Since #2107, Replace Footage keeps an item's kind by default, so
replace() on a sequence item brought the new file's whole numbered run.
In After Effects, replace() swaps in the one file and replaceWithSequence()
brings a run; replace() now asks for exactly that.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The reader reports a track's media duration (mdhd). For H.264 with
B-frames that runs past the last shown frame by the encoder delay the
edit list trims, so a 75-frame 25 fps clip imported as 76 frames / 3.04 s.
The footage's duration now follows the video track's edit list when it
is shorter (never longer; a delayed start keeps the reader's duration),
as the frame rate is already corrected from the header.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The menu only carried Mute, so unmuting meant the timeline's context menu.
Add the second row bound to `keys.setMuted {"muted":false}`, its translation
in the ten catalogs, and a test that runs both rows through Session::execute
with undo and redo.
Add a muted flag to Keyframe. Muted keys stay in the Timeline and Graph Editor (dimmed, selectable and movable) but evaluation skips them, so the active neighbours interpolate as if they were not there; auto-Bezier and eases use the active neighbours. When every key is muted the property falls back to its static value.\n\nkeys.setMuted {muted} mutes or unmutes the selected keys in one undo step. The Timeline context menu offers Mute/Unmute Keyframes and the Animation menu has Mute Keyframes. Muted keys have no Bezier handles and motion-path points are dimmed.\n\nLottie export omits muted keys (with a warning) because Lottie has no mute state; scripting keeps seeing them in numKeys/key().\n\nTests: keyframe evaluation (linear, auto-Bezier spatial, all muted), serialization and value replacement, engine command + undo, Lottie export.
ffmpeg 4.2 writes 2 in the sample entry of an AAC PCE layout and FilmCraft
decodes as many channels as that names, so the 6.1 check now reads a copy
naming all seven instead of skipping. Configuration 12 moves to the
synthetic layout tests.
Tones encoded with FilmCraft's AAC encoder, with the configuration rewritten
to 11, 12 or ffmpeg's 6.1 PCE where the coded elements fit it, so nothing
depends on ffmpeg or skips. Expected gains come from each channel's speaker.
The gains of an AAC source now come from the configuration FilmCraft decodes
it with, read from MP4/MOV (esds), Matroska (CodecPrivate) and LATM in MPEG
TS/PS (its first StreamMuxConfig). Channel configurations 3 to 6, 11 and 12
arrive reordered to WAVE order, 4 as L R C Cs, 7 in element order. A program
config element goes by its element positions, except the six structures in
which ffmpeg's encoder fills its own channel order across them (an LFE in a
side SCE, a back centre in a side pair), recognised by its "Lavc" comment.
ADTS can only signal configurations 1 to 7 that FilmCraft decodes, which the
channel count tells apart. A decode of fewer channels than the layout keeps
its first ones (7 of configuration 7's 8 in MPEG-TS LATM).
The README quoted 306 effects in three places while the registry (and the
generated docs/effects.md) had 307, now 308. A catalog test checks every
effect count the README gives against the registry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging a mask or shape vertex, a tangent or a Pen point against the
edge of the Composition panel now pans the view toward that edge, faster
the further out the pointer is, and the point keeps moving with it, so
zoomed-in rotoscoping no longer stops at the panel edge (as in After
Effects).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ci(deps): bump storytold/craft-common-actions/.github/workflows/windows-arm64.yml from 8bb4e5ab95443171104ad88113fe1ef9b0e5ce3f to fa5ef18780cf5e7d5d3b8de068de56cffc83cac5 in the actions group