fix(script): bound and cancel socket writes (#1248)

This commit is contained in:
TimotheusG
2026-10-19 12:56:33 -04:00
parent ef74d82902
commit 0a78eb2870
3 changed files with 134 additions and 15 deletions
Generated
+11
View File
@@ -1591,6 +1591,7 @@ dependencies = [
"effectcraft-render",
"effectcraft-time",
"serde_json",
"socket2",
"web-time",
]
@@ -4815,6 +4816,16 @@ dependencies = [
"serde",
]
[[package]]
name = "socket2"
version = "0.6.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c3d1e2c7f27f8d4cb10542a02c49005dbd6e93095799d6f3be745fae9f8fedd4"
dependencies = [
"libc",
"windows-sys 0.61.2",
]
[[package]]
name = "spin"
version = "0.9.9"
+3
View File
@@ -27,3 +27,6 @@ boa_engine = { workspace = true, features = ["js"] }
[dev-dependencies]
effectcraft-expr = { workspace = true }
effectcraft-psd = { workspace = true }
[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
socket2 = "0.6"
+120 -15
View File
@@ -51,6 +51,7 @@ mod imp {
use std::collections::BTreeMap;
use std::io::{ErrorKind, Read, Write};
use std::net::{Shutdown, TcpListener, TcpStream, ToSocketAddrs};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
@@ -65,9 +66,10 @@ mod imp {
/// socket blocked on a slow peer doesn't hold up the others (#1248).
struct Entry {
sock: Mutex<Sock>,
/// A second handle on a stream, so `close` can shut it down while another call is
/// blocked reading or writing it.
/// A second handle on a stream, so `close` can wake a blocked read.
wake: Option<TcpStream>,
/// Writes poll this flag because shutdown alone may not interrupt a Windows send.
closed: AtomicBool,
}
struct Table {
@@ -85,7 +87,7 @@ mod imp {
Sock::Stream { s, .. } => s.try_clone().ok(),
Sock::Listener(_) => None,
};
let entry = Arc::new(Entry { sock: Mutex::new(s), wake });
let entry = Arc::new(Entry { sock: Mutex::new(s), wake, closed: AtomicBool::new(false) });
let mut t = table().lock().unwrap_or_else(|e| e.into_inner());
let id = t.next;
t.next += 1;
@@ -101,11 +103,23 @@ mod imp {
/// Forget socket `id`; a call blocked on it fails at once.
fn close(id: u32) {
let entry = table().lock().unwrap_or_else(|e| e.into_inner()).socks.remove(&id);
if let Some(w) = entry.as_ref().and_then(|e| e.wake.as_ref()) {
let _ = w.shutdown(Shutdown::Both);
if let Some(entry) = entry {
entry.closed.store(true, Ordering::Release);
if let Some(w) = &entry.wake {
let _ = w.shutdown(Shutdown::Both);
}
}
}
/// A test-only handle for establishing backpressure before exercising the public operations.
#[cfg(test)]
pub(super) fn test_stream(id: u32) -> TcpStream {
let entry = get(id).unwrap();
let sock = entry.sock.lock().unwrap();
let Sock::Stream { s, .. } = &*sock else { panic!("expected a stream") };
s.try_clone().unwrap()
}
fn timeout(p: &J) -> Duration {
Duration::from_secs_f64(p.get("timeout").and_then(J::as_f64).unwrap_or(10.0).clamp(0.0, 3600.0))
}
@@ -150,6 +164,36 @@ mod imp {
Ok(())
}
/// Write with one deadline and an explicit close signal. On Windows, shutdown alone does
/// not reliably interrupt a blocking send, so never leave a send blocked inside the OS.
/// The caller holds this socket's lock; restore blocking mode before another operation.
fn write(s: &mut TcpStream, data: &[u8], limit: Duration, closed: &AtomicBool) -> std::io::Result<()> {
s.set_nonblocking(true)?;
let end = Instant::now() + limit;
let result = (|| {
let mut pending = data;
while !pending.is_empty() {
if closed.load(Ordering::Acquire) {
return Err(std::io::Error::new(ErrorKind::ConnectionAborted, "the socket was closed"));
}
let left = end.saturating_duration_since(Instant::now());
if left.is_zero() {
return Err(std::io::Error::from(ErrorKind::TimedOut));
}
match s.write(pending) {
Ok(0) => return Err(std::io::Error::from(ErrorKind::WriteZero)),
Ok(n) => pending = pending.get(n..).ok_or_else(|| std::io::Error::from(ErrorKind::InvalidData))?,
Err(e) if e.kind() == ErrorKind::WouldBlock => std::thread::sleep(left.min(Duration::from_millis(5))),
Err(e) if e.kind() == ErrorKind::Interrupted => continue,
Err(e) => return Err(e),
}
}
Ok(())
})();
let restored = s.set_nonblocking(false);
result.and(restored)
}
pub(super) fn run(op: &str, id: u32, p: &J) -> J {
let utf8 = p.get("encoding").and_then(J::as_str).is_some_and(|e| e.eq_ignore_ascii_case("utf-8") || e.eq_ignore_ascii_case("utf8"));
match op {
@@ -265,11 +309,8 @@ mod imp {
// A peer that stops reading fills the buffers: give up after `timeout`
// instead of blocking the script for good (#1248).
let limit = timeout(p).max(Duration::from_millis(1));
if let Err(e) = s.set_write_timeout(Some(limit)) {
return err(format!("cannot set the write timeout: {e}"));
}
let data = p.get("data").and_then(J::as_str).unwrap_or("");
match s.write_all(&encode(data, utf8)).and_then(|_| s.flush()) {
match write(s, &encode(data, utf8), limit, &entry.closed) {
Ok(()) => json!({"ok": true}),
Err(e) if matches!(e.kind(), ErrorKind::WouldBlock | ErrorKind::TimedOut) => err(format!(
"write timed out after {} s: the other side isn't reading (some of the data may have been sent)",
@@ -289,6 +330,7 @@ mod imp {
#[cfg(test)]
#[cfg(not(target_arch = "wasm32"))]
mod tests {
use std::io::{ErrorKind, Read, Write};
use std::net::{TcpListener, TcpStream};
use std::sync::mpsc;
use std::time::{Duration, Instant};
@@ -301,6 +343,7 @@ mod tests {
/// `host:port` and the accepted stream's keeper (drop it to let the connection go).
fn stalled_peer() -> (String, mpsc::Sender<()>) {
let l = TcpListener::bind("127.0.0.1:0").unwrap();
socket2::SockRef::from(&l).set_recv_buffer_size(4096).unwrap();
let host = l.local_addr().unwrap().to_string();
let (stop, wait) = mpsc::channel::<()>();
std::thread::spawn(move || {
@@ -315,9 +358,26 @@ mod tests {
r["id"].as_u64().unwrap_or_else(|| panic!("open {host}: {r}")) as u32
}
/// More than the loopback buffers hold, so a peer that doesn't read stops the write.
fn big() -> String {
"x".repeat(64 * 1024 * 1024)
/// Fill bounded socket buffers nonblocking, rather than assuming a 64 MiB write stalls.
/// In particular, Windows may accept that entire write with its default send buffering.
fn backpressure(id: u32) {
let mut stream = super::imp::test_stream(id);
socket2::SockRef::from(&stream).set_send_buffer_size(4096).unwrap();
stream.set_nonblocking(true).unwrap();
let start = Instant::now();
let chunk = [b'x'; 4096];
let mut sent = 0;
loop {
assert!(sent < 16 * 1024 * 1024 && start.elapsed() < Duration::from_secs(5), "could not establish backpressure");
match stream.write(&chunk) {
Ok(0) => panic!("peer closed while establishing backpressure"),
Ok(n) => sent += n,
Err(e) if e.kind() == ErrorKind::WouldBlock => break,
Err(e) if e.kind() == ErrorKind::Interrupted => continue,
Err(e) => panic!("establishing backpressure: {e}"),
}
}
stream.set_nonblocking(false).unwrap();
}
/// Run `f` on a thread; its result, or `None` if it takes longer than `limit`.
@@ -334,11 +394,12 @@ mod tests {
// #1248: it used to block for good.
let (host, _keep) = stalled_peer();
let id = open(&host);
let data = big();
backpressure(id);
let data = "x".repeat(64 * 1024);
let t0 = Instant::now();
let r = within(Duration::from_secs(20), move || run("write", id, &json!({"data": data, "timeout": 1}))).expect("the write gave up");
assert!(r["error"].as_str().is_some_and(|e| e.contains("timed out")), "{r}");
assert!(t0.elapsed() < Duration::from_secs(15), "{:?}", t0.elapsed());
assert!(t0.elapsed() >= Duration::from_millis(500) && t0.elapsed() < Duration::from_secs(15), "{:?}", t0.elapsed());
run("close", id, &J::Null);
}
@@ -348,12 +409,14 @@ mod tests {
let (host_b, _keep_b) = stalled_peer();
let (a, b) = (open(&host_a), open(&host_b));
// A write on A that would wait a minute.
let data = big();
backpressure(a);
let data = "x".repeat(64 * 1024);
let (tx, blocked) = mpsc::channel();
std::thread::spawn(move || {
let _ = tx.send(run("write", a, &json!({"data": data, "timeout": 60})));
});
std::thread::sleep(Duration::from_millis(500));
assert!(matches!(blocked.try_recv(), Err(mpsc::TryRecvError::Empty)), "A must still be writing before close");
// Socket B answers meanwhile (the table isn't locked by A's write).
let r = within(Duration::from_secs(3), move || run("connected", b, &json!({}))).expect("socket B answered while A was blocked");
assert_eq!(r["value"], true, "{r}");
@@ -363,4 +426,46 @@ mod tests {
assert!(r.get("error").is_some(), "{r}");
run("close", b, &J::Null);
}
/// Both outgoing and accepted sockets deliver complete data, then return to blocking reads.
#[test]
fn writes_deliver_all_data_and_restore_blocking_reads() {
for accepted in [false, true] {
let (id, mut peer) = if accepted {
let listener = run("listen", 0, &json!({"port": 0}));
let listener_id = listener["id"].as_u64().unwrap() as u32;
let peer = TcpStream::connect(("127.0.0.1", listener["port"].as_u64().unwrap() as u16)).unwrap();
let start = Instant::now();
let id = loop {
if let Some(id) = run("poll", listener_id, &J::Null)["id"].as_u64() {
break id as u32;
}
assert!(start.elapsed() < Duration::from_secs(5));
std::thread::sleep(Duration::from_millis(1));
};
run("close", listener_id, &J::Null);
(id, peer)
} else {
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let id = open(&listener.local_addr().unwrap().to_string());
(id, listener.accept().unwrap().0)
};
socket2::SockRef::from(&super::imp::test_stream(id)).set_send_buffer_size(4096).unwrap();
peer.set_read_timeout(Some(Duration::from_secs(5))).unwrap();
let reader = std::thread::spawn(move || {
let mut data = vec![0; 256 * 1024];
peer.read_exact(&mut data).unwrap();
assert!(data.iter().all(|b| *b == b'x'));
// A read on a socket accidentally left nonblocking would return before this.
std::thread::sleep(Duration::from_millis(100));
peer.write_all(b"ack").unwrap();
});
let r = within(Duration::from_secs(10), move || run("write", id, &json!({"data": "x".repeat(256 * 1024), "timeout": 5}))).unwrap();
assert_eq!(r["ok"], true, "{r}");
let r = run("read", id, &json!({"count": 3, "timeout": 2}));
assert_eq!(r["data"], "ack", "{r}");
run("close", id, &J::Null);
reader.join().unwrap();
}
}
}