Commit Graph
2035 Commits
Author SHA1 Message Date
Brandon Thomas 25dcdcd2d8 Merge pull request #740 from vangel76/fix-303-mesh-warp-grid
#303: Mesh Warp's grid can be dragged in the Composition viewer
2026-10-12 03:03:16 -04:00
Brandon Thomas 8176c86043 Merge pull request #739 from vangel76
# Conflicts:
#	docs/gaps.md
2026-10-12 03:03:10 -04:00
Brandon Thomas 27e095e60e Merge pull request #702 from vbasky/fix/681-brightness-contrast
Match After Effects non-legacy Brightness & Contrast
2026-10-12 03:03:02 -04:00
Brandon Thomas e98788690c Merge pull request #737 from vangel76/gap-copy-frame-clipboard
#730: Composition ▸ Copy Frame to Clipboard
2026-10-12 03:02:59 -04:00
Brandon Thomas e5ff011296 Merge pull request #735 from vangel76/gap-stl-import
#729: import STL 3D models (binary and ASCII)
2026-10-12 03:02:58 -04:00
Brandon Thomas 4aa2c6ba8b Merge pull request #734 from vangel76/fix-678-psd-drop-dialog
#678: dropped Photoshop files show the Import Photoshop File dialog
2026-10-12 03:02:56 -04:00
Brandon Thomas 64b7088867 Merge pull request #733 from vangel76/fix-473-crypto-quoted-names
#473: Cryptomatte Selection keeps quoted names with commas whole
2026-10-12 03:02:55 -04:00
Brandon Thomas a4a117c1f7 Merge pull request #731 from vangel76/fix-710-ruler-frames
#710: Timeline ruler labels frames when Time Display is Frames
2026-10-12 03:02:54 -04:00
Brandon Thomas 0ae711ba3a Merge pull request #713 from mjohnson7cd/fix/2081-rendering-hang
fix(gpu): cap GPU readback staging buffers to prevent memory exhaustion
2026-10-12 03:02:50 -04:00
Brandon Thomas 686280cc5f Merge pull request #711 from Ni-zav/fix/704-cylinder-axis-rotation-s20261011T035800Z-cf39
fix(effects): add XYZ rotation to CC Cylinder on CPU and GPU
2026-10-12 03:02:48 -04:00
Brandon Thomas 196dd80104 Merge pull request #709 from Ni-zav/fix/684-empty-viewer-project-drop-s20261011T035800Z-cf39
fix(viewer): create a composition when dropping footage onto an empty viewer
2026-10-12 03:02:47 -04:00
Brandon Thomas d7fe6d2e56 Merge pull request #705 from tylerjenningsw/enhance/custom-ui-scale
Settings: allow custom UI scale percentages (#682)
2026-10-12 03:02:46 -04:00
Brandon Thomas 4482ad9634 Merge pull request #703 from didpublishing/fix/windows-path-tests
Tests: six engine tests no longer assume the working directory's drive on Windows
2026-10-12 03:02:44 -04:00
Brandon Thomas 162a2e2e01 Merge pull request #699 from didpublishing/fix/596-gpu-information
#596: GPU Information names the adapter, or why the GPU compositor is off
2026-10-12 03:02:43 -04:00
Brandon Thomas b84b5f47ed Merge pull request #695 from vbasky/fix/535-pixel-motion-vectors
Pixel Motion Blur: synthesize from motion vectors, honour Vector Detail (#535)
2026-10-12 03:02:42 -04:00
Brandon Thomas 62dd3ae2ed Merge pull request #694 from tylerjenningsw/enhance/gradient-editor
Shapes: edit gradient color and opacity stops (#612)
2026-10-12 03:02:40 -04:00
Brandon Thomas edfa8ee51c Merge pull request #677 from vbasky/test/651-gif-preview
Tests: an imported animated GIF plays its frames (#651)
2026-10-12 03:02:39 -04:00
Brandon Thomas dff86891d0 Merge pull request #399 from FeiLiuEM/test/variable-font-axis
Text: the variable-font test picks an axis that moves the advance
2026-10-12 03:02:38 -04:00
MarekSpodBiedry 25be439a0b Scale the timeline waveform by the layer's Audio Levels (#974) 2026-10-12 08:39:44 +02:00
MarekSpodBiedry 69d2b53892 Show the Continuously Rasterize switch on vector footage layers (#957) 2026-10-12 08:34:01 +02:00
Kristian Myram e0a23e8763 Fix #958: add vector conversion to layer context menus 2026-10-12 08:17:50 +02:00
MarekSpodBiedry 5df37babc3 Keep Footage panel overlay/insert edits at full length past the comp end (#795) 2026-10-12 08:05:22 +02:00
Kristian Myram c644c5f7e9 Fix #978: widen Project Settings dialog 2026-10-12 08:02:34 +02:00
webdevtodayjason d9f80ea76f SVG: percentages inside a nested <svg> resolve against its own viewport 2026-10-11 22:36:43 -05:00
SteamSmithandClaude Opus 5.5 011e242b74 engine: build well-formed file:// URLs for Edit Original, Reveal and File.execute
Three places built file URLs by string concatenation: Edit Original
(`file://{path}`), the Reveal commands via folder_url (`file://{dir}`) and
File.execute (`file://` with only spaces replaced by %20). On Windows that
produced `file://C:\Users\...`, and any path containing `#`, `%`, `?` or
non-ASCII characters named the wrong file (or none).

Add layer_menu::file_url: backslashes become `/`, drive paths get the third
slash (`file:///C:/...`), and bytes outside the plain path characters are
percent-encoded (UTF-8 for non-ASCII). folder_url, edit_original and
execute_file use it.

Tests: file_urls_are_well_formed, folder_url_names_the_containing_folder,
edit_original_opens_an_encoded_file_url, execute_file_opens_an_encoded_file_url.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:38:35 -04:00
Nigel Ihza Firdausy cf61eba87a test(ui): cover renaming an expression control header 2026-10-12 09:19:28 +07:00
Nigel Ihza Firdausy 94f74075f9 fix(ui): let users rename effect instances in Effect Controls (#944) 2026-10-12 09:18:57 +07:00
heojunfoandClaude Opus 5.5 09b3042e20 Effects: Fractal and Turbulent Noise stay inside the layer's alpha (#939)
Masks are applied before effects, but the noise was composited with the
Opacity alpha alone, so a masked solid filled the whole layer. The result
is now multiplied by the original alpha on the CPU and on both GPU paths
(kernels.wgsl for the default settings, fx_noise.wgsl for the rest).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 10:31:31 +09:00
ThemolxandClaude Opus 5.5 91b078777e Timeline: trim all selected layers together
Dragging the in or out edge of a selected layer's bar now trims every
selected layer by the same delta from its own in/out point, as in After
Effects. layer.timing gains relative inDelta/outDelta params (seconds,
frame-snapped), clamped to the comp start/end and to one frame of layer;
the drag stays one undo step via the merge key.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:16:06 +02:00
Kristian Myram b693a6286b Add Character fill and stroke eyedroppers 2026-10-12 01:49:59 +02:00
Kristian Myram 650ea35c18 Keep GPU information dialog layout steady 2026-10-12 01:30:55 +02:00
Kristian Myram 01c03fa8da Add Essential Graphics to blank Timeline context menu 2026-10-12 01:25:56 +02:00
Anton IliashenkoandClaude Opus 5.5 14b6b9c242 Composition Settings: save and delete your own presets
As in After Effects, the Preset menu in Composition Settings / New Composition gets a Save
button (asks for the name in a Choose Name window; an existing name of yours is replaced) and a
Delete button for the selected preset of yours. Your presets keep frame size, pixel aspect and
frame rate, are listed above the built-in ones and live in the settings (`compPresets`), so they
survive restarts and Reset All. Commands: `comp.savePreset`, `comp.deletePreset`, `comp.presets`.
A hand-edited settings file loses only its invalid presets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 01:16:52 +02:00
Kristian Myram 1888f0aaf3 Fix full-screen shortcut shown on Windows 2026-10-12 01:15:23 +02:00
Anton IliashenkoandClaude Opus 5.5 e108f460c4 #637: double-clicking a layer's bar acts like its name; text layers edit their text
Double-clicking a text layer in the Timeline (its name or its bar) edits its text in the
Composition viewer with the whole text selected, as in After Effects; it used to open the rename
field (Enter still renames). The layer bar had no double-click at all: it now opens a precomp,
opens footage and solids in the Layer panel and edits text, like the name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 00:35:23 +02:00
pravdomilandClaude Opus 5.5 c8968cee1f fix: View > Go to Time accepts the dialog's float frame [skip ci]
The Go to Time dialog's Frame field sends a float (5.0); time.set read
`frame` with as_i64, got None and failed with "need time, frame or
timecode". Read it as any JSON number and round.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:55:11 +02:00
MarekSpodBiedry 8927ae5781 Cap text animator range selector Start, End and Offset (#908) 2026-10-11 23:39:23 +02:00
MarekSpodBiedry 050bc4723e Resume an open mask path when the Pen clicks its last vertex (#912) 2026-10-11 23:39:07 +02:00
MarekSpodBiedry 189dec0644 Interpret Footage: apply the Loop (times) value sent as a float (#909) 2026-10-11 23:38:07 +02:00
pravdomilandClaude Opus 5.5 ffc481a4e4 UI: numeric forms open with their first number focused and selected
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:36:15 +02:00
pravdomilandClaude Opus 5.5 50eddc1207 UI: keyboard shortcuts for dialog answers
Unsaved Changes: Enter is Save, Cmd+Backspace is Don't Save.
Revert Project: Cmd+R is Revert (the button is now red).
Delete Items: Cmd+D is Delete.
Crash recovery: Enter is Open Auto-Save.
Marker: Enter is OK, Cmd+Backspace is Delete (from a focused text field too).

The macOS menu bar hands Cmd+D and Cmd+R back to the open prompt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:35:37 +02:00
pravdomilandClaude Opus 5.5 4c5d775761 Timeline: Alt-click an A/V feature switches the other layers
Alt-click on a layer's Video, Audio, Solo or Lock switch sets that layer
apart: the other layers go off (or locked), and the next Alt-click brings
them back. Backed by layer.setSwitch {others: true}, one undo step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:14:39 +02:00
pravdomilandClaude Opus 5.5 8e1d742a9d UI: dialogs open with their first text field focused and selected
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:13:53 +02:00
Fabio LussiandClaude Opus 5.5 16d9d7d30b Desktop: write log records to standard error and a rotating log file
A launch from the Dock, the Start menu or a launcher has no terminal, and
without RUST_LOG nothing reached standard error anyway, so start-up and
GPU warnings were lost unless Help > Enable Logging was already on.

The logger now writes EffectCraft's info records and everyone's warnings
to standard error and to Logs/effectcraft.log in the settings folder.
Each launch keeps the previous two runs' logs; the file is capped at
16 MiB. RUST_LOG still overrides the filter. Help > Reveal Logging File
shows this run's log unless Enable Logging is on.

Ported from storytold/pdfcraft#239.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:37:27 +02:00
pravdomilandClaude Opus 5.5 a78961a346 Viewer: Fit up to 100% follows the panel size
Magnification ▸ Fit up to 100% stored the magnification of the moment it
was picked, so the comp kept that size when the panel was maximized or
resized. It is now a fit mode like Fit, capped at 100%.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:21:52 +02:00
pravdomilandClaude Opus 5.5 373f27d38d UI: draw concave icons as convex pieces (Selection arrow glyph)
The Selection tool's arrow is a concave outline, but icon fills go through
egui's convex-only polygon fill, which fanned slivers across its notches.
The arrow, and the likewise concave Speaker and Sparkle glyphs, are now drawn
as overlapping convex pieces.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:17:53 +02:00
vangel76andClaude Sonnet 5.5 d7a03ef3a7 #786: make the expression budget tests independent of machine load
fanning_out_reads_stop_at_a_budget expects the run-count error, but under heavy load
the 5 s wall-clock budget could fire first (different error). Add a test-only
per-thread time limit and lift it in that test. Wall-clock assertions in the other
new tests are now only generous hang guards (>=10x), the fuzzer's hang deadline is
24x MAX_TIME and the perf bound is 10x looser.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 20:52:39 +02:00
tylerjenningsw f6d42e2d67 Text: formatting tabs keep the edit; keys after a click away skip it (#831)
Two follow-ups to ending text editing on a click in another panel.

A press anywhere in a panel group focused the group's shown panel, even
a press on another of its tabs. Opening Properties or Character behind
Effects & Presets (as in Undocked Panels) therefore ended the edit on
the press, before the tab's click focused the panel chosen, and later
formatting went to the whole layer instead of the selected characters
(an empty Type-tool layer was even removed). A press on another tab now
waits for that tab's click.

The click away is resolved after the frame's panels, so keys that came
after it in the same frame's input were still typed into the text. The
text keyboard handler now takes the frame's keys in order up to a press
outside the viewer: keys before the click are typed, keys after it are
neither typed nor run as shortcuts, and from the next frame they are
the app's.

Tests: opening_a_formatting_tab_keeps_the_text_selection (a real click
on the Properties tab keeps the edit and its selection; Faux Bold then
styles only "Hello") and keys_after_a_click_away_in_the_same_frame_skip_
the_text ("A", a click on a Timeline row, then "x", Space and Delete in
one frame: only "A" is typed, nothing is played or deleted; Space in the
next frame plays). Both fail on the previous commit.
2026-10-11 14:48:20 -04:00
tylerjenningsw 3d7f928465 Shapes: the toolbar's gradient swatches open the Gradient Editor (#612)
With Fill or Stroke set to Linear or Radial Gradient, clicking its
toolbar swatch opened Fill / Stroke Options, so the gradient's colours
couldn't be edited from the toolbar as in After Effects (reported on
Discord, EffectCraft 0.8.0 on Windows 11). The swatch now opens the
Gradient Editor (prop.editGradient) on the selected shape layer's first
Gradient Fill or Gradient Stroke Colors, in contents order through nested
groups; OK sets that property. With no shape layer selected, or none
with that gradient, the swatch opens the options as before (the kind new
shapes get: the toolbar keeps no gradient stops of its own yet). The
words still open the options, a Solid Color swatch the colour picker,
and Alt-click still steps through the kinds.

Tests (ui_toolbar_gradient): a Linear Fill swatch opens the editor on the
layer's Gradient Fill Colors and OK saves an added stop; a Radial Stroke
swatch edits the Gradient Stroke, not the fill; without a selected
gradient the options open; the words, Solid swatches and Alt-click are
unchanged. The two gradient-swatch tests fail without this change.
2026-10-11 14:46:45 -04:00
Fabio LussiandClaude Opus 5.5 183d052c6a Shape layers: always rasterise at the on-screen scale
Shape layers are always continuously rasterised, as in After Effects and
as text layers already are here: the contents are drawn at the layer's
effective scale (own transform and parents) whether or not the
Continuously Rasterize switch is on, so scaled-up shapes stay sharp.

Fixes #751

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:38:17 +02:00