M3: the Local variables window selects several variables with Shift and Cmd/Ctrl, and acts on them at once (#2002)

The window keeps a selection of variable ids: a click selects one row, Shift+click the range from the anchor through the rows shown, Cmd/Ctrl+click toggles a row, and Escape or a click on the empty space clears it. Selected rows use the sidebar's selected-row colour.

Right-clicking a row that is part of a selection of several offers Delete, Move to group and Scope for all of them, each sent as one command.batch so it is one undo step. Rename and value edits stay single-row.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Trevor Brown
2026-11-05 15:54:11 -05:00
co-authored by Claude Fable 5.1
parent 01762dae33
commit 4fcb95eeab
6 changed files with 338 additions and 4 deletions
+2 -1
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+6
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@@ -406,6 +406,12 @@ name = "English"
"Decoration style" = "Decoration style"
"Decoration" = "Decoration"
"Deep select" = "Deep select"
"Delete {n} variables" = { one = "Delete {n} variable", other = "Delete {n} variables" }
"Move out of any group" = "Move out of any group"
"Move to group {group}" = "Move to group {group}"
"Scope: all supported properties" = "Scope: all supported properties"
"Scope: hidden from pickers" = "Scope: hidden from pickers"
"Scope: only {scope}" = "Scope: only {scope}"
"Wrap style" = "Wrap style"
"Balance" = "Balance"
"Pretty" = "Pretty"
+131 -1
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@@ -53,6 +53,107 @@ pub struct Editor {
details: Option<String>,
/// The group the table shows ("space" or "color/brand"); None = every variable.
group: Option<String>,
/// The selected variables' ids (this file's), kept to the rows the table shows.
pub(crate) selected: Vec<String>,
/// The row a Shift+click extends from.
pub(crate) anchor: Option<String>,
/// The variable ids the table shows now, in row order (the range a Shift+click covers).
pub(crate) order: Vec<String>,
}
/// A click on row `id`: plain selects only it, Shift extends from the anchor to it through the
/// rows shown (added to the selection with Cmd/Ctrl), Cmd/Ctrl (or Shift without an anchor) toggles it.
pub(crate) fn select_clicked(st: &mut Editor, id: &str, m: egui::Modifiers) {
let pos = |x: &str| st.order.iter().position(|o| o == x);
let anchor = st.anchor.as_deref().filter(|a| st.selected.iter().any(|s| s == a)).and_then(pos);
if m.shift
&& let (Some(ai), Some(bi)) = (anchor, pos(id))
{
let (lo, hi) = (ai.min(bi), ai.max(bi));
let mut s: Vec<String> = if m.command { st.selected.clone() } else { vec![] };
for x in st.order.get(lo..=hi).unwrap_or_default() {
if !s.contains(x) {
s.push(x.clone());
}
}
st.selected = s;
} else if m.shift || m.command {
match st.selected.iter().position(|x| x == id) {
Some(i) => {
st.selected.remove(i);
}
None => st.selected.push(id.to_string()),
}
st.anchor = Some(id.to_string());
} else {
st.selected = vec![id.to_string()];
st.anchor = Some(id.to_string());
}
}
/// The variables a row's menu acts on: the whole selection when the row is part of a selection of
/// several (in table order, leaving out inherited ones, which are changed in their own collection),
/// else None.
fn bulk_ids<'a>(view: &View<'a>, st: &Editor, v: &Variable) -> Option<Vec<&'a Variable>> {
if !view.editable() || st.selected.len() < 2 || !st.selected.contains(&v.id) {
return None;
}
let list: Vec<&Variable> =
st.order.iter().filter(|id| st.selected.contains(id)).filter_map(|id| view.vars.get_by_id(id)).filter(|x| x.extends.is_none()).collect();
(list.len() > 1).then_some(list)
}
/// Run one `variable.*` command per variable as a single undo step.
fn bulk_run(app: &mut FigApp, label: &str, vars: &[&Variable], step: impl Fn(&Variable) -> Option<(&'static str, Value)>) {
let steps: Vec<Value> = vars.iter().filter_map(|v| step(v)).map(|(command, params)| json!({"command": command, "params": params})).collect();
if !steps.is_empty() {
app.run("command.batch", json!({"label": label, "commands": steps}));
}
}
/// The context menu of a row that is part of a selection of several: delete, move to a group and
/// scope act on all of them.
fn bulk_menu(app: &mut FigApp, ui: &mut Ui, coll_groups: &[String], vars: &[&Variable]) {
let n = vars.len();
if menu_item(ui, &trn("Delete {n} variables", n, &[]), "") {
bulk_run(app, "Delete variables", vars, |v| Some(("variable.delete", json!({"variable": v.id}))));
ui.close();
}
let moves = std::iter::once(None).chain(coll_groups.iter().map(|g| Some(g.as_str())));
for g in moves {
let label = g.map_or_else(|| tr("Move out of any group").to_string(), |g| trf("Move to group {group}", &[("group", &g)]));
if menu_item(ui, &label, "") {
bulk_run(app, "Move variables", vars, |v| {
let short = v.name.rsplit('/').next().unwrap_or(&v.name);
let name = g.map_or_else(|| short.to_string(), |g| format!("{g}/{short}"));
(name != v.name).then(|| ("variable.update", json!({"variable": v.id, "name": name})))
});
ui.close();
}
}
let mut scopes: Vec<(&'static str, &'static str)> = Vec::new();
for v in vars {
for s in scopes_for(v.kind) {
if !scopes.contains(s) {
scopes.push(*s);
}
}
}
let set = |app: &mut FigApp, label: &str, value: Option<&'static str>, ui: &mut Ui| {
if menu_item(ui, label, "") {
bulk_run(app, "Change scope", vars, |v| match value {
None => Some(("variable.update", json!({"variable": v.id, "scopes": Value::Null}))),
Some("") => Some(("variable.update", json!({"variable": v.id, "scopes": []}))),
Some(s) => scopes_for(v.kind).iter().any(|(id, _)| *id == s).then(|| ("variable.update", json!({"variable": v.id, "scopes": [s]}))),
});
ui.close();
}
};
set(app, tr("Scope: all supported properties"), None, ui);
set(app, tr("Scope: hidden from pickers"), Some(""), ui);
for (id, label) in scopes {
set(app, &trf("Scope: only {scope}", &[("scope", &tr(label))]), Some(id), ui);
}
}
impl Editor {
@@ -575,6 +676,17 @@ fn table(app: &mut FigApp, ui: &mut Ui, view: &View, st: &mut Editor) {
let mut list: Vec<&Variable> =
view.in_collection(&coll.id).filter(|v| in_group(v) && (q.is_empty() || v.name.to_lowercase().contains(&q))).collect();
list.sort_by(|a, b| group_of(&a.name).cmp(group_of(&b.name)));
st.order = list.iter().map(|v| v.id.clone()).collect();
let order = st.order.clone();
st.selected.retain(|id| order.contains(id));
// Escape clears the selection (unless a field has the keyboard).
if !st.selected.is_empty()
&& st.rename.is_none()
&& !ui.ctx().egui_wants_keyboard_input()
&& ui.input_mut(|i| i.consume_key(egui::Modifiers::NONE, egui::Key::Escape))
{
st.selected.clear();
}
let width = (NAME_W + coll.modes.len() as f32 * MODE_W + 40.0).max(ui.available_width());
egui::ScrollArea::both().id_salt("vars_table").auto_shrink([false, false]).show(ui, |ui| {
ui.spacing_mut().item_spacing = vec2(0.0, 0.0);
@@ -597,6 +709,11 @@ fn table(app: &mut FigApp, ui: &mut Ui, view: &View, st: &mut Editor) {
}
if view.editable() {
create_row(app, ui, view, coll, st);
// A click on the empty space below the rows clears the selection.
let (_, empty) = ui.allocate_exact_size(vec2(width, ui.available_height().max(24.0)), Sense::click());
if empty.clicked() {
st.selected.clear();
}
}
});
}
@@ -686,7 +803,10 @@ fn var_row(app: &mut FigApp, ui: &mut Ui, view: &View, coll: &Collection, v: &Va
let t = Tokens::get(ui.ctx());
let editable = view.editable();
let (r, resp) = ui.allocate_exact_size(vec2(width, ROW_H), Sense::click());
if resp.hovered() || (editable && st.details.as_deref() == Some(v.id.as_str())) {
let selected = editable && st.selected.contains(&v.id);
if selected {
ui.painter().rect_filled(r, CornerRadius::ZERO, t.selected_row);
} else if resp.hovered() || (editable && st.details.as_deref() == Some(v.id.as_str())) {
ui.painter().rect_filled(r, CornerRadius::ZERO, t.hover);
}
kind_glyph(ui, view.vars, v, coll, Rect::from_center_size(pos2(r.min.x + 24.0, r.center().y), vec2(14.0, 14.0)));
@@ -709,10 +829,20 @@ fn var_row(app: &mut FigApp, ui: &mut Ui, view: &View, coll: &Collection, v: &Va
value_cell(app, ui, view, v, coll, &m.id, cell);
}
if editable {
if resp.clicked() {
let m = ui.input(|i| i.modifiers);
select_clicked(st, &v.id, m);
}
if !inherited && resp.double_clicked() && ui.input(|i| i.pointer.interact_pos()).is_some_and(|p| p.x < name_r.max.x) {
start_rename(st, target.clone());
}
let bulk = bulk_ids(view, st, v);
let coll_groups = groups(view.in_collection(&coll.id).map(|x| x.name.as_str()));
crate::right::context_popup(&resp).show(|ui| {
if let Some(vars) = &bulk {
bulk_menu(app, ui, &coll_groups, vars);
return;
}
if menu_item(ui, tr("Edit variable"), "") {
st.details = Some(v.id.clone());
ui.close();
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@@ -257,6 +257,8 @@ mod variables_export_ui_tests;
#[cfg(test)]
mod variables_rename_tests;
#[cfg(test)]
mod variables_select_tests;
#[cfg(test)]
mod variants_discovery_tests;
#[cfg(test)]
mod vector_keys_tests;
@@ -0,0 +1,194 @@
//! Selecting several variables in the Local variables window (#2002): a click selects one row,
//! Shift+click the range from the anchor, Ctrl/Cmd+click toggles a row, Escape and a click on the
//! empty space clear; delete, move to a group and scope then act on the whole selection in one
//! undo step.
use egui::{Event, Key, Modifiers, PointerButton, Pos2};
use figcraft_engine::Session;
use serde_json::json;
use crate::layers_drag_tests::Ui;
use crate::live_tests::{flat, has_text, text_center};
const NAMES: [&str; 5] = ["alpha", "bravo", "charlie", "delta", "echo"];
/// The window open on a collection of five number variables.
fn window() -> Ui {
let mut s = Session::new();
s.execute("variable.createCollection", &json!({"name": "Theme"})).unwrap();
for n in NAMES {
s.execute("variable.create", &json!({"collection": "Theme", "name": n, "type": "number", "value": 1})).unwrap();
}
let mut u = Ui::new(s);
u.app.ui.variables = Some(Default::default());
for _ in 0..10 {
u.frame(vec![]);
}
u
}
fn row(u: &mut Ui, name: &str) -> Pos2 {
let shapes = flat(&u.frame_output(vec![]).shapes);
// The name column, left of the value cells.
let p = text_center(&shapes, name);
Pos2::new(p.x, p.y)
}
fn click(u: &mut Ui, p: Pos2, button: PointerButton, m: Modifiers) {
u.frame_with(vec![Event::PointerMoved(p)], m);
for pressed in [true, false] {
u.frame_with(vec![Event::PointerButton { pos: p, button, pressed, modifiers: m }], m);
}
for _ in 0..5 {
u.frame(vec![]);
}
}
fn click_row(u: &mut Ui, name: &str, m: Modifiers) {
let p = row(u, name);
click(u, p, PointerButton::Primary, m);
}
fn selected(u: &Ui) -> Vec<String> {
let st = u.app.ui.variables.as_ref().unwrap();
let doc = u.app.session.doc().unwrap();
let mut names: Vec<String> = st.selected.iter().filter_map(|id| doc.variables.get_by_id(id)).map(|v| v.name.clone()).collect();
names.sort();
names
}
fn names(u: &Ui) -> Vec<String> {
u.app.session.doc().unwrap().variables.variables.iter().map(|v| v.name.clone()).collect()
}
const SHIFT: Modifiers = Modifiers { shift: true, ..Modifiers::NONE };
const CTRL: Modifiers = Modifiers { ctrl: true, command: true, ..Modifiers::NONE };
#[test]
fn a_click_selects_one_variable_and_replaces_the_selection() {
let mut u = window();
click_row(&mut u, "bravo", Modifiers::NONE);
assert_eq!(selected(&u), ["bravo"]);
click_row(&mut u, "delta", Modifiers::NONE);
assert_eq!(selected(&u), ["delta"]);
}
#[test]
fn shift_click_selects_the_range_from_the_anchor() {
let mut u = window();
click_row(&mut u, "bravo", Modifiers::NONE);
click_row(&mut u, "delta", SHIFT);
assert_eq!(selected(&u), ["bravo", "charlie", "delta"]);
// A range upward from the same anchor.
click_row(&mut u, "alpha", SHIFT);
assert_eq!(selected(&u), ["alpha", "bravo"]);
}
#[test]
fn ctrl_click_toggles_one_variable() {
let mut u = window();
click_row(&mut u, "alpha", Modifiers::NONE);
click_row(&mut u, "charlie", CTRL);
assert_eq!(selected(&u), ["alpha", "charlie"]);
click_row(&mut u, "alpha", CTRL);
assert_eq!(selected(&u), ["charlie"]);
}
#[test]
fn escape_clears_the_selection() {
let mut u = window();
click_row(&mut u, "alpha", Modifiers::NONE);
click_row(&mut u, "bravo", SHIFT);
assert_eq!(selected(&u).len(), 2);
for pressed in [true, false] {
u.frame(vec![Event::Key { key: Key::Escape, physical_key: None, pressed, repeat: false, modifiers: Modifiers::NONE }]);
}
assert!(selected(&u).is_empty());
}
#[test]
fn selected_rows_are_painted_with_the_selected_row_colour() {
let mut u = window();
let colour = crate::theme::Tokens::get(&u.ctx).selected_row;
let count = |u: &mut Ui| flat(&u.frame_output(vec![]).shapes).iter().filter(|s| matches!(s, egui::Shape::Rect(r) if r.fill == colour)).count();
let none = count(&mut u);
click_row(&mut u, "alpha", Modifiers::NONE);
let one = count(&mut u);
click_row(&mut u, "charlie", SHIFT);
let three = count(&mut u);
assert!(one > none, "the selected row is highlighted");
assert_eq!(three - one, 2, "two more rows highlighted by the range");
}
/// Select bravo..delta, then right-click delta.
fn select_three_and_open_menu(u: &mut Ui) -> Vec<egui::Shape> {
click_row(u, "bravo", Modifiers::NONE);
click_row(u, "delta", SHIFT);
assert_eq!(selected(u), ["bravo", "charlie", "delta"]);
let p = row(u, "delta");
click(u, p, PointerButton::Secondary, Modifiers::NONE);
flat(&u.frame_output(vec![]).shapes)
}
#[test]
fn bulk_delete_removes_exactly_the_selected_variables_in_one_undo_step() {
let mut u = window();
let menu = select_three_and_open_menu(&mut u);
assert!(has_text(&menu, "Delete 3 variables"));
let before = u.app.session.undo_labels(100).len();
click(&mut u, text_center(&menu, "Delete 3 variables"), PointerButton::Primary, Modifiers::NONE);
assert!(u.app.ui.last_error.is_none(), "{:?}", u.app.ui.last_error);
assert_eq!(names(&u), ["alpha", "echo"]);
assert_eq!(u.app.session.undo_labels(100).len(), before + 1, "one undo step");
u.app.session.undo().unwrap();
assert_eq!(names(&u), NAMES);
}
#[test]
fn bulk_move_to_a_group_renames_every_selected_variable_in_one_step() {
let mut u = window();
u.app.session.execute("variable.create", &json!({"collection": "Theme", "name": "space/zero", "type": "number", "value": 0})).unwrap();
let menu = select_three_and_open_menu(&mut u);
let before = u.app.session.undo_labels(100).len();
click(&mut u, text_center(&menu, "Move to group space"), PointerButton::Primary, Modifiers::NONE);
assert!(u.app.ui.last_error.is_none(), "{:?}", u.app.ui.last_error);
let mut now = names(&u);
now.sort();
assert_eq!(now, ["alpha", "echo", "space/bravo", "space/charlie", "space/delta", "space/zero"]);
assert_eq!(u.app.session.undo_labels(100).len(), before + 1, "one undo step");
u.app.session.undo().unwrap();
assert!(names(&u).contains(&"bravo".to_string()) && names(&u).contains(&"delta".to_string()));
}
#[test]
fn bulk_scope_change_reaches_every_selected_variable_in_one_step() {
let mut u = window();
let menu = select_three_and_open_menu(&mut u);
let before = u.app.session.undo_labels(100).len();
click(&mut u, text_center(&menu, "Scope: only Corner radius"), PointerButton::Primary, Modifiers::NONE);
assert!(u.app.ui.last_error.is_none(), "{:?}", u.app.ui.last_error);
let scoped: Vec<String> = u
.app
.session
.doc()
.unwrap()
.variables
.variables
.iter()
.filter(|v| v.scopes.as_deref() == Some(&["CORNER_RADIUS".to_string()][..]))
.map(|v| v.name.clone())
.collect();
assert_eq!(scoped, ["bravo", "charlie", "delta"]);
assert_eq!(u.app.session.undo_labels(100).len(), before + 1, "one undo step");
}
#[test]
fn a_row_outside_the_selection_keeps_the_single_variable_menu() {
let mut u = window();
click_row(&mut u, "alpha", Modifiers::NONE);
click_row(&mut u, "bravo", SHIFT);
let p = row(&mut u, "echo");
click(&mut u, p, PointerButton::Secondary, Modifiers::NONE);
let menu = flat(&u.frame_output(vec![]).shapes);
assert!(has_text(&menu, "Delete variable") && !has_text(&menu, "Delete 2 variables"));
}
+3 -2
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@@ -1,6 +1,6 @@
# Components, variants, styles and variables parity
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-01 · **Change:** minor (Delete on a layer inside an instance hides it as an override instead of being refused, as the help center says: "Figma will only toggle the layer's visibility instead of removing it"; library analytics list how many layers and files use each style and variable; SwiftUI and Compose code names a bound variable by its iOS or Android code syntax; library analytics count insertions and show insertions and detachments over the past 30 days, 90 days or year; a collection of this file can be extended (Extend collection on its row, `variable.extendCollection`), its extension following its edits at once, and extended collections extend again in the file; a typed or stored variable, collection or mode id names only the object with that id (#1613); colour variables can be calculated from other colours per mode — `{alpha}` replaces a colour's alpha, `{mix}` blends two — and follow them (#1280); stored variable and collection references keep their identity when another object is named like their id (follow-up to #1542); a component set's property rows fit the 240 px right panel: variant values wrap two to a line there and every + and − stays in view; opening a file contacts no team library server it names until you check it (#1097); an explicit variables file path (`variable.import`, the `variables` of `file.open` and `file.import`) is refused past 256 MiB or when it isn't a regular file, as the sibling `variables.json` already was (part of #1114); component properties keep the order they were made in when one is renamed, and Make slot asks for the slot's name first (#1536, #1537); components can't contain their own instances, directly or through others (#1084); the instance-swap menus have a search field (#1338); an instance-swap property's default menu scrolls (#1338); variables on a text style's fields from the style editor; instance-swap properties in the component playground; duplicating or Alt-dragging a main component makes an instance of it (#892); a bound colour variable's alpha applies once (#802); variables import reads `variables` outside `meta` and warns when it imports none (#790); variant properties reorder by drag; library files saved right after a read are read again; Hide when publishing note corrected; size and resizing overrides of layers inside instances (#731); variables export in the browser as a download; core editor leftovers: component playground, variables inside styles; layers and assets panels behaviour suite and fixes; extended collections tail; styles and variables behaviour suite and fixes; components behaviour suite and fixes; team libraries on the server, library usage and swapping a library; extended collections, variables import/export, gradient stops and variant properties bound to variables) · **Target:** Figma Design (desktop app 126.10.7)
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-05 · **Change:** minor (the Local variables window selects several variables (click, Shift+click for a range, Cmd/Ctrl+click to toggle, Escape to clear) and delete, move to a group and scope act on all of them in one undo step (#2002); Delete on a layer inside an instance hides it as an override instead of being refused, as the help center says: "Figma will only toggle the layer's visibility instead of removing it"; library analytics list how many layers and files use each style and variable; SwiftUI and Compose code names a bound variable by its iOS or Android code syntax; library analytics count insertions and show insertions and detachments over the past 30 days, 90 days or year; a collection of this file can be extended (Extend collection on its row, `variable.extendCollection`), its extension following its edits at once, and extended collections extend again in the file; a typed or stored variable, collection or mode id names only the object with that id (#1613); colour variables can be calculated from other colours per mode — `{alpha}` replaces a colour's alpha, `{mix}` blends two — and follow them (#1280); stored variable and collection references keep their identity when another object is named like their id (follow-up to #1542); a component set's property rows fit the 240 px right panel: variant values wrap two to a line there and every + and − stays in view; opening a file contacts no team library server it names until you check it (#1097); an explicit variables file path (`variable.import`, the `variables` of `file.open` and `file.import`) is refused past 256 MiB or when it isn't a regular file, as the sibling `variables.json` already was (part of #1114); component properties keep the order they were made in when one is renamed, and Make slot asks for the slot's name first (#1536, #1537); components can't contain their own instances, directly or through others (#1084); the instance-swap menus have a search field (#1338); an instance-swap property's default menu scrolls (#1338); variables on a text style's fields from the style editor; instance-swap properties in the component playground; duplicating or Alt-dragging a main component makes an instance of it (#892); a bound colour variable's alpha applies once (#802); variables import reads `variables` outside `meta` and warns when it imports none (#790); variant properties reorder by drag; library files saved right after a read are read again; Hide when publishing note corrected; size and resizing overrides of layers inside instances (#731); variables export in the browser as a download; core editor leftovers: component playground, variables inside styles; layers and assets panels behaviour suite and fixes; extended collections tail; styles and variables behaviour suite and fixes; components behaviour suite and fixes; team libraries on the server, library usage and swapping a library; extended collections, variables import/export, gradient stops and variant properties bound to variables) · **Target:** Figma Design (desktop app 126.10.7)
Design systems are why teams adopt Figma. **Components: breadth ~96%, ready ~72%. Styles and
variables: breadth ~95%, ready ~76% (estimated).** QA'd with a synthetic design system of ~300
@@ -63,7 +63,7 @@ updates with overrides kept: `library_tests.rs`, `components_scale_tests.rs`.
| Editing a style updates its layers; detach and delete keep values; editing a styled property unlinks that style | done | an edited fill/stroke/effect/grid list or text chars unlink; applying a style replaces variables bound to what it sets; text styles on text layers only |
| Organising styles: folders by `/` names, order, duplicate, rename folder, Local styles list | done | `style.move` (into a folder renames), `style.duplicate` (right below), `style.renameFolder`; the page's Local styles list by type and folder (drag to reorder, right-click) |
| Variables inside styles (paint, effect, grid and text styles; each user resolves them in its own modes) | done | `style.bind`, `style_vars_tests`; the editor binds paint colours, shadow colours, blur radii, grid sizes and a text style's font, font style, size, line height and letter spacing, the rest through the command |
| Variables: colour, number, string, boolean; collections, modes, aliases, scopes, groups | done | behaviour suite: `variables_behaviour_tests.rs`; aliases same type, no loops (also on create); colour calculations per mode (`{alpha}`: a colour variable with its alpha replaced, `{mix}`: a per-channel blend of two colour variables or literals; they compose, can't loop, and bound layers, modes and undo follow them; REST, CSS, Penpot and `.fig` exports write the colour they show in each of their collection's modes, other collections in their default modes; read-only in the panel, which can swap one for an alias or detach it; `variables_colour_tests.rs`), beyond the incumbent, whose variables only alias; scopes filter pickers only |
| Variables: colour, number, string, boolean; collections, modes, aliases, scopes, groups | done | behaviour suite: `variables_behaviour_tests.rs`; aliases same type, no loops (also on create); colour calculations per mode (`{alpha}`: a colour variable with its alpha replaced, `{mix}`: a per-channel blend of two colour variables or literals; they compose, can't loop, and bound layers, modes and undo follow them; REST, CSS, Penpot and `.fig` exports write the colour they show in each of their collection's modes, other collections in their default modes; read-only in the panel, which can swap one for an alias or detach it; `variables_colour_tests.rs`), beyond the incumbent, whose variables only alias; scopes filter pickers only; several variables can be selected in the editor (Shift and Cmd/Ctrl click) and deleted, moved to a group or rescoped at once |
| Modes: add, duplicate, rename, delete, set as default / reorder | done | layers on Auto follow a new default; explicit modes stay |
| Deleting a bound variable or its collection | done | layers keep their last value and are unbound; aliases to it take its values and colour calculations reading it keep the colour they show |
| Code syntax per platform (Web, iOS, Android) | done | generated CSS uses the Web name, SwiftUI the iOS one and Compose the Android one (a variable without one keeps its value there); in the variables JSON; ArkUI and Flutter have no platform of their own and write values |
@@ -78,6 +78,7 @@ updates with overrides kept: `library_tests.rs`, `components_scale_tests.rs`.
| Date | Change | Summary |
|---|---|---|
| 2026-11-05 | minor | M3, #2002: the Local variables window selects several variables, as the Layers panel selects layers. A click selects one row, Shift+click the range from the anchor through the rows shown, Cmd/Ctrl+click toggles a row, Escape or a click on the empty space below the rows clears; selected rows use the sidebar's selected-row colour. Right-clicking a row that is part of a selection of several offers Delete, Move to group and Scope (all supported properties, hidden from pickers, or only one scope) for the whole selection, each sent as one `command.batch`, so one undo step; no engine command changed. Renaming and value edits stay single-row. Tests: `variables_select_tests` (headless UI). Grade unchanged |
| 2026-11-01 | patch | M3: Delete on a layer inside an instance hides it (an override) instead of being refused ("You can't delete a layer or object from an instance. If you try, Figma will only toggle the layer's visibility instead of removing it", Guide to auto layout); `edit.delete` reports those ids under `hidden`, the structure and the main component stay as they were, one undo step; deleting the instance itself still removes it. Found by a documentation audit of the auto layout page. Test: `components_behaviour_tests::deleting_a_layer_inside_an_instance_hides_it_instead` (the refusal row for it is gone from `what_instances_cannot_override_is_refused`). Numbers unchanged |
| 2026-10-31 | minor | M3, gap 10: library analytics cover styles and variables. A file reports how many of its layers use each of a library's styles and variables, and Show usage (`library.usage`) lists them beside the components, by a Type choice, with their layers and files. Layers inside instances count for their component. Insertions, detachments and modes aren't counted for them yet. Numbers unchanged. Tests: `library_assets_tests`. |
| 2026-10-31 | minor | M6: as the help center describes code syntax, Dev Mode's SwiftUI and Compose code now writes a bound variable's iOS or Android code syntax in place of its value, as CSS already wrote the Web one: fills, strokes and their weight, sizes, corner radius, gaps, padding, opacity, the font family and size and the characters. A variable with no code syntax for the platform keeps the value, since a name made up here wouldn't exist in the code it lands in. ArkUI and Flutter have no code syntax platform and are unchanged. Test: `variables_behaviour_tests::swiftui_and_compose_name_variables_by_their_code_syntax`. Numbers unchanged. Grade unchanged |