn-painting-basics/create-live-paint-groups.html).
One predicate, vectorcraft_tools::builder::live_paint_takes (Live Paint
groups, paths, compound paths and groups of them), decides it for Make,
Merge and the Properties panel's Merge Live Paint, which no longer shows
for a selection Merge refuses. The message has an @msg row in every
catalog.
Tests: tests_build::live_paint_refuses_type_and_images_and_changes_nothing
(Merge, Make and the Bucket with type, an image or a group holding type:
refused, document, selection and undo history unchanged; a group of
paths and a path still merge) and
panels::properties::tests::merge_live_paint_is_a_quick_action_for_a_live_paint_group_and_more
(hidden with type selected). Both fail without the change.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The Properties panel has the additional contextual controls the public
Properties panel overview lists
(https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/properties-panel-overview.html),
each running the existing command:
- Quick Actions: Blend Options for one selected blend while the Blend
tool is in use (the Blend Options dialog; OK is one undo step), and
Merge Live Paint when a Live Paint group is selected with more objects
(livePaint.merge).
- Appearance: the stroke's Variable Width Profile list (the Control
bar's) with the Width tool or when the stroke has a variable width
(stroke.set {profile}); beside fx, with one effect on the one selected
object (its own, or a fill's or stroke's), its name and a Delete icon
that removes it (effect.remove); with several, the icon opens the
Appearance panel, as the overview describes.
- With Direct Selection and corners of one path selected, Corner and
Corner Radius set those corners' kind and radius
(object.setLiveShape); a live rectangle's and polygon's own rows
already do, so they get no second row.
The overview's Variable Font icon was already in Character. Every label
is already in every catalog.
Tests in panels::properties::tests:
blend_options_is_a_quick_action_for_one_blend_with_the_blend_tool,
merge_live_paint_is_a_quick_action_for_a_live_paint_group_and_more,
the_width_profile_shows_for_a_variable_width_or_the_width_tool,
direct_selected_corners_show_their_kind_and_radius,
one_effect_has_a_delete_icon_in_appearance (shown for the right
selection and tool, hidden otherwise, the right command in one undo
step). Documented in docs/target-app-parity.md, docs/ui-parity.md and
docs/gaps.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The Image Trace panel had no way to compare a trace with its source
image except changing View and changing it back.
The panel now has an eye button to the right of View, enabled with an
Image Trace object selected. While it is held down, the canvas draws the
selected Image Trace objects with their source image, whatever their
View, and draws their View again on release. The document, its View and
the undo history are unchanged. The renderer takes the objects in
RenderOptions::trace_source, which is also part of the canvas frame key
and the raster-effect cache key.
With Shift held before a press, the Pencil now shows a new cursor,
PencilStraight: its crosshair with a short straight line where the
closing cursor has its ring. The cursor follows the rule the press uses
to start a straight line, so it shows exactly when the press draws one.
With Alt key toggles to Smooth Tool on and Alt held too, the Smooth
cursor shows as before. Once the press is down, and with the
Paintbrush, Shift leaves the tool's own cursor. Use Precise Cursors
turns the new cursor into the plain crosshair.
Draw straight lines with the Pencil tool describes a straight-line icon
on the Pencil while Shift or Alt is held:
https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/draw-straight-lines-with-the-pencil-tool.html
Every change in the Image Trace panel traced the selected Image Trace
object again at once, and there was no way to adjust several settings
first and trace once.
The panel now has a Preview checkbox before Trace. It is on by default
and kept with the UI preferences; Reset to Default leaves it. With
Preview off, setting changes wait in the panel until Trace applies them
as one undo step, or until Preview is turned on again. When Preview is
turned on with no Image Trace object selected, the object is traced
with the waiting changes when it is selected again. A change of view
keeps the waiting settings, and selecting another Image Trace object
shows that object's own settings. The control channel's ui.set takes
imageTracePreview.
With Alt key toggles to Smooth Tool off, holding Alt when a Pencil drag
starts now draws one straight segment from the press point to the
pointer, at the angle the pointer takes, as Shift does at 45° steps.
Pressed on an end of a selected open path, the line continues the path
from that end. Both ends snap to Smart Guides as a stroke's ends do, and
the line stays open when Alt is still held at the release. Shift and Alt
together keep the 45° steps.
Before, a drag started and released with Alt held drew a closed freehand
path. Alt pressed after the drag has started still closes the path at
the release, and with Alt key toggles to Smooth Tool on, Alt still switches
to the Smooth tool. Before a Pencil press, Alt no longer shows the closing
cursor.
Docs: docs/target-app-parity.md, docs/ui-parity.md.
Window › Symbol Libraries and the Symbols panel's Symbol Libraries Menu open each symbol library
in a library panel of its own, on the shared library panel code the swatch and graphic style
libraries use (https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/create-or-import-symbol-libraries.html,
.../symbols-panel-options.html, .../create-and-place-symbols.html).
- Basic Shapes: one original library generated in code (circle, squares, triangle, diamond,
hexagon, star, burst, arrow); no other app's libraries.
- A click adds a library symbol to the document's Symbols as one undo step, with its Symbol
Options and the resources it uses (nested symbols, patterns, swatches, brushes, graphic styles,
images), and makes it the current symbol; one already there isn't added again, a clash of
names numbers the library's. Shift/Cmd-clicks select for Add to Symbols. Dragging a library
symbol onto the canvas adds it and places an instance there, in the same step.
- Save Symbols… (library menu, Window menu) and Save Symbol Library… (Symbols panel menu) write
the document's symbols as a .vectorcraft document holding only them, into the user library
folder (User Defined, window.userSymbolLibrary1-10) or a file; Other Library… reads the symbols
of any document VectorCraft opens, and a file it can't read is an error.
Commands: symbol.libraries, symbol.library, symbol.addFromLibrary (place, x, y),
symbol.saveLibrary, symbol.loadLibrary; UI: window.symbolLibrary (.other), ui.saveSymbolLibrary
(dialog saveSymbolLibrary). i18n rows in every complete catalog; docs updated.
Distance Guides, from the public "Use Distance Guides for accurate
placement" and "Smart Guides options" (Invoke Distance Guides) pages:
with Smart Guides on, something selected and the Selection tool,
holding Alt/Option over another object shows the horizontal and
vertical distances between the selection and it, and over an empty
part of an artboard the selection's distances from the artboard's left,
right, top and bottom edges.
- guides::distance_guides measures the selection's bounds to a box: on
an axis on which they lie apart, the gap between their facing edges;
otherwise the offsets of both pairs of matching edges. Each line runs
across the middle of the overlap on the other axis (else the
selection's middle), with a dashed line out to the target's edge when
it passes beside it. An artboard is always measured edge to edge.
Labels are in the General unit, in the smart guide colour.
- The Selection tool keeps what its Alt hover points at and draws the
guides while idle; letting Alt go (the canvas re-hovers on a modifier
change), a press or moving off clears them.
- Overlay::Distance: the line with end ticks and its length in a pill;
the canvas draws it.
- Preferences › Smart Guides › Invoke Distance Guides (`distanceGuides`,
on by default), with i18n rows; View › Smart Guides gates it too.
- Hover only, as the pages describe: nothing while moving or nudging.
Tests: select::tests::alt_over_* (gap and edges beside and below,
artboard edges in pt and mm), distance_guides_need_alt_a_selection_and_
smart_guides, tests_prefs::invoke_distance_guides_measures_the_selection_
to_the_object_under_alt, canvas::tests::alt_over_another_object_draws_
the_distance_guide_label (frame test of the drawn label and line).
Step 3 of the Rectangular Grid tool and Arc tool help pages
(https://helpx.adobe.com/illustrator/using/tool-techniques/rectangular-grid-tool.html,
https://helpx.adobe.com/illustrator/using/tool-techniques/arc-tool.html)
and the Tools page (https://helpx.adobe.com/illustrator/using/tools.html)
say a double-click on the tool opens its Tool Options. For these four tools
the double-click (tool.options, and Enter once #2891 lands) said the tool
had no options (#2691).
The Tool Options are the tool's click dialog in dialogs/shapes.rs, opened
without a place to draw (shapes::open_options; a `__toolOptions` field
marks it), as the review of #2979 asked: no copied form code. Its OK runs
tool.setOption and draws nothing; Cancel changes nothing. The grids' dialogs
are titled Rectangular Grid / Polar Grid Tool Options there. The options
are what the next drag draws with and what a click's dialog opens at:
- Line Segment: Length and Angle (now kept by the tool and used by the
click dialog) and Fill Line (new: shape.line {fill: true} gives the line
the current fill; the click dialog has it too);
- Arc: lengths, Reference Point, Type, Base Along, Slope, Fill Arc;
- the grids: dividers, skews and switches, plus the Default Size and
Reference Point, now kept by the tool (width, height, reference) for the
click dialog; a drag leaves them out of its command.
The grids' Reference Point is drawn only as the 9-point locator (it also
showed as a plain number field).
New strings (Rectangular Grid Tool Options, Polar Grid Tool Options, Fill
Line) have rows in all 24 catalogs.
Verification:
toolbar::tests::double_clicking_the_line_arc_and_grid_tools_opens_their_tool_options
double-clicks each tool's toolbar button: the dialog and its title, Cancel
leaves the next drag as it was, OK draws nothing, the next drag uses the
option and a click's dialog opens at it (a grid at its Default Size);
line_segment_options_and_fill_line, grid_default_size_is_an_option_the_drag_leaves_out,
fill_line_gives_a_new_line_the_current_fill. Grid dialog tests now expect
the stored Default Size. Live: double-clicking the Rectangular Grid tool in
the release build opens Rectangular Grid Tool Options; OK with 2 and 3
dividers, then a drag, draws a 3 × 4 grid.
The Simplify help page says a path can be simplified whole or "a specific
path region with the Direct Selection tool"
(https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/modify-paths/manually-simplify-paths.html).
Simplify refitted every selected path whole, whatever part of it was
direct-selected.
object.path.simplify now looks at each path's direct selection: the
segments picked as segments, or else every segment with both anchors
selected. Each run of consecutive selected segments is refitted on its own
(vectorcraft_pathops::simplify_part) between its two end anchors, which stay
where they are with their handles on the side away from the run; every
other anchor and segment stays exactly as it was. A closed path's run may
cross its start point (the path then starts at the run's end anchor),
separate runs on one path simplify independently in one undo step, and the
runs stay direct-selected (as segments when segments were picked). A path
with only lone anchors selected still simplifies whole, as before, and
wholePaths: true simplifies partly selected paths whole. The slider, its
preview, Auto-Simplify and the Simplify dialog all run the command, so
they act on the part too. simplify_with now shares its run fitting with
the part refit (same results).
Verification: crates/engine/src/tests_simplify_part.rs (unselected anchors
and segments equal bit for bit, run end anchors fixed, the run within the
tolerance, two runs equal to each simplified alone in one undo step, a
closed run across the start point, picked segments, wholePaths, slider
preview and Auto-Simplify, a run that can't be simpler records no step)
and simplify_slider_and_dialog_simplify_only_the_direct_selected_part_of_a_path
(the slider's preview, Enter and the dialog's OK). Live: the release build's
slider at level 20 on a 91-anchor wave with anchors 30–60 selected refits
only that stretch.
The drawing modes help page
(https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/learn-drawing-basics/drawing-modes-overview.html)
has you draw or paste into the selected object in Draw Inside. The isolation
help page
(https://helpx.adobe.com/illustrator/desktop/manage-objects/select-objects/isolate-objects.html)
isolates a path, group or object on a double-click with the Selection tool,
and puts art added in isolation mode where the isolated art was once the mode
ends, so that art belongs with what is isolated.
Steps: select a path, choose Draw Inside, double-click the path with the
Selection tool (it is isolated), then draw or paste. The art went into the
clip group Draw Inside makes around the path, but isolation mode stayed on the
bare path, so the new art was outside it: drawn dimmed, passed through by
clicks and marquees, and a double-click on it selected the path and never
entered the clip group. Double-clicking an existing Draw Inside clip group
from outside isolation mode already isolated it, and pastes then went inside
it; that is unchanged.
Cause: create::insert_look_turned and edit::paste_clip put the art into
create::draw_inside_group's clip group but left DocState::isolation on the
object drawn into, and with a single object isolated, hit testing reaches
only that object.
Change: when the object drawn into is the isolated one, isolation moves to its
clip group (create::isolate_draw_inside_group), after new art and after Draw
Inside pastes. A drag's previews replay from its snapshot and make the group
under the same id, and cancelling the drag restores the isolation it began
with. Undo and redo end isolation mode when the isolated object is no longer
in the document (the undone clip group), as mask editing already does,
instead of keeping an id a later object may take.
Verification: drawing_inside_an_isolated_object_keeps_the_new_art_in_isolation_mode
fails without the change (isolation Some(NodeId(2)) instead of the clip group
Some(NodeId(6))). A whole-window egui run through the control channel's
ui.click/ui.drag (double-click the rectangle, drag an ellipse inside, paste,
click the copy) left isolation on the rectangle and the click selected the
rectangle before; after, isolation is on the clip group and the click selects
the copy.
The drawing-modes help page
(https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/learn-drawing-basics/drawing-modes-overview.html)
has you draw or paste into the selected object in Draw Inside. It also says
the modes apply to Paste in Place and Paste on All Artboards but not to Paste
in Front or Paste in Back.
Cause: only new art (create::insert_look) read the drawing mode. The paste
commands (edit::paste_clip) always used the insertion parent, so a paste in
Draw Inside landed on the layer above the object, outside the clip.
Double-clicking the object first only isolated the bare path, which didn't
change where the paste went. Separately, view.drawMode {} went from Draw
Behind to Draw Inside whenever one object was selected, then refused it unless
the object was a path, compound path or type. So with one group selected
(such as the clip group Draw Inside makes), Shift+D and the toolbar button
failed every time and stayed in Draw Behind.
Change: the clip-group wrapping moves into create::draw_inside_group, which
new art and pastes now share. In Draw Inside, Paste, Paste in Place and Paste
on All Artboards insert the copies at the top of that group, in the paste's
one undo step, ignoring Paste Remembers Layers. In Draw Behind, Paste in Place
and Paste on All Artboards go just below the selection, as Paste in Back does.
Paste in Front, Paste in Back and pasted artboards keep their placement.
Shift+D goes on to Draw Inside only when it can draw into the selection, and
otherwise back to Draw Normal.
Verification: pasting_in_draw_inside_puts_the_copies_inside_the_object,
paste_in_place_in_draw_behind_goes_behind_the_selection and
shift_d_goes_past_draw_behind_whatever_is_selected all fail without the
change ("Layer" != "Clip Group"; index 3 != 0; the Draw Inside error on a
selected group). cargo xtask ci: all 10 steps passed.
The Artboard Options help pages describe two display options
(https://helpx.adobe.com/illustrator/desktop/create-manage-artboards/organize-manage-artboards/modify-display-settings-of-artboards.html,
.../set-video-display-options-for-artboards.html): a mark at the artboard's
center, and lines from the middle of each side through the center. The
document already had show_center_mark and show_cross_hairs on Artboard, but
nothing set or drew them.
artboard.setProps (each `artboards` entry too) and artboard.new take
showCenterMark and showCrossHairs as true/false, in the same single undo
step as the other fields; a locked artboard can still change them.
Artboard Options has both checkboxes, filled in from the artboard whether
it opens from the panel or a double-click with the Artboard tool, and its
New Artboard form passes them to artboard.new. The canvas draws them in the
new theme token artboard_mark, 1 point wide on screen at any zoom: a cross
12 points across at the center whose arms follow the artboard's sides, and
the two cross hairs. They are screen-only like the edges; exports and print
never read the fields. inspect_document reports them when on. Saved files
are unchanged: the two keys were already always written, so a document that
never shows them saves byte for byte as before, and a file without the keys
opens with both off. Video safe areas, video rulers and the pixel aspect
ratio are not part of this change.
Verification: artboard_display_marks_are_set_and_cleared_in_one_undo_step,
artboard_display_marks_round_trip_through_the_native_format,
artboard_display_marks_stay_out_of_exports (SVG and PDF identical with the
marks on and off), an_artboard_shows_its_center_mark_and_cross_hairs
(positions, screen-constant size under zoom, rotated view) and
artboard_options_show_center_mark_and_cross_hairs. cargo xtask ci: all 10
steps passed.
The Simplify help page says the slider starts at an auto-simplified value
(https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/modify-paths/manually-simplify-paths.html).
The slider opened at a fixed level 50 (1 pt), whatever the size of the
selection, so the first preview was the same tolerance for a 30 pt icon as
for a 1000 pt drawing.
The level Auto-Simplify picks for the selection is now one engine function,
vectorcraft_engine::auto_simplify_level (the existing 1/400-of-the-longer-
side rule in vectorcraft_pathops), which object.path.simplify {auto: true}
and the slider's opening fields both use. Object › Path › Simplify (and
ui.menuDialog, the Properties and contextual task bar buttons, which go
through the same menu dialog) opens the slider there, and the canvas
previews that result; Auto-Simplify still moves the slider back to it.
The retained Simplify dialog path is unchanged.
Verification: simplify_slider_opens_at_the_auto_simplify_level_of_the_selection
opens the slider on 1140, 285 and 28.5 pt waves (levels 35, 55, 89) and
checks the preview is exactly object.path.simplify {auto: true}'s result;
without the change it fails with level 50 != 35, and
simplify_opens_a_slider_whose_drag_previews_fewer_or_more_points fails with
{"level": 50} != {"level": 55}. cargo xtask ci: all 10 steps passed.
Cause: with Snap to Point, the point of a moved selection that snaps to a
ruler guide is the grabbed point (#1534). Away from an anchor or center
that was the raw pressed spot (select.rs: `grab` fell back to `p`;
direct.rs: a straight segment's `grab: p`, MoveObject's `start`). A press
on a stroke or within the pick tolerance of an edge lies a few pixels
beside the path, so the pressed spot landed on the guide, "align" showed,
and the path stopped that far beside it: 0.096 pt at 3,891% and 0.0099 pt
at 28,757% in the #3701 screenshots, visible only when zoomed in.
Change: `guides::hold_on_path` finds the nearest point of the path (on a
straight segment exactly on its line). `select::hold_point` uses it for a
press on the stroke or outline, or within 6 px of it. The Selection tool
(`State::Moving::hold`), Direct and Group Selection moves
(`State::MoveObject::hold`) and Direct Selection's straight-segment drag
(`grab`) snap that point. The move delta still runs from the press, so
nothing jumps. A press in the middle of a fill still snaps the pressed
spot, as Snap to Point is documented to.
Verification: tests_prefs::a_move_held_by_a_paths_stroke_lands_the_path_on_a_ruler_guide
and tests_prefs::a_straight_segment_dragged_by_direct_selection_lands_on_a_ruler_guide
fail without the change (edge 0.0257 pt and anchors -0.0052 pt off the
guide) and pass with it (|gap| < 1e-9 pt). A headless egui/wgpu render at
3,891% and 28,757% puts the guide, the selection outline and the centre of
the 1 pt stroke band in the same pixel column. cargo xtask ci: all 10
steps passed; 9429 tests passed, 0 failed.
Illustrator 30.0's Method choice in the Gradient panel
(https://helpx.adobe.com/illustrator/desktop/paint-and-fill/create-and-edit-gradients/control-perceptual-interpolation-in-gradients.html).
- paint.editGradient takes `method: classic|perceptual` (one undo step);
paint.setFill/setStroke take it in `gradient`, and gradient params (swatches,
copied paints) carry it when Perceptual. Anything else is refused without
editing. One edit can set `method` and `dither` together.
- The Gradient panel shows a Method menu (Classic, Perceptual) for linear and
radial gradients, dimmed without a gradient; the Dither box stays under the
stops.
- i18n: "Perceptual" where a complete catalog lacked it, and the `method`
error in all 24 catalogs.
- Docs: G13 (estimate 14–24 h → 13–23 h, after Dither's 15–25 h → 14–24 h),
target-app-parity (row and evidence), ui-parity, mcp.md, plugins.md.
Illustrator 30.0's gradient Dither, from the public documentation
(https://helpx.adobe.com/illustrator/desktop/paint-and-fill/create-and-edit-gradients/control-dither-in-gradients.html):
a Dither checkbox in the Gradient panel; dither converts the gradient into
pixels with subtle noise, works with gradient fills only, and follows the
Document Raster Effects resolution.
- Gradient gains `dither` (serde default false, written only when on, so
older files open unchanged and new files keep it).
- The renderer draws a dithered linear or radial fill as an image paint: the
gradient sampled a cell per device pixel or finer (quarter-octave steps,
cached per thread), each channel given seeded triangular noise of up to a
level before rounding. Same pixels every run; strokes and undithered fills
draw exactly as before. PNG and other raster exports go through it.
- SVG and PDF write a dithered fill as an image at the document's raster
effects resolution, clipped to the shape (the freeform-gradient path);
characters' fills stay vector gradients in SVG, with a warning.
- paint.editGradient and paint.setFill take `dither`; strokes refuse it.
The Gradient panel's Dither box is dimmed behind the Stroke proxy.
- i18n rows in all 24 catalogs; docs: G13, target-app-parity, ui-parity,
mcp.md, plugins.md.
Wheel notches and the arrow keys over a focused number field step the
value its text shows (widgets::step_value), and nothing there knew the
field's bounds: the Stroke panel's Weight went on to -3 pt and its Limit
to 0 x in the field, while the panel only clamped what it applied (the
spinner's min, Limit's clamp to 1..500), so the next step went on from
the out-of-range text. A label scrub (scrub::field) had the same gap.
step_value and scrub::field now take the field's bounds and stop at
them, so the field shows where they stopped and the value applied is
the same. The fields that have bounds pass them:
- spin_field / spin_field_auto / spin_plain: their `min` (the spinner
and a typed value already stopped there);
- range_field: its range; it now also takes a value that may be blank
(None), as mixed_field does;
- opt_field (dash and gap lengths): 0;
- the Revolve dialog's values: their range.
Fields that clamped only what they applied now say their range with
range_field instead: the Stroke panel's Limit (1..500), the Transparency
and Properties opacity (0..100), the Transform panel's polygon sides,
and the dialogs' bounded counts, percentages and lengths (Blend Options,
Envelope, Flattener, Liquify, Freehand, Live Paint, Path ops, Perspective
Grid, PNG ppi, Print, Save for Web, Shape Builder, Slices, Swatch
Options, Symbol options, Justification, Dimension, PDF page, the effect
dialogs' number rows). docs/ui-parity.md's number-field row says so.
Test: panels::stroke::tests::the_wheel_stops_weight_at_zero_and_limit_at_one
(the Stroke panel in a headless frame; focus Weight at 1 pt and turn the
wheel down four notches: the field shows 0 pt and the stroke is 0 pt;
the same with Limit at 2 x: 1 x and a limit of 1). It fails without the
change (the field showed -3 pt) and passes with it; the other numeric
field, scrub and dialog tests still pass.
Exercise Selection-tool busy state before takeover and verify it is idle after tab activation, drop, Escape and outside release. Session::set_active already reconstructs the tool via reset_tool_for_doc_switch, so the reported missing-Up busy state does not reproduce and no additional synthetic release is needed.
Narrow documentation to the internal clipboard asserted by the regressions and correct the stationary-pointer sentence. All 10 cargo xtask ci gates pass.
Add the three Turkish catalog entries requested by the maintainer on #3479. Preserve upstream catalog additions and place existing tab-drag entries beside stable menu labels to avoid append conflicts. Update feature progress notes for all 24 catalogs.
Simplify an equivalent Effect Gallery selection predicate required by the Rust 1.95 clippy gate. Full cargo xtask ci passed all 10 checks, including tab-drag regressions and wasm.
Activate visible tabs after a delayed Selection drag and copy artwork through a document-scoped command without changing the clipboard or source. Cancel stale transfers, preserve pattern alignment and transparency, and insert into the editable destination context. Cover pointer gestures, resource rendering, input bounds and locked layers; translate the new labels and messages.
A workspace remembers the changes made in it: switching away keeps them
(UiState::workspace_changes, kept with the preferences), switching back
restores them, and Reset <name> returns to the saved layout. Saving a
workspace starts it with no changes; renaming keeps them, deleting drops
them, and deleting the current workspace shows Essentials as it was
left. Saved preferences recover a damaged remembered layout instead of
losing the whole file.
Split from #2965 as a reviewer asked.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KcHisW1vt6pkVPYbzL6Cpg