Commit Graph
37 Commits
Author SHA1 Message Date
dev-null-undefinedandClaude dfe87240b0 Nix: evaluate the flake in CI so a new git dependency can't break nix build / nix develop again
Since UI.9 (9bfabc98) Cargo.lock has a git source, craft-ui from
storytold/craft-libs. importCargoLock needs a hash for every git
dependency, so evaluation stopped with "No hash was found while vendoring
the git dependency craft-ui-0.1.0" and both `nix build` and `nix develop`
failed on NixOS for two days (#1314 fixed it with
cargoLock.allowBuiltinFetchGit).

The flake is not built in CI, so nothing noticed: the new Nix workflow
runs `nix flake check --no-build --all-systems` whenever flake.nix,
flake.lock, nix/ or Cargo.lock change.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-13 13:07:36 +02:00
dev-null-undefinedandClaude c8f676252f M5.6: with a GPU, a slider drag's preview is drawn in the frame of the drag tick
A drag tick requested the loupe's draft and the frame ended; the draft,
done in 1.5-3 ms on the GPU, was picked up at the start of the next frame,
a frame after the slider moved. Now, in a drag, the loupe waits up to 40 %
of a frame for its draft when the last loupe render took well under that
(not with a render offload, nor zoomed in, where what changes on screen is
the window's draft). A CPU render, which would only make the frame late, is
not waited for.

JobPool::wait waits for the next finished job, which try_recv then hands
out; Renderer::poll's collection of finished jobs is split out so the wait
can turn the draft into the texture.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-13 03:40:23 +02:00
dev-null-undefinedandClaude f47fb86077 LR-BEHAV-GPU: say once when no GPU is found, instead of quietly rendering on the CPU
With GPU rendering on and no graphics adapter at all (wgpu: "no GPU adapter among …", e.g. no
Vulkan loader: a `cargo run` outside `nix develop` on NixOS), every render ran on the CPU, much
slower, and only Settings ▸ Performance, Help ▸ System Info and `perf.gpuReason` said why.

The desktop app now queues one start-up notice per session once the device has been tried
(`gpu::ready()`, never blocking): "No graphics processor found: LightCraft renders on the CPU, which
is much slower. Details in Help → System Info.", on Linux with "On NixOS, start it from `nix
develop`." (→, not ▸: no installed font paints ▸.) `panels::notices::gpu_notice` decides from the
reason: nothing when the GPU was turned off (preference, LIGHTCRAFT_GPU, LIGHTCRAFT_GPU_BACKEND=off),
only a software adapter was skipped, or it failed later. Headless sessions and tests never show it
(`app.gpu_notice` is set by the desktop app only). Translated in all nine catalogs; one README
sentence in the Nix section.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-13 01:58:40 +02:00
dev-null-undefinedandClaude dead4367b0 M5.6: the pinned original no longer evicts the photo's other sources (64 MP edits decoded the raw again)
MediaCache::enforce_budget never evicts the original of the photo on screen (set_on_screen), but it still
counted it. A 64 MP original (Sony A7R VI: 9984×6656 linear float, 760 MiB) nearly fills the default cache
share (768 MiB) alone, so the loop evicted everything else instead: the photo's preview and thumbnail sources,
the rendered previews and the prefetched neighbours. Every edit at 1:1 (the whole-frame render and the
thumbnail), every zoom out and every step to the next photo then decoded the raw again.

The pinned original is now left out of what is compared with the budget. The rest still fits the share; the
original sits over it, as the first commit of this PR already allowed.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-13 00:41:09 +02:00
dev-null-undefinedandClaude a99c084805 M5.6: a slider drag no longer decodes the edited photo's thumbnail
Each drag tick changed the edited photo's settings, so the filmstrip asked
for a new thumbnail render every frame. For an unedited raw shown with its
embedded preview, the thumbnail-level source had never been decoded, so each
of those renders decoded the whole raw (a 64 MP ARW: over a second), several
side by side, and the loupe's drafts queued behind them.

- The edited photo's thumbnail is not re-rendered during a slider drag while
  it has one; it follows once the drag ends.
- A thumbnail of a photo whose preview-level source is decoded (the one in
  the loupe) is cut from that source (SourceRef::Fit) instead of decoding the
  file again; not when the photo has a denoised picture.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-13 00:29:45 +02:00
dev-null-undefined 63bcaa147f M5.6: a zoomed view keeps the GPU copy of its original while idle (re-uploaded after 3 s)
The idle trim (3 s without renders) released the shared device copy of the original a zoom
window is cut from, so pausing between pans made the next pan upload it again: 800 MB for a
64 MP raw, ~1.4 s of "gpu sample" measured (5 ms when it is still there). While a Detail window
texture is held the renderer is not idle; once the windows are gone (zoomed out, another photo,
or another view, which now frees the Detail view's windows) the trim runs as before.
2026-10-12 14:08:33 +02:00
dev-null-undefined 33accc3892 M5.6: a zoomed window waits for the original another window is decoding (decoded 2-3 times)
The Before window waited for the original only when the After's window job was already pending,
but side by side the Before is asked for first in the frame, so both decoded the 64 MP raw at
once; and a window asked for again while the first was still decoding (a pan, the layout
settling at startup) started another full decode beside it (three decodes seen at startup).
Any window now waits while a window job is pending and the original isn't held, and follows
from the decoded original.
2026-10-12 13:48:05 +02:00
dev-null-undefined 208aa023b0 M5.6: the Detail photo's original stays over the memory budget (64 MP raws re-decoded on every pan)
A decoded 64 MP original (Sony A7R VI: 9984×6656 linear float, 797 MB) is bigger than the
default cache share (half of 1.5 GiB). MediaCache::enforce_budget evicted it as soon as the
render handed it over, so every pan of a 1:1 view and every slider move while zoomed decoded
the raw again (and lost the shared GPU copy, keyed by the CPU Arc).

The frontend now tells the cache which photo Detail shows (MediaCache::set_on_screen, set per
frame in panels::compare::prepare); that photo's original is not evicted for the budget and is
let go as soon as another photo or view is shown. Keying it on "no newer preview of another
photo" instead does not work: the neighbour prefetch stores previews after the original.
2026-10-12 13:26:08 +02:00
dev-null-undefinedandClaude 536d6b88ac LR-VIEW-COMPARE: Compare and Reference panes say "Rendering…" as the loupe does
Compare and Reference View are where focus is checked at 1:1, and their panes show the same
stand-ins as the loupe: a thumbnail while the photo renders, the last render after an
edit, the magnified frame under a window not in yet. Each pane now shows the loupe's
"Rendering…" pill once that has lasted half a second with nothing new (widget
`compare:rendering:<pane>`), and its failed pill ("This photo can't be opened", or
"Original offline · no smart preview", the reason on hover) when the render failed behind
a thumbnail (`compare:renderFailed:<pane>`). Survey's small fit tiles don't.

Compare panes have no draft renders, so a slider drag on the photo would leave its pane
saying "Rendering…" for the whole drag: the photo being dragged doesn't count until the
drag ends. Each pane's wait belongs to the photo in it, so one that moves in (swap, Make
Select) starts its own. A retry of a failed render keeps the failed pill, as in the loupe.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-12 00:01:37 +02:00
dev-null-undefinedandClaude 31c31b726b LR-VIEW-DETAIL: the loupe says when the render behind a stand-in fails
A photo whose render failed while the loupe showed its embedded JPEG or a thumbnail kept
that stand-in up as if it were the photo; "This photo can't be opened" only showed when
nothing at all could be drawn. Now a caution pill at the "Rendering…" spot says so:
"Original offline · no smart preview" when that is why, else "This photo can't be opened",
with the reason on hover and for screen readers (widget `loupe:renderFailed`). Agents see
it as `ui.inspect` → `loupe.failed`, so one waiting for a finished loupe knows when there
won't be one.

A library change retries failed renders; while the retry of the same key runs, the pill
stays and "Rendering…" doesn't take over. The renderer remembers which photo a failure
belongs to (`failure_of`): the centre message no longer shows the previous photo's error
for a moment after a step. Tests share one render offload (`headless::RenderGate`) that
holds renders and can fail chosen slots.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-12 00:01:22 +02:00
dev-null-undefinedandClaude 89fa4e4b59 LR-IMP-FORMATS: a float raw with NaN or infinite samples no longer panics the demosaic
Cause: a floating-point CFA DNG is read as stored (no check of its float
samples). AHD and PPG clamp each green estimate between its two neighbouring
greens with `est.clamp(a.min(b), a.max(b))`; when both greens are NaN the
bounds are NaN and `f32::clamp` panics (ppg.rs:45, ahd.rs green pass). Any
float DNG with two adjacent NaN greens crashed decode + develop. Infinities
alone did not panic but turned into NaN in the demosaic arithmetic.

Fix, at two layers:
- demosaic: a `clamp_between` helper replaces the three clamps. With finite
  or infinite bounds it is the same `f32::clamp` call (bit-identical
  results); with NaN bounds it returns the estimate unclamped, so the panic
  is gone whatever puts NaN into the mosaic.
- DNG decode: non-finite float samples are replaced where the white level is
  known. NaN and -inf read as black (0), +inf as the white level (a clipped
  highlight). No sensor records NaN or infinity, so a valid file is never
  touched; finite samples, negative or above white included, stay as stored.

Tests: `demosaic::tests::non_finite_samples_do_not_panic` (NaN block, +/-inf
and an all-NaN mosaic through Bilinear, PPG and AHD; plus `clamp_between`
equal to the old clamp bit for bit over finite, signed-zero and infinite
values) and `non_finite_float_samples_decode_and_develop` (a float CFA DNG,
uncompressed and Deflate, with NaN and +/-inf samples: decoded values
checked, develop with all three methods gives a finite image). Both panicked
before the fix at ppg.rs:45 / ahd.rs.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 23:48:19 +02:00
dev-null-undefinedandClaude 2df78c9e58 LR-BEHAV-BG-TASKS: a render job that panics fails instead of never answering
A panic inside RenderJob::run or QuickJob::run (a raw decoder or pipeline bug) unwound the
job pool's worker without sending a result. The slot stayed pending and its key was never
asked for again, so the loupe or the thumbnail rendered forever; and the pool never
replaces a dead worker, so after as many such panics as it has workers (2–6) no photo
rendered until LightCraft was restarted.

Both now catch the panic (guard::catch) and return it as the job's failure, answering the
request it came from, so the renderer records it like any failed render: no retry until
the catalog changes, and the workers live on. run() is the one place every render goes
through (the pool, export, Build Previews, contact sheets, face and AI-mask workers);
callers that had their own guard keep working, and the watermark preview's, now
redundant, is gone. The web build aborts on panic, so nothing changes there.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 23:23:50 +02:00
dev-null-undefinedandClaude 6fc33e1ee1 LR-VIEW-DETAIL: the loupe says "Rendering…" while what it shows is not the render yet
A raw's embedded JPEG, a thumbnail, the previous render after an edit or the magnified
frame under a 1:1 window all look like the finished photo. Once a render has been on its
way for 0.5 s with nothing new on screen, a pill at the bottom of the photo (widget
`loupe:rendering`) says so; above the Navigator when that is in the way.

The wait starts when the render starts coming (an idle app draws no frames), so a quick
render never shows it, nor does a drag whose drafts keep up; once up it stays until
nothing is coming, so slow drafts don't make it blink. It watches what is on screen: the
After or the Before, and the windows in use. Not an activity row: it says the pixels
aren't final (docs/background-tasks.md).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 18:50:44 +02:00
dev-null-undefinedandClaude 9e2f383166 LR-PROF-CAMERACOLOR: ILCE-7RM6 colour results — corrected counts
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 16:10:31 +02:00
dev-null-undefinedandClaude a90cdcd2f3 LR-PROF-CAMERACOLOR: ILCE-7RM6 colour results — per-file fit, no pooled profile
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 16:10:16 +02:00
dev-null-undefined f4761b459c LR-PROF-CAMERACOLOR: camera-JPEG colour fit accepts previews above 64 MP (ILCE-7RM6 full frame) 2026-10-11 16:09:43 +02:00
dev-null-undefinedandClaude 4860f5e8d4 LR-IMP-FORMATS: ARW6 companding curve derived clean-room from CC0 lossless pairs
The 2668-entry table read off the black-box oracle's output is gone.
arw6_curve.rs now builds the 4096-entry table at first use from our own
measurement: piecewise linear through knots u_k = 128 k, c_k = u_k for
k <= 11 and 356.89 + 655.646 ln(k - 6) above, rounded half up, fitted to
the 7 same-exposure lossless (LJ92) / ARW6 pairs of the CC0 ILCE-7RM6 set.
A unit test pins the whole table (sum 27776336, weighted 92792980288),
its anchors, the identity through 1408 and strict monotonicity.

The corpus sums become regression values of the new output; the 12-bit
codes before the curve stay verified against the oracle (Phase 0).
docs/arw6-compression.md describes the curve, how it was measured, its
uncertainty, the structure and x2-scale evidence, why it is not in the
file, and the after-the-fact comparison with the oracle's curve; the
tracker and docs no longer call the output bit-exact against LibRaw.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefinedandClaude 4d26a4d7b4 LR-IMP-FORMATS: render cache version 43 (ARW6 decodes instead of falling back to the embedded JPEG)
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefinedandClaude 2218a53f2b LR-IMP-FORMATS: ARW6 module docs cite docs/arw6-compression.md
docs/superpowers/ held the working spec and plan, which pointed at the
local plan/ folder. The ARW6 module docs now cite the sections of
docs/arw6-compression.md, which gains the facts they relied on from the
spec: the NP field of word 0, the stream header word layout and how the
first half's residual lines are counted.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefinedandClaude 2f75b21ac3 LR-IMP-FORMATS: ARW6 corpus pins two files (FF Compressed, APS-C HQ)
`cargo xtask corpus --download` now fetches one full-frame Compressed and
one APS-C Compressed HQ file (about 94 MB) instead of all 12 (about
630 MB); the corpus test checks those two and the lossless-sibling
regression test is gone, since nothing would download those files.
docs/arw6-compression.md keeps the full table with source paths and
SHA-256, says which two xtask fetches and how to fetch the rest with
`curl -L`, and records the CC0 1.0 statement of RawDB's set record
(accessed 2026-10-10).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefinedandClaude 1be303ca00 LR-IMP-FORMATS: ARW6 corpus hashes live in RAW_SAMPLES; drop docs/arw6-corpus.sha256
The RawDB entries in xtask carry their SHA-256 as the third field, which
`cargo xtask corpus --download` checks; the corpus test keeps only the
sensor sum checks.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefined fa7f1e8d6c LR-IMP-FORMATS: ARW6 docs after the final review 2026-10-10 21:08:17 +02:00
dev-null-undefined 69d3d4cf91 LR-IMP-FORMATS: ARW6 chroma clamps negative greens; 12-bit guard; fallback white 2026-10-10 21:08:17 +02:00
dev-null-undefinedandClaude aea5236790 LR-IMP-FORMATS: ARW6 decode timing method
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefinedandClaude 9aa9bcb54e LR-IMP-FORMATS: ARW6 decode timings
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-10 21:08:17 +02:00
dev-null-undefined 458b938248 LR-IMP-FORMATS: ARW6 corpus verification, docs and tracker 2026-10-10 21:08:16 +02:00
dev-null-undefined 7b4bdfa68b LR-IMP-FORMATS: ARW6 four-tile placement test checks every tile 2026-10-10 21:07:30 +02:00
dev-null-undefined 1a146c12b0 LR-IMP-FORMATS: ARW6 chroma planes are base-free; white fallback not doubled 2026-10-10 21:07:30 +02:00
dev-null-undefined 1bbb57650c LR-IMP-FORMATS: ARW6 halves must end within their last byte 2026-10-10 21:07:30 +02:00
dev-null-undefined 15397a712e LR-IMP-FORMATS: ARW6 colour reconstruction, companding table and ARW dispatch 2026-10-10 21:07:30 +02:00
dev-null-undefined 6cba574990 LR-IMP-FORMATS: ARW6 sensor-anchored frame geometry and tile reconstruction 2026-10-10 21:07:30 +02:00
dev-null-undefined e45c4625b4 LR-IMP-FORMATS: ARW6 container rejection tests and tile byte ranges 2026-10-10 21:07:29 +02:00
dev-null-undefined f101a09142 LR-IMP-FORMATS: ARW6 tile table, tile and stream headers; synthetic ARW6 encoder for tests 2026-10-10 21:07:29 +02:00
dev-null-undefined 868ac707dd LR-IMP-FORMATS: ARW6 lifting arithmetic cannot overflow on hostile coefficients 2026-10-10 21:07:29 +02:00
dev-null-undefined 3a4a70fa8f LR-IMP-FORMATS: ARW6 parity dequantiser and 5/3 inverse lifting with phases 2026-10-10 21:07:29 +02:00
dev-null-undefined 01438b8979 LR-IMP-FORMATS: ARW6 VLD returns an empty line for width 0 2026-10-10 21:07:29 +02:00
dev-null-undefined 083685a34d LR-IMP-FORMATS: RDD 34 VLD line decoder with Sony's ARW6 deviations 2026-10-10 21:07:29 +02:00