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Change to rebuilt the instance from the new variant, and set variable and set variable mode re-applied bindings, but the player never laid the result out: no text sizing, no auto layout. A hugging button with a longer label than its main showed the other variant at the main's width, its label clipped, and a text bound to a variable kept its old size. These actions now run the engine's normalize on the player's document afterwards, the pass that follows every edit on the canvas: text resizes to what it shows, instances follow and auto layout reflows.