Builds on #1618. Variables::get and Variables::collection take an exact id before a name; stored mode ids go through Collection::mode_by_id (expressions, the prototype's mode switch); font family variables and the colour picker, prototype editor and panels read stored ids exactly. Ported from fix/stored-ids-exact.
The board connector router moves, unchanged, from the engine into figcraft-doc (route_points, RouteEnd) so the .fig importer can use it: an elbowed or curved connector saved without its path runs in right angles or one curve from the side of each layer it joins (the file's magnet, else the edge its point is on, else the side facing the other end). Straight connectors are unchanged. Gap 1.
* M6: figcraft-cli connect publish publishes code connect mappings to a design file
figcraft-cli connect publish <file.figcraft> [--mappings figcraft.connect.json] [--dry-run] links each entry's component or set by name through codeConnect.import, warns about and skips links that don't fit, saves the file in place through the engine's file.save, and exits 1 when nothing links. Gap 16.
* M6: the generated man pages include connect and connect publish
The engine notes when a drag has only moved the selected layers by one offset (Interaction::moved_by); the canvas keeps the outlines, box and slots from the drag's start document and shifts them, the selection spacing and the Design panel's values (but the position fields) come from that document, and the Export section's values are kept. Dragging 648 layers: UI pass 2.10 to 1.44 ms a frame.
* M12: create the next board shape already connected (#1597)
A selected sticky or shape shows a + beside each side; hovering one previews where the next goes, clicking makes one of the same kind, size and colour there, joined by a connector, and starts typing in it, in one undo step. board.addConnected {id?, side?, edit?} does it from commands.
* M12: the connected-shape handle and command in every full catalog (#1597)
* M12: Shift+Cmd/Ctrl+Enter on a board shape adds the next one already connected (#1597)
Fonts name a family by its typographic name and by a legacy name per weight; fonts without typographic names are installed under the legacy ones only. FontDb::resolve finds either from the other, and matches names across case, spaces, hyphens and underscores; every lookup (import, paste, REST import, rendering, missing fonts, the font report) uses it. A weight-number style goes by that weight, and .fig and REST imports wait for the installed fonts to be indexed.
A colour variable's value in a mode can now be {"alpha": {"variable", "opacity"}} - that
variable's colour with its alpha replaced - or {"mix": {"from", "to", "t"}}, a per-channel blend
of two colour variables or literals over the stored values (in the document's colour profile),
alpha included. Calculations resolve lazily like aliases, so bound layers, mode switches,
instances and undo follow their sources; they compose, and a loop, or a calculation that reads
more than 32 variables in its collection's modes (other collections in their default modes), is
refused when it is set. Operands are stored by id and read by exact id, as stored references
are. Files keep them; REST, CSS, Penpot and .fig exports write the colour they show in each mode;
deleting a source leaves its readers on the colour they showed; library import and swap
re-point their operands. The Variables panel shows them with their formula and can swap one for
an alias or detach it to its colour.
The .fig import gave a file one decoded value per byte of its compressed canvas (at least 20M, at
most 128M). Dense legitimate files decode past that, further since every scalar field counts, and
the whole import was refused as "not a valid FigCraft file: .fig file: message: too many values".
The budget is now four values per compressed byte; the floor and both ceilings (128M, 32M on 32-bit
targets) are unchanged, so a small file that unpacks past the floor is still refused and no file
decodes more values than the ceiling allowed before. Generated 21 MB and 15 MB canvases (220,044
and 108,012 layers) and a 49.7 MB one budgeted at the ceiling (530,106 layers) now open whole
without warnings; the 49.7 MB one's test peaks at about 9 GB.
* M8: opening a file contacts no team library server it names until you check it (#1097)
* M8: translate the team library check strings (#1097)
* M8: the Assets panel library test checks what allows a library, without its own fake link (Sonar duplication and coverage)