Commit Graph
151 Commits
Author SHA1 Message Date
aiongg eb5108786b PDF: repin craft-pdf, hayro-syntax and hayro-jbig2 to craft-libs 9f75d3dc for its xref, object-stream, graphics-state and JBIG2 input bounds (#2265) 2026-10-23 23:27:29 -04:00
aiongg 63f4bacf83 Merge #1891: fix(script): interrupt blocked socket writes on close (@TimotheusG) 2026-10-24 02:09:49 +00:00
Dylan M. Taylor f6ef1a7906 Use chrono instead of hand-rolled UTC conversion (#2023)
* Use chrono for UTC/calendar conversion instead of hand-rolled copies

Replaces the hand-rolled civil_from_days / days_from_civil copies (log
timestamp, ISO metadata dates, Align Video to Data timestamp parsing, the
Numbers effect's date, the Home and Render Queue date columns, and the
benchmark report date) with chrono as a workspace dependency. Output formats
are unchanged and pinned by the existing tests. AGENTS.md now says time goes
through chrono.

Follow-up to storytold/cadcraft#1785

* Keep 5-digit years unprefixed; derive Numbers weekday from the same date

chrono's %Y writes a '+' before years past 9999, where the old code wrote
{y:04}. timestamp, iso_date, format_utc, utc_stamp and xtask's utc now write
the year with {:04} again and let chrono format the rest, so a far-future
clock keeps the plain zero-padded year.

date_from_days took its weekday from the raw input modulo while the
year/month/day fell back to the epoch for day counts outside chrono's range,
so an unrepresentable count printed a fallback date paired with the input's
weekday. The weekday now comes from the same resolved date, so both agree.

Tests cover the year-10000 timestamp and the out-of-range Numbers date.

* Keep the whole date in format_ago for five-digit years

format_ago cut format_utc to 10 bytes, so a year past 9999 lost its last
digit (10000-01-0). Take the date up to the space instead. Tested.

* Keep Numbers dates exact past chrono's range

date_from_days converted the day count by building a Unix timestamp and
calling DateTime::from_timestamp, which falls back to the epoch (and so
reads 1970-01-01, a Thursday) once the date leaves chrono's NaiveDate
range near year ±262143. Numbers' `value` slider is a plain scalar with
no range guard, so a keyframed count reaches that: Long Date of
100_000_000 showed "Thursday, January 1, 1970" instead of the real
"Monday, September 13, 275790" -- exactly the plausible unrelated-date
fallback the review rejects, and the derived weekday matched the stand-in
date, not the input.

Route it through the 400-year Gregorian cycle like pdfcraft 9d4cb3ca:
chrono converts the day within one cycle (num_days_from_ce of the rebased
rest, always in range) and the whole cycles are added back as years, in
i128 so i64::MIN/MAX can't overflow. chrono stays the only calendar
logic. The weekday still comes from the resolved date, so it always
agrees with it.

Tested: date_from_days_past_chrono_range pins the pre-chrono dates and
weekdays at/over chrono's bound on both sides of the 2000-01-01 epoch
(and that the extremes don't overflow); numbers_formats adds the same
through the public numbers_text entry (Long/Short Date). cargo test
-p effectcraft-effects, fmt --check and clippy -D warnings all clean.

* time: preserve out-of-range years instead of the epoch

`DateTime::from_timestamp(..).unwrap_or_default()` changed the existing output:
inputs the old hand-rolled civil-from-days converted (e.g. `10_000_000_000_000`
s → 318857-05-20 17:46:40) collapsed to the epoch. Restore the old conversion
domain with a cycle-based helper: reduce by whole 400-year Gregorian cycles
(146_097 days), convert the in-range remainder with chrono, and carry the year
back as i128 (saturating to the output type). Only the year leaves chrono's
range; month, day and time of day stay exact. chrono remains the only calendar
logic (NaiveDate::from_num_days_from_ce_opt); no new features.

Sites (UTC):
- crates/engine logging.rs `timestamp` (u64 ms): far-future clock keeps its year.
  10e12 s → "318857-05-20T17:46:40.000Z", u64::MAX ms → "584556019-04-03T14:25:51.615Z"
  (was "1970-01-01...").
- crates/engine media_browser.rs `iso_date` (u64): 10e12 s → "318857-05-20T17:46:40Z",
  u64::MAX → "584554051223-11-09T07:00:15Z".
- crates/ui-egui panels/home.rs `format_utc` (i64): 10e12 → "318857-05-20 17:46",
  i64::MIN → "-292277022657-01-27 08:29".
- crates/ui-egui panels/render_queue.rs `utc_stamp` (u64): 10e12 → "318857-05-20
  17:46:40", u64::MAX → "584554051223-11-09 07:00:15".
- xtask bench.rs `utc` (u64): 10e12 → "318857-05-20 17:46 UTC", u64::MAX →
  "584554051223-11-09 07:00 UTC"; added a test.

* Name the 400-year range extension as the one exception to the time rule

The rule said never to hand-roll calendar math, but the range fix
(shifting by whole 400-year Gregorian cycles so dates past chrono's year
range keep their old output) is cycle arithmetic, so the rule and the code
disagreed. The rule now names that exception: the library still computes
month, day and time, and only whole cycles are carried in the year.

* Say the library computes month and day; time-of-day is plain arithmetic

Narrows the range-extension wording: the date library computes the
calendar fields, and splitting seconds into hours, minutes and seconds
is ordinary arithmetic, which is what the code does.
2026-10-23 11:29:09 -04:00
Dylan M. Taylor bd3ae8ab14 xtask: use unique temporary directories for bench tests (#2196) 2026-10-23 11:17:15 -04:00
Brandon ThomasandClaude Opus 5.5 9581b53c3f Release 0.16.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 20:06:09 -04:00
Brandon ThomasandClaude Opus 5.5 15b8a916c5 Release 0.15.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 15:39:32 -04:00
Brandon ThomasandClaude Opus 5.5 26b40199b7 Release 0.14.0
FreeBSD aarch64: build with 16 codegen units and no LTO in the emulated release VM, which ran past
the job's 5-hour limit with the single-unit thin-LTO profile.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 14:04:43 -04:00
Brandon ThomasandClaude Opus 5.5 de3fec28ed Release 0.13.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 22:18:54 -04:00
TimotheusG 0a78eb2870 fix(script): bound and cancel socket writes (#1248) 2026-10-19 12:56:33 -04:00
Brandon ThomasandClaude Opus 5.5 f36b2b3e6b Release 0.12.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 21:43:07 -04:00
Brandon ThomasandClaude Opus 5.5 2a01226894 Release 0.11.1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 19:03:26 -04:00
Brandon ThomasandClaude Opus 5.5 8de1288a46 Release 0.11.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 17:06:17 -04:00
skylar taylor-barrick 69bf44be0b Build: take craft-docpath from the merged craft-libs rev
craft-libs#169 is merged, so the fork pin is no longer needed. Pinned to
storytold/craft-libs 82a24b006eefa036b43c09a67fb9a3fbd17ffe63 (main after the merge) rather than the older 12281d07,
which predates resolve_absolute and the Windows colon refusal.
2026-10-17 12:03:59 -06:00
aiongg f82ce628ad Build: use craft-docpath from craft-libs 2026-10-17 02:20:50 +00:00
aiongg 816ca95800 Footage: follow stored footage paths only on this computer or the project's share
Footage paths stored in a project are resolved through craft-docpath against
the project file when it is opened or imported: relative paths are taken from
the project's folder, and an item whose path is on another computer, names a
device or is a non-file URL is marked missing without being looked at. The
footage check, the changed-on-disk scan, Reload Footage, Relink, Edit Original
and Reveal in Finder resolve the path again before touching the file, and the
Project panel, Metadata panel and waveforms read no file details of missing
footage.

Lottie image assets are resolved against the Lottie file; one on another
computer is skipped with a warning. Files a 3D model names are read only when
local or on the model's own share.

Reveal in Finder refuses a folder that would open as an app or other bundle.

Files imported or relinked in this session are opened as given.
2026-10-16 17:43:58 +00:00
BFlat cbdd12b27a Merge pull request #1431 from marcoarnulfo/fix/aiff-import
Import: AIFF files import, including EffectCraft's own AIFF renders
2026-10-16 18:08:33 +07:00
skylar taylor-barrickandCodex c2f790b1d9 refactor(pdf): share structure parsing through a bounded adapter
Load PDF document objects through the pinned craft-pdf parser and convert them into EffectCraft's existing drawing model with bounded traversal, recovery and retained data. Preserve generation numbers, stream limits, encrypted-document refusal and reported repairs.

Retain app-owned drawing, EPS, fonts and content/image decoding. Assert early excessive-nesting rejection without partial art, and cover tolerant arrays on native and WASM.

Validated with the22-stage local matrix and exact-head FreeBSD, Windows ARM64 and packaging checks.

Co-authored-by: Codex <noreply@openai.com>
2026-10-15 16:35:49 -06:00
Brandon ThomasandClaude Opus 5.5 05955c08b4 Release 0.10.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:15:34 -04:00
Marco Arnulfo 78b4fe4170 Import: AIFF files import, including EffectCraft's own AIFF renders (fixes #1428) 2026-10-14 13:44:59 +02:00
Brandon Thomas 3484f91c3f Merge pull request #1009 from marcoarnulfo/fix/portable-mode 2026-10-13 04:28:22 -04:00
Brandon ThomasandClaude Opus 5.5 470ea7a3af Release 0.9.2: install the wasm-bindgen CLI for the web release build
The shared release workflow installs trunk, but EffectCraft's web build
runs the wasm-bindgen CLI directly (cargo xtask web), so the Web job
fails with "wasm-bindgen CLI not found". In CI, package.sh now installs
the CLI at xtask's WASM_BINDGEN version, as the per-app release.yml did
before the move to craft-common-actions.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 12:37:47 -04:00
Brandon ThomasandClaude Opus 5.5 e2f314f753 Release 0.9.1: rebuild with the fixed shared release workflow
The previous release build failed in craft-common-actions, not in this
repo: riscv64 packaging got --formats deb,rpm,tar (fixed in
craft-common-actions#3), Linux jobs lacked the ALSA headers
(craft-common-actions#5), and Windows signing needed the AZURE_* secrets
listed in the caller.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:11:08 -04:00
Marco Arnulfo e2188c436c Portable mode: a portable.txt beside the exe keeps settings in EffectCraftData (#993) 2026-10-12 13:42:01 +02:00
Brandon ThomasandClaude Opus 5.5 9efe75330c Release prep: 0.9.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 05:44:26 -04:00
Brandon ThomasandClaude Opus 5.5 42ef79a2fd Media: movies opened in place keep their orientation (#796 × #827)
Opening movies in place (#796) skipped the whole-file bytes #827 read the
track matrix from, so the pool and the probe lost the turn for movies on
disk. stream::movie_header reads just the ftyp and moov boxes (bounded,
positional reads) and both in-place paths derive the orientation from it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:37:34 -04:00
Brandon Thomas 90da5d6724 Merge pull request #829 from pravdomil/claude/window-position-size-persist-99f0d6
Window: remember the window's size and position between launches
2026-10-12 03:23:09 -04:00
Brandon Thomas c11740f461 Merge pull request #827 from pravdomil/claude/import-exif-orientation
Import: stills and movies respect their orientation

# Conflicts:
#	crates/media/src/pool.rs
2026-10-12 03:23:08 -04:00
Brandon Thomas d57459a7d0 Merge pull request #742 from vangel76/gap-fbx-import
#736: import FBX 3D models (binary and ASCII)

# Conflicts:
#	crates/engine/src/commands/app_more.rs
#	crates/engine/src/commands/model3d.rs
#	crates/engine/src/media_browser.rs
#	crates/media/src/lib.rs
#	crates/media/src/probe.rs
#	crates/model/Cargo.toml
#	crates/model/src/lib.rs
#	crates/ui-egui/src/menus.rs
#	docs/file-format-parity.md
#	docs/gaps.md
2026-10-12 03:20:00 -04:00
pravdomilandClaude Opus 5.5 04e087ae58 Window: remember the window's size and position between launches
The window opened at a fixed 1680 × 1020 wherever the system put it. Its size, position
and maximized state are now saved to window.json in the config directory (when they change,
and on exit) and restored on the next launch, moved onto a monitor that is still connected.
The first launch fits the window to its screen. Agent-driven runs (--control) restore the
saved window but don't overwrite it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:54:29 +02:00
pravdomilandClaude Opus 5.5 c03b0a7aa7 Import: MP4/MOV movies respect their rotation
A movie shot with a phone held upright stores sideways frames and says so
in its video track header; it imported lying on its side. Probing now
reports the turned size, and decoded frames (full and reduced size) are
turned to match. Only the rotation is used, snapped to a quarter turn;
mirroring, scaling and offsets in the header are ignored.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:30:44 +02:00
vangel76andClaude Opus 5.5 7085816c98 #773: run repeating app.scheduleTask tasks until cancelTask
Problem: app.scheduleTask(code, delay, true) queued the task and then
skipped it (eval_with_tasks: `if repeat { continue; }`), so repeating
tasks - what ScriptUI panels use for polling and refreshing - never ran.
One-shot tasks scheduled by handlers or in the Script Console never ran
either.

Fix: tasks live per script context (crates/script/src/tasks.rs) with a
due time. Frontends run the due ones every frame through the new
ScriptUi::run_tasks hook (the egui app does; agents and headless hosts
use the `script.runTasks` command). Script-host threads get a Tick
message, inline hosts (Script Console, web) run in their kept context.
A repeating task runs every `delay` ms until app.cancelTask, until it
throws (reported once, then cancelled), or until its owner goes: the
script's last window closing, or - for scripts without windows and the
console - the project being closed or replaced (ScriptUi::project_epoch).
Bounds: at least 50 ms between runs, at most 64 pending tasks per
script, one run per pass (no catch-up bursts), task code nested too
deeply is refused, the engine's loop and recursion limits apply. Ticks
only reach the hosts of the session that scheduled them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:56:09 +02:00
vangel76andClaude Opus 5.5 977532f135 #736: import FBX 3D models (binary and ASCII)
Problem: After Effects 26 imports FBX models into Advanced 3D comps; File > Import rejected
.fbx, so FBX product shots and scenes could not be used.

Fix: a clean-room FBX 7.x reader in effectcraft-model (binary node records with 32/64-bit
offsets and zlib arrays, ASCII syntax) and a scene builder: meshes with normals, UVs and
per-polygon materials, the Model hierarchy with the SDK transform (pivots, offsets, pre/post
rotation, rotation order, geometric transform), Lambert/Phong materials onto
metallic-roughness with embedded or relative textures, and GlobalSettings axes turned to
Y-up. Wired into import, probing, the media browser and the file dialog. Hostile input
(truncation, corruption, huge arrays, deep nesting) fails with an error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:46:43 +02:00
skylar taylor-barrick 9a7d3e7699 Merge pull request #689 from skylartaylor/codex/ui-suite-integration-20261010
Share docking transactions and preserve viewer lifecycle
2026-10-10 20:10:35 -06:00
skylar taylor-barrick 83ae6218ef UI.9: retain shared docking across upstream workspace changes 2026-10-10 19:25:49 -06:00
Brandon ThomasandClaude Opus 5.5 f953cd2855 Release prep: 0.8.0 and a Linux riscv64 release build (#669)
* Release prep: bump to 0.8.0 and add a Linux riscv64 release build

- release.yml: new `linux-riscv64` job, ported from GridCraft. It cross-compiles on
  ubuntu-24.04 against riscv64 libraries from ports.ubuntu.com (the Linux job's X11/Wayland/GL
  -dev packages plus ALSA), ships effectcraft-<v>-linux-riscv64.tar.gz, and smoke-tests
  effectcraft-cli under qemu-riscv64. The draft-release job now needs it, so its tarball is
  uploaded and covered by SHA256SUMS.txt.
- packaging/linux/package.sh: cross-compiles when CROSS_ARCH/CROSS_TARGET/CROSS_COMPILE are set
  (cargo --target, the cross strip, the EMULATOR smoke test), as GridCraft's does.
- Version 0.7.0 -> 0.8.0 (cargo xtask version set), Cargo.lock refreshed.
- README and docs/releasing.md list the riscv64 tarball.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Fix FreeBSD CI: pointer_wrap test harness, wasm32 target, clippy as_chunks

- pointer_wrap tests: the harnesses dropped run_ui's FullOutput with the font atlas upload still
  in textures_delta, and epaint 0.36's drop check panics on that in debug builds. Every
  pointer_wrap test failed on every platform; FreeBSD is the only CI that runs them. Clear the
  delta, as the other UI tests do.
- freebsd.yml: install wasm32-unknown-unknown in the VM. Without it the host plug-in test's build
  of examples/plugins/posterize-bands failed (E0463, no std) and the test skipped silently; now
  it builds and runs.
- media/convert.rs: chunks_exact(2) -> as_chunks::<2>() (clippy chunks_exact_to_as_chunks,
  new in Rust 1.99); same pairs, same dropped remainder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 21:08:18 -04:00
Claude ceb116d6d2 Issue fixes: #647 nested frame renders while dragging, #659 CC Smear/Tiler past text bounds, #652 relative footage next to the project, #651 GIF playback test 2026-10-10 23:55:23 +00:00
Claude f3fe25fd67 Import: test that an animated GIF imported from disk plays (#651)
Animated GIFs came in as one still frame in 0.7.0; bfbdadd3 (after that
release) probes them as movies. This end-to-end test imports a GIF file
through the wired session into a comp and checks the layer shows each of
its frames at its time, the path the viewer and exports share.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 23:50:08 +00:00
skylar taylor-barrick 3dba472943 UI.9: share docking transactions and preserve viewer lifecycle
Preserve legacy selection repair, modifier routing, viewer lifecycle and workspace persistence through the shared docking integration. Qualify the complete workspace gate by refreshing the 18 stale Audio Spectrum hashes for the existing linear renderer, with an independent synthetic-tone regression.
2026-10-10 17:14:12 -06:00
Claude aaf23aa5f8 macOS: File menu dialogs open as sheets, so a drag over the window can't abort the app (#511)
The file dialogs were blocking rfd::FileDialog calls made inside eframe's frame,
that is inside winit's event handler. On macOS the dialog runs a nested modal
event loop there; a file dragged over the window while it was open reached
winit's handler again, which refuses re-entry with a panic across the
Objective-C boundary, aborting the app (Import with Cmd+I, then a drag).

Hooks gains file_dialog_async: a host that sets it shows a command's file dialog
(Import, Open, Save As, Save Frame As, presets, guides, templates, Collect Files,
Relink...) without blocking, and the command runs with the answer on a later
frame (menus::dialog_answered, drained at the start of each frame); a cancelled
dialog runs nothing. The macOS app implements it with rfd::AsyncFileDialog, a
sheet on the window answered when it closes, outside the frame. Other platforms
keep the blocking dialogs (winit queues their re-entrant events), as do the few
panel buttons that pick a file in place (Settings paths, shortcut import/export,
effect file pickers).

Test: with a non-blocking hook, Save As and Save Frame As return at once without
the blocking dialog, the save happens when the answer arrives from another
thread, and a cancelled dialog writes nothing. The macOS sheet itself needs a
manual check (Cmd+I, drag a file over the window, pick or cancel).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 22:54:56 +00:00
Claude d8c1711f52 Merge pull request #519 from luniiya/feat/system-appearance 2026-10-10 12:53:19 +00:00
Claude 8c2b464a4d Merge pull request #582 from LloydNicholson/macos-project-documents 2026-10-10 12:51:16 +00:00
lloydandClaude Opus 5.5 f041aa7782 macOS: projects open from Finder; .pcraft is PhotoCraft's again
The app bundle exported ai.storyteller.effectcraft.document with the
`.pcraft` extension, PhotoCraft's document format. Installing EffectCraft
took `.pcraft` over, and since EffectCraft declared no document types,
neither app was offered for PhotoCraft documents in Finder. EffectCraft's
own projects (.ecproj, .ecprojx) had no file type at all.

- Info.plist: the exported type now tags .ecproj and .ecprojx ("EffectCraft
  Project", conforming to public.data and public.content rather than
  public.image), and CFBundleDocumentTypes makes EffectCraft their owner.
- Finder double-click, Open With, Dock drops and `open -a EffectCraft
  x.ecproj` send a kAEOpenDocuments Apple event that winit 0.30 doesn't
  handle. Register it with the audited fmv-macos-events crate that
  PhotoCraft and PdfCraft use (it keeps the unsafe Objective-C interop out
  of this workspace). Opened paths go through the dropped-file handling, so
  a project opens after the unsaved-changes prompt and media is imported. A
  quit event closes the window.
- The event that launches the app arrives before the UI draws: the first
  frames skip the panels until the fonts are installed, which dropped it.
  The paths wait for EffectcraftApp::is_ready().

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:22:22 +02:00
Limestudio90andClaude Sonnet 5.5 bfbdadd34a Import animated GIFs as movies
GIFs went through the still-image path, so an animated GIF came in as a
single frame with zero duration. A GIF with two or more frames is now
probed as a movie: its frame rate is chosen so every per-frame delay is
a whole number of frames (uneven timing is kept exactly), delays of 0
or 1 hundredths count as 10 like in browsers, and the pool decodes the
frame shown at the requested time. A single-frame GIF stays a still.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-10 11:38:00 +02:00
Luniiya 23855865eb Merge remote-tracking branch 'upstream/main' into feat/system-appearance 2026-10-10 11:12:44 +02:00
Brandon ThomasandClaude Opus 5.5 813c7c4650 Bump version to 0.7.0 (from 0.6.0) for release; refresh contributors
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:02:08 -04:00
Luniiya fe27c375e3 feat: standardise system appearance modes with PhotoCraft 2026-10-10 02:15:26 +02:00
bflatasticandClaude Opus 5.5 8c4a3cbfe0 Export: a Render Queue job renders every frame on the project's renderer (#414)
Cause: pipeline::Cx rendered with Backend::Auto, which picks the CPU or the
GPU compositor for each top-level frame from measured frame times
(render::AutoPick: warm-up on both sides, a re-probe every 48 frames). The
two compositors differ slightly, so frames came out differently depending
on which side the timings favoured in that run, and two GPU exports of the
same frames differed.

Fix: the job renders every frame on the project's renderer, as After
Effects renders a job with one renderer: Backend::Gpu with Mercury GPU
Acceleration (frames the GPU declines still render on the CPU, as they do
in every GPU render), Backend::Cpu with Mercury Software Only. The viewer
and previews keep Auto. Docs (architecture, parity, web) say so.

Tests: render_settings::a_job_renders_on_one_compositor exports ten frames
with a stand-in GPU compositor that keeps Auto history and draws solid
green: with Mercury GPU Acceleration every frame is green and two runs are
identical (with Auto the warm-up sent frames to the CPU: it fails), with
Software Only the stand-in is never asked. The web worker GPU job test's
comment no longer describes Auto.

Diagnosis by @pat-the-wizard.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 22:26:17 +07:00
bflatasticandClaude Opus 5.5 27cabcb36b Effects: EXtractoR picks layers and channels of multi-layer EXRs (#295)
EXtractoR's Red, Green, Blue and Alpha are text parameters naming
channels, and Effect Controls drew nothing for text parameters: there
was no way to choose a layer or channel. And a multi-layer OpenEXR file
whose colour is only in named layers (`diffuse.R`, Blender's
`ViewLayer.Combined.R`) didn't import at all: the image decoder wants an
unnamed RGB layer ("does not contain non-deep rgb channels").

- Effect Controls: EXtractoR gets a Layer popup listing the footage's
  OpenEXR layers. Picking one sets red, green, blue and alpha to its
  channels in one undo step, as After Effects' EXtractoR dialog does (a
  one-channel layer such as depth goes in all three colours). Red /
  Green / Blue / Alpha are popups of the layer's own R, G, B, A, every
  channel of the file, and (none). The lists are read only while open,
  so playing an EXR sequence doesn't parse files on the UI thread.
- `layer.channels {layer}` lists a layer's EXR layers and channels and
  what each layer shows in red, green, blue and alpha, for agents.
- Media: an EXR without an unnamed RGB layer imports and shows its
  colour layer (one named combined, beauty or rgba first); its channels
  stay available to EXtractoR and the 3D Channel effects.
- Raster: AuxChannels::layers / layer_rgba and split_channel.

Test: extractor_shows_the_chosen_layer_and_channels_of_a_layered_exr
(host: a layered EXR written with the exr crate imports, layer.channels,
EXtractoR renders spec and depth; it failed to import before),
extractor_offers_the_exr_layers_and_channels (UI: Layer popup, one undo
step, channel popup), layered_exr_without_an_unnamed_rgb_layer_imports
(media).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:32:09 +07:00
Brandon ThomasandClaude Opus 5.5 6943872cf6 Bump version to 0.6.0 (from 0.5.0) for release
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:02:02 -04:00
Brandon ThomasandClaude Opus 5.5 348fa2a09a Bump version to 0.5.0 (from 0.4.0) for release
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:13:07 -04:00