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- crates/mcp: JSON-RPC MCP server (18 tools, resources, prompts), headless and attached backends, end-to-end agent tests
- apps/figcraft-cli: info/export/convert/render/run/commands/mcp/perf
- crates/pdf: vector PDF export via krilla with embedded text; file.exportFramesPdf
- apps/figcraft-web + packaging/{macos,windows,linux,freebsd,web} + release/ci workflows
- engine vectoredit: edit points/handles/bend/add/delete-heal; canvas overlay and edit strip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
152 lines
7.8 KiB
Markdown
152 lines
7.8 KiB
Markdown
# FigCraft MCP server
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FigCraft ships a [Model Context Protocol](https://modelcontextprotocol.io) server so AI agents can
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design with it: create and edit layers, run any menu command, inspect the result as JSON and look at
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it as a PNG. It speaks newline-delimited JSON-RPC 2.0 over stdio (MCP protocol `2025-06-18`;
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`2025-03-26` and `2024-11-05` clients are accepted too).
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The server lives in `crates/mcp` (`figcraft-mcp`) and is started by the CLI:
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| Command | Backend |
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| `figcraft-cli mcp` | **Headless**: an in-process engine session with one untitled document. No window; renders with the CPU renderer. |
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| `figcraft-cli mcp --attach <port>` | **Attached**: drives a running FigCraft app through its control channel (`figcraft --control <port>`). The user sees every change live. |
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`--attach` also takes `host:port`. The control channel only listens on 127.0.0.1.
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## Configure a client
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Build the CLI first (`cargo build --release -p figcraft-cli`) and use the absolute path to
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`target/release/figcraft-cli`.
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### Claude Code
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```sh
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# headless
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claude mcp add figcraft -- /path/to/figcraft-cli mcp
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# drive the running app (start it with: figcraft --control 7979)
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claude mcp add figcraft-app -- /path/to/figcraft-cli mcp --attach 7979
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```
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Or in a project's `.mcp.json`:
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```json
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{
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"mcpServers": {
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"figcraft": { "command": "/path/to/figcraft-cli", "args": ["mcp"] }
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}
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}
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```
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### Claude Desktop
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`claude_desktop_config.json` (Settings > Developer > Edit Config):
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```json
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{
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"mcpServers": {
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"figcraft": { "command": "/path/to/figcraft-cli", "args": ["mcp"] },
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"figcraft-app": { "command": "/path/to/figcraft-cli", "args": ["mcp", "--attach", "7979"] }
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}
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}
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```
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## Conventions agents must know
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- Coordinates are **page units** (1 unit = 1 px at 100% zoom), x right, **y down**.
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- `create_node` and `set_properties` take `x`/`y` **relative to the parent** (the page when there is
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no parent, so they are page coordinates then). `inspect_document` reports parent-relative `x`/`y`
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plus `absoluteBounds` in page coordinates.
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- Children of an auto-layout frame are positioned by the layout: set `layout`, `gap`, `padding`,
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`mainAlign`, `crossAlign`, `sizingH`/`sizingV` instead of x/y.
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- **Every menu action is a command** (`list_commands`), and most commands act on `ids` when given,
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else on the selection. New layers become the selection.
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- Colours are `"#RRGGBB"` or `"#RRGGBBAA"`. Inside fills, strokes and effects passed through the MCP
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tools, `color` may also be a hex string and gradients can be written
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`{"type": "linearGradient", "stops": ["#7048E8", "#1098AD"]}`; the server converts them to the
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engine's paint JSON.
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- Every mutation is one undo step (`batch` makes several one step). A failing command leaves the
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document as it was.
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- Programmatic calls never open dialogs.
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- Verify your work: `inspect_document` / `get_node` for numbers, `screenshot` for pixels.
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## Tools
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| Tool | What it does |
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| `list_commands {filter?}` | Every command: id, label, menu, shortcut, undoable, params doc. |
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| `run_command {command, params}` | Run any command (e.g. `align.left`, `layout.add`, `component.create`, `style.create`, `variable.bind`, `proto.interaction.add`). |
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| `batch {commands: [{command, params}], label?}` | Several commands as one undo step (`command.batch`); all-or-nothing. |
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| `create_node {type, x, y, width, height, parent, index, name, text, path, props}` | Create a frame, rectangle, ellipse, polygon, star, line, arrow, text, vector, section, component or slice; returns `{id, node}`. |
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| `set_properties {ids, props}` | `node.set` on layers (geometry, fills, strokes, effects, corner radius, auto layout, sizing, constraints, text…); returns the updated layers. |
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| `inspect_document {depth, allPages}` | The document as JSON (layer tree, styles, selection, history). |
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| `get_node {id, depth}` | One layer as JSON. |
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| `select {ids}` | Replace the selection (`[]` deselects). |
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| `export {ids, format, scale, path?}` | png, jpg, svg, webp (pdf when available). Without `path`, images come back as MCP image content, SVG as text. |
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| `screenshot {ids?, scale?, maxSize?, window?}` | PNG of the page (with background) or of layers, scaled to fit `maxSize` (default 1600). `window: true` captures the app window when attached. |
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| `open_file {path}` / `save_file {path?}` | Open `.figcraft`, `.json`, `.svg` or an image; save as `.figcraft`. |
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| `undo` / `redo` | Step through history. |
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| `pointer {kind, x, y, to?, steps?, tool?, shift, alt, cmd}` | Mouse gestures in page coordinates with the current tool: `click`, `double`, `drag`, `down`, `move`, `up`, `hover`. |
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| `key {key, shift, alt, cmd}` | A shortcut or key as if typed on the canvas (menu shortcuts, tool keys, Escape, Delete, arrows; text editing keys while editing text). |
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| `type_text {text, id?}` | Type into the text being edited, or replace the contents of text layer `id`. |
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| `inspect_ui {}` | Tool, view and status (and panels/timings when attached). |
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Tool failures come back as results with `isError: true` and a message; protocol problems (unknown
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tool, malformed JSON, wrong parameter types) are JSON-RPC errors. Nothing crashes the server.
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## Resources
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| URI | Content |
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| `figcraft://document` | The active document (like `inspect_document` at depth 8). |
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| `figcraft://commands` | The command catalog. |
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| `figcraft://node/{id}` (template) | One layer with children to depth 2. |
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| `figcraft://command/{id}` (template) | One command's docs, e.g. `figcraft://command/layout.add`. |
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## Prompts
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| Prompt | Arguments |
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| `mobile_screen` | `screen` (required), `device` (default "iPhone 16"), `brand_color` |
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| `design_system` | `name`, `primary` |
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| `landing_page` | `product` (required), `width` (default 1440), `accent` |
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| `prototype_flow` | `screens` (comma-separated), `transition` |
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Each returns a step-by-step plan naming the exact tools and commands to use and how to verify.
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## Examples
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Create a card with auto layout and check it:
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```json
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{"jsonrpc":"2.0","id":1,"method":"tools/call","params":{"name":"create_node","arguments":{
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"type":"frame","name":"Card","x":100,"y":100,"width":320,
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"props":{"fill":"#FFFFFF","cornerRadius":16,"layout":"vertical","padding":24,"gap":12,"sizingV":"hug",
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"effects":[{"type":"dropShadow","color":"#00000026","offset":[0,4],"radius":16}]}}}}
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{"jsonrpc":"2.0","id":2,"method":"tools/call","params":{"name":"create_node","arguments":{
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"type":"text","parent":2,"text":"Ada Lovelace","props":{"fontSize":24,"fontStyle":"Bold"}}}}
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{"jsonrpc":"2.0","id":3,"method":"tools/call","params":{"name":"get_node","arguments":{"id":2,"depth":2}}}
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{"jsonrpc":"2.0","id":4,"method":"tools/call","params":{"name":"screenshot","arguments":{"ids":[2]}}}
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```
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A component with an instance whose text is overridden (ids are the ones earlier calls returned; read
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the instance's text layer id with `get_node`):
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```json
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{"jsonrpc":"2.0","id":5,"method":"tools/call","params":{"name":"run_command","arguments":{"command":"component.create","params":{"ids":[2]}}}}
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{"jsonrpc":"2.0","id":6,"method":"tools/call","params":{"name":"run_command","arguments":{"command":"instance.create","params":{"component":2,"x":500,"y":100}}}}
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{"jsonrpc":"2.0","id":7,"method":"tools/call","params":{"name":"type_text","arguments":{"id":7,"text":"Grace Hopper"}}}
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```
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Align and distribute as one undo step:
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```json
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{"jsonrpc":"2.0","id":8,"method":"tools/call","params":{"name":"batch","arguments":{"label":"Tidy","commands":[
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{"command":"align.top","params":{"ids":[3,4,5]}},
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{"command":"distribute.horizontal","params":{"ids":[3,4,5]}}]}}}
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```
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The end-to-end tests in `crates/mcp/tests/agent_tasks.rs` are worked examples of ten realistic
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tasks (auto layout, components and overrides, gradients and shadows, paint styles, Light/Dark
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variables, align/distribute/group, boolean subtract + flatten, export, undo/redo, drawing with tools).
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