- copied_file: check the read policy on the real path when it is
valid UTF-8; skip non-UTF-8 paths while automation roots are
active instead of checking a lossy name (path traversal via
symlink, CodeRabbit #3872 thread 1).
- full_bytes_cached: collect matching cache candidates under the
FULL lock, then run the read checks after releasing it, so
filesystem walks no longer stall other FULL users (thread 2).
With objects and ruler guides selected together, object.nudge moved the
guides by the art's delta turned through General > Constrain Angle, so at
90 degrees a Right nudge moved a horizontal guide vertically. The guides
in that edit now move by the page-axis delta, as guides selected alone
already did (CodeRabbit finding on #3745).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014gCpjL3yUhaH3jRp7ksufh
* Links: use resolve_absolute for stored paths
* CI: release only with git dependencies from storytold
* Release: check git sources from the parsed Cargo.lock and cargo config
The grep let any character stand for the dot in github.com, passed a missing or stale
Cargo.lock, and missed source replacement in .cargo/config.
search_in_a_loop_runs_out_of_the_budget searches about 3 GB before the operation budget runs
out: 14 s on a fast desktop, over the 20 s limit on the FreeBSD runner. The 20 s limit stays
for the tests that use it as a speed bound.
New Window was enabled in the menus and in the control channel's menu
listing, but choosing it opened nothing and answered with the internal
note "multiple windows land with M11.5". It is now disabled, as Window >
Arrange's unimplemented items already are, and a direct call fails with
a message meant for the user, translated in every catalog.
A Selection tool press within reach of an anchor or the centre grabs the
object by that point, but the drag threshold was measured from that point
instead of from the press. A press 3-6 px from it was already past the
threshold, so the first pointer wobble started a move and jumped the
object by the offset. The threshold now counts from where the pointer
went down; a real drag still moves the object by the grabbed point.
A variable font's COLR layers follow its instance, a colour glyph turns with type on a path, and the canvas draws an SVG glyph's art in its own colours and the type's fill.
The editing data writes a gradient mesh as its patches, each with its
place in the grid (`/P`) and the grid's size (`/Size`); the importer
read each patch as a mesh of its own, in a group, so moving a mesh
point tore a patch away and left a hole, and a patch with anchors on
its edges was cut into cells on its own.
The patches are now placed by `/P` in the `/Size` grid and joined at
the corners they share into one GradientMesh. Which index of `/P` runs
along the columns is taken from the one under which the shared corners
meet. Where an edge bends through anchors, a mesh line runs through the
whole row or column of patches there, each patch cut at the same place,
so every cell keeps single-cubic edges. A mesh whose patches don't say
where they are reads as before; one whose patches fill the grid but
don't join up reads as before with a warning. Sizes and lines are
capped; non-finite values fall back.
Hand-written tests: a 2 x 2 grid as one mesh with the old patches'
colours, a moved inner point shared by its four cells, an anchor on a
shared edge adding a line through the mesh, a collapsed patch with
finite values, and unplaced or unjoined patches staying separate.