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https://github.com/storytold/vectorcraft.git
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Fix #4143: Window menu lists panel items alphabetically by localized name
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@@ -664,7 +664,7 @@ mod tests;
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/// `name` lowercased with the Latin accents that occur in language names folded away, so a
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/// byte-wise sort reads alphabetically. Other scripts are left as they are.
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fn name_sort_key(name: &str) -> String {
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pub fn name_sort_key(name: &str) -> String {
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name.chars()
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.flat_map(char::to_lowercase)
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.map(|c| match c {
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@@ -768,3 +768,67 @@ fn new_window_is_disabled_until_it_opens_a_window() {
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let e = app.run("window.newWindow", json!({})).unwrap_err();
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assert!(!e.contains("M11.5"), "a user-facing message, not a milestone: {e}");
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}
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/// #4143: Window menu panels and panel submenus are listed in alphabetical order according to the
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/// active interface language (e.g. French), rather than staying frozen in English alphabetical order.
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#[test]
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fn window_menu_panels_are_sorted_alphabetically_in_active_language() {
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use crate::i18n::{Lang, current, name_sort_key, set_current, tr, tr_id};
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let prev = current();
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// 1. In English: panels between separator 2 and 3 are alphabetical.
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set_current(Lang::EN);
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let tree = menu_tree();
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let (_, window) = tree.iter().find(|(t, _)| *t == "Window").unwrap();
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let seps: Vec<usize> = window.iter().enumerate().filter(|(_, it)| matches!(it, Item::Sep)).map(|(i, _)| i).collect();
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assert!(seps.len() >= 3, "Window menu should have at least 3 separators");
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let panels = &window[seps[1] + 1..seps[2]];
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let item_display = |it: &Item, lang: Lang| -> String {
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match it {
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Item::Cmd(l, id, _) => tr_id(lang, id, l).to_string(),
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Item::Sub(l, _) | Item::Todo(l, _) | Item::Header(l) => tr(lang, l).to_string(),
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Item::Sep => String::new(),
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}
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};
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let en_keys: Vec<String> = panels.iter().map(|it| name_sort_key(&item_display(it, Lang::EN))).collect();
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assert!(en_keys.windows(2).all(|w| w[0] <= w[1]), "English panels must be alphabetical: {en_keys:?}");
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// 2. In French: panels are sorted alphabetically by their French names.
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let fr = Lang::from_code("fr").unwrap();
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set_current(fr);
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let tree_fr = menu_tree();
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let (_, window_fr) = tree_fr.iter().find(|(t, _)| *t == "Window").unwrap();
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let seps_fr: Vec<usize> = window_fr.iter().enumerate().filter(|(_, it)| matches!(it, Item::Sep)).map(|(i, _)| i).collect();
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let panels_fr = &window_fr[seps_fr[1] + 1..seps_fr[2]];
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let fr_labels: Vec<String> = panels_fr.iter().map(|it| item_display(it, fr)).collect();
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let fr_keys: Vec<String> = fr_labels.iter().map(|l| name_sort_key(l)).collect();
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assert!(fr_keys.windows(2).all(|w| w[0] <= w[1]), "French panels must be alphabetical: {fr_labels:?}");
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// Specific French placements:
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// Calques (Layers) is under C, Plans de travail (Artboards) is under P, Nuancier (Swatches) is under N.
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let pos = |name: &str| fr_labels.iter().position(|l| l == name).unwrap_or_else(|| panic!("missing {name} in {fr_labels:?}"));
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assert!(pos("Aspect") < pos("Calques"), "Aspect before Calques");
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assert!(pos("Calques") < pos("Dégradé"), "Calques before Dégradé");
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assert!(pos("Nuancier") < pos("Plans de travail"), "Nuancier before Plans de travail");
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assert!(pos("Plans de travail") < pos("Texte"), "Plans de travail before Texte");
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// 3. Type submenu is also alphabetical in French.
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let type_sub = panels_fr
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.iter()
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.find_map(|it| match it {
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Item::Sub(l, items) if *l == "Type" => Some(items),
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_ => None,
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})
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.unwrap();
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let type_labels: Vec<String> = type_sub.iter().map(|it| item_display(it, fr)).collect();
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let type_keys: Vec<String> = type_labels.iter().map(|l| name_sort_key(l)).collect();
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assert!(type_keys.windows(2).all(|w| w[0] <= w[1]), "Type submenu must be alphabetical: {type_labels:?}");
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assert_eq!(type_labels, vec!["Caractère", "Glyphes", "OpenType", "Paragraphe", "Styles de caractère", "Styles de paragraphe", "Tabulations",]);
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set_current(prev);
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}
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@@ -597,9 +597,8 @@ pub fn menu_tree_named(english_names: bool) -> Vec<(&'static str, Vec<Item>)> {
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v.extend(SAVED_VIEW_IDS.iter().map(|id| c("Saved View", id)));
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v
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}),
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(
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"Window",
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vec![
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("Window", {
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let mut window_items = vec![
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c("New Window", "window.newWindow"),
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sub("Arrange", vec![todo("Cascade"), todo("Tile"), todo("Float in Window"), todo("Consolidate All Windows")]),
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sub("Workspace", crate::workspaces::menu_items()),
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@@ -609,6 +608,9 @@ pub fn menu_tree_named(english_names: bool) -> Vec<(&'static str, Vec<Item>)> {
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c("Tools", "window.toolbar"),
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sub("Toolbars", vec![c("Advanced", "window.toolbarAdvanced"), c("Double Column", "window.toolbarColumns")]),
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Sep,
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];
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let lang = crate::i18n::current();
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let mut panels = vec![
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panel("Actions", "actions"),
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panel("Align", "align"),
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panel("Appearance", "appearance"),
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@@ -643,9 +645,8 @@ pub fn menu_tree_named(english_names: bool) -> Vec<(&'static str, Vec<Item>)> {
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panel("Symbols", "symbols"),
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panel("Transform", "transform"),
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panel("Transparency", "transparency"),
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sub(
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"Type",
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vec![
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sub("Type", {
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let mut type_items = vec![
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panel("Character", "character"),
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panel("Character Styles", "charStyles"),
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panel("Glyphs", "glyphs"),
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@@ -653,16 +654,25 @@ pub fn menu_tree_named(english_names: bool) -> Vec<(&'static str, Vec<Item>)> {
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panel("Paragraph", "paragraph"),
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panel("Paragraph Styles", "paraStyles"),
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panel("Tabs", "tabs"),
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],
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),
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];
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sort_by_localized_label(&mut type_items, lang);
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type_items
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}),
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panel("Variables", crate::panels::variables::ID),
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Sep,
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];
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sort_by_localized_label(&mut panels, lang);
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window_items.extend(panels);
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window_items.push(Sep);
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let mut lib_items = vec![
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sub("Brush Libraries", crate::panels::brushes::window_menu()),
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sub("Graphic Style Libraries", crate::panels::graphic_styles::window_menu()),
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sub("Swatch Libraries", crate::panels::swatches::window_menu()),
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sub("Symbol Libraries", crate::panels::symbols::window_menu()),
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],
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),
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];
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sort_by_localized_label(&mut lib_items, lang);
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window_items.extend(lib_items);
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window_items
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}),
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(
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"Help",
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vec![
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@@ -709,3 +719,22 @@ pub(super) fn arrange_items() -> Vec<Item> {
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c("Send to Current Layer", "object.arrange.sendToCurrentLayer"),
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]
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}
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/// Sort menu items alphabetically by their display label in `lang`, folding Latin accents so
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/// panels and submenus appear in the expected alphabetical order in every interface language (#4143).
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fn sort_by_localized_label(items: &mut [Item], lang: crate::i18n::Lang) {
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items.sort_by_cached_key(|it| {
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let label = match it {
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Item::Cmd(l, id, _) => crate::i18n::tr_id(lang, id, l),
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Item::Sub(l, _) | Item::Todo(l, _) | Item::Header(l) => crate::i18n::tr(lang, l),
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Item::Sep => "",
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};
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(
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crate::i18n::name_sort_key(label),
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match it {
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Item::Cmd(l, ..) | Item::Sub(l, ..) | Item::Todo(l, ..) | Item::Header(l) => *l,
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Item::Sep => "",
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},
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)
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});
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}
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