The stopped position does not advance, so a beat at the stop point
re-rendered its first 30 ms every block: a ~94 Hz buzz whenever a track
was record-armed or monitoring input. Regression test included.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Stop no longer writes the session's scroll directly (everything is a
command) and leaves the view alone when the stopped position is visible.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On macOS a held Cmd made the Ctrl state ignored, so Cmd+Ctrl+X ran Cut
instead of Cut Clip Gain. Ask egui for the OS so the web build in a Mac
browser uses Mac modifiers too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
VST3 editor windows are hosted on macOS only, but editor_main_thread and
fixture_e2e asserted a probed view size on every platform, failing the
FreeBSD job on every commit to main (and Linux locally). Gate only the
size assertion; the controller round trips still run everywhere.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
cpal (wasm) creates its output stream at startup, before any user gesture, so the browser leaves the WebAudio AudioContext 'suspended'. As a result no audio plays, and the transport clock never advances because the audio callback drives it.
Wrap the AudioContext constructor before the wasm module loads so that every context cpal creates is captured. On the first pointer, mouse, touch or key event, resume any context that is still suspended.
Signed-off-by: Ahmed Moussa <moussa.ahmed95@gmail.com>
The DMG opened as a plain Finder window. It now shows the app icon's figure on
the SoundCraft colour, with SoundCraft.app and the Applications link side by side.
Same approach as PhotoCraft's and VectorCraft's (storytold/photocraft#1201,
storytold/vectorcraft#493).
- packaging/macos/dmg/: background.svg (source; text outlined, no paper grain,
the figure an <image> of assets/app-icon), background.tiff (1x + 2x HiDPI,
16-colour palette, Deflate, sRGB; ~28 KB)
and dmg-layout.DS_Store (Finder view settings: window, icon size 128,
positions, background).
- generate.py writes the TIFF and the layout on any OS, byte-for-byte
reproducible, with nothing from the machine that ran it (no paths, users,
disk names or volume UUIDs).
- package.sh copies them into the staging folder; the image is still built with
hdiutil makehybrid. Nothing extra runs in the signing job.
- The volume name drops the version: the layout finds the background through
an alias that includes the volume name. The DMG file name keeps the version.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The tempo-change dialog clamped BPM to 1..=999, but the engine accepts
5..=1000. A 1000 BPM tempo was silently changed to 999 on OK, and values
below 5 were rejected after the dialog had closed.
Use the engine's limits, and move the OK action into tempo_change_action
so a test can check it runs a real command with the position. The test
would have caught the original bad command id.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Options > Click set a flag but nothing rendered sound, so a click track
was silent. The mix engine now synthesizes a short blip on every beat of
the tempo map (accent on beat 1), using the click.* settings from
Setup > Click/Countoff, and sums it after the master fader.
The metronome is opt-in per engine: only live playback enables it.
Offline renders (bounces, stems, exports) leave it off so the click is
never printed into a file.
Also: midi_to_hz moves from the engine demo into soundcraft-dsp so the
mix and demo share one tuning formula.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Double-clicking the tempo ruler opened a number dialog whose command was
built as "event.tempo@<position>". No such command exists, so OK failed
and nothing changed. The position was also never passed, so a change
would have landed at the session start.
Add a TempoChange dialog that carries the position and runs
event.tempo with bpm and at. Add an engine test that a tempo change at a
position is applied there.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
egui reports a held Ctrl as both ctrl and command off macOS, so no Cmd+ shortcut matched and Ctrl+S opened Search (Cmd+Ctrl+S) instead of saving. Off macOS a held Ctrl now stands for the shortcut's Cmd, shortcuts that also need the Mac Control key stay off the keyboard there (Ctrl+X is Cut, not Cmd+Ctrl+X), and the Search chord is macOS only.
- AppImages embed gh-releases-zsync update information and ship a .zsync beside them.
- New flatpak job repackages the Linux tarball into soundcraft-<v>-linux-<arch>.flatpak
(bundle manifest + flatpak-bundle.sh). Sandbox: pulseaudio socket (PipeWire's pulse server),
~/.vst3 and ~/.clap read-only, the LinuxAudio.Plugins extension point via VST3_PATH/CLAP_PATH;
no raw ALSA devices, no JACK. The from-source Flathub manifest gets the same finish-args.
- Only signing jobs (macOS, Windows) and the draft job keep `environment: release`, so a branch
dispatch dry-runs Linux, Flatpak, FreeBSD and web; the draft job still needs the signed jobs.
- README: Downloads section; docs/releasing.md updated.
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The vst3 bindings' enum constants use the C default enum type, which is i32 on
Windows and u32 elsewhere. The bus helpers took u32 and the process-context
flags were assigned to a u32 field directly, so the release build failed on all
three Windows targets. Type the helpers with the bindings' own aliases and cast
the flags once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Custom macOS larger runners in a runner group do not pick up jobs; the
built-in M2 Pro label does. Only release.yml uses it, and the
actions_macos_xl budget caps the monthly spend.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The standard macOS runners are shared with all CI and queue for an hour or
more. The macos-release runner (GitHub-hosted M2 Pro) is in a runner group
usable only by release.yml on the release branch, with a monthly spend cap
on the actions_macos_xl SKU.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)
Adds the craftrules standard (standards/contributors.md) to SoundCraft: the About window gets
About · Contributors · Models tabs. contributors/contributors.json is generated by
craftrules/scripts/contributors.py and baked into the binary by crates/ui-egui/build.rs as
static tables. Each contributor line: @username, opt-in display/real name, PRs, commits,
lines +/−/Δ, binary assets +/−, first/last commit. Sortable by every column; alphabetical
ignores case and the leading @. Sort arrows use ⏶/⏷ (egui's icon font) since the system UI
font has no ▲/▼.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section
build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Video (new standalone crate soundcraft-video):
- Pure-Rust H.264 (Baseline/Main/High), ProRes (all flavours) and Motion JPEG decoding with
ISO-BMFF demux, adapted from FilmCraft's crates; fuzzed with mutated/truncated movies
- TrackKind::Video with ClipContent::Video referencing Session.videos; file.import_video adds
the picture track and the movie's audio; relinking on open; video.offset/online/list
- Video and Video Universe windows, thumbnails on the timeline, background decoding
Third-party plugins:
- Plugin state (CLAP state ext, VST3 component + controller state) saved in sessions
- Hosted instances created, state-loaded and dropped on the UI thread, never the audio thread
- Plugin editors: floating CLAP GUIs and VST3 views on macOS (verified with Melodyne)
- New isolated FFI crate soundcraft-au-host: Audio Units on macOS (effects and instruments,
parameters, latency, MIDI, ClassInfo state), wired into the mixer and plugin browser
UI: Window > Renderer (speaker layout with live levels and object positions), Window > UI
Customization (interface scale, reduce motion), Window > Configurations > Auto-Update.
Fix: saturating sample-index math in clip rendering (hostile stretch values overflowed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- File › Export › Sibelius and File › Send To › Sibelius write MusicXML 4.0 (quantized,
chords, ties across bar lines, meter changes, treble or bass clef per part)
- File › Print Score engraves the MIDI tracks to a printable SVG page; File › Score Setup
sets title, composer, bars per system and track names
- File › Import › Clip Groups and Export Clip Groups (.scgrp with its audio)
- Edit › Paste Special › Merge Markers: copy carries the markers in the copied range
- The UI opens a path prompt for any command that needs a path or folder
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Surround:
- main and bus formats up to 9.1.6 and Ambisonics; pairwise constant-power
surround panner (divergence, centre, LFE, height) per track and send;
ITU fold-down; multichannel bounce with correct WAV channel masks;
multichannel device output; surround panner and multichannel meters in the
Mix window; setup.main_format, mix.surround_pan, mix.send_surround_pan
VST3:
- soundcraft-vst3-host: isolated unsafe crate (vst3 bindings, MIT), scans
standard folders, hosts components/processors/controllers, params,
latency, notes; VST3 menu; engine.vst3_plugins; e2e tests with a fixture
Hardening:
- positions from parameters clamped; offline renders capped and bounded to
track material; loop/transport limits; hostile-parameter property test
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>