The filter dialog's own preview window matched the canvas preview by the
filter's command, but an edited smart filter previews as
layer.smartFilter.setParams, so the window kept the unfiltered image.
smart_ui::preview_command names the command the preview runs.
After All Formats the Open dialog listed only PhotoCraft, OpenRaster, Krita,
SVG and Paint.NET. Every format it reads now has its own filter (Photoshop,
Affinity, HEIF, PNG, JPEG, TIFF, Portable Bitmap, OpenEXR, Radiance HDR,
camera raw, …), and together they cover All Formats exactly.
Keep the full workspace and feature build selection while running the craft-fonts pass only for text, io and ui-egui. Ordinary workspace test coverage remains in the first test pass.
Run workspace tests with pinned cargo-nextest, a CI fail-fast profile and a ten-minute per-test hang limit. Keep cheap checks first and doctests in a separate step so failures propagate on Windows.
Photoshop's Replace Color shows the replacement colour under the Hue,
Saturation and Lightness sliders; picking one in its Color Picker sets the
sliders so the sampled colour becomes it. tone::replace_color_result gives
the swatch (the sampled colour after the shift) and tone::replace_color_shift
the slider values for a picked colour.
Re-opening a smart filter dropped the dialog's Preview, since the live
preview ran the filter command and would have stacked a second copy. The
preview now runs layer.smartFilter.setParams on the proxy, as OK does, at
full size and reduced afterwards (the smart object renders again from its
source, which the proxy doesn't scale), so it shows the filter replaced in
its stack.
Photoshop's first click on the image after opening Replace Color samples the
colour. The dialog now opens (and resets) with its canvas eyedropper active;
the pipette button still turns it off and on.
* Layers panel: blend mode, Opacity, Fill and locks change every selected layer; Photoshop's History names
With several layers selected, the Layers panel's blend mode, Opacity, Fill and lock controls
changed only the active layer, silently (the layers audit's top panel gap). They now change
every selected layer, as in Photoshop, in one undo step. layer.setProps takes
"layers": [id, …] for that (headless too); a list with an unknown id, a bad shape, or a
name for several layers is an error that changes nothing.
History names follow Photoshop for a single kind of change: Opacity Change, Fill Opacity
Change, Blending Change, Rename Layer (a mix stays Layer Properties).
* Layers panel with several selected: Pass Through only for groups (refused for other layers), the Basic lock toggle and the blend-mode hover preview take every selected layer, the controls grey with the Background selected; History icon for opacity/fill/blend changes
* Layers panel: leave the Background-in-a-selection behaviour as it was until Photoshop's is confirmed (#5856)
* Layers panel: a selected Background is left out of several-layer Opacity, Fill, blend and lock changes until Photoshop's behaviour is confirmed (#5856)
While a text field in an open menu has the keyboard, Nav::keys leaves
← / → (cursor) and Space (a typed space) to it: ← / → no longer switch
Help to Window / File, and Space no longer runs the lit result. ↑ / ↓,
↩ and Esc are unchanged. Follow-up to #5996 / #6030 (letters).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keyboard Shortcuts: Accept and Go to Conflict / Undo Changes, and reserved keys (K4a)
A key that another command holds now offers Photoshop's two answers under the warning.
Accept and Go to Conflict takes the key from the other command at once (its main key or
an alternate) and selects it for a new one. Undo Changes puts the edited command's main and
further keys back as they were. OK without either still accepts, as in Photoshop.
Keys the system takes before the app sees them are refused with a message: Alt+Tab,
Alt+F4, Ctrl+Alt+Delete, Ctrl+Esc and Ctrl+Shift+Esc off the Mac; Cmd+Tab, Cmd+` and
Cmd+Opt+Esc on it.
* Keyboard Shortcuts: a conflict goes stale when the bindings change after it (Reset All, Use Default, Delete, ×, Escape, a set switch); Accept takes the key from every holder; Linux reserves its own keys; doc comment back on shortcut_text
* Paste Layer Style carries Blend If and channels; align to an active selection with several layers
From the layers audit (L2):
- Copy / Paste Layer Style copied the effects, blend mode, Fill and advanced blending but
dropped Blend If and the channel restrictions; Photoshop's layer style carries all of its
Blending Options. Across colour modes only Blend If's Gray range carries over and the
channels reset (RGB channel ranges mean nothing in CMYK). The copied style is now a named
struct (CopiedStyle) instead of a tuple.
- With an active selection, aligning (Layer › Align, "auto") aligned two or more layers to
their own bounds; Photoshop aligns them to the selection (Layer › Align Layers to
Selection), as it already did for one layer.
* Paste Layer Style keeps Blend If normalised across modes; Align docs say it follows an active selection for any count; undo, group and 16-bit tests
* Clip groups: Release Clipping Mask takes the layers above; merges keep clipping; Delete Hidden settles
From the layers audit (L2, silently wrong results):
- Release Clipping Mask on a clipped layer also releases the clipped layers above it, as
Adobe documents ("removes the selected layer and any layers above it from the clipping
mask"). Before, they stayed clipped to the released layer.
- Merge Down of two clipped layers, and Merge Layers of clipped layers of one chain, give a
layer still clipped to their base (it was always unclipped). Merge Down's result also keeps
the lower layer's colour label and link; Merge Layers' keeps the top layer's label.
- Delete Hidden Layers releases the layers clipped to a deleted hidden base (clip_group rule
3, as single Delete already does), instead of leaving them clipped to the layer below.
* Merge Layers keeps the result clipped only when the clipped layers share one clip chain
* fmt
Review of f116c32 was right that the guard did not establish the bound it
advertised. reject_bounds ran on the value stroke_coverage() returned, and that
function calls dense_coverage() internally, so the dense Vec was already
allocated by the time it was checked. reject_huge_stroke, the only check that
ran first, estimated from the raw points and half the tip, which brush dynamics
exceed: Scattering offsets a dab centre by its amount times the tip size.
Split rendering from dense extraction. stroke_coverage_within renders the stroke
into the renderer's tiles, which hold only what the dabs touch, reads the extent
once every dab is placed and refuses before allocating the width x height
buffer. retouch_cmds::coverage wraps it at MAX_STROKE_PIXELS and every stroke
command goes through it, so the bound now holds whatever the dynamics do.
reject_bounds is removed; it could not do the job it was named for.
spot_heal_surface returned a bare Rect and so had nowhere to refuse; it returns
Result<Rect> now. reject_huge_stroke stays as the cheap early-out and pads by
the scatter reach and the dual-brush radius so it no longer falls short.
The allowance is unchanged, so no stroke that worked before starts failing.
Tests: coverage_within takes the budget as a parameter, and a scattering brush
proves the rendered extent exceeds what the points alone suggest, is refused one
pixel under it and fits at it. Every command's refusal now asserts the pixels
and the history step count are untouched, and the ordinary stroke uses a valid
fixture and must succeed rather than merely avoid the size error.
* Check deep EXR tile count tables against max_alloc
A deep tile's sample-count table was decompressed at the header's full tile size with no
budget check, so a 20 KB file could build a 4 MiB table and a scratch copy under a 1 MiB
max_alloc. Try that size only when max_alloc has room for both; otherwise read the clipped size.
Fixes#4958.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keep deep EXR decompression within the size it was admitted at
The count-table check admits the table and its scratch copy, 2x the table, but Vec doubling
gave a 4 MiB ZIPS table 8 MiB of capacity (a 3 MiB RLE table 4 MiB), so an admitted table
and its copy could take 3x. Grow the decompressed buffer by doubling capped at the expected
size, inflating straight into it, and allocate it and the scratch copy fallibly.
Tests: decompressed buffers never reserve past the expected size; a near-maximal tile with a
clipped table decodes under every budget; per-tile admission; half and uint channels after
full-size tables; the 8 MiB boundary for uncompressed tables too.
Refs #4958.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Tests: show deep tile tables are admitted one tile at a time
The 17x17 image in 16x16 tiles had an interior tile, which never reaches the max_alloc check,
so only three edge tables (6 KiB) were checked against the 8000-byte budget and a check that
summed admissions across tiles still passed. Use a 48x1 image instead: its three tiles are all
edge tiles, and under 4096 bytes a summed check fails at the third tile.
Refs #4958.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Complete deep EXR count-table allocation admission
Account for scratch space on clipped and interior compressed tables while preserving raw-table budgets. Borrow packed input before admission and make initial RLE reservations and raw copies fallible.
Add single-channel admission boundaries, raw fallback controls, and hostile-size borrowed-read regressions.
* ci: run deep EXR regressions independently
* Drop the separate deep EXR CI job
It was added so these tests could run while main's workspace suite was
failing. Main is green again, and the regular test jobs run them.
This reverts commit 5aa4869b45.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: jonathnwxh <258340642+jonathanwxh-cell@users.noreply.github.com>
The only limit on an unauthenticated control connection was the 30 s
idle timeout, which starts again with every read. A local client that
kept sending bytes or blank lines without ever completing `auth` kept
its connection, and one of the 16 connection permits, for as long as it
liked; sixteen of them locked every other client out.
AuthDeadlineStream wraps the read half of a connection: until the
connection authenticates, reads fail once AUTH_DEADLINE (10 s) has
passed since it connected, and a blocking read waits no longer than
what is left. Both transports use it (the desktop app's control server
and the headless `photocraft-cli serve`). After `auth` succeeds only
the idle timeout applies, as before.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
ruzstd before 0.9.1 lets a crafted zstd input under 128 KB allocate
several gigabytes at once. PhotoCraft decodes zstd when it opens .pcraft
and Affinity files, so such a file could end the process with an
out-of-memory abort.
Raise the minimum in both crates that use it and update the lockfile
from 0.9.0 to 0.9.1.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
While a path was being drawn, the Pen's Auto Add/Delete was off, so adding
a point meant finishing the path and switching to Add Anchor Point. Now a
click on a segment of the path in progress adds an anchor, a click on a
middle anchor deletes it, and drawing carries on from the last anchor. The
first anchor still closes the path and the last still breaks its handle.
The hover highlight draws over the path in progress, and the rubber band
hides where a click adds or deletes instead of placing an anchor.
Claude-Session: https://claude.ai/code/session_01JFTxZ57wCmWEDXxCn1Zuni
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Quick Mask: ⌘I inverts the whole mask, unstored black included (#6095)
Image › Adjustments on an alpha channel or the Quick Mask ran on the surface's
stored content only. The black outside a selection-made Quick Mask (or a new
black alpha channel) is the surface default, never stored, so Invert left it
black: the whole mask turned red and leaving Quick Mask selected nothing.
Channel targets now go through `pixels::adjust_mask`, as layer masks do, which
adjusts the default pixel too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Quick Mask: test ⌘I with Color Indicates Selected Areas too (#6095)
A rectangle comes back as everything but the rectangle, and with nothing
selected ⌘I selects everything. Both failed on main.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Releasing Alt counted as a tap (keyboard focus to the menu bar, File lit) unless a key, text or
pointer-button press came in between. A mouse-wheel event was not on that list, so zooming with
Alt+wheel and letting go of Alt focused the bar; Space then opened File with New... lit, and a held
Space's key repeat ran it. A wheel event, or the window losing focus while Alt is down (Alt went
to a desktop shortcut), now cancels the tap.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Run the existing Clippy, dependency layering and scorecard checks before the test passes so failures are reported earlier.
Preserve the existing commands, test coverage and runtime limits. Linux, Windows, corpus, WASM, web and packaging checks passed.
Choose PSB block length width from the canonical big-endian key before converting the key for little-endian TIFF output. Preserve foreign payloads, padding and conversion of following blocks.
Addresses #5599, finding 2 only.
Fixes#6104.
Preflight oversized pixmaps and conversion peak before allocating.
Only charge the U8 retained-surface allowance after render succeeds.
Clarify the warning and cover later small raster groups with regressions.
Merge upstream main to refresh the pull request branch.
Keep effect-identity memo lookup, pure hashing and insertion atomic across concurrent render callers. Preserve existing identities and add a contention regression with eight synchronized callers.
The pass reran every test in the workspace, but CRAFT_FONTS is only read in photocraft-text,
photocraft-io (svg) and photocraft-ui-egui. The build selection stays the same (the disk warning
above still applies); a nextest filter runs those three packages' tests: ~3,800 of ~8,900.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
cargo test runs the ~258 test binaries one at a time; nextest runs them in parallel. Its new `ci`
profile stops at the first failure (a red PR frees its runner early), fails a test that hangs for
10 minutes instead of letting it hold the runner, and repeats every failure at the end of the log;
the GPU test group still applies. Same --workspace --locked --features heif selection, so the build
is unchanged. Doctests stay on cargo test --doc.
postscript_only_style_shows_actual_subfamily relied on another test in the same process having
started the font scan; under nextest it runs alone, so it starts the scan itself (as #2933 does).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
They take about 1.5 min together but ran after all the test passes, so a clippy failure (15 s)
showed red only 41-48 min into the job. Same steps, reordered: no cost on a green run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Pattern Stamp was the only retouch command that refused a stroke it could not
render. Clone Stamp, Healing Brush, Spot Healing and Remove all reach the same
dense conversion: coverage is accumulated in tiles, but dense_coverage()
materialises the whole bounding box, and the retouch paths read a Region over
that box for every channel. The box comes from the stroke's own points, which
are validated against MAX_COORD rather than the document, so it is not bounded
by the canvas. Both allocations go through the infallible vec!, which aborts
instead of returning an error.
With the guards now shared in retouch_cmds, apply them to the rest:
reject_huge_stroke before anything is rendered, and reject_bounds before the
dense region read where the command can return one. spot_heal_surface returns a
Rect, so Spot Healing charges the stroke in the command; Remove builds a list,
so each stroke is charged as it is parsed.
The allowance is unchanged, so no stroke that worked before starts failing.
Test: every retouch stroke refuses the oversized box, leaves the pixels alone,
and still accepts a stroke across the whole canvas.
An entry's value only has to lie inside the file, so many Exif entries can
point at the same bytes: a 62 KB TIFF with 1,000 such entries made the reader
copy 50 MB (and the block writer copy it again), on every TIFF import and on
export of a document carrying an EXIF block.
read() now has a copy budget shared by IFD0's descriptive tags and the GPS and
Exif directories: at most 4 MiB, and never more than the stream's own length,
since the values of a well-formed stream are distinct bytes of it. An entry
that does not fit is left out and later, smaller ones are still kept; the
small directories are read first so a huge maker note cannot crowd out the
GPS position. Maker notes of 200 KB and 1 MB round-trip as before.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Rj8vs4QyUES3uwgX6SuGGh