With Shader Cache Size disabled in NVIDIA Control Panel, the driver walks
the whole system drive inside D3D12CreateDevice (traced by the reporter
to NvMemMapStoragex.dll!TotalDiskUsage), before the window's first
frame; Driver Default fixes it (confirmed in #374, PhotoCraft too). The
launch-argument walk found on the way was fixed in #394.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
The desktop showed rfd's synchronous dialogs on the UI thread, so the
window stopped answering the compositor while one was up: GNOME marked
LightCraft "not responding", the File menu stayed drawn and the control
channel went quiet. Services.picker lets the host start a dialog
elsewhere and answer through a channel; a command that needs a path
asks for one and returns, and runs again with the answer when the
dialog closes (pick.rs). Import Photos, Import from Folder, Open
Library, Import Lightroom Catalog, Find Missing Photos, the preset and
curve-preset imports and exports, Auto-Tag from Tracklog and Locate
Missing File use it; hosts without a picker (the web, tests) keep the
synchronous dialogs. ui.inspect lists the waiting commands as
fileDialogs. Same cause as storytold/photocraft#574.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
CR2 and PEF decode without a camera colour matrix, like ARW, NEF, RW2,
RAF and CR3, but camera_preview::file_local_look (and the catalog's
relative white balance) left them out, so they rendered with the neutral
fallback matrix: the camera preview showed first, then a flat,
desaturated render replaced it. They now use the same guarded fit and
relative WB; a fit that fails the gates keeps the fallback, so a file can
only stay as it was or move closer to its camera JPEG. Not measured on
the corpus here (raw.pixls.us is blocked from this environment).
RENDER_CACHE_VERSION 15 re-renders cached CR2/PEF thumbnails.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
egui keeps a popup inside the window, so a menu taller than the room
under the bar (Photo, on a short window) was slid up over the bar: the
titles vanished under it, and the pointer left on the title rested on
the first row and opened its submenu by itself. Every level now gets
the room it has below the bar (a submenu: from its row down, or up to
the bar when egui opens it upward) and scrolls inside it, with wheel,
drag and ▲/▼ strips that scroll while the pointer rests on them, as in
PhotoCraft's menu bar (storytold/photocraft#337). Menu levels and
submenu rows are registered for the control channel and tests.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The fixture wrote each row as one literal run of w bytes, which PackBits
can't express past 128 (a 160-pixel row's header byte read as a repeat
run). The old decoder clipped such rows silently; with the PSD fix in
this batch an overrun is an error, as it should be, and the fixture now
splits rows into valid runs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
A tiny hostile PSD could abort the process on out-of-memory in
`psd::decode` (allocation failure doesn't unwind, so catch_unwind
can't save it):
1. The RLE row byte-count table (channels x rows entries, from the
header) was reserved with Vec::with_capacity before checking that
the file holds it: 56 channels x 2^30 rows asked for ~480 GB from a
~40-byte file. The table is now taken as a slice of the input with
checked size math and read lazily, so nothing is allocated from it.
2. RLE rows were zero-padded / run-expanded to the declared width with
no tie to the input size, so all-zero row counts on a 1 Gpx (the
DecodeOptions::max_pixels limit, already enforced by check_size)
32-bit image expanded to 4 GiB per channel. A PackBits row expands
at most 64x (2-byte repeat run -> 128 bytes), so each decoded row
must now declare at least ceil(row_bytes / 128) * 2 encoded bytes,
and the decoded channels' data must be present in the file, before
any plane is allocated. Decoded planes are thus bounded by 64x the
file size as well as by max_pixels. PackBits now decodes into a
pre-sized, zeroed row and a run that would write past the declared
width is an error instead of being silently clipped.
Also: size math (width x height x bpc, samples) is checked; image
buffers are allocated with try_reserve_exact (TooLarge on failure);
only the colour (+ alpha) planes are decoded, extra channels are
skipped; the PSB layer-section length no longer truncates on 32-bit
targets; interleaving uses iterators instead of indexing.
Valid PSDs (raw and RLE, 8/16/32-bit) decode identically; regression
tests cover a huge RLE header with a truncated table (aborted with a
481 GB allocation before), all-empty RLE rows, counts larger than the
file, a repeat run past the row width (was Ok before) and a 16-bit
gray RLE file with an extra channel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
The import probe of a non-raw image decoded it (at a 64 px fit, which for
JPEG still entropy-decodes every block and for PNG inflates everything)
only to learn its stored size and orientation: ~95 % of import CPU.
lightcraft-codecs gets `read_header(bytes) -> Header { format, width,
height, orientation }`: JPEG from its markers (EXIF orientation), PNG from
its chunks (IHDR, eXIf anywhere), TIFF from the first IFD (tiff crate,
no strips read), WebP from its RIFF chunks / bitstream header (image-webp),
PSD from its header and image resources. GIF, BMP and JPEG XL keep the
small decode. `files::probe_bytes` uses it; raw handling is unchanged.
The TIFF colour-layout check is shared with the decoder (`layout`).
Measured (release, 4 cores, throwaway benchmark, per file, bytes in
memory): 200 generated 4000x3000 JPEGs (3.6 MB): 72.7 ms -> 2.1 ms
(read_header alone 1.05 ms; the rest is the content hash and metadata);
20 PNGs (30.8 MB): 236-265 ms -> 9.0-9.6 ms.
Corrupt files (behaviour note): the header readers also refuse what a
decode refuses before the pixels (unsupported layout, compression, frame
type, bad IHDR, ...) and truncated files: a JPEG whose markers don't reach
its EOI, a PNG cut before the chunk after its IDAT run, TIFF strips/tiles
that start past the end, a WebP image chunk or PSD merged data past the
end. So truncated files (interrupted copies, partial downloads) are still
marked `error` in the import review, as before; tests check that whenever
the old decode accepted a (cut or byte-mutated) file the header agrees.
Changed: damage *inside* compressed data that is all present (flipped or
garbled bytes) was refused at scan and is now imported, and shows as
unreadable ("!" in the grid) when rendered. Also: tiny JPEGs (< 128 px)
were decoded leniently by the old probe, so a truncated one imported; it
is now refused. A TIFF truncated inside its last strip is not detected
(StripByteCounts are often overstated, so only strip starts are checked).
Tests: header readers vs decode on generated JPEG/PNG/TIFF/WebP/PSD/BMP
with and without EXIF/TIFF orientation; truncations and random mutations
agree with decode; hostile headers (zero/absurd sizes, bad lengths,
truncation, garbage) are errors; read_header added to the fuzz tests;
probe_bytes oriented dims match the decode-based values.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
C-RAW is quantised wavelet coding: next to clipped highlights its
reconstruction overshoots the sensor range by a few quantisation steps.
On 17 CC0 CR3 files (SX70 HS, G5 X Mark II, M6 Mark II, EOS R, RP, 90D,
M200, R5 Mark II, R6 Mark II, R6 Mark III, R8) samples reached 16384 to
16419 at 14 bits, never below 0, and decoding failed with "decoded
sample outside its bit depth". Lossless files of the same bodies clip at
exactly 16383. Wavelet samples are now clamped to the CMP1 bit depth;
lossless samples outside it are still corrupt data.
The other 93 CR3 files have no sample outside the range and render
pixel-identically. Render cache version 13 -> 14.
scan_for_jpeg walks every JPEG-like start in a container it can't parse;
each walk runs through the marker segments that follow (up to 4096) and
their entropy data. A crafted CRW/MRW/X3F (or unsupported TIFF raw) of
fake starts one after another makes every walk cover most of the file:
quadratic, about a minute for 40 MB, on the import's probe thread. The
walks now report how far they read and share a budget of eight times the
file's size (at least 1 MiB); real files' candidates fail within a few
bytes or are the preview itself. Test: 200,000 fake starts, 0.15 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
Root cause (in 0.2.1 and still on main): files and folders named on the
command line were imported from the eframe app-creator closure with
`app.run("library.import", …)`, which runs the engine command synchronously:
`import::expand` walked the folder recursively (one `is_dir()` open per entry,
no depth or count bound, following links) and probed every file before the
first frame could be drawn. An argument that resolves to a drive root (`.` or
`..` with a launcher's working folder at `C:\`, `/` or `\` on Windows) or to
the home folder therefore walked the whole drive with the window stuck as a
black "not responding" box. The library-problem banner's pending import had
the same synchronous call. Every other recursive walk (Local's Include
Subfolders, Find Missing Photos, preset and LUT folders, MCP) was also
unbounded, which is the "Local folders with subfolders: not responding"
pattern of filmcraft#23, and a link loop recursed until the stack overflowed.
- engine `walk::files_in`: one bounded, iterative walker (32 folder levels,
1,000,000 entries; `Walked::truncated` says it stopped), folder or file
taken from the directory listing (no open per entry), links and junctions
to a folder followed once. `import::expand` (+ `expand_within`), preset and
LUT folder expansion and MCP `expand_paths` use it.
- engine `import::launch_path`: an empty launch argument is ignored; a
relative one is resolved against the working folder; a drive or file-system
root becomes its memory card's DCIM folder or is refused, and so is the home
folder (a notice says why and to use File > Import Photos).
- desktop: launch arguments go through it and are imported with
`import::start_paths` (the import worker), like dropped files; so does the
library-problem banner's pending import.
Not verified on Windows (no machine here). The report says PhotoCraft 0.5.0
and `--memory` hang the same way with no arguments; nothing in LightCraft
walks the disk at startup without arguments (strace of a headless demo run
with HOME=/ and cwd /: no recursive listing), so that part may be outside
this code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
Under load (the full workspace suite) the photo grid was captured before
its thumbnails rendered, darker than the export dialog dimmed over them,
and the dimming comparison failed; it passes alone. Each screenshot now
follows ui.settle.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
With several file types among the candidates, the Import Photos review
shows a toggle per type (ARW · 120, JPG · 120): unchecking JPG leaves
the JPEGs kept beside the raws out of the import, checking a type checks
its importable files (duplicates stay unchecked). JPEG/JPG and TIFF/TIF
are one type; a file whose probe named no format goes by its extension.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
The tests from @QuirkyTurtle94's #376, a duplicate fix for #372 opened
while #379 was in review: they read the painted text shapes (not the
registered rects) at 1x and 2x scale, in English, German and Brazilian
Portuguese, at panel widths 250-520, and check that tile labels fit
unelided inside their tiles, that a long mask name is elided before the
eye, and that a long Describe prompt keeps Select inside the panel.
They pass unchanged against main's implementation.
Co-Authored-By: Elliot Graham <elliotgraham94@gmail.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
Import -> Copy (and Move, and Copy as DNG) handled one file after another
on the import worker: copy, fsync, read back and hash, optionally decode
and re-encode the raw as DNG. Every other CPU-heavy step of an import was
already parallel (the probes, up to 8 threads), so with the probes cached
by the review dialog's scan the transfer phase ran on one core.
ImportJob::prepare_files now plans each file in order, as before
(duplicates by path and content, sidecars, rename sequence numbers,
folders, Kept notes) and collects the copies/moves, which then run on up
to 8 threads (std::thread::scope; sequential on wasm32). Outcomes keep
their places, so results, order, names and failure messages are those of
a one-by-one import:
- a file whose content matches a transfer still pending, or whose name
could collide with one (same folder, same name family: IMG.jpg,
IMG-1.jpg, img.dng), waits until that one has finished;
- cancel stops before the next file; transfers not started leave no item;
- a panic in one transfer fails that file instead of the batch;
- Copy as DNG holds a memory-gate permit (6x the file size) while it runs.
Copy verification and crash safety are unchanged (same copy_new / place).
The desktop's import worker prepares batches of 2 x workers files (8..16,
lightcraft_engine::import::batch_size) instead of 8, so a batch's slowest
file holds back fewer threads; the browser build keeps 8.
Measured (4-core shared VM, 200 procedural 3.7 MB JPEGs = 754 MB, warm
page cache, throwaway benchmark not committed):
- probe: ~80 ms CPU per file is the JPEG decode (DCT-scaled to 64 px),
1.2 ms the content hash; the dialog's scan: 4.4 s, 3.6 cores busy.
- Copy, probes cached: copy+fsync+verify 1.59 s at 0.43 cores before,
0.94 s at 0.81 cores after. Copy, not cached: 6.45 s -> 5.51 s.
- Add, probes cached: 2 ms prepare; nothing to parallelize.
- commit of a batch on the UI thread (journal append + fsync): ~4 ms,
flat for libraries of 0, 5k, 20k and 50k photos (~0.7 s for 1300).
Copy as DNG could not be measured (no raw corpus here); it is the most
CPU-heavy per-file step and was sequential.
Test: copies_run_side_by_side_with_the_same_outcome (copies under the
test fault Slow run on more than one thread; names, order and in-batch
duplicates match a one-by-one copy; the outcome assertions also pass on
the old code, the thread assertion fails there).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8