Python cells get an editing mode of their own in the formula bar, in the code editor (monospace, Python colours). It starts with Ctrl+Alt+Shift+P (Cmd+Option+Shift+P on macOS), with =PY then Tab as in Excel, or by editing a Python cell (F2, a double-click, a click on the formula bar); typing over a Python cell still replaces it. The shortcut again leaves Python mode and keeps the text as an ordinary entry. In Python mode Enter starts a new line with the indentation, Tab and Shift+Tab indent, Ctrl+Enter (Cmd+Enter on macOS) commits the code through python.set and Esc cancels. Every commit path of a Python edit goes through python.set, the formula bar's Enter button and a click on the sheet included. When the command refuses the code (longer than a cell holds), its message shows and the edit stays open with the code as typed. A locked cell on a protected sheet is refused before a draft exists, and a draft whose cell protection locks while it is open is dropped with the warning, as an ordinary edit is (#2945). A Python cell's code committed unchanged writes nothing (no undo step), as F2 then Enter on any other cell does. With all the code deleted, the commit clears a Python cell through cell.set, as an empty entry clears any other cell (code of spaces is still code); on another cell it writes nothing. The formula bar shows while a Python edit is open, also when View > Formula Bar hides it, since Python mode edits only there. A Python draft records the window it was typed in, as an ordinary draft does, so it is committed in that window when another comes forward. Python mode replaces the route that sent a changed edit of a Python cell's code through python.set (EditState.code_edit and commit_code_edit): every such edit now starts in Python mode, so that route is removed, and leaving Python mode commits the text as an ordinary entry through cell.set. The UI tests of that route commit with Ctrl+Enter, since Enter starts a new line in Python mode; the guard that keeps a column completion out of a code edit now reads Python mode. The keys are applied in input order with the typing, on main's apply_in_order: the code editor takes a set of stop keys from its caller (apply_in_order_until), so Ctrl+Enter, Esc and the shortcut act on the text as it was when they were pressed. After a key the text field acts on (select all), a stop key waits for the next pass with the editor's keys before it, so select all, Tab and Ctrl+Enter in one frame commits the indented code. Keyboard events after a stop key in the same pass are dropped. code_field is the editor without its frame, for the bar. The PY badge beside fx shows in Python mode and on a selected Python cell; clicking it switches Python mode as the shortcut does. ui.pythonMode {on?} does the same from the control channel, without a dialog, and engine.commands lists it. ui.inspect reports editor.python, and leaves a Python draft's code out (text null, hidden true) while its cell's code is hidden on a protected sheet, checked when it is called: a protection command earlier in the same batch runs before the next frame. Theme tokens badge_py, on_badge, sheet_py_tag and on_sheet_py_tag join the contrast test. A draft, Python or not, records its sheet's identity (Sheet::uid) when it starts and follows that sheet, since commands that run while it is open (sheet.move, home.insertSheet, home.deleteSheet, their undo, a macro, a tool that adds a report sheet) change which sheet sits at its index. A commit goes to the draft's own sheet; before, a draft committed after a sheet was inserted before its own went into the inserted sheet, an ordinary draft as well. A draft whose sheet is gone is dropped with a message, as one whose cell protection locks is. ui.inspect checks for hidden code on the draft's own sheet, and once that sheet is gone it leaves out a Python draft, or one that began on a Python cell.
GridCraft
Spreadsheets and data; an open-source, high-performance modern spreadsheet application, built in pure Rust.
A fast, open-source, clean-room take on modern spreadsheet workflows. It runs natively on macOS,
Windows, Linux and BSD, and in the browser via WebAssembly.
By the ArtCraft team.
GridCraft on getartcraft.com · ArtCraft · All Crafting Apps
Quarterly Sales Dashboard: a table with a totals row, conditional formatting, sparklines and two live charts — built entirely from GridCraft commands (File → New → Sample).
Note
ArtCraft is a community of artists from all walks of life. Painters, photographers, filmmakers, illustrators, designers, animators, hobbyists, and people who picked up a pencil last week. If you make things, you're one of us. Come say hi on Discord.
A look around · Why GridCraft · Quick start · For agents · Architecture · Roadmap · The Crafting Apps · License and credits
A look around
Why GridCraft
- Familiar. Ribbon, formula bar, Name Box, sheet tabs, keyboard shortcuts, fill handle, point-mode formula entry with coloured references, Format Cells, Paste Special, conditional formatting, tables, charts and more. Everything is right where you expect it.
- Compatible. XLSX is the native format: styles, themes, formulas (including dynamic arrays),
tables, conditional formats, validation, comments, hyperlinks, charts, pictures, sparklines,
pivot tables and print settings round-trip. CSV and TSV too.
Legacy 97-2003
.xlsworkbooks open with their values, formulas and number formats (formatting and objects not yet). XLSB worksheet data can be imported, using saved values instead of formulas. ODS worksheet data can be imported, using saved values instead of formulas. Static pictures can live inside cells, fitting their size and moving with the data. - Capable. A dependency-graph calculation engine with dynamic arrays and spilling, 500+ worksheet functions plus LET, LAMBDA, MAP, REDUCE, SCAN, BYROW, BYCOL and MAKEARRAY, structured table references, a comprehensive number-format language, sort and AutoFilter, Flash Fill, data validation, outlining and subtotals.
- Fast. Copy-on-write workbooks (undo snapshots are nearly free), incremental recalculation, and a virtualised grid that only lays out what's on screen.
- Agent-native. Every ribbon button, menu item, dialog, keystroke and mouse gesture is a command that agents can run over a JSON control channel, an MCP server, or the CLI.
- Everywhere. One Rust codebase for desktop and the web. No subscription, no licence server, no telemetry.
Quick start
cargo run --release -p gridcraft # desktop app
cargo run --release -p gridcraft -- --sample sales # open a sample (sales, budget, grades)
cargo run --release -p gridcraft -- book.xlsx # open a workbook
cargo run --release -p gridcraft -- --sample sales --control 7979 # + JSON control channel
cargo xtask ci # fmt, clippy, tests, assets, layering, wasm
Choose Español under View → Interface language for Spanish formula names, decimal commas, and semicolon arguments. Workbooks, clipboard exchange, and programmatic APIs retain canonical English syntax.
Web
cd apps/gridcraft-web && trunk build --release # → dist/web (serve it with any static server)
cd apps/gridcraft-web && trunk serve --release # http://127.0.0.1:8771 (?sample=sales opens a sample)
You need trunk and the wasm32-unknown-unknown target. Open uses the
browser's file picker (dropping files works too) and Save downloads the workbook.
Ribbon access keys
Press and release left Alt on Windows/Linux/BSD, or press F10 on any platform, then type a sequence below one key at a time. Keytips appear on the supported Home controls and menu items. On macOS, use F10 (Fn+F10 if required by your keyboard); Option remains available for entering accented characters.
| Sequence after Alt/F10 | Action |
|---|---|
H A L / H A C / H A R |
Align left / center / right |
H V S or legacy E S |
Open Paste Special |
H O I or legacy O C A |
AutoFit selected columns |
In Paste Special, T/V/F/C select formats/values/formulas/comments, and E toggles Transpose. Enter applies the selected options; Escape cancels the dialog. These letters also work with Alt held on Windows/Linux/BSD.
Escape backs out one keytip level; Alt/F10 again exits keytips. Clicking, scrolling, or switching windows cancels navigation. Access keys do not start while editing text or using another dialog. This is initial support for these Home and legacy paths; other ribbon commands and full mouse-free navigation remain to be implemented. Browsers or desktop environments may reserve Alt/F10 for their own menus.
Logs
The desktop app writes its log to standard error and to gridcraft.log in the logs folder
next to its settings: ~/.config/gridcraft/logs on Linux and BSD ($XDG_CONFIG_HOME/gridcraft/logs
when set), ~/Library/Application Support/GridCraft/logs on macOS and
%APPDATA%\GridCraft\logs on Windows. Each start moves the previous log to gridcraft.1.log and
that one to gridcraft.2.log, so the log of a run that crashed survives the next start; attach
them to a bug report. A log file stops growing at 16 MiB. By default GridCraft's own crates log
at info and everything else at warn; RUST_LOG replaces that with env_logger-style
directives, e.g. RUST_LOG=debug or RUST_LOG=warn,gridcraft_engine=debug (a trailing *
matches a prefix: gridcraft*=debug). Runs with GRIDCRAFT_NO_PREFS set (no saved settings)
log to standard error only.
For agents: MCP, CLI and the control channel
claude mcp add gridcraft -- gridcraft-cli mcp # headless MCP server
gridcraft-cli mcp --connect 7979 # MCP bridged to a running window
gridcraft-cli eval '=XLOOKUP("b",{"a","b"},{1,2})' # → 2
gridcraft-cli run --sample budget --cmd 'home.bold={"range":"B4:F4"}' --out budget.xlsx
gridcraft-cli cat budget.xlsx --range B4:F15 # aligned text table
gridcraft-cli commands --search chart # every command and its params
The MCP server offers tools such as read_range, write_range, set_cell, evaluate_formula,
format_range, insert_chart, create_table, sort_range, filter and execute_command
(which reaches every one of GridCraft's commands). The desktop app's control channel adds real
pointer and keyboard input, dialogs and screenshots. See docs/mcp.md,
docs/cli.md and docs/control-protocol.md.
Architecture
GridCraft is an engine-first Cargo workspace with enforced layering (cargo xtask layers). The
egui frontend is a separate crate, so the UI can be swapped without touching the engine.
| Layer | Crates |
|---|---|
| L0 | core (addresses, values, errors, dates, input parsing) · numfmt (number format codes) |
| L1 | formula (lexer, parser, printer, reference adjustment) · functions (worksheet function library) |
| L2 | model (workbook, sheets, copy-on-write cells, styles, tables, charts…) · calc (dependency graph, evaluator, dynamic arrays) · xlsx (XLSX, CSV, plus XLSB and ODS data import) |
| L3 | chart (toolkit-free chart layout and rendering) |
| L5 | engine (session, commands, history, clipboard, fill, sort, filter, file I/O) |
| L6 | ui-egui (spreadsheet UI, control channel) · mcp (MCP server) |
| L7 | apps/gridcraft, apps/gridcraft-cli, apps/gridcraft-web |
- Contributor and agent rules (clean-room, asset policy, never-crash, quality gates):
AGENTS.md - Bundled assets: each one is listed with its licence in
ATTRIBUTION.md - Releases: signed macOS, Windows, Linux, BSD and web builds; see
docs/releasing.md
Roadmap
GridCraft is in alpha: the core workflow works end to end, but depth, fidelity and file
compatibility are still rough. It covers 89% of standard ribbon commands in our catalog
(docs/parity-checklist.md) and 513 standard worksheet functions
(docs/function-parity.md); this is a parity inventory, not a count of working implementations. Weighted by what spreadsheet users rely on, we
estimate it is about 50% ready for real work. Next up: XLSX fidelity on real-world files, very large
workbooks and multi-threaded recalc, chart depth, text in every script, and .xls import. Stage,
numbers and estimates are in ROADMAP.md; the ranked work list is docs/gaps.md.
Downloads
Download GridCraft from GitHub: the latest release has every build listed below, and all releases has earlier versions and their notes. <ver> in the file names is the version number, and SHA256SUMS.txt lists a checksum for every file.
Windows
| Build | Installer | Portable |
|---|---|---|
| x64 (64-bit Intel/AMD) | gridcraft-<ver>-windows-x64.msi |
gridcraft-<ver>-windows-x64-portable.zip |
| arm64 (Snapdragon and other ARM PCs) | gridcraft-<ver>-windows-arm64.msi |
gridcraft-<ver>-windows-arm64-portable.zip |
| x86 (32-bit) | gridcraft-<ver>-windows-x86.msi |
gridcraft-<ver>-windows-x86-portable.zip |
Installers and executables are code-signed. The MSI installer offers an optional desktop shortcut (unchecked on a new installation).
If the app doesn't open on Windows: the desktop app initializes only DirectX 12 by default.
Letting wgpu also create an OpenGL instance can crash some graphics drivers (AMD's
atio6axx.dll) before the window appears, so the app would flash in Task Manager and quit.
WGPU_BACKEND overrides the default for troubleshooting (for example dx12 or vulkan). In
PowerShell, from the folder containing the executable:
$env:WGPU_BACKEND = "vulkan"
& .\gridcraft.exe
Remove-Item Env:WGPU_BACKEND # restore the default for later launches
An explicit gl override can bring the driver crash back on affected systems, and vulkan can
bring back a crash in some Intel UHD Graphics drivers (igvk64.dll, #120). The macOS, Linux and
web backend defaults are unchanged.
If the app is slow on an older Windows PC, or DirectX 12 can't start: when DirectX 12 finds no
graphics card with a driver for it, it only offers the Windows-provided software renderer, which draws every
frame on the processor. In that case GridCraft uses OpenGL instead, without setting anything; if
the first renderer fails to start, it tries the other one once. The log file records the choice
(lines starting with graphics:). WGPU_BACKEND still overrides it (and then nothing else is
tried), e.g. $env:WGPU_BACKEND = "gl" or "dx12".
DirectX 12 shaders are compiled with FXC, which is part of Windows, so no dxcompiler.dll or
dxil.dll is needed, and a copy another program put on PATH can no longer stop the app at start
("Parent device is lost", #339). $env:WGPU_DX12_COMPILER = "dxc" (or "auto") selects wgpu's DXC
handling again for troubleshooting.
macOS
| Build | File | Notes |
|---|---|---|
| App, universal (Apple silicon + Intel) | gridcraft-<ver>-macos-universal.dmg |
Signed and notarized |
| Command-line tool, universal | gridcraft-cli-<ver>-macos-universal.zip |
Signed and notarized |
Linux
| Format | x86_64 | aarch64 (ARM64) | Notes |
|---|---|---|---|
| AppImage | gridcraft-<ver>-linux-x86_64.AppImage |
gridcraft-<ver>-linux-aarch64.AppImage |
Runs anywhere; updates itself with AppImageUpdate (.zsync files) |
| Flatpak | gridcraft-<ver>-linux-x86_64.flatpak |
gridcraft-<ver>-linux-aarch64.flatpak |
Sandboxed; flatpak install --user <file> |
| Debian/Ubuntu | gridcraft-<ver>-linux-x86_64.deb |
gridcraft-<ver>-linux-aarch64.deb |
|
| Fedora/RHEL/openSUSE | gridcraft-<ver>-linux-x86_64.rpm |
gridcraft-<ver>-linux-aarch64.rpm |
|
| Tarball | gridcraft-<ver>-linux-x86_64.tar.gz |
gridcraft-<ver>-linux-aarch64.tar.gz |
Unpack anywhere |
FreeBSD
| Build | File |
|---|---|
| x86_64 | gridcraft-<ver>-freebsd-x86_64.tar.gz |
Web (WebAssembly)
| Build | File | Notes |
|---|---|---|
| Static site | gridcraft-web-<ver>.zip |
Runs in a modern browser; host it on any static server |
The Crafting Apps
GridCraft is one of the Crafting Apps: free, open-source creative tools from the ArtCraft team, each written from scratch in Rust and each able to stand on its own.
| App | What it's for | Code | Learn more | |
|---|---|---|---|---|
| PhotoCraft | Image editing: layers, masks, type and real PSD files | GitHub | Website | |
| VectorCraft | Vector illustration | GitHub | Website | |
| FilmCraft | Video editing, color and sound | GitHub | Website | |
| LightCraft | Photo library and raw development | GitHub | Website | |
| PdfCraft | Reading, organizing and protecting PDFs | GitHub | Website | |
| EffectCraft | Motion graphics and visual effects | GitHub | Website | |
| DesignCraft | Page layout and publishing | GitHub | Website | |
| FigCraft | Interface design and prototyping | GitHub | Website | |
| WordCraft | Word processing and documents | GitHub | Website | |
| SoundCraft | Audio recording and editing | GitHub | Website | |
| DeckCraft | Presentations and slide decks | GitHub | Website | |
| CADCraft | Computer-aided design | GitHub | Website | |
| GridCraft | Spreadsheets and data | GitHub | Website | |
| TextureCraft | 3D texture painting | GitHub | Website | |
| Craft Anything | See how any software works, then build your own | GitHub | Website | |
| SolidCraft | Parametric 3D CAD by Tangency Labs (community app) | GitHub |
And ArtCraft itself, our AI image and video studio for artists who want real control.
Come make things with us
Our Discord is where artists of every kind hang out: people who paint, shoot, draw, cut film, set type, and people still figuring out what they like to make. Share what you're working on, ask for help, tell us what's broken, or tell us what you wish these tools could do. Whatever your medium and however long you've been at it, you're welcome here.
discord.gg/artcraft · getartcraft.com · The Crafting Apps · GridCraft
License and credits
GridCraft is dual-licensed under MIT or Apache-2.0, at your option. Copyright (c) 2026 ArtCraft Team and the GridCraft contributors. Required notices are in NOTICE.
Bundled fonts, icons, images and other assets keep their own open licenses; each one is listed with its author, source and license in ATTRIBUTION.md.
All UI icons are drawn in code and are original; the sample workbooks and every screenshot in this README were made with GridCraft itself. GridCraft bundles no fonts: it uses the fonts installed on your system.
The ArtCraft name, wordmark and logos in docs/brand/ are trademarks of the
ArtCraft Team and are not covered by this license. They may be used only unmodified, and only as
part of this repository and GridCraft, under docs/brand/LICENSE-brand.txt.
Forks and modified versions must remove them.
Made by the ArtCraft team and community.





