LR-MASK-PINS: with the Object tool on, a click on another mask's pin selects it (#3049)

This commit is contained in:
Bruno-Alumn
2026-10-29 23:05:20 +01:00
parent 63b7d0766e
commit 7174891939
3 changed files with 74 additions and 4 deletions
+31 -3
View File
@@ -356,7 +356,7 @@ pub(super) fn mask_overlay(app: &mut LightcraftApp, ui: &mut egui::Ui, resp: &eg
return;
}
if app.ui.tool == "object" {
object_tool(app, ui, resp, map);
object_tool(app, ui, resp, map, d, &grips);
return;
}
if app.ui.tool == "brush" {
@@ -457,14 +457,42 @@ fn object_marks(app: &LightcraftApp, p: &egui::Painter, map: &CanvasMap, d: &Dev
}
}
/// Object tool: a click includes what's under it, ⌥-click leaves it out.
fn object_tool(app: &mut LightcraftApp, ui: &mut egui::Ui, resp: &egui::Response, map: &CanvasMap) {
/// The mask whose pin is under `q` (within the 10 px [`grip_gestures`] grabs at), not counting
/// the `active` mask's own pins.
fn other_pin_at(grips: &[(u32, usize, u8, Pos2)], active: Option<u32>, q: Pos2) -> Option<u32> {
grips
.iter()
.filter(|g| Some(g.0) != active && g.2 == 0 && g.3.distance(q) < 10.0)
.min_by(|a, b| a.3.distance(q).total_cmp(&b.3.distance(q)))
.map(|g| g.0)
}
/// Object tool: a click includes what's under it, ⌥-click leaves it out. A click on another
/// mask's pin selects that mask instead of adding a click to the selected one (issue #3049);
/// the tool then stays on only if the newly selected mask has an Object selection to refine.
fn object_tool(
app: &mut LightcraftApp,
ui: &mut egui::Ui,
resp: &egui::Response,
map: &CanvasMap,
d: &DevelopSettings,
grips: &[(u32, usize, u8, Pos2)],
) {
if resp.hovered() {
ui.ctx().set_cursor_icon(egui::CursorIcon::Crosshair);
}
if resp.clicked()
&& let Some(q) = resp.interact_pointer_pos()
{
if let Some(mid) = other_pin_at(grips, app.session.active_mask, q) {
let _ = app.run("mask.select", json!({"id": mid}));
let has_object =
d.masks.iter().find(|m| m.id == mid).is_some_and(|m| m.components.iter().any(|c| matches!(c.shape, MaskShape::Object { .. })));
if !has_object {
app.ui.tool.clear();
}
return;
}
let n = map.norm(q);
let exclude = ui.input(|i| i.modifiers.alt);
match app.run_typed("mask.objectPoint", json!({"x": n.x, "y": n.y, "exclude": exclude})) {
+41
View File
@@ -408,6 +408,47 @@ fn object_and_describe_masks_show_pins_that_select_but_do_not_move() {
h.settle(SETTLE);
}
/// Issue #3049: with the Object tool on, a click on another mask's pin selects that mask instead
/// of adding an Object click to the selected one. The tool stays on for an Object mask (its
/// clicks refine it) and goes off for a mask with no Object selection to refine.
#[test]
fn the_object_tool_selects_the_mask_whose_pin_is_clicked() {
use lightcraft_geom::Point;
let mut h = detail("panel.masking");
// no SAM 3 model here: a stray Object click would offer the download or show an error
let dir = std::env::temp_dir().join(format!("lc-ui-pin-object-{}", std::process::id()));
h.app.session.segmenter.dir = Some(dir.clone());
h.app.session.segmenter.mirrors_file = Some(dir.join("none.txt"));
let object = |at: Point| MaskShape::Object { hint: vec![at], exclude: vec![], seg: None, detail: vec![], edge: 0.0 };
let radial = json!({"kind": "radial", "center": [0.5, 0.5], "rx": 0.1, "ry": 0.1});
exec(&mut h, "mask.add", radial.clone());
exec(&mut h, "mask.update", json!({"id": 1, "shape": object(Point::new(0.6, 0.5))}));
exec(&mut h, "mask.add", json!({"kind": "radial", "center": [0.2, 0.8], "rx": 0.05, "ry": 0.05}));
exec(&mut h, "mask.add", radial);
exec(&mut h, "mask.update", json!({"id": 3, "shape": object(Point::new(0.3, 0.3))}));
assert_eq!(h.app.session.active_mask, Some(3));
exec(&mut h, "view.toolOverlay", json!({"mode": "always"}));
h.app.ui.tool = "object".into();
h.settle(SETTLE);
let toast = h.app.ui.toast.as_ref().map(|t| t.0.clone());
let before = develop(&h).masks;
// the Object mask's pin: it is selected, its clicks and the selected mask's stay as they were
pointer(&mut h, json!([{"kind": "down", "x": 0.6, "y": 0.5}, {"kind": "up", "x": 0.6, "y": 0.5}]));
h.settle(SETTLE);
assert_eq!(h.app.session.active_mask, Some(1), "the pinned mask is selected");
assert_eq!(develop(&h).masks, before, "no Object click was added to any mask");
assert_eq!(h.app.ui.dialog, None, "no Object click was tried");
assert_eq!(h.app.ui.toast.as_ref().map(|t| t.0.clone()).filter(|t| Some(t) != toast.as_ref()), None, "no error");
assert_eq!(h.app.ui.tool, "object", "the tool stays on to refine the Object mask");
// the Radial mask's pin: selected, and the Object tool goes off (nothing for it to refine)
pointer(&mut h, json!([{"kind": "down", "x": 0.2, "y": 0.8}, {"kind": "up", "x": 0.2, "y": 0.8}]));
h.settle(SETTLE);
assert_eq!(h.app.session.active_mask, Some(2));
assert_eq!(develop(&h).masks, before);
assert_eq!(h.app.ui.tool, "", "the Object tool is off");
assert_eq!(h.app.ui.dialog, None);
}
/// #2210: Ctrl+Shift+O (the all-masks overlay) draws the white outline of every visible
/// Radial/Linear mask, not just the selected one — but only the selected mask registers
/// `maskHandle:` elements, so nothing else becomes draggable.
+2 -1
View File
@@ -6,7 +6,8 @@
- With Show Pins on, an Object mask now has a pin where you first clicked the object, and a Describe mask has one in
the middle of what its description found. Before, these masks had no pin on the photo, so they couldn't be picked
there. Clicking a pin selects its mask; dragging it changes nothing, as these masks follow what they selected.
Subject, Sky, Background and the range masks still have no pin.
With the Object tool on, a click on another mask's pin selects that mask too, instead of adding a click to the
selected Object mask. Subject, Sky, Background and the range masks still have no pin.
## 2026-10-24