Files
soundcraft/docs/release-playbook.md
Brandon ThomasandClaude Opus 5.5 04d222069d Release pipeline: signed macOS/Windows, Linux packages, FreeBSD, Web; app icon
- .github/workflows/release.yml: every push to `release` builds a draft
  GitHub Release: macOS universal DMG (Developer ID + notarization),
  Windows x64/x86/arm64 MSI + zips (Azure Trusted Signing), Linux
  x86_64/aarch64 AppImage/deb/rpm/tar.gz + Flatpak manifest, FreeBSD,
  Web/WASM zip; SHA256SUMS; secrets only via the release environment
- packaging/ for every platform; .scraft + audio file associations
- cargo xtask version [set X.Y.Z] and xtask ico
- apps/soundcraft-web (trunk, WebGPU/WebGL2, WebAudio)
- placeholder app icon (original nightingale), window icon, Windows resources
- ROADMAP.md

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:17:59 -04:00

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Markdown

# Release playbook
The release playbook shared by every crafting app lives in craftrules:
[`../craftrules/release/playbook.md`](../../craftrules/release/playbook.md)
(`storytold/craftrules`). It is the canonical copy; don't duplicate it here.
SoundCraft's implementation (`.github/workflows/release.yml`, `packaging/`,
`cargo xtask version`) was copied from DesignCraft/PhotoCraft and renamed. SoundCraft-specific
details are in [releasing.md](releasing.md).