On a device, a presented frame bigger than the screen now scrolls through
its whole size whatever its overflow, as Figma documents for top-level
frames. Before, "No scrolling" frames only clipped, so the landing page
template's long Phone frame couldn't be scrolled in Present. Content past
a frame's own edges still scrolls only on the axes its overflow allows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Board files (File > New board) with sticky notes, shapes with text, connectors that follow what they join (straight or elbow, arrowheads, labels), marker, highlighter and eraser, and stamps; a board toolbar and a contextual bar; the Design panel hidden on boards, Prototype and Dev Mode refused there. Boards are ordinary FigCraft files built from ordinary layers, so saving, undo, export, MCP and live sessions work unchanged. File tabs, recent files and Open files show a pen nib for design files and a note for boards (original icons drawn in code).
Import lines for connected components inside generated layer trees; Compare changes against any saved version; a Dev Mode behaviour suite with an inspect-only canvas (menus, shortcuts, paste and Revert to saved refuse design edits; a drag under way is dropped on entering), Changed in the ready list, statuses only on top-level frames and sections; read-only plugins' panels from the Inspect tab.
* Dev profile: line tables for workspace crates, no debug info for dependencies
* Tests: one integration-test binary per crate with several test files
* xtask ci: nextest, doctests, tests without examples, --keep-going; add xtask test
read() returns Result<Message>, not a lock guard; these test loops
deliberately ignore what the client sent first.
🤖 Generated with Codebuff
Co-Authored-By: Codebuff <noreply@codebuff.com>
With points selected only on another edited layer, a press inside the
combined box over an unselected filled region of the active layer picked
the region instead of dragging the box. Other layers' selections now count
in the same priority check; a press on an already selected region still
drags the regions.
With points selected in more than one edited layer the transform box now
wraps them all, in the page's axes since the layers can be turned
differently. Its corners and edges scale them, outside a corner rotates
them and inside drags them; each layer's points are mapped in its own
coordinates and the whole drag is one undo step. A click inside clears
every layer's points.
Review: after a Save as, closing called request_close, which asked the
question again while another file still had changes. It now carries on
with save_then_close. Save is the default answer: Enter picks it when no
button has the keyboard.
Closing a window with unsaved changes asked "Close the window and lose
them?" with only Close without saving and Cancel. It now asks
Don't Save / Cancel / Save, as PhotoCraft and VectorCraft do. Save saves
each file of the window with unsaved changes and closes; a file without
a path (or saved as .fig) gets Save as first, and closing goes on once
that saved it. A failed save or a cancelled Save as keeps the window
open with its changes. The two changed strings are updated in every
catalog.
With the keyboard in a Design panel field (X, W, a colour…), the
shortcut handler returned before looking at any key, so Cmd/Ctrl+S and
Shift+Cmd/Ctrl+S did nothing: no save, no message, the tab kept its
unsaved dot. Those two now work from a field: the field lets go of the
keyboard, which commits what was typed as clicking away does, and the
save runs the next frame.
Review: " . .name. . " kept inner dots at the edges; trim spaces and dots
in one pass. docs/cli.md and safe_file_name's comment give the 100 and
200 character limits.
export into a folder replaced every character outside letters, digits,
'-', '_', space and '.' with '_', so a frame called
"Homepage - desktop (live + verbeteringen)" became
"Homepage - desktop _live _ verbeteringen_.png". The app's
file.exportLayers keeps those names and only replaces what file systems
refuse. The CLI now uses the engine's safe_file_name, and docs/cli.md
says which characters are replaced.
Also adds my own entry to contributors/people.toml.
node.create, node.set and the other prop appliers map fill/stroke
"none" (either case) and null to an empty fills/strokes list, as
fills: [] already did (undocumented), so an outline-only shape is one
call - agents write "none" for no paint. KEYS and docs/mcp.md
document it; the error names the accepted forms. fill_none_tests
covers create, set, undo, text and the error.
Change to rebuilt the instance from the new variant, and set variable
and set variable mode re-applied bindings, but the player never laid the
result out: no text sizing, no auto layout. A hugging button with a
longer label than its main showed the other variant at the main's width,
its label clipped, and a text bound to a variable kept its old size.
These actions now run the engine's normalize on the player's document
afterwards, the pass that follows every edit on the canvas: text resizes
to what it shows, instances follow and auto layout reflows.
A file or library saved before "modes" was an override group has a mode
chosen on a layer inside an instance without its marker, so the next
rebuild or library import still put the main's mode back.
Copies follow their main layer's modes when the main changes them, so a
layer inside an instance on other modes chose them itself.
mark_layer_modes marks those when a file opens and when a published
library is read from a file or a server. Layers on their main's modes
and top-level instances stay unmarked.
A variable mode chosen on a layer inside an instance (the icon inside a
Close button, recoloured through an icon colour collection) wasn't an
override group. A full rebuild of the instance starts each layer over
from its main and carries only override groups, so the mode fell back
to the main's. Library import always rebuilds, as do main edits such as
a new auto layout direction, so a modal's recoloured close icon came
into other files in its default colour.
"modes" is now an override group: setting a mode inside an instance
records it, rebuilds carry it, rebasing a nested instance finds it, the
component panel lists it, and resetting it brings back the main's mode.
A top-level instance's own modes stay its own and record no override,
like its resizing.
`utc_date` (collab) and `date` (ui-egui) took `u64` seconds, which the old
hand-rolled civil-from-days code converted for the whole `u64` range. The
chrono rewrite used `from_timestamp(..).unwrap_or_default()`, so any instant
past chrono's own year limit (262143) silently became the epoch — changing
existing output. `u64::MAX` seconds, for example, used to read
`584554051223-11-09 07:00 UTC` / `Nov 9, 584554051223`, not 1970.
Fix: add a `utc_parts(days, sod, nanos)` helper per crate that moves the
instant into chrono's range by whole 400-year Gregorian cycles (146_097 days),
lets chrono do the month/day/time, and restores the real year afterwards.
chrono stays the only calendar logic; the cycle count just shifts the year, and
every `u64` day count fits in `i64` so the conversion is always exact (no epoch
fallback). Split seconds with `u64` arithmetic first to avoid the `i64` seconds
overflow near `u64::MAX`, matching the old code.
Tests now pin the old output instead of the epoch:
- collab utc_date(u64::MAX) == "584554051223-11-09 07:00 UTC"
(and utc_date(253_402_300_800) == "10000-01-01 00:00 UTC", already pinned)
- ui-egui date(253_402_300_800) == "Jan 1, 10000"
date(u64::MAX) == "Nov 9, 584554051223"
chrono's %Y writes a '+' before years past 9999, whereas the old hand-rolled
{y:04} did not. utc_date now writes the year with {:04} to keep the exact old
output. from_timestamp already reads a clock past chrono's range as the epoch
rather than panicking. Tests cover the 5-digit-year and out-of-range cases.
Replaces the two hand-rolled Howard Hinnant days-from-civil copies with chrono
as a workspace dependency:
- crates/collab/src/message.rs: utc_date (YYYY-MM-DD HH:MM UTC)
- crates/ui-egui/src/home_recents.rs: date (Mon D, YYYY, UTC; keeps the
translated month names and trf formatting)
Output is unchanged. Neither function had a test, so each gains one pinning the
exact strings the old code produced (leap days included). chrono uses only std,
so wasm stays safe. AGENTS.md/CLAUDE.md now say time goes through chrono.
Follow-up to storytold/cadcraft#1785
A Button main's override on its icon instance's glyph (a red fill) was
lost when an instance swapped the icon: the outer rebuild re-copies the
glyph from the main's layer with no overrides of its own, so the nested
rebuild matched it by name and carried nothing. Before that rebuild, each
old layer of the swapped instance now takes the overrides held along the
source chain it had before this rebuild, through layers inside instances
in the mains that place the swapped instance. Geometry, slot content and
groups the layer overrides itself are left out. Matched by name, the
values carry onto the new main's layer as the instance's own: inherited
at the swap, frozen after, and back to the icon main's value on reset.
An icon main's own overrides stay with it.
stroke_area used rect_side_strokes only for square corners; a rounded
rect-like layer with individual weights fell through to a uniform ring at
stroke.weight (canvas, SVG, PDF, shadows, shape builder, outline stroke).
pathops::rounded_side_strokes now draws them as CSS does: the outer edge is
the rounded rect (the fill outline for inside strokes), the inner edge is
inset by each side's weight with elliptical corners max(0, R - weight), so
border-l-4 rounded-r-lg is a straight bar and a weight that differs across
a rounded corner tapers through it. Center and outside grow the outer box
and each non-zero radius by half or all of the weight (CSS has only
inside). The inner edge runs against the outer one, so the ring is a ring
under non-zero too; where it could leave the outer edge (radii shrunk to
fit a narrow inner box, smoothed outer corners) it is cut out instead.
apply_order gave fillStyle, strokeStyle, effectStyle, gridStyle and
textStyle the rank of plain values, so the JSON map's byte order decided:
fills, strokes, effects, grids, layoutGrids and variationSettings sort
after their link and overrode it (node.set then unlinked the style;
node.create kept a link its values contradicted). Style links now apply
after the values and x/y, just before boundVariables. A deviation set in a
later call still unlinks.
A third row in open_subpaths.svg: a filled and stroked path that is only
0.001 short stays one layer, and an open triangle with
paint-order="stroke" puts its stroke layer under its fill layer.