#2558: a drag over a wide blur draws it from the still frame's raster

An effect raster too large to keep whole (a wide blur, a shadow or glow,
or any blur zoomed in) is cropped to what can show in the view, or made
at a lower resolution and resampled to the view's pixels, and kept while
the view stays the same. Dragging other art over the object then draws
its effects from the still frame instead of previewing them at the
drag's lower resolution on every frame. An interaction's frames stay on
the render worker once it drew the frame shown, since only its renderer
holds those rasters.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Ari Markowitz
2026-10-19 22:19:57 +07:00
committed by bflatastic
co-authored by Claude Opus 5.5
parent 007f536c79
commit be7fd07562
6 changed files with 412 additions and 34 deletions
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