Merge PR #1829 (rebased)

# Conflicts:
#	docs/parity-checklist.md
#	docs/whats-new.md
This commit is contained in:
Brandon Thomas
2026-10-15 02:32:15 -04:00
6 changed files with 148 additions and 7 deletions
+71 -4
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@@ -150,6 +150,54 @@ fn masks_edit(s: &mut Session, c: &str, label: &str, f: impl FnOnce(&mut Vec<Mas
Ok(json!({"activeMask": active}))
}
/// Most pieces a tapered ⇧-click segment is cut into.
const MAX_TAPER_STEPS: usize = 64;
/// The strokes a ⇧-click adds: `to` drawn on from point `from`, the last point of stroke `last` (a straight segment
/// to `to`'s first point, then the rest of `to`). When the brush's size, feather or flow changed since `last`, the
/// segment is cut into pieces whose values step from `last`'s to `to`'s, so the line tapers; strokes combine by their
/// maximum, so the pieces join without building up.
fn connected_strokes(from: Point, last: &BrushStroke, to: BrushStroke) -> Vec<BrushStroke> {
let Some(&first) = to.points.first() else { return vec![to] };
let same = |a: f64, b: f64| (a - b).abs() <= 1e-9;
if same(last.size, to.size) && same(last.feather, to.feather) && same(last.flow, to.flow) {
let mut points = Vec::with_capacity(to.points.len() + 1);
points.push(from);
points.extend(to.points.iter().copied());
// (the joining point takes the pen pressure of the stroke's first one)
let pressure =
if to.pressure.is_empty() { Vec::new() } else { std::iter::once(to.pressure_at(0)).chain(to.pressure.iter().copied()).collect() };
return vec![BrushStroke { points, pressure, ..to }];
}
// about 5% of size, or 2 points of feather or flow, per piece
let ratio = if last.size > 0.0 && to.size > 0.0 { (to.size / last.size).ln().abs() / 1.05f64.ln() } else { 0.0 };
let needed = [ratio, (to.feather - last.feather).abs() / 2.0, (to.flow - last.flow).abs() / 2.0]
.into_iter()
.filter(|v| v.is_finite())
.fold(1.0f64, f64::max);
let steps = (needed.ceil() as usize).clamp(1, MAX_TAPER_STEPS);
let lerp = |a: f64, b: f64, t: f64| a + (b - a) * t;
let at = |t: f64| Point::new(lerp(from.x, first.x, t), lerp(from.y, first.y, t));
let mut out: Vec<BrushStroke> = (0..steps)
.map(|i| {
let (t0, t1) = (i as f64 / steps as f64, (i + 1) as f64 / steps as f64);
BrushStroke {
points: vec![at(t0), at(t1)],
size: lerp(last.size, to.size, t1),
feather: lerp(last.feather, to.feather, t1),
flow: lerp(last.flow, to.flow, t1),
// (one pressure for the whole piece: the stroke's first point's)
pressure: if to.pressure.is_empty() { Vec::new() } else { vec![to.pressure_at(0)] },
..to.clone()
}
})
.collect();
if to.points.len() > 1 {
out.push(to);
}
out
}
fn mask_id(p: &Value, active: Option<u32>, c: &str) -> Result<u32> {
p.get("id").and_then(Value::as_u64).map(|v| v as u32).or(active).ok_or_else(|| bad(c, "no mask selected (give `id`)"))
}
@@ -233,7 +281,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Brush Stroke",
[],
None,
"{id?: maskId, points: [[x,y],…] normalized, size?: fraction of long edge (0.03), feather?, flow?, density?, erase?: bool, autoMask?: bool, pressure?: [p,…] pen pressure 0..1 per point (scales each dab's size and flow; omitted: full)}",
"{id?: maskId, points: [[x,y],…] normalized, size?: fraction of long edge (0.03), feather?, flow?, density?, erase?: bool, autoMask?: bool, pressure?: [p,…] pen pressure 0..1 per point (scales each dab's size and flow; omitted: full), connect?: bool — start from the last point of the mask's last stroke (⇧-click), size / feather / flow tapering from that stroke's to these} → {activeMask, connected}",
has_active,
|s, p| {
let pts: Vec<Point> = p
@@ -255,10 +303,12 @@ pub fn specs() -> Vec<CommandSpec> {
auto_mask: bool_or(p, "autoMask", false),
pressure: pressure_list(p.get("pressure"), pts_len)?,
};
let connect = bool_or(p, "connect", false);
let mut connected = false;
let next = s.active().and_then(|id| s.develop_of(id)).map(|d| d.next_mask_id()).unwrap_or(1);
let want = p.get("id").and_then(Value::as_u64).map(|v| v as u32).or(s.active_mask);
let adjust = super::mask_effects::new_mask_adjust(s, "brush");
masks_edit(s, "mask.brushStroke", "Brush", |masks, active| {
let mut out = masks_edit(s, "mask.brushStroke", "Brush", |masks, active| {
let i = match want.and_then(|m| masks.iter().position(|x| x.id == m)) {
Some(i) => i,
None => {
@@ -271,7 +321,20 @@ pub fn specs() -> Vec<CommandSpec> {
if let Some(MaskComponent { shape: MaskShape::Brush { strokes }, .. }) =
m.components.iter_mut().rev().find(|c| matches!(c.shape, MaskShape::Brush { .. }))
{
strokes.push(stroke);
// the previous stroke's end and its brush values (not its points)
let anchor = strokes.last().filter(|_| connect).and_then(|l| {
Some((
*l.points.last()?,
BrushStroke { points: Vec::new(), size: l.size, feather: l.feather, flow: l.flow, ..BrushStroke::default() },
))
});
match anchor {
Some((from, last)) => {
strokes.extend(connected_strokes(from, &last, stroke));
connected = true;
}
None => strokes.push(stroke),
}
} else {
m.components.push(MaskComponent {
name: None,
@@ -281,7 +344,11 @@ pub fn specs() -> Vec<CommandSpec> {
});
}
Ok(())
})
})?;
if let Some(o) = out.as_object_mut() {
o.insert("connected".into(), json!(connected));
}
Ok(out)
}
),
cmd!("mask.update", "Update Mask Shape", [], None, "{id?, component?: index (0), shape: MaskShape JSON}", has_active, |s, p| {
+38
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@@ -313,6 +313,44 @@ fn permanently_deleting_explicit_targets_keeps_the_surviving_selection() {
assert_eq!(s.catalog.to_snapshot(), snapshot);
}
/// `mask.brushStroke {connect: true}` (a ⇧-click) starts from the last point of the mask's last stroke: one straight
/// stroke when the brush is unchanged, pieces whose size, feather and flow step from the last stroke's to the new
/// values when it changed, and a plain dab when there is nothing to connect to.
#[test]
fn connected_brush_strokes_start_where_the_last_one_ended() {
use lightcraft_develop::MaskShape;
use lightcraft_geom::Point;
let mut s = demo();
let id = s.active().unwrap();
let r = s.execute("mask.brushStroke", &json!({"points": [[0.2, 0.5]], "size": 0.02, "connect": true})).unwrap();
assert_eq!(r["connected"], false, "nothing to connect to: a dab");
let strokes = |s: &Session| {
let d = s.develop_of(id).unwrap();
let MaskShape::Brush { strokes } = &d.masks[0].components[0].shape else { panic!("brush") };
strokes.clone()
};
assert_eq!(strokes(&s)[0].points.len(), 1);
let r = s.execute("mask.brushStroke", &json!({"points": [[0.6, 0.5]], "size": 0.02, "connect": true})).unwrap();
assert_eq!(r["connected"], true);
let line = strokes(&s);
assert_eq!(line.len(), 2);
assert_eq!(line[1].points, vec![Point::new(0.2, 0.5), Point::new(0.6, 0.5)]);
// a bigger, softer brush: the segment tapers from the last stroke's values to the new ones
let r = s.execute("mask.brushStroke", &json!({"points": [[0.6, 0.9]], "size": 0.04, "feather": 80, "connect": true})).unwrap();
assert_eq!(r["connected"], true);
let all = strokes(&s);
let taper = &all[2..];
assert!(taper.len() > 4, "{} pieces", taper.len());
assert_eq!(taper[0].points[0], Point::new(0.6, 0.5), "from the last stroke's end");
assert_eq!(*taper.last().unwrap().points.last().unwrap(), Point::new(0.6, 0.9), "to the click");
assert!(taper.windows(2).all(|w| w[1].size >= w[0].size && w[1].feather >= w[0].feather && w[0].points[1] == w[1].points[0]));
assert!((taper.last().unwrap().size - 0.04).abs() < 1e-12 && (taper.last().unwrap().feather - 80.0).abs() < 1e-9);
assert!(taper[0].size > 0.02 && taper[0].size < 0.04);
// all of it is one undo step
s.execute("edit.undo", &json!({})).unwrap();
assert_eq!(strokes(&s).len(), 2);
}
#[test]
fn brush_strokes_keep_pen_pressure_and_refuse_bad_lists() {
let mut s = demo();
+5 -2
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@@ -2170,11 +2170,14 @@ fn mask_overlay(app: &mut LightcraftApp, ui: &mut egui::Ui, resp: &egui::Respons
app.brush_live = None;
let pts: Vec<[f64; 2]> = points.iter().map(|q| [q.x, q.y]).collect();
// holding ⌥ (Alt) paints with the other mode: Erase while adding, Add while erasing
let erase = app.ui.brush_erase != resp.ctx.input(|i| i.modifiers.alt);
let (alt, shift) = resp.ctx.input(|i| (i.modifiers.alt, i.modifiers.shift));
let erase = app.ui.brush_erase != alt;
// a ⇧-click draws a straight line from where the last stroke ended, as in Lightroom
let connect = shift && resp.clicked() && pts.len() == 1;
let _ = app.run(
"mask.brushStroke",
json!({"points": pts, "size": app.ui.brush_size, "feather": app.ui.brush_feather, "flow": app.ui.brush_flow,
"erase": erase, "autoMask": app.ui.brush_auto_mask, "pressure": pressure}),
"erase": erase, "autoMask": app.ui.brush_auto_mask, "pressure": pressure, "connect": connect}),
);
}
return;
+26
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@@ -343,6 +343,32 @@ fn holding_the_brush_still_does_not_harden_the_spot() {
h.settle(SETTLE);
}
/// A ⇧-click with the brush paints a straight line from where the last stroke ended (issue #106 of the Classic
/// fork), one undo step; a plain click only paints a dab where it lands.
#[test]
fn shift_click_paints_a_straight_line_from_the_last_stroke() {
let mut h = detail("panel.masking");
exec(&mut h, "tool.brush", json!({}));
brush_at(&mut h, 0.2, 0.5);
brush_at(&mut h, 0.8, 0.5);
assert!(mask_coverage(&h, 0, 50, 50) < 0.01, "two plain clicks leave the space between them alone");
let r = h.request("ui.pointer", json!({"events": [{"kind": "down", "x": 0.5, "y": 0.2}, {"kind": "up", "x": 0.5, "y": 0.2}], "shift": true}), T);
assert_eq!(r["ok"], true, "{r}");
let d = develop(&h);
let MaskShape::Brush { strokes } = &d.masks[0].components[0].shape else { panic!("brush") };
assert_eq!(strokes.len(), 3, "{strokes:?}");
assert_eq!(strokes[2].points.len(), 2, "from the last stroke's end to the click: {strokes:?}");
for (x, y) in [(65, 35), (58, 27)] {
assert!(mask_coverage(&h, 0, x, y) > 0.5, "the line from (0.8, 0.5) to (0.5, 0.2) passes ({x}, {y})");
}
assert!(mask_coverage(&h, 0, 35, 35) < 0.01, "and nowhere else");
exec(&mut h, "edit.undo", json!({}));
let d = develop(&h);
let MaskShape::Brush { strokes } = &d.masks[0].components[0].shape else { panic!("brush") };
assert_eq!(strokes.len(), 2, "one undo step takes the line back");
h.settle(SETTLE);
}
#[test]
fn brush_strokes_carry_auto_mask() {
let mut h = detail("panel.masking");
+2 -1
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@@ -296,7 +296,7 @@ differences and missing bindings are in [ui-parity.md](ui-parity.md#shortcuts).
| LR-MASK-OBJECTS | Object selection | P2 | 🟡 | `cmd:mask.add` (`object`, `prompt`), `cmd:mask.objectPoint`, `cmd:mask.refineDetail`, `cmd:segment.prepare`, `cmd:segment.model.status`, `cmd:segment.model.download`, `cmd:segment.model.cancel`, `cmd:app.openSamModelFolder`, `crates/segment`, `crates/engine/src/segment/mod.rs` | SAM 3 in pure Rust (candle; Metal on macOS, CPU elsewhere): Object tile → click to include, ⌥-click to leave out; Describe tile → a text prompt selects every instance ("sky", "the red car"); both also as Add/Subtract/Intersect components; + / − under the selected mask; comma lists (`car, road`); a zoomed-in detail pass for 5–10× finer edges on small objects; per-selection Edge (hard ↔ soft). The model runs on its own worker thread (the UI never waits; panics become errors), is unloaded after 10 min idle, and is optional: the segmentation is stored with the mask (288² logits), so renders and exports never need it. Weights are never bundled (SAM License): without them the app offers a consented background download (mirrors, resume, timeouts, SHA-256) — **but no default download location is configured yet** (users set `LIGHTCRAFT_SAM3_MIRRORS` or install by hand: the dialog names the three files, opens the configured model folder with the host opener, preserves setup on an open error, and links docs/ai-masks.md). Not verified against Lightroom's Select Object; no brush/box object mode; the first click on a photo waits for its analysis (~4 s on an M4 Pro, much longer on CPU) |
| LR-MASK-PEOPLE | People parts | P2 | ⬜ | | shape exists (no UI): uses the photo's person / skin / hair / teeth / glasses mattes when it carries them (DNG semantic masks), else the subject heuristic |
| LR-MASK-LANDSCAPE | Landscape classes | P2 | ⬜ | | shape exists, evaluates empty |
| LR-MASK-BRUSH | Brush mask | P0 | 🟡 | `cmd:tool.brush`, `cmd:mask.brushStroke` (`autoMask`), `crates/pipeline/src/masks.rs`, `crates/ui-egui/src/brush_live.rs` | size/feather/flow/density/erase; Create New Mask starts a separate brush in paint mode; the stroke shows while the button is held with the committed stroke's dab spacing, feather and flow, so fast strokes have no gaps (#517); coverage builds up by passes, not hold time (holding the brush still adds nothing, live or committed, #518); Auto Mask: dabs weighted by similarity to the colour under the dab centre, refined by a guided filter on luminance (CPU + GPU); no A/B brushes, no pressure; pen pressure (Brush ▸ Pen Pressure, on by default; `pressure` per point in `mask.brushStroke`) scales each dab's size (a tenth to all of it) and flow, live and committed alike, where winit reports a pen force (Windows; not macOS / Linux tablets yet); no tilt |
| LR-MASK-BRUSH | Brush mask | P0 | 🟡 | `cmd:tool.brush`, `cmd:mask.brushStroke` (`autoMask`), `crates/pipeline/src/masks.rs`, `crates/ui-egui/src/brush_live.rs` | size/feather/flow/density/erase; Create New Mask starts a separate brush in paint mode; the stroke shows while the button is held with the committed stroke's dab spacing, feather and flow, so fast strokes have no gaps (#517); coverage builds up by passes, not hold time (holding the brush still adds nothing, live or committed, #518); Auto Mask: dabs weighted by similarity to the colour under the dab centre, refined by a guided filter on luminance (CPU + GPU); ⇧-click draws a straight stroke from where the last stroke ended (`connect`), tapering size, feather and flow from that stroke's values when they changed; no A/B brushes; pen pressure (Brush ▸ Pen Pressure, on by default; `pressure` per point in `mask.brushStroke`) scales each dab's size (a tenth to all of it) and flow, live and committed alike, where winit reports a pen force (Windows; not macOS / Linux tablets yet); no tilt |
| LR-MASK-LINEAR | Linear gradient | P0 | ✅ | `cmd:tool.linear`, `cmd:mask.update` | |
| LR-MASK-RADIAL | Radial gradient | P0 | ✅ | `cmd:tool.radial`, `cmd:mask.update`, `crates/ui-egui/src/panels/detail.rs` | drag the selected ellipse's body or centre pin to move; edge grips resize, outer grip rotates; rotated and compound radial components, hidden pins, outside hit rejection and one-step undo tested |
| LR-MASK-COLORRANGE | Colour range | P1 | ✅ | `cmd:mask.add` (`colorRange`), `cmd:mask.sampleColor`, `cmd:mask.update`, `crates/pipeline/src/lib.rs` (`color_range_sample`) | Color tile → click the photo to sample (⇧-click adds, up to 5; samples taken in the space the mask compares in, respecting section eyes and the requested HDR/SDR rendition), Pick button, Refine slider |
@@ -810,6 +810,7 @@ Latin stays upright. Advanced Japanese composition remains open. Regression cove
| 2026-10-13 | minor | LR-BEHAV-WINDOW (new, 🟡): the desktop app's window opens at the size it was left at, zoomed / maximized if it was; full screen and the place on the desktop are not remembered |
| 2026-10-14 | minor | LR-IMP-CAMERA-COVERAGE: Nikon D600, D610 and D5000 NEFs drop the filler and noise columns on the right (a band), and the D600 and D610 measure their white level inside the image (#1627); status unchanged (🟡) |
| 2026-10-15 | patch | LR-VIEW-BEFOREAFTER: side by side and stacked panes share click-zoom animation for whole-frame images, window tiles and input; render requests keep the final target (#1821); status unchanged |
| 2026-10-14 | patch | LR-MASK-BRUSH: ⇧-click with the brush draws a straight stroke from where the last stroke ended, tapering when the brush changed in between (`cmd:mask.brushStroke` `connect`); status unchanged |
| 2026-10-13 | patch | LR-VIEW-COMPARE, LRC-LIB-COMPARE: ⌘/Ctrl- and Shift-clicks on the filmstrip in Compare change the selection as in the grid; the two photos shown stay selected and the active photo is unchanged (#187); statuses unchanged |
| 2026-10-13 | minor | KEYC-SELECTONLYACTIVE: Edit → Select Only Active Photo (⌘⇧D) lands as a new row; status 🟡 (headless-tested, native macOS menu path unverified) |
| 2026-10-13 | patch | LRC-LIB-CATALOG-IMPORT: a catalog whose tables are all still in its `-wal` file (main file schema format 0) opens instead of failing as an unsupported schema format; status unchanged |
+6
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@@ -146,6 +146,12 @@
- In dialogs, the confirm button is on the right with Cancel to its left, and filled with the accent when it makes or
brings in something (Import N Photos, Merge, Save, Create, Download…). Delete and Remove stay plain, so a destructive
choice is never the eye-catching default.
### Straight brush strokes with ⇧-click
- With the brush, click once, then ⇧-click somewhere else: the brush paints a straight line between the two, and
further ⇧-clicks carry on from the last point, as in Lightroom. Change the brush size, feather or flow before the
⇧-click and the line tapers from the old values to the new ones. The whole line is one undo step.
`mask.brushStroke {connect: true}` does the same for agents.
### Hard-edged Heal and Clone spots
- A spot with Feather at 0 no longer draws black pixels exactly on its radius. This also fixes spots at 0% Opacity
changing pixels along their edge. The hard edge now leaves pixels on the radius unchanged.