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View > Export Slideshow... (and Export PDF / JPEG / Video in Settings > Slideshow) writes the photos in view as their composed slides, between the intro and ending screens that are on: - PDF: a page per slide (1024/1920/3840 px long side, JPEG quality), /Dur and /Trans fades per page, optional /PageMode /FullScreen. The contact sheet's writer moves to engine/src/pdf.rs and streams to disk. - JPEG: <name>-001.jpg... in a folder. - Video: AV1 (rav1e, speed 10, low latency) in MP4 or WebM written by our own muxers (codecs/src/video.rs); fades rendered as blended frames, held slides one key-frame sample with a long duration; 720p/1080p, 24/30 fps; no audio; capped at 2 hours. slideshow.export runs in the background with a row in the activity stack (activity.cancel stops it); outputs are written as .part and renamed when complete, so cancel or failure leaves nothing behind. A photo that can't be rendered is skipped with a warning. slideshow.exportStatus reports the result.
67 lines
4.4 KiB
Markdown
67 lines
4.4 KiB
Markdown
# Long-running tasks and the activity stack
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Everything that takes a while runs off the UI thread and shows up in **one** place: the activity stack in the
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top-left corner under the top bar (issue #345). Each task has a row with its name, a progress bar (a sweep while
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the amount of work isn't known), the count and what it's working on, and ✕ if it can stop. Quitting asks first while
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a task that can stop is running. Agents see the same list through `activity.list` / `activity.cancel`, and
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`ui.inspect` reports it as `activity`.
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The registry is `lightcraft_engine::activity` (`crates/engine/src/activity.rs`, `Session::activity`). The stack is
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`crates/ui-egui/src/panels/activity.rs`. Every job that can last more than a moment uses it; **don't add a progress
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window, panel or progress toast of your own**. A dialog may still show progress inline (the Synchronize Folder
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dialog counts files while it scans), and a toast at the end saying what happened is fine.
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## Adding a task
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```rust
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use lightcraft_engine::activity::{Cancel, Unit};
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// when the job starts, with the cancel flag the worker already checks between files
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let guard = app.session.activity.start("export", "Exporting", Cancel::Flag(cancel.clone()));
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guard.progress(0, total as u64);
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// every frame (or from the worker, through `guard.handle()`)
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guard.progress(done as u64, total as u64);
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guard.detail(&file_name);
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```
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- **Keep the guard for exactly as long as the job runs.** Put it in the struct the UI polls (`ExportTask`, `ScanTask`,
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`SyncRun`…), or move it into the worker thread. Dropping it removes the row, also when the worker panics, so a
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dead job never leaves a stuck bar. A worker that only reports progress takes a `TaskHandle` (`guard.handle()`,
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`Clone + Send`).
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- **`kind`** is a stable camelCase id that agents filter by (`export`, `import`, `scan`, `sync`, `previews`,
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`download`, `faces`…). **`label`** is a short English name in sentence case ("Building previews"). The stack shows it
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translated, so add it to every catalog in `crates/ui-egui/locales/`.
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- **Progress:** `progress(done, total)`. A `total` of 0 means the amount of work isn't known yet, and the bar sweeps.
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`set_unit(Unit::Bytes)` makes the count read "12 of 340 MB"; `Unit::Percent` reads "40 %". The default `Unit::Count`
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reads "3 of 25".
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- **Detail:** what the job is on (a file name, a model's name). Detail set by engine code is a name, never a sentence.
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UI code may set translated text.
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- **Cancel:**
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- `Cancel::Flag(Arc<AtomicBool>)` adopts the flag the job already checks. The row's ✕, `activity.cancel` and the
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job's own Cancel then all set the same atomic.
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- `Cancel::Yes`: the job polls `guard.is_cancelled()` itself.
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- `Cancel::No`: the job can't stop; it gets no ✕ and doesn't make Quit ask.
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- `set_cancellable(false)` for a phase that has to finish once started (a Lightroom import adding its photos).
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- **Quiet periodic work** shows no row: the auto-import folder listing runs every few seconds through
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`tasks::spawn(.., None, ..)`.
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## Examples in the code
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| Job | Where | Shows how to |
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|---|---|---|
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| Export, contact sheet | `crates/ui-egui/src/export_task.rs` | adopt the job's flag; update the row each frame |
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| Build Previews | `crates/engine/src/cmd/previews.rs` | move the guard into the worker thread |
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| Slideshow export | `crates/engine/src/cmd/slideshow.rs`, `crates/engine/src/slideshow_export.rs` | an engine command that owns its worker and row; progress from the worker through a `TaskHandle`; results read back by command |
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| Model downloads | `crates/engine/src/face_download.rs` | report progress through a `TaskHandle` in shared state |
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| Lightroom catalog import | `crates/ui-egui/src/lightroom_import.rs` | stop being cancellable for a phase that must finish |
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| Face scan, AI Denoise | `crates/engine/src/cmd/face_recognize.rs`, `crates/engine/src/denoise.rs` | a continuous job with no ✕, kept in session state |
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| Find Missing Photos | `crates/ui-egui/src/tasks.rs` | a generic background task with a row (`kind: Some(..)`) |
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## Testing
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Assert the row (`session.activity.list()`: kind, label, total, `cancellable`), that `activity.cancel(id)` stops the
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job, and that the row is gone once the job ends. `crates/ui-egui/src/tests_activity.rs` has the helpers, and the
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job-specific tests show the pattern (`tests_sync.rs`, `export_task.rs`, `tests_denoise.rs`…). A row only appears
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on screen once its task is 0.5 s old, so tests that click its ✕ wait for `activity:cancel:<id>` first.
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