Commit Graph
2079 Commits
Author SHA1 Message Date
aiongg be942e5776 refactor(opusenc): move src/silk/mod.rs to src/silk.rs 2026-10-26 21:49:10 +00:00
aiongg 226f76a5bf refactor(render): move src/three_d/mod.rs to src/three_d.rs 2026-10-26 21:49:10 +00:00
aiongg 0497fa6250 refactor(render): move src/three_d/adv/mod.rs to src/three_d/adv.rs 2026-10-26 21:49:10 +00:00
aiongg fe2469ee97 refactor(effects): move src/puppet/mod.rs to src/puppet.rs 2026-10-26 21:49:10 +00:00
aiongg 9e246e3b9c refactor(track): move src/camtrack/mod.rs to src/camtrack.rs 2026-10-26 21:49:10 +00:00
aiongg bca13987d9 refactor(track): move src/roto/mod.rs to src/roto.rs 2026-10-26 21:49:10 +00:00
aiongg 7ed8441e5e refactor(ui-egui): move src/panels/mod.rs to src/panels.rs 2026-10-26 21:49:10 +00:00
Dylan M. Taylor c618429252 Sonar: reduce cognitive complexity in footage reload, edit delete and text layout 2026-10-26 16:01:49 -04:00
skylar taylor-barrick 6867f331f2 Merge pull request #2437 from storytold/codex/egui-037-effect-followup-20261025
Preserve migration regressions and fix software GPU median timeouts
2026-10-26 13:15:59 -06:00
skylar taylor-barrick d9cc373169 M0.37: specialize median histograms for software Vulkan 2026-10-26 19:27:46 +01:00
skylar taylor-barrick 5d60eb4449 M0.37: keep median histograms in per-workgroup memory 2026-10-26 18:49:54 +01:00
Dylan M. Taylor 4c87a58c1a Use checked access in the WGSL grammar test scanner
The WGSL grammar test scanner indexed token characters directly, so a malformed shader could panic the test instead of failing it. Checked access turns that into a reported violation.
2026-10-26 13:08:12 -04:00
skylar taylor-barrick af354e49e8 M0.37: resolve relocated test binaries and expose GPU failures 2026-10-26 16:22:51 +01:00
skylar taylor-barrick 69b9ce2bd1 M0.37: reconcile shared docking and qualify migration follow-up 2026-10-26 06:47:07 +01:00
aiongg 2961258879 Merge pull request #2458 from aiongg/comp-tabs
Timeline: each open comp is a tab in the group's tab row, with an overflow menu
2026-10-25 23:42:59 -04:00
aiongg 5a16de0948 Pin craft-libs crates to main 512b5435 2026-10-26 03:14:07 +00:00
aiongg fce4a88c92 Timeline: comp tabs draw through craft-ui's extra-tabs hook
Pin craft-libs crates to 3723e32a, which adds the group extra-tabs hook.
The comp tabs follow the panel tabs directly, with no drag bar between
them, and the group header holds only the lock and the panel menu.
2026-10-26 02:44:56 +00:00
aiongg ec32863c26 Merge branch 'craft-ui-docking' into docking-text-keys 2026-10-26 02:30:01 +00:00
aiongg 917c44cd26 Edit menu keys edit a focused text field, docked and in panel windows
The macOS menu bar takes Cmd+C, Cmd+X, Cmd+V, Cmd+A, Cmd+Z and Shift+Cmd+Z
before any window sees them. The menu only checked the main window's
keyboard focus, so with a text field focused in a floating panel's own OS
window those keys ran Copy, Paste or Undo on the project. The menu now asks
craft-ui which window is typing and sends the field its keys there (the
window fetches the clipboard text for Paste), and keeps the Edit items a
field takes enabled while one has the keyboard: Paste followed the project
clipboard and was greyed out with nothing copied there.
2026-10-26 02:29:04 +00:00
aiongg ca0ff9e9dd Merge branch 'craft-ui-docking' into comp-tabs 2026-10-26 02:26:24 +00:00
aiongg 1c7fbfd503 Timeline: each open comp is a tab in the group's tab row, with an overflow menu
The comp tabs follow the panel tabs and are drawn like them (craft-ui's
tab widget and the dock style's font and colours). The panel tabs keep
their full width; comps without room are listed in a » menu at the end
of the row, and picking one shows it. The shown comp's tab always stays
in the row, and the comp tabs stay while another panel of the group is
shown.
2026-10-26 02:23:51 +00:00
aiongg 7c776d0b60 Pin craft-libs crates to main 1e6f1278 2026-10-26 02:13:50 +00:00
aiongg 6d063fc9de Merge upstream main into craft-ui-docking
craft-libs crates move to one rev, 37c907d2 (contains main's craft-update and craft-docpath pins).
Docs: native floating windows are Windows, macOS and X11 only; the UI estimate drops the
multi-monitor panel work that is done.
2026-10-26 01:59:50 +00:00
Dylan M. Taylor f31a6b0aef sonar: optional chaining (S6582) and for-of loops (S4138) in engine-owned JS (#2273)
ExtendScript .jsx files are left alone (ES3, no ?. or for-of).
2026-10-25 19:37:04 -04:00
Dylan M. Taylor 966719d449 Merge pull request #2443 from WaldemarLehner/ui/resizehorizontal-cursor-on-workarea
fix(ui-egui): make hover over workarea selector set cursor to `ResizeHorizontal`
2026-10-25 19:25:35 -04:00
Waldemar Lehner 5c875cb240 fix(ui-egui): make hover over workarea selector set cursor to ResizeHorizontal 2026-10-25 23:43:02 +01:00
skylar c16a628849 chore(deps): refresh safe dependency bumps
serde_json 1.0.154, proptest 1.12.0, objc2 0.6.5, winresource 0.1.34, pollster 1.0.1, miniz_oxide 0.9.1, linesweeper 0.5.0, lz4_flex 0.14.0, muda 0.21.2.
2026-10-25 16:36:21 -06:00
skylartaylor f842a58a4f M14: clarify text selection and footage playback contracts 2026-10-25 22:25:40 +01:00
Dylan M. Taylor e821feeec4 Merge pull request #2274 from storytold/sonar/rust-s4325-s1612
sonar: method paths instead of closures (rust:S1612)
2026-10-25 16:36:06 -04:00
aiongg 2d27fec81d Merge upstream main into craft-ui-docking
# Conflicts:
#	Cargo.toml
#	crates/ui-egui/Cargo.toml
2026-10-25 20:00:11 +00:00
Dylan M. Taylor 632162c9a7 build: pin craft-update to craft-libs main (db19c37); localize the update status messages
Picks up the fix that keeps the close request pending while the app holds unsaved work, the executable-name check in the Windows update helper, and the zip 9 / dirs-free build.

Part of tracking issue storytold/craft-libs#319
2026-10-25 15:34:22 -04:00
skylar taylor-barrick 47bf08a15e M-egui037: document migration behavior and guard atomic batch rollback 2026-10-25 19:56:09 +01:00
aiongg 54a7435f2b Docking: a native floating window publishes its IME descriptor after its editor or its last body
finish_ime after a body drawn before the Viewer cleared the preedit and
made the Viewer's publication a new context, so a window with another
group before the Viewer interrupted the composition every pass. Each
native window now counts its bodies from the layout and publishes once
its editor has recorded its geometry, or after its last body. A window
that drew fewer bodies than counted publishes after every body in its
next pass.
2026-10-25 18:54:11 +00:00
Dylan M. Taylor 1be30a1607 refactor(updates): drive the flow with craft-update's Updater
The check at start is opt-in for the desktop app, a successful update closes through the app's own close path, and no update starts over unsaved work.
2026-10-25 14:23:52 -04:00
aiongg 58f4a4e36a Merge upstream main into craft-ui-docking 2026-10-25 18:16:57 +00:00
aiongg 26dd2ab814 Merge #2367 (egui 0.37) into craft-ui-docking
# Conflicts:
#	Cargo.lock
#	Cargo.toml
#	apps/effectcraft/src/main.rs
#	crates/ui-egui/src/control.rs
#	crates/ui-egui/src/dock.rs
#	crates/ui-egui/src/dock_ui.rs
#	crates/ui-egui/src/lib.rs
#	crates/ui-egui/tests/it/shared_docking_ui.rs
#	crates/ui-egui/tests/it/ui_dock_resize.rs
#	crates/ui-egui/tests/it/ui_panel_windows.rs
#	crates/ui-egui/tests/it/ui_workspace_focus.rs
2026-10-25 18:06:51 +00:00
Dylan M. Taylor 6f813b74e9 refactor(updates): drive the flow with craft-update's Updater
Startup check is opt-in for the desktop app, the Windows update helper is dispatched before argument parsing, and a successful update closes through the app's own close path.
2026-10-25 13:58:39 -04:00
Dylan M. Taylor 89a0313ab0 fix(updates): report self-update results to the prompt and finish through the app's close path
Keeps the worker's failure visible instead of leaving the prompt installing, repaints while a check runs, and no longer calls process::exit past the unsaved-work prompt.
2026-10-25 13:58:38 -04:00
Dylan M. Taylor adcc3b916b feat: startup update prompt modal and direct self-updating
Integrate `craft-update` pinned to storytold/craft-libs fe61243 to check for
updates on startup, display the standard suite update modal with changelog notes,
and support one-click in-app updating and restart.

Ref: storytold/craft-libs#319
2026-10-25 13:58:38 -04:00
Dylan M. Taylor e88feff569 engine.batch: drop the events a rolled-back atomic batch queued
A failing atomic batch restored the project, history and state but left the
events its steps had already published, so the UI could open the comp the
rollback had just undone. Snapshot the event count with the other snapshots and
truncate before the rollback bumps.

🤖 Generated with Codebuff
Co-Authored-By: Codebuff <noreply@codebuff.com>
2026-10-25 13:14:28 -04:00
aiongg e5bb52cc35 craft-libs: pin every crate to 5bbe9f62 (craft-libs main with every shared docking fix) 2026-10-25 16:59:58 +00:00
aiongg 6ffb7778e9 craft-libs: pin every crate to d24e4bcc (Mac round 3: docking fixes, drop previews, native floats stay visible while inactive) 2026-10-25 14:02:31 +00:00
aiongg fdc22548d1 D2: file dialog sheets go on the main window; floating OS windows are blocked while one is up
On macOS rfd put an unparented sheet on AppKit's main window, which after a
click in a floating panel's OS window is that window. With the sheet holding
the keyboard no app window was focused, so craft-ui hid the floating window,
the sheet ended without answering, and later sheets queued behind it: Save As
flashed and closed, and Cmd-S did nothing after. The commands' dialogs now
open at the end of the frame with the main window as parent (macOS; Linux's
portal dialog stays unparented). While one is up the dock area blocks
floating OS windows, as for a modal dialog, and a dialog that ends without
answering never leaves them blocked.
2026-10-25 14:01:52 +00:00
aiongg de86a67348 craft-libs: pin every crate to 27e60765 (a minimized floating OS window shrinks to its bar) 2026-10-25 13:29:54 +00:00
skylar taylor-barrick dec327b98a egui037: Preserve text ownership across unrelated history changes 2026-10-25 13:03:14 +01:00
skylar taylor-barrick 18206c1014 Fix text ownership after composition removal and simplify playback helpers 2026-10-25 11:40:05 +01:00
skylar taylor-barrick 57220d4d6a Fix egui 0.37 text ownership and simplify UI lifecycle handlers 2026-10-25 10:18:26 +01:00
aiongg 0061eb6d5f craft-libs: pin every crate to a042cf26 (floating windows keep their ids; native key equivalents in floating text fields) 2026-10-25 08:07:28 +00:00
aiongg 0411cb205c D3: right columns are tab-group frames split vertically; migrated native windows keep their place
- Default's right column is a short Preview frame (fixed 76 pt: tab strip and a 46 pt body)
  over a Properties frame with Align, Audio and Effects & Presets as tabs. Essential Graphics'
  right column is one Properties / Effects & Presets frame. No built-in workspace uses
  accordions, so a frame there takes tabs and Maximize acts on one frame.
- Workspace files of version 1: a column of stacked frames becomes tab groups split top to
  bottom. Each open frame keeps all its tabs and its height as a fixed size; a closed frame's
  tabs join the open frame above it.
- Version 1 stored a native panel window's outer position; craft-ui places windows by their
  content. The migrated rect moves by the main window's frame offset once the main window
  reports it, and workspaces are not saved before.
2026-10-25 06:14:43 +00:00
aiongg e80aba8572 Merge D2b: workspace migration, native windows, dialogs block floating panels 2026-10-25 05:42:26 +00:00