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Resolve the export tests' module list (banding and h264_gpu_yuv both stay). #1631's yuv420_frame checked Render Settings Color Depth itself; that depth is now the project's depth for the whole render, so the GPU YUV path is taken only for 8 bpc renders. Above 8 bpc frames take the RGBA path, which dithers, so H.264 exports don't band either. Test: renders_above_8_bpc_skip_the_planes.
18 lines
452 B
Rust
18 lines
452 B
Rust
//! The crate's integration tests, one binary (each module is a former `tests/<name>.rs`).
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mod audio_sample_positions;
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mod banding;
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mod h264_gpu_yuv;
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mod hevc_av1_roundtrip;
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#[cfg(not(target_arch = "wasm32"))]
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mod mov_audio_sample_positions;
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mod movie_bytes;
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mod ms_rounded_footage;
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#[cfg(not(target_arch = "wasm32"))]
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mod native_audio_sample_positions;
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mod opus_roundtrip;
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mod render_settings;
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mod roundtrip;
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mod uncompressed_mov;
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mod vp9_roundtrip;
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