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fix(render): the one-cell tiling renderer starts outside any knockout group (#2971)
After rebasing onto main: #3356's one-cell pattern renderer (merged) builds a Renderer without the knockout fields this PR adds. Like the tiled cell's renderer, a pattern cell is painted as its own artwork, so it starts with no knockout group open. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Gv2WwdgjmBz33GWkwgNn3Q
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Claude Opus 5.5
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2a93b3152c
commit
82023e2ffe
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@@ -1188,6 +1188,9 @@ impl Renderer {
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),
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color_replacement: None,
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in_annotations: false,
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knockout: Vec::new(),
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erasing: false,
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erase_groups: 0,
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cur_mask: None,
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inside_pattern: true,
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soft_mask_cache: HashMap::default(),
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