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Merge pull request #816 from storytold/fix/807-all-tools-drawer
Fix #807: All Tools shows every tool with its icon, under headings
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@@ -1,24 +1,110 @@
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//! The All Tools drawer: every tool as a button; picking one selects it and closes the drawer.
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//! The All Tools drawer: every tool with its icon and name, under the headings of the toolbar's
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//! groups (Select, Shapes, Draw, Modify, Type, Navigate, Color) and of the tools the Basic toolbar
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//! leaves out (#807). The active tool is highlighted; picking one selects it and closes the drawer.
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use egui::{Sense, vec2};
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use vectorcraft_tools::{TOOL_GROUPS, ToolInfo};
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use super::DialogSpec;
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use crate::VectorcraftApp;
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use crate::state::Dialog;
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use crate::theme::Tokens;
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use crate::{VectorcraftApp, icons, widgets};
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pub(super) const SPEC: DialogSpec = DialogSpec { heading: |_| tl!("All Tools").into(), body, ok: None, ..DialogSpec::FORM };
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pub(super) const SPEC: DialogSpec = DialogSpec { heading: |_| tl!("All Tools").into(), body, ok: None, min_width: 560.0, ..DialogSpec::FORM };
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/// A tool's cell: its icon and name.
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const CELL: egui::Vec2 = vec2(176.0, 28.0);
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const ICON: f32 = 20.0;
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/// The heading a tool is listed under: its Basic toolbar group, else one for the tools only the
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/// Advanced toolbar shows.
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fn heading(id: &str) -> &'static str {
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if let Some((cat, _)) = crate::toolbar::BASIC.iter().find(|(_, slots)| slots.iter().any(|s| s.contains(&id))) {
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return cat;
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}
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match id {
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_ if id.starts_with("symbol") => "Symbols",
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_ if id.ends_with("Graph") => "Graph",
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_ if id.starts_with("perspective") => "Perspective",
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"artboard" => "Artboards",
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"slice" | "sliceSelection" => "Slices",
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_ => "More",
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}
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}
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/// The headings in order, each with its tools in the toolbar's order.
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fn sections() -> Vec<(&'static str, Vec<&'static ToolInfo>)> {
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let mut out: Vec<(&'static str, Vec<&'static ToolInfo>)> = crate::toolbar::BASIC.iter().map(|(cat, _)| (*cat, vec![])).collect();
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for tool in TOOL_GROUPS.iter().flat_map(|g| g.iter()) {
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let h = heading(tool.id);
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match out.iter_mut().find(|(c, _)| *c == h) {
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Some((_, tools)) => tools.push(tool),
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None => out.push((h, vec![tool])),
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}
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}
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out.retain(|(_, tools)| !tools.is_empty());
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out
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}
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fn body(app: &mut VectorcraftApp, ui: &mut egui::Ui, _: &mut Dialog) -> bool {
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let mut picked = false;
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for g in vectorcraft_tools::TOOL_GROUPS {
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ui.horizontal_wrapped(|ui| {
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for tool in g.iter() {
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let shown = tl!(tool.label);
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let shown = if crate::i18n::current() == crate::i18n::Lang::EN { shown.trim_end_matches(" Tool") } else { shown };
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if ui.button(shown).clicked() {
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app.select_tool(tool.id);
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picked = true;
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let t = Tokens::get(ui.ctx());
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let active = app.session.tool_id();
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let mut picked = None;
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let room = (ui.ctx().content_rect().height() - 180.0).max(200.0);
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egui::ScrollArea::vertical().max_height(room).auto_shrink([false, true]).show(ui, |ui| {
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for (cat, tools) in sections() {
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widgets::subheader(ui, tl!(cat));
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ui.horizontal_wrapped(|ui| {
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ui.spacing_mut().item_spacing = vec2(4.0, 2.0);
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for tool in tools {
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let (rect, resp) = ui.allocate_exact_size(CELL, Sense::click());
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let on = tool.id == active;
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if on {
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ui.painter().rect_filled(rect, 3.0, t.selection);
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} else if resp.hovered() {
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ui.painter().rect_filled(rect, 3.0, t.hover);
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}
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let icon = egui::Rect::from_center_size(rect.left_center() + vec2(6.0 + ICON / 2.0, 0.0), vec2(ICON, ICON));
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icons::paint(ui, icons::tool_icon(tool.icon), icon, if on { t.text_strong } else { t.icon });
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let name = tl!(tool.label);
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let name = if crate::i18n::current() == crate::i18n::Lang::EN { name.trim_end_matches(" Tool") } else { name };
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let text_at = egui::pos2(icon.right() + 8.0, rect.center().y);
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ui.painter().with_clip_rect(rect).text(
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text_at,
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egui::Align2::LEFT_CENTER,
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name,
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egui::FontId::proportional(12.0),
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if on { t.text_strong } else { t.text },
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);
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if resp.on_hover_text(crate::toolbar::tip(tool)).clicked() {
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picked = Some(tool.id);
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}
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}
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}
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});
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});
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ui.add_space(6.0);
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}
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});
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if let Some(id) = picked {
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app.select_tool(id);
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}
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picked.is_some()
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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/// Every tool is listed once, under a heading; the Basic toolbar's groups come first, in its order.
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#[test]
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fn every_tool_is_listed_once_under_a_heading() {
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let s = sections();
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let listed: Vec<&str> = s.iter().flat_map(|(_, tools)| tools.iter().map(|t| t.id)).collect();
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let all: Vec<&str> = TOOL_GROUPS.iter().flat_map(|g| g.iter().map(|t| t.id)).collect();
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assert_eq!(listed.len(), all.len());
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assert!(all.iter().all(|id| listed.contains(id)));
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let heads: Vec<&str> = s.iter().map(|(c, _)| *c).collect();
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assert_eq!(&heads[..3], ["Select", "Shapes", "Draw"]);
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assert!(heads.contains(&"Symbols") && heads.contains(&"Graph"), "{heads:?}");
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assert!(!heads.contains(&"More"), "every tool has a named heading: {heads:?}");
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}
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picked
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}
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@@ -62,7 +62,7 @@ pub const BASIC: &[(&str, &[&[&str]])] = &[
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("Color", &[&["gradient", "mesh"], &["eyedropper", "measure"]]),
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];
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fn tip(t: &ToolInfo) -> String {
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pub(crate) fn tip(t: &ToolInfo) -> String {
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match crate::shortcut_editor::tool_shortcut(t.id) {
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Some(s) => format!("{} ({})", tl!(t.label), s),
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None => tl!(t.label).to_string(),
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