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SVG import: import NodeId and SvgError in importer.rs (#4299 made its imports explicit)
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@@ -3,9 +3,10 @@ use super::layers::filter_names;
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use super::prepass::link;
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use super::{
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Affine, Appearance, AppearanceItem, Arc, BlendMode, Color, Dash, FillLayer, FillRule, Gradient, GradientGeom, GradientKind, GradientPaint,
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GradientStop, ImageBlob, ImageObject, Importer, LineCap, LineJoin, Node, NodeKind, Paint, PathData, PatternDef, Point, Rect, Reuse, StrokeLayer,
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Vec2, fnv1a, fx, shapes, spread, text, vector_effect,
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GradientStop, ImageBlob, ImageObject, Importer, LineCap, LineJoin, Node, NodeId, NodeKind, Paint, PathData, PatternDef, Point, Rect, Reuse,
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StrokeLayer, Vec2, fnv1a, fx, shapes, spread, text, vector_effect,
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};
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use crate::SvgError;
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/// How many clip paths deep (`<clipPath clip-path>`) an object's clip is read.
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const MAX_CLIP_NEST: usize = 16;
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