Commit Graph
967 Commits
Author SHA1 Message Date
Nathaniel LedfordandClaude Sonnet 5.5 5fefe91640 Docs: top-level drop is on the Albums header
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 24b80b4ee3 Albums: the Albums header is the way back to the top level
It replaces the strip under the tree, which could be scrolled out of view
and shifted the rows when it appeared; the header is always visible and
nothing moves.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 922ea25d88 Docs: album tree, drag and hand order (parity, what's new)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 085c25b10b Albums: drop beside a row to place it by hand; Sort A–Z goes back to by name
Dropping on the edge of a row places the album there (album.reorder) with
a line showing where; a folder's middle still means inside. A closed folder
opens only when the drop would go inside it. Sort Contents A–Z and Sort
Albums A–Z (album.sort) appear once a folder is ordered by hand.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 8036f98aca Catalog: tidy a test assertion
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 34a4b61f7e Albums: one-pass children map, before-itself is a no-op, more order tests
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 2c5cb708bb Engine: album.reorder and album.sort
Place an album or folder before a sibling of its kind (also in another
folder), or last of its kind, in one undo step; album.sort goes back to
by name for one folder.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 39f5f114de Catalog: albums can be ordered by hand (format version 3)
Album.order and Op::SetAlbumOrder; album_children lists folders first, then
by place, then by name. Moving an album drops its place and undo restores it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 67aed0b4f4 Albums: a drag ends with the main button, Esc cancels it, hidden rows are no targets
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 63335e2b0a Parity: albums and folders move by dragging onto a folder
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 aaae39fae0 Albums: drag an album or folder onto a folder to move it
A folder under the pointer is outlined when the drop is allowed and opens
after resting there; a drop zone under the tree takes an album back to the
top level. The move is album.move, so it is one undo step.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:07 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 5443ae28f9 Albums: address review of folder creation
Show a dialog's error and keep it open instead of closing it, open the
folder menu from the triangle too, draw a triangle only on folders that
hold something, reveal even when the section is folded, reuse the
translated Create … labels, and fix a misplaced doc comment.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:06 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 4abf70e254 Parity: album folders fold like the other trees and create inside themselves
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:06 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 79403a5680 Albums: create albums, smart albums and folders inside a folder from its context menu
The dialog.new* commands take the folder to create in, the dialogs
remember it, and the Albums tree opens the folders down to the new row.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:06 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 96a9c6e04d Albums: folders get the same disclosure triangle as the other sidebar trees
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:06 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 e8b18ae636 Sidebar: one disclosure-triangle helper for the Local, By Date, Folders and Keywords trees
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:06 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 a46c0071a0 Albums: pin that albums are created only inside folders
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 21:02:06 -04:00
BFlat de79310ae0 Merge pull request #419 from storytold/claude/integrate-batch-12
Integrate #351 (sharp zoomed Detail view, #323) with follow-ups
2026-10-09 07:45:11 +07:00
Claude eab88ea30c Follow-up to #351: drag drafts without a window stay canvas-sized; de/es/ru hint
- With no window (a mask or point-colour overlay, Visualize Spots, soft
  proofing, a window refused for a far read) the loupe renders the whole
  frame at the size it is drawn. While a slider drags that meant the
  photo's every pixel each draft frame at 1:1 and beyond (24 MP per tick
  where 2.5 MP was rendered before #351; mask overlays are on by
  default). A drag now drafts at most the canvas size, as the windowed
  path does; at rest the zoomed frame is rendered as before.
- The Preview size hint in German, Spanish and Russian; the replaced
  'Largest long edge…' text removed from those catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-09 00:16:01 +00:00
Claude 3e88a60dd6 Merge PR #351 2026-10-09 00:14:03 +00:00
BFlat bba4172f83 Merge pull request #413 from storytold/claude/integrate-batch-11
Integrate #407 (file dialogs off the UI thread) and #408 (macOS top-bar drag and zoom)
2026-10-09 07:06:20 +07:00
Claude fec379db46 Russian for two strings the catalog lacked (colour label cleared, slideshow hint)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-08 23:47:41 +00:00
Claude 4d2f34fb35 Merge PR #408 2026-10-08 23:47:24 +00:00
Claude b306305472 Merge PR #407 2026-10-08 23:47:24 +00:00
BFlat 832b8ada51 Merge pull request #409 from storytold/claude/docs-374-nvidia-cache
Fix #374: troubleshooting for the NVIDIA shader-cache startup hang
2026-10-09 06:46:22 +07:00
Claude bf97105cf7 Fix #374: troubleshooting for the NVIDIA shader-cache startup hang
With Shader Cache Size disabled in NVIDIA Control Panel, the driver walks
the whole system drive inside D3D12CreateDevice (traced by the reporter
to NvMemMapStoragex.dll!TotalDiskUsage), before the window's first
frame; Driver Default fixes it (confirmed in #374, PhotoCraft too). The
launch-argument walk found on the way was fixed in #394.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-08 23:46:07 +00:00
Nathaniel LedfordandClaude Sonnet 5.5 eaaf859853 Parity: title-bar drag and zoom confirmed on a real macOS window
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:44:23 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 2bd13c1500 Parity: note the stale zoomed-state limitation of the title-bar toggle
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:42:52 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 cc8d617459 Top bar: a press that starts on a button or the search field never drags the window
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:42:52 -04:00
ragtuxandClaude Fable 5.1 d3ceaf0e79 Fix #191: commands' file dialogs run off the UI thread
The desktop showed rfd's synchronous dialogs on the UI thread, so the
window stopped answering the compositor while one was up: GNOME marked
LightCraft "not responding", the File menu stayed drawn and the control
channel went quiet. Services.picker lets the host start a dialog
elsewhere and answer through a channel; a command that needs a path
asks for one and returns, and runs again with the answer when the
dialog closes (pick.rs). Import Photos, Import from Folder, Open
Library, Import Lightroom Catalog, Find Missing Photos, the preset and
curve-preset imports and exports, Auto-Tag from Tracklog and Locate
Missing File use it; hosts without a picker (the web, tests) keep the
synchronous dialogs. ui.inspect lists the waiting commands as
fileDialogs. Same cause as storytold/photocraft#574.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 18:42:19 -05:00
BFlat 32cedb3153 Merge pull request #405 from storytold/claude/integrate-batch-10
Fix #310 (CR2/PEF starting look) and integrate #402 (menus stay below the menu bar)
2026-10-09 06:39:08 +07:00
Nathaniel LedfordandClaude Sonnet 5.5 86d88de2ee Parity: track title-bar drag and double-click zoom
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:37:55 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 d01ebd7953 Top bar: drag to move and double-click to zoom the window (integrated title bar)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:37:05 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 54b037a90a Headless host: record window commands and report the zoomed state back
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:37:05 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 1e27991cf1 Title bar: window-gesture policy (drag, double-click zoom, full-screen exempt)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 19:35:36 -04:00
Claude a1e99fad9e Follow-up to #402: the menu scroll arrows' accessibility labels are translated
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-08 23:13:39 +00:00
Claude ff9d74f4e5 Merge PR #402 2026-10-08 23:13:27 +00:00
Claude 55ecd900ae Fix #310: CR2 and PEF raws get the starting look fitted to their camera JPEG
CR2 and PEF decode without a camera colour matrix, like ARW, NEF, RW2,
RAF and CR3, but camera_preview::file_local_look (and the catalog's
relative white balance) left them out, so they rendered with the neutral
fallback matrix: the camera preview showed first, then a flat,
desaturated render replaced it. They now use the same guarded fit and
relative WB; a fit that fails the gates keeps the fallback, so a file can
only stay as it was or move closer to its camera JPEG. Not measured on
the corpus here (raw.pixls.us is blocked from this environment).
RENDER_CACHE_VERSION 15 re-renders cached CR2/PEF thumbnails.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-08 23:13:16 +00:00
ragtuxandClaude Fable 5.1 2d47ba3207 Fix #189: in-window menus and submenus stay below the menu bar
egui keeps a popup inside the window, so a menu taller than the room
under the bar (Photo, on a short window) was slid up over the bar: the
titles vanished under it, and the pointer left on the title rested on
the first row and opened its submenu by itself. Every level now gets
the room it has below the bar (a submenu: from its row down, or up to
the bar when egui opens it upward) and scrolls inside it, with wheel,
drag and ▲/▼ strips that scroll while the pointer rests on them, as in
PhotoCraft's menu bar (storytold/photocraft#337). Menu levels and
submenu rows are registered for the control channel and tests.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 17:50:18 -05:00
BFlat 7b47ba7894 Merge pull request #401 from storytold/claude/integrate-batch-9
Header-only import probes (part of #367), PSD RLE allocation bounds, and #397 (CR3 C-RAW clipped highlights)
2026-10-09 05:48:39 +07:00
Nathaniel LedfordandClaude Sonnet 5.5 826ba91075 #323: docs: measured drag times, the Before/After memory, what stays canvas-sized
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:48:20 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 22b7ba09b9 #323: stage budget: the open photo's views are cut only in a runaway; the shared source is reported
A review measured 1 GB of GPU stages for a Before/After at 1:1 on a 2800 px
canvas against a 400 MB budget, with nothing bounding it. The open photo's window
and before caches are now cut (the before side first) past four times the budget,
the whole-frame view's never; idle caches still go at the budget. The one shared
device copy of a big original is reported (sharedSourceBytes in the renderer's
memory report) and a misleading comment about it is corrected.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:48:19 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 057a8d308e #323: the Before window waits for the original the After is decoding
At first open of Before/After the two window jobs were asked for together, each
decoded its own 24 MP copy of the original (a review saw two decodes and three
uploads for one photo) and the shared device copy was swapped between them. The
Before's window now waits until the After's job has handed the original to the
session (region::defer_before_window, Session media has_source); later windows
of both share the one copy.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:38:39 -04:00
Claude 1b5ba5eba7 Merge PR #397 2026-10-08 22:34:54 +00:00
Nathaniel LedfordandClaude Sonnet 5.5 ddaea580a1 #323: test: holding \ in a wipe is tested with the key held, and the mutation fails it
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:34:02 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 03249f4619 #323: holding \ in a wipe shows the Before window everywhere
The window of the Before view alone was clipped to the wipe's left half while the
picture drawn was the Before on the whole canvas, leaving the right half the
low-resolution stand-in. The clip follows the effective mode.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:32:45 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 495b1ac9fb #323: tests: the wipe layering and pane clipping are checked on the painted shapes
A review showed the wipe test asserted on a hand-written list of labels (deleting
the stand-in draw calls still passed) and nothing tested the clip at the call
site (replacing it with the canvas still passed). The tests now read the meshes
the frame painted: the Before window comes after the stand-in and stays inside
its side of the line, and side by side each window is painted inside its pane.
Both mutations of the code now fail them.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:31:45 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 f1a513ffe2 #323: docs: drag timings on two canvases, what a fit view decodes, the shared source
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:28:45 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 a5b9dd603f #323: the drag profile covers a 2800 x 1700 canvas
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:28:45 -04:00
Nathaniel LedfordandClaude Sonnet 5.5 a94b647dfd #323: the open photo's views are never trimmed from the stage budget
A review measured the drag at 100 % on a 2800 px canvas taking 87 ms a tick
against 24 ms with a bigger budget: the open photo's caches were over the budget
(a 5 MP window alone is 230 MB) and a "hard" budget cleared them every frame, so
every tick rebuilt them. The whole-frame, zoom window and before caches are what a
drag reuses; only idle caches (hover, compare tiles, second window) are trimmed
now, the least useful first, and the open photo's are counted and reported. The
drag test no longer waits on a tick count.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:28:45 -04:00