A custom white balance on a raw with a colour matrix (DNGs, and other raws
without a file-local look) re-develops the pixels for the chosen white
through the file's own colour model: lightcraft_raw::color::rebalance
re-evaluates the camera transform at the new white and maps the as-shot
development onto it, so a neutral lit by that white renders neutral and
saturated colours move as the camera's matrices say (DNG spec ch. 6, as
Lightroom does). The decoder passes the colour tags and the white the
pixels were developed for in SourceInfo::camera_color; other photos, and
relative white balances, keep the Bradford adaptation. The eyedropper and
Auto invert the same model (color::neutral_white), so a picked grey card
renders neutral.
The Tint sign is main's (#349): unchanged here. Render cache version 15.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ColorData::baseline_sharpness holds the file's BaselineSharpness (raw IFD
or IFD 0; zero, negative, non-finite or above 16 is ignored) and the DNG
writer writes it back, so a conversion or smart preview keeps it. Merge
outputs leave it unset. Rendering doesn't use it yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Read DNG 1.6 semantic masks (SemanticName, SemanticInstanceID,
MaskSubArea; any coding the tile/strip reader decodes, e.g. ProRAW's
lossy-JPEG matte) with lightcraft_raw::semantic_masks, map them onto the
developed image, and carry Apple's sky / portrait / skin / hair / teeth /
glasses mattes in SourceInfo::mattes (SourceInfo is no longer Copy).
Sky, Subject, Background and People components sample them through
orientation, warp (Warp::frame, as geometry.rs) and crop like the image,
so preview = export, instead of the heuristics; files without mattes
render as before. Malformed mask IFDs are skipped, and only the first
MAX_MASKS mask IFDs are decoded, so a file full of them costs bounded
work. The render cache version is bumped once, in the white-balance commit.
The corpus test reads corpus/raw/dng-apple-iphone12pro-proraw.dng, the
name `cargo xtask corpus` downloads it under.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Parse ProfileGainTableMap (DNG 1.6) and ProfileGainTableMap2 (DNG 1.7):
both versions, DNG 1.7 precedence (version 2 in IFD 0, then the raw IFD;
version 1 in the raw IFD, then IFD 0), u8/u16/f16/f32 gains, gamma.
Malformed tags (wrong size, zero or huge grids, non-finite or negative
gains, bad spacing or gamma) are ignored, never allocated for.
Byte order: the specification gives this tag no byte order of its own,
unlike opcode lists, so the payload is read in the file's byte order with
a big-endian fallback; a wrong-order read can't pass the size checks.
The module docs quote the DNG 1.6 "Byte Order" rule.
The map is kept in ColorData, written back by the DNG writer (version 1,
or version 2 when its gamma isn't 1) and dropped from merge outputs, whose
geometry no longer matches the capture's active area. It is not applied
to the render: Lightroom Classic renders Apple ProRAW without it.
Supersedes the parser of #273.
The CC0 iPhone 12 Pro ProRAW from raw.pixls.us joins the corpus.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Compression 52546 tiles and strips decode through jxl-oxide (new
default-on `jxl` feature of lightcraft-raw): bare codestreams and
ISO-BMFF containers, 1 or 3 planes, 8-16-bit integers scaled back
exactly from the codestream's own bit depth, 16-bit floats. Edge tiles
may be coded at their nominal or in-image size. Headers are checked
against the IFD in header-only probing too. A single-chunk JPEG XL
preview IFD (RGB or grey) is offered as the embedded preview.
The decoder's memory is bounded by the tile: 16 bytes per sample (three
times that for a lossy grey tile, which the decoder expands to three
channels) plus 64 KiB; jxl-oxide 0.12 was measured at <= 10.3 bytes per
sample for lossless and <= 13.5 per colour sample for lossy tiles. A
codestream needing more (e.g. extra channels) is an error.
Lossless tiles are checked bit-exact on synthetic CFA and LinearRaw
files (zune-jpegxl as a test-only encoder); lossy tiles are unverified
on a real file.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- With no window (a mask or point-colour overlay, Visualize Spots, soft
proofing, a window refused for a far read) the loupe renders the whole
frame at the size it is drawn. While a slider drags that meant the
photo's every pixel each draft frame at 1:1 and beyond (24 MP per tick
where 2.5 MP was rendered before #351; mask overlays are on by
default). A drag now drafts at most the canvas size, as the windowed
path does; at rest the zoomed frame is rendered as before.
- The Preview size hint in German, Spanish and Russian; the replaced
'Largest long edge…' text removed from those catalogs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
The desktop app keeps logs/lightcraft.log in its settings folder (#286)
and a failed start names it (#370), but a user still had to find the
folder by hand. The host now hands the UI its log file (Services
.log_file) and Help ▸ Open Log Folder (app.openLogFolder) reveals it
through the existing reveal service: Finder and Explorer select the
file, Linux opens the folder. Off where no log is kept (the web,
--memory, LIGHTCRAFT_NO_PREFS). Translated in de, es, ja, pt-br, ru,
zh-hans and zh-hant; parity row MENU-HELP-LOGFOLDER; What's New and
README note it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
With Shader Cache Size disabled in NVIDIA Control Panel, the driver walks
the whole system drive inside D3D12CreateDevice (traced by the reporter
to NvMemMapStoragex.dll!TotalDiskUsage), before the window's first
frame; Driver Default fixes it (confirmed in #374, PhotoCraft too). The
launch-argument walk found on the way was fixed in #394.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
The desktop showed rfd's synchronous dialogs on the UI thread, so the
window stopped answering the compositor while one was up: GNOME marked
LightCraft "not responding", the File menu stayed drawn and the control
channel went quiet. Services.picker lets the host start a dialog
elsewhere and answer through a channel; a command that needs a path
asks for one and returns, and runs again with the answer when the
dialog closes (pick.rs). Import Photos, Import from Folder, Open
Library, Import Lightroom Catalog, Find Missing Photos, the preset and
curve-preset imports and exports, Auto-Tag from Tracklog and Locate
Missing File use it; hosts without a picker (the web, tests) keep the
synchronous dialogs. ui.inspect lists the waiting commands as
fileDialogs. Same cause as storytold/photocraft#574.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A full-size load asks the decoder for the largest box (`SourceLevel::Full` is
`usize::MAX`, cast to `u32::MAX`). `jpeg::decode` then computed `2 * u32::MAX` to
decide on DCT scaling: an overflow panic in debug builds (caught, so every
full-size JPEG load failed with "decoder panicked"), and a wrap that happened to
give the right answer in release. The comparison saturates now, and the engine
converts its `usize` edge with `u32::try_from` instead of a truncating `as`.
Found decoding camera JPEGs (no JFIF/EXIF header) at full size.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Lightroom Classic reads `ToneCurvePV2012Red/Green/Blue` only together with
`ToneCurvePV2012`: a packet with a channel curve and no master curve leaves the
photo unchanged there (rendered on a chart: the channel curve alone has no
effect, with an identity master curve it applies). Imports now do the same.
The preset-packet test helper uses made-up as-shot values.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
XMP presets usually say LensProfileEnable=0, which turned optics.lens_profile
off and with it the DNG-embedded WarpRectilinear / FixVignetteRadial
corrections (iPhone ProRAW and other files that carry them). Lightroom
applies a file's built-in corrections whatever that switch says (our
inference), and LightCraft's profile corrections are only those embedded
ones, so crs import now carries over only an enabling switch. The Enable
Lens Corrections checkbox and the amount sliders keep working as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
XMP presets carry fields that describe the preset or the photo rather than
an adjustment (Cluster, SupportsAmount2, RequiresRGBTables, SortName,
Description, CropConstrainToWarp, OverrideLookVignette, AsShotTemperature /
AsShotTint). preset.import listed them as settings that couldn't be carried
over; so did an HDREditMode of 0 and PointColors slots that are all -1.
They are now treated as bookkeeping; an HDR edit, a used Point Color slot and
unknown adjustments are still reported.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
clippy 1.98's manual_chunks lint fails `cargo xtask ci` on main at psd.rs:170/191/201
(chunks_exact with a constant size). The fixed-size chunks also drop the per-sample
indexing. No behaviour change; the codecs tests pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CR2 and PEF decode without a camera colour matrix, like ARW, NEF, RW2,
RAF and CR3, but camera_preview::file_local_look (and the catalog's
relative white balance) left them out, so they rendered with the neutral
fallback matrix: the camera preview showed first, then a flat,
desaturated render replaced it. They now use the same guarded fit and
relative WB; a fit that fails the gates keeps the fallback, so a file can
only stay as it was or move closer to its camera JPEG. Not measured on
the corpus here (raw.pixls.us is blocked from this environment).
RENDER_CACHE_VERSION 15 re-renders cached CR2/PEF thumbnails.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
egui keeps a popup inside the window, so a menu taller than the room
under the bar (Photo, on a short window) was slid up over the bar: the
titles vanished under it, and the pointer left on the title rested on
the first row and opened its submenu by itself. Every level now gets
the room it has below the bar (a submenu: from its row down, or up to
the bar when egui opens it upward) and scrolls inside it, with wheel,
drag and ▲/▼ strips that scroll while the pointer rests on them, as in
PhotoCraft's menu bar (storytold/photocraft#337). Menu levels and
submenu rows are registered for the control channel and tests.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A review measured 1 GB of GPU stages for a Before/After at 1:1 on a 2800 px
canvas against a 400 MB budget, with nothing bounding it. The open photo's window
and before caches are now cut (the before side first) past four times the budget,
the whole-frame view's never; idle caches still go at the budget. The one shared
device copy of a big original is reported (sharedSourceBytes in the renderer's
memory report) and a misleading comment about it is corrected.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
At first open of Before/After the two window jobs were asked for together, each
decoded its own 24 MP copy of the original (a review saw two decodes and three
uploads for one photo) and the shared device copy was swapped between them. The
Before's window now waits until the After's job has handed the original to the
session (region::defer_before_window, Session media has_source); later windows
of both share the one copy.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The window of the Before view alone was clipped to the wipe's left half while the
picture drawn was the Before on the whole canvas, leaving the right half the
low-resolution stand-in. The clip follows the effective mode.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>