mirror of
https://github.com/storytold/pdfcraft.git
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a48e1a3ffefc4264e122e616bf0bcf6d6f1b4e25
479
Commits
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a48e1a3ffe |
View: the middle button pans instead of drawing with markup tools (#565)
egui's drag responses accept every pointer button, so on Windows and macOS a middle-button drag reached the page tools: with Draw (ink) selected it drew a stroke, and other tools cropped, selected or moved. Linux was unaffected because its middle-click auto-scroll already blocks page input. Outside Linux a middle-button drag that starts in the viewport (document or Organize Pages) now pans 1:1 while the button is held, with a Grabbing cursor, and page input is blocked from the press through the release. Linux keeps its latched auto-scroll. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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86ec14291c |
Fix main CI: move the rotated-field render test out of pdfcraft-forms (#591)
#516 added pdfcraft-render as a dev-dependency of pdfcraft-forms for one rendering test. Both crates are layer 3, so `cargo xtask layers` (run in CI) rejects the sideways edge and main went red. The test now lives in crates/engine/tests/form_rotation.rs, where both crates are already dependencies, and forms drops the dev-dependency. The parity evidence points at the new location. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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a70c2b4938 |
View: keep earlier tiles on screen while a zoom's new tiles render (#415)
* View: keep earlier tiles on screen while a zoom's new tiles render Zooming a tiled page (larger than 4096 device pixels) dropped every tile of the previous scale at once, so each zoom step fell back to the 2048 px backdrop until the new tiles arrived: the page went blurry on every frame of a pinch. Tiles are now keyed by scale; those of earlier zooms stay (nearest scale on top, at most 64) and are drawn stretched under the current ones until those cover the page. Entering the tiled range also keeps a whole-page raster sharper than the backdrop instead of replacing it with the backdrop. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * hayro-syntax: fix float mantissa overflow on high-precision coordinates (#199) jsPDF outputs double-precision floating-point coordinates with 16+ decimal places in /MediaBox. In hayro-syntax, read_inner accumulated float mantissa digits into u64 using wrapping arithmetic. Integer mantissas exceeding u64::MAX wrapped modulo 2^64, severely corrupting page dimensions (e.g., 3874.96 pt became 185.61 pt, rendering as a warped ribbon). Accumulation now uses checked arithmetic: trailing fractional digits exceeding u64 capacity are safely ignored without incrementing decimal_shift. This preserves full IEEE-754 f64 precision while preventing overflow for numbers with arbitrary numbers of decimal places. Includes: - Unit test in hayro-syntax with reported values and a 50-digit fraction. - Synthetic PDF regression test in pdfcraft-render verifying inspect(). - Vendored patch (6) documentation in vendor/README.md. Fixes #199 * M2: bound page-label work and output before applying labels Share bounded PDF Roman and repeated-letter formatters between inspection and editing. Bound tree traversal, raw and decoded prefixes, individual labels and aggregate label output, with checked numbering arithmetic. Stage inspection labels before applying them and retain physical page numbers with a warning when optional labels cannot be processed. Reject unsupported label edits before changing the document tree. Add synthetic limit, cycle, Unicode, numbering and atomic-edit regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * Never crash: mesh shadings can't exhaust memory or run for minutes `cargo xtask fuzz` (with the dash, JBIG2 and decompression fixes in place) found a page whose Coons patch shading (type 6), a 147-byte stream with 1-bit coordinates decoded onto +-40000, took the renderer past 3 GB. hayro-interpret samples mesh shadings (types 4-7) pixel by pixel over each triangle's device-space bounding box into a map, with nothing but the u16 cast bounding it: up to 65536 x 65536 entries for one triangle. A synthetic single patch passed 6 GB in six seconds; ten thousand triangles that each cover half a 1000 x 1000 page ran for minutes. Two rounds of review of earlier versions found more: every patch was cut into 722 triangles (about 150 KB) before anything limited them; a lattice mesh with `/VerticesPerRow 0` pushed empty rows forever, and one with 4294967295 read the whole stream into one row; a mesh painted a thousand times was triangulated a thousand times; and the first caps cut content without a word. Vendored hayro-interpret patch (18): - `ShadingPattern::encode_within(area)`: the vendored hayro renderer passes the area it will actually draw (the path's bounding box on the canvas, which it already computes) plus a pixel for texels at a fractional edge, and triangles are sampled only inside it, so the map holds at most that area's pixels. - `TriangleSampler`: at most 8 visits per pixel of that area plus 4 per triangle in it. A triangle's bounding box is about twice its area and a sub-pixel triangle's is at most 2 x 2 pixels, so tiling meshes and small dense ones (a patch in a few pixels is 722 triangles) still shade completely; overlapping ones stop. - Coons and tensor-product patches are triangulated one at a time. - Meshes hold at most `MAX_MESH_PATCHES` (2^16; a 200 x 200 gradient mesh is 40 thousand) patches and `MAX_MESH_TRIANGLES` (2^20) triangles, and a lattice needs two (ISO 32000-2 8.7.4.5.6) to 2^19 vertices per row. - A page samples at most `MAX_PAGE_MESH_TRIANGLES` (2^25; the 200 x 200 mesh is 29 million) mesh triangles in all, reset per page like the existing paint budget. - Each of these cuts logs a warning. `encode()` keeps its signature; with no area it samples within a fixed 2^24 visits. Synthetic regression tests in render: - `mesh_shadings_far_off_the_page_render`: a Coons patch and a triangle mesh decoded onto +-40000 render and the rest of the page draws; a patch on the page, the part of the huge one that covers it, and a patch filling a 4 x 4 pt rectangle as a pattern are all shaded. - `many_overlapping_mesh_triangles_finish`: 10,000 triangles each covering half of a 1000 x 1000 page finish, and are drawn. - `mesh_shadings_with_many_patches_or_no_rows_finish`: 40,000 patches beside the page, and a lattice with `/VerticesPerRow 0`. Red on main (out of memory, killed at 3.9 GB). Each part is pinned by a mutation: no visit budget stalls past 60 s; no clip leaves the covering patch unshaded; no per-triangle allowance leaves the small patch unshaded; triangulating all patches first runs out of memory (killed at 5.8 GB); no rows check runs out of memory. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Never crash: decompression bombs can't exhaust the renderer's memory The renderer's parser (vendored hayro-syntax) decoded Flate, LZW and RunLength streams with no output limit. A 2 MB page whose content stream inflates to 2 GB, or whose 8 x 8 image does, took `pdfcraft-cli render` and `text` past 3 GB in under a second, and a few more MB of file scale it further. On the desktop that is the first-page render of an emailed PDF, and the allocation-failure abort takes every open document with it. Our own layers already bound single streams (lopdf's load-time decoding at 256 MiB, cos at 1 GiB), so `info` stays at a few MB; the renderer path didn't. Random mutation almost never makes a high-ratio stream, so `cargo xtask fuzz` doesn't find this; found by hand while triaging the fuzz run. Vendored hayro-syntax patch (6): - `decode_limit` gives each filter an output limit, and Flate (both flate2 and the fallback inflater), LZW and RunLength never write past it (the buffer can still grow to under twice it): `MAX_DECODED_STREAM`, 256 MiB, lopdf's figure; or, for the last filter of an image whose size, bits per component and components are known, twice its pixel bytes (a PNG predictor tag byte per byte at most), capped at 1 GiB. Earlier filters in a chain produce compressed data and get the general limit. - `Stream::decoded_within(max)` for callers that budget. - A page's `/Contents` array shares one `MAX_DECODED_STREAM` (naming one bomb twenty times decoded 5 GB), reserving exactly what it appends. Vendored hayro-interpret patch (18): - The content a page holds at once (its contents, and the forms, tiling patterns and Type 3 glyph procedures being painted) stays within `MAX_PAGE_CONTENT`, 512 MiB, reset per page like the existing paint budget. Forms nest fifty deep and each level kept its content while the next ran: a form painting itself around a 256 MiB stream would have held over 12 GB. Each level gives its bytes back when it is dropped, so content painted again and again keeps drawing, and a stream without filters (borrowed from the file) costs nothing. - Type 0 sampled functions read every sample into a 4-byte value and then a table entry: 256 MiB of 1-bit samples asked for over 8 GB. They now take at most 2^21 table points and 2^23 values (the largest real tables, DeviceN tint transforms such as 33^4 points x 3 outputs, are 1.2 million and 3.6 million), counted with checked arithmetic, and read no further than `/Size` asks. `/Size 0` no longer underflows building the default `/Encode`. Three rounds of independent review found the aggregate cases, buffer doubling past the limit, a chain/predictor shape the first image limit would have truncated, the Type 0 amplifier, and a first, cumulative budget that would have dropped legitimately repeated content, and a first Type 0 cap low enough to refuse real tint transforms; all fixed here. Measured in a release build (render; OS peak commit): - content stream inflating to 2 GB: 389 MB, 0.3 s - 8 x 8 image inflating to 2 GB: 4 MB, 0.2 s - /Contents naming it twenty times: 516 MB, 0.3 s - a form painting itself around it: 644 MB, 0.4 s Synthetic regression tests in render (flate2 is a new dev-dependency there, already in the workspace): - `decompression_bombs_stop_at_the_stream_limit`: 288 MiB bombs through flate2, the fallback inflater (a stored block with a wrong length check, which flate2 refuses and the fallback accepts), LZW and RunLength each decode exactly 256 MiB, and at most 128 bytes as an 8 x 8 image. - `page_contents_and_nested_forms_share_one_budget`: three /Contents references decode one stream's worth; a self-painting form finishes. - `content_painted_again_and_again_keeps_drawing`: a 2 MiB form painted 300 times draws the 300th time. - `sampled_functions_with_billions_of_samples_are_refused`. Ten mutations each turn them red: no limit at all; no limit in flate2, the fallback, LZW, RunLength or for images; an unshared /Contents limit; no page budget; no refund on drop; no Type 0 sample cap. (Taking a form out of the budget no longer compiles: its content is the budget guard.) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M2: normalize JPEG2000 samples without overflowing Use bounded integer sample scaling for 1-32-bit JPX images and reject empty dimensions before chunking. Cover public decoding and continued page rendering with synthetic regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * M14: use adapter texture limits for HiDPI surfaces (#577) Preserve the existing egui-wgpu device descriptor while enabling the selected adapter's supported 2D texture extent. Cover the observed 8600-pixel Outlook startup surface and downlevel limit preservation. Co-authored-by: Codex <noreply@openai.com> * Never crash: decompression cut at its limit is logged, not silent; vendor README renumbered after #575 --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: philkwek <philkwek03@gmail.com> Co-authored-by: Streetblock <github@streetblock.de> Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: James Locke <336218001+jcl-bit@users.noreply.github.com> Co-authored-by: msaulc <103976208+msaulc@users.noreply.github.com> Co-authored-by: Codex <noreply@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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bd4736d39c |
M2: bound page-label traversal and output (#480)
* hayro-syntax: fix float mantissa overflow on high-precision coordinates (#199) jsPDF outputs double-precision floating-point coordinates with 16+ decimal places in /MediaBox. In hayro-syntax, read_inner accumulated float mantissa digits into u64 using wrapping arithmetic. Integer mantissas exceeding u64::MAX wrapped modulo 2^64, severely corrupting page dimensions (e.g., 3874.96 pt became 185.61 pt, rendering as a warped ribbon). Accumulation now uses checked arithmetic: trailing fractional digits exceeding u64 capacity are safely ignored without incrementing decimal_shift. This preserves full IEEE-754 f64 precision while preventing overflow for numbers with arbitrary numbers of decimal places. Includes: - Unit test in hayro-syntax with reported values and a 50-digit fraction. - Synthetic PDF regression test in pdfcraft-render verifying inspect(). - Vendored patch (6) documentation in vendor/README.md. Fixes #199 * M2: bound page-label work and output before applying labels Share bounded PDF Roman and repeated-letter formatters between inspection and editing. Bound tree traversal, raw and decoded prefixes, individual labels and aggregate label output, with checked numbering arithmetic. Stage inspection labels before applying them and retain physical page numbers with a warning when optional labels cannot be processed. Reject unsupported label edits before changing the document tree. Add synthetic limit, cycle, Unicode, numbering and atomic-edit regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * Never crash: mesh shadings can't exhaust memory or run for minutes `cargo xtask fuzz` (with the dash, JBIG2 and decompression fixes in place) found a page whose Coons patch shading (type 6), a 147-byte stream with 1-bit coordinates decoded onto +-40000, took the renderer past 3 GB. hayro-interpret samples mesh shadings (types 4-7) pixel by pixel over each triangle's device-space bounding box into a map, with nothing but the u16 cast bounding it: up to 65536 x 65536 entries for one triangle. A synthetic single patch passed 6 GB in six seconds; ten thousand triangles that each cover half a 1000 x 1000 page ran for minutes. Two rounds of review of earlier versions found more: every patch was cut into 722 triangles (about 150 KB) before anything limited them; a lattice mesh with `/VerticesPerRow 0` pushed empty rows forever, and one with 4294967295 read the whole stream into one row; a mesh painted a thousand times was triangulated a thousand times; and the first caps cut content without a word. Vendored hayro-interpret patch (18): - `ShadingPattern::encode_within(area)`: the vendored hayro renderer passes the area it will actually draw (the path's bounding box on the canvas, which it already computes) plus a pixel for texels at a fractional edge, and triangles are sampled only inside it, so the map holds at most that area's pixels. - `TriangleSampler`: at most 8 visits per pixel of that area plus 4 per triangle in it. A triangle's bounding box is about twice its area and a sub-pixel triangle's is at most 2 x 2 pixels, so tiling meshes and small dense ones (a patch in a few pixels is 722 triangles) still shade completely; overlapping ones stop. - Coons and tensor-product patches are triangulated one at a time. - Meshes hold at most `MAX_MESH_PATCHES` (2^16; a 200 x 200 gradient mesh is 40 thousand) patches and `MAX_MESH_TRIANGLES` (2^20) triangles, and a lattice needs two (ISO 32000-2 8.7.4.5.6) to 2^19 vertices per row. - A page samples at most `MAX_PAGE_MESH_TRIANGLES` (2^25; the 200 x 200 mesh is 29 million) mesh triangles in all, reset per page like the existing paint budget. - Each of these cuts logs a warning. `encode()` keeps its signature; with no area it samples within a fixed 2^24 visits. Synthetic regression tests in render: - `mesh_shadings_far_off_the_page_render`: a Coons patch and a triangle mesh decoded onto +-40000 render and the rest of the page draws; a patch on the page, the part of the huge one that covers it, and a patch filling a 4 x 4 pt rectangle as a pattern are all shaded. - `many_overlapping_mesh_triangles_finish`: 10,000 triangles each covering half of a 1000 x 1000 page finish, and are drawn. - `mesh_shadings_with_many_patches_or_no_rows_finish`: 40,000 patches beside the page, and a lattice with `/VerticesPerRow 0`. Red on main (out of memory, killed at 3.9 GB). Each part is pinned by a mutation: no visit budget stalls past 60 s; no clip leaves the covering patch unshaded; no per-triangle allowance leaves the small patch unshaded; triangulating all patches first runs out of memory (killed at 5.8 GB); no rows check runs out of memory. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Never crash: decompression bombs can't exhaust the renderer's memory The renderer's parser (vendored hayro-syntax) decoded Flate, LZW and RunLength streams with no output limit. A 2 MB page whose content stream inflates to 2 GB, or whose 8 x 8 image does, took `pdfcraft-cli render` and `text` past 3 GB in under a second, and a few more MB of file scale it further. On the desktop that is the first-page render of an emailed PDF, and the allocation-failure abort takes every open document with it. Our own layers already bound single streams (lopdf's load-time decoding at 256 MiB, cos at 1 GiB), so `info` stays at a few MB; the renderer path didn't. Random mutation almost never makes a high-ratio stream, so `cargo xtask fuzz` doesn't find this; found by hand while triaging the fuzz run. Vendored hayro-syntax patch (6): - `decode_limit` gives each filter an output limit, and Flate (both flate2 and the fallback inflater), LZW and RunLength never write past it (the buffer can still grow to under twice it): `MAX_DECODED_STREAM`, 256 MiB, lopdf's figure; or, for the last filter of an image whose size, bits per component and components are known, twice its pixel bytes (a PNG predictor tag byte per byte at most), capped at 1 GiB. Earlier filters in a chain produce compressed data and get the general limit. - `Stream::decoded_within(max)` for callers that budget. - A page's `/Contents` array shares one `MAX_DECODED_STREAM` (naming one bomb twenty times decoded 5 GB), reserving exactly what it appends. Vendored hayro-interpret patch (18): - The content a page holds at once (its contents, and the forms, tiling patterns and Type 3 glyph procedures being painted) stays within `MAX_PAGE_CONTENT`, 512 MiB, reset per page like the existing paint budget. Forms nest fifty deep and each level kept its content while the next ran: a form painting itself around a 256 MiB stream would have held over 12 GB. Each level gives its bytes back when it is dropped, so content painted again and again keeps drawing, and a stream without filters (borrowed from the file) costs nothing. - Type 0 sampled functions read every sample into a 4-byte value and then a table entry: 256 MiB of 1-bit samples asked for over 8 GB. They now take at most 2^21 table points and 2^23 values (the largest real tables, DeviceN tint transforms such as 33^4 points x 3 outputs, are 1.2 million and 3.6 million), counted with checked arithmetic, and read no further than `/Size` asks. `/Size 0` no longer underflows building the default `/Encode`. Three rounds of independent review found the aggregate cases, buffer doubling past the limit, a chain/predictor shape the first image limit would have truncated, the Type 0 amplifier, and a first, cumulative budget that would have dropped legitimately repeated content, and a first Type 0 cap low enough to refuse real tint transforms; all fixed here. Measured in a release build (render; OS peak commit): - content stream inflating to 2 GB: 389 MB, 0.3 s - 8 x 8 image inflating to 2 GB: 4 MB, 0.2 s - /Contents naming it twenty times: 516 MB, 0.3 s - a form painting itself around it: 644 MB, 0.4 s Synthetic regression tests in render (flate2 is a new dev-dependency there, already in the workspace): - `decompression_bombs_stop_at_the_stream_limit`: 288 MiB bombs through flate2, the fallback inflater (a stored block with a wrong length check, which flate2 refuses and the fallback accepts), LZW and RunLength each decode exactly 256 MiB, and at most 128 bytes as an 8 x 8 image. - `page_contents_and_nested_forms_share_one_budget`: three /Contents references decode one stream's worth; a self-painting form finishes. - `content_painted_again_and_again_keeps_drawing`: a 2 MiB form painted 300 times draws the 300th time. - `sampled_functions_with_billions_of_samples_are_refused`. Ten mutations each turn them red: no limit at all; no limit in flate2, the fallback, LZW, RunLength or for images; an unshared /Contents limit; no page budget; no refund on drop; no Type 0 sample cap. (Taking a form out of the budget no longer compiles: its content is the budget guard.) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M2: normalize JPEG2000 samples without overflowing Use bounded integer sample scaling for 1-32-bit JPX images and reject empty dimensions before chunking. Cover public decoding and continued page rendering with synthetic regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * Never crash: decompression cut at its limit is logged, not silent; vendor README renumbered after #575 --------- Co-authored-by: philkwek <philkwek03@gmail.com> Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: James Locke <336218001+jcl-bit@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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1399d38ea3 |
Fix: High-precision float mantissa overflow in hayro-syntax, causing warped display of some PDFs (#199) (#427)
* hayro-syntax: fix float mantissa overflow on high-precision coordinates (#199) jsPDF outputs double-precision floating-point coordinates with 16+ decimal places in /MediaBox. In hayro-syntax, read_inner accumulated float mantissa digits into u64 using wrapping arithmetic. Integer mantissas exceeding u64::MAX wrapped modulo 2^64, severely corrupting page dimensions (e.g., 3874.96 pt became 185.61 pt, rendering as a warped ribbon). Accumulation now uses checked arithmetic: trailing fractional digits exceeding u64 capacity are safely ignored without incrementing decimal_shift. This preserves full IEEE-754 f64 precision while preventing overflow for numbers with arbitrary numbers of decimal places. Includes: - Unit test in hayro-syntax with reported values and a 50-digit fraction. - Synthetic PDF regression test in pdfcraft-render verifying inspect(). - Vendored patch (6) documentation in vendor/README.md. Fixes #199 * Never crash: mesh shadings can't exhaust memory or run for minutes `cargo xtask fuzz` (with the dash, JBIG2 and decompression fixes in place) found a page whose Coons patch shading (type 6), a 147-byte stream with 1-bit coordinates decoded onto +-40000, took the renderer past 3 GB. hayro-interpret samples mesh shadings (types 4-7) pixel by pixel over each triangle's device-space bounding box into a map, with nothing but the u16 cast bounding it: up to 65536 x 65536 entries for one triangle. A synthetic single patch passed 6 GB in six seconds; ten thousand triangles that each cover half a 1000 x 1000 page ran for minutes. Two rounds of review of earlier versions found more: every patch was cut into 722 triangles (about 150 KB) before anything limited them; a lattice mesh with `/VerticesPerRow 0` pushed empty rows forever, and one with 4294967295 read the whole stream into one row; a mesh painted a thousand times was triangulated a thousand times; and the first caps cut content without a word. Vendored hayro-interpret patch (18): - `ShadingPattern::encode_within(area)`: the vendored hayro renderer passes the area it will actually draw (the path's bounding box on the canvas, which it already computes) plus a pixel for texels at a fractional edge, and triangles are sampled only inside it, so the map holds at most that area's pixels. - `TriangleSampler`: at most 8 visits per pixel of that area plus 4 per triangle in it. A triangle's bounding box is about twice its area and a sub-pixel triangle's is at most 2 x 2 pixels, so tiling meshes and small dense ones (a patch in a few pixels is 722 triangles) still shade completely; overlapping ones stop. - Coons and tensor-product patches are triangulated one at a time. - Meshes hold at most `MAX_MESH_PATCHES` (2^16; a 200 x 200 gradient mesh is 40 thousand) patches and `MAX_MESH_TRIANGLES` (2^20) triangles, and a lattice needs two (ISO 32000-2 8.7.4.5.6) to 2^19 vertices per row. - A page samples at most `MAX_PAGE_MESH_TRIANGLES` (2^25; the 200 x 200 mesh is 29 million) mesh triangles in all, reset per page like the existing paint budget. - Each of these cuts logs a warning. `encode()` keeps its signature; with no area it samples within a fixed 2^24 visits. Synthetic regression tests in render: - `mesh_shadings_far_off_the_page_render`: a Coons patch and a triangle mesh decoded onto +-40000 render and the rest of the page draws; a patch on the page, the part of the huge one that covers it, and a patch filling a 4 x 4 pt rectangle as a pattern are all shaded. - `many_overlapping_mesh_triangles_finish`: 10,000 triangles each covering half of a 1000 x 1000 page finish, and are drawn. - `mesh_shadings_with_many_patches_or_no_rows_finish`: 40,000 patches beside the page, and a lattice with `/VerticesPerRow 0`. Red on main (out of memory, killed at 3.9 GB). Each part is pinned by a mutation: no visit budget stalls past 60 s; no clip leaves the covering patch unshaded; no per-triangle allowance leaves the small patch unshaded; triangulating all patches first runs out of memory (killed at 5.8 GB); no rows check runs out of memory. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Never crash: decompression bombs can't exhaust the renderer's memory The renderer's parser (vendored hayro-syntax) decoded Flate, LZW and RunLength streams with no output limit. A 2 MB page whose content stream inflates to 2 GB, or whose 8 x 8 image does, took `pdfcraft-cli render` and `text` past 3 GB in under a second, and a few more MB of file scale it further. On the desktop that is the first-page render of an emailed PDF, and the allocation-failure abort takes every open document with it. Our own layers already bound single streams (lopdf's load-time decoding at 256 MiB, cos at 1 GiB), so `info` stays at a few MB; the renderer path didn't. Random mutation almost never makes a high-ratio stream, so `cargo xtask fuzz` doesn't find this; found by hand while triaging the fuzz run. Vendored hayro-syntax patch (6): - `decode_limit` gives each filter an output limit, and Flate (both flate2 and the fallback inflater), LZW and RunLength never write past it (the buffer can still grow to under twice it): `MAX_DECODED_STREAM`, 256 MiB, lopdf's figure; or, for the last filter of an image whose size, bits per component and components are known, twice its pixel bytes (a PNG predictor tag byte per byte at most), capped at 1 GiB. Earlier filters in a chain produce compressed data and get the general limit. - `Stream::decoded_within(max)` for callers that budget. - A page's `/Contents` array shares one `MAX_DECODED_STREAM` (naming one bomb twenty times decoded 5 GB), reserving exactly what it appends. Vendored hayro-interpret patch (18): - The content a page holds at once (its contents, and the forms, tiling patterns and Type 3 glyph procedures being painted) stays within `MAX_PAGE_CONTENT`, 512 MiB, reset per page like the existing paint budget. Forms nest fifty deep and each level kept its content while the next ran: a form painting itself around a 256 MiB stream would have held over 12 GB. Each level gives its bytes back when it is dropped, so content painted again and again keeps drawing, and a stream without filters (borrowed from the file) costs nothing. - Type 0 sampled functions read every sample into a 4-byte value and then a table entry: 256 MiB of 1-bit samples asked for over 8 GB. They now take at most 2^21 table points and 2^23 values (the largest real tables, DeviceN tint transforms such as 33^4 points x 3 outputs, are 1.2 million and 3.6 million), counted with checked arithmetic, and read no further than `/Size` asks. `/Size 0` no longer underflows building the default `/Encode`. Three rounds of independent review found the aggregate cases, buffer doubling past the limit, a chain/predictor shape the first image limit would have truncated, the Type 0 amplifier, and a first, cumulative budget that would have dropped legitimately repeated content, and a first Type 0 cap low enough to refuse real tint transforms; all fixed here. Measured in a release build (render; OS peak commit): - content stream inflating to 2 GB: 389 MB, 0.3 s - 8 x 8 image inflating to 2 GB: 4 MB, 0.2 s - /Contents naming it twenty times: 516 MB, 0.3 s - a form painting itself around it: 644 MB, 0.4 s Synthetic regression tests in render (flate2 is a new dev-dependency there, already in the workspace): - `decompression_bombs_stop_at_the_stream_limit`: 288 MiB bombs through flate2, the fallback inflater (a stored block with a wrong length check, which flate2 refuses and the fallback accepts), LZW and RunLength each decode exactly 256 MiB, and at most 128 bytes as an 8 x 8 image. - `page_contents_and_nested_forms_share_one_budget`: three /Contents references decode one stream's worth; a self-painting form finishes. - `content_painted_again_and_again_keeps_drawing`: a 2 MiB form painted 300 times draws the 300th time. - `sampled_functions_with_billions_of_samples_are_refused`. Ten mutations each turn them red: no limit at all; no limit in flate2, the fallback, LZW, RunLength or for images; an unshared /Contents limit; no page budget; no refund on drop; no Type 0 sample cap. (Taking a form out of the budget no longer compiles: its content is the budget guard.) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M2: normalize JPEG2000 samples without overflowing Use bounded integer sample scaling for 1-32-bit JPX images and reject empty dimensions before chunking. Cover public decoding and continued page rendering with synthetic regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * Never crash: decompression cut at its limit is logged, not silent; vendor README renumbered after #575 --------- Co-authored-by: James Locke <336218001+jcl-bit@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Streetblock <github@streetblock.de> Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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f5c99ce059 |
Never crash: mesh shadings can't exhaust memory or run for minutes (#412)
* Never crash: mesh shadings can't exhaust memory or run for minutes `cargo xtask fuzz` (with the dash, JBIG2 and decompression fixes in place) found a page whose Coons patch shading (type 6), a 147-byte stream with 1-bit coordinates decoded onto +-40000, took the renderer past 3 GB. hayro-interpret samples mesh shadings (types 4-7) pixel by pixel over each triangle's device-space bounding box into a map, with nothing but the u16 cast bounding it: up to 65536 x 65536 entries for one triangle. A synthetic single patch passed 6 GB in six seconds; ten thousand triangles that each cover half a 1000 x 1000 page ran for minutes. Two rounds of review of earlier versions found more: every patch was cut into 722 triangles (about 150 KB) before anything limited them; a lattice mesh with `/VerticesPerRow 0` pushed empty rows forever, and one with 4294967295 read the whole stream into one row; a mesh painted a thousand times was triangulated a thousand times; and the first caps cut content without a word. Vendored hayro-interpret patch (18): - `ShadingPattern::encode_within(area)`: the vendored hayro renderer passes the area it will actually draw (the path's bounding box on the canvas, which it already computes) plus a pixel for texels at a fractional edge, and triangles are sampled only inside it, so the map holds at most that area's pixels. - `TriangleSampler`: at most 8 visits per pixel of that area plus 4 per triangle in it. A triangle's bounding box is about twice its area and a sub-pixel triangle's is at most 2 x 2 pixels, so tiling meshes and small dense ones (a patch in a few pixels is 722 triangles) still shade completely; overlapping ones stop. - Coons and tensor-product patches are triangulated one at a time. - Meshes hold at most `MAX_MESH_PATCHES` (2^16; a 200 x 200 gradient mesh is 40 thousand) patches and `MAX_MESH_TRIANGLES` (2^20) triangles, and a lattice needs two (ISO 32000-2 8.7.4.5.6) to 2^19 vertices per row. - A page samples at most `MAX_PAGE_MESH_TRIANGLES` (2^25; the 200 x 200 mesh is 29 million) mesh triangles in all, reset per page like the existing paint budget. - Each of these cuts logs a warning. `encode()` keeps its signature; with no area it samples within a fixed 2^24 visits. Synthetic regression tests in render: - `mesh_shadings_far_off_the_page_render`: a Coons patch and a triangle mesh decoded onto +-40000 render and the rest of the page draws; a patch on the page, the part of the huge one that covers it, and a patch filling a 4 x 4 pt rectangle as a pattern are all shaded. - `many_overlapping_mesh_triangles_finish`: 10,000 triangles each covering half of a 1000 x 1000 page finish, and are drawn. - `mesh_shadings_with_many_patches_or_no_rows_finish`: 40,000 patches beside the page, and a lattice with `/VerticesPerRow 0`. Red on main (out of memory, killed at 3.9 GB). Each part is pinned by a mutation: no visit budget stalls past 60 s; no clip leaves the covering patch unshaded; no per-triangle allowance leaves the small patch unshaded; triangulating all patches first runs out of memory (killed at 5.8 GB); no rows check runs out of memory. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Never crash: decompression bombs can't exhaust the renderer's memory The renderer's parser (vendored hayro-syntax) decoded Flate, LZW and RunLength streams with no output limit. A 2 MB page whose content stream inflates to 2 GB, or whose 8 x 8 image does, took `pdfcraft-cli render` and `text` past 3 GB in under a second, and a few more MB of file scale it further. On the desktop that is the first-page render of an emailed PDF, and the allocation-failure abort takes every open document with it. Our own layers already bound single streams (lopdf's load-time decoding at 256 MiB, cos at 1 GiB), so `info` stays at a few MB; the renderer path didn't. Random mutation almost never makes a high-ratio stream, so `cargo xtask fuzz` doesn't find this; found by hand while triaging the fuzz run. Vendored hayro-syntax patch (6): - `decode_limit` gives each filter an output limit, and Flate (both flate2 and the fallback inflater), LZW and RunLength never write past it (the buffer can still grow to under twice it): `MAX_DECODED_STREAM`, 256 MiB, lopdf's figure; or, for the last filter of an image whose size, bits per component and components are known, twice its pixel bytes (a PNG predictor tag byte per byte at most), capped at 1 GiB. Earlier filters in a chain produce compressed data and get the general limit. - `Stream::decoded_within(max)` for callers that budget. - A page's `/Contents` array shares one `MAX_DECODED_STREAM` (naming one bomb twenty times decoded 5 GB), reserving exactly what it appends. Vendored hayro-interpret patch (18): - The content a page holds at once (its contents, and the forms, tiling patterns and Type 3 glyph procedures being painted) stays within `MAX_PAGE_CONTENT`, 512 MiB, reset per page like the existing paint budget. Forms nest fifty deep and each level kept its content while the next ran: a form painting itself around a 256 MiB stream would have held over 12 GB. Each level gives its bytes back when it is dropped, so content painted again and again keeps drawing, and a stream without filters (borrowed from the file) costs nothing. - Type 0 sampled functions read every sample into a 4-byte value and then a table entry: 256 MiB of 1-bit samples asked for over 8 GB. They now take at most 2^21 table points and 2^23 values (the largest real tables, DeviceN tint transforms such as 33^4 points x 3 outputs, are 1.2 million and 3.6 million), counted with checked arithmetic, and read no further than `/Size` asks. `/Size 0` no longer underflows building the default `/Encode`. Three rounds of independent review found the aggregate cases, buffer doubling past the limit, a chain/predictor shape the first image limit would have truncated, the Type 0 amplifier, and a first, cumulative budget that would have dropped legitimately repeated content, and a first Type 0 cap low enough to refuse real tint transforms; all fixed here. Measured in a release build (render; OS peak commit): - content stream inflating to 2 GB: 389 MB, 0.3 s - 8 x 8 image inflating to 2 GB: 4 MB, 0.2 s - /Contents naming it twenty times: 516 MB, 0.3 s - a form painting itself around it: 644 MB, 0.4 s Synthetic regression tests in render (flate2 is a new dev-dependency there, already in the workspace): - `decompression_bombs_stop_at_the_stream_limit`: 288 MiB bombs through flate2, the fallback inflater (a stored block with a wrong length check, which flate2 refuses and the fallback accepts), LZW and RunLength each decode exactly 256 MiB, and at most 128 bytes as an 8 x 8 image. - `page_contents_and_nested_forms_share_one_budget`: three /Contents references decode one stream's worth; a self-painting form finishes. - `content_painted_again_and_again_keeps_drawing`: a 2 MiB form painted 300 times draws the 300th time. - `sampled_functions_with_billions_of_samples_are_refused`. Ten mutations each turn them red: no limit at all; no limit in flate2, the fallback, LZW, RunLength or for images; an unshared /Contents limit; no page budget; no refund on drop; no Type 0 sample cap. (Taking a form out of the budget no longer compiles: its content is the budget guard.) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M2: normalize JPEG2000 samples without overflowing Use bounded integer sample scaling for 1-32-bit JPX images and reject empty dimensions before chunking. Cover public decoding and continued page rendering with synthetic regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * Never crash: decompression cut at its limit is logged, not silent; vendor README renumbered after #575 --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Streetblock <github@streetblock.de> Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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e88def3465 |
Never crash: decompression bombs can't exhaust the renderer's memory (#411)
* Never crash: decompression bombs can't exhaust the renderer's memory The renderer's parser (vendored hayro-syntax) decoded Flate, LZW and RunLength streams with no output limit. A 2 MB page whose content stream inflates to 2 GB, or whose 8 x 8 image does, took `pdfcraft-cli render` and `text` past 3 GB in under a second, and a few more MB of file scale it further. On the desktop that is the first-page render of an emailed PDF, and the allocation-failure abort takes every open document with it. Our own layers already bound single streams (lopdf's load-time decoding at 256 MiB, cos at 1 GiB), so `info` stays at a few MB; the renderer path didn't. Random mutation almost never makes a high-ratio stream, so `cargo xtask fuzz` doesn't find this; found by hand while triaging the fuzz run. Vendored hayro-syntax patch (6): - `decode_limit` gives each filter an output limit, and Flate (both flate2 and the fallback inflater), LZW and RunLength never write past it (the buffer can still grow to under twice it): `MAX_DECODED_STREAM`, 256 MiB, lopdf's figure; or, for the last filter of an image whose size, bits per component and components are known, twice its pixel bytes (a PNG predictor tag byte per byte at most), capped at 1 GiB. Earlier filters in a chain produce compressed data and get the general limit. - `Stream::decoded_within(max)` for callers that budget. - A page's `/Contents` array shares one `MAX_DECODED_STREAM` (naming one bomb twenty times decoded 5 GB), reserving exactly what it appends. Vendored hayro-interpret patch (18): - The content a page holds at once (its contents, and the forms, tiling patterns and Type 3 glyph procedures being painted) stays within `MAX_PAGE_CONTENT`, 512 MiB, reset per page like the existing paint budget. Forms nest fifty deep and each level kept its content while the next ran: a form painting itself around a 256 MiB stream would have held over 12 GB. Each level gives its bytes back when it is dropped, so content painted again and again keeps drawing, and a stream without filters (borrowed from the file) costs nothing. - Type 0 sampled functions read every sample into a 4-byte value and then a table entry: 256 MiB of 1-bit samples asked for over 8 GB. They now take at most 2^21 table points and 2^23 values (the largest real tables, DeviceN tint transforms such as 33^4 points x 3 outputs, are 1.2 million and 3.6 million), counted with checked arithmetic, and read no further than `/Size` asks. `/Size 0` no longer underflows building the default `/Encode`. Three rounds of independent review found the aggregate cases, buffer doubling past the limit, a chain/predictor shape the first image limit would have truncated, the Type 0 amplifier, and a first, cumulative budget that would have dropped legitimately repeated content, and a first Type 0 cap low enough to refuse real tint transforms; all fixed here. Measured in a release build (render; OS peak commit): - content stream inflating to 2 GB: 389 MB, 0.3 s - 8 x 8 image inflating to 2 GB: 4 MB, 0.2 s - /Contents naming it twenty times: 516 MB, 0.3 s - a form painting itself around it: 644 MB, 0.4 s Synthetic regression tests in render (flate2 is a new dev-dependency there, already in the workspace): - `decompression_bombs_stop_at_the_stream_limit`: 288 MiB bombs through flate2, the fallback inflater (a stored block with a wrong length check, which flate2 refuses and the fallback accepts), LZW and RunLength each decode exactly 256 MiB, and at most 128 bytes as an 8 x 8 image. - `page_contents_and_nested_forms_share_one_budget`: three /Contents references decode one stream's worth; a self-painting form finishes. - `content_painted_again_and_again_keeps_drawing`: a 2 MiB form painted 300 times draws the 300th time. - `sampled_functions_with_billions_of_samples_are_refused`. Ten mutations each turn them red: no limit at all; no limit in flate2, the fallback, LZW, RunLength or for images; an unshared /Contents limit; no page budget; no refund on drop; no Type 0 sample cap. (Taking a form out of the budget no longer compiles: its content is the budget guard.) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M2: normalize JPEG2000 samples without overflowing Use bounded integer sample scaling for 1-32-bit JPX images and reject empty dimensions before chunking. Cover public decoding and continued page rendering with synthetic regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * Never crash: decompression cut at its limit is logged, not silent; vendor README renumbered after #575 --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Streetblock <github@streetblock.de> Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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a5202e11fc |
M2: normalize JPEG2000 samples without overflowing (#575)
* M2: normalize JPEG2000 samples without overflowing Use bounded integer sample scaling for 1-32-bit JPX images and reject empty dimensions before chunking. Cover public decoding and continued page rendering with synthetic regressions. Co-Authored-By: OpenAI Codex <codex@openai.com> * ROADMAP: keep the JPX entry with this session's entries --------- Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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f1af1e2e79 |
Issue #125: page text the standard fonts can't draw is refused, not written as ? (#510)
Add text, headers/footers and watermarks wrote every character outside
WinAnsiEncoding as `?` and reported success. They now refuse it with a
specific error ("the standard fonts can't draw "中" (U+4E2D) ...") before
changing anything, as the maintainer asked on #327. Form fields and
text-box comments are unchanged (they keep the value).
- fonts: win_ansi_encodable / first_non_win_ansi, defined through
win_ansi itself so a fuller table widens them too; the edited-text
Type 3 decision uses the same check (same character set as before).
- edit: one drawable() check, fed the lines exactly as each tool draws
them, so a CR that would become `?` is refused and CRLF in headers is not.
- ui: the Add-text editor keeps such text open with an inline warning.
Done, a click elsewhere or a double-click on another item don't take
or replace it; it counts as unsaved work; Save stops and shows it; a
deleted page takes its draft with it.
- Arabic (#403): one public check, first_undrawable, follows the drawing:
Arabic shaped with the craft-fonts face is drawable, and only what's left
to the standard font counts. Without the face, #403 still decides for the
Arabic letters (new items refused with what's missing, existing ones stay
movable), but nothing else in the item may become `?`. The editor uses
the same check, cached per draft.
- #403's odd_arabic_text_never_panics: its U+2029/U+0085 input, which was
drawn as `?`, now expects a refusal naming the character.
- The warning is translated (fr, ru, zh-hans, zh-hant, es, ja, bg, de); the
catalogs' SHA-256 entries in ATTRIBUTION.toml are updated.
Claude-Session: https://claude.ai/code/session_01VNJqS2dEQawHJn1qTRJiKp
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
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3af93c7585 |
M5: draw all ten PDF line-ending styles (#520)
* M5: draw all ten PDF line-ending styles Imported lines, polylines and callouts kept Square, Circle, Diamond, Butt, Slash and reverse arrows in /LE but would not redraw them. Those styles now draw, and comment_add and Comment properties can set them. * hu, uk: Line ending --------- Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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c9d0619226 |
Forms: rotate field widgets with /MK /R (#516)
* M6: rotate form field widgets with /MK /R Filling or restyling a rotated field redrew its text upright. Appearances now follow /MK /R, and Field Properties and form_set_props can set the rotation. * Forms: a rotation refused as too small is checked before any other property is written; no indexing by widget number * hu, uk: Rotation: --------- Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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2d24de1c16 |
M7: edit text: Cyrillic/Greek fallback letters are spaced proportionally (#528)
Replacement text that the line's own (subset) font can't show and WinAnsi can't either goes to the Type 3 fallback. For serif sources that was always Shippori Mincho, which has no Cyrillic or Greek, so e.g. retyping a Bulgarian word in a Garamond line failed with "Japanese fallback font has no glyph for U+0421". BIZ UDMincho and BIZ UDPGothic have the letters. document_font_for_text keeps the style's face when it shows every character and otherwise picks the closest Japanese face that does (Mincho first for serif, then weight). Those faces draw Cyrillic and Greek full-width (1 em, JIS X 0208) with no palt metrics, so fallback glyphs in those blocks are respaced to their ink width plus a 0.05 em side bearing. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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0375bd1e28 |
M6.2: form fields in Unicode CID fonts show Japanese instead of "?" (#535)
* M6.2: form fields in Unicode CID fonts show Japanese instead of "?" Japanese forms often give their fields a /DA font that /DR defines as a Type0 font with a predefined Unicode CMap, such as a non-embedded HeiseiMin-W3 with /UniJIS-UCS2-H. Field appearances accepted only simple fonts, so they fell back to Helvetica and WinAnsi, and every Japanese character was drawn as "?". Appearances now use such fonts and encode the text in the CMap's form (UCS-2, UTF-16, UTF-8 or UTF-32), measuring full-width characters as one em so centring, auto size, comb cells and multiline wrapping fit. Identity-H and embedded CMaps still fall back to Helvetica. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M6.2: vertical Unicode CMaps fall back to Helvetica, since field appearances are horizontal --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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f78f74164c |
M6.2: check boxes with non-UTF-8 state names show their mark when clicked (#536)
Japanese forms often name a check box's on state in Shift-JIS (「はい」 is /#82#CD#82#A2). State names were read with from_utf8_lossy, so ticking such a box wrote a different name to /AS and /V, no appearance matched, and the box was drawn with no mark (or not at all). Names now map to text losslessly (forms::name_text / name_bytes: UTF-8 as itself, other bytes and `#` as #XX) wherever states and values are read and written: /V, /DV and /AS, PdfCraft's own state appearances, and FDF import and export, so such values also survive an FDF or XFDF round trip. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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e6df6b1384 |
i18n: add complete Ukrainian interface translation (#509)
* M14: add complete Ukrainian interface translation Add the uk registry entry and original catalog, Ukrainian integer plurals, calendar month inflection, attribution and localization documentation. Fit Home recommendation cards and the search hint to translated text. Cover locale detection, persistence, catalogs, bundled glyphs and UI control. Fixes #503 Related to #348 Co-authored-by: Codex <codex@openai.com> * uk: add the recent-files labels, labels that reach tl!() through a variable, and 'Inserted text'; fix 'мають мати' * uk: Home / End are key-cap names --------- Co-authored-by: Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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f626db25cc |
M14: refine German labels and prevent translated UI text overlap (#515)
* M14: refine German labels and keep translated text within UI bounds Co-authored-by: Codex <codex@openai.com> * Tool names inside notices stay lowercase in English; German keeps its capitalised nouns --------- Co-authored-by: Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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63363ec438 |
M3: rasters reach egui without a copy on the UI thread (#555)
* M3: rasters reach egui without a copy on the UI thread Every page, tile and thumbnail raster was copied pixel by pixel on the UI thread (`ColorImage::from_rgba_premultiplied`), because egui's `Color32` is 4-byte aligned and a `Vec<u8>` isn't. That is 0.5 ms per 1024² tile, 5.4 ms for a 33 MB page and 36 ms for a 197 MB page, against a 16.7 ms frame. hayro, vendored patch 7: `render_size` and `render_into` render into a buffer the caller allocates. `render` is `render_into` on a new pixmap, so its output is unchanged. pdfcraft-render renders straight into `Pixels`, the same premultiplied RGBA bytes kept in one 4-byte word per pixel. `Pixels` dereferences to `[u8]`, so every reader of `RenderedPage::rgba` compiles unchanged. The canvas reinterprets the words as `Color32`s and hands them to egui as they are. Pixels are identical: all 33 renders of #260's test file hash the same. The UI-thread copy is gone, and rendering a 6182×8000 page takes 67 ms instead of 71–76 ms. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M3: render_into leaves a buffer of the wrong length untouched instead of reaching vello's assert * M3: regression test for render_into with a wrong-length buffer --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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eb00280eba |
M1: stream data read from a file points into the file instead of being copied (#552)
* M1: stream data read from a file points into the file instead of being copied Every stream COS loaded was copied out of the document's bytes (`data[start..end].to_vec()`) and kept in the object cache until the document closed. Anything that reads every object therefore left a second copy of all stream data behind. That includes a full save, which edits needing a rewrite (repaired files, security changes, redaction) run on every change. A full save of a 208 MB document left 208 MB cached on it. `Stream::raw` is now `Bytes`: owned bytes, or a range of a larger shared buffer. Streams parsed from a document's own bytes are ranges of that buffer, which the document keeps anyway. Decrypted and newly built streams own their bytes as before. A stream added to a document from another document's file gets its own copy of just its bytes (`Document::set`/`add`), so it never keeps another whole file alive. Results, measured with an exact heap counter: - A full save of a 208 MB document leaves 0.2 MB cached instead of 208.2 MB. - The first full save of a freshly opened document is about twice as fast: 10 → 5 ms at 40 MB, 38 → 21 ms at 200 MB. Output is identical: 68 incremental and full saves of five originals, encrypted ones included, hash the same before and after. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * M1: the full-save capacity test (#523) builds its stream from Bytes --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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95120862fc |
M14: Hungarian interface catalog (hu) (#545)
* M14: Hungarian interface catalog (hu) Magyar joins the interface languages as a complete catalog, so Preferences and hu locales show commands, dialogs, panels and notices in Hungarian. Wording uses informal "te" and nouns for commands; the strings were written from the meaning of the English labels. * Small grammar correction * hu: restore trailing spaces in run-on labels; add the recent-files labels and labels that reach tl!() through a variable --------- Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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9ed70e185c |
de: translate labels that reach tl!() through variables; fix name collisions and wrong meanings (#541)
* de: translate labels that reach tl!() through variables; fix name collisions and wrong meanings
- 32 labels the German catalog was missing because they are looked up
through a variable (Fill & Sign buttons, link prompts, notices, history
labels, checker and certificate rows): the UI showed mixed text such as
"Add Unterschrift" or "A link in diesem Dokument ..."
- Keep the trailing spaces of the digital-ID list parts ("Ausgestellt
von:Example CA, läuft ab:2031-..." ran together)
- Name collisions: Add a text box / Add a text field, Paste pages / Insert pages
- Wrong meanings: Social Security Numbers (US format only), Clear form
(resets to defaults), radio-button options called "Schaltfläche", the
Mark as Confidential description, the first measuring point, Mouse Enter/Exit
- Small grammar fixes; du style and "das PDF" unchanged
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* de: drop a leftover merge marker
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
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24ba8385f8 |
Issue #324: on Windows 11, a window dragged to another monitor takes its scale (#544)
* Issue #324: vendor winit 0.30.13 as published The crate as released on crates.io, without its asset files (docs/res/*.svg and examples/data/*.png, AGENTS.md §1). Not used yet: the next commit patches it and adds it to [patch.crates-io]. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Issue #324: on Windows 11, a window dragged to another monitor takes its scale winit 0.30.13 handles WM_DPICHANGED by checking that the new window rect is on the monitor `MonitorFromWindow` names. During a drag that is still the monitor being left, so winit nudged the window back onto it, which sent another WM_DPICHANGED: the window grew and stayed on the wrong monitor at the wrong scale. From Windows 11 (build 22000) on, apply the rect Windows suggests, as winit master does since 488c036a (rust-windowing/winit#4341); no 0.30 release has it. Windows 10 keeps the old adjustment, as on winit master. The vendored copy goes in [patch.crates-io]; a test fails if winit resolves from crates.io again or the vendored copy loses the patch. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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d9047d4d5b |
Forms: radio groups and check boxes accept their /Opt export values (#532)
pdf-lib and other writers give radio groups and check boxes an /Opt array
(PDF 1.4, one export value per widget) and name the on states by position
(/0, /1 ...). Filling such a field by its export value ("Pick-up") failed with
"has no option", and form_fields listed the options as 0, 1.
- Field::export_of / state_for / export_for_state map between a widget, its
/Opt export value and its on-state name; fields without /Opt are unchanged
- set_value accepts an export value for radio groups and check boxes; the
"has no option" error lists the export values
- form_fields reports a radio group's options and selected value as export
values
- Test: opt_export_values_select_button_states
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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5deb42199c |
Issue #537: pdfcraft-cli --help prints the full usage (#540)
The per-command options lived only in main.rs's doc header, so a packaged binary had no way to show them. They move into a USAGE constant (one copy, no drift) that `--help`, `-h`, `help` and `<command> --help` print to stdout, exiting 0. No command prints the usage to stderr and fails; an unknown command is named and points to --help. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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36af4afb19 |
Never crash: fall back to OpenGL when wgpu can't start (#461, #435, #392) (#530)
When wgpu can't get a GPU device or surface (old Intel Macs, some Windows drivers), run_native returned an error and PdfCraft quit before showing a window. Now, when wgpu fails while starting (eframe::Error::Wgpu, before the app is created), the error is logged and the app starts again on eframe's OpenGL (glow) renderer, which the web build already uses. - PDFCRAFT_RENDERER=gl (opengl, glow) starts on OpenGL; =wgpu never falls back; unset or anything else tries wgpu, then OpenGL. - Window and app set-up move into native_options/app_creator so the second run starts exactly like the first; eframe reuses its event loop. - Page rasters and their tiled backdrop stay within the GPU's max_texture_side (OpenGL can report 2048; an oversized upload aborts). Claude-Session: https://claude.ai/code/session_01VNJqS2dEQawHJn1qTRJiKp Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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bd27555519 |
M7: Type 3 fallback glyphs get a well-formed d1, so Acrobat draws them (#548)
type3_path wrote `wx 0 0 0 0 1000 1000 d1`: seven operands where d1 takes six (wx wy llx lly urx ury). Lenient renderers (pdfium, Quartz, MuPDF, poppler) ignore the extra one, but Acrobat treats the glyph as unusable and draws a bullet for every character of edited Japanese (or other fallback) text. The box is now the glyph's own bounds, rounded outward; empty glyphs (spaces) get a zero box. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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4e725dcee2 |
Bookmarks and links go to their destination's position and zoom (#556)
Every destination was reduced to a page index (`dest_page` in the inspector), so a bookmark written as [p1 /XYZ 0 420 0] went to the top of page 1 instead of putting y 420 at the top of the window, and /FitH, /FitV, /FitR and an /XYZ zoom were ignored. Destinations now keep their view (ISO 32000-2 §12.3.2.2): - render: `DestView` (Top, Xyz, Fit, FitH, FitV, FitR) parsed from explicit arrays, /D dictionaries and named destinations (/Names /Dests and /Dests). `OutlineItem` gains `view`; `LinkTarget::Page` carries it. Missing, wrong-typed or non-finite operands are null, a zoom that isn't positive keeps the zoom, and an unknown type or a /FitR without four numbers falls back to the page top. `PageInfo::dest_fraction` maps a user-space point to the displayed page through the crop box origin, /Rotate and the view rotation, clamped to the page. - ui: `DocView::go_to_dest` applies it for bookmark and link clicks (and so for `ui.click` on the control channel): /XYZ puts (left, top) at the window's top-left (beside the quick-action gutter) at its zoom; /Fit, /FitH and /FitV switch to fit page, width and height with top/left at the edge; /FitR zooms so the rectangle fits, centred. The /FitB* content box is read as the whole page. Tests: operand parsing incl. hostile values, a fixture with every form (named, GoTo, wrong types, huge numbers, no page), point mapping under crop offsets and rotations, go_to_dest state, and kittest bookmark and link clicks checking the point lands at the window's top. Co-authored-by: lloyd <lloyd@stackworx.io> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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19625d40a8 |
M3: a newly opened document starts at the top, not where the last session scrolled (#554)
Opening a PDF after a restart showed it part-way down, at the page some other document had been left on in the previous session. Since #259 (#189) the page view's ScrollArea is salted with the document's DocId, so each tab keeps its own offset. eframe persists egui's memory (persist_egui_memory defaults to true) to app.ron every 30 s and on quit, scroll offsets included, and restores it at the next launch. DocIds start again at 1 every launch, so the first document opened inherited the offset stored under id 1 last time, the second the one under id 2, and so on. A DocView now notes when its page view is first shown, and that frame sets the scroll offset to zero. Navigation queued before the first frame still wins: a zoom anchor or `goto` (--page, the PDF's open action, reopening the last session's files at their pages, #462) is applied on top. Tabs that were already shown keep their own position, as #189 needs. egui's other persisted memory (panel sizes and the like) is untouched. - canvas: `DocView::shown`, reset of the offset on the first frame - tests/viewer.rs: a_new_document_opens_at_the_top_after_a_relaunch saves egui's memory through eframe's own RON storage path after scrolling a.pdf to page 4, restores it in a new app, opens c.pdf (DocId 1) and checks it starts on page 1 (it opened on page 4 before the fix) and then keeps its own position - parity: the test is evidence on view.document-tabs Refs #189, #259, #462. Co-authored-by: lloyd <lloyd@stackworx.io> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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cc17deb634 |
M3: the watchdog stops the render it gives up on (#522)
When a render runs past `stuck_after`, the watchdog answers with an error, starts a replacement worker and drops the late result. The abandoned worker still rendered the page to the end: #409's stop flag belonged to the whole pool and was only set when the pool was dropped. Each worker now has its own stop flag. Dropping the pool sets every worker's flag, as before. The watchdog sets the flag of the worker it gives up on, so that render stops at its next content operator. Its answer was already thrown away, so nothing the user sees changes. Live workers are never stopped. After giving up on 4 heavy renders, the process used 11.2–11.6 s of CPU in the next 3 s with nothing left to do; now it uses none. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b98505c810 |
M1: full saves are allocated at their exact size (#523)
`write_full` can't know the output size in advance, so its buffer grows by doubling and the result kept up to as much again unused: 28 % for a 100 MB save, 99 % for a 5 MB one. The result is often kept for as long as a document is open. It becomes the working bytes after edits that need a full rewrite (repaired files, security changes, redaction) through `write_incremental`, and it backs Save As ▸ optimized and every new document from Create, Combine, Extract and Split. `shrink_to_fit` at the end drops the unused capacity. The bytes are the same. On macOS the shrink happens in place (2 µs for 100 MB, the buffer doesn't move), and full-save times are unchanged. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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8ddcf63ff8 |
Fix #445: prefer the discrete GPU on desktops with a monitor on each GPU (#558)
On Linux, `pick_adapter` preferred the integrated GPU whenever it drove any display, to keep hybrid laptops (#8) on their low-power GPU. A desktop with one monitor on the Intel iGPU and one on an NVIDIA card looked the same, so wgpu picked the iGPU, which accepted the Wayland surface but then failed to configure it, and egui-wgpu panicked. `linux_display_gpus` now also records whether a GPU drives a built-in panel connector (eDP, LVDS or DSI). When several GPUs drive a display, the one driving the built-in panel wins (laptops, unchanged); with no built-in panel anywhere, the discrete GPU wins. Tests cover the desktop topology from the issue, the laptop case, connector classification and reading the panel flag from a fake /sys/class/drm tree. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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5ddf33ccf5 |
Fix #299: typed and drawn signatures stay upright on rotated pages (#562)
On a page with /Rotate 90, 180 or 270, Fill & Sign placed typed and drawn signatures and initials sideways or upside down: their box and their strokes/outlines were laid out along user-space axes, which the page turns, while the click (or fill_sign_add's "at") is a displayed point. Only image signatures were counter-rotated (#485). Both now use the same displayed axes as image signatures (pdfcraft_model::view_matrix_for without its offset): the box's left edge and vertical centre are at the displayed point, a drawn signature's ink points are mapped through the displayed right/up vectors, and a typed signature's normalised outlines are turned back inside a user-space box laid out along the turned page (the shared signature_image::upright_box, now also used by SignatureImage::rect). The appearance is plain geometry, so every viewer shows it upright without relying on a form /Matrix. Unturned pages are unchanged (the mapping is the identity there). typed_signature_shape and fill_sign::{signature_at, typed_signature_at} take the page rotation; fill_sign::place and fill_sign_add pass it. Tests: a kittest-file test places a drawn, typed signature and typed initials on /Rotate 0/90/180/270 pages through fill_sign::place, renders them and checks each displayed ink box is wider than tall, anchored at the point, identical to the unturned page, and that an asymmetric drawn stroke is not mirrored; an automation test does the same for fill_sign_add typed signatures and initials, before and after save/reopen. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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28804d55d7 | Issue #430: clear the recent-files list, or remove one file from it (#557) | ||
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9acb29e418 |
Fix #527: Shift+click extends the text selection (#560)
A plain click on a page cleared the text selection whatever modifiers were held, so there was no way to extend a selection with Shift+click as in Acrobat. Now, when Shift is held and there is a text selection on the clicked page, the click moves the selection head to the nearest text position and keeps the anchor. Without Shift, or with no selection on that page, a click still clears the selection. Selections remain single-page: cross-page selection (the issue's second request) is not part of this change. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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e5b37b8b9e |
Fix #454: dependencies keep only line tables in dev builds (#559)
On Windows every integration-test binary links the whole app and gets its own 500-600 MB PDB, mostly debug info for third-party crates, so one `cargo test --workspace` needs ~38 GB of target dir. [profile.dev.package."*"] now sets debug = "line-tables-only". "*" matches only non-workspace packages (crates.io dependencies and the vendored crates under vendor/, which are excluded from the workspace), so our own crates keep full debug info and dependency frames still show file and line in backtraces. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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653f8268c2 |
Fix #273: ↓ / ↑ turn pages in single-page view (#550)
In single-page view ↓ / ↑ only added to the pending keyboard scroll, so on a page that fits the window (or once scrolled to the page's end) they did nothing, while the mouse wheel turned the page there. The page view now records, after each frame in single-page view, which page it drew and whether it was at the top and at the bottom of it. ↓ at the bottom (always, on a page that fits) steps to the next page; ↑ at the top steps to the previous page and lands on its bottom, so holding ↑ keeps scrolling back through the document. The edges only count when they belong to the current page with no jump pending, so a stale frame can't turn two pages for one press. Tested by a kittest: Fit page in single-page view, ↓ / ↑ turn one page per press; Fit width, ↓ scrolls through page 1 before turning, and ↑ from the top of page 2 returns to the bottom of page 1. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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6fce73f902 |
Fix #429: pen strokes stay unselected and show no author popup (#549)
Cause: apply_edit selected every new annotation after Edit::AddAnnotation, so each stroke drawn with the Draw (ink) tool became selected and showed its selection box over the page. With the pointer still resting on the fresh stroke, the canvas hover popup also showed the comment's author, covering where the next stroke goes. Fix: a new Ink annotation made while the ink tool is active is left unselected (other annotation types, and ink added any other way, are still selected). The annotation hover popup is suppressed while the ink or eraser tool is active, as it already was mid-gesture. Test: kittest draws two pen strokes in a row and checks both exist, nothing is selected, the pen stays on and no author popup appears; a square drawn afterwards is still selected. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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2aca0692fc |
Fix #526: keep text colour in Word, HTML and RTF export (#547)
The export model (`pdfcraft_export::Block`/`Cell`) had no colour, so `export_pages` dropped the fill colour that `edit::TextBlock` already carries and every run came out black. Block and Cell now carry an sRGB colour, mapped from TextBlock.color. Word runs get `<w:color w:val="RRGGBB"/>`, HTML paragraphs, headings and cells a `style="color:#RRGGBB"`, and RTF a colour table with `\cfN`. Black text keeps each format's default; NaN and out-of-range components clamp. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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a593512700 |
Refs #347: encode the full WinAnsi 0x80-0x9F range (Š š Ž ž Œ œ Ÿ ...) (#546)
pdfcraft_fonts::win_ansi, edit's is_win_ansi_char and the xtask demo encoder each carried a hand-written subset of WinAnsiEncoding's 0x80-0x9F row (quotes, dashes, euro, trademark) and left out Š š Ž ž Œ œ Ÿ ƒ † ‡ ˆ ˜ ‰ ‹ ›. Text editing therefore treated š/ž as non-WinAnsi and sent them to the Type3 fallback font (or refused them without craft-fonts), and every other generator (forms, annotations, OCR layer, redaction overlay, signatures, create) wrote them as '?'. win_ansi now goes through a new win_ansi_byte, which reads the 0x80-0x9F codes from the same ISO 32000-2 Annex D table the text extractor decodes with, and is_win_ansi_char reuses it. xtask doesn't depend on pdfcraft-fonts, so its demo encoder gets the full row with a pointer to the shared table. č/ć are not in WinAnsi and still use the fallback. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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bd57377435 |
Fix #525 (item 4): phone pattern redacts international numbers whole (#543)
The Phone Numbers redaction pattern accepted only 10 digits (11 with a country code), the North American form. For "+49 2151 123456" (12 digits) the `+` candidate was rejected and the scan then matched "2151 123456", leaving "+49" visible: a partial redaction in a document the user thinks is clean. The pattern now accepts, still grouped by at least one separator: - E.164 numbers with a leading `+`: 8-15 digits in all; - national numbers with a trunk 0 followed by 6-14 digits, whose first group has at least two digits (so decimals don't match) and which are not a day-first date (left to the date pattern); - North American numbers as before. A separator may now be followed by `(`, so "+49 (0) 2151 123456" is one match instead of a partial "(0) 2151 123456". Refs #525. The other items (page-number and date tokens, stamps) are not addressed here. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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7c358099ff |
M14: German interface catalog (de) (#471)
* M14: German interface catalog (de) Deutsch (`de`) joins the interface languages as a complete catalog of 2,035 entries: every command, All tools entry, dialog, panel and notice. It is selected from Preferences, and Auto picks it for `de`, `de_DE`, `de_AT`, `de_CH` and other German locales. Wording uses the informal "du" and the infinitive for commands; translations are clean-room, written from the meaning of the English labels. - de.tsv registered in LANGUAGES (plural rule one|other) - tests: registration and locale mapping, plurals, coverage of every command, All tools label and tl! literal, history labels keeping user values; the Latin UI faces cover umlauts, ß and German quotes; the control-channel language switch includes `de` - ATTRIBUTION.toml/.md entry (kind = "translation"), docs/localization.md, ROADMAP and parity notes Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> * M14: register German as the 12th language; translate the reopen-session preference (de, bg) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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21a9624585 |
M7: Arabic in added text (shaping, bidi order, searchable Type 3 glyphs) (#403)
Add text wrote Arabic as "?" (standard-14 fonts, WinAnsi). Items with Arabic are now shaped with the craft-fonts Arab face through harfrust (already in the tree via egui) and laid out line by line in display order with unicode-bidi (UAX #9), so Arabic mixed with Latin, digits and brackets reads correctly. Each cluster (a letter with its dots or marks) is one glyph of a Type 3 font drawn from the face's outlines, with a ToUnicode entry, so text extraction, copy and search get every letter once and no font file is embedded. - fonts: shape_arabic / arabic_glyph / arabic_has / document_arabic_font; japanese_glyph's bounded outline code is shared as bounded_outline. - edit: draw_arabic and type3_arabic; wrapping measures shaped words. Fonts get names free on the page (a full save renumbers objects, not resource names) and are removed when the item is updated or deleted. Outlines are read before anything is written. - Without the face, adding Arabic is a clear error that changes nothing; an existing item holding Arabic still moves, drawn as "?" as before. - Non-Arabic items are drawn exactly as before. Refs #250, #280, #369. Co-authored-by: fares <aw674860@gmail.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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ee06583523 |
Never crash: JBIG2 symbol dictionaries can't loop without end (#408)
`cargo xtask fuzz` found a 1.1 KB page whose JBIG2 image never finished decoding (over two minutes, flat memory). It differs from a valid file by one byte inside a symbol dictionary's arithmetic-coded data. Past the end of its data the arithmetic decoder keeps returning values, and two loops in symbol.rs only move on when those values make progress: - Export runs (6.5.10): a run of length 0 doesn't advance, and the decoder returned 0 for ever. This was the fuzz finding. - Height classes (6.5.5): a class whose first width is already the end-of-class marker decodes no symbol. A read-only sweep of the crate found this one. In a synthetic dictionary every class after the first symbol adds 13 to the height and decodes nothing, so it only fails when the height overflows u32, after 330 million classes (about five seconds per image, logged); a delta of 0 would never end. The sweep found every other loop in hayro-jbig2 bounded by a symbol, instance or pixel cap or by the end of the data. Bounded is not cheap everywhere: refinement bitmaps in text regions and aggregate symbols (up to 10,000 instances of up to 2^28 pixels each) are not changed here. Vendored hayro-jbig2 patch (3): a valid dictionary needs at most one height class per new symbol and `2 x symbols + 1` export runs (they alternate, so at most one zero-length run before each symbol's). Both loops get that budget plus `EXTRA_EMPTY_STEPS` (1024), then fail the dictionary as invalid. Encoders don't write empty steps back to back, so the slack only tolerates oddities. The fuzz finding now renders in 0.2 s. Synthetic regression test in render: two dictionaries of a few arbitrary bytes each, found by searching for streams that decode the same way (no corpus bytes). The height-class one is drawn as twenty images so that it stalls well past the 20 s timeout without the patch on any machine. Each case is red with its own budget removed and green with it. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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49fb1b1b35 |
Tests: one wgpu device compiles shaders at a time in fill_sign.rs (WARP ARM64 crash) (#395)
The image-signature tests (#335, #355) render pixels in parallel; on the
Windows 11 ARM64 runner WARP's pixel-shader JIT then crashes the test process
with STATUS_ACCESS_VIOLATION (3 of the last 4 main runs). Take the same GPU
lock tests/view.rs uses (
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2f98beba54 |
Merge pull request #272 from XusBadia/dmg-background
macOS DMG: branded window background and icon layout |
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37542ad9db |
Merge remote-tracking branch 'origin/main' into dmg-background
# Conflicts: # ATTRIBUTION.md |
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32fbef684a |
M5.7: keep natural image stamps upright on rotated pages (#473)
Refs #434 (partial). Preserve displayed bounds and standard appearance orientation through stamp edits; image signatures and explicit rectangles remain outside this fix. Assisted-by: OpenAI GPT-6.1 (gpt-6.1-sol) Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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8c90a8d1fd |
M2: bound lopdf predictor scratch to available samples (#470)
* M2: bound lopdf predictor scratch to available samples Return empty PNG predictor frames before allocating row buffers. Reject overflowing packed TIFF row dimensions and bound component scratch to the samples present in the input, aligning with the existing lopdf#589 fix. Cover hostile dimensions and valid packed rows with synthetic regressions and record the vendored patch and its upstream proposal. Co-Authored-By: OpenAI Codex <codex@openai.com> * Keep main's M1 roadmap row after merging main --------- Co-authored-by: OpenAI Codex <codex@openai.com> Co-authored-by: Brandon Thomas <echelon@gmail.com> |
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79eadc2aa8 |
M14: Bulgarian (Български) interface language (#466)
A complete clean-room catalog (2,035 entries: every command, All tools label and tl! literal), registered as `bg` with one/other plurals so Auto picks it on Bulgarian systems. Tests mirror the Russian ones (registration, plurals, persistence, command and literal coverage), and Bulgarian joins the Latin/Cyrillic font-coverage test. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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3de2be8a68 | Issue #442: reopen the files that were open when PdfCraft last closed (#462) | ||
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3a35a7d6ac |
M1: incremental saves are allocated once at their exact size (#402)
`write_incremental` copied the original into a buffer with 4 KB to spare, then appended the revision. A revision above 4 KB (rotating a few dozen pages, an image, a long comment thread) outgrew it. The buffer was then reallocated at twice the size: the whole original was copied a second time, and the result kept up to the original's size again unused. The engine keeps that result as the document's working bytes, shared with the renderer and handed to Save, so the unused half stayed alive. A 100 MB document held a 200 MB allocation after one such edit, and still did after saving. The revision is now written on its own, with offsets counted from where it will start. The result is allocated once at exactly the original's size plus the revision's, and filled in one pass. The output is byte for byte what it was before. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |